IN2015DN03768A - - Google Patents
Info
- Publication number
- IN2015DN03768A IN2015DN03768A IN3768DEN2015A IN2015DN03768A IN 2015DN03768 A IN2015DN03768 A IN 2015DN03768A IN 3768DEN2015 A IN3768DEN2015 A IN 3768DEN2015A IN 2015DN03768 A IN2015DN03768 A IN 2015DN03768A
- Authority
- IN
- India
- Prior art keywords
- pixel data
- series
- data sets
- frame pixel
- original frame
- Prior art date
Links
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/70—Game security or game management aspects
- A63F13/79—Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
- A63F13/798—Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories for assessing skills or for ranking players, e.g. for generating a hall of fame
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/50—Controlling the output signals based on the game progress
- A63F13/52—Controlling the output signals based on the game progress involving aspects of the displayed game scene
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T11/00—2D [Two Dimensional] image generation
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/66—Methods for processing data by generating or executing the game program for rendering three dimensional images
- A63F2300/6692—Methods for processing data by generating or executing the game program for rendering three dimensional images using special effects, generally involving post-processing, e.g. blooming
Abstract
A first application executes on one or more computing systems to generate a series of original frame pixel data sets for rendering of graphical images associated with the first application execution. A second application executes on one or more computing systems to detect one or more key graphical images present in the series of original frame pixel data sets. Upon detection of the one or more key graphical images the second application directs replacement of a portion of pixel data in the series of original frame pixel data sets with substitute pixel data so as to generate a series of modified frame pixel data sets for encoding in lieu of the series of original frame pixel data sets.
Applications Claiming Priority (3)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
US201261727370P | 2012-11-16 | 2012-11-16 | |
US13/767,806 US9092910B2 (en) | 2009-06-01 | 2013-02-14 | Systems and methods for cloud processing and overlaying of content on streaming video frames of remotely processed applications |
PCT/US2013/069947 WO2014078452A1 (en) | 2012-11-16 | 2013-11-13 | Systems and methods for cloud processing and overlaying of content on streaming video frames of remotely processed applications |
Publications (1)
Publication Number | Publication Date |
---|---|
IN2015DN03768A true IN2015DN03768A (en) | 2015-10-02 |
Family
ID=49724659
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
IN3768DEN2015 IN2015DN03768A (en) | 2012-11-16 | 2013-11-13 |
Country Status (10)
Country | Link |
---|---|
EP (1) | EP2919874B1 (en) |
JP (2) | JP6178426B2 (en) |
KR (1) | KR101703061B1 (en) |
CN (2) | CN108525299B (en) |
BR (1) | BR112015011245B1 (en) |
CA (2) | CA3014348C (en) |
IN (1) | IN2015DN03768A (en) |
MX (1) | MX346529B (en) |
RU (1) | RU2617914C2 (en) |
WO (1) | WO2014078452A1 (en) |
Families Citing this family (17)
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JP6098691B1 (en) * | 2015-10-16 | 2017-03-22 | 株式会社セガゲームス | Video generation system, control device and processing device |
CN105430007A (en) * | 2015-12-24 | 2016-03-23 | 北京奇虎科技有限公司 | Method and device for voice communication in application |
US10558342B2 (en) * | 2016-07-28 | 2020-02-11 | Troy Plota | Automated pixel shifting within a digital image |
JP6946724B2 (en) | 2017-05-09 | 2021-10-06 | ソニーグループ株式会社 | Client device, client device processing method, server and server processing method |
JP7173249B2 (en) * | 2017-05-09 | 2022-11-16 | ソニーグループ株式会社 | CLIENT DEVICE, DISPLAY SYSTEM, CLIENT DEVICE PROCESSING METHOD AND PROGRAM |
US10863212B2 (en) * | 2017-06-27 | 2020-12-08 | Pixellot Ltd. | Method and system for fusing user specific content into a video production |
US10594901B2 (en) * | 2017-11-17 | 2020-03-17 | Ati Technologies Ulc | Game engine application direct to video encoder rendering |
US11290515B2 (en) | 2017-12-07 | 2022-03-29 | Advanced Micro Devices, Inc. | Real-time and low latency packetization protocol for live compressed video data |
US11077364B2 (en) * | 2018-04-02 | 2021-08-03 | Google Llc | Resolution-based scaling of real-time interactive graphics |
CN112262570B (en) * | 2018-06-12 | 2023-11-14 | E·克里奥斯·夏皮拉 | Method and computer system for automatically modifying high resolution video data in real time |
