JPS5827573A - Auxiliary control apparatus of pinball game table - Google Patents

Auxiliary control apparatus of pinball game table

Info

Publication number
JPS5827573A
JPS5827573A JP12551981A JP12551981A JPS5827573A JP S5827573 A JPS5827573 A JP S5827573A JP 12551981 A JP12551981 A JP 12551981A JP 12551981 A JP12551981 A JP 12551981A JP S5827573 A JPS5827573 A JP S5827573A
Authority
JP
Japan
Prior art keywords
game machine
section
management device
door
auxiliary management
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Granted
Application number
JP12551981A
Other languages
Japanese (ja)
Other versions
JPH0233394B2 (en
Inventor
幸平 竹内
正博 竹内
芳生 若菜
誠 田結
英勝 竹内
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Takeya Co Ltd
Original Assignee
Takeya Co Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Takeya Co Ltd filed Critical Takeya Co Ltd
Priority to JP12551981A priority Critical patent/JPS5827573A/en
Publication of JPS5827573A publication Critical patent/JPS5827573A/en
Publication of JPH0233394B2 publication Critical patent/JPH0233394B2/ja
Granted legal-status Critical Current

Links

Landscapes

  • Pinball Game Machines (AREA)

Abstract

(57)【要約】本公報は電子出願前の出願データであるた
め要約のデータは記録されません。
(57) [Summary] This bulletin contains application data before electronic filing, so abstract data is not recorded.

Description

【発明の詳細な説明】 本発明はパチンコ遊技場において、各遊技台のガラス扉
あるいは前枠界の開閉数をコンピューターに計数記憶さ
せ、この記憶で必要により警告を発し又表示させ、遊技
中の不正防止及び機械的欠陥のある遊技台を早期に発見
し、遊技台管理を従来より更に強化することに関するも
のである。
DETAILED DESCRIPTION OF THE INVENTION In a pachinko game parlor, the present invention allows a computer to count and store the number of openings and closings of the glass door or front frame of each game machine, and uses this memory to issue or display a warning as necessary, thereby controlling the number of openings and closings during the game. This invention relates to fraud prevention, early detection of game machines with mechanical defects, and further strengthening of game machine management than in the past.

近時遊技台は一例とする遊技方法において、遊技面に設
けられた特定な入賞受口に打球した一球が飛入すること
で、特に設けられた広口で大型の一人賞口が連系して限
定時間開口し、そして開口中に多数の入賞球が発生する
。従って一度に大量の景品環が獲得できる遊技台が提案
されている。
In recent gaming machines, one example of a gaming method is that a ball hit into a specific prize opening provided on the gaming surface connects a large single prize opening with a wide opening. The ball is opened for a limited time, and a large number of winning balls are generated during the opening. Therefore, gaming machines have been proposed that allow players to win a large amount of prize rings at once.

−この場合正規の遊技により広口入賞口が開口されるチ
ャンスとは別に、遊技台のガラス扉が開かれ大意的な不
正行為で、前記特定入賞口にただ一球投じられるだけで
前述したごとく雪崩的に景品環は不正導出されるもので
、従来には例を見ないほど大きな損失が生じる結果とな
る。又景品球の不正導出を知らず、遊技面の入賞率が調
整された場合1よ一般顧客に悪影響を及ぼし、言及する
までもなく正常な経営に逆行し管理面の大きな欠陥とな
る。
- In this case, apart from the chance that the wide-mouth prize opening will be opened through legitimate gaming, the glass door of the gaming machine will be opened and a single ball will be thrown into the specified prize opening due to a deliberate act of fraud, resulting in an avalanche as described above. In general, prize rings are fraudulently derived, resulting in unprecedentedly large losses. In addition, if the winning rate on the game side is adjusted without knowing that the prize balls were fraudulently derived, it will have a negative impact on general customers, needless to say, it will go against normal management and become a major flaw in management.

