SG11202110279UA - Viewing angle rotation method, device, apparatus, and storage medium - Google Patents

Viewing angle rotation method, device, apparatus, and storage medium

Info

Publication number
SG11202110279UA
SG11202110279UA SG11202110279UA SG11202110279UA SG11202110279UA SG 11202110279U A SG11202110279U A SG 11202110279UA SG 11202110279U A SG11202110279U A SG 11202110279UA SG 11202110279U A SG11202110279U A SG 11202110279UA SG 11202110279U A SG11202110279U A SG 11202110279UA
Authority
SG
Singapore
Prior art keywords
storage medium
viewing angle
angle rotation
rotation method
viewing
Prior art date
Application number
SG11202110279UA
Inventor
Jin Yang
Jiaqi Pan
Original Assignee
Tencent Tech Shenzhen Co Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Tencent Tech Shenzhen Co Ltd filed Critical Tencent Tech Shenzhen Co Ltd
Publication of SG11202110279UA publication Critical patent/SG11202110279UA/en

Links

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/52Controlling the output signals based on the game progress involving aspects of the displayed game scene
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/21Input arrangements for video game devices characterised by their sensors, purposes or types
    • A63F13/214Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads
    • A63F13/2145Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads the surface being also a display device, e.g. touch screens
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/52Controlling the output signals based on the game progress involving aspects of the displayed game scene
    • A63F13/525Changing parameters of virtual cameras
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/52Controlling the output signals based on the game progress involving aspects of the displayed game scene
    • A63F13/525Changing parameters of virtual cameras
    • A63F13/5252Changing parameters of virtual cameras using two or more virtual cameras concurrently or sequentially, e.g. automatically switching between fixed virtual cameras when a character changes room or displaying a rear-mirror view in a car-driving game
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/80Special adaptations for executing a specific game genre or game mode
    • A63F13/837Shooting of targets
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/048Interaction techniques based on graphical user interfaces [GUI]
    • G06F3/0481Interaction techniques based on graphical user interfaces [GUI] based on specific properties of the displayed interaction object or a metaphor-based environment, e.g. interaction with desktop elements like windows or icons, or assisted by a cursor's changing behaviour or appearance
    • G06F3/04815Interaction with a metaphor-based environment or interaction object displayed as three-dimensional, e.g. changing the user viewpoint with respect to the environment or object
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/048Interaction techniques based on graphical user interfaces [GUI]
    • G06F3/0484Interaction techniques based on graphical user interfaces [GUI] for the control of specific functions or operations, e.g. selecting or manipulating an object, an image or a displayed text element, setting a parameter value or selecting a range
    • G06F3/04847Interaction techniques to control parameter settings, e.g. interaction with sliders or dials
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/048Interaction techniques based on graphical user interfaces [GUI]
    • G06F3/0487Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser
    • G06F3/0488Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser using a touch-screen or digitiser, e.g. input of commands through traced gestures
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/66Methods for processing data by generating or executing the game program for rendering three dimensional images
    • A63F2300/6661Methods for processing data by generating or executing the game program for rendering three dimensional images for changing the position of the virtual camera
    • A63F2300/6669Methods for processing data by generating or executing the game program for rendering three dimensional images for changing the position of the virtual camera using a plurality of virtual cameras concurrently or sequentially, e.g. automatically switching between fixed virtual cameras when a character change rooms
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/66Methods for processing data by generating or executing the game program for rendering three dimensional images
    • A63F2300/6661Methods for processing data by generating or executing the game program for rendering three dimensional images for changing the position of the virtual camera
    • A63F2300/6676Methods for processing data by generating or executing the game program for rendering three dimensional images for changing the position of the virtual camera by dedicated player input
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/80Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
    • A63F2300/8076Shooting
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/80Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
    • A63F2300/8082Virtual reality

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • General Engineering & Computer Science (AREA)
  • Human Computer Interaction (AREA)
  • Theoretical Computer Science (AREA)
  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • User Interface Of Digital Computer (AREA)
  • Controls And Circuits For Display Device (AREA)
SG11202110279UA 2019-07-26 2020-07-08 Viewing angle rotation method, device, apparatus, and storage medium SG11202110279UA (en)

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
CN201910683976.6A CN110393916B (en) 2019-07-26 2019-07-26 Method, device and equipment for rotating visual angle and storage medium
PCT/CN2020/100873 WO2021017783A1 (en) 2019-07-26 2020-07-08 Viewing angle rotation method, device, apparatus, and storage medium

Publications (1)

Publication Number Publication Date
SG11202110279UA true SG11202110279UA (en) 2021-10-28

