JP3059785B2 - Variable prize ball device for ball game machines - Google Patents

Variable prize ball device for ball game machines

Info

Publication number
JP3059785B2
JP3059785B2 JP3192426A JP19242691A JP3059785B2 JP 3059785 B2 JP3059785 B2 JP 3059785B2 JP 3192426 A JP3192426 A JP 3192426A JP 19242691 A JP19242691 A JP 19242691A JP 3059785 B2 JP3059785 B2 JP 3059785B2
Authority
JP
Japan
Prior art keywords
ball
winning
state
hit
variable
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Expired - Lifetime
Application number
JP3192426A
Other languages
Japanese (ja)
Other versions
JPH0515635A (en
Inventor
詔八 鵜川
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Sankyo Co Ltd
Original Assignee
Sankyo Co Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Sankyo Co Ltd filed Critical Sankyo Co Ltd
Priority to JP3192426A priority Critical patent/JP3059785B2/en
Publication of JPH0515635A publication Critical patent/JPH0515635A/en
Application granted granted Critical
Publication of JP3059785B2 publication Critical patent/JP3059785B2/en
Anticipated expiration legal-status Critical
Expired - Lifetime legal-status Critical Current

Links

Description

【発明の詳細な説明】DETAILED DESCRIPTION OF THE INVENTION

【0001】[0001]

【産業上の利用分野】本発明は、取付基板を介して遊技
盤に取り付けられ且つ遊技者にとって有利な第1の状態
と遊技者にとって不利な第2の状態とに変化自在な玉受
部材を備えた弾球遊技機の可変入賞球装置に関するもの
である。
BACKGROUND OF THE INVENTION 1. Field of the Invention The present invention relates to a game
The present invention relates to a variable winning ball device of a ball game machine having a ball receiving member attached to a board and capable of changing between a first state advantageous to a player and a second state unfavorable to the player.

【0002】[0002]

【従来の技術】従来、玉受部材が遊技者にとって有利な
第1の状態と、玉受部材が遊技者にとって不利な第2の
態と、に変化自在な可変入賞球装置が多数提案されて
いた。このような可変入賞球装置においては、玉受部材
が第2の状態となっているときに打が入賞する可能性
ほとんどなかった。
Conventionally, the ball receiving member is advantageous first Jo for the player on purpose, the ball receiving member is unfavorable second for the player <br/> shaped on purpose, to change freely variable winning ball A number of devices have been proposed. In such a variable winning ball device, hitting the ball had almost no possibility of entering the prize when the ball receiving member is in the second state.

【0003】[0003]

【発明が解決しようとする課題】このため、玉受部材が
第2の状態となっているときには、遊技領域を落下する
打玉が玉受部材に接近した位置に到達しても、遊技者
は、全く興味を示さず、専ら遊技者が可変入賞球装置に
示す興味は、玉受部材が第1の状態となっているときだ
けであると言う問題があった。本発明は、上記した問題
点に鑑みなされたもので、その目的とするところは、玉
受部材が遊技者にとって不利な第2の状態となっている
ときでも遊技者の興味を引き付けることができる弾球遊
技機の可変入賞球装置を提供することにある。
For this reason, when the ball receiving member is in the second state, even if the ball hitting the game area reaches a position close to the ball receiving member, the player can still play the ball. However, there is a problem in that the player does not show any interest at all and only shows the interest in the variable winning ball device only when the ball receiving member is in the first state. The present invention has been made in view of the above-described problems, and an object of the present invention is to attract the interest of a player even when the ball receiving member is in a second state disadvantageous to the player. An object of the present invention is to provide a variable winning ball device for a ball game machine.

【0004】[0004]

【課題を解決するための手段】上記した目的を達成する
ために、本発明においては、取付基板を介して遊技盤に
取り付けられ且つ特別な遊技状態時に電気的駆動源によ
り遊技者にとって有利な第1の状態と遊技者にとって不
利な第2の状態とに変化すると共に通常の遊技状態時に
前記第2の状態を維持する玉受部材を備えた弾球遊技機
の可変入賞球装置において、該可変入賞球装置の近傍に
打玉の入賞可能な入賞領域を形成すると共に、その入賞
領域の近傍に前記取付基板より突出されて入賞領域側へ
打玉を誘導する誘導突起を形成し、前記玉受部材が前記
第2の状態である場合に、前記誘導突起により誘導され
た打玉が前記入賞領域へ入賞することを可能にする一
方、前記玉受部材が前記第1の状態である場合に、打玉
が前記入賞領域へ入賞しないようにしたことを特徴とす
るものである。なお、玉受部材が第2の状態となった場
合にのみ打玉を入賞領域へ誘導する構造として、玉受部
材が第2の状態となったときに打玉を受け止めて入賞領
域へ誘導する誘導部が構成されるように玉受部材を形成
することが考えられる。また、入賞領域を取付基板に一
体的に設けるようにしても良い。
In order to achieve the above object, according to the present invention, there is provided a game machine which is mounted on a game board via a mounting board and which is advantageous to a player by an electric drive source in a special game state. In a variable winning ball device of a ball game machine provided with a ball receiving member that changes to a state 1 and a second state disadvantageous to the player and maintains the second state during a normal game state, A prize winning area where a hit ball can be won is formed in the vicinity of the prize ball device, and a guide projection protruding from the mounting board to guide the hit ball toward the prize area is formed in the vicinity of the prize area, and the ball receiver is formed. When the member is in the second state, the hit ball guided by the guiding protrusion can make a prize in the prize area.
On the other hand, when the ball receiving member is in the first state,
Is designed not to win the winning area . It should be noted that, as a structure for guiding the hit ball to the winning area only when the ball receiving member is in the second state, the hit ball is received and guided to the winning area when the ball receiving member is in the second state. It is conceivable to form the ball receiving member so that the guiding portion is configured. Further, the winning area may be provided integrally with the mounting board.

