JPH09285631A - Pachinko game machine - Google Patents

Pachinko game machine

Info

Publication number
JPH09285631A
JPH09285631A JP12655696A JP12655696A JPH09285631A JP H09285631 A JPH09285631 A JP H09285631A JP 12655696 A JP12655696 A JP 12655696A JP 12655696 A JP12655696 A JP 12655696A JP H09285631 A JPH09285631 A JP H09285631A
Authority
JP
Japan
Prior art keywords
ball
hit
hitting
elastic member
game machine
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Granted
Application number
JP12655696A
Other languages
Japanese (ja)
Other versions
JP3142776B2 (en
Inventor
Hiroshi Enomoto
宏 榎本
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Kyoraku Sangyo Co Ltd
Original Assignee
Kyoraku Sangyo Co Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Kyoraku Sangyo Co Ltd filed Critical Kyoraku Sangyo Co Ltd
Priority to JP08126556A priority Critical patent/JP3142776B2/en
Publication of JPH09285631A publication Critical patent/JPH09285631A/en
Application granted granted Critical
Publication of JP3142776B2 publication Critical patent/JP3142776B2/en
Anticipated expiration legal-status Critical
Expired - Fee Related legal-status Critical Current

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Abstract

PROBLEM TO BE SOLVED: To give a sufficient instruction about a game to beginners using a notification means in a PACHINKO game machine which gives many bonus balls at a time when a big hit is made. SOLUTION: This game machine is structured so that at the end part of an external rail 7 which is arranged like a circular arc from the bottom to top of the game machine where an appropriate position is extended from the line of a catapult rail, an elastic member 30 is provided to which a ball strongly hit reaches, and an electric bonus device 20 which continuously operates during a big hit is provided at a position under the elastic member 30 on a game machine board 5. A notification means to players composed of a display 12 or a voice generation device and a ball sensor 31 which detects balls hit with the elastic member 30 are provided so that the notification means is activated from when a big hit is made to when the ball sensor 31 detects balls and advises that a player strongly hit balls.

Description

【発明の詳細な説明】Detailed Description of the Invention

【0001】[0001]

【発明の属する技術分野】本発明は、大当たりとなるこ
とにより一時期に多数の景品球を獲得することのできる
機会が生じるパチンコ遊技機に関するものである。
BACKGROUND OF THE INVENTION 1. Field of the Invention The present invention relates to a pachinko gaming machine in which an opportunity to win a large number of prize balls at a time is generated by a big hit.

【0002】[0002]

【従来の技術】パチンコ遊技機の遊技盤には周知のよう
に多種多様な入賞装置が設けられる。液晶表示装置,C
RT等のディスプレイが遊技盤に設けられ、そのディス
プレイの表示図柄が例えば「777」等に揃った場合に
大当たりとなり電動入賞装置が継続的に作動するように
なりその大当たり期間中に多数の景品球が得られるよう
にしたもの、或いは特定の入賞口に打球が入賞すること
により大当たりとなり電動入賞装置が継続的に作動する
ように構成されたもの等がある。
2. Description of the Related Art As is well known, a game board of a pachinko gaming machine is provided with various kinds of winning devices. Liquid crystal display device, C
A display such as RT is provided on the game board, and when the display pattern of the display is aligned with, for example, "777", it becomes a big hit and the electric prize winning device continuously operates, and a lot of prize balls during the big hit period. , Or a structure in which the electric prize winning device is continuously operated by a big hit when a hit ball is won at a specific winning opening.