Family

ID=68326262

Family Applications (1)

Application Number Title Priority Date Filing Date
SG11202110279UA SG11202110279UA (en) 2019-07-26 2020-07-08 Viewing angle rotation method, device, apparatus, and storage medium

Country Status (7)

Country Link
US (2) US11878240B2 (en)
EP (1) EP3925677A4 (en)
JP (2) JP7309913B2 (en)
KR (1) KR20210142705A (en)
CN (1) CN110393916B (en)
SG (1) SG11202110279UA (en)
WO (1) WO2021017783A1 (en)

Families Citing this family (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN110393916B (en) * 2019-07-26 2023-03-14 腾讯科技(深圳)有限公司 Method, device and equipment for rotating visual angle and storage medium
CN111111168B (en) * 2019-12-16 2021-03-26 腾讯科技(深圳)有限公司 Control method and device of virtual prop, storage medium and electronic device
US11562615B2 (en) * 2020-04-10 2023-01-24 Igt Symbol substitution system
CN111589132A (en) * 2020-04-26 2020-08-28 腾讯科技(深圳)有限公司 Virtual item display method, computer equipment and storage medium
CN113589992B (en) * 2021-08-17 2023-09-12 网易(杭州)网络有限公司 Game interface interaction method, game interface interaction device, medium and terminal equipment

Family Cites Families (35)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US7800592B2 (en) * 2005-03-04 2010-09-21 Apple Inc. Hand held electronic device with multiple touch sensing devices
US9327191B2 (en) * 2006-05-08 2016-05-03 Nintendo Co., Ltd. Method and apparatus for enhanced virtual camera control within 3D video games or other computer graphics presentations providing intelligent automatic 3D-assist for third person viewpoints
US7768514B2 (en) * 2006-12-19 2010-08-03 International Business Machines Corporation Simultaneous view and point navigation
US9007379B1 (en) * 2009-05-29 2015-04-14 Two Pic Mc Llc Methods and apparatus for interactive user control of virtual cameras
JP5300777B2 (en) * 2010-03-31 2013-09-25 株式会社バンダイナムコゲームス Program and image generation system
US20140002581A1 (en) 2012-06-29 2014-01-02 Monkeymedia, Inc. Portable proprioceptive peripatetic polylinear video player
KR101398086B1 (en) * 2012-07-06 2014-05-30 (주)위메이드엔터테인먼트 Method for processing user gesture input in online game
US9227141B2 (en) * 2013-12-31 2016-01-05 Microsoft Technology Licensing, Llc Touch screen game controller
JP2016073663A (en) * 2015-11-25 2016-05-12 グリー株式会社 Program and display system
KR20160126848A (en) * 2015-12-22 2016-11-02 주식회사 인챈트인터렉티브 Method for processing a gesture input of user
CN105760076B (en) * 2016-02-03 2018-09-04 网易(杭州)网络有限公司 game control method and device
US10354446B2 (en) * 2016-04-13 2019-07-16 Google Llc Methods and apparatus to navigate within virtual-reality environments
DE102016211453A1 (en) * 2016-06-27 2017-12-28 Conti Temic Microelectronic Gmbh Method and vehicle control system for generating images of an environment model and corresponding vehicle
US10004991B2 (en) * 2016-06-28 2018-06-26 Hothead Games Inc. Systems and methods for customized camera views in virtualized environments
JP6373920B2 (en) 2016-09-14 2018-08-15 株式会社バンダイナムコエンターテインメント Simulation system and program
JP6539253B2 (en) * 2016-12-06 2019-07-03 キヤノン株式会社 INFORMATION PROCESSING APPARATUS, CONTROL METHOD THEREOF, AND PROGRAM
US10460492B2 (en) * 2017-09-13 2019-10-29 Canon Kabushiki Kaisha Method, system and apparatus for navigating a virtual camera using a navigation device
CN107678647B (en) * 2017-09-26 2023-04-28 网易(杭州)网络有限公司 Virtual shooting subject control method and device, electronic equipment and storage medium
JP2018060539A (en) * 2017-10-02 2018-04-12 望月 玲於奈 User interface program
CN107890664A (en) * 2017-10-23 2018-04-10 网易(杭州)网络有限公司 Information processing method and device, storage medium, electronic equipment
CN107694087B (en) * 2017-10-23 2021-03-16 网易(杭州)网络有限公司 Information processing method and terminal equipment
EP3729804A4 (en) * 2017-12-20 2021-11-10 LEIA Inc. Cross-render multiview camera, system, and method
CN108376424A (en) * 2018-02-09 2018-08-07 腾讯科技(深圳)有限公司 Method, apparatus, equipment and storage medium for carrying out view angle switch to three-dimensional virtual environment
CN108525294B (en) * 2018-04-04 2021-07-27 网易(杭州)网络有限公司 Control method and device for shooting game
CN108499105B (en) * 2018-04-16 2022-02-25 腾讯科技(深圳)有限公司 Method, device and storage medium for adjusting visual angle in virtual environment
CN108553891A (en) * 2018-04-27 2018-09-21 腾讯科技(深圳)有限公司 Object method of sight and device, storage medium and electronic device
CN108815851B (en) * 2018-06-05 2020-06-30 腾讯科技(深圳)有限公司 Interface display method, equipment and storage medium for shooting in virtual environment
CN108771863B (en) * 2018-06-11 2022-04-15 网易(杭州)网络有限公司 Control method and device for shooting game
EP3877865A4 (en) * 2018-12-28 2021-11-24 Zhejiang Dahua Technology Co., Ltd. Systems and methods for image display
CN109821237B (en) * 2019-01-24 2022-04-22 腾讯科技(深圳)有限公司 Method, device and equipment for rotating visual angle and storage medium
JP2022051972A (en) * 2019-02-06 2022-04-04 ソニーグループ株式会社 Information processing device and method, and program
US11216149B2 (en) * 2019-03-15 2022-01-04 Samsung Electronics Co., Ltd. 360° video viewer control using smart device
CN110038297A (en) * 2019-04-12 2019-07-23 网易(杭州)网络有限公司 Game operation method and device, storage medium and the electronic equipment of mobile terminal
CN110393916B (en) * 2019-07-26 2023-03-14 腾讯科技(深圳)有限公司 Method, device and equipment for rotating visual angle and storage medium
JP6829298B1 (en) * 2019-10-18 2021-02-10 株式会社スクウェア・エニックス Programs, computer equipment, and control methods