更に遊技面の釘の不調整により飛球の集土り等トラブル
は遊技を中断し、又遊技台機械部の故障においても同様
で遊技意欲を減退だせる欠点があるが、この場合6扉の
開閉を要する原因を解消することが最も望ましいが、然
し抜本的手段に乏しく、多数の従業員で管理する場合は
更に原因解消が困難であり、各種トラブルに要する時間
的浪費と遊技場のイメージダウンによる損失を軽減する
手段が望まれる。
Furthermore, troubles such as the accumulation of fly balls due to incorrect adjustment of the nails on the game surface will cause the game to be interrupted, and malfunctions in the machine parts of the game machine will also have the same drawback, reducing the desire to play. It is most desirable to eliminate the cause of the problem, but it is even more difficult to eliminate the cause when a large number of employees are involved in the management, and the time required for various troubles is wasted and the image of the amusement center is damaged. A means to reduce losses is desirable.

本発明は上記の点に鑑みなされたもので、遊技台のガラ
ス扉及び前枠扉の開閉数を、各遊技台宛に利益率及び一
定数の景品球を放出した遊技台を自動打止するコンピュ
ーター等管理機に計数記憶させ遊技台管理の強化資料に
供するものである。
The present invention has been made in view of the above points, and automatically stops the number of openings and closings of the glass door and front frame door of the game machine for each game machine that has released a profit rate and a certain number of prize balls. The numbers are stored in a management machine such as a computer and are used as materials to strengthen game machine management.

本発明を一実施例プロ・ンク図に基づき詳細に説明する
The present invention will be explained in detail based on a diagram of an embodiment.

1は遊技台を示し:21ま遊技面に蝶着でれたガラス扉
で、 31:Lガラス扉2を蝶着した前枠扉であり、4
・5は前記6扉の開閉操作で電気信号を発生するドアー
スイッチを示す。(以下単にスイッチという)又スイッ
チはガラス扉2又は前枠扉3を閉錠保持する錠装置を鍵
により開いた際スイッチONとなる適宜箇所に装設する
。この際提案されでいる錠装置においで0例えば鍵を右
回転した時ガラス扉2が開錠されると同時にガラス扉ス
イッチ4がONとなり、又鍵を左回転した時前枠扉3が
開き同時に前枠扉スィッチ5がONとなるように装設し
てもよく、適宜設計変更出来るもので特に限定されるも
のではない。6及び7はスイッチ4・5から発信される
電気信号を各遊技台宛に計数し記憶する記憶装置で、該
記憶装置は予め開閉数を限定する設定部8・9を併設し
、設定部8・9の指令信号を受けて警鳴する報知部11
を表示部10に併設され、12は記憶部の記録をプリン
ターする印字部である。
1 indicates the game machine: 21 is a glass door hinged to the gaming surface; 31: is a front frame door with L glass door 2 hinged; 4
・5 indicates a door switch that generates an electric signal when the door 6 is opened or closed. (Hereinafter, simply referred to as a switch) The switch is installed at an appropriate location where the switch is turned on when the locking device that holds the glass door 2 or the front frame door 3 closed is opened with a key. In the proposed locking device, for example, when the key is turned to the right, the glass door 2 is unlocked and the glass door switch 4 is turned on, and when the key is turned to the left, the front frame door 3 is opened at the same time. It may be installed so that the front frame door switch 5 is turned on, and the design can be changed as appropriate and is not particularly limited. Reference numerals 6 and 7 indicate storage devices that count and store electrical signals sent from the switches 4 and 5 to each gaming machine, and the storage devices are provided with setting sections 8 and 9 that limit the number of openings and closings in advance.・Notification unit 11 that sounds an alarm upon receiving the command signal of 9
is attached to the display section 10, and 12 is a printing section for printing the records in the storage section.

