JPH0639095A - Pachinko game machine - Google Patents

Pachinko game machine

Info

Publication number
JPH0639095A
JPH0639095A JP35546292A JP35546292A JPH0639095A JP H0639095 A JPH0639095 A JP H0639095A JP 35546292 A JP35546292 A JP 35546292A JP 35546292 A JP35546292 A JP 35546292A JP H0639095 A JPH0639095 A JP H0639095A
Authority
JP
Japan
Prior art keywords
movable
continuous
movable member
ball
state
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Granted
Application number
JP35546292A
Other languages
Japanese (ja)
Other versions
JPH0714429B2 (en
Inventor
Kichihei Niiyama
吉平 新山
Koji Ito
広司 伊東
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Sophia Co Ltd
Original Assignee
Sophia Co Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Sophia Co Ltd filed Critical Sophia Co Ltd
Priority to JP35546292A priority Critical patent/JPH0714429B2/en
Publication of JPH0639095A publication Critical patent/JPH0639095A/en
Publication of JPH0714429B2 publication Critical patent/JPH0714429B2/en
Anticipated expiration legal-status Critical
Expired - Lifetime legal-status Critical Current

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Abstract

PURPOSE:To cancel the inconveniences such as there is no prizewinning to a successive prizewinning port or there are too many prizewinning to the successive prizewinning port by providing a sorting member dividing pachinko balls into a general classification area and a special classification area on a variable prizewinning device. CONSTITUTION:An opening part 28 is provided on a dividing plate 25 in a recessed room 20 of a variable prizewinning device. A space section 24 located just above a successive prizewinning port 33 between the inner end sections of a symmetrical pair of movable pieces 21 is formed. With a movable member 30 to be converted and driven by a driving solenoid for movable member, the space section 24 is opened or closed. If the position of the movable member 30 is not changed, the ball accepted by the variable prizewinning device flows down to the opening part 28. If the position is changed, the ball flows down to the space section 24. Thus, the inconveniences such as there is no prizewinning to the successive prizewinning port 33 or there are too many prizewinning to the successive prizewining port 33 can be cancelled by properly setting the timing of changing the position of the movable member.

Description

【発明の詳細な説明】Detailed Description of the Invention

【0001】[0001]

【産業上の利用分野】本発明は、遊技盤の遊技部内に打
球の受け入れ状態を変換可能なパチンコ機の変動入賞装
置に関する。
BACKGROUND OF THE INVENTION 1. Field of the Invention The present invention relates to a variable winning device for a pachinko machine capable of converting a state of receiving a hit ball in a game section of a game board.

【0002】[0002]

【従来の技術】従来から変動入賞装置としては、種々の
ものが提案されている。例えば、基板上に可動片を対向
状に軸着し、両可動片の回動状態を変化させることによ
り打球を受け入れない第1状態と、打球を受け入れ易い
第2状態とに変換可能に構成すると共に、両可動片の開
閉に際して、両可動片の内側端部の間に生じる隙間から
落下する打球を賞態様の異なる複数の入賞口のいずれか
に入るように構成し、遊技に変化を与えていた。
2. Description of the Related Art Conventionally, various types of variable winning apparatuses have been proposed. For example, the movable pieces are axially mounted on the substrate so as to face each other, and by changing the rotational states of both the movable pieces, it is possible to convert the ball into a first state in which a hit ball is not accepted and a second state in which a hit ball is easily accepted. At the same time, when opening and closing both movable pieces, a hit ball that falls from a gap formed between the inner ends of both movable pieces is configured to enter one of a plurality of winning openings with different prize modes, thereby changing the game. It was

【0003】[0003]

【発明が解決しようとする課題】しかし、上記した従来
の変動入賞装置では、可動片の下方に臨む入賞口に打球
を落下させることが、構造上、著しく困難であった。
However, in the above-described conventional variable winning apparatus, it is structurally difficult to drop the hit ball at the winning opening that faces below the movable piece.

【0004】即ち、両可動片が開いた第2状態では、両
可動片の内側端部が極めて近接していたり、両片の間に
装飾部材が位置し、両片の間に生じる隙間が閉塞された
状態となっているので、可動片に受け止められた打球
は、変動入賞装置の後方に直接導かれて一般のセーフ球
となってしまい、これにより受ける利益も少なく、遊技
者にとって変化に乏しい遊技内容であった。
That is, in the second state in which both movable pieces are opened, the inner ends of both movable pieces are extremely close to each other, or the decorative member is located between both pieces, and the gap formed between both pieces is closed. Since it is in the state of being hit, the hit ball received by the movable piece is directly guided to the rear of the variable winning device and becomes a general safe ball, so that the profit received by this is small and the change is poor for the player. It was a game content.

【0005】従って、下方の入賞口に打球が入賞するの
は、両可動片が開く際や、閉じる際の極く限られた場合
だけであり、しかも、可動片に現に受け止められている
打球だけであって、又、落下した打球がいずれの入賞口
に入るかも全くの偶然に任され、遊技者が期待する特定
の入賞口に落下球を導くことは、一層困難なことであっ
た。
Therefore, the hit ball is won in the lower winning opening only when both movable pieces are opened or closed, and only the hit ball actually received by the movable piece. However, it is even more difficult to guide the falling ball to a specific winning opening expected by the player, because it is entirely accidentally decided which winning hole the falling hit ball enters.

【0006】特に、入賞口の一つが継続入賞口となって
いるときには、通常、継続入賞口は各入賞口の中央に位
置しているが、両可動片の間が中央の装飾部材で塞がれ
ているものにあっては、該装飾部材が継続入賞口の直上
に位置しているため、打球は上記した様な継続入賞口に
落下させることが著しく困難であった。このため、継続
入賞口に打球を入賞させて、遊技者に有利な利益状態を
継続して受けることが難しく、遊技者にとっては興趣に
欠ける遊技内容となっていた。
In particular, when one of the winning openings is a continuous winning opening, the continuous winning opening is normally located at the center of each winning opening, but the space between the two movable pieces is closed by the central decorative member. In this case, since the decorative member is located right above the continuous winning opening, it was extremely difficult to drop the hit ball into the continuous winning opening as described above. For this reason, it is difficult for the player to continuously receive a favorable profit state by winning a hit ball in the continuous winning hole, and the game content is uninteresting for the player.

【0007】[0007]

【課題を解決するための手段】そこで本発明は、打球を
受け入れ易い第2状態における両可動片の対向する端部
の間に、打球が通過可能な空間部を形成し、該空間部に
一端部を回動可能に軸着した可動部材を臨ませ、該可動
部材に電気的駆動源を連結し、該電気的駆動源により可
動部材を傾動させて上記空間部を開閉可能にしたことを
特徴とするものである。
SUMMARY OF THE INVENTION Therefore, according to the present invention, a space portion through which a hitting ball can pass is formed between opposing ends of both movable pieces in a second state where a hitting ball is easily received, and one end of the space portion is formed. The movable member is rotatably attached to the movable member, an electric drive source is connected to the movable member, and the movable member is tilted by the electric drive source so that the space can be opened and closed. It is what

【0008】[0008]

【作用】従って、両可動片が開く際や、閉じる際に両可
動片に受け止められている打球は、従来のものと同様に
両可動片の内端部端面と可動部材の外側面との間に生じ
る隙間から、下方に位置する複数種類の入賞口の一つに
落下して、賞態様に応じた利益状態を遊技者にもたらせ
る。
Therefore, when the movable pieces are opened or closed, the hit ball received by the movable pieces is located between the inner end portions of the movable pieces and the outer surface of the movable member as in the conventional case. It is possible to bring a profit state according to the prize mode to the player by dropping it from one of the plurality of types of winning openings located below through the gap generated at.

【0009】又、両可動片が第2状態に変換していると
きに、両可動片により受け止められた打球は、両可動片
の間に形成される空間部が可動部材により塞がれている
ときには、変動入賞装置の後方に直接導かれて一般のセ
ーフ球となる。
Further, in the ball hit by the movable pieces while the movable pieces are being converted into the second state, the space formed between the movable pieces is closed by the movable member. Sometimes, it is directly guided to the rear of the variable winning device and becomes a general safe ball.

【0010】一方、本発明のものはこれに加えて、特別
な賞態様が形成されたときに、電気的駆動源が駆動し
て、可動部材が一端部を支点に傾動する。このため、両
可動片の間に形成した空間部が開放されるので、第2状
態となっている両可動片で受け止められた打球は、該空
間部から落下し、複数種類の入賞口の一つに入賞し、該
入賞口に入賞するチャンスが拡大される。
On the other hand, according to the present invention, in addition to this, when a special prize mode is formed, the electric driving source is driven to tilt the movable member with one end as a fulcrum. For this reason, the space formed between the two movable pieces is opened, and the hit ball received by the both movable pieces in the second state falls from the space and one of a plurality of types of winning holes. The chances of winning one prize and winning the prize will be expanded.

【0011】[0011]

【実施例】以下、本発明を図面に示した実施例に基づい
て説明する。
DESCRIPTION OF THE PREFERRED EMBODIMENTS The present invention will be described below with reference to the embodiments shown in the drawings.

【0012】パチンコ機1は、図2に示す様に、額縁状
前面枠2の表面に球供給皿3、打球の発射操作部4など
を有し、前面枠2の窓部を後方から塞ぐ様にして設けた
遊技盤5の表面には、ガイドレール6で囲まれる遊技部
7を有する。この遊技部7には、無数の障害釘(図示せ
ず)、変動入賞装置8、第1特定入賞口9、第2特定入
賞口10などを配設する。又、遊技盤5の裏面には、賞
球を排出する賞球排出装置(図示せず)や、電気的制御
装置11などを設ける。
As shown in FIG. 2, the pachinko machine 1 has a ball supply tray 3, a ball hitting operation unit 4 and the like on the surface of a frame-shaped front frame 2, and closes the window of the front frame 2 from the rear. On the surface of the game board 5 provided as above, there is a game section 7 surrounded by a guide rail 6. In this game section 7, an innumerable obstacle nail (not shown), a variable winning device 8, a first specific winning opening 9, a second specific winning opening 10 and the like are arranged. Further, on the back surface of the game board 5, a prize ball discharging device (not shown) for discharging prize balls, an electric control device 11 and the like are provided.

【0013】そして、遊技者が球供給皿3に球を供給
し、発射操作部4を操作すると、打球発射装置12が作
動して球供給皿3から導いた球を一個宛、ガイドレール
6を介して遊技部7内に発射する。
When the player supplies the ball to the ball supply tray 3 and operates the firing operation section 4, the hitting ball launching device 12 operates to direct one ball guided from the ball supply tray 3 to the guide rail 6. It fires in the game part 7 through.

【0014】遊技部7内に発射された打球は、障害釘等
に当りながら流下し、流下する途中でいずれの入賞口に
も入らなかった場合には、遊技部4の最下位置に開設し
たアウト口13に入り、アウト球として遊技盤5の裏側
に排出される。
The hit ball shot into the game section 7 flows down while hitting an obstacle nail or the like, and if it does not enter any of the winning ports on the way down, it is opened at the lowest position of the game section 4. It enters the out port 13 and is discharged to the back side of the game board 5 as an out ball.

【0015】前記した変動入賞装置8は、遊技盤5の表
面に取付ける取付基板14の上部に前面が前飾り15で
塞がれた中央の天入賞口16と、左右の天横入賞口1
7,17とを有し、各入賞口16,17の流下端部を遊
技盤5の裏面の集合樋(図示せず)に臨ませ、上部入賞
部18を構成する。
The above-described variable winning device 8 has a central winning entrance 16 whose front surface is covered with a front decoration 15 on the upper part of a mounting board 14 mounted on the surface of the game board 5, and left and right sky horizontal winning openings 1
7 and 17, the lower ends of the respective winning openings 16 and 17 are faced to a collecting gutter (not shown) on the back surface of the game board 5 to form an upper winning portion 18.

【0016】又、取付基板14の略中央には、左右に張
出した鍔状の縁部19,19を形成すると共に、中央部
分を窪ませて前面開放の凹室20を形成する。そして、
左右の縁部19には、左右一対の可動片21,21を支
軸22で対向状に軸着し、該支軸22を基板14の裏側
に突出させ、その先端部にリンク機構(図示せず)を介
して駆動源、例えば可動片駆動用電磁ソレノイド23を
夫々連結する。
Further, at the substantial center of the mounting substrate 14, brim-shaped edge portions 19 and 19 which are projected to the left and right are formed, and the central portion is recessed to form a concave chamber 20 having an open front surface. And
A pair of left and right movable pieces 21 and 21 are axially mounted on the left and right edges 19 so as to face each other with a support shaft 22, the support shaft 22 is projected to the back side of the substrate 14, and a link mechanism (not shown) is provided at the tip thereof. Drive source, for example, an electromagnetic solenoid 23 for driving the movable piece is connected to each other.

【0017】そして、両可動片21,21は、電磁ソレ
ノイド23の励磁,消磁により回動することゝなるが、
両可動片21,21が図3中、一点鎖線で示す様に浅い
V字状に傾動して打球を受け入れ易い第2状態となった
ときに、両可動片21,21の対向する内端部21a,
21の間に、打球か通過可能な空間部24を生ぜしめる
様に、両可動片21,21の軸着位置を決定する。
The movable pieces 21 and 21 are rotated by the excitation and demagnetization of the electromagnetic solenoid 23.
When the movable pieces 21 and 21 are tilted in a shallow V shape as shown by the alternate long and short dash line in FIG. 3 to be in the second state where it is easy to receive a hit ball, the inner end portions of the movable pieces 21 and 21 which face each other are opposed to each other. 21a,
The positions where the movable pieces 21 and 21 are axially attached are determined so that a space 24 through which the ball can pass is generated between the two.

【0018】一方、上記した凹室20内には、奥に向っ
て緩く下り傾斜した仕切板25を設け、その傾斜上端を
両可動片21,21の後側に、傾斜下部を凹室20の長
さの途中に位置させ、凹室20を上側空間部26と下側
空間部27とに上下に仕切る。又、仕切板25の傾斜下
端は、凹室20の後面から離れているので、仕切板25
の傾斜下端と凹室20の後面との間には、打球が通過可
能な大きな開口部28,28が形成され、該開口部28
により上側空間部26と下側空間部27とが相互に連通
する。
On the other hand, in the above-mentioned recessed chamber 20, a partition plate 25 is provided which is slanted downward toward the inner side, the upper end of the slanted part is behind the movable pieces 21 and 21, and the lower slanted part is the recessed chamber 20. It is located in the middle of the length and divides the recessed chamber 20 into an upper space portion 26 and a lower space portion 27 vertically. Further, since the inclined lower end of the partition plate 25 is separated from the rear surface of the concave chamber 20, the partition plate 25
Large openings 28, 28 through which a hit ball can pass are formed between the inclined lower end of the recess and the rear surface of the recessed chamber 20.
Thus, the upper space portion 26 and the lower space portion 27 communicate with each other.

【0019】又、仕切板25の略中央には、後端を軸2
9で回動可能に軸着した零戦形の可動部材を30を配設
する。この可動部材30は、その前部30aを両可動片
21,21の対向間隔内に突出させ、該前部30aによ
り第2状態となった両可動片21,21の間に生ずる空
間部24を常態で閉塞すると共に、可動部材30の前後
に長い凸状の胴体部30bにより上側空間部26を左右
に縦割とする。そして、可動部材30の後端部30cを
凹室20の背壁20′から突出させ、突出端に電気的駆
動源、例えば可動部材駆動用電磁ソレノイド31を連結
する。
The rear end of the partition plate 25 is located at the center of the shaft 2.
A zero battle type movable member 30 rotatably pivotally mounted at 9 is provided. The movable member 30 has a front portion 30a protruding into the facing space between the two movable pieces 21 and 21, and a space portion 24 formed between the movable pieces 21 and 21 brought into the second state by the front portion 30a is formed. In addition to being normally closed, the upper space portion 26 is divided into left and right parts by the long and long convex body portion 30b in front of and behind the movable member 30. Then, the rear end portion 30c of the movable member 30 is projected from the back wall 20 'of the concave chamber 20, and an electric drive source, for example, a movable member driving electromagnetic solenoid 31 is connected to the protruding end.

【0020】一方、上記した下側空間部27の底面2
7′は、凹室20の後面から前方に向って緩く下り傾斜
し、傾斜下端には、前面が装飾板32で塞がれた中央の
継続入賞口33と、この継続入賞口33の左右に位置す
る一般入賞口34,34とを並べて開設する。各入賞口
33,34は、可動片21の下方に臨み、両可動片2
1,21の開閉動作時に、両可動片21,21の内端部
21aの端面と、可動部材30の前部30aの外側面と
の間に生ずる隙間から落下した打球が入賞する。特に、
中央の継続入賞口33は、両可動片21,21の内端部
21aの間に形成した空間部24の直下に位置するた
め、該空間部24から落下した打球は、継続入賞口33
に流入する可能性が極めて高い。
On the other hand, the bottom surface 2 of the lower space portion 27 described above.
7'is gently inclined downward from the rear surface of the recessed chamber 20, and at the lower end of the inclination, a central continuous winning opening 33 whose front surface is covered with a decorative plate 32, and to the left and right of this continuous winning opening 33. The general winning openings 34, 34 located are opened side by side. Each winning opening 33, 34 faces below the movable piece 21, and both movable pieces 2
At the time of opening / closing operations of 1 and 21, the hit ball dropped from the gap formed between the end surfaces of the inner end portions 21a of the movable pieces 21 and 21 and the outer surface of the front portion 30a of the movable member 30 wins. In particular,
Since the central continuous winning opening 33 is located immediately below the space portion 24 formed between the inner end portions 21a of both the movable pieces 21 and 21, the hit ball dropped from the space portion 24 has a continuous winning opening 33.
Very likely to flow into.

【0021】又、下側空間部27の底面27′の上面の
左右には、仕切板25の開口部28の下方に臨む枠状の
受部35,35を設け、この受部35の外面を開口し、
遊技盤5の裏面の集合樋(図示せず)に臨ませる。
Further, frame-shaped receiving portions 35, 35 are formed on the left and right of the upper surface of the bottom surface 27 'of the lower space portion 27 so as to face below the opening portion 28 of the partition plate 25, and the outer surface of the receiving portion 35 is provided. Open,
It faces a collecting gutter (not shown) on the back surface of the game board 5.

