KR20220157444A - 게임 프로그램, 게임 방법, 및 단말 장치 - Google Patents
게임 프로그램, 게임 방법, 및 단말 장치 Download PDFInfo
- Publication number
- KR20220157444A KR20220157444A KR1020227036347A KR20227036347A KR20220157444A KR 20220157444 A KR20220157444 A KR 20220157444A KR 1020227036347 A KR1020227036347 A KR 1020227036347A KR 20227036347 A KR20227036347 A KR 20227036347A KR 20220157444 A KR20220157444 A KR 20220157444A
- Authority
- KR
- South Korea
- Prior art keywords
- game
- user
- terminal device
- mode
- specific mode
- Prior art date
Links
Images
Classifications
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/60—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
- A63F13/65—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor automatically by game devices or servers from real world data, e.g. measurement in live racing competition
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
- A63F13/216—Input arrangements for video game devices characterised by their sensors, purposes or types using geographical information, e.g. location of the game device or player using GPS
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/45—Controlling the progress of the video game
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/45—Controlling the progress of the video game
- A63F13/49—Saving the game status; Pausing or ending the game
- A63F13/493—Resuming a game, e.g. after pausing, malfunction or power failure
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/50—Controlling the output signals based on the game progress
- A63F13/53—Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/50—Controlling the output signals based on the game progress
- A63F13/54—Controlling the output signals based on the game progress involving acoustic signals, e.g. for simulating revolutions per minute [RPM] dependent engine sounds in a driving game or reverberation against a virtual wall
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/70—Game security or game management aspects
- A63F13/75—Enforcing rules, e.g. detecting foul play or generating lists of cheating players
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Physics & Mathematics (AREA)
- Human Computer Interaction (AREA)
- Business, Economics & Management (AREA)
- Computer Security & Cryptography (AREA)
- General Business, Economics & Management (AREA)
- Acoustics & Sound (AREA)
- Optics & Photonics (AREA)
- Environmental & Geological Engineering (AREA)
- Radar, Positioning & Navigation (AREA)
- User Interface Of Digital Computer (AREA)
Applications Claiming Priority (3)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JPJP-P-2020-057859 | 2020-03-27 | ||
JP2020057859A JP2021153903A (ja) | 2020-03-27 | 2020-03-27 | ゲームプログラム、ゲーム方法、および端末装置 |
PCT/JP2021/011040 WO2021193340A1 (ja) | 2020-03-27 | 2021-03-18 | ゲームプログラム、ゲーム方法、および端末装置 |
Publications (1)
Publication Number | Publication Date |
---|---|
KR20220157444A true KR20220157444A (ko) | 2022-11-29 |
Family
ID=77890271
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
KR1020227036347A KR20220157444A (ko) | 2020-03-27 | 2021-03-18 | 게임 프로그램, 게임 방법, 및 단말 장치 |
Country Status (4)
Country | Link |
---|---|
JP (1) | JP2021153903A (zh) |
KR (1) | KR20220157444A (zh) |
CN (1) | CN115397528A (zh) |
WO (1) | WO2021193340A1 (zh) |
Citations (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP2019170966A (ja) | 2018-03-29 | 2019-10-10 | 株式会社バンダイナムコエンターテインメント | プログラム、ゲーム装置及びサーバシステム |
Family Cites Families (6)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP5848512B2 (ja) * | 2011-03-31 | 2016-01-27 | 株式会社ゼンリンデータコム | ナビゲーション装置、端末装置及びサーバシステム及びプログラム |
JP5849324B2 (ja) * | 2014-02-20 | 2016-01-27 | 株式会社gloops | ゲームサーバ、ゲーム制御方法、ゲームプログラム、ゲームプログラム記録媒体及びゲームシステム |
US9730181B1 (en) * | 2016-07-14 | 2017-08-08 | Yoshinori Matsumoto | Mobile terminal with call function or texting function, or a function as a game terminal, game program and game method executed by mobile terminal |
JP6366773B1 (ja) * | 2017-04-12 | 2018-08-01 | 株式会社テクテック | 入力インターフェースプログラム、システム及び入力インターフェースの制御方法 |
WO2019178361A1 (en) * | 2018-03-14 | 2019-09-19 | Snap Inc. | Generating collectible media content items based on location information |
JP2019213921A (ja) * | 2019-08-22 | 2019-12-19 | 株式会社スクウェア・エニックス | ゲームプログラム、及びゲームプログラム制御方法 |
-
2020
- 2020-03-27 JP JP2020057859A patent/JP2021153903A/ja active Pending
-
2021
- 2021-03-18 CN CN202180025052.2A patent/CN115397528A/zh not_active Withdrawn
- 2021-03-18 WO PCT/JP2021/011040 patent/WO2021193340A1/ja active Application Filing
- 2021-03-18 KR KR1020227036347A patent/KR20220157444A/ko unknown
Patent Citations (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP2019170966A (ja) | 2018-03-29 | 2019-10-10 | 株式会社バンダイナムコエンターテインメント | プログラム、ゲーム装置及びサーバシステム |
Also Published As
Publication number | Publication date |
---|---|
JP2021153903A (ja) | 2021-10-07 |
CN115397528A (zh) | 2022-11-25 |
WO2021193340A1 (ja) | 2021-09-30 |
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