Aは周知とされるコンピューターで、遊技台毎の全補給
玉数と全回収玉数などその差引数を屓真し利益率を算出
し、ヌ所定数の景品球が放出された遊技台の打止を行な
う等中央処理装置Bを備え、そして前記集計記憶状g及
び利益率、打止回数を表わす表示部11と印字部12を
共用するようになすことを防げない。
A is a well-known computer that calculates the profit margin by calculating the difference between the total number of balls supplied and the total number of balls collected for each gaming machine, and calculates the profit rate of the gaming machine that has released a predetermined number of prize balls. It cannot be prevented that the central processing unit B is provided for processing the termination, etc., and that the display unit 11 and the printing unit 12, which display the aggregation memorandum g, the profit rate, and the number of terminations, are shared.

本発明はこのように構成され、従って遊技面にトラブル
が生じた遊技台1のガラス扉2が開かれた場合は、同時
にガラス扉スイッチ4がONとなり、その口数はコンピ
ューターAの記憶部6に集計され、予め設定部8に3が
設定されでいる場合は、ガラス扉2の開閉3度目に報知
部11から遊技場管理者に知らざ、れる。従って不正が
予測される遊技台1の設定数を1にセットしておいた場
合はかラス扉2の開閉を無人監視する結果となり正常遊
技の続行が可能となる。
The present invention is configured in this manner, and therefore, when the glass door 2 of the gaming machine 1 where a problem has occurred on the gaming surface is opened, the glass door switch 4 is turned on at the same time, and the number of openings is stored in the storage section 6 of the computer A. If the number is totaled and 3 is set in the setting section 8 in advance, the notification section 11 notifies the game hall manager the third time the glass door 2 is opened or closed. Therefore, if the number of gaming machines 1 where fraud is predicted is set to 1, the opening and closing of the glass door 2 will be monitored unattended, allowing normal gaming to continue.

遊技台の裏面機械部に故障が発生した場合の前枠1n3
開閉においても、ガラス扉2の説明と同様に記憶部7へ
計数記憶され、又必要に応じて設定部9を附設し、該セ
ットがなされている場合は報知N3+1から知らされる
ことはr1樟である。そして各記憶部6・7の計数され
た記録状況を表示mh。
Front frame 1n3 in case of failure in the mechanical part on the back side of the gaming machine
Opening/closing is also counted and stored in the storage section 7 in the same way as explained for the glass door 2, and if necessary, a setting section 9 is added, and if the setting is done, it is notified from the notification N3+1. It is. Then, the counted recording status of each storage unit 6 and 7 is displayed mh.

で任意に見ることが出来、更に開店時にコンピューター
Aに記録されている利益率及び遊技打止回数等を印字部
12でプリンターされる際、同時にガラス扉2及び1枠
扉3の開閉数がプリンターされる。従って各遊技台の管
理資料として従来より更に充実した資料として提供され
るものである。
In addition, when the profit rate and the number of game stoppages recorded in the computer A at the time of store opening are printed on the printing unit 12, the number of openings and closings of the glass door 2 and one frame door 3 is printed at the same time. be done. Therefore, it is provided as a more complete management material for each game machine than in the past.

尚前記説明中ガラス扉2又は前枠1n3のいずれか一方
の計数記憶を欠除し・あるいは共用した場合においても
0本発明の要旨は達成され、又設定部8・9及び報知部
日においても前述同様であることは言及する迄もない。
In the above description, even if the counting memory of either the glass door 2 or the front frame 1n3 is omitted or shared, the gist of the present invention can be achieved, and the gist of the present invention can also be achieved in the setting sections 8 and 9 and the notification section. It goes without saying that this is the same as above.

以上本発明は遊技場の日常管理を充足するもので、第1
にガラス扉が開かれ不正入賞によって生じる無益な損失
を最少限に防止でき、第ユに遊技面に発生する各種トラ
ブルの多発機を早期発見して厳密調整を足す結果管理手
数の節減をはかる。
As described above, the present invention satisfies the daily management of a gaming hall.
The glass door is opened and useless losses caused by fraudulent winnings can be prevented to a minimum, and firstly, machines that frequently cause various troubles occurring on the game surface can be detected early and strict adjustments can be made, thereby reducing management effort.