【0022】一方、前記した各可動片21,21は、そ
の長さの途中に支軸22をインサート成形し、この支軸
22により基板14の表面に回動可能に軸着したもの
で、基板14の裏面に円筒形の軸受36を設け、該軸受
36に支軸22を通して軸受36の後端部から突出さ
せ、その突出端にリンク機構(図示せず)を介して可動
片駆動用電磁ソレノイド23を連結する。この電磁ソレ
ノイド23は、凹室20の背壁20′に設けたカバー部
37に収納され、変動入賞装置8と一体的になってい
る。
On the other hand, each of the movable pieces 21 and 21 described above is formed by insert-molding a support shaft 22 in the middle of its length and pivotally attached to the surface of the substrate 14 by the support shaft 22. A cylindrical bearing 36 is provided on the back surface of the bearing 14, the support shaft 22 is passed through the bearing 36 to project from the rear end of the bearing 36, and the projecting end has a link mechanism (not shown) through which a movable piece driving electromagnetic solenoid is provided. 23 is connected. The electromagnetic solenoid 23 is housed in a cover portion 37 provided on the back wall 20 'of the recessed chamber 20, and is integrated with the variable winning device 8.

【0023】上記した電磁ソレノイド23が消磁した状
態においては、そのスプリング23aの付勢力により両
可動片21,21が図3中、実線で示すように直立状と
なる。この状態では、基板14の上部にある上部入賞部
18が両可動片21,21の上端間隙を塞ぐので、変動
入賞装置8は遊技部7内を流下する打球を受け入れない
第1状態となる。
When the electromagnetic solenoid 23 is demagnetized, the urging force of the spring 23a causes both movable pieces 21 and 21 to stand upright as shown by the solid line in FIG. In this state, the upper winning portion 18 on the upper portion of the substrate 14 closes the upper end gaps of the movable pieces 21 and 21, so that the variable winning device 8 is in the first state in which the hit ball flowing down in the game portion 7 is not accepted.

【0024】又、電磁ソレノイド23が励磁すると、リ
ンク機構(図示せず)が支軸22に回転力を伝達し、両
可動片21,21を図3中、一点鎖線で示すように浅い
V字状に傾動し、打球を受け入れ易い第2状態に変換す
る。
When the electromagnetic solenoid 23 is excited, a link mechanism (not shown) transmits a rotational force to the support shaft 22, and the movable pieces 21 and 21 are shallow V-shaped as shown by a chain line in FIG. It tilts in a circular shape and transforms into a second state in which it is easy to accept a hit ball.

【0025】上記した変動入賞装置8を遊技盤5に取付
けるには、遊技盤5内の遊技部7のほゞ中央に変動入賞
装置8の後部が嵌入できる大きさの開口部(図示せず)
を開設し、この開口部に変動入賞装置8の後部を嵌め入
れ、基板14の表面から打ち込むビスを遊技盤5に止着
すればよい。
In order to attach the above-described variable winning award device 8 to the game board 5, an opening (not shown) having a size such that the rear portion of the variable award winning device 8 can be fitted into the game part 7 in the game board 5 at approximately the center thereof.
, The rear part of the variable winning device 8 is fitted into this opening, and the screw driven from the surface of the substrate 14 is fixed to the game board 5.

【0026】そして、各入賞口の流下端部を遊技盤5の
裏面の集合樋(図示せず)に接続すると共に、各流路に
各検出器(図示せず)を臨ませ、各検出器を電気的制御
装置11に電気的に接続する。又、各電磁ソレノイド2
3,31の各端子も同様の電気的制御装置11に電気的
に接続する。
Then, the lower end of each winning port is connected to a collecting gutter (not shown) on the back surface of the game board 5, and each detector (not shown) is faced to each flow path so as to face each detector. Are electrically connected to the electric control device 11. Also, each electromagnetic solenoid 2
The terminals 3 and 31 are also electrically connected to the same electric control device 11.

【0027】図面に示した実施例では、打球が第1特定
入賞口9又は第2特定入賞口10に入ると、特定入賞検
出器(図示せず)がその打球を検出して電気的制御装置
11に検出信号を送り、この検出信号を受けた電気的制
御装置11が可動片駆動用電磁ソレノイド23を励磁す
る。こゝでは、打球が第1特定入賞口9に入賞すると、
電磁ソレノイド23を一定時間(0.5秒間)、1回に
限り励磁し、又、第2特定入賞口10に入賞すると、電
磁ソレノイド23を一定時間(0.8秒間)、2回励磁
する。
In the embodiment shown in the drawings, when the ball hits the first specific winning opening 9 or the second specific winning opening 10, a specific winning detector (not shown) detects the hitting ball and the electric control device is operated. A detection signal is sent to 11, and the electric control device 11 receiving the detection signal excites the movable piece driving electromagnetic solenoid 23. Here, when the ball hits the first specific winning opening 9,
The electromagnetic solenoid 23 is excited for a fixed time (0.5 seconds) only once, and when the second specific winning opening 10 is won, the electromagnetic solenoid 23 is excited for a fixed time (0.8 seconds) twice.

【0028】そして、電磁ソレノイド23が励磁される
と、リンク機構(図示せず)を介して両可動片21,2
1を浅いV字状に傾動し、打球を受け入れ易い第2状態
に変換する。変動入賞装置8が第2状態に変換すると、
両可動片21,21が遊技部7を流下する打球を広い範
囲で受け止める。この可動片21で受け止められた打球
は、両可動片21,21の間の空間部24が可動部材3
0で閉鎖されているので、仕切板25上に転動する。仕
切板25に乗った打球は、仕切板25の下り傾斜によっ
て上側空間部26の奥に向って転動し、開口部28から
落下して受部35を介して遊技盤5の裏面の集合樋(図
示せず)に放出され、一般の入賞球となる。
When the electromagnetic solenoid 23 is excited, both movable pieces 21, 2 are moved through a link mechanism (not shown).
1 is tilted into a shallow V-shape and converted into a second state in which it is easy to receive a hit ball. When the variable winning device 8 is converted to the second state,
Both movable pieces 21 and 21 receive a hit ball flowing down the game section 7 in a wide range. In the hit ball received by the movable piece 21, the space 24 between the movable pieces 21 and 21 is moved by the movable member 3.
Since it is closed at 0, it rolls on the partition plate 25. The hit ball on the partition plate 25 rolls toward the back of the upper space portion 26 due to the downward inclination of the partition plate 25, falls from the opening portion 28, and passes through the receiving portion 35 to the collecting gutter on the back surface of the game board 5. It is released to a general winning ball (not shown).

【0029】又、両可動片21,21が開くときに各可
動片21,21の外端部21bで受け止められた打球
や、両可動片21,21が閉じるときに各可動片21,
21の上面に乗っている打球は、両可動片21,21の
内端部21aと可動部材30の前部30aの外側面との
間に生ずる隙間から落下する。落下した打球は、中央の
継続入賞口33か、又は左右の一般入賞口34のいずれ
かの入賞口に直接流入したり、或は各入賞口33,34
の前面を塞ぐ装飾板32の上端に衝突して跳ね返され、
一旦、下側空間部27の奥に向って飛び込んだ後、その
底面27′の下り傾斜により転動して、傾斜下端から継
続入賞口33か、又は一般入賞口34のいずれかに流入
する。
Further, when both the movable pieces 21 and 21 are opened, the hit ball received by the outer end portion 21b of each of the movable pieces 21 and 21, and when the both movable pieces 21 and 21 are closed, each movable piece 21 and
The hit ball on the upper surface of 21 drops from a gap formed between the inner end portions 21a of the movable pieces 21 and 21 and the outer surface of the front portion 30a of the movable member 30. The hit ball that has fallen directly flows into either the continuous winning opening 33 in the center or the general winning opening 34 on the left or right, or each winning opening 33, 34.
Collided with the upper edge of the decorative plate 32 that closes the front surface of the
Once it jumps toward the back of the lower space 27, it rolls due to the downward inclination of its bottom surface 27 ', and flows into either the continuous winning opening 33 or the general winning opening 34 from the lower end of the inclination.

【0030】そして、打球が継続入賞口33に入れば、
継続条件検出器(図示せず)により検出され、継続条件
が達成される。この継続条件が達成されると、予め設定
した継続条件に従い、電気的制御装置11が所定時間
(例えば0.8秒間)ずつ所定の回数(例えば最大限1
8回)、可動片駆動用電磁ソレノイド23の励磁,消磁
を順次繰り返して行ない、両可動片21,21を繰り返
して第1状態から第2状態に変換する。
If the hit ball enters the continuous winning opening 33,
A continuation condition is achieved as detected by a continuation condition detector (not shown). When this continuation condition is achieved, the electrical control device 11 performs a predetermined number of times (for example, 0.8 seconds) a predetermined number of times (for example, a maximum of 1 according to a preset continuation condition).
(8 times), the excitation and demagnetization of the movable piece driving electromagnetic solenoid 23 are sequentially repeated, and both the movable pieces 21 and 21 are repeated to convert from the first state to the second state.

【0031】尚、継続入賞口33に打球が一個も入賞し
ないときには、先に説明した各特定入賞口9,10によ
る所定の励磁回数を終了したならば、電気的制御装置1
1が可動片駆動用電磁ソレノイド23を消磁するので、
そのスプリング23aの付勢力により、両可動片21,
21は図3中、実線で示すように直立した第1状態に復
帰してしまう。
Incidentally, when no single hit ball is won in the continuous winning opening 33, if the predetermined number of excitations by the specific winning openings 9 and 10 described above is completed, the electric control unit 1
Since 1 demagnetizes the electromagnetic solenoid 23 for driving the movable piece,
Due to the urging force of the spring 23a, both movable pieces 21,
21 returns to the upright first state as shown by the solid line in FIG.

【0032】次に、前記した継続動作中の遊技態様につ
いて説明する。この継続動作中には、前記した両可動片
21,21の状態変換に加えて、予め設定された特別条
件の成立により、両可動片21,21の中央に位置する
可動部材が傾動し、両可動片21,21の間に形成した
空間部24を開閉する。
Next, the game mode during the above-mentioned continuous operation will be described. During this continuous operation, in addition to the above-mentioned state conversion of the movable pieces 21 and 21, the movable member located at the center of the movable pieces 21 and 21 is tilted due to the establishment of a preset special condition. The space 24 formed between the movable pieces 21 and 21 is opened and closed.

【0033】この特別条件としては、例えば継続動作中
に、両可動片21,21に受け止められて変動入賞装置
8に入賞した一般入賞球の合計数がn個(例えば5個)
に達するか、若しくは両可動片21,21の開閉動作の
回数がn回(例えば10回)を過ぎるか、或は両条件の
いずれか先に達成された条件に従い、可動部材30を傾
動して両可動片21,21の間に形成した空間部24を
閉状態から開状態へと変換する様にする。
As a special condition, for example, during the continuous operation, the total number of general winning balls received by the movable pieces 21 and 21 and won in the variable winning device 8 is n (for example, 5).
Is reached, or the number of times of opening and closing operations of the movable pieces 21 and 21 exceeds n times (for example, 10 times), or the movable member 30 is tilted according to whichever of the two conditions is achieved first. The space 24 formed between the movable pieces 21 and 21 is converted from the closed state to the open state.

【0034】図面に示した実施例のものでは、例えば継
続動作条件として、両可動片21,21を所定時間
(0.8秒間)ずつ所定回数(18回)、繰り返して第
1状態から第2状態に変換するか、該繰り返し動作中の
一般入賞球の合計数が10個に達するか、いずれか先に
達成された条件に従って動作を終了し、これを1サイク
ルとして、サイクルの繰り返し回数が一定数(最大8サ
イクル)に達したならば、全ての継続動作を終了する様
にしている。そして、次のサイクルが開始される条件と
しては、1サイクル中に打球が継続入賞口33に入賞す
ることを条件とし、1サイクルの間に継続入賞口33に
打球が一つでも入賞したならば、そのサイクルの途中で
あっても、自動的に次のサイクルに移行してしまう。
In the embodiment shown in the drawings, for example, as a continuous operation condition, both movable pieces 21 and 21 are repeated a predetermined number of times (0.8 seconds) a predetermined number of times (18 times) to repeat from the first state to the second state. Either the state is converted to a state or the total number of general winning balls during the repeated operation reaches 10, or the operation is terminated according to the condition that is achieved first, and this is set as one cycle, and the number of times the cycle is repeated is constant. When the number (maximum 8 cycles) is reached, all continuous operations are finished. Then, the condition for starting the next cycle is that the hit ball wins the continuous winning opening 33 during one cycle, and if at least one hit ball enters the continuous winning opening 33 during one cycle. , Even if it is in the middle of that cycle, it automatically shifts to the next cycle.

【0035】即ち、所定回数(18回)の途中、例えば
7回目で打球が継続入賞口33に入ってしまうと、所定
回数(18回)の残りの回数として11回残っている
が、この残りの回数に拘らず、新たに所定回数(18
回)を1回、2回…とカウントする。
That is, if the ball hits the continuous winning opening 33 at the seventh time during the predetermined number of times (18 times), 11 times remain as the remaining number of the predetermined times (18 times). A new number of times (18
Times) is counted once, twice ...

【0036】この様に、1サイクルの初期に継続入賞口
33に打球が入賞してしまうと、残りの回数を全てクリ
アーしてしまい、次のサイクルに移行してしまうのた
め、その分、当該サイクル中のいわゆる出球の数が減少
してしまう。
In this way, if a hit ball enters the continuous winning opening 33 at the beginning of one cycle, the remaining number of times will be cleared and the next cycle will be started. The number of so-called balls in the cycle will decrease.

【0037】このため、先に説明した特別条件が、でき
る限り当該サイクルの初期に達成されない様に考慮して
いる。即ち、この条件として、一般入賞球の合計数がn
個(例えば5個)に達したか、若しくは両可動片21,
21の開閉動作の合計回数がn回(例えば10回)を過
ぎたことを条件としたのである。この条件に従えば、各
サイクル毎のいわゆる出球の数を多くしながら、且つ継
続動作を最終回(18回目)迄継続させて行なわせるこ
とができる。
For this reason, it is considered that the special conditions described above are not achieved as early as possible in the cycle concerned. That is, as a condition, the total number of general winning balls is n
The number of pieces (for example, 5 pieces) has been reached, or both movable pieces 21,
The condition is that the total number of opening / closing operations of 21 has exceeded n times (for example, 10 times). According to this condition, it is possible to continue the continuous operation up to the final time (18th time) while increasing the number of so-called balls for each cycle.

【0038】即ち、継続動作の初期には、可動部材30
が両可動片の間の空間部24を閉鎖しているので、各可
動片21,21で受け止められた打球は、そのまゝ上側
空間部26に導かれて、開口部28を通って一般入賞球
となる。又、両可動片21,21の開閉時に各可動片2
1,21の上面に乗っている打球は、両可動片の内端部
21aと可動部材30の前部30aの外側面との間に生
ずる隙間から落下し、継続入賞口33か、又は一般入賞
口34のいずれかに流入する。
That is, at the beginning of the continuous operation, the movable member 30
Since the space portion 24 between both movable pieces is closed, the hit ball received by each movable piece 21, 21 is guided to the upper space portion 26, and passes through the opening portion 28 to win the general prize. Become a sphere. Also, when opening and closing both movable pieces 21, 21, each movable piece 2
The hit balls on the upper surfaces of the Nos. 1 and 21 fall from a gap formed between the inner end portions 21a of both movable pieces and the outer surface of the front portion 30a of the movable member 30, and the continuous winning opening 33 or the general winning award. It flows into one of the ports 34.

【0039】そして、開口部28を通って入賞球となっ
た打球、並びに両可動片21,21の開閉時の隙間から
下方に落下して一般入賞口34に入って入賞球となった
打球は共にカウントされ、その合計数がn個(例えば5
個)に達するか、或は両可動片21,21の開閉動作の
回数がn回(例えば10回)を過ぎたならば、可動部材
30を傾動して両可動片21,21の間の空間部24を
閉状態から開状態に変換する。
Then, a hit ball that has become a winning ball through the opening 28 and a hit ball that has dropped into the general winning opening 34 and has become a winning ball by dropping downward from the gap between the opening and closing of the movable pieces 21 and 21. Both are counted, and the total number is n (for example, 5
Or the number of times of opening and closing operations of both movable pieces 21, 21 has exceeded n times (for example, 10 times), the movable member 30 is tilted and the space between both movable pieces 21, 21 is reached. The part 24 is converted from the closed state to the open state.

【0040】即ち、先に説明した特別条件が達成された
ならば、電気的制御装置11が可動部材用電磁ソレノイ
ド31を所定条件に基づき励磁する。この所定条件とし
ては、特別条件が達成された以後からそのサイクルの終
了迄とし、電磁ソレノイド31を継続して励磁状態とし
てもよいが、こゝでは両可動片21,21の開閉動作に
合せて、電磁ソレノイド31の励磁,消磁を繰返して行
なわせる。
That is, when the special condition described above is achieved, the electric control device 11 excites the electromagnetic solenoid 31 for the movable member based on the predetermined condition. The predetermined condition may be from the time when the special condition is achieved to the end of the cycle, and the electromagnetic solenoid 31 may be continuously energized, but in this case, the opening and closing operations of both movable pieces 21 and 21 are performed. , The electromagnetic solenoid 31 is repeatedly excited and demagnetized.