【0005】[0005]

【作用】可変入賞球装置の玉受部材が第2の状態である
場合に、可変入賞球装置の近傍に形成される入賞領域に
対して取付基板に突設される誘導突起によって遊技領域
を落下する打玉が入賞領域に誘導され易くなる。つま
り、本発明においては、玉受部材が遊技者にとって不利
な第2の状態となっているときでも、遊技領域を落下し
て玉受部材に近接した位置に到達した打玉が入賞玉とな
る可能性があるため、可変入賞球装置への遊技者の興味
を引き付けることができる。
The ball receiving member of the variable winning ball device is in the second state .
In this case, a ball that falls in the game area is more likely to be guided to the prize area by a guide projection that is provided on the mounting board with respect to the prize area formed near the variable prize ball device. That is, in the present invention, even when the ball receiving member is in the second state that is disadvantageous to the player, the hit ball that falls down the game area and reaches a position close to the ball receiving member is a winning ball. Because of the possibility, it is possible to attract a player's interest in the variable winning ball device.

【0006】[0006]

【実施例】以下、図面を参照して、本発明の実施例につ
いて説明する。まず、実施例に係る可変入賞球装置30
が適用される弾球遊技機の一例としてパチンコ遊技機を
例示する。しかして、図4を参照して、パチンコ遊技機
の遊技盤1の構成について説明する。図4は、遊技盤1
の拡大部分正面図である。図において、遊技盤1の表面
の誘導レール2に囲まれる遊技領域3のほぼ縦センター
ライン上には、上から順に可変表示装置4、電動役物
7、入賞球装置12、本実施例の要部を構成する可変入
賞球装置30がそれぞれ配置されている。
Embodiments of the present invention will be described below with reference to the drawings. First, the variable winning ball device 30 according to the embodiment
A pachinko game machine will be exemplified as an example of a ball game machine to which is applied. The configuration of the gaming board 1 of the pachinko gaming machine will now be described with reference to FIG. FIG. 4 shows the game board 1
It is an enlarged partial front view of FIG. In the figure, on a substantially vertical center line of a game area 3 surrounded by a guide rail 2 on the surface of a game board 1, a variable display device 4, an electric accessory 7, a winning ball device 12, and a key element of the present embodiment are arranged in order from the top. The variable prize ball devices 30 constituting the units are arranged respectively.

【0007】上記した構成のうち可変表示装置4は、複
数(2つ)の可変表示器5a,5bと複数(4つ)のL
EDからなる記憶表示LED6とを含んで構成される。
可変表示器5a,5bは、7セグメントLEDで構成さ
れ、「0」〜「9」の数字を図柄として表示可能となっ
ている。しかして、発射された打玉が後述する通過入賞
口32a,32bを通過して通過玉検出器33a,33
bが作動されたとき(次に説明する通過記憶がある場合
も含む)には、可変表示器5a,5bが上記数字を遊技
者に視認できない速度で可変表示し、一定時間が経過し
たときにその可変表示が停止される。そして、停止時の
表示結果が予め定めた表示結果と一致したとき、例え
ば、左右の可変表示器5a,5bで表示される数字が共
に「7」であるときには、当りと判断されて前記電動役
物7を比較的長い時間(例えば、6秒)開成するように
制御され、左右の可変表示器5a,5bで表示される数
字が異なるときには、外れと判断されて電動役物7を開
成しないように制御される。なお、当りの出現する確率
は、予め設定されている。
In the above-described configuration, the variable display device 4 includes a plurality (two) of variable indicators 5a and 5b and a plurality (four) of L indicators.
And a storage display LED 6 composed of an ED.
Each of the variable indicators 5a and 5b is composed of a 7-segment LED, and is capable of displaying numbers “0” to “9” as symbols. Thus, the shot ball that has been fired passes through the passing winning openings 32a, 32b, which will be described later, and the passing ball detectors 33a, 33b.
When b is actuated (including the case where there is a passage memory described below), the variable indicators 5a and 5b variably display the numbers at a speed that cannot be visually recognized by the player. The variable display is stopped. When the display result at the time of stoppage matches a predetermined display result, for example, when the numbers displayed on the left and right variable indicators 5a and 5b are both "7", it is determined that a hit has occurred and the electric combination is determined. The object 7 is controlled so as to be opened for a relatively long time (for example, 6 seconds), and when the numbers displayed on the left and right variable indicators 5a and 5b are different, it is determined that the object 7 is off and the electric accessory 7 is not opened. Is controlled. In addition, the probability of the hit appearance is set in advance.

