MX346529B - Sistemas y métodos para el procesamiento en la nube y la superposición de contenidos en la transmisión de fotogramas de video de aplicaciones procesadas de forma remota. - Google Patents
Sistemas y métodos para el procesamiento en la nube y la superposición de contenidos en la transmisión de fotogramas de video de aplicaciones procesadas de forma remota.Info
- Publication number
- MX346529B MX346529B MX2015006200A MX2015006200A MX346529B MX 346529 B MX346529 B MX 346529B MX 2015006200 A MX2015006200 A MX 2015006200A MX 2015006200 A MX2015006200 A MX 2015006200A MX 346529 B MX346529 B MX 346529B
- Authority
- MX
- Mexico
- Prior art keywords
- pixel data
- series
- overlaying
- systems
- data sets
- Prior art date
Links
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/70—Game security or game management aspects
- A63F13/79—Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
- A63F13/798—Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories for assessing skills or for ranking players, e.g. for generating a hall of fame
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/50—Controlling the output signals based on the game progress
- A63F13/52—Controlling the output signals based on the game progress involving aspects of the displayed game scene
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T11/00—2D [Two Dimensional] image generation
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/66—Methods for processing data by generating or executing the game program for rendering three dimensional images
- A63F2300/6692—Methods for processing data by generating or executing the game program for rendering three dimensional images using special effects, generally involving post-processing, e.g. blooming
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Theoretical Computer Science (AREA)
- Business, Economics & Management (AREA)
- Computer Security & Cryptography (AREA)
- General Business, Economics & Management (AREA)
- Physics & Mathematics (AREA)
- General Physics & Mathematics (AREA)
- Processing Or Creating Images (AREA)
- Two-Way Televisions, Distribution Of Moving Picture Or The Like (AREA)
- Information Transfer Between Computers (AREA)
- Image Generation (AREA)
- Compression Or Coding Systems Of Tv Signals (AREA)
- Image Processing (AREA)
- Pinball Game Machines (AREA)
Abstract
Una primera aplicación se ejecuta en uno o más sistemas informáticos para generar una serie de conjuntos de datos de pixeles de fotograma originales para la renderización de imágenes gráficas asociadas con la ejecución de la primera aplicación; una segunda aplicación se ejecuta uno o más sistemas informáticos para detectar una o más imágenes gráficas clave presentes en la serie de conjunto de datos de pixeles de fotogramas originales; tras la detención de una o más imágenes clave, la segunda aplicación dirige el reemplazo de una parte de los datos de pixeles en la serie de conjuntos de datos de pixeles de fotogramas originales con datos de pixeles sustitutos a fin de generar una serie de conjuntos de datos de pixeles de fotogramas modificados para la codificación en lugar de la serie de conjuntos de datos de pixeles de fotogramas originales.
Applications Claiming Priority (3)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
US201261727370P | 2012-11-16 | 2012-11-16 | |
US13/767,806 US9092910B2 (en) | 2009-06-01 | 2013-02-14 | Systems and methods for cloud processing and overlaying of content on streaming video frames of remotely processed applications |
PCT/US2013/069947 WO2014078452A1 (en) | 2012-11-16 | 2013-11-13 | Systems and methods for cloud processing and overlaying of content on streaming video frames of remotely processed applications |
Publications (2)
Publication Number | Publication Date |
---|---|
MX2015006200A MX2015006200A (es) | 2015-12-09 |
MX346529B true MX346529B (es) | 2017-03-22 |
Family
ID=49724659
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
MX2015006200A MX346529B (es) | 2012-11-16 | 2013-11-13 | Sistemas y métodos para el procesamiento en la nube y la superposición de contenidos en la transmisión de fotogramas de video de aplicaciones procesadas de forma remota. |
Country Status (10)
Country | Link |
---|---|
EP (1) | EP2919874B1 (es) |
JP (2) | JP6178426B2 (es) |
KR (1) | KR101703061B1 (es) |
CN (2) | CN108525299B (es) |
BR (1) | BR112015011245B1 (es) |
CA (2) | CA3014348C (es) |
IN (1) | IN2015DN03768A (es) |
MX (1) | MX346529B (es) |
RU (1) | RU2617914C2 (es) |
WO (1) | WO2014078452A1 (es) |