第3にガラス扉の開閉ay足部が設けられた場合は宥に
よる不正開閉を自動監視出来る。第ゲに前枠扉の開閉状
態を知ることで遊技台及び球の自動補給機構の欠陥箇所
を排除出来る。このようにコンピューターによる各遊技
台の穆働状態と共に従業員による管理状態を同時に把握
出来る等多くの特徴が発揮される。
Thirdly, if a foot is provided to open and close the glass door, it is possible to automatically monitor for unauthorized opening and closing. First, by knowing the open/closed state of the front frame door, defects in the game machine and automatic ball replenishment mechanism can be eliminated. In this way, many features are exhibited, such as being able to simultaneously grasp the operating status of each game machine by the computer and the management status by the employees.

【図面の簡単な説明】[Brief explanation of the drawing]

本発明に係るもので。 第1図 実施例のブロック略図。 第2図 他の実施例のブロック略図。 1・・遊技台、     2・・ガラス扉。 3・・前枠扉、     4・5・・スイッチ。 6・7・・記憶部、   8・9・・設定部。 10・・表示部、11・・報知部。 12・・Elll、      A・・コンピューター
。 B、中央処理装置。 特 許 出 願 人  株式会社  竹  屋イ+1陶
レミ自ト竹ckl牽i
According to the present invention. FIG. 1 A block diagram of the embodiment. FIG. 2 is a block diagram of another embodiment. 1. Game table, 2. Glass door. 3. Front frame door, 4.5. Switch. 6, 7... Storage section, 8, 9... Setting section. 10...display section, 11...notification section. 12. Ell, A. Computer. B. Central processing unit. Patent applicant: Takeya Co., Ltd.

Claims (1)

【特許請求の範囲】 (1)遊技台のガラス扉及び前枠界の開閉で作動する電
気信号用のスイッチを各々設け、遊技場管理コンピュー
ターに各遊技台ごとに前記スイ・ンチ信号入力を個別加
算する記憶部と、該記憶部の記録を表示する表示部と、
該記憶部の記録を作表できる印字部とからなる特徴のパ
チンコ遊技台の補助管理装置。 (2)前記電気信号用のスイッチは扉錠の開錠操作で作
動するように設けた特許請求の範囲第1項記載のパチン
コ遊技ぎの補助管理装置。 (8)前記記憶部をガヂス扉と前枠界の信号入力を共に
受信するようになした特許請求の範囲第1項記載のパチ
ンコ遊技台の補助管理装置。   。 (4)前記記憶部は計数設定ができるようになした特許
請求の範囲第1項記載のパチンコ遊技台の補助管理装置
。 (51前記表示部は報知部を附設した特許1不のE囲第
1項記載のパチンコ遊技台の補助管理装置。
[Scope of Claims] (1) A switch for electrical signals activated by opening and closing of the glass door and front frame of the game machine is provided, and the switch signal input is individually input to the game hall management computer for each game machine. a storage unit for adding; a display unit for displaying records in the storage unit;
An auxiliary management device for a pachinko game machine characterized by comprising a printing section capable of tabulating records in the storage section. (2) The auxiliary management device for pachinko games according to claim 1, wherein the electrical signal switch is provided to be activated by unlocking the door. (8) The auxiliary management device for a pachinko game machine as set forth in claim 1, wherein the storage unit receives signal inputs from both the gas door and the front frame field. . (4) The auxiliary management device for a pachinko game machine according to claim 1, wherein the storage section is configured to allow counting settings. (51) The auxiliary management device for a pachinko game machine described in Section E, Paragraph 1 of Patent No. 1, wherein the display section is provided with a notification section.
JP12551981A 1981-08-10 1981-08-10 Auxiliary control apparatus of pinball game table Granted JPS5827573A (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP12551981A JPS5827573A (en) 1981-08-10 1981-08-10 Auxiliary control apparatus of pinball game table

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP12551981A JPS5827573A (en) 1981-08-10 1981-08-10 Auxiliary control apparatus of pinball game table

