KR20220157444A - 게임 프로그램, 게임 방법, 및 단말 장치 - Google Patents

게임 프로그램, 게임 방법, 및 단말 장치 Download PDF

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Publication number
KR20220157444A
KR20220157444A KR1020227036347A KR20227036347A KR20220157444A KR 20220157444 A KR20220157444 A KR 20220157444A KR 1020227036347 A KR1020227036347 A KR 1020227036347A KR 20227036347 A KR20227036347 A KR 20227036347A KR 20220157444 A KR20220157444 A KR 20220157444A
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KR
South Korea
Prior art keywords
game
user
terminal device
mode
specific mode
Prior art date
Application number
KR1020227036347A
Other languages
English (en)
Korean (ko)
Inventor
나루아쓰 바바
지로 다오카
Original Assignee
가부시키가이샤 코로프라
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
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Publication date
Application filed by 가부시키가이샤 코로프라 filed Critical 가부시키가이샤 코로프라
Publication of KR20220157444A publication Critical patent/KR20220157444A/ko

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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/60Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
    • A63F13/65Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor automatically by game devices or servers from real world data, e.g. measurement in live racing competition
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/21Input arrangements for video game devices characterised by their sensors, purposes or types
    • A63F13/216Input arrangements for video game devices characterised by their sensors, purposes or types using geographical information, e.g. location of the game device or player using GPS
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/45Controlling the progress of the video game
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/45Controlling the progress of the video game
    • A63F13/49Saving the game status; Pausing or ending the game
    • A63F13/493Resuming a game, e.g. after pausing, malfunction or power failure
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/53Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/54Controlling the output signals based on the game progress involving acoustic signals, e.g. for simulating revolutions per minute [RPM] dependent engine sounds in a driving game or reverberation against a virtual wall
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70Game security or game management aspects
    • A63F13/75Enforcing rules, e.g. detecting foul play or generating lists of cheating players

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Physics & Mathematics (AREA)
  • Human Computer Interaction (AREA)
  • Business, Economics & Management (AREA)
  • Computer Security & Cryptography (AREA)
  • General Business, Economics & Management (AREA)
  • Acoustics & Sound (AREA)
  • Optics & Photonics (AREA)
  • Environmental & Geological Engineering (AREA)
  • Radar, Positioning & Navigation (AREA)
  • User Interface Of Digital Computer (AREA)
KR1020227036347A 2020-03-27 2021-03-18 게임 프로그램, 게임 방법, 및 단말 장치 KR20220157444A (ko)

Applications Claiming Priority (3)

Application Number Priority Date Filing Date Title
JPJP-P-2020-057859 2020-03-27
JP2020057859A JP2021153903A (ja) 2020-03-27 2020-03-27 ゲームプログラム、ゲーム方法、および端末装置
PCT/JP2021/011040 WO2021193340A1 (ja) 2020-03-27 2021-03-18 ゲームプログラム、ゲーム方法、および端末装置

Publications (1)

Publication Number Publication Date
KR20220157444A true KR20220157444A (ko) 2022-11-29

Family

ID=77890271

Family Applications (1)

Application Number Title Priority Date Filing Date
KR1020227036347A KR20220157444A (ko) 2020-03-27 2021-03-18 게임 프로그램, 게임 방법, 및 단말 장치

Country Status (4)

Country Link
JP (1) JP2021153903A (zh)
KR (1) KR20220157444A (zh)
CN (1) CN115397528A (zh)
WO (1) WO2021193340A1 (zh)

Citations (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2019170966A (ja) 2018-03-29 2019-10-10 株式会社バンダイナムコエンターテインメント プログラム、ゲーム装置及びサーバシステム

Family Cites Families (6)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP5848512B2 (ja) * 2011-03-31 2016-01-27 株式会社ゼンリンデータコム ナビゲーション装置、端末装置及びサーバシステム及びプログラム
JP5849324B2 (ja) * 2014-02-20 2016-01-27 株式会社gloops ゲームサーバ、ゲーム制御方法、ゲームプログラム、ゲームプログラム記録媒体及びゲームシステム
US9730181B1 (en) * 2016-07-14 2017-08-08 Yoshinori Matsumoto Mobile terminal with call function or texting function, or a function as a game terminal, game program and game method executed by mobile terminal
JP6366773B1 (ja) * 2017-04-12 2018-08-01 株式会社テクテック 入力インターフェースプログラム、システム及び入力インターフェースの制御方法
WO2019178361A1 (en) * 2018-03-14 2019-09-19 Snap Inc. Generating collectible media content items based on location information
JP2019213921A (ja) * 2019-08-22 2019-12-19 株式会社スクウェア・エニックス ゲームプログラム、及びゲームプログラム制御方法

Patent Citations (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2019170966A (ja) 2018-03-29 2019-10-10 株式会社バンダイナムコエンターテインメント プログラム、ゲーム装置及びサーバシステム

Also Published As

Publication number Publication date
JP2021153903A (ja) 2021-10-07
CN115397528A (zh) 2022-11-25
WO2021193340A1 (ja) 2021-09-30

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