【0003】ところで、上記のように継続的に作動する
電動入賞装置が遊技盤に向って右側に設けられたもの
(権利物と称されるパチンコ遊技機)では、大当たりが
発生した場合に遊技者は打球発射用操作ハンドルを時計
回りの方向に大きく回動することにより打球が強く打ち
出されるように設定(「右打ち」と称される)すること
で、打球を遊技盤の右半分に集中させればその遊技者に
とってより有利に打球を入賞できるようになっている。
しかしこの種のパチンコ遊技機を始めて操作した者にと
っては大当たりとなってもそのようなハンドル操作をす
ることが有利であるのかどうかが判らないために、せっ
かく大当たりとなっても充分な景品球が得られないまま
にその大当たり期間が終了してまうことがあった。
By the way, in the case where the electric prize winning device which continuously operates as described above is provided on the right side of the game board (a pachinko game machine called a right-of-use object), a player is hit when a big hit occurs. Is set so that the ball is strongly launched by turning the handle for firing the ball greatly clockwise (called "right hitting"), so that the ball is concentrated in the right half of the game board. Then, the player can win the hit ball more advantageously.
However, for those who operate this kind of pachinko gaming machine for the first time, it is not clear whether it is advantageous to operate such a handle even if it is a big hit, so even if it is a big hit, enough prize balls are Sometimes the jackpot period ended without being obtained.

【0004】そこで、大当たりが発生すると打球を強打
ちすべきこと(「右打ち」への変更を促すこと)を遊技
者にディスプレイ或いは音声発生装置等を通して報知で
きるようにしたものも知られている。
Therefore, there is also known one which can inform the player through a display or a sound generating device that a hit ball should be hit hard (prompt to change to "right hit") when a big hit occurs. .

【0005】しかし、従来の報知手段では、遊技者が実
際に強打ちに変更したかどうかにかかわりなく、上記デ
ィスプレイ表示または音声案内が一定時間で消えてしま
うために、初心者にとってはなおも充分にアドバイスが
されていないという状況であった。
However, with the conventional notification means, the above-mentioned display or voice guidance disappears within a certain period of time regardless of whether or not the player has actually made a strong change, so it is still sufficient for beginners. The situation was that no advice was given.

【0006】[0006]

【発明が解決しようとする課題】そこで本発明は、この
ようなパチンコ遊技機において、報知手段により初心者
にも充分なアドバイスが出来るようにするものである。
SUMMARY OF THE INVENTION Therefore, the present invention is intended to enable even a beginner to give sufficient advice to the pachinko gaming machine by means of the notification means.

【0007】[0007]

【課題を解決するための手段】そのために本発明は、発
射レールの延長線上の適宜位置である遊技盤の下部から
上部にわたって円弧状に延びるように時計回りに配設さ
れた外レールの至端部に強打ちした打球が当たる弾性部
材が設けられ、該弾性部材の下方の遊技盤面上に大当た
り期間中継続的に作動する電動入賞装置が設けられたパ
チンコ遊技機において、ディスプレイまたは音声発生装
置からなる遊技者への報知手段を設けると共に、前記弾
性部材に当る打球を検知する打球センサを設け、大当た
りの権利発生時から該打球センサが打球を検知するまで
の間、前記報知手段を作動させて打球を強打ちすべきこ
とが報知されるようにしたことを特徴とする。また本発
明は上記パチンコ遊技機において、大当たり期間が終了
したときに強打ちの必要がなくなったことを報知手段に
より遊技者に報知するようにしたことを特徴とする。
To this end, the present invention is directed to the extreme end of an outer rail which is arranged in a clockwise direction so as to extend in an arc shape from a lower portion to an upper portion of a game board which is an appropriate position on an extension line of a launch rail. In a pachinko gaming machine in which an elastic member against which a hit ball is hit is provided, and an electric winning device that continuously operates during the jackpot period is provided on the game board surface below the elastic member, from a display or a sound generating device. In addition to providing a means for notifying the player, a ball hitting sensor for detecting a ball hitting the elastic member is provided, and the notifying means is operated from the time of the right to hit the jackpot until the ball hitting sensor detects the ball hit. The feature is that it is notified that the hit ball should be hit hard. Further, the present invention is characterized in that, in the pachinko gaming machine described above, when the jackpot period ends, the notification means notifies the player that there is no need to hit hard.