【0008】前記複数の記憶表示LED6は、可変表示
器5a,5bの可変動作中や権利発生遊技状態中である
ときに、前記通過入賞口32a,32bを通過した玉数
を記憶するもので、最高4個まで記憶するようになって
いる。4個以上になったときには、その通過は、無効と
される。また、可変表示器5a,5bの可変表示動作が
終了したときに通過記憶がある場合には、その記憶に基
づいて次の可変表示動作が行われる。なお、可変表示器
5a,5bを通常時可変表示させておき、打玉が通過入
賞口32a,32bに入賞したときに、その可変表示を
停止させるようにしても良い。
The plurality of storage display LEDs 6 store the number of balls that have passed through the passing prize openings 32a and 32b when the variable display devices 5a and 5b are being variably operated or in a right generation game state. Up to four are stored. When there are four or more, the passage is invalidated. If there is a passage memory when the variable display operation of the variable indicators 5a and 5b ends, the next variable display operation is performed based on the memory. The variable indicators 5a and 5b may be variably displayed during normal times, and the variable display may be stopped when a shot hits the winning prize opening 32a or 32b.

【0009】上記した可変表示装置4の下方に配置され
る電動役物7は、一対の開閉翼片8a,8bが開閉する
もので、いわゆるチューリップ式入賞口とされている。
ただし、通常の打玉の入賞によって機械的に開閉駆動さ
れるチューリップ式入賞口と異なり、遊技盤1の裏面に
設けられるソレノイド9によって開閉制御されるもので
ある。具体的には、前記した可変表示器5a,5bの表
示結果が当り図柄を表示したときに、所定時間(6秒)
ソレノイド9をONして開閉翼片8a,8bを開成して
打玉が入賞し易い状態にし、その状態中に受け入れられ
た最初の打玉が電動役物7に内蔵される入賞玉検出器1
0によって検出されると、ソレノイド9がOFFとされ
て開閉翼片8a,8bが起立した状態となり、打玉が入
賞し難い状態となる。なお、電動役物7に受け入れられ
た打玉は、その下方に配置される入賞球装置12に誘導
される。
The electric accessory 7 arranged below the variable display device 4 has a pair of opening / closing wing pieces 8a and 8b that open and close, and is a so-called tulip winning port.
However, unlike a tulip-type winning opening that is mechanically driven to open and close when a normal ball is won, the opening and closing are controlled by a solenoid 9 provided on the back surface of the game board 1. Specifically, when the display results of the above-mentioned variable indicators 5a, 5b display a hit symbol, a predetermined time (6 seconds)
The solenoid 9 is turned on to open the opening / closing wing pieces 8a and 8b to make it easy for the hit ball to win, and the first hit ball received in that state is the winning ball detector 1 built in the electric accessory 7.
When 0 is detected, the solenoid 9 is turned off, and the opening / closing wing pieces 8a and 8b are in an upright state, so that it is difficult for a hit ball to win. In addition, the hit ball received by the electric accessory 7 is guided to the winning ball device 12 disposed below the hit ball.

【0010】ところで、開閉翼片8a,8bが起立した
状態では、開閉翼片8a,8bの先端の間隔が打玉を通
過させるようになっているが、その状態においては、開
閉翼片8a,8bの先端部に障害釘(図示しない)を植
立して打玉が入賞しないようになっている。もちろん、
障害釘を植立する代わりに、開閉翼片8a,8bの先端
を当接させて打玉が全く入賞しないような電動役物7を
用いてもよい。また、前記ソレノイド9をOFFとする
タイミングは、最初の打玉が入賞するまででなく、所定
個数(例えば、3〜4個)の打玉が入賞するまで、ある
いは入賞個数に関係なく上記した所定時間が経過するま
でとしてもよい。なお、図示の実施例においては、電動
役物7が開放している間、その旨を報知する表示ランプ
11が電動役物7に内蔵されている。
By the way, in the state where the opening / closing wing pieces 8a and 8b are upright, the gap between the tip ends of the opening / closing wing pieces 8a and 8b allows the ball to pass through. An obstacle nail (not shown) is planted at the tip of 8b so that a hit ball does not win. of course,
Instead of planting the obstruction nail, an electric accessory 7 may be used in which the tips of the opening and closing wing pieces 8a and 8b are brought into contact with each other so that no hit ball is won. The timing at which the solenoid 9 is turned off is not determined until the first hit ball is won, but until a predetermined number (for example, 3 to 4) of hit balls is won, or the above-described predetermined time regardless of the winning number. It may be until time elapses. In the illustrated embodiment, while the electric accessory 7 is open, a display lamp 11 for notifying that fact is built into the electric accessory 7.