【0041】従って、特別条件が達成された後、両可動
片21,21が次に開状態となるときに、可動部材用電
磁ソレノイド31を励磁する。電磁ソレノイド31が励
磁されると、可動部材30の後端部30cが下降し、可
動部材30はその軸29を中心に傾動し、その前部30
aを上昇させて両可動片21,21の間の空間部24を
開放する。このため、各可動片21,21で受け止めら
れた打球は、各可動片21,21の僅かな下り傾斜によ
り中央の空間部24に向って転動し、可動片21の内端
部21aから空間部24に落下し、中央の継続入賞口3
3か、又はその左右の一般入賞口34のいずれかに流入
することゝなる。特に、継続入賞口33を空間部24の
直下に臨ませているので、空間部24から落下した打球
の多くは、継続入賞口33に流入する可能性が極めて高
く、空間部24が開状態となったならば、高い確率で継
続条件が達成される。
Therefore, after the special condition is achieved, when the movable pieces 21, 21 are next opened, the electromagnetic solenoid 31 for the movable member is excited. When the electromagnetic solenoid 31 is excited, the rear end portion 30c of the movable member 30 descends, the movable member 30 tilts around its axis 29, and its front portion 30.
The space a between the movable pieces 21 and 21 is opened by raising a. Therefore, the hit ball received by each movable piece 21, 21 rolls toward the central space portion 24 due to a slight downward inclination of each movable piece 21, 21 and moves from the inner end portion 21 a of the movable piece 21 to the space. It drops into the section 24 and the continuous winning opening 3 in the center
It flows into either 3 or the general winning opening 34 on the left and right thereof. In particular, since the continuous winning opening 33 faces directly below the space portion 24, most of the hit balls dropped from the space portion 24 are highly likely to flow into the continuous winning opening 33, and the space portion 24 is in the open state. If so, there is a high probability that the continuation condition will be achieved.

【0042】そして、次に両可動片21,21が閉状態
に変換する際に、上記電磁ソレノイド31も同様に消磁
される。このため、電磁ソレノイド31が消磁すると、
その復帰用スプリング31aの付勢力により可動部材3
0の後端部30cが押し上げられるので、可動部材30
はその軸29を中心に傾動し、可動部材30の前部30
aが下降し、その前部30aにより両可動片21,21
の間の空間部24を閉鎖する。
Then, when the movable pieces 21 and 21 are converted into the closed state next time, the electromagnetic solenoid 31 is also demagnetized. Therefore, when the electromagnetic solenoid 31 is demagnetized,
The movable member 3 is driven by the urging force of the return spring 31a.
Since the rear end portion 30c of 0 is pushed up, the movable member 30
Tilts about its axis 29 and moves forward of the movable member 30.
a is lowered, and its movable portion 21, 21 is moved by its front portion 30a.
The space 24 between them is closed.

【0043】そして、上記した可動部材30の開閉動作
は、両可動片21,21の開閉動作に同期して当該サイ
クルが終了する迄、繰り返して行なわれる。又、可動部
材30の開閉動作中に可動片21から空間部24を介し
て打球が継続入賞口33に流入したならば、次のサイク
ルに強制的に移行し、次のサイクル中に特別条件が達成
されたときにも、同様に可動部材30の開閉動作が繰り
返され、各サイクル毎に特別条件の達成の有無が判定さ
れる。
The opening / closing operation of the movable member 30 described above is repeated until the cycle ends in synchronization with the opening / closing operation of the movable pieces 21 and 21. Also, if the hit ball flows into the continuous winning opening 33 from the movable piece 21 through the space 24 during the opening / closing operation of the movable member 30, the process is forcibly shifted to the next cycle, and the special condition is met during the next cycle. Even when it is achieved, the opening / closing operation of the movable member 30 is similarly repeated, and it is determined whether or not the special condition is achieved in each cycle.

【0044】尚、前記した賞態様における遊技条件とし
ては、実施例のものに限定されず、他に種々の条件を設
定できることは勿論である。
It should be noted that the game conditions in the award mode described above are not limited to those of the embodiment, and it goes without saying that various other conditions can be set.

【0045】図7以降は、変動入賞装置の他の実施例を
示すもので、以下に説明する。
FIG. 7 and subsequent figures show another embodiment of the variable winning apparatus, which will be described below.

【0046】本実施例の変動入賞装置38は、先の実施
例のものとほゞ同様な構造であって、図7から図11に
示す様に、仕切板39の略中央に、その後端部を軸41
で回動可能に軸着したジエットヘリコプター形の可動部
材40を配設している。この可動部材40は、その前部
40aを両可動片42,42,の対向間隔内に突出さ
せ、その前部40aにより第2状態となった両可動片4
2の間に形成される空間部43を閉鎖すると共に、可動
部材40の前後に長い凸状の胴体部40bで上側空間部
44を左右に縦割とする。そして、可動部材40の尾部
40cを凹室45の背壁45′から後向きに突出し、そ
の後端に電気的駆動源、こゝでは可動部材駆動用の駆動
モータ46を連結する。
The variable winning device 38 of the present embodiment has a structure similar to that of the previous embodiment, and as shown in FIGS. 7 to 11, substantially at the center of the partition plate 39, its rear end portion. The axis 41
A jet helicopter-shaped movable member 40 rotatably mounted on the shaft is provided. The movable member 40 has its front portion 40a projected into the facing space between the movable pieces 42, 42, and the movable portion 4 is brought into the second state by the front portion 40a.
The space portion 43 formed between the two is closed, and the upper space portion 44 is divided into left and right parts by the long and long convex body portion 40b in front of and behind the movable member 40. Then, the tail portion 40c of the movable member 40 is projected rearward from the back wall 45 'of the recessed chamber 45, and an electric drive source, here a drive motor 46 for driving the movable member, is connected to the rear end thereof.

【0047】上記駆動モータ46は、図13に示す様
に、その回転軸47に駆動歯車48を軸支し、この駆動
歯車48の上面に、円周方向に沿ってその厚みが徐々に
変化し、駆動歯車48の一回転により一巡するカム面4
9を設ける。そして、このカム面49に、可動部材40
の後端に軸支したレバー50の先端50′を臨ませ、こ
のレバー50をスプリング51によりカム面49に向う
方向に常時付勢する。
As shown in FIG. 13, the drive motor 46 has a drive gear 48 pivotally supported on its rotary shaft 47, and the thickness of the drive gear 48 gradually changes along the circumferential direction on the upper surface of the drive gear 48. , The cam surface 4 that makes one revolution by one rotation of the drive gear 48
9 is provided. The movable member 40 is attached to the cam surface 49.
The front end 50 'of the lever 50 axially supported is made to face the rear end, and the lever 50 is constantly urged by the spring 51 in the direction toward the cam surface 49.

【0048】従って、上記駆動モータ46が回転する
と、図8及び図9に示す様に、その一回転により可動部
材40が軸41を中心に上下動する。
Therefore, when the drive motor 46 rotates, as shown in FIGS. 8 and 9, the movable member 40 moves up and down about the shaft 41 by one rotation.

【0049】又、上記駆動歯車48には、可動部材40
のプロペラ回転用の被駆動歯車52が噛合する。この被
駆動歯車52の回転軸53には、可動部材40の胴体部
40bを貫いて上方に延びたその先端に、プロペラ54
を軸止すると共に、その下側には、図12に示す様に、
複数の色分け部分を有する半透明円盤55を軸止する。
The drive gear 48 also includes a movable member 40.
The driven gear 52 for rotating the propeller engages. On the rotary shaft 53 of the driven gear 52, a propeller 54 is attached to a tip end of the rotary shaft 53 extending upward through the body portion 40b of the movable member 40.
The shaft is locked, and on the lower side, as shown in Fig. 12,
A semi-transparent disk 55 having a plurality of color-coded portions is fixed on the shaft.

【0050】従って、上記駆動モータ46が駆動される
と、同時に可動部材40のプロペラ54及び半透明円盤
55が回転する。
Therefore, when the drive motor 46 is driven, the propeller 54 and the semitransparent disk 55 of the movable member 40 rotate at the same time.

【0051】一方、上記変動入賞装置38には、ランプ
やLEDから成る複数の表示用の発光体を設けている。
On the other hand, the variable winning a prize device 38 is provided with a plurality of display light-emitting bodies including lamps and LEDs.

【0052】図7に示す様に、変動入賞装置38の上部
中央には、横一列に並んだ赤色のLEDからなる4個の
サイクル数表示用の発光体L1〜L4が臨む。
As shown in FIG. 7, at the center of the upper portion of the variable winning device 38, four light emitters L1 to L4 for displaying the number of cycles are formed of horizontally arranged red LEDs.

【0053】そして、変動入賞装置38の鍔状の左右の
縁部56には、上下に表示窓57,58を設け、上側の
表示窓57には、赤色の半透明板59を止着し、その裏
側には可動片42の開閉の動きに連動して点滅する第1
発光体L5,L5が臨む。又、下側の表示窓58には、
緑色の半透明板60を止着し、その裏側には所定の条件
に従って遅れて点灯する警告表示用の第2発光体L6,
L6が臨む。
Display windows 57 and 58 are provided at the upper and lower edges 56 of the brim of the variable winning device 38, and a red semi-transparent plate 59 is fixed to the upper display window 57. On the back side of the movable piece 42, which blinks in synchronization with the opening / closing movement of the movable piece 42
The light emitters L5 and L5 face. In addition, in the lower display window 58,
A second light-emitting body L6 for warning display, which is fixedly attached to the green semi-transparent plate 60 and is lit on the back side thereof in a delayed manner according to a predetermined condition.
L6 faces.

【0054】又、可動部材40の操縦席40′には、赤
色のLEDからなる2個の第3発光体L7,L7が臨
み、この発光体L7を可動片42の開閉の動きに連動し
て点滅する。
Two third light emitters L7, L7 made of red LEDs are exposed to the cockpit 40 'of the movable member 40, and the light emitter L7 is interlocked with the opening / closing movement of the movable piece 42. Flashes.

【0055】更に、可動部材40の下端に一個、並びに
左右の仕切板39の下端に4個ずつの赤色のLEDから
なるカウント数表示用の発光体L8〜L16を配設す
る。尚、この発光体L8〜L16は、ミサイル砲を模し
た形状を成し、発光体L8〜L16が個々に点灯するこ
とによりあたかもミサイルが発射された様に見える。
Further, one light-emitting body L8 to L16 for displaying the count number is provided at the lower end of the movable member 40, and at the lower ends of the left and right partition plates 39, four red LEDs each. The light emitters L8 to L16 have a shape simulating a missile gun, and the light emitters L8 to L16 are individually lit to make it appear as if the missile was fired.

【0056】一方、変動入賞装置38の下側空間部61
の底面61′には、半透明なスクリーン部62を設ける
と共に、上記半透明円盤55の下方に投影用の発光体L
17を配設し、該半透明円盤55の回転中に発光体L1
7を点灯して、半透明円盤55の回転に伴なう色変化を
スクリーン部62に下から映し出す様にする。
On the other hand, the lower space 61 of the variable winning device 38
A semitransparent screen portion 62 is provided on the bottom surface 61 ′ of the bottom surface 61 ′, and a light emitting body L for projection is provided below the semitransparent disk 55.
17 is provided, and the light-emitting body L1 is provided while the semitransparent disk 55 is rotating.
7 is turned on so that the color change due to the rotation of the semitransparent disk 55 is projected on the screen portion 62 from below.

【0057】尚、その構成中、先に示した実施例と同一
構成部分については、説明を簡単にするため、図面中に
同一符号付してその説明を省略する。
In the structure, the same components as those of the above-described embodiment are designated by the same reference numerals in the drawings for simplification of description, and the description thereof will be omitted.

【0058】又、図15は変動入賞装置38の制御回路
63の一実施例を示し、以下に説明する。
FIG. 15 shows an embodiment of the control circuit 63 of the variable winning device 38, which will be described below.

【0059】可動片駆動用の電磁ソレノイド23は、矩
形波パルス発振器64、第1カウンタ回路65並びにソ
レノイド駆動回路66により通電制御される。従って、
第1カウンタ回路65のQ0 端子から発振パルスが送り
出される度に、ソレノイド23が通電され、可動片42
が第2状態、こゝでは開姿勢をとる。
The electromagnetic solenoid 23 for driving the movable piece is energized and controlled by the rectangular wave pulse oscillator 64, the first counter circuit 65 and the solenoid drive circuit 66. Therefore,
Each time the oscillation pulse is sent from the Q0 terminal of the first counter circuit 65, the solenoid 23 is energized and the movable piece 42
Is in the second state, in which it takes an open position.

【0060】そして、一回当りのソレノイド23の通電
時間、即ち開姿勢の時間は発振パルス幅T1 により定ま
り、何回か繰り返して開かせる際には、その繰り返し間
隔はパルスの繰り返し周期T2 により定まる。例えば、
可動片42の開時間を0.8秒に設定するには、発振パ
ルス幅T1 =0.8secとし、同様に繰り返し時間を
0.8秒とするには、パルスの周期T2 =0.8sec
とする。
The energization time of the solenoid 23 per one time, that is, the time of the open posture is determined by the oscillation pulse width T1. When the solenoid 23 is repeatedly opened several times, the repetition interval is determined by the pulse repetition period T2. . For example,
To set the open time of the movable piece 42 to 0.8 seconds, the oscillation pulse width T1 is set to 0.8 sec. Similarly, to set the repetition time to 0.8 seconds, the pulse period T2 is set to 0.8 sec.
And

【0061】一方、変動入賞装置38の下部には、図1
4に示す様に、左右に二個の第1特定入賞口9,9と、
その中央に一個の第2特定入賞口10を配設している。
そして、上記第1特定入賞口9には、その入賞口9に流
入した打球を検出するマイクロスイッチよりなる第1検
出器SW1,SW1を、又、第2特定入賞口10には、
第2検出器SW2を夫々設けている。
On the other hand, in the lower part of the variable winning device 38, FIG.
As shown in 4, there are two first specific winning openings 9, 9 on the left and right,
One second specific winning opening 10 is arranged in the center thereof.
Then, the first specific winning opening 9 is provided with the first detectors SW1 and SW1 which are micro switches for detecting a hit ball that has flowed into the winning opening 9, and the second specific winning opening 10 is provided with
Each second detector SW2 is provided.

【0062】又、変動入賞装置38の下部には、図7に
示す様に、その中央に継続入賞口33と、その左右に2
個の一般入賞口34,34を並べて開設している。そし
て、図13に示す様に、継続入賞口33には継続用の検
出器SW3を臨ませ、又、両入賞口33,34に共通
で、しかも、仕切板39の奥に導かれた打球の流路も兼
ねた集合枠67に、入賞球数カウント用の検出器SW4
を臨ませる。
Further, as shown in FIG. 7, in the lower part of the variable winning device 38, a continuous winning opening 33 is provided in the center thereof, and two continuous winning openings 33 are provided on the left and right sides thereof.
Individual general winning openings 34, 34 are set up side by side. Then, as shown in FIG. 13, a continuous detector SW3 is exposed to the continuous winning opening 33, and the hitting ball which is common to both the winning openings 33 and 34 and which is guided to the back of the partition plate 39 is shown. Detector SW4 for counting the number of winning balls in a collecting frame 67 that also serves as a flow path
Face.

【0063】上記した各検出器SW1〜SW4は、上記
制御回路63の入力端子側に各々接続される。
The detectors SW1 to SW4 are connected to the input terminal side of the control circuit 63, respectively.

【0064】上記第1,第2検出器SW1,SW2によ
り入賞球が検出されると、第1検出器SW1ではn回
(n=1)、第2検出器SW2ではm回(m=2)だけ
可動片42を開き、又、そのときに運良く継続入賞口3
3に入って継続用の検出器SW3で検出されると最大限
l回(l=18)、可動片42が更に開閉を繰り返す構
成となっているが、この回数制御は、第1カウンタ回路
65の発振パルス数を夫々の場合に応じてn,m,l個
を上限として選択すればよい。
When a winning ball is detected by the first and second detectors SW1 and SW2, the first detector SW1 is n times (n = 1) and the second detector SW2 is m times (m = 2). Only open the movable piece 42, and at that time, luckily continue winning prize hole 3
3, the movable piece 42 repeats opening and closing a maximum of 1 times (l = 18) when detected by the continuation detector SW3, and this number of times is controlled by the first counter circuit 65. The number of oscillation pulses may be selected with n, m, and 1 as the upper limit according to each case.

【0065】こゝでは、第1カウンタ回路65を継続的
にリセット状態とし、リセット入力を一定時間遮断する
ことにより、発振パルス数を制限する。
In this case, the number of oscillation pulses is limited by continuously setting the first counter circuit 65 to the reset state and interrupting the reset input for a certain period of time.

【0066】即ち、第1検出器SW1からの検出信号
は、波形整形回路68を介して第1フリップフロップ6
9に送られ、当該フリップフロップ69をセットする。
このため、第1フリップフロップ69の反転Q出力がL
レベルとなるので、第1アンドゲート70及び第1オア
ゲート71が閉じて、第1カウンタ回路65がリセット
されずに、そのQ0 端子から発振パルスが送り出され
る。従って、ソレノイド23が励磁され、可動片42が
開く。
That is, the detection signal from the first detector SW1 is passed through the waveform shaping circuit 68 to the first flip-flop 6
9 to set the flip-flop 69.
Therefore, the inverted Q output of the first flip-flop 69 is L
Since it becomes the level, the first AND gate 70 and the first OR gate 71 are closed, the first counter circuit 65 is not reset, and the oscillation pulse is sent out from the Q0 terminal thereof. Therefore, the solenoid 23 is excited and the movable piece 42 is opened.

【0067】一方、第1カウンタ回路65のQ3 出力が
1.3秒後、Hレベルに立ち上るため、このQ3 出力は
第2アンドゲート72から第2オアゲート73を通って
第1フリップフロップ69のリセット端子に送られ、当
該フリップフロップ69をリセットする。このため、当
該フリップフロップ69の反転Q出力が再びHレベルと
なるので、第1カウンタ回路65がリセット状態に変換
する。従って、第1カウンタ回路65から発振パルスが
送り出されなくなり、ソレノイド23が消磁して、可動
片42が再び閉じた状態に復帰する。
On the other hand, since the Q3 output of the first counter circuit 65 rises to the H level after 1.3 seconds, this Q3 output is reset from the second AND gate 72 through the second OR gate 73 to the first flip-flop 69. It is sent to the terminal and resets the flip-flop 69. Therefore, the inverted Q output of the flip-flop 69 becomes the H level again, and the first counter circuit 65 is converted to the reset state. Therefore, the oscillation pulse is not sent from the first counter circuit 65, the solenoid 23 is demagnetized, and the movable piece 42 returns to the closed state.

【0068】即ち、第1特定入賞口9に打球が入賞する
と、0.8秒後に可動片42が1回に限り0.5秒間だ
け開く様に回路的に設計されている。
That is, the circuit is designed so that when the ball hits the first specific winning opening 9, the movable piece 42 opens for 0.5 seconds only once after 0.8 seconds.