【0008】[0008]

【発明の実施の形態】次に図面に従い本発明の実施の形
態を図面に従い説明する。図1にこのパチンコ遊技機を
正面にて示し、1は打球発射用操作ハンドル、2は上
皿、3は下皿、4は該上皿2内に設けられたスピーカで
ある。5はガラス扉6内に設けられた遊技盤で、該遊技
盤5には発射部(図示せず)に設けられた発射レール
(図示せず)の延長線上の適宜位置である該遊技盤5の
下部から上部にわたって円弧状に延びる外レール7が配
設され、該外レール7の内側に内レール8が配設され該
内レール8内には、多数の釘9,風車10,普通入賞口
11,ディスプレイ12,図柄作動用ゲート13,特定
入賞口14が設けられているほか、向って右側に回転チ
ャッカー21と特別入賞口22と可変翼型大入賞口装置
23とからなり継続的に作動する電動入賞装置20が設
けられている。30は外レール7の至端部に設けられた
円柱形のゴムからなる弾性部材で、該弾性部材30の下
方に電動入賞装置20が設けられている。遊技者が該打
球発射用操作ハンドル1を回転することにより、上皿2
中の遊技球が打球供給装置(図示せず)により発射レー
ル(図示せず)に送出され、該遊技球を外レール7に沿
って発射させる。そして周知のように該打球発射用操作
ハンドル1を時計回りの方向に大きく回動させると打球
が強く打ち出され、弾性部材30に当たった打球が主と
して電動入賞装置20の方向に流下しいわゆる右打形態
となる。
DESCRIPTION OF THE PREFERRED EMBODIMENTS Next, embodiments of the present invention will be described with reference to the drawings. FIG. 1 shows the pachinko gaming machine from the front, 1 is an operating handle for firing a ball, 2 is an upper plate, 3 is a lower plate, and 4 is a speaker provided in the upper plate 2. 5 is a game board provided in the glass door 6, and the game board 5 is located at an appropriate position on an extension line of a launch rail (not shown) provided in a launching section (not shown) on the game board 5. An outer rail 7 extending in an arc shape from the lower part to the upper part is disposed, an inner rail 8 is disposed inside the outer rail 7, and a large number of nails 9, a windmill 10, a normal winning hole are provided in the inner rail 8. 11, a display 12, a gate 13 for design operation, and a specific winning opening 14 are provided, and on the right side, a rotary chucker 21, a special winning opening 22, and a variable wing type large winning opening device 23 are continuously operated. An electric winning device 20 is provided. Reference numeral 30 denotes an elastic member made of columnar rubber provided at the extreme end of the outer rail 7, and the electric winning device 20 is provided below the elastic member 30. When the player rotates the hit ball firing operation handle 1, the upper plate 2
The game ball inside is delivered to a launch rail (not shown) by a hit ball supply device (not shown), and the game ball is launched along the outer rail 7. As is well known, when the operating handle 1 for firing a ball is greatly rotated in the clockwise direction, the ball is strongly struck, and the ball hitting the elastic member 30 mainly flows toward the electric winning device 20, so-called right hit. Form.

【0009】ディスプレイ12は液晶表示装置,CRT
等からなり、図柄作動用ゲート13に打球が入賞すると
数字,記号等の表示が変動し一定時間後のその表示が停
止し例えば「777」のように一定の確率で偶然にその
表示が揃うとソレノイドが作動して特定入賞口14が開
かれるようになっている。そして特定入賞口14に打球
が入賞し、予め定められた時間の経過後該特定入賞口1
4は閉じその入賞球のうち少なくとも1個が該特定入賞
口14の中央部に形成されている権利確定用入賞口15
に入賞すると球センサ16が作動し電動入賞装置20が
機能するようになり、いわゆる大当たりの権利が発生す
る。
The display 12 is a liquid crystal display device or a CRT.
When the ball hits the symbol operation gate 13, the display of numbers, symbols, etc. fluctuates and the display stops after a certain time, and the display is accidentally aligned with a certain probability such as "777". The solenoid operates to open the specific winning opening 14. Then, a hit ball is won in the specific winning opening 14, and after the elapse of a predetermined time, the specific winning opening 1
4 is closed and at least one of the winning balls is formed in the center of the specific winning hole 14
When the player wins a prize, the ball sensor 16 operates and the electric winning device 20 comes to function, so that a so-called jackpot right is generated.