【0011】上記した電動役物7に受け入れられた打玉
は、その下方に設けられる入賞球装置12に導かれる。
入賞球装置12は、導かれた打玉が旋回しながら流下す
る入賞空間13を有し、その入賞空間13の底面に複数
(3つ)の入賞口が開設されている。複数の入賞口のう
ち1つが特別の価値を付与する特定入賞口14とされ、
残りが通常の入賞とする通常入賞口15a,15bとさ
れている。特定入賞口14に入った入賞玉は、遊技盤1
の裏面に形成される誘導通路16を流下して特定入賞玉
検出器17をONさせる。一方、通常入賞口15a,1
5bに入った入賞玉は、遊技盤1の裏面に導かれて通常
の入賞玉として扱われる。
The hit ball received by the electric accessory 7 is guided to a winning ball device 12 provided below the hit ball.
The prize ball device 12 has a prize space 13 in which the guided ball flows down while turning, and a plurality of (three) prize holes are opened on the bottom surface of the prize space 13. One of the plurality of winning openings is a specific winning opening 14 that gives a special value,
The rest are normal winning ports 15a and 15b for normal winning. The winning ball that entered the special winning opening 14 is a gaming board 1
The specific winning prize ball detector 17 is turned on by flowing down the guide passage 16 formed on the back surface of the target. On the other hand, the normal winning opening 15a, 1
The winning ball that has entered 5b is guided to the back of the gaming board 1 and is treated as a normal winning ball.

【0012】しかして、入賞空間13を旋回しながら流
下する打玉がたまたま特定入賞口14に入賞して特定入
賞玉検出器17を作動させると、特別な遊技状態である
権利発生遊技状態を発生させる。権利発生遊技状態にな
ると、後述する始動開口39に打玉が入賞する毎に可変
入賞球装置30の玉受部材35a,35bが一定期間開
成されるようになっている。この権利発生遊技状態は、
権利発生遊技状態中に再度打玉が特定入賞口14を通過
して特定入賞玉検出器17を作動させたこと又は始動開
口39に所定個数(例えば、16個)の打玉が入賞した
ことによって消滅するようになっている。なお、図示の
実施例では、電動役物7と入賞球装置12とを別体に構
成したものを示したが、これらを1つの取付基板に集約
して形成したものでもよい。
Thus, when a hit ball flowing down while turning in the prize space 13 happens to win a specific prize port 14 and activates the specific prize ball detector 17, a right-generating game state, which is a special game state, is generated. Let it. In the right-generating game state, the ball receiving members 35a and 35b of the variable winning ball device 30 are opened for a fixed period each time a ball hits a starting opening 39 described later. This right accrued gaming state
When the hit ball passes through the special winning opening 14 again to activate the specific winning ball detector 17 during the right generating game state, or when a predetermined number (for example, 16) of the hit balls is won in the starting opening 39. It has become extinct. In the illustrated embodiment, the motorized accessory 7 and the winning ball device 12 are configured separately, but may be formed integrally on a single mounting substrate.

【0013】入賞球装置12の下方であって権利発生遊
技状態となったときに駆動される可変入賞球装置30
は、開閉ソレノイド37によって開閉駆動される一対の
玉受部材35a,35bを有している。また、可変入賞
球装置30が集約して設けられる取付基板31には、前
記した通過玉検出器33a,33bを内蔵する通過入賞
口32a,32bや、始動開口39も一体的に設けられ
ている。この可変入賞球装置30の詳細な構成について
は、後に説明する。
A variable prize ball device 30 that is driven below the prize ball device 12 and enters a right generating game state.
Has a pair of ball receiving members 35a and 35b driven to open and close by an opening and closing solenoid 37. In addition, on the mounting substrate 31 on which the variable winning ball devices 30 are collectively provided, the passing winning ports 32a and 32b incorporating the passing ball detectors 33a and 33b and the starting opening 39 are integrally provided. . The detailed configuration of the variable winning ball device 30 will be described later.

【0014】しかして、上記のように構成される可変表
示装置4、電動役物7、入賞球装置12や可変入賞球装
置30は、以下のように作動する。すなわち、通常の遊
技状態において、発射された打玉が通過入賞口32a,
32bを通過して通過玉検出器33a,33bを作動さ
せると、可変表示装置4の可変表示器5a,5bが可変
表示を開始し、一定時間後に停止する。そして、停止時
の表示結果が予め定めた表示結果と一致したときには、
ソレノイド9がONされて電動役物7の開閉翼片8a,
8bを一定時間又はその一定時間内で最初の打玉が入賞
するまで開成する。電動役物7に受け入れられた打玉
は、入賞球装置12に導かれる。入賞球装置12に導か
れた打玉は、入賞空間13内を旋回しながら特定入賞口
14と通常入賞口15a,15bのいずれかに導かれる
が、特定入賞口14に導かれたときには、特定入賞玉検
出器17が作動して権利発生遊技状態となる。
The variable display device 4, electric accessory 7, winning ball device 12, and variable winning ball device 30 configured as described above operate as follows. That is, in the normal gaming state, the shot ball fired passes through the winning opening 32a,
When passing ball detectors 33a and 33b are operated after passing through 32b, variable indicators 5a and 5b of variable display device 4 start variable display and stop after a predetermined time. And when the display result at the time of stop matches the predetermined display result,
When the solenoid 9 is turned on, the opening / closing wing pieces 8a of the electric accessory 7
8b is opened for a fixed time or until the first hit ball is won within the fixed time. The hit ball received by the electric accessory 7 is guided to the winning ball device 12. The hit ball guided to the winning ball device 12 is guided to one of the specific winning port 14 and the normal winning ports 15a and 15b while turning in the winning space 13, but when guided to the specific winning port 14, the specific ball is guided. The winning ball detector 17 is activated to enter the right generating game state.