【0069】又、第2検出器SW2からの検出信号は、
波形整形回路74を介して第2フリップフロップ75に
送られ、当該フリップフロップ75をセットする。この
ため、当該フリップフロップ75のQ出力がHレベルと
なり、そのQ出力で第1フリップフロップ69をセット
し、先の説明と同様に第1カウンタ回路65のQ0 端子
から発振パルスが送り出される。従って、発振パルスが
送り出される度にソレノイド23が励磁して、可動片4
2が開く。
The detection signal from the second detector SW2 is
It is sent to the second flip-flop 75 via the waveform shaping circuit 74 to set the flip-flop 75. Therefore, the Q output of the flip-flop 75 becomes H level, the first flip-flop 69 is set by the Q output, and the oscillation pulse is sent out from the Q0 terminal of the first counter circuit 65 as described above. Therefore, every time the oscillation pulse is sent out, the solenoid 23 is excited to move the movable piece 4
2 opens.

【0070】一方、第1カウンタ回路65のQ1 出力が
3.2秒後、Hレベルに立ち上るため、このQ1 出力は
第2オアゲート73を通って第1,第2フリップフロッ
プ69,75のリセット端子に送られ、両フリップフロ
ップ69,75をリセットする。このため、先の説明と
同様に、第1カウンタ回路65がリセット状態に変換
し、ソレノイド23が消磁して、可動片42が再び閉じ
た状態に復帰する。
On the other hand, since the Q1 output of the first counter circuit 65 rises to the H level after 3.2 seconds, this Q1 output passes through the second OR gate 73 and the reset terminals of the first and second flip-flops 69 and 75. To reset both flip-flops 69 and 75. Therefore, similarly to the above description, the first counter circuit 65 is converted to the reset state, the solenoid 23 is demagnetized, and the movable piece 42 is returned to the closed state again.

【0071】即ち、第2特定入賞口10に打球が入賞す
ると、0.8秒間隔で2回だけ可動片42が開閉を繰り
返す様に回路的に設計されている。
That is, when the hit ball is won in the second specific winning opening 10, the movable piece 42 is designed to open and close twice at 0.8 second intervals.

【0072】又、可動片42の開閉時に運良く継続入賞
口33に打球が入賞し、継続用の検出器SW3で打球が
検出されると、継続信号が出力される。この継続信号
は、波形整形回路76から第3アンドゲート77を通っ
て第3フリップフロップ78に送られ、当該フリップフ
ロップ78をセットする。このため、当該フリップフロ
ップ78の反転Q出力がLレベルとなり、第1アンドゲ
ート70が閉じ、先の説明と同様に第1カウンタ回路6
5のQ0 端子から発振パルスが送り出される。従って、
発振パルスが送り出される度にソレノイド23が励磁し
て、可動片42が開く。
When the movable piece 42 is opened / closed, a hit ball is fortunately won in the continuous winning opening 33, and when the continuous detector SW3 detects the hit ball, a continuation signal is output. This continuation signal is sent from the waveform shaping circuit 76 to the third flip-flop 78 through the third AND gate 77 and sets the flip-flop 78. Therefore, the inverted Q output of the flip-flop 78 becomes the L level, the first AND gate 70 is closed, and the first counter circuit 6 is closed as described above.
Oscillation pulse is sent out from Q0 terminal of No.5. Therefore,
Each time the oscillation pulse is sent out, the solenoid 23 is excited and the movable piece 42 is opened.

【0073】又、第3フリップフロップ78のQ出力
は、モータ駆動回路79に供給され、駆動モータ46を
継続的に駆動する。このため、可動片42の開閉の動き
に加えて、可動部材40が上下動を開始すると共に、半
透明円盤55並びに可動部材40のプロペラ54を回転
する。
The Q output of the third flip-flop 78 is supplied to the motor drive circuit 79 to continuously drive the drive motor 46. Therefore, in addition to the opening / closing movement of the movable piece 42, the movable member 40 starts to move up and down, and the semitransparent disk 55 and the propeller 54 of the movable member 40 rotate.

【0074】更に、Q出力により第1,第2フリップフ
ロップ69,75をリセットすると共に、その出力を第
3オアゲート80を通して第3アンドゲート77に送
り、継続用の検出器SW3からの継続信号を有効なもの
とする。
Further, the Q output resets the first and second flip-flops 69 and 75, and sends the output to the third AND gate 77 through the third OR gate 80 to send the continuation signal from the continuation detector SW3. It shall be valid.

【0075】一方、第1カウンタ回路65のQ2 出力が
29.6秒後、Hレベルに立ち上るため、このQ2 出力
は第4オアゲート81を通って第3フリップフロップ7
8のリセット端子に送られ、当該フリップフロップ78
をリセットする。このため、当該フリップフロップ78
の反転Q出力が再びHレベルとなるので、第1カウンタ
回路65がリセット状態に変換する。従って、第1カウ
ンタ回路65から発振パルスが送り出されなくなり、ソ
レノイド23が消磁して可動片42が再び閉じた状態に
復帰し、全ての動作を終了する。
On the other hand, since the Q2 output of the first counter circuit 65 rises to the H level after 29.6 seconds, this Q2 output passes through the fourth OR gate 81 and the third flip-flop 7
8 to the reset terminal of the flip-flop 78.
To reset. Therefore, the flip-flop 78
Since the inverted Q output of is again at the H level, the first counter circuit 65 is converted to the reset state. Therefore, the oscillation pulse is not sent from the first counter circuit 65, the solenoid 23 is demagnetized, the movable piece 42 is returned to the closed state, and all the operations are completed.

【0076】即ち、継続入賞口33に打球が1個入賞す
ると、0.8秒間隔で最大限18回、可動片42がその
開閉を繰り返す様に回路的に設計されている。
That is, when one hit ball is won in the continuous winning opening 33, the movable piece 42 is designed to open and close repeatedly at a maximum of 18 times at 0.8 second intervals.

【0077】又、入賞球数カウント用の検出器SW4で
q個目(q=10)の打球が検出されたときには、その
時点で可動片42の開閉の動きを停止する様に回路的に
設計されている。例えば、7回目で、該検出器SW4で
10個目の打球を検出されたならば、残りの11回を無
視して、その時点でソレノイド23を消磁し、可動片4
2を再び閉じた状態に復帰する様にする。
Further, when the detector SW4 for counting the number of winning balls detects the qth (q = 10) hit ball, the circuit is designed so that the opening / closing movement of the movable piece 42 is stopped at that time. Has been done. For example, if the detector SW4 detects the tenth hit ball at the seventh time, the remaining eleven times are ignored, the solenoid 23 is demagnetized at that time, and the movable piece 4 is moved.
Make 2 return to the closed state again.

【0078】尚、継続入賞口33に流入した打球は、継
続用の検出器SW3で検出されて継続条件を達成すると
共に、同時にその流下途中で、再度、入賞球数カウント
用の検出器SW4で検出されるので、実際は継続条件が
達成されてから(q−1)個目、例えば10カウント用
であれば9個目の打球が検出器SW4で検出された時点
で、全ての動作を終了する。
The hit ball that has flown into the continuous winning opening 33 is detected by the detector SW3 for continuation and achieves the continuation condition, and at the same time, the detector SW4 for counting the number of winning balls again during the flow. Since it is detected, in actuality, after the continuation condition is achieved, at the time when the (q-1) th hit ball, for example, the 9th hit ball for 10 counts, is detected by the detector SW4, all the operations are ended. .

【0079】即ち、第4検出器SW4からのカウント信
号は、波形整形回路82を介して4ビットのデジタル式
第2カウンタ回路83の入力端子に送られる。このた
め、1個目の打球は、二進化十進コードで示すと、“0
001”となり、Q0 出力が論理“1”乃至Hレベルと
なるが、可動片42の開閉には影響なく、2個目以降も
同様にカウントする。そして、10個目の打球が検出さ
れると、第2カウンタ回路83の内容が“1010”と
なり、Q1 出力とQ3 出力が論理“1”乃至Hレベルと
なるため、第4アンドゲート84の出力が論理“1”乃
至Hレベルとなり、その出力が第4オアゲート81を介
して第3フリップフロップ78のリセット端子に送ら
れ、当該フリップフロップ78をリセットする。このた
め、先に説明した様に、第1カウンタ回路65から発振
パルスが送り出されなくなり、ソレノイド23が消磁し
て、可動片42が再び閉じた状態に復帰する。
That is, the count signal from the fourth detector SW4 is sent to the input terminal of the 4-bit digital second counter circuit 83 via the waveform shaping circuit 82. For this reason, the first hit ball is "0
001 ", and the Q0 output changes from logic" 1 "to H level, but the opening and closing of the movable piece 42 is not affected and the second and subsequent balls are counted in the same manner. , The content of the second counter circuit 83 becomes "1010", and the Q1 output and the Q3 output become logic "1" to H level, so the output of the fourth AND gate 84 becomes logic "1" to H level, and its output Is sent to the reset terminal of the third flip-flop 78 via the fourth OR gate 81 to reset the flip-flop 78. Therefore, as described above, the oscillation pulse is not sent from the first counter circuit 65. The solenoid 23 is demagnetized, and the movable piece 42 returns to the closed state.

【0080】又、第3フリップフロップ78がリセット
すると、そのQ出力がLレベルとなり、第3アンドゲー
ト77が閉じ、以後、継続用の検出器SW4からの継続
信号を無視する。
When the third flip-flop 78 is reset, its Q output becomes L level, the third AND gate 77 is closed, and thereafter, the continuation signal from the continuation detector SW4 is ignored.

【0081】逆に、可動片42が18回開閉する間に、
第2カウンタ回路83で10カウントされない場合に
は、第1カウンタ回路65のQ2 出力により第3フリッ
プフロップ78がリセットされ、その反転Q出力により
第5オアゲート85を介して第2カウンタ回路83がリ
セットされる。
On the contrary, while the movable piece 42 opens and closes 18 times,
When the second counter circuit 83 does not count 10, the Q2 output of the first counter circuit 65 resets the third flip-flop 78, and the inverted Q output resets the second counter circuit 83 via the fifth OR gate 85. To be done.

【0082】従って、可動片42の繰り返し開閉回数が
l回(l=18)となるか、第2カウンタ回路83でq
個目(q=10)の打球をカウントするか、いずれか先
に達成された条件によりその動作が終了し、これを1サ
イクルとして、当該サイクル内に打球が継続入賞口33
に入賞することを条件として更新し、その更新回数が最
大r回(r=8)を上限とする。もっとも、回路的には
更新される場合が基本的な回路となり、更新回数の制限
は付帯的な回路となるので、更新される場合を先に説明
する。
Therefore, the number of times the movable piece 42 is repeatedly opened and closed is 1 (l = 18), or the second counter circuit 83 outputs q.
The operation is completed by counting the number (q = 10) of the hit balls or by the condition whichever is achieved first, and this is regarded as one cycle, and the hit balls are continuously won in the cycle.
It is updated on the condition that the player wins the prize, and the maximum number of updates is r (r = 8). Of course, the circuit is basically updated when updated, and the limitation on the number of updates is an incidental circuit. Therefore, the case where the update is performed will be described first.

【0083】即ち、継続用の検出器SW3からの継続信
号により当該サイクルが更新され、この継続信号は波形
整形回路76及び第3アンドゲート77を通って、第1
オアゲート71に送られるため、第1カウンタ回路65
が一旦、リセットされ、再度カウントを開始する。この
ため、第1カウンタ回路65のQ2 出力は、29.6秒
後に再度立ち上がるため、サイクルの途中で継続信号が
検出された場合、例えば7回目であるならば、残りの1
1回はクリアーされ、再度、1回目からカウントを開始
することゝなる。
That is, the cycle is updated by the continuation signal from the continuation detector SW3, the continuation signal passes through the waveform shaping circuit 76 and the third AND gate 77,
Since it is sent to the OR gate 71, the first counter circuit 65
Is once reset and starts counting again. Therefore, the Q2 output of the first counter circuit 65 rises again after 29.6 seconds. Therefore, if the continuation signal is detected in the middle of the cycle, for example, if it is the seventh time, the remaining 1
It will be cleared once, and the counting will start again from the first time.

【0084】又、継続信号は、第5オアゲート85を介
して第2カウンタ回路83をリセットし、再度10カウ
ントを開始する。このため、サイクルの途中で継続信号
が検出された場合、例えば7個目であるならば、残り3
個の打球をカウントすることなく、再度、1個目からカ
ウントを開始する。
Further, the continuation signal resets the second counter circuit 83 via the fifth OR gate 85 and restarts counting 10 times. Therefore, if the continuation signal is detected in the middle of the cycle, for example, if it is the seventh signal, the remaining 3
The counting is started again from the first ball without counting the individual hit balls.

【0085】次に、更新回数の制限は、4ビットのデジ
タル式第3カウンタ回路86を利用して制御している。
Next, the limitation on the number of updates is controlled by utilizing the 4-bit digital third counter circuit 86.

【0086】即ち、継続用の検出器SW3からの継続信
号は第3カウンタ回路86の入力端子に送られる。この
ため、1回目の継続信号により、その内容が“000
1”となり、Q0 出力が論理“1”乃至Hレベルとなる
が、可動片42の開閉には影響なく、2回目以降も同様
にカウントする。そして、8回目の継続信号により、第
2カウンタ回路83の内容が“1000”となり、Q3
出力が論理“1”乃至Hレベルとなるため、この信号は
インバータ87を通ってLレベルに反転し、第3アンド
ゲート77に送られる。このため、第3アンドゲート7
7がアンドを採れなくなるので、以後継続用の検出器S
W3からの継続信号を無視する。
That is, the continuation signal from the continuation detector SW3 is sent to the input terminal of the third counter circuit 86. Therefore, the first continuation signal changes the content to "000
However, it does not affect the opening and closing of the movable piece 42, and counts from the second time onward as well. Then, the eighth counter signal causes the second counter circuit to operate. The content of 83 becomes "1000", Q3
Since the output becomes logic "1" to H level, this signal is inverted to L level through the inverter 87 and is sent to the third AND gate 77. Therefore, the third AND gate 7
Since 7 can not take AND, detector S for continuation thereafter
Ignore the continuation signal from W3.

【0087】そして、当該最終回において、第1カウン
タ回路65のQ2 出力が立ち上るか、即ち可動片42が
18回の開閉を満了するか、又は第2カウンタ回路83
で10カウントするか、いずれか先に発生した出力によ
り第3カウンタ回路86がリセットし、全ての動作を終
了する。
Then, at the final time, whether the Q2 output of the first counter circuit 65 rises, that is, the movable piece 42 has completed 18 times of opening and closing, or the second counter circuit 83.
10, or the third counter circuit 86 is reset by the output that occurs first, and all the operations are completed.

【0088】次に、発光体L1〜L17の表示回路につ
いて説明する。
Next, the display circuit of the light emitting bodies L1 to L17 will be described.

【0089】サイクル数表示用の発光体L1〜L4は、
常時は消灯しており、ランプ表示回路88により個々に
点灯或は点滅を繰り返す。即ち、第3カウンタ回路86
で1回目をカウントすると、図7中、左側の発光体L1
が点灯し、2回目がカウントされると、左から2番目の
発光体L2が点灯し、以後3回目では左から3番目の発
光体L3が、4回目では右側の発光体L4が点灯して、
4個の発光体L1〜L4が全て点灯状態となる。そし
て、5回目からは、左側の発光体L1から順番に点滅
し、最後に右側の発光体L4が点滅して、4個の発光体
L1〜L4が全て点滅状態となり、最終サイクル(8サ
イクル)が満了することにより全ての発光体L1〜L4
が消灯する。
The luminous bodies L1 to L4 for displaying the cycle number are
It is normally off, and the lamp display circuit 88 repeats individual lighting or blinking. That is, the third counter circuit 86
When the first time is counted with, the light-emitting body L1 on the left side in FIG.
Lights up, and when the second time is counted, the second light emitter L2 from the left lights up, the third lighter L3 from the left lights up at the third time, and the right lighter L4 lights up at the fourth time. ,
All the four light emitting bodies L1 to L4 are in a lighting state. From the fifth time onward, the left-side light emitter L1 blinks in sequence, the right-side light emitter L4 blinks at the end, and all the four light emitters L1 to L4 are in the blinking state, and the final cycle (8 cycles) When all the luminous bodies L1 to L4
Turns off.

【0090】又、変動入賞装置68の左右の縁部56の
上段に位置する第1発光体L5,L5は、常時消灯し、
ランプ表示回路89により可動片42の動きに同期して
点滅を繰り返す。そして、可動部材40の操縦席40′
内に位置する第3発光体L7も、常時消灯し、上記ラン
プ表示回路89により可動片42の動きに同期して同様
に点滅を繰り返す。
The first light emitters L5 and L5 located on the upper stage of the left and right edges 56 of the variable winning device 68 are always turned off.
The lamp display circuit 89 repeats blinking in synchronization with the movement of the movable piece 42. And the cockpit 40 'of the movable member 40
The third light-emitting body L7 located inside is also always turned off, and the lamp display circuit 89 repeats blinking similarly in synchronization with the movement of the movable piece 42.

【0091】更に、可動部材40の下方及びその左右に
位置するカウント数表示用の発光体L8〜L16は、常
時は矩形波パルス発振器90及び第4カウンタ回路91
により制御されて所定の点滅を繰り返している。
Further, the light emitters L8 to L16 for displaying the number of counts, which are located below and on the left and right of the movable member 40, always have the rectangular wave pulse oscillator 90 and the fourth counter circuit 91.
It is controlled by and repeats predetermined blinking.