【0010】図2は縦断面図で示したように、電動入賞
装置20について説明する。21は回転チャッカーであ
り、円形ケース24中にて円盤状の回転体25がステッ
ピングモータ26の作動により低速回転(6rpm程
度)するように設けられ、該円形ケース24の上部と下
部に夫々開口27,28が形成され、回転体25の外周
の一部に入球口29を切欠形成してなる。また、特別入
賞口22は上記開口28と相対するように設けられてお
り、該特別入賞口22には入賞した打球を検知する球セ
ンサ40が設けられている。可変翼型大入賞口装置23
はソレノイド41の作動により一対の可変翼42,42
が開閉動し得るように構成されたいわゆるチューリップ
型の入賞装置である。なお43は該可変翼型大入賞口装
置23に入賞した打球を検知しカウントする球センサで
ある。
As shown in the longitudinal sectional view of FIG. 2, the electric winning apparatus 20 will be described. Reference numeral 21 is a rotary chucker, and a disk-shaped rotating body 25 is provided in the circular case 24 so as to rotate at a low speed (about 6 rpm) by an operation of a stepping motor 26, and an opening 27 is provided at an upper portion and a lower portion of the circular case 24, respectively. , 28 are formed, and a ball inlet 29 is cut out in a part of the outer circumference of the rotating body 25. The special winning opening 22 is provided so as to face the opening 28, and the special winning opening 22 is provided with a ball sensor 40 for detecting a hit ball. Variable wing type winning a prize device 23
Is a pair of variable wings 42, 42 operated by the solenoid 41.
This is a so-called tulip-type winning device configured to open and close. Reference numeral 43 is a ball sensor that detects and counts the hit balls that have entered the variable-blade type special winning opening device 23.

【0011】一方、31は前記弾性部材30に当る打球
を検知するために図3に示したように遊技盤5の弾性部
材30直前に埋設された反射型光センサからなる打球セ
ンサである。打球発射用操作ハンドル1に設けられた上
記各電気機器は、図4にブロック図を示したようにCP
U,RAM,ROM,I/O等からなるマイコンに接続
されその指令により上記作動をするようになっている。
即ち、図柄作動用ゲート13に打球が入賞することによ
りディスプレイ12の図柄変動が始まり所定の図柄が揃
った場合に特定入賞口14を開かしめるようにこのマイ
コンが制御しているほか、このマイコンは権利確定用入
賞口15に設けられた球センサ16により該権利確定用
入賞口15への打球の入賞が検知されると、大当たりの
権利を確定させ、ディスプレイ12を「右打ちして下さ
い」と言うような表示に切換え、音声発生装置17にて
同様の文言を音声合成してスピーカ4より発声させ、遊
技者に打球発射用打球発射用操作ハンドル1をさらに時
計回りの方向に回動させて打球を強打ちすべきことを報
知する。そして図5にそのフローチャートを示したよう
に、上記ディスプレイ12および音声発生装置17の作
動は打球センサ31が打球を検知し遊技者が実際に打球
を強打ちするまで続けられる。このため初心者にも必要
なアドバイスが確実になされる。そして実際に強打ちが
されることによりこの報知手段の作動が停止され、その
音声案内が他の効果音等に切換えられると共にディスプ
レイ12の表示もデモ画面等に切換えられるようにする
ことで、適確な遊技進行ができる。
On the other hand, reference numeral 31 is a ball hitting sensor consisting of a reflection type optical sensor embedded immediately before the elastic member 30 of the game board 5 as shown in FIG. 3 in order to detect a hit ball hitting the elastic member 30. Each of the electric devices provided on the operation handle 1 for launching a hit ball has a CP as shown in the block diagram of FIG.
It is connected to a microcomputer composed of U, RAM, ROM, I / O, etc., and operates according to the command.
That is, this microcomputer controls the microcomputer so as to open the specific winning opening 14 when the design variation of the display 12 starts due to the hitting of the ball in the symbol operating gate 13 and the predetermined symbols are aligned. When the ball sensor 16 provided in the right-defining winning opening 15 detects that a hit ball has hit the right-defining winning opening 15, the jackpot right is fixed, and the display 12 says "Please hit right". The display is switched to such a display, the same wording is voice-synthesized by the voice generation device 17, the speaker 4 utters the voice, and the player further turns the ball-hitting ball-hitting operation handle 1 in the clockwise direction. Notify that you should hit the ball hard. Then, as shown in the flowchart of FIG. 5, the operation of the display 12 and the sound generating device 17 is continued until the hit ball sensor 31 detects the hit ball and the player actually hits the hit ball. Therefore, the necessary advice is surely given even to a beginner. Then, the operation of the notification means is stopped by actually hitting, and the voice guidance is switched to another sound effect or the like, and the display on the display 12 is switched to the demo screen or the like. Accurate game progress is possible.