【0015】その権利発生遊技状態で打玉が始動開口3
9に入賞して後述する始動入賞玉検出器42がONされ
ると開閉ソレノイド37がONされて玉受部材35a,
35bを一定時間(例えば、6秒)が経過するまで又は
その一定時間内に所定個数(例えば、10個)の入賞玉
が発生するまで(以下、一定期間という)開成する。玉
受部材35a,35bが開成された状態では、後に詳述
するように始動開口39に打玉が入賞しないようになっ
ている。そして、玉受部材35a,35bの上記した一
定期間の開成は、始動開口39に打玉が入賞する毎に繰
り返され、その繰り返しは、所定個数(16個)の打玉
が始動開口39に入賞するまで継続される。ただし、そ
の所定個数の打玉が始動開口39に入賞する前に、再度
入賞球装置12に受け入れられた打玉が特定入賞口14
を通過したときには、権利発生遊技状態が終了するの
で、その回の玉受部材35a,35bの開成状態が終了
した時点で完全に権利発生遊技状態が終了する。このよ
うに、権利発生遊技状態になると、短時間に多量の入賞
玉を獲得するチャンスが与えられる。
In the right-generating game state, the ball hits the starting opening 3
9 and the start winning ball detector 42 described later is turned on, the opening / closing solenoid 37 is turned on and the ball receiving members 35a,
35b is opened until a predetermined time (for example, 6 seconds) elapses or until a predetermined number (for example, 10) of winning balls is generated within the predetermined time (hereinafter, referred to as a predetermined period). In a state where the ball receiving members 35a and 35b are opened, hit balls do not enter the starting opening 39 as described later in detail. The opening of the ball receiving members 35a and 35b during the above-described fixed period is repeated every time a ball is hit in the starting opening 39, and the repetition is such that a predetermined number (16) of hitting balls is won in the starting opening 39. Continue until you do. However, before the predetermined number of hit balls wins the starting opening 39, the hit balls received by the winning ball apparatus 12 again become the specific winning holes 14
Is passed, the right-generating gaming state ends, and the right-generating gaming state ends completely when the opening state of the ball receiving members 35a and 35b ends. As described above, when the game is in the right generation game state, a chance to obtain a large number of winning balls in a short time is given.

【0016】上記した構成以外に遊技領域3には、前記
入賞球装置12の左右側方及び下部側方に入賞口18
a,18b、19a,19bが設けられている。このう
ち、入賞口18a,18bは、その内部に肩ランプ20
a,20bを内蔵し、入賞口19a,19bは、その前
面下部に袖ランプ21a,21bを内蔵した風車を有す
るものであり、これらのランプ20a,20b、21
a,21bは、権利発生遊技状態となったときに点灯、
あるいは点滅してその旨を報知するものである。
In addition to the above-described structure, the game area 3 includes a prize hole 18 at the left and right sides and a lower side of the prize ball device 12.
a, 18b, 19a, and 19b are provided. The winning openings 18a and 18b have shoulder lamps 20 inside.
a, 20b are built in, and the winning openings 19a, 19b have windmills with built-in sleeve lamps 21a, 21b at the lower part of the front surface thereof. These lamps 20a, 20b, 21
a, 21b are lit when the game is in the right generation game state,
Alternatively, it blinks to notify that effect.