【0092】即ち、第4カウンタ回路91のQ0 出力
は、各第6オアゲート92…を介して偶数番号の発光体
L8,L10,L12,L14に送られ、0.25秒間
隔で点滅を繰り返し、又、Q1 出力は同様に奇数番号の
発光体L9,L11,L13,L15に送られ、0.2
5秒遅れで0.25秒間隔で同様に点滅を繰り返す。従
って、遊技者の方から見ると、左右の発光体L8〜L1
4が逆ハの字、ハの字形に交互に点滅を繰り返している
様に見える。又、Q2 出力は、同様に中央に位置する発
光体L16に送られ、0.5秒間隔でその点滅を繰り返
す。従って、この発光体L16だけが長い間隔で点滅
し、表示態様に変化をもたらしている。
That is, the Q0 output of the fourth counter circuit 91 is sent to the even-numbered light emitters L8, L10, L12, L14 via the sixth OR gates 92, ..., Repeating blinking at 0.25 second intervals, Similarly, the Q1 output is sent to the odd-numbered light emitters L9, L11, L13, L15,
Flashing is repeated at 0.25 second intervals with a delay of 5 seconds. Therefore, when viewed from the player, the left and right light emitters L8 to L1
It seems that 4 is blinking alternately in an inverted C-shape and a C-shape. Similarly, the Q2 output is sent to the light-emitting body L16 located at the center, and the blinking is repeated at 0.5 second intervals. Therefore, only the light-emitting body L16 blinks at a long interval, which causes a change in the display mode.

【0093】一方、継続用の検出器SW3で継続信号が
検出されると、第3フリップフロップ78のQ出力によ
り第4カウンタ回路91がリセット状態に変換し、全て
の発光体L8〜L16が消灯し、ランプ表示回路93に
従って順番に点灯する。
On the other hand, when the continuation detector SW3 detects the continuation signal, the Q output of the third flip-flop 78 converts the fourth counter circuit 91 into the reset state, and all the light emitters L8 to L16 are extinguished. Then, the lamps are sequentially turned on according to the lamp display circuit 93.

【0094】即ち、第3カウンタ回路86で1個目の打
球をカウントすると、発光体L8が点灯し、2個目以
降、順次発光体L9〜L16の順で点灯し、10個目の
打球が検出されたならば、第3カウンタ回路86により
第3フリップフロップ78がリセットされるので、第4
カウンタ回路91もリセットされ、先に説明した点滅状
態を繰り返す。
That is, when the first ball is counted by the third counter circuit 86, the light emitter L8 is lit, the second and subsequent light emitters L9 to L16 are sequentially lit, and the tenth ball is hit. If detected, the third counter circuit 86 resets the third flip-flop 78.
The counter circuit 91 is also reset, and the blinking state described above is repeated.

【0095】更に、半透明円盤55の下方に位置する投
影用の発光体L17は、常時消灯し、ランプ表示回路9
4により駆動モータ46の駆動中に点灯する。
Further, the light-emitting body L17 for projection located below the semitransparent disk 55 is always turned off, and the lamp display circuit 9
The light is turned on while the drive motor 46 is being driven.

【0096】即ち、第3フリップフロップ78のQ出力
をランプ表示回路94に送り、Q出力がHレベルとなっ
たときに発光体L17が点灯する。
That is, the Q output of the third flip-flop 78 is sent to the lamp display circuit 94, and the light emitter L17 is turned on when the Q output becomes the H level.

【0097】従って、このときには、Q出力がモータ駆
動回路79にも供給されているため、駆動モータ46に
より半透明円盤55が回転し、この半透明円盤55の回
転に伴なう色変化をスクリーン部62に下から照らし出
すことゝなる。
Therefore, at this time, since the Q output is also supplied to the motor drive circuit 79, the semitransparent disk 55 is rotated by the drive motor 46, and the color change accompanying the rotation of the semitransparent disk 55 is screened. The part 62 is illuminated from below.

【0098】一方、変動入賞装置68の左右の縁部56
の下段に位置する第2発光体L6,L6に関しては、回
路中に図示していないが、この発光体L6は各サイクル
の後半に点灯し、遊技者に当該サイクルが終盤に近ずい
たことを表示する。例えば、可動片42の開閉回数の1
0回目が閉じ、次に可動片42が開く際、即ち、10回
を越えるか、又は変動入賞装置68内に入賞した打球数
が5個を越えることを条件に、いずれか先に達成された
条件に従って点灯し、以後当該サイクルが満了する迄点
灯を継続する。
On the other hand, the left and right edges 56 of the variable winning device 68
Regarding the second light emitters L6 and L6 located in the lower row, although not shown in the circuit, this light emitter L6 lights up in the latter half of each cycle, and the player is notified that the cycle is near the end. indicate. For example, the number of times the movable piece 42 is opened and closed is 1
When the 0th time is closed and then the movable piece 42 is opened, that is, when the movable piece 42 is opened more than 10 times or the number of hits in the variable winning device 68 exceeds 5, whichever is achieved first. It lights up according to the conditions, and thereafter continues to light up until the cycle ends.

【0099】又、変動入賞装置38内に打球が入賞する
度に、音声発生回路95を動作させてスピーカ96より
疑似効果音を発生させる。即ち、入賞球数カウント用の
検出器SW4からのカウント信号を音声発生回路95に
送り、カウント信号が送り出される度に、スピーカ96
からミサイルの発射音を発生させる様にする。
Each time a hit ball is won in the variable winning device 38, the sound generating circuit 95 is operated to generate a pseudo sound effect from the speaker 96. That is, the count signal from the detector SW4 for counting the number of winning balls is sent to the sound generating circuit 95, and the speaker 96 is sent each time the count signal is sent out.
To generate the missile launch sound.

【0100】尚、回路中に図示していないが、各検出器
SW1〜SW3からの信号を夫々に対応した音声発生回
路に入力して、夫々に対応した疑似効果音をスピーカを
通じて発生させる様にしてもよい。
Although not shown in the circuit, the signals from the detectors SW1 to SW3 are input to the corresponding sound generating circuits to generate the corresponding pseudo sound effects through the speaker. May be.

【0101】次に、可動片42と可動部材40との動き
を説明すると、継続条件が達成されると、可動片42の
開閉の動きに加えて、可動部材40が上下動する。両動
作速度は、僅かに時間的なずれが生ずる様に予め設定さ
れている。即ち、可動片42が一回開閉をするのに要す
る時間を1.6秒とした際には、可動部材40が上下に
一往復するに要する時間1.5秒に設定し、両者の間に
差が生ずる様にするとよい。
Next, the movement of the movable piece 42 and the movable member 40 will be described. When the continuous condition is achieved, the movable member 40 moves up and down in addition to the opening and closing movement of the movable piece 42. Both operation speeds are preset so that a slight time lag occurs. That is, when the time required for the movable piece 42 to open and close once is 1.6 seconds, the time required for the movable member 40 to make one round trip up and down is set to 1.5 seconds. It is good to make a difference.

【0102】従って、可動片42の内端部42aと可動
部材40の前部40aとの間に打球が通過できる隙間が
生じたときに、運良く可動片42に受け止められている
打球は、その隙間を通って下方に位置する継続入賞口3
3か又は一般入賞口34のいずれかに流入することゝな
る。
Therefore, when a gap is formed between the inner end portion 42a of the movable piece 42 and the front portion 40a of the movable member 40, the hitting ball which is fortunately received by the movable piece 42 is Continuous winning hole 3 located below through the gap
It will flow into either 3 or the general winning opening 34.

【0103】図18及び図19は、他の実施例を示すも
ので、本実施例では可動片42の開閉間隔を変化させる
様にしたものである。
18 and 19 show another embodiment. In this embodiment, the opening / closing interval of the movable piece 42 is changed.

【0104】図18は制御回路の一部を示し、省略部分
については先の図15に示したものと同様とする。
FIG. 18 shows a part of the control circuit, and the omitted parts are similar to those shown in FIG.

【0105】本実施例では、第1カウンタ回路65′の
Q4 出力を利用してソレノイド23の通電時間を制御す
る。即ち、第1,第2特定入賞口9,10に打球が入賞
した際には、第1カウンタ回路65′のQ0 出力を利用
し、その発振パルスを第5アンドゲート97から第6オ
アゲート98を介してソレノイド駆動回路66に送り出
し、各入賞口9,10に対応した時間、並びに回数だけ
可動片42の開閉を行なう。
In this embodiment, the energizing time of the solenoid 23 is controlled by utilizing the Q4 output of the first counter circuit 65 '. That is, when the hit ball is won in the first and second specific winning openings 9 and 10, the oscillation pulse is output from the fifth AND gate 97 to the sixth OR gate 98 by using the Q0 output of the first counter circuit 65 '. It is sent out to the solenoid drive circuit 66 through the opening and closing of the movable piece 42 for the time and the number of times corresponding to the respective winning openings 9 and 10.

【0106】又、運良く継続入賞口33に打球が入賞し
た際には、第3フリップフロップ78の反転Q出力を利
用して第5アンドゲート97を閉じると共に、そのQ出
力を利用して第6アンドゲート99を開く、このため、
第1カウンタ回路65′のQ4 端子からの発振パルスが
第6アンドゲート99から第6オアゲート98を介して
ソレノイド駆動回路66に送り出され、発振パルスが送
り出される度にソレノイド23が導通し、可動片42が
開く。
When the hit ball is lucky in the continuous winning opening 33, the inversion Q output of the third flip-flop 78 is used to close the fifth AND gate 97, and the Q output is used to make the first hit. 6 Open the AND gate 99, for this,
The oscillation pulse from the Q4 terminal of the first counter circuit 65 'is sent from the sixth AND gate 99 to the sixth OR gate 98 to the solenoid drive circuit 66, and each time the oscillation pulse is sent out, the solenoid 23 becomes conductive and the movable piece is moved. 42 opens.

【0107】特に、Q4 端子からの発振パルスは、図1
9に示す様に、時間の経過に伴ないその発振パルス幅及
びその繰り返し周期が変化する様に設定する。即ち、可
動片42の開閉回数の初期には、開閉時間が短く、回数
を重ねるに従い、その開時間が長く、しかも閉じている
間隔が短くなる様に設定している。例えば、パルス幅A
=0.3sec、B=0.4sec、C=0.5se
c、D=0.6sec、E=0.7sec、F=0.8
sec、F=0.9secに夫々設定する。
In particular, the oscillation pulse from the Q4 terminal is shown in FIG.
As shown in FIG. 9, the oscillation pulse width and its repetition period are set to change with the passage of time. That is, the opening and closing time of the movable piece 42 is set to be short at the initial stage, and as the number of times is increased, the opening time is set longer and the closing interval is set shorter. For example, pulse width A
= 0.3 sec, B = 0.4 sec, C = 0.5 se
c, D = 0.6 sec, E = 0.7 sec, F = 0.8
sec and F = 0.9 sec are set respectively.

【0108】従って、当該サイクルの後半には、可動片
42が開いている時間が長くなるので、打球により継続
条件を達成する確率も高くなり、単調な開閉の繰り返し
を行なう場合に比べ、遊技者の心理状況を的確に捕らえ
た、盛り上がりのある変化に富む遊技を実現できる。
Therefore, in the latter half of the cycle, since the time during which the movable piece 42 is open becomes long, the probability that the continuation condition is achieved by hitting the ball also becomes high, and the player can open and close it repeatedly, as compared with the case of repeating the opening and closing. It is possible to realize exciting and varied games that accurately capture the psychological situation of.

【0109】尚、第1カウンタ回路65′のQ2 出力が
23.7秒後に立ち上ることにより、可動片42の最大
開閉回数がl回(l=18)に制限される。
Since the Q2 output of the first counter circuit 65 'rises after 23.7 seconds, the maximum number of times the movable piece 42 is opened and closed is limited to 1 (l = 18).

【0110】[0110]

【発明の効果】以上説明した様に、打球を受け入れ易い
第2状態における両可動片の対向する端部の間に、打球
が通過可能な空間部を形成し、該空間部に一端部を回動
可能に軸着した可動部材を臨ませ、該可動部材に電気的
駆動源を連結し、該電気的駆動源により可動部材を傾動
させて上記空間部を開閉可能にしたので、両可動片の状
態変換に加えて、可動部材の状態変化を楽しむことがで
き、可動部材を開閉する特別条件を種々設定することに
より、遊技内容を更に変化に富むものとできる。
As described above, a space through which a hit ball can pass is formed between the opposing ends of both movable pieces in the second state where it is easy to receive a hit ball, and one end is turned into the space. Since the movable member movably attached to the shaft is faced, an electric drive source is connected to the movable member, and the movable member is tilted by the electric drive source to open and close the space, In addition to state conversion, you can enjoy changing the state of the movable member, and by setting various special conditions for opening and closing the movable member, the game content can be further varied.

【0111】又、空間部が開放されている状態にあって
は、開放している空間部からその下方に位置する賞態様
の異なる複数の入賞口のいずれかに打球が入賞すること
ゝなるので、打球が入賞するチャンスが拡大され、例え
ば上記入賞口の一つが継続入賞口となっている場合に
は、遊技者に有利な賞態様を継続できるチャンスが増加
し、遊技者の受け得る利益を一層拡大することができ
る。
Further, when the space is open, the hit ball is won from any of the plurality of winning openings having different award modes located below the open space. , The chances of hitting a ball are expanded, and for example, when one of the above-mentioned winning holes is a continuous winning hole, the chance of continuing the award mode advantageous to the player increases, and the profit that the player can receive is increased. It can be expanded further.

【0112】更に、上記可動部材を装飾的な形状とすれ
ば、可動部材の動きと相俟って、遊技者の興味を引く装
飾的効果の高い変動入賞装置を提供できる。
Further, if the movable member has a decorative shape, it is possible to provide a variable winning device having a high decorative effect which attracts the player's attention in combination with the movement of the movable member.

【図面の簡単な説明】[Brief description of drawings]

【図1】変動入賞装置の縦断面図である。FIG. 1 is a vertical sectional view of a variable winning device.

【図2】パチンコ機の正面図である。FIG. 2 is a front view of a pachinko machine.

【図3】変動入賞装置の斜視図である。FIG. 3 is a perspective view of a variable winning device.

【図4】変動入賞装置の一部横断面図である。FIG. 4 is a partial cross-sectional view of a variable winning device.

【図5】左右一対の可動片間に生ずる空間部を可動部材
が閉塞した状態を示す動作説明図である。
FIG. 5 is an operation explanatory view showing a state in which a movable member closes a space portion generated between a pair of left and right movable pieces.

【図6】左右一対の可動片間に生ずる空間部を可動部材
が開放した状態を示す動作説明図である。
FIG. 6 is an operation explanatory diagram showing a state in which a movable member opens a space portion generated between a pair of left and right movable pieces.

【図7】第2実施例に係る変動入賞装置の正面図であ
る。
FIG. 7 is a front view of a variable winning device according to a second embodiment.

【図8】可動部材が常態に位置する変動入賞装置の一部
縦断断面図である。
FIG. 8 is a partial vertical cross-sectional view of a variable winning device in which a movable member is normally positioned.

【図9】可動部材が変換動作した状態の変動入賞装置の
一部縦断断面図である。
FIG. 9 is a partial vertical cross-sectional view of the variable winning device in which the movable member has been converted.

【図10】変動入賞装置の一部横断面図である。FIG. 10 is a partial cross-sectional view of the variable winning device.

【図11】変動入賞装置要部の裏面側斜視図である。FIG. 11 is a back side perspective view of a main part of a variable winning device.

【図12】変動入賞装置要部の前面側斜視図である。FIG. 12 is a front perspective view of a main part of a variable winning device.

【図13】変動入賞装置の可動部材変換駆動に関する要
部の分解斜視図である。
FIG. 13 is an exploded perspective view of a main part relating to a movable member conversion drive of the variable winning device.

【図14】第2実施例の変動入賞装置を備えるパチンコ
機の正面図である。
FIG. 14 is a front view of a pachinko machine including the variable winning device of the second embodiment.

【図15】第2実施例に係る変動入賞装置の動作制御を
行う電気的制御装置の制御回路図である。
FIG. 15 is a control circuit diagram of an electric control device that controls the operation of the variable winning device according to the second embodiment.

【図16】第1カウンタ回路の波形図である。FIG. 16 is a waveform diagram of the first counter circuit.

【図17】第4カウンタ回路の波形図である。FIG. 17 is a waveform chart of the fourth counter circuit.

【図18】変動入賞装置の可動片の変換駆動に関する他
の実施例の電気的制御装置における要部の制御回路図で
ある。
FIG. 18 is a control circuit diagram of a main part in an electric control device of another embodiment relating to conversion driving of a movable piece of the variable winning device.

【図19】第1カウンタ回路の波形図である。FIG. 19 is a waveform diagram of the first counter circuit.

【符号の説明】[Explanation of symbols]

1 1 パチンコ機 8 変動入賞装置 14 基板 21 可動片 22 支軸 23 可動片駆動用電磁ソレノイド 24 空間部 29 軸 30 可動部材 31 可動部材駆動用電磁ソレノイド 33 継続入賞口 34 一般入賞口 38 変動入賞装置 40 可動部材 41 軸 42 可動片 43 空間部 46 駆動モータ 1 1 Pachinko machine 8 Variable prize device 14 Substrate 21 Movable piece 22 Spindle 23 Movable piece driving electromagnetic solenoid 24 Space part 29 Axis 30 Movable member 31 Movable member driving electromagnetic solenoid 33 Continuous winning hole 34 General winning hole 38 Variable winning device 40 Movable Member 41 Shaft 42 Movable Piece 43 Space Part 46 Drive Motor

─────────────────────────────────────────────────────
─────────────────────────────────────────────────── ───

【手続補正書】[Procedure amendment]

【提出日】平成5年1月20日[Submission date] January 20, 1993

【手続補正1】[Procedure Amendment 1]

【補正対象書類名】明細書[Document name to be amended] Statement

【補正対象項目名】全文[Correction target item name] Full text

【補正方法】変更[Correction method] Change

【補正内容】[Correction content]

【書類名】 明細書[Document name] Statement

【発明の名称】 パチンコ機[Title of Invention] Pachinko machine

【特許請求の範囲】[Claims]

【発明の詳細な説明】Detailed Description of the Invention

【0001】[0001]

【産業上の利用分野】本発明は、遊技者にとって不利な
第1状態と遊技者にとって有利な第2状態とに変換可能
で、且つ内部に一般入賞口と継続入賞口とを設けた変動
入賞装置を備え、該変動入賞装置が第2状態に変換した
際に受け入れた打球が上記継続入賞口に入賞することに
より変動入賞装置を予め定められた規定に基づいた第2
状態に変換させて継続遊技を開始させると共に、該継続
遊技中に受け入れた打球が上記継続入賞口に入賞する毎
にその時点より新たな継続遊技を行うようにしたパチン
コ機に関し、特に、その継続遊技を行う変動入賞装置の
改良に関わる。
BACKGROUND OF THE INVENTION The present invention is disadvantageous to players.
Can be converted to the first state and the second state, which is advantageous for the player
In addition, there is a variation in which a general prize hole and a continuous prize hole are provided inside.
Equipped with a winning device, the variable winning device is converted to the second state
The hit ball received at that time will be awarded to the above continuous winning prize
The second more variable prize winning device based on a predetermined rule
While continuing the game by converting it to the state and continuing
Each time the hit ball received during the game wins the above continuous winning prize
Pachin who started playing new continuous games from that point on
Regarding the Ko machine, especially for the variable winning device that plays the continuous game
Involved in improvement.