【0012】そして打球が強打ちされることにより、回
転チャッカー21の入球口29に入り易くなり該入球口
29に入った打球は回転体25の回転により特別入賞口
22に入り球センサ40に検知される。球センサ40に
打球が検知されることによりソレノイド41が励磁し可
変翼42,42を逆八字状に開口させ可変翼型大入賞口
装置23への入球を容易ならしめる。そして可変翼型大
入賞口装置23に打球がおおむね10個入るかまたは
9.5秒経過するとソレノイド41が消磁し可変翼型大
入賞口装置23の作動を終了する。そしてまた入球口2
9に入った打球が回転体25の回転により特別入賞口2
2に入り球センサ40に検知されると可変翼型大入賞口
装置23がまたおおむね10個打球が入るかまたは9.
5秒経過するまで作動する。同様のことが16回繰り返
されることによってこの大当たり期間中に遊技者は景品
球を多数獲得できる。そしてこのような大当たり期間が
終了すると、図6に示したようにディスプレイ12と音
声発生装置17による報知手段が再び作動して「ハンド
ルをもどして下さい」といったような表示および音声案
内がタイマーにより所定時間なされた後、元の通常遊技
状態の表示および効果音に復帰する。
When the ball is hit hard, it easily enters the ball entrance 29 of the rotary chucker 21, and the ball hits the ball entrance 29 enters the special winning opening 22 by the rotation of the rotor 25. To be detected. When the ball sensor 40 detects a hit ball, the solenoid 41 is excited to open the variable wings 42, 42 in an inverted octagonal shape to facilitate entry into the variable blade type special winning opening device 23. When approximately 10 hit balls enter the variable wing type special winning opening device 23 or when 9.5 seconds have passed, the solenoid 41 is demagnetized and the operation of the variable wing type special winning opening device 23 ends. And again entrance 2
The ball hitting 9 enters the special prize hole 2 due to the rotation of the rotating body 25.
2. When the ball entry sensor 40 detects the entry ball 2, the variable wing type special winning opening device 23 again receives about 10 hit balls or 9.
Operates until 5 seconds have passed. By repeating the same process 16 times, the player can obtain a large number of prize balls during this jackpot period. Then, when such a jackpot period ends, as shown in FIG. 6, the notification means by the display 12 and the voice generation device 17 is activated again, and a display such as "Please return the steering wheel" and voice guidance are predetermined by the timer. After the time has been played, the original normal game state display and the sound effect are restored.

【0013】なお、打球の強打ちを検知する打球センサ
31として上記実施形態では光センサを用いたが、図7
に示したように、外レール7の端部に打球の接触により
作動するレバー式マイクロスイッチ33を用いてもよ
く、或いはまた図8に示したように弾性部材30内にピ
エゾセンサ34を埋設し、打球が当たったときの振動を
該ピエゾセンサ34の起電力により検出してもよい。
In the above embodiment, an optical sensor is used as the hitting ball sensor 31 for detecting the hitting of the hitting ball.
As shown in FIG. 8, a lever type micro switch 33 that operates by hitting a ball may be used at the end of the outer rail 7, or as shown in FIG. 8, a piezo sensor 34 is embedded in the elastic member 30, The vibration when the ball is hit may be detected by the electromotive force of the piezo sensor 34.