Also Published As

Publication number Publication date
CN110393916B (en) 2023-03-14
EP3925677A1 (en) 2021-12-22
WO2021017783A1 (en) 2021-02-04
JP2023139033A (en) 2023-10-03
US20210291053A1 (en) 2021-09-23
CN110393916A (en) 2019-11-01
JP7309913B2 (en) 2023-07-18
EP3925677A4 (en) 2022-05-04
US20240123342A1 (en) 2024-04-18
KR20210142705A (en) 2021-11-25
JP2022531599A (en) 2022-07-07
US11878240B2 (en) 2024-01-23

Similar Documents

Publication Publication Date Title
EP3748572A4 (en) Image related processing method and apparatus, device and storage medium
EP3757944A4 (en) Image rendering method and apparatus, image processing device, and storage medium
EP3961485A4 (en) Image processing method, apparatus and device, and storage medium
EP3916680A4 (en) Image rendering method and device, apparatus, and storage medium
SG11202010826WA (en) Target positioning method and apparatus, video display method and apparatus, device, and storage medium
EP3742280A4 (en) Display annotation method, device, apparatus, and storage medium
SG11202011600QA (en) Image processing method and apparatus, image device, and storage medium
EP4016458A4 (en) Positioning method and device, apparatus, and storage medium
EP3822918A4 (en) Image rendering method and apparatus, and storage medium
SG11202110279UA (en) Viewing angle rotation method, device, apparatus, and storage medium
EP3742743A4 (en) Method and apparatus for displaying additional object, computer device, and storage medium
EP3964270A4 (en) Virtual object display method and apparatus, electronic device, and storage medium
EP3951578A4 (en) Processing method, device and apparatus for split-screen display, and storage medium
SG11202104917RA (en) Viewing angle rotation method, device, apparatus and storage medium
EP3742727A4 (en) Video encoding method, device, apparatus and storage medium
EP3937124A4 (en) Image processing method, device and apparatus, and storage medium
EP4024274A4 (en) Image description method and apparatus, computing device, and storage medium
EP3835953A4 (en) Display adaptation method and apparatus for application, device, and storage medium
EP3742269A4 (en) Viewing angle adjustment method and apparatus, storage medium, and electronic apparatus
EP3805908A4 (en) Annotation display method, device and apparatus, and storage medium
SG11202004541WA (en) Chatbot configuration method and apparatus, computer device, and storage medium
EP3971707A4 (en) Screen sharing processing method, apparatus and device, and storage medium
SG11202006333VA (en) Image processing method and apparatus, image device, and storage medium
EP3832459A4 (en) Graphic drawing method and apparatus, device, and storage medium
EP3889804A4 (en) Video quality evaluation method, apparatus and device, and storage medium