【0017】また、遊技領域3には、落下する打玉の流
下速度や方向を変化せしめる風車23a〜23fや多数
の障害釘27(図3参照)が設けられるとともに、前記
権利発生遊技状態となったときに点灯又は点滅して遊技
者にその旨を報知するサイドランプ22a,22bが設
けられている。このサイドランプ22a,22bと同じ
効果を奏するものとして前記入賞口18a,18bに設
けられるランプ類ばかりでなく、前記誘導レール2の外
周に沿って設けられる複数のレール飾りランプ25があ
る。これらのランプ類は、権利発生遊技状態時だけでな
く、可変表示器5a,5bの可変動作中や始動入賞のあ
ったときや前記玉受部材35a,35bが開成中等にも
異なる態様で点灯、あるいは点滅して遊技の雰囲気を盛
り上げるようになっている。更に、遊技領域3の最下方
には、上記したいずれの入賞球装置や入賞口にも入賞し
なかった打玉が遊技盤1の後方に導かれるアウト口24
が設けられている。なお、上記した構成を有する遊技盤
1の前面には、図3に示すように、ガラス板26a,2
6bが配置される。また、図示しないが、遊技の進行に
応じて効果音を発生するスピーカもパチンコ遊技機に
は、設けられている。
The game area 3 is provided with windmills 23a to 23f for changing the falling speed and direction of the falling ball and a large number of obstacle nails 27 (see FIG. 3), and the right generating game state is established. Side lamps 22a and 22b are provided which light up or blink when they are turned on to notify the player of the fact. The same effects as those of the side lamps 22a and 22b include not only the lamps provided in the winning openings 18a and 18b, but also a plurality of rail decoration lamps 25 provided along the outer periphery of the guide rail 2. These lamps are illuminated in different modes not only during the right-generating game state, but also during the variable operation of the variable indicators 5a and 5b, when there is a start winning, and when the ball receiving members 35a and 35b are opened. Or, it blinks to excite the atmosphere of the game. Further, at the lowermost part of the game area 3, an out port 24 in which a hit ball which did not win any of the above-mentioned winning ball devices or winning ports is guided to the rear of the game board 1.
Is provided. In addition, as shown in FIG. 3, the glass plates 26a, 2a
6b is arranged. Although not shown, the pachinko gaming machine is also provided with a speaker that generates a sound effect in accordance with the progress of the game.

【0018】次に、本実施例の要部を構成する可変入賞
球装置30の構成について図1乃至図3を参照して説明
する。図1は、玉受部材35a,35bが閉じた状態を
示す可変入賞球装置30の正面図であり、図2は、玉受
部材35a,35bが開放した状態を示す可変入賞球装
置30の正面図であり、図3は、玉受部材35a,35
bが閉じた状態での縦方向に切断した可変入賞球装置3
0の断面図である。
Next, the structure of the variable winning ball device 30 constituting a main part of the present embodiment will be described with reference to FIGS. FIG. 1 is a front view of the variable winning ball device 30 showing a state where the ball receiving members 35a and 35b are closed, and FIG. 2 is a front view of the variable winning ball device 30 showing a state where the ball receiving members 35a and 35b are open. FIG. 3 shows the ball receiving members 35a and 35.
Variable winning ball device 3 cut in the vertical direction with b closed
0 is a sectional view.

【0019】図において、可変入賞球装置30は、前記
遊技盤1に取り付けられる取付基板31に設けられてお
り、その取付基板31の左右両端部に前記した通過入賞
口32a,32bが一体的に設けられている。この通過
入賞口32a,32bは、通過玉検出器33a,33b
を内蔵しており、通過入賞口32a,32bを通過する
打玉を検出するようになっている。しかして、通過入賞
口32a,32bを通過する打玉によって通過玉検出器
33a,33bが作動したときには、前記したように、
可変表示装置4の可変表示器5a,5bが可変表示を開
始し、一定時間(例えば、5秒)経過後にその可変表示
を停止させるようになっている。ただし、打玉が通過入
賞口32a,32bを通過した時点で可変表示器5a,
5bで表示される図柄が確定されている。
In the figure, a variable winning ball device 30 is provided on a mounting board 31 mounted on the game board 1, and the above-mentioned passing winning ports 32a and 32b are integrally formed on both right and left ends of the mounting board 31. Is provided. The passing winning ports 32a and 32b are used as passing ball detectors 33a and 33b.
Is built in to detect a ball hitting the passing winning opening 32a, 32b. As described above, when the passing ball detectors 33a and 33b are activated by hitting balls passing through the passing winning openings 32a and 32b, as described above,
The variable display devices 5a and 5b of the variable display device 4 start variable display and stop the variable display after a lapse of a predetermined time (for example, 5 seconds). However, when the hit ball passes through the passing winning opening 32a, 32b, the variable display 5a,
The symbol displayed in 5b is determined.