【0014】[0014]

【発明の効果】以上説明したように本発明では、大当た
りによる権利発生に従い打球を強打ち(「右打ち」の変
更)すべきことを確実に遊技者にアドバイスすることが
できるので、遊技方法を知らない初心者でも不利になる
ことなくパチンコを充分に楽しむことができると共に、
大当たり期間中、確実に継続的な大当たり態様の遊技が
できる利点がある。
As described above, according to the present invention, the player can be surely advised that the hit ball should be struck (changed to "right hit") according to the occurrence of the right due to the jackpot. Even beginners who do not know can fully enjoy pachinko without being disadvantaged,
There is an advantage that a continuous big hit mode game can be certainly played during the big hit period.

【図面の簡単な説明】[Brief description of drawings]

【図1】本発明に係るパチンコ遊技機の正面図。FIG. 1 is a front view of a pachinko gaming machine according to the present invention.

【図2】本発明に係るパチンコ遊技機の電動入賞装置の
縦断面図。
FIG. 2 is a vertical cross-sectional view of an electric winning device for a pachinko gaming machine according to the present invention.

【図3】本発明に係るパチンコ遊技機の打球センサ取付
部の縦断面図。
FIG. 3 is a vertical cross-sectional view of a hitting ball sensor mounting portion of a pachinko gaming machine according to the present invention.

【図4】本発明に係るパチンコ遊技機のブロック図。FIG. 4 is a block diagram of a pachinko gaming machine according to the present invention.

【図5】本発明に係るパチンコ遊技機のフローチャー
ト。
FIG. 5 is a flowchart of a pachinko gaming machine according to the present invention.

【図6】本発明に係るパチンコ遊技機のフローチャー
ト。
FIG. 6 is a flowchart of the pachinko game machine according to the present invention.

【図7】本発明に係るパチンコ遊技機の打球センサ取付
部の正面図。
FIG. 7 is a front view of a hitting ball sensor mounting portion of a pachinko gaming machine according to the present invention.

【図8】本発明に係るパチンコ遊技機の打球センサ取付
部の縦断面図。
FIG. 8 is a vertical cross-sectional view of a hitting ball sensor mounting portion of a pachinko gaming machine according to the present invention.

【符号の説明】[Explanation of symbols]

1 打球発射用操作ハンドル 4 スピーカ 5 遊技盤 7 外レール 12 ディスプレイ 17 音声発生装置 20 電動入賞装置 21 回転チャッカー 22 特別入賞口 23 可変翼型大入賞口装置 30 弾性部材 31 打球センサ 41 ソレノイド 42 可変翼 1 Operation handle for launching a ball 4 Speaker 5 Game board 7 Outer rail 12 Display 17 Sound generator 20 Electric prize device 21 Rotating chucker 22 Special prize hole 23 Variable wing type large prize hole device 30 Elastic member 31 Ball sensor 41 Solenoid 42 Variable wing

Claims (2)

【特許請求の範囲】[Claims] 【請求項1】 発射レールの延長線上の適宜位置である
遊技盤の下部から上部にわたって円弧状に延びるように
時計回りに配設された外レールの至端部に強打ちした打
球が当たる弾性部材が設けられ、該弾性部材の下方の遊
技盤面上に大当たり期間中継続的に作動する電動入賞装
置が設けられたパチンコ遊技機において、ディスプレイ
または音声発生装置からなる遊技者への報知手段を設け
ると共に、前記弾性部材に当る打球を検知する打球セン
サを設け、大当たりの権利発生時から該打球センサが打
球を検知するまでの間、前記報知手段を作動させて打球
を強打ちすべきことが報知されるようにしたことを特徴
とするパチンコ遊技機。
1. An elastic member for hitting a struck ball to the extreme end of an outer rail arranged clockwise so as to extend in an arc shape from a lower portion to an upper portion of a game board which is an appropriate position on an extension line of a launch rail. In the pachinko gaming machine provided with the electric winning device that continuously operates during the jackpot period on the game board surface below the elastic member, a player or a sound generator is provided as a means for notifying the player. A hitting sensor for detecting a hitting ball hitting the elastic member is provided, and the notification means is operated to notify that the hitting ball should be hit hard from the time when the right to hit the jackpot until the hitting sensor detects the hitting ball. Pachinko gaming machine characterized by doing so.
【請求項2】 大当たり期間が終了したときに強打ちの
必要がなくなったことを報知手段により遊技者に報知す
るようにした請求項1に記載のパチンコ遊技機。
2. The pachinko game machine according to claim 1, wherein when the jackpot period ends, the notification means notifies the player that there is no need to hit hard.
JP08126556A 1996-04-22 1996-04-22 Pachinko machine Expired - Fee Related JP3142776B2 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP08126556A JP3142776B2 (en) 1996-04-22 1996-04-22 Pachinko machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP08126556A JP3142776B2 (en) 1996-04-22 1996-04-22 Pachinko machine