【0002】[0002]

【従来の技術】従来、遊技者にとって不利な第1状態と
遊技者にとって有利な第2状態とに変換可能で、且つ内
部に一般入賞口と継続入賞口とを設けた変動入賞装置を
備え、該変動入賞装置が第2状態に変換した際に受け入
れた打球が上記継続入賞口に入賞することにより変動入
賞装置を予め定められた規定に基づいた第2状態に変換
させて継続遊技を開始させると共に、該継続遊技中に受
け入れた打球が上記継続入賞口に入賞する毎にその時点
より新たな継続遊技を行うようにしたパチンコ機は、特
開昭58−112571号公報、或いは本願出願人によ
り提案された特開昭59−103690号公報等により
公知である。
2. Description of the Related Art Conventionally, a first state is disadvantageous to a player.
It can be converted into a second state that is advantageous for the player, and
The variable prize device with a general prize hole and a continuous prize hole
Prepared and accepted when the variable winning device is converted to the second state
The batted ball is changed by entering the above continuous winning opening
The prize device is converted to the second state based on the predetermined rules
Let the continuous game start and receive during the continuous game.
Each time the hit ball hits into the above continuous winning opening
Pachinko machines that are designed to play new continuous games are
Japanese Laid-Open Patent Publication No. 58-112571, or the applicant of the present application
According to Japanese Patent Laid-Open No. 59-103690
It is known.

【0003】[0003]

【発明が解決しようとする課題】しかし、上記した従来
の変動入賞装置では、可動片の下方に臨む継続入賞口
効果的に打球を下させることが比較的に困難であっ
た。
[SUMMARY OF THE INVENTION] However, in the conventional fluctuation winning device described above, the continuation winning opening facing downward of the movable piece
It was relatively difficult to effectively flow the hitting made.

【0004】即ち、従来の変動入賞装置においては、
可動片が開いた第2状態では、両可動片の内側端部が極
めて近接していたり、両片の間に装飾部材が位置し、両
片の間に生じる隙間が閉塞された状態となっているの
で、可動片に受け止められた打球は、変動入賞装置の後
方に直接導かれて一般のセーフ球となってしまい、これ
により受ける利益も少なく、遊技者にとって変化に乏し
い遊技内容であった。
That is, in the conventional variable winning device, in the second state in which both the movable pieces are opened, the inner ends of the both movable pieces are extremely close to each other, or the decorative member is located between the both pieces, Since the gap generated between the pieces is closed, the hit ball received by the movable piece is directly guided to the rear of the variable winning device and becomes a general safe ball, and the benefit received by this The game contents were few and changed little for the player.

【0005】従って、下方の継続入賞口に打球が入賞
するタイミングは、両可動片が開く際や、閉じる際の極
く限られた場合だけであり、しかも、可動片に現に受け
止められている打球だけであって、又、落下した打球が
いずれの入賞口に入るかも全くの偶然に任され、遊技者
が期待する継続遊技に対し継続入賞口に受け入れ球を
率良く導くことは、一層困難なことであった。
Therefore, the timing at which the hit ball is won in the continuous winning opening and the like below is only limited when the movable pieces are both opened and closed, and is actually received by the movable pieces. It is only a batted ball, and it is entirely by accident whether the dropped batted ball enters the winning opening, and the receiving ball is effective in the continuous winning opening for the continuous game expected by the player.
It was more difficult to guide them efficiently .

【0006】通常、継続入賞口は各入賞口の中央に位置
しているが、両可動片の間が中央の装飾部材で塞がれて
いるものにあっては、該装飾部材が継続入賞口の直上に
位置しているため、打球は上記した様な継続入賞口に落
下させることが比較的に困難であった。このため、遊技
店と遊技者との利益バランスを図りながら継続入賞口に
打球を効果的に入賞させて、遊技者に有利な継続遊技
継続して効率良く行うことが難しく、遊技者にとっては
今一つ興趣に欠ける遊技内容となっていた。
Normally, the continuous winning opening is located at the center of each winning opening. However, in the case where the space between both movable pieces is closed by the central decorative member, the decorative member is the continuous winning opening. Since it is located directly above, it was relatively difficult to drop the hit ball into the continuous winning opening as described above. Because of this, the game
It is difficult for the player to continuously and efficiently carry out continuous games that are advantageous to the player by effectively hitting the ball at the continuous winning port while balancing the profits between the store and the player.
The game content was lacking in fun.

【0007】[0007]

【課題を解決するための手段】そこで、本発明は、遊技
者にとって不利な第1状態と遊技者にとって有利な第2
状態とに変換可能で、且つ内部に一般入賞口(34,3
4)と継続入賞口(33)とを設けた変動入賞装置
(8)を備え、該変動入賞装置が第2状態に変換した際
に、受け入れた打球が上記継続入賞口に入賞することに
より変動入賞装置を予め定められた規定に基づいた第2
状態に変換させて継続遊技を開始させると共に、該継続
遊技中に受け入れた打球が上記継続入賞口に入賞する毎
にその時点より新たな継続遊技を行うようにしたパチン
コ機(1)において、上記変動入賞装置は、受け入れた
打球を上記継続入賞口あるいは一般入賞口へ入賞させ得
る一般分別領域(例えば開口部28,28)と、受け入
れた打球を継続入賞口へ分別する確率を上記一般分別領
域よりも高めた特別分別領域(例えば空間部24)と、
その位置によって変動入賞装置内に受け入れた打球を上
記一般分別領域と特別分別領域とに分別する分別部材
(例えば可動部材30)と、上記分別部材を位置変換さ
せる変換駆動手段(例えば可動部材駆動用電磁ソレノイ
ド31)と、を備えるものとした。
Therefore, the present invention provides a game
The first condition that is disadvantageous to the player and the second condition that is advantageous to the player
It can be converted into a state, and there is a general prize hole inside (34, 3
4) and a variable winning device with a continuous winning opening (33)
(8) is provided, and when the variable winning device is converted to the second state
In addition, the accepted hit ball will win the above continuous winning prize
The second more variable prize winning device based on a predetermined rule
While continuing the game by converting it to the state and continuing
Each time the hit ball received during the game wins the above continuous winning prize
Pachin who started playing new continuous games from that point on
In the machine (1), the variable winning device is accepted
It is possible to let the ball hit the above continuous winning opening or general winning opening
General sorting area (eg openings 28, 28) and receiving area
The probability of separating a hit ball into a continuous winning hole
A special sorting area (for example, the space 24) that is higher than the area,
Depending on the position, the hit ball received in the winning system is raised.
Separation member for separating into general separation area and special separation area
(For example, the movable member 30) and the sorting member are position-converted.
Conversion drive means (for example, an electromagnetic solenoid for driving a movable member)
31).

【0008】[0008]

【作用】分別部材が位置変換していない状態では、変動
入賞装置が受け入れた打球は一般分別領域へ流下して継
続入賞口への入賞確率は比較的に低い。そして、変換駆
動手段によって分別部材が位置変換された状態では、変
動入賞装置が受け入れた打球は特別分別領域へ流下して
継続入賞口への入賞確率が高まる。
[Operation] When the separating member does not undergo position conversion, it fluctuates
The hit ball received by the prize winning device flows down to the general sorting area for continuation.
The odds of winning a prize in the second prize slot are relatively low. And conversion drive
When the sorting member is converted in position by the moving means,
The hit ball received by the prize winning device flows down to the special sorting area.
The odds of winning a prize at a continuous winning hole increase.

【0009】[0009]

【実施例】以下、本発明を図面に示した実施例に基づい
て説明する。
DESCRIPTION OF THE PREFERRED EMBODIMENTS The present invention will be described below with reference to the embodiments shown in the drawings.

【0010】パチンコ機1は、図2に示す様に、額縁状
前面枠2の表面に球供給皿3、打球の発射操作部4など
を有し、前面枠2の窓部を後方から塞ぐ様にして設けた
遊技盤5の表面には、ガイドレール6で囲まれる遊技部
7を有する。この遊技部7には、数の障害釘(図示せ
ず)、変動入賞装置8、第1特定入賞口9、第2特定入
賞口10などを配設する。又、遊技盤5の裏面には、賞
球を排出する賞球排出装置(図示せず)や、電気的制御
装置11などを設ける。
As shown in FIG. 2, the pachinko machine 1 has a ball feeding tray 3, a ball hitting operation unit 4 and the like on the surface of a frame-shaped front frame 2, and closes the window of the front frame 2 from the rear. On the surface of the game board 5 provided as above, there is a game section 7 surrounded by a guide rail 6. This game unit 7 (not shown) large number of nails, variation winning device 8, the first specific winning hole 9 is disposed such second particular winning hole 10. Further, on the back surface of the game board 5, a prize ball discharging device (not shown) for discharging prize balls, an electric control device 11 and the like are provided.

【0011】そして、遊技者が球供給皿3に球を供給
し、発射操作部4を操作すると、打球発射装置12が作
動して球供給皿3から導いた球を1個宛、ガイドレール
6を介して遊技部7内に発射する。
When the player supplies a ball to the ball supply tray 3 and operates the firing operation section 4, the hitting ball launching device 12 operates to direct one ball guided from the ball supply tray 3 to the guide rail 6. Fire into the game section 7 via.

【0012】遊技部7内に発射された打球は、障害釘等
に当りながら流下し、流下する途中でいずれの入賞口に
も入らなかった場合には、遊技部4の最下位置に開設し
たアウト口13に入り、アウト球として遊技盤5の裏側
に排出される。
The hit ball fired in the game section 7 flows down while hitting an obstacle nail or the like, and if it does not enter any of the winning ports on the way down, it is opened at the lowest position of the game section 4. It enters the out port 13 and is discharged to the back side of the game board 5 as an out ball.

【0013】前記した変動入賞装置8は、遊技盤5の表
面に取付ける取付基板14の上部に前面が前飾り15で
塞がれた中央の天入賞口16と、左右の天横入賞口1
7,17とを有し、各入賞口16,17の流下端部を遊
技盤5の裏面の集合樋(図示せず)に臨ませ、上部入賞
部18を構成する。
The above-mentioned variable winning device 8 has a central winning hole 16 whose front surface is covered with a front ornament 15 on the upper part of a mounting board 14 mounted on the surface of the game board 5, and left and right sky horizontal winning holes 1
7 and 17, the lower ends of the respective winning openings 16 and 17 are faced to a collecting gutter (not shown) on the back surface of the game board 5 to form an upper winning portion 18.

【0014】又、取付基板14の略中央には、左右に張
出した鍔状の縁部19,19を形成すると共に、中央部
分を窪ませて前面開放の凹室20を形成する。そして、
左右の縁部19には、左右一対の可動片21,21を支
軸22で対向状に軸着し、該支軸22を基板14の裏側
に突出させ、その先端部にリンク機構(図示せず)を介
して駆動源、例えば可動片駆動用電磁ソレノイド23を
夫々連結する。
Further, at the substantial center of the mounting substrate 14, brim-shaped edge portions 19 and 19 which are projected to the left and right are formed, and the central portion is recessed to form a concave chamber 20 having an open front surface. And
A pair of left and right movable pieces 21 and 21 are axially mounted on the left and right edges 19 so as to face each other with a support shaft 22, the support shaft 22 is projected to the back side of the substrate 14, and a link mechanism (not shown) is provided at the tip thereof. Drive source, for example, an electromagnetic solenoid 23 for driving the movable piece is connected to each other.

【0015】そして、両可動片21,21は、電磁ソレ
ノイド23の励磁,消磁により回動することゝなるが、
両可動片21,21が図3中、一点鎖線で示す様に浅い
V字状に傾動して打球を受け入れ易い第2状態となった
ときに、両可動片21,21の対向する内端部21a,
21の間に、打球が通過可能な空間部24を生ぜしめる
様に、両可動片21,21の軸着位置を決定する。
The movable pieces 21 and 21 are rotated by the excitation and demagnetization of the electromagnetic solenoid 23.
When the movable pieces 21 and 21 are tilted in a shallow V shape as shown by the alternate long and short dash line in FIG. 3 to be in the second state where it is easy to receive a hit ball, the inner end portions of the movable pieces 21 and 21 which face each other are opposed to each other. 21a,
The positions where the movable pieces 21 and 21 are axially attached are determined so that a space 24 through which the hitting ball can pass is generated between the two.

【0016】一方、上記した凹室20内には、奥に向っ
て緩く下り傾斜した仕切板25を設け、その傾斜上端を
両可動片21,21の後側に、傾斜下部を凹室20の長
さの途中に位置させ、凹室20を上側空間部26と下側
空間部27とに上下に仕切る。又、仕切板25の傾斜下
端は、凹室20の後面から離れているので、仕切板25
の傾斜下端と凹室20の後面との間には、打球が通過可
能な大きな開口部28,28が形成され、該開口部28
により上側空間部26と下側空間部27とが相互に連通
する。
On the other hand, in the above-mentioned recessed chamber 20, there is provided a partition plate 25 which is slanted downward toward the back, the upper end of the slanted part is behind the movable pieces 21, 21, and the lower slanted part is the recessed chamber 20. It is located in the middle of the length and divides the recessed chamber 20 into an upper space portion 26 and a lower space portion 27 vertically. Further, since the inclined lower end of the partition plate 25 is separated from the rear surface of the concave chamber 20, the partition plate 25
Large openings 28, 28 through which a hit ball can pass are formed between the inclined lower end of the recess and the rear surface of the recessed chamber 20.
Thus, the upper space portion 26 and the lower space portion 27 communicate with each other.

【0017】又、仕切板25の略中央には、後端を軸2
9で回動可能に軸着した零戦形の可動部材を30を配設
する。この可動部材30は、その前部30aを両可動片
21,21の対向間隔内に突出させ、該前部30aによ
り第2状態となった両可動片21,21の間に生ずる空
間部24を常態で閉塞すると共に、可動部材30の前後
に長い凸状の胴体部30bにより上側空間部26を左右
に縦割とする。そして、可動部材30の後端部30cを
凹室20の背壁20′から突出させ、突出端に電気的駆
動源、例えば可動部材駆動用電磁ソレノイド31を連結
する。
The rear end of the partition plate 25 is located at the center of the shaft 2.
A zero battle type movable member 30 rotatably pivotally mounted at 9 is provided. The movable member 30 has a front portion 30a protruding into the facing space between the two movable pieces 21 and 21, and a space portion 24 formed between the movable pieces 21 and 21 brought into the second state by the front portion 30a is formed. In addition to being normally closed, the upper space portion 26 is divided into left and right parts by the long and long convex body portion 30b in front of and behind the movable member 30. Then, the rear end portion 30c of the movable member 30 is projected from the back wall 20 'of the concave chamber 20, and an electric drive source, for example, a movable member driving electromagnetic solenoid 31 is connected to the protruding end.

【0018】一方、上記した下側空間部27の底面2
7′は、凹室20の後面から前方に向って緩く下り傾斜
し、傾斜下端には、前面が装飾板32で塞がれた中央の
継続入賞口33と、この継続入賞口33の左右に位置す
る一般入賞口34,34とを並べて開設する。各入賞口
33,34は、可動片21の下方に臨み、両可動片2
1,21の開閉動作時に、両可動片21,21の内端部
21aの端面と、可動部材30の前部30aの外側面と
の間に生ずる隙間から落下した打球が入賞する。特に、
中央の継続入賞口33は、両可動片21,21の内端部
21aの間に形成した空間部24の直下に位置するた
め、該空間部24から落下した打球は、継続入賞口33
に流入する可能性が極めて高い。
On the other hand, the bottom surface 2 of the lower space portion 27 described above
7'is gently inclined downward from the rear surface of the recessed chamber 20, and at the lower end of the inclination, a central continuous winning opening 33 whose front surface is covered with a decorative plate 32, and to the left and right of this continuous winning opening 33. The general winning openings 34, 34 located are opened side by side. Each winning opening 33, 34 faces below the movable piece 21, and both movable pieces 2
At the time of opening / closing operations of 1 and 21, the hit ball dropped from the gap formed between the end surfaces of the inner end portions 21a of the movable pieces 21 and 21 and the outer surface of the front portion 30a of the movable member 30 wins. In particular,
Since the central continuous winning opening 33 is located immediately below the space portion 24 formed between the inner end portions 21a of both the movable pieces 21 and 21, the hit ball dropped from the space portion 24 has a continuous winning opening 33.
Very likely to flow into.

【0019】又、下側空間部27の底面27′の上面の
左右には、仕切板25の開口部28の下方に臨む枠状の
受部35,35を設け、この受部35の外面を開口し、
遊技盤5の裏面の集合樋(図示せず)に臨ませる。すな
わち、変動入賞装置8に受け入れられた打球が開口部2
8,28より流下した場合には、上記受部35, 35
より回収され、一般の入賞球として処理されるか、或い
は受部35,35の前面側に位置する一般入賞口34,
34へ入賞することとなり、継続入賞口33へ入賞する
確率は比較的に低い。
Further, frame-shaped receiving portions 35, 35 facing the lower portion of the opening 28 of the partition plate 25 are provided on the left and right of the upper surface of the bottom surface 27 'of the lower space portion 27, and the outer surface of the receiving portion 35 is provided. Open,
It faces a collecting gutter (not shown) on the back surface of the game board 5. sand
That is, the hit ball received by the variable winning device 8 is the opening 2
When it flows down from 8, 28, the receiving parts 35, 35
More collected and processed as ordinary winning balls, or
Is a general winning opening 34 located on the front side of the receiving portions 35, 35,
34 will be won, and the continuous winning opening 33 will be won
Probability is relatively low.