Publications (2)

Publication Number Publication Date
JPS5827573A true JPS5827573A (en) 1983-02-18
JPH0233394B2 JPH0233394B2 (en) 1990-07-26

Family

ID=14912154

Family Applications (1)

Application Number Title Priority Date Filing Date
JP12551981A Granted JPS5827573A (en) 1981-08-10 1981-08-10 Auxiliary control apparatus of pinball game table

Country Status (1)

Country Link
JP (1) JPS5827573A (en)

Cited By (7)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPS59137781U (en) * 1983-03-04 1984-09-13 ダイコク電機株式会社 Centralized control device for pachinko game machines
JPS60119975A (en) * 1983-12-05 1985-06-27 オムロン株式会社 Time data collector of play machine
JPH02280786A (en) * 1989-04-24 1990-11-16 Sanyo Bussan Kk Management device for pinball game machine
JPH0394789A (en) * 1989-09-08 1991-04-19 Sophia Co Ltd Common card game system
JPH03210288A (en) * 1990-07-24 1991-09-13 Daiichi Shokai:Kk Managing device for pinball game machine
JPH11179038A (en) * 1997-12-17 1999-07-06 Meiwa Electron:Kk Security device in pachinko shop
JP2002028342A (en) * 2000-07-17 2002-01-29 Heiwa Corp Game machine managing apparatus and recording medium having game machine management program

Citations (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPS5757573A (en) * 1980-09-24 1982-04-06 Sankyo Co Locking controller in elastic ball game machine

Patent Citations (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPS5757573A (en) * 1980-09-24 1982-04-06 Sankyo Co Locking controller in elastic ball game machine

Cited By (8)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPS59137781U (en) * 1983-03-04 1984-09-13 ダイコク電機株式会社 Centralized control device for pachinko game machines
JPH0229984Y2 (en) * 1983-03-04 1990-08-13
JPS60119975A (en) * 1983-12-05 1985-06-27 オムロン株式会社 Time data collector of play machine
JPH02280786A (en) * 1989-04-24 1990-11-16 Sanyo Bussan Kk Management device for pinball game machine
JPH0394789A (en) * 1989-09-08 1991-04-19 Sophia Co Ltd Common card game system
JPH03210288A (en) * 1990-07-24 1991-09-13 Daiichi Shokai:Kk Managing device for pinball game machine
JPH11179038A (en) * 1997-12-17 1999-07-06 Meiwa Electron:Kk Security device in pachinko shop
JP2002028342A (en) * 2000-07-17 2002-01-29 Heiwa Corp Game machine managing apparatus and recording medium having game machine management program

Also Published As

Publication number Publication date
JPH0233394B2 (en) 1990-07-26

Similar Documents

Publication Publication Date Title
JP3004909B2 (en) Ball game machine
JP5109033B2 (en) Game machine
JPS5827573A (en) Auxiliary control apparatus of pinball game table
JPH105422A (en) Back mechanism structure for game machine
JP3418110B2 (en) Prevention of illegal winning of pachinko machines
JPH11221328A (en) Game machine management system
JP4399541B2 (en) Pachinko machine
JP4537674B2 (en) Game media counter
JP2003284855A (en) Call device and fraudulence monitoring system
JPH0229984Y2 (en)
JPS635775A (en) Unjustice detector in game shop
JP5465411B2 (en) Game machine
JPH01212584A (en) Ball snapping playing machine
JP2002065986A (en) Pachinko game machine
JP2788924B2 (en) Ball game machine
JPH04183492A (en) Pachinko game machine
JP2002253745A (en) Game machine
JPH11114193A (en) Pachinko game machine
JPH10137431A (en) Game medium counter
JP2002078917A (en) Pinball game machine
JP3057021B2 (en) Game media counting device with fraud prevention function
JPH0796061A (en) Medal game machine
JP2540237Y2 (en) Playground electronic management device
JP4058492B2 (en) Game machine
JPH1157180A (en) Pachinko game machine