Publications (2)

Publication Number Publication Date
JPH09285631A true JPH09285631A (en) 1997-11-04
JP3142776B2 JP3142776B2 (en) 2001-03-07

Family

ID=14938094

Family Applications (1)

Application Number Title Priority Date Filing Date
JP08126556A Expired - Fee Related JP3142776B2 (en) 1996-04-22 1996-04-22 Pachinko machine

Country Status (1)

Country Link
JP (1) JP3142776B2 (en)

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JP2002224314A (en) * 2001-02-01 2002-08-13 Sophia Co Ltd Game machine
JP2006263437A (en) * 2005-02-25 2006-10-05 Aruze Corp Game machine and simulation program
JP2007260447A (en) * 2007-07-17 2007-10-11 Sophia Co Ltd Game device
JP2007260448A (en) * 2007-07-17 2007-10-11 Sophia Co Ltd Game device
JP2008043375A (en) * 2006-08-10 2008-02-28 Samii Kk Pinball game machine
JP2009022569A (en) * 2007-07-20 2009-02-05 Sophia Co Ltd Game machine
JP2009131550A (en) * 2007-11-30 2009-06-18 Daiichi Shokai Co Ltd Game machine
JP2009178431A (en) * 2008-01-31 2009-08-13 Fujishoji Co Ltd Pinball game machine
JP2009178432A (en) * 2008-01-31 2009-08-13 Fujishoji Co Ltd Pin ball game machine
JP2011083648A (en) * 2011-02-03 2011-04-28 Sammy Corp Pachinko game machine
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JP2015120054A (en) * 2015-03-30 2015-07-02 株式会社大一商会 Game machine
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Publication number Priority date Publication date Assignee Title
JP2003126419A (en) * 2001-11-29 2003-05-07 Toyomaru Industry Co Ltd Game machine

Cited By (16)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2002224314A (en) * 2001-02-01 2002-08-13 Sophia Co Ltd Game machine
JP2006263437A (en) * 2005-02-25 2006-10-05 Aruze Corp Game machine and simulation program
JP4725972B2 (en) * 2006-08-10 2011-07-13 サミー株式会社 Bullet ball machine
JP2008043375A (en) * 2006-08-10 2008-02-28 Samii Kk Pinball game machine
JP2007260447A (en) * 2007-07-17 2007-10-11 Sophia Co Ltd Game device
JP4553921B2 (en) * 2007-07-17 2010-09-29 株式会社ソフイア Game equipment
JP4553922B2 (en) * 2007-07-17 2010-09-29 株式会社ソフイア Game equipment
JP2007260448A (en) * 2007-07-17 2007-10-11 Sophia Co Ltd Game device
JP2009022569A (en) * 2007-07-20 2009-02-05 Sophia Co Ltd Game machine
JP2009131550A (en) * 2007-11-30 2009-06-18 Daiichi Shokai Co Ltd Game machine
JP2009178431A (en) * 2008-01-31 2009-08-13 Fujishoji Co Ltd Pinball game machine
JP2009178432A (en) * 2008-01-31 2009-08-13 Fujishoji Co Ltd Pin ball game machine
JP2011083648A (en) * 2011-02-03 2011-04-28 Sammy Corp Pachinko game machine
JP2011177556A (en) * 2011-05-16 2011-09-15 Sammy Corp Pinball game machine
JP2015120054A (en) * 2015-03-30 2015-07-02 株式会社大一商会 Game machine
JP2015131190A (en) * 2015-04-21 2015-07-23 京楽産業.株式会社 Pachinko game machine

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