【0020】一方、前記した各可動片21,21は、そ
の長さの途中に支軸22をインサート成形し、この支軸
22により基板14の表面に回動可能に軸着したもの
で、基板14の裏面に円筒形の軸受36を設け、該軸受
36に支軸22を通して軸受36の後端部から突出さ
せ、その突出端にリンク機構(図示せず)を介して可動
片駆動用電磁ソレノイド23を連結する。この電磁ソレ
ノイド23は、凹室20の背壁20′に設けたカバー部
37に収納され、変動入賞装置8と一体的になってい
る。
On the other hand, each of the movable pieces 21 and 21 described above is formed by insert-molding a support shaft 22 in the middle of its length and rotatably attached to the surface of the substrate 14 by the support shaft 22. A cylindrical bearing 36 is provided on the back surface of the bearing 14, the support shaft 22 is passed through the bearing 36 to project from the rear end of the bearing 36, and the projecting end has a link mechanism (not shown) through which a movable piece driving electromagnetic solenoid is provided. 23 is connected. The electromagnetic solenoid 23 is housed in a cover portion 37 provided on the back wall 20 'of the recessed chamber 20, and is integrated with the variable winning device 8.

【0021】上記した電磁ソレノイド23が消磁した状
態においては、そのスプリング23aの付勢力により両
可動片21,21が図3中、実線で示すように直立状と
なる。この状態では、基板14の上部にある上部入賞部
18が両可動片21,21の上端間隙を塞ぐので、変動
入賞装置8は遊技部7内を流下する打球を受け入れない
第1状態となる。
When the electromagnetic solenoid 23 is demagnetized, the urging force of the spring 23a causes both movable pieces 21 and 21 to be upright as shown by the solid line in FIG. In this state, the upper winning portion 18 on the upper portion of the substrate 14 closes the upper end gaps of the movable pieces 21 and 21, so that the variable winning device 8 is in the first state in which the hit ball flowing down in the game portion 7 is not accepted.

【0022】又、電磁ソレノイド23が励磁すると、リ
ンク機構(図示せず)が支軸22に回転力を伝達し、両
可動片21,21を図3中、一点鎖線で示すように浅い
V字状に傾動し、打球を受け入れ易い第2状態に変換す
る。
When the electromagnetic solenoid 23 is excited, a link mechanism (not shown) transmits a rotational force to the support shaft 22, and the movable pieces 21 and 21 are shallow V-shaped as shown by a chain line in FIG. It tilts in a circular shape and transforms into a second state in which it is easy to accept a hit ball.

【0023】上記した変動入賞装置8を遊技盤5に取付
けるには、遊技盤5内の遊技部7のほゞ中央に変動入賞
装置8の後部が嵌入できる大きさの開口部(図示せず)
を開設し、この開口部に変動入賞装置8の後部を嵌め入
れ、基板14の表面から打ち込むビスを遊技盤5に止着
すればよい。
In order to attach the above-described variable winning device 8 to the game board 5, an opening portion (not shown) having a size such that the rear portion of the variable winning device 8 can be fitted into the gaming part 7 in the game board 5 at the substantially center thereof.
, The rear part of the variable winning device 8 is fitted into this opening, and the screw driven from the surface of the substrate 14 is fixed to the game board 5.

【0024】そして、各入賞口の流下端部を遊技盤5の
裏面の集合樋(図示せず)に接続すると共に、各流路に
各検出器(図示せず)を臨ませ、各検出器を電気的制御
装置11に電気的に接続する。又、各電磁ソレノイド2
3,31の各端子も同様の電気的制御装置11に電気的
に接続する。
The lower end of each winning opening is connected to a collecting gutter (not shown) on the back surface of the game board 5, and each detector (not shown) is exposed to each flow path. Are electrically connected to the electric control device 11. Also, each electromagnetic solenoid 2
The terminals 3 and 31 are also electrically connected to the same electric control device 11.

【0025】図面に示した実施例では、打球が第1特定
入賞口9又は第2特定入賞口10に入ると、特定入賞検
出器(図示せず)がその打球を検出して電気的制御装置
11に検出信号を送り、この検出信号を受けた電気的制
御装置11が可動片駆動用電磁ソレノイド23を励磁す
る。こゝでは、打球が第1特定入賞口9に入賞すると、
電磁ソレノイド23を一定時間(0.5秒間)、1回に
限り励磁し、又、第2特定入賞口10に入賞すると、電
磁ソレノイド23を一定時間(0.8秒間)、2回励磁
する。
In the embodiment shown in the drawings, when a ball hits the first specific winning opening 9 or the second specific winning opening 10, a specific winning detector (not shown) detects the hitting ball and the electric control device is operated. A detection signal is sent to 11, and the electric control device 11 receiving the detection signal excites the movable piece driving electromagnetic solenoid 23. Here, when the ball hits the first specific winning opening 9,
The electromagnetic solenoid 23 is excited for a fixed time (0.5 seconds) only once, and when the second specific winning opening 10 is won, the electromagnetic solenoid 23 is excited for a fixed time (0.8 seconds) twice.

【0026】そして、電磁ソレノイド23が励磁される
と、リンク機構(図示せず)を介して両可動片21,2
1を浅いV字状に傾動し、打球を受け入れ易い第2状態
に変換する。変動入賞装置8が第2状態に変換すると、
両可動片21,21が遊技部7を流下する打球を広い範
囲で受け止める。この可動片21で受け止められた打球
は、両可動片21,21の間の空間部24が可動部材3
0で閉鎖されているので、仕切板25上に転動する。仕
切板25に乗った打球は、仕切板25の下り傾斜によっ
て上側空間部26の奥に向って転動し、開口部28から
落下して受部35を介して遊技盤5の裏面の集合樋(図
示せず)に放出され、一般の入賞球となる。
When the electromagnetic solenoid 23 is excited, both movable pieces 21 and 2 are moved through a link mechanism (not shown).
1 is tilted into a shallow V-shape and converted into a second state in which it is easy to receive a hit ball. When the variable winning device 8 is converted to the second state,
Both movable pieces 21 and 21 receive a hit ball flowing down the game section 7 in a wide range. In the hit ball received by the movable piece 21, the space 24 between the movable pieces 21 and 21 is moved by the movable member 3.
Since it is closed at 0, it rolls on the partition plate 25. The hit ball on the partition plate 25 rolls toward the back of the upper space portion 26 due to the downward inclination of the partition plate 25, falls from the opening portion 28, and passes through the receiving portion 35 to the collecting gutter on the back surface of the game board 5. It is released to a general winning ball (not shown).

【0027】又、両可動片21,21が開くときに各可
動片21,21の外端部21bで受け止められた打球
や、両可動片21,21が閉じるときに各可動片21,
21の上面に乗っている打球は、両可動片21,21の
内端部21aと可動部材30の前部30aの外側面との
間に生ずる隙間から落下する。落下した打球は、中央の
継続入賞口33か、又は左右の一般入賞口34のいずれ
かの入賞口に直接流入したり、或は各入賞口33,34
の前面を塞ぐ装飾板32の上端に衝突して跳ね返され、
一旦、下側空間部27の奥に向って飛び込んだ後、その
底面27′の下り傾斜により転動して、傾斜下端から継
続入賞口33か、又は一般入賞口34のいずれかに流入
する。
Further, when both the movable pieces 21 and 21 are opened, the hit ball received by the outer end portion 21b of each of the movable pieces 21 and 21 and each of the movable pieces 21 and 21 when the both movable pieces 21 and 21 are closed.
The hit ball on the upper surface of 21 drops from a gap formed between the inner end portions 21a of the movable pieces 21 and 21 and the outer surface of the front portion 30a of the movable member 30. The hit ball that has fallen directly flows into either the continuous winning opening 33 in the center or the general winning opening 34 on the left or right, or each winning opening 33, 34.
Collided with the upper edge of the decorative plate 32 that closes the front surface of the
Once it jumps toward the back of the lower space 27, it rolls due to the downward inclination of its bottom surface 27 ', and flows into either the continuous winning opening 33 or the general winning opening 34 from the lower end of the inclination.

【0028】しかしながら、両可動片21,21の内端However, the inner ends of both movable pieces 21, 21
部21a,21aと可動部材30の前部30aの外側面Outer surfaces of the parts 21a, 21a and the front part 30a of the movable member 30
との間に生ずる隙間から空間部24を経て流下した打球A ball hit down through the space 24 from the gap created between
は、上記した開口部28,28より流下した打球に比Is higher than the hit ball that has flowed through the openings 28, 28 described above.
べ、比較的高い確率で継続入賞口33へ入賞する。すなOn the other hand, the continuous winning opening 33 is won with a relatively high probability. sand
わち、開口部28,28が、受け入れた打球を継続入賞That is, the openings 28 and 28 continue to win the accepted hit ball.
口33あるいは一般入賞口34,34へ入賞させ得る一One that can win a prize in the mouth 33 or the general winning openings 34, 34
般部分別領域として機能し、空間部24が、受け入れたIt functions as a general area and is accepted by the space section 24.
打球を上記継続入賞口33へ分別する確率を上記一般分The probability of separating hit balls into the above-mentioned continuous winning holes 33
別領域よりも高めた特別分別領域として機能するのであIt functions as a special sorting area that is higher than another area.
る。また、空間部24を遮蔽する状態と空間部24を球It In addition, the state in which the space portion 24 is shielded and the space portion 24 is spherical.
流下可能に開放する状態とに位置変換可能な可動部材3Movable member 3 whose position can be converted into a state in which it is opened so that it can flow down
0は、その位置によって変動入賞装置内に受け入れた打0 is the number of hits accepted in the prize winning device depending on its position.
球を上記一般分別領域と特別分別領域とに分別する分別Sorting to separate the sphere into the above general sorting area and special sorting area
部材として機能するのである。さらに、上記分別部材とIt functions as a member. Furthermore, with the above separating member
しての可動部材30を駆動制御する可動部材駆動用電磁Electromagnetic for driving a movable member for driving and controlling the movable member 30
ソレノイド31は、分別部材を位置変換させる変換駆動The solenoid 31 is a conversion drive for converting the position of the separation member.
手段として機能するのである。It functions as a means.

【0029】そして、打球が継続入賞口33に入れば、
継続条件検出器(図示せず)により検出され、継続条件
が達成される。この継続条件が達成されるとその時点よ
、予め設定した継続条件に従い、電気的制御装置11
が所定時間(例えば0.8秒間)ずつ所定の回数(例え
ば最大限18回)、可動片駆動用電磁ソレノイド23の
励磁,消磁を順次繰り返して行ない、両可動片21,2
1を繰り返して第1状態から第2状態に変換する。すな
わち、変動入賞装置8が第2状態に変換した際に受け入
れた打球が上記継続入賞口33に入賞することにより変
動入賞装置8を予め定められた規定に基づいた第2状態
に変換させて継続遊技を開始させるのである。
If the hit ball enters the continuous winning opening 33,
A continuation condition is achieved as detected by a continuation condition detector (not shown). If this continuation condition is achieved that time
The electrical control device 11 according to preset continuation conditions.
For a predetermined number of times (e.g., 0.8 seconds) for a predetermined number of times (e.g., 18 times at the maximum), by sequentially repeating the excitation and demagnetization of the movable piece driving electromagnetic solenoid 23.
1 is repeated to convert the first state to the second state. sand
That is, when the variable winning device 8 is converted to the second state, it is accepted
The hit ball is changed by entering the above continuous winning opening 33
The second state based on the predetermined prize of the winning device 8
It is converted into and the continuous game is started.

【0030】尚、継続入賞口33に打球が1個も入賞し
ないときには、先に説明した各特定入賞口9,10によ
る所定の励磁回数を終了したならば、電気的制御装置1
1が可動片駆動用電磁ソレノイド23を消磁するので、
そのスプリング23aの付勢力により、両可動片21,
21は図3中、実線で示すように直立した第1状態に復
帰してしまう。
Incidentally, when no single hit ball is won in the continuous winning opening 33, if the predetermined number of excitations by the specific winning openings 9 and 10 described above is completed, the electric control unit 1
Since 1 demagnetizes the electromagnetic solenoid 23 for driving the movable piece,
Due to the urging force of the spring 23a, both movable pieces 21,
21 returns to the upright first state as shown by the solid line in FIG.

【0031】次に、前記した継続動作中の遊技態様につ
いて説明する。この継続動作中には、前記した両可動片
21,21の状態変換に加えて、予め設定された特別条
件の成立により、両可動片21,21の中央に位置する
可動部材が傾動し、両可動片21,21の間に形成した
空間部24を開閉する。
Next, the game mode during the above-described continuous operation will be described. During this continuous operation, in addition to the above-mentioned state conversion of the movable pieces 21 and 21, the movable member located at the center of the movable pieces 21 and 21 is tilted due to the establishment of a preset special condition. The space 24 formed between the movable pieces 21 and 21 is opened and closed.

【0032】この特別条件としては、例えば継続動作中
に、両可動片21,21に受け止められて変動入賞装置
8に入賞した一般入賞球の合計数がn個(例えば5個)
に達するか、若しくは両可動片21,21の開閉動作の
回数がn回(例えば10回)を過ぎるか、或は両条件の
いずれか先に達成された条件に従い、可動部材30を傾
動して両可動片21,21の間に形成した空間部24を
閉状態から開状態へと変換する様にする。
As a special condition, for example, during the continuous operation, the total number of the general prize balls received by the movable pieces 21 and 21 and won in the variable prize device 8 is n (for example, 5).
Is reached, or the number of times of opening and closing operations of the movable pieces 21 and 21 exceeds n times (for example, 10 times), or the movable member 30 is tilted according to whichever of the two conditions is achieved first. The space 24 formed between the movable pieces 21 and 21 is converted from the closed state to the open state.

【0033】図面に示した実施例のものでは、例えば継
続動作条件として、両可動片21,21を所定時間
(0.8秒間)ずつ所定回数(18回)、繰り返して第
1状態から第2状態に変換するか、該繰り返し動作中の
一般入賞球の合計数が10個に達するか、いずれか先に
達成された条件に従って動作を終了し、これを1サイク
ルとして、サイクルの繰り返し回数が一定数(最大8サ
イクル)に達したならば、全ての継続動作を終了する様
にしている。そして、次のサイクルが開始される条件と
しては、1サイクル中に打球が継続入賞口33に入賞す
ることを条件とし、1サイクルの間に継続入賞口33に
打球が1つでも入賞したならば、そのサイクルの途中で
あっても、自動的に次のサイクルに移行してしまう。す
なわち、継続遊技中に受け入れた打球が上記継続入賞口
33に入賞する毎にその時点より新たな継続遊技を行う
のである。
In the embodiment shown in the drawings, for example, as a continuous operation condition, both movable pieces 21 and 21 are repeated a predetermined number of times (0.8 seconds) a predetermined number of times (18 times) to repeat from the first state to the second state. The state is converted to a state or the total number of general winning balls in the repeated operation reaches 10, or the operation is ended according to the condition that is achieved first, and this is set as one cycle, and the number of times the cycle is repeated is constant. When the number (maximum 8 cycles) is reached, all continuous operations are finished. Then, the condition for starting the next cycle is that the hit ball wins the continuous winning opening 33 during one cycle, and if even one hit ball wins the continuous winning opening 33 during one cycle. , Even if it is in the middle of that cycle, it automatically shifts to the next cycle. That is, each time the hit ball received during the continuous game is won into the continuous winning port 33, a new continuous game is executed from that point.
Of.

【0034】したがって、所定回数(18回)の途中、
例えば7回目で打球が継続入賞口33に入ってしまう
と、所定回数(18回)の残りの回数として11回残っ
ているが、この残りの回数に拘らず、新たに所定回数
(18回)を1回、2回…とカウントする。
Therefore , during the predetermined number of times (18 times),
For example, when the ball hits the continuous winning opening 33 at the seventh time, the remaining number of times of the predetermined number (18 times) is 11 times. However, regardless of the remaining number of times, the predetermined number of times (18 times) is newly added. Is counted once, twice ...

【0035】この様に、1サイクルの初期に継続入賞口
33に打球が入賞してしまうと、残りの回数を全てクリ
アーしてしまい、次のサイクルに移行してしまうため、
その分、当該サイクル中のいわゆる出球の数が減少して
しまう。
In this way, if a hit ball is won in the continuous winning port 33 at the beginning of one cycle, the remaining number of times will be cleared and the next cycle will be started.
As a result, the number of so-called balls in the cycle is reduced.

【0036】このため、先に説明した特別条件が、でき
る限り当該サイクルの初期に達成されない様に考慮して
いる。即ち、この条件として、一般入賞球の合計数がn
個(例えば5個)に達したか、若しくは両可動片21,
21の開閉動作の合計回数がn回(例えば10回)を過
ぎたことを条件としたのである。この条件に従えば、各
サイクル毎のいわゆる出球の数を多くしながら、且つ継
続動作を最終回(最大8サイクル)迄継続させて行なわ
せることができるようになる
For this reason, it is considered that the special conditions described above are not achieved as early as possible in the cycle. That is, as a condition, the total number of general winning balls is n
The number of pieces (for example, 5 pieces) has been reached, or both movable pieces 21,
The condition is that the total number of opening / closing operations of 21 has exceeded n times (for example, 10 times). According to this condition, while increasing the number of so-called out spheres in each cycle, and becomes the continuous operation can be performed by continuing until the last round (up to 8 cycles).

【0037】即ち、継続動作の初期には、可動部材30
が両可動片の間の空間部24を閉鎖しているので、各可
動片21,21で受け止められた打球は、そのまゝ上側
空間部26に導かれて、開口部28を通って一般入賞球
となる。又、両可動片21,21の開閉時に各可動片2
1,21の上面に乗っている打球は、両可動片の内端部
21aと可動部材30の前部30aの外側面との間に生
ずる隙間から落下し、継続入賞口33か、又は一般入賞
口34のいずれかに流入する。
That is, at the beginning of the continuous operation, the movable member 30
Since the space portion 24 between both movable pieces is closed, the hit ball received by each movable piece 21, 21 is guided to the upper space portion 26, and passes through the opening portion 28 to win the general prize. Become a sphere. Also, when opening and closing both movable pieces 21, 21, each movable piece 2
The hit balls on the upper surfaces of the Nos. 1 and 21 fall from a gap formed between the inner end portions 21a of both movable pieces and the outer surface of the front portion 30a of the movable member 30, and the continuous winning opening 33 or the general winning award. It flows into one of the ports 34.