【0020】また、取付基板31のほぼ中央に長方形状
の入賞開口34が開設され、該入賞開口34の左右両側
に回動軸36a,36bによって開閉動作する玉受部材
35a,35bが設けられている。玉受部材35a,3
5bは、遊技盤1の裏面に設けられる開閉ソレノイド3
7によって開閉駆動される。具体的には、開閉ソレノイ
ド37がONされたときには、遊技者にとって有利なよ
うに玉受部材35a,35bが左右に回動して打玉を受
け入れ易い第1の状態となり、開閉ソレノイド37がO
FFされたときには、遊技者にとって不利なように玉受
部材35a,35bの先端が当接するように閉成して打
玉が入賞しない第2の状態となる。また、玉受部材35
a,35bに受け止められて入賞開口34に受け入れら
れた入賞玉は、後方に向かって傾斜する受樋44を流下
して遊技盤1の裏面に配置される入賞個数検出器45に
よって検出される。そして、この実施例では、開閉ソレ
ノイド37がONされる期間は、一定時間(例えば、6
秒)が経過するまで又はその一定時間が経過する前であ
って一定個数(例えば、10個)の入賞玉が検出された
ときまでである。なお、開閉ソレノイド37のON期間
を一定時間だけ又は一定個数だけで制御しても良い。
In addition, a rectangular winning opening 34 is opened substantially at the center of the mounting board 31, and ball receiving members 35a and 35b that are opened and closed by rotating shafts 36a and 36b are provided on both left and right sides of the winning opening 34. I have. Ball receiving members 35a, 3
5b is an open / close solenoid 3 provided on the back surface of the game board 1.
7 is driven to open and close. Specifically, when the opening / closing solenoid 37 is turned on, the ball receiving members 35a and 35b are turned to the left and right to be in a first state in which it is easy to receive a hit ball, so that the opening / closing solenoid 37 becomes O.
When the FF is performed, the ball receiving members 35a and 35b are closed so that the tips of the ball receiving members 35a and 35b are in contact with each other so as to be disadvantageous for the player, and a second state is achieved in which no ball is hit. The ball receiving member 35
The winning balls received by the a and 35b and received by the winning opening 34 flow down the receiving gutter 44 inclined rearward, and are detected by the winning number detector 45 arranged on the back surface of the game board 1. In this embodiment, the period during which the opening / closing solenoid 37 is turned on is a fixed time (for example, 6 hours).
Seconds) or before the predetermined time elapses and until a predetermined number (for example, 10) of winning balls is detected. Note that the ON period of the opening / closing solenoid 37 may be controlled only for a fixed time or a fixed number.

【0021】また、玉受部材35a,35bの先端部が
当接した第2の状態となっているときには、玉受部材3
5a,35bの当接上部が正面から見てV字状となるよ
うに、それぞれの玉受部材35a,35bの先端外側に
傾斜誘導面38a,38bが形成されている。この傾斜
誘導面38a,38bは、図3に示すように、取付基板
31に向かって下り傾斜するように形成されているた
め、第2の状態のときに傾斜誘導面38a,38bに載
置した打玉は、後方に向かって誘導される。そして、そ
の誘導される位置に対応する取付基板31には、始動開
口39が開設されている。この始動開口39の上部側方
の取付基板31からは一対の誘導突起40a,40bが
前方に向かって突設され、傾斜誘導面38a,38bに
載置した打玉始動開口39へ誘するようになって
る。始動開口39の後方には、図3に示すように、流入
した入賞玉を導く誘導樋41が形成され、該誘導樋41
の裏面を覆う入賞玉集合カバー43が遊技盤1の裏面に
取り付けられている。入賞玉集合カバー43の上部に
は、始動入賞玉検出器42が臨んでいる。また、入賞開
口34の下縁から前方に突出するように受樋44が形成
され、該受樋44の下部に権利発生遊技状態時等に駆動
される飾りLED46,47a,47bが設けられてい
When the tip portions of the ball receiving members 35a and 35b are in the second state in contact with each other, the ball receiving members 3a and 35b are brought into contact with each other.
Inclined guide surfaces 38a, 38b are formed on the outer sides of the distal ends of the respective ball receiving members 35a, 35b so that the contact upper portions of 5a, 35b are V-shaped when viewed from the front. Since the inclined guide surfaces 38a and 38b are formed so as to be inclined downward toward the mounting board 31 as shown in FIG. 3, they are placed on the inclined guide surfaces 38a and 38b in the second state. The hit ball is guided backward. Then, a starting opening 39 is opened in the mounting board 31 corresponding to the position to be guided. A pair of induction projections 40a from the mounting board 31 in the upper side of the starting opening 39, 40b is protruded toward the front, to induction inclined guide surface 38a, the droplet ball placed on the 38b to start opening 39 have <br/> Ru now. As shown in FIG. 3, a guiding gutter 41 for guiding the inflow prize ball is formed behind the starting opening 39.
A winning ball set cover 43 that covers the back of the game board 1 is attached to the back of the game board 1. A winning winning ball detector 42 faces the upper portion of the winning ball collecting cover 43. Further, a trough 44 is formed so as to protrude forward from the lower edge of the winning opening 34, and decorative LEDs 46, 47a, 47b which are driven at the time of a right generation game state and the like are provided below the trough 44. .