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JP6098691B1 (ja) * | 2015-10-16 | 2017-03-22 | 株式会社セガゲームス | 映像生成システム、制御装置および加工装置 |
CN105430007A (zh) * | 2015-12-24 | 2016-03-23 | 北京奇虎科技有限公司 | 在应用中进行语音通信的方法和装置 |
US10558342B2 (en) * | 2016-07-28 | 2020-02-11 | Troy Plota | Automated pixel shifting within a digital image |
JP7173249B2 (ja) * | 2017-05-09 | 2022-11-16 | ソニーグループ株式会社 | クライアント装置、表示システム、クライアント装置の処理方法およびプログラム |
JP6946724B2 (ja) | 2017-05-09 | 2021-10-06 | ソニーグループ株式会社 | クライアント装置、クライアント装置の処理方法、サーバおよびサーバの処理方法 |
CA3068401A1 (en) * | 2017-06-27 | 2019-01-03 | Pixellot Ltd. | Method and system for fusing user specific content into a video production |
US10594901B2 (en) * | 2017-11-17 | 2020-03-17 | Ati Technologies Ulc | Game engine application direct to video encoder rendering |
US11290515B2 (en) | 2017-12-07 | 2022-03-29 | Advanced Micro Devices, Inc. | Real-time and low latency packetization protocol for live compressed video data |
US11077364B2 (en) * | 2018-04-02 | 2021-08-03 | Google Llc | Resolution-based scaling of real-time interactive graphics |
WO2019239396A1 (en) * | 2018-06-12 | 2019-12-19 | Kliots Shapira Ela | Method and system for automatic real-time frame segmentation of high resolution video streams into constituent features and modifications of features in each frame to simultaneously create multiple different linear views from same video source |
US10569164B1 (en) | 2018-09-26 | 2020-02-25 | Valve Corporation | Augmented reality (AR) system for providing AR in video games |
WO2020092128A1 (en) * | 2018-10-30 | 2020-05-07 | Maycas Technology Limited | Systems and methods for enhancing live audience experience on electronic device |
CN111724311A (zh) * | 2019-03-22 | 2020-09-29 | 上海晶赞融宣科技有限公司 | 显示设备的图像显示方法及装置、存储介质、终端 |
CN110174954B (zh) * | 2019-05-27 | 2020-06-23 | 贵阳动视云科技有限公司 | 一种处理操控信号的方法及设备 |
RU2733488C1 (ru) * | 2020-03-24 | 2020-10-01 | Общество с ограниченной ответственностью "Игровые решения" (ООО "Игровые решения") | Способ и система отображения курсора при трансляции видеопотока |
WO2021221612A1 (en) * | 2020-04-28 | 2021-11-04 | Google Llc | Adjusting rendered content for display at a client |
US20230173382A1 (en) * | 2020-05-13 | 2023-06-08 | Google Llc | Level changing in a game streaming system |
CN112702625B (zh) * | 2020-12-23 | 2024-01-02 | Oppo广东移动通信有限公司 | 视频处理方法、装置、电子设备及存储介质 |
EP4347071A1 (en) * | 2021-05-28 | 2024-04-10 | Microsoft Technology Licensing, LLC | Providing personalized content for unintrusive online gaming experience |
CN115953543B (zh) * | 2023-03-14 | 2023-05-12 | 北京天图万境科技有限公司 | 一种逐像素含时序拟物一致性处理的方法及装置 |
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JP2001137551A (ja) * | 1999-11-11 | 2001-05-22 | Namco Ltd | ゲームシステム及び情報記憶媒体 |
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-
2013
- 2013-11-13 BR BR112015011245-5A patent/BR112015011245B1/pt active IP Right Grant
- 2013-11-13 CN CN201810311357.XA patent/CN108525299B/zh active Active
- 2013-11-13 RU RU2015122884A patent/RU2617914C2/ru active
- 2013-11-13 JP JP2015542754A patent/JP6178426B2/ja active Active
- 2013-11-13 KR KR1020157015930A patent/KR101703061B1/ko active IP Right Grant
- 2013-11-13 EP EP13801921.1A patent/EP2919874B1/en active Active
- 2013-11-13 CA CA3014348A patent/CA3014348C/en active Active
- 2013-11-13 WO PCT/US2013/069947 patent/WO2014078452A1/en active Application Filing
- 2013-11-13 CA CA2890814A patent/CA2890814C/en active Active
- 2013-11-13 IN IN3768DEN2015 patent/IN2015DN03768A/en unknown
- 2013-11-13 MX MX2015006200A patent/MX346529B/es active IP Right Grant
- 2013-11-13 CN CN201380064775.9A patent/CN104870063B/zh active Active
-
2017
- 2017-07-13 JP JP2017136744A patent/JP6560716B2/ja active Active
Also Published As
Publication number | Publication date |
---|---|
KR20150086499A (ko) | 2015-07-28 |
MX2015006200A (es) | 2015-12-09 |
KR101703061B1 (ko) | 2017-02-06 |
CN108525299B (zh) | 2021-09-21 |
RU2015122884A (ru) | 2017-01-10 |
CN104870063A (zh) | 2015-08-26 |
BR112015011245A8 (pt) | 2022-08-16 |
CA2890814A1 (en) | 2014-05-22 |
RU2617914C2 (ru) | 2017-04-28 |
EP2919874A1 (en) | 2015-09-23 |
JP6178426B2 (ja) | 2017-08-09 |
JP2016505291A (ja) | 2016-02-25 |
IN2015DN03768A (es) | 2015-10-02 |
CA2890814C (en) | 2019-07-02 |
BR112015011245A2 (pt) | 2019-12-17 |
EP2919874B1 (en) | 2022-04-13 |
JP2018023767A (ja) | 2018-02-15 |
CN104870063B (zh) | 2018-05-04 |
BR112015011245B1 (pt) | 2023-03-28 |
WO2014078452A1 (en) | 2014-05-22 |
CA3014348A1 (en) | 2014-05-22 |
JP6560716B2 (ja) | 2019-08-14 |
CN108525299A (zh) | 2018-09-14 |
CA3014348C (en) | 2022-06-21 |
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