【0038】そして、開口部28を通って入賞球となっ
た打球、並びに両可動片21,21の開閉時の隙間から
下方に落下して一般入賞口34に入って入賞球となった
打球は共にカウントされ、その合計数がn個(例えば5
個)に達するか、或は両可動片21,21の開閉動作の
回数がn回(例えば10回)を過ぎたならば、可動部材
30を傾動して両可動片21,21の間の空間部24を
閉状態から開状態に変換する。
Then, a hit ball that has become a winning ball through the opening 28 and a hit ball that has dropped into the general winning opening 34 and has become a winning ball by dropping downward from the gap when the movable pieces 21 and 21 are opened and closed. Both are counted, and the total number is n (for example, 5
Or the number of times of opening and closing operations of both movable pieces 21, 21 has exceeded n times (for example, 10 times), the movable member 30 is tilted and the space between both movable pieces 21, 21 is reached. The part 24 is converted from the closed state to the open state.

【0039】即ち、先に説明した特別条件が達成された
ならば、電気的制御装置11が可動部材用電磁ソレノイ
ド31を所定条件に基づき励磁する。この所定条件とし
ては、特別条件が達成された以後からそのサイクルの終
了迄とし、電磁ソレノイド31を継続して励磁状態とし
てもよいが、こゝでは両可動片21,21の開閉動作に
合せて、電磁ソレノイド31の励磁,消磁を繰返して行
なわせる。
That is, when the special condition described above is achieved, the electric control device 11 excites the movable member electromagnetic solenoid 31 based on a predetermined condition. The predetermined condition may be from the time when the special condition is achieved to the end of the cycle, and the electromagnetic solenoid 31 may be continuously energized, but in this case, the opening and closing operations of both movable pieces 21 and 21 are performed. , The electromagnetic solenoid 31 is repeatedly excited and demagnetized.

【0040】従って、特別条件が達成された後、両可動
片21,21が次に開状態となるときに、可動部材駆動
用電磁ソレノイド31を励磁する。電磁ソレノイド31
が励磁されると、可動部材30の後端部30cが下降
し、可動部材30はその軸29を中心に傾動し、その前
部30aを上昇させて両可動片21,21の間の空間部
24を開放する。このため、各可動片21,21で受け
止められた打球は、各可動片21,21の僅かな下り傾
斜により中央の空間部24に向って転動し、可動片21
の内端部21aから空間部24に落下し、中央の継続入
賞口33か、又はその左右の一般入賞口34のいずれか
に流入することゝなる。特に、継続入賞口33を空間部
24の直下に臨ませているので、空間部24から落下し
た打球の多くは、継続入賞口33に流入する可能性が極
めて高く、空間部24が開状態となったならば、高い確
率で継続条件が達成される。
Therefore, when the movable pieces 21, 21 are next opened after the special condition is achieved, the electromagnetic solenoid 31 for driving the movable member is excited. Electromagnetic solenoid 31
Is excited, the rear end portion 30c of the movable member 30 descends, the movable member 30 tilts about its axis 29, and the front portion 30a thereof rises, and the space between the movable pieces 21 and 21 is increased. Open 24. Therefore, the hit ball received by each of the movable pieces 21 and 21 rolls toward the central space portion 24 due to a slight downward inclination of each of the movable pieces 21 and 21 to move the movable piece 21.
It falls from the inner end portion 21a of the above into the space portion 24 and flows into either the continuous winning opening 33 in the center or the general winning openings 34 on the left and right thereof. In particular, since the continuous winning opening 33 faces directly below the space portion 24, most of the hit balls dropped from the space portion 24 are highly likely to flow into the continuous winning opening 33, and the space portion 24 is in the open state. If so, there is a high probability that the continuation condition will be achieved.

【0041】そして、次に両可動片21,21が閉状態
に変換する際に、上記電磁ソレノイド31も同様に消磁
される。このため、電磁ソレノイド31が消磁すると、
その復帰用スプリング31aの付勢力により可動部材3
0の後端部30cが押し上げられるので、可動部材30
はその軸29を中心に傾動し、可動部材30の前部30
aが下降し、その前部30aにより両可動片21,21
の間の空間部24を閉鎖する。
Then, when the movable pieces 21 and 21 are converted to the closed state next time, the electromagnetic solenoid 31 is also demagnetized. Therefore, when the electromagnetic solenoid 31 is demagnetized,
The movable member 3 is driven by the urging force of the return spring 31a.
Since the rear end portion 30c of 0 is pushed up, the movable member 30
Tilts about its axis 29 and moves forward of the movable member 30.
a is lowered, and its movable portion 21, 21 is moved by its front portion 30a.
The space 24 between them is closed.

【0042】そして、上記した可動部材30の開閉動作
は、両可動片21,21の開閉動作に同期して当該サイ
クルが終了する迄、繰り返して行なわれる。又、可動部
材30の開閉動作中に可動片21から空間部24を介し
て打球が継続入賞口33に流入したならば、次のサイク
ルに強制的に移行し、次のサイクル中に特別条件が達成
されたときにも、同様に可動部材30の開閉動作が繰り
返され、各サイクル毎に特別条件の達成の有無が判定さ
れる。
The opening / closing operation of the movable member 30 described above is repeated until the cycle ends in synchronization with the opening / closing operation of the movable pieces 21 and 21. Also, if the hit ball flows into the continuous winning opening 33 from the movable piece 21 through the space 24 during the opening / closing operation of the movable member 30, the process is forcibly shifted to the next cycle, and the special condition is met during the next cycle. Even when it is achieved, the opening / closing operation of the movable member 30 is similarly repeated, and it is determined whether or not the special condition is achieved in each cycle.

【0043】以上説明した様に、本発明に係るパチンコAs explained above, the pachinko machine according to the present invention
機1は、その位置によって打球を一般分別領域たる開口Machine 1 has an opening that is a general classification area for hitting balls depending on its position.
部28,28と特別分別領域たる空間部24とに分別すThe parts 28, 28 and the space part 24 which is a special separation area are separated.
る可動部材30を変動入賞装置8に設けたので、可動部Since the movable member 30 is provided in the variable winning device 8,
材30が位置変換していない状態においては、変動入賞If the position of the material 30 is not converted, the variable prize
装置8が受け入れた打球は開口部28,28へ流下し、The hit ball received by the device 8 flows down into the openings 28, 28,
可動部材駆動用電磁ソレノイド31によって可動部材3The movable member 3 is moved by the electromagnetic solenoid 31 for driving the movable member.
0が位置変換された状態においては、変動入賞装置8がWhen the position of 0 is converted, the variable winning device 8
受け入れた打球は空間部24へ流下する。したがって、The received hit ball flows down into the space 24. Therefore,
この可動部材30を所定の遊技条件が満たされることにThis movable member 30 is to meet predetermined game conditions
基づいて位置変換させることにより、変動入賞装置8がBy changing the position based on
受け入れた打球の継続入賞口33への入賞確率を向上さImproves the probability of winning a hit ball to the continuous winning hole 33
せることができる。すなわち、可動部材駆動用電磁ソレCan be made. That is, the electromagnetic solenoid for driving the movable member
ノイド31によって可動部材30を位置変換させるタイA tie for changing the position of the movable member 30 by the noid 31.
ミングを適宜に設定することにより、継続入賞口33へBy setting the ming appropriately, to the continuous winning hole 33
の入賞が全く無かったり、或いは継続入賞口33への入No prizes or continuous prize hole 33
賞が連続して起こり過ぎる等の不都合が解消されて、継Inconveniences such as continuous awards that have been
続入賞口33へ効果的に入賞させることが可能となり、It is possible to effectively win the winning prize 33
遊技者へ付与する利益も拡大できて、一層パチンコ遊技Increasing the profits given to players, further pachinko games
の興趣を高め得ることができる。The interest of can be raised.

【0044】尚、前記した賞態様における遊技条件とし
ては、実施例のものに限定されず、他に種々の条件を設
定できることは勿論である。したがって、継続遊技の遊
技条件に応じた分別部材の動作制御を行うようにすれば
良い。
It should be noted that the game conditions in the award mode described above are not limited to those of the embodiment, and it goes without saying that various other conditions can be set. Therefore, the game of continuous game
If you control the operation of the separation member according to the skill condition
good.

【0045】[0045]

【発明の効果】以上説明した様に、本発明に係るパチン
コ機によれば、その位置によって打球を一般分別領域と
特別分別領域とに分別する分別部材を変動入賞装置に設
けたので、分別部材が位置変換していない状態において
は、変動入賞装置が受け入れた打球は一般分別領域へ流
下し、変換駆動手段によって分別部材が位置変換された
状態においては、変動入賞装置が受け入れた打球は特別
分別領域へ流下する。したがって、この分別部材を所定
の遊技条件が満たされることに基づいて位置変換させる
ことにより、変動入賞装置が受け入れた打球の継続入賞
口への入賞確率を向上させることができる。すなわち、
変換駆動手段によって分別部材を位置変換させるタイミ
ングを適宜に設定することにより、継続入賞口への入賞
が全く無かったり、或いは継続入賞口への入賞が連続し
て起こり過ぎる等の不都合が解消されて、継続入賞口へ
効果的に入賞させることが可能となり、遊技者へ付与す
る利益も拡大できて、一層パチンコ遊技の興趣を高め得
る有意なパチンコ機とすることができる。
As described above, according to the pachinko machine of the present invention, the variable winning device is provided with the sorting member for sorting the hit ball into the general sorting area and the special sorting area depending on the position thereof. When the position has not been converted, the hit ball received by the variable winning system flows to the general sorting area.
And the position of the sorting member was converted by the conversion driving means.
In the state, the ball hit by the variable winning device is special.
Run down to the separation area. Therefore, this sorting member should be
Change the position based on the game conditions of
In this way, continuous winning of the hit ball accepted by the variable winning device
It is possible to improve the probability of winning in the mouth. That is,
A timing mechanism for converting the position of the separating member by the conversion driving means.
By setting the ring appropriately, you can win at the continuous winning prize
Or there is no continuous prize winning
Inconveniences such as excessive occurrence have been resolved, and you can continue to win prizes.
It becomes possible to effectively win the prize, and it is given to the player.
Profits can be expanded and the interest in pachinko games can be further enhanced.
It can be a significant pachinko machine.

【図面の簡単な説明】[Brief description of drawings]

【図1】変動入賞装置の縦断面図である。FIG. 1 is a vertical sectional view of a variable winning device.

【図2】パチンコ機の正面図である。FIG. 2 is a front view of a pachinko machine.

【図3】変動入賞装置の斜視図である。FIG. 3 is a perspective view of a variable winning device.

【図4】変動入賞装置の一部横断面図である。FIG. 4 is a partial cross-sectional view of a variable winning device.

【図5】左右一対の可動片間に生ずる空間部を可動部材
が閉塞した状態を示す動作説明図である。
FIG. 5 is an operation explanatory view showing a state in which a movable member closes a space portion generated between a pair of left and right movable pieces.

【図6】左右一対の可動片間に生ずる空間部を可動部材
が開放した状態を示す動作説明図である。
FIG. 6 is an operation explanatory diagram showing a state in which a movable member opens a space portion generated between a pair of left and right movable pieces.

【符号の説明】 1 パチンコ機 8 変動入賞装置 24 空間部 30 可動部材 31 可動部材駆動用電磁ソレノイド 33 継続入賞口 34 一般入賞口[Explanation of symbols] 1 Pachinko machine 8 Variable winning device 24 Space portion 30 Movable member 31 Electromagnetic solenoid for driving movable member 33 Continuous winning a prize 34 General winning a prize

【手続補正2】[Procedure Amendment 2]

【補正対象書類名】図面[Document name to be corrected] Drawing

【補正対象項目名】図7[Name of item to be corrected] Figure 7

【補正方法】削除[Correction method] Delete

【手続補正3】[Procedure 3]

【補正対象書類名】図面[Document name to be corrected] Drawing

【補正対象項目名】図8[Correction target item name] Figure 8

【補正方法】削除[Correction method] Delete

【手続補正4】[Procedure amendment 4]

【補正対象書類名】図面[Document name to be corrected] Drawing

【補正対象項目名】図9[Correction target item name] Figure 9

【補正方法】削除[Correction method] Delete

【手続補正5】[Procedure Amendment 5]

【補正対象書類名】図面[Document name to be corrected] Drawing

【補正対象項目名】図10[Name of item to be corrected] Fig. 10

【補正方法】削除[Correction method] Delete

【手続補正6】[Procedure correction 6]

【補正対象書類名】図面[Document name to be corrected] Drawing

【補正対象項目名】図11[Name of item to be corrected] Fig. 11

【補正方法】削除[Correction method] Delete

【手続補正7】[Procedure Amendment 7]

【補正対象書類名】図面[Document name to be corrected] Drawing

【補正対象項目名】図12[Name of item to be corrected] Fig. 12

【補正方法】削除[Correction method] Delete

【手続補正8】[Procedure Amendment 8]

【補正対象書類名】図面[Document name to be corrected] Drawing

【補正対象項目名】図13[Name of item to be corrected] Fig. 13

【補正方法】削除[Correction method] Delete

【手続補正9】[Procedure Amendment 9]

【補正対象書類名】図面[Document name to be corrected] Drawing

【補正対象項目名】図14[Name of item to be corrected] Fig. 14

【補正方法】削除[Correction method] Delete

【手続補正10】[Procedure Amendment 10]

【補正対象書類名】図面[Document name to be corrected] Drawing

【補正対象項目名】図15[Correction target item name] Figure 15

【補正方法】削除[Correction method] Delete

【手続補正11】[Procedure Amendment 11]

【補正対象書類名】図面[Document name to be corrected] Drawing

【補正対象項目名】図16[Correction target item name] Fig. 16

【補正方法】削除[Correction method] Delete

【手続補正12】[Procedure Amendment 12]

【補正対象書類名】図面[Document name to be corrected] Drawing

【補正対象項目名】図17[Name of item to be corrected] Fig. 17

【補正方法】削除[Correction method] Delete

【手続補正13】[Procedure Amendment 13]

【補正対象書類名】図面[Document name to be corrected] Drawing

【補正対象項目名】図18[Name of item to be corrected] Fig. 18

【補正方法】削除[Correction method] Delete

【手続補正14】[Procedure Amendment 14]

【補正対象書類名】図面[Document name to be corrected] Drawing

【補正対象項目名】図19[Name of item to be corrected] Fig. 19

【補正方法】削除[Correction method] Delete

Claims (1)

【特許請求の範囲】[Claims] 【請求項1】 遊技者にとって不利な第1状態と遊技者
にとって有利な第2状態とに変換可能で、且つ内部に一
般入賞口と継続入賞口とを設けた変動入賞装置を備え、
該変動入賞装置が第2状態に変換した際に、打球が上記
継続入賞口に入賞することにより変動入賞装置を予め定
めた規定に基づいた第2状態に変換させて継続遊技を開
始させると共に、該継続遊技中に打球が継続入賞口に入
賞する毎にその時点より新たな継続遊技を行うようにし
たパチンコ機において、 上記変動入賞装置は、受け入れた打球を上記継続入賞口
あるいは一般入賞口へ入賞させ得る一般分別領域と、受
け入れた打球を継続入賞口へ分別する確率を上記一般分
別領域よりも高めた特別分別領域と、その位置によって
変動入賞装置内に受け入れた打球を上記一般分別領域と
特別分別領域とに分別する分別部材と、該分別部材を位
置変換させる変換駆動手段と、を備えていることを特徴
とするパチンコ機。
1. A variable winning device, which can be converted into a first state that is unfavorable to a player and a second state that is advantageous to a player, and which has a general winning opening and a continuous winning opening inside thereof.
When the variable winning device is converted into the second state, the hit ball is converted into the second state based on a predetermined rule by starting the continuous winning game by winning the continuous winning opening, and In the pachinko machine that is configured to perform a new continuous game from the time each time a ball hits the continuous prize hole during the continuous game, the variable prize device transfers the accepted ball to the continuous prize hole or the general prize hole. General classification area that can be won, a special classification area that has a higher probability of separating the received hit balls into continuous winning openings than the above general classification area, and a ball that has been received in the variable winning device depending on its position is the general classification area. A pachinko machine comprising: a sorting member for sorting into a special sorting area, and a conversion driving means for converting the position of the sorting member.
JP35546292A 1984-12-21 1992-12-21 Pachinko machine Expired - Lifetime JPH0714429B2 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP35546292A JPH0714429B2 (en) 1984-12-21 1992-12-21 Pachinko machine

Applications Claiming Priority (3)

Application Number Priority Date Filing Date Title
JP19301784 1984-12-21
JP59-193017 1984-12-21
JP35546292A JPH0714429B2 (en) 1984-12-21 1992-12-21 Pachinko machine

Related Parent Applications (1)

Application Number Title Priority Date Filing Date
JP32269589A Division JPH0661379B2 (en) 1989-12-14 1989-12-14 Variable winning device for pachinko machines

Related Child Applications (2)

Application Number Title Priority Date Filing Date
JP2340793A Division JPH0714431B2 (en) 1984-12-21 1993-01-20 Pachinko machine
JP2340693A Division JP2614165B2 (en) 1984-12-21 1993-01-20 Pachinko machine

Publications (2)

Publication Number Publication Date
JPH0639095A true JPH0639095A (en) 1994-02-15
JPH0714429B2 JPH0714429B2 (en) 1995-02-22

Family

ID=26507649

Family Applications (1)

Application Number Title Priority Date Filing Date
JP35546292A Expired - Lifetime JPH0714429B2 (en) 1984-12-21 1992-12-21 Pachinko machine

Country Status (1)

Country Link
JP (1) JPH0714429B2 (en)

Cited By (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
AU640978B2 (en) * 1989-12-28 1993-09-09 Yoshino Kogyosho Co., Ltd. Liquid sprayer
JP2016077860A (en) * 2014-10-10 2016-05-16 株式会社三洋物産 Game machine

Cited By (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
AU640978B2 (en) * 1989-12-28 1993-09-09 Yoshino Kogyosho Co., Ltd. Liquid sprayer
JP2016077860A (en) * 2014-10-10 2016-05-16 株式会社三洋物産 Game machine

Also Published As

Publication number Publication date
JPH0714429B2 (en) 1995-02-22

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