【0022】上記のように構成される玉受部材35a,
35bと始動開口39との関係について簡単に説明する
と、玉受部材35a,35bが第2の状態となっている
ときには、図1に示すように、遊技領域3を落下する打
玉が誘導突起40a,40bによって玉受部材35a,
35bの先端部の傾斜誘導面38a,38bに誘導され
易くなっており、遊技領域3を落下する打玉が傾斜誘導
面38a,38bに載置すると、該打玉は、誘導突起4
0a,40bに案内されながら傾斜誘導面38a,38
bを後方に向かって流下し、始動開口39に流入する。
始動開口39に流入した打玉は、図3に示すように、誘
導樋41を更に流下して入賞玉を誘導するために遊技盤
1の裏面に取り付けられる入賞玉集合カバー43と遊技
盤1の裏面との上部空間に臨むように設けられた始動入
賞玉検出器42によって検出される。この始動入賞玉検
出器42の出力は、権利発生遊技状態中であることを条
件として玉受部材35a,35bの開閉ソレノイド37
を前記一定期間開成するための信号として処理されるも
のである。なお、図示の実施例では、始動入賞玉検出器
42は、可変入賞球装置30に組み付けられているが、
入賞玉集合カバー43に組み付けられていても良い。
The ball receiving member 35a constructed as described above,
35b and it will be briefly described the relationship between the starting opening 39, when the ball receiving member 35a, 35b is in the second state, as shown in FIG. 1, dropping through game area 3 hit
The ball is guided by the ball receiving members 35a,
Guided by the inclined guide surfaces 38a and 38b at the tip of 35b.
When the hit ball falling on the game area 3 is placed on the inclined guide surfaces 38a, 38b, the hit ball is guided by the guide projection 4
0a, 40b while being guided by the inclined guide surfaces 38a, 38
b flows backward and flows into the starting opening 39.
As shown in FIG. 3, the hit ball that has flowed into the starting opening 39 further flows down the guiding gutter 41 to guide the winning ball, and the winning ball set cover 43 attached to the back surface of the gaming board 1 and the gaming board 1. It is detected by a starting winning ball detector 42 provided so as to face the upper space with the back surface. The output of the start winning ball detector 42 is controlled by the opening and closing solenoids 37 of the ball receiving members 35a and 35b on condition that the right generating game state is in progress.
Is processed as a signal for opening the predetermined period. In the illustrated embodiment, the starting winning ball detector 42 is mounted on the variable winning ball device 30.
It may be attached to the winning ball set cover 43.

【0023】一方、玉受部材35a,35bが第1の状
態となっているときには、図2に示すように、玉受部材
35a,35bが離れて始動開口39へ打玉を誘導する
誘導部が玉受部材35a,35bによって形成されない
ので、遊技領域3を落下する打玉が始動開口39に入賞
することは全くない。つまり、本実施例においては、玉
受部材35a,35bが遊技者にとって不利な第2の状
態となっているときに打玉が玉受部材35a,35bの
傾斜誘導面38a,38bによって始動開口39に入賞
する可能性が生じ、しかも遊技領域3を落下して玉受部
材35a,35bに近接した位置に到達した打玉が誘導
突起40a,40bによって入賞玉となる可能性が高く
なるため、玉受部材35a,35bが遊技者にとって有
利な第1の状態となっているときばかりでなく玉受部材
35a,35bが遊技者にとって不利な第2の状態とな
っているときでも可変入賞球装置30への遊技者の興味
を引き付けることができる。
On the other hand, when the ball receiving members 35a and 35b are in the first state, as shown in FIG. Since the ball is not formed by the ball receiving members 35a and 35b, the ball falling in the game area 3 does not win the starting opening 39 at all. That is, in the present embodiment, when the ball receiving members 35a and 35b are in the second state disadvantageous to the player, the ball hits the ball receiving members 35a and 35b.
The starting opening 39 is won by the inclined guide surfaces 38a and 38b.
In addition, the ball hitting the game area 3 and reaching a position close to the ball receiving members 35a and 35b is guided.
There is a high possibility of winning balls due to the projections 40a and 40b.
Made for a variable even when the ball receiving member 35a as well, 35b has become unfavorable the second state for the player when the ball receiving member 35a, 35b is in the first state advantageous for the player The player's interest in the winning ball device 30 can be attracted.

【0024】上記したように、本実施例では、玉受部材
35a,35bの開成中に打玉が始動開口39に入賞し
ないようにし、玉受部材35a,35bが閉じていると
きだけ打玉が始動開口39に入賞するようにしている。
これは、以下の理由による。即ち、この形式のパチンコ
遊技機は、前記したように権利発生遊技状態中であって
も打玉が始動開口39に所定個数(16回)入賞してし
まうと玉受部材35a,35bの開成回数がその所定回
数に達しなくてもその時点で権利発生遊技状態が終了し
てしまう。例えば、玉受部材35a,35bの5回目の
開成中に始動開口39に16個目の打玉が入賞したとき
には、その5回目の開成を終了した時点(打玉が始動開
口39に入賞した時点でもよい)で権利発生遊技状態が
終了してしまう。したがって、このような状況となった
ときに遊技者に不満が生ずるが、上記した実施例では、
玉受部材35a,35bの開成中は、打玉が始動開口3
9に入賞しないので、玉受部材35a,35bの開成状
態と始動開口39への打玉の入賞が交互に行われ、始動
開口39への打玉の入賞個数と玉受部材35a,35b
の開成回数とが対応しながら遊技を進行することができ
る。
As described above, in the present embodiment, the ball is prevented from entering the starting opening 39 during the opening of the ball receiving members 35a and 35b, and the ball is hit only when the ball receiving members 35a and 35b are closed. The starting opening 39 is awarded.
This is for the following reason. That is, in the pachinko gaming machine of this type, as described above, if a predetermined number (16 times) of balls hit the start opening 