KR102701766B1 - 플레이어 대 관객 핸드오프 및 다른 관객 제어 - Google Patents
플레이어 대 관객 핸드오프 및 다른 관객 제어 Download PDFInfo
- Publication number
- KR102701766B1 KR102701766B1 KR1020207024342A KR20207024342A KR102701766B1 KR 102701766 B1 KR102701766 B1 KR 102701766B1 KR 1020207024342 A KR1020207024342 A KR 1020207024342A KR 20207024342 A KR20207024342 A KR 20207024342A KR 102701766 B1 KR102701766 B1 KR 102701766B1
- Authority
- KR
- South Korea
- Prior art keywords
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- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
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- 230000004044 response Effects 0.000 claims abstract description 20
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Classifications
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/45—Controlling the progress of the video game
- A63F13/48—Starting a game, e.g. activating a game device or waiting for other players to join a multiplayer session
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
- A63F13/35—Details of game servers
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
- A63F13/35—Details of game servers
- A63F13/355—Performing operations on behalf of clients with restricted processing capabilities, e.g. servers transform changing game scene into an encoded video stream for transmitting to a mobile phone or a thin client
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
- A63F13/35—Details of game servers
- A63F13/358—Adapting the game course according to the network or server load, e.g. for reducing latency due to different connection speeds between clients
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/50—Controlling the output signals based on the game progress
- A63F13/54—Controlling the output signals based on the game progress involving acoustic signals, e.g. for simulating revolutions per minute [RPM] dependent engine sounds in a driving game or reverberation against a virtual wall
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/70—Game security or game management aspects
- A63F13/79—Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/70—Game security or game management aspects
- A63F13/79—Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
- A63F13/798—Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories for assessing skills or for ranking players, e.g. for generating a hall of fame
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/80—Special adaptations for executing a specific game genre or game mode
- A63F13/847—Cooperative playing, e.g. requiring coordinated actions from several players to achieve a common goal
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/85—Providing additional services to players
- A63F13/86—Watching games played by other players
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
- A63F2300/53—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of basic data processing
- A63F2300/535—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of basic data processing for monitoring, e.g. of user parameters, terminal parameters, application parameters, network parameters
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Business, Economics & Management (AREA)
- Computer Security & Cryptography (AREA)
- General Business, Economics & Management (AREA)
- Theoretical Computer Science (AREA)
- Physics & Mathematics (AREA)
- Acoustics & Sound (AREA)
- Two-Way Televisions, Distribution Of Moving Picture Or The Like (AREA)
- Information Transfer Between Computers (AREA)
Applications Claiming Priority (3)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| US15/908,345 US10792576B2 (en) | 2018-02-28 | 2018-02-28 | Player to spectator handoff and other spectator controls |
| US15/908,345 | 2018-02-28 | ||
| PCT/US2019/016167 WO2019168630A2 (en) | 2018-02-28 | 2019-01-31 | Player to spectator handoff and other spectator controls |
Publications (2)
| Publication Number | Publication Date |
|---|---|
| KR20200127172A KR20200127172A (ko) | 2020-11-10 |
| KR102701766B1 true KR102701766B1 (ko) | 2024-09-03 |
Family
ID=67685005
Family Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| KR1020207024342A Active KR102701766B1 (ko) | 2018-02-28 | 2019-01-31 | 플레이어 대 관객 핸드오프 및 다른 관객 제어 |
Country Status (6)
| Country | Link |
|---|---|
| US (2) | US10792576B2 (enExample) |
| EP (1) | EP3758815A4 (enExample) |
| JP (1) | JP7369133B2 (enExample) |
| KR (1) | KR102701766B1 (enExample) |
| CN (2) | CN112423854B (enExample) |
| WO (1) | WO2019168630A2 (enExample) |
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| US10456672B2 (en) | 2016-05-19 | 2019-10-29 | Google Llc | Methods and systems for facilitating participation in a game session |
| US10471360B2 (en) | 2017-03-06 | 2019-11-12 | Sony Interactive Entertainment LLC | User-driven spectator channel for live game play in multi-player games |
| CN110678239B (zh) | 2017-10-10 | 2024-02-09 | 谷歌有限责任公司 | 利用游戏元数据和量度的分布式基于样本的游戏剖析以及支持第三方内容的游戏api平台 |
| US10953335B2 (en) | 2018-02-28 | 2021-03-23 | Sony Interactive Entertainment Inc. | Online tournament integration |
| US10751623B2 (en) | 2018-02-28 | 2020-08-25 | Sony Interactive Entertainment LLC | Incentivizing players to engage in competitive gameplay |
| US10765938B2 (en) | 2018-02-28 | 2020-09-08 | Sony Interactive Entertainment LLC | De-interleaving gameplay data |
| US10792577B2 (en) | 2018-02-28 | 2020-10-06 | Sony Interactive Entertainment LLC | Discovery and detection of events in interactive content |
| US10818142B2 (en) | 2018-02-28 | 2020-10-27 | Sony Interactive Entertainment LLC | Creation of winner tournaments with fandom influence |
| US10792576B2 (en) | 2018-02-28 | 2020-10-06 | Sony Interactive Entertainment LLC | Player to spectator handoff and other spectator controls |
| US11065548B2 (en) | 2018-02-28 | 2021-07-20 | Sony Interactive Entertainment LLC | Statistical driven tournaments |
| US10765957B2 (en) | 2018-02-28 | 2020-09-08 | Sony Interactive Entertainment LLC | Integrating commentary content and gameplay content over a multi-user platform |
| US10814228B2 (en) | 2018-02-28 | 2020-10-27 | Sony Interactive Entertainment LLC | Statistically defined game channels |
| US10953322B2 (en) | 2018-02-28 | 2021-03-23 | Sony Interactive Entertainment LLC | Scaled VR engagement and views in an e-sports event |
| EP4276814A3 (en) * | 2018-03-22 | 2023-12-20 | Google LLC | Methods and systems for rendering and encoding content for online interactive gaming sessions |
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| KR102493861B1 (ko) | 2018-04-02 | 2023-01-31 | 구글 엘엘씨 | 대화형 클라우드 게임용 방법, 디바이스 및 시스템 |
| KR102419100B1 (ko) | 2018-04-10 | 2022-07-07 | 구글 엘엘씨 | 게이밍 렌더링에서의 메모리 관리 |
| US11662051B2 (en) | 2018-11-16 | 2023-05-30 | Google Llc | Shadow tracking of real-time interactive simulations for complex system analysis |
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| CN111359211B (zh) * | 2020-03-02 | 2022-01-25 | 腾讯科技(深圳)有限公司 | 角色转换方法、装置、计算机设备和存储介质 |
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| CN114082198A (zh) * | 2021-11-30 | 2022-02-25 | 完美世界(北京)软件科技发展有限公司 | 云游戏直播中的交互方法及装置、存储介质、电子装置 |
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