CN111724311A (en) * | 2019-03-22 | 2020-09-29 | 上海晶赞融宣科技有限公司 | Image display method and device of display equipment, storage medium and terminal |
CN110174954B (en) * | 2019-05-27 | 2020-06-23 | 贵阳动视云科技有限公司 | Method and equipment for processing control signal |
RU2733488C1 (en) * | 2020-03-24 | 2020-10-01 | Общество с ограниченной ответственностью "Игровые решения" (ООО "Игровые решения") | Method and system for displaying a cursor when broadcast a video stream |
WO2021221612A1 (en) * | 2020-04-28 | 2021-11-04 | Google Llc | Adjusting rendered content for display at a client |
CN112702625B (en) * | 2020-12-23 | 2024-01-02 | Oppo广东移动通信有限公司 | Video processing method, device, electronic equipment and storage medium |
EP4347071A1 (en) * | 2021-05-28 | 2024-04-10 | Microsoft Technology Licensing, LLC | Providing personalized content for unintrusive online gaming experience |
CN115953543B (en) * | 2023-03-14 | 2023-05-12 | 北京天图万境科技有限公司 | Method and device for pixel-by-pixel time-sequence-containing analog consistency processing |
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JP4040117B2 (en) * | 1995-06-30 | 2008-01-30 | ソニー株式会社 | Game machine and game machine control method |
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US9077991B2 (en) * | 2002-12-10 | 2015-07-07 | Sony Computer Entertainment America Llc | System and method for utilizing forward error correction with video compression |
JP2004193809A (en) * | 2002-12-10 | 2004-07-08 | Matsushita Electric Ind Co Ltd | Communication system |
JP4261211B2 (en) * | 2003-02-10 | 2009-04-30 | 株式会社バンダイナムコゲームス | GAME DEVICE AND INFORMATION STORAGE MEDIUM |
EP1697013A1 (en) * | 2003-12-19 | 2006-09-06 | Koninklijke Philips Electronics N.V. | Interactive video |
US20050212968A1 (en) * | 2004-03-24 | 2005-09-29 | Ryal Kim A | Apparatus and method for synchronously displaying multiple video streams |
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JP4312732B2 (en) * | 2005-03-31 | 2009-08-12 | 株式会社スクウェア・エニックス | Information display control device and method, program, and recording medium |
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EP2263190A2 (en) * | 2008-02-13 | 2010-12-22 | Ubisoft Entertainment S.A. | Live-action image capture |
JP5308727B2 (en) * | 2008-06-17 | 2013-10-09 | 株式会社ソニー・コンピュータエンタテインメント | Game device |
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JP5520190B2 (en) * | 2010-10-20 | 2014-06-11 | 株式会社ソニー・コンピュータエンタテインメント | Image processing system, image processing method, moving image transmitting apparatus, moving image receiving apparatus, program, and information storage medium |
US9264515B2 (en) * | 2010-12-22 | 2016-02-16 | Intel Corporation | Techniques for mobile augmented reality applications |
JP5724544B2 (en) * | 2011-03-31 | 2015-05-27 | ソニー株式会社 | Image processing apparatus, image processing method, and program |
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-
2013
- 2013-11-13 KR KR1020157015930A patent/KR101703061B1/en active IP Right Grant
- 2013-11-13 CN CN201810311357.XA patent/CN108525299B/en active Active
- 2013-11-13 JP JP2015542754A patent/JP6178426B2/en active Active
- 2013-11-13 WO PCT/US2013/069947 patent/WO2014078452A1/en active Application Filing
- 2013-11-13 CN CN201380064775.9A patent/CN104870063B/en active Active
- 2013-11-13 MX MX2015006200A patent/MX346529B/en active IP Right Grant
- 2013-11-13 BR BR112015011245-5A patent/BR112015011245B1/en active IP Right Grant
- 2013-11-13 CA CA3014348A patent/CA3014348C/en active Active
- 2013-11-13 IN IN3768DEN2015 patent/IN2015DN03768A/en unknown
- 2013-11-13 RU RU2015122884A patent/RU2617914C2/en active
- 2013-11-13 EP EP13801921.1A patent/EP2919874B1/en active Active
- 2013-11-13 CA CA2890814A patent/CA2890814C/en active Active
-
2017
- 2017-07-13 JP JP2017136744A patent/JP6560716B2/en active Active
Also Published As
Publication number | Publication date |
---|---|
BR112015011245B1 (en) | 2023-03-28 |
KR20150086499A (en) | 2015-07-28 |
CN104870063B (en) | 2018-05-04 |
BR112015011245A8 (en) | 2022-08-16 |
JP2016505291A (en) | 2016-02-25 |
BR112015011245A2 (en) | 2019-12-17 |
JP6178426B2 (en) | 2017-08-09 |
WO2014078452A1 (en) | 2014-05-22 |
KR101703061B1 (en) | 2017-02-06 |
MX2015006200A (en) | 2015-12-09 |
EP2919874B1 (en) | 2022-04-13 |
CA2890814A1 (en) | 2014-05-22 |
CN104870063A (en) | 2015-08-26 |
JP6560716B2 (en) | 2019-08-14 |
JP2018023767A (en) | 2018-02-15 |
CN108525299B (en) | 2021-09-21 |
CA2890814C (en) | 2019-07-02 |
RU2617914C2 (en) | 2017-04-28 |
EP2919874A1 (en) | 2015-09-23 |
CN108525299A (en) | 2018-09-14 |
RU2015122884A (en) | 2017-01-10 |
CA3014348A1 (en) | 2014-05-22 |
CA3014348C (en) | 2022-06-21 |
MX346529B (en) | 2017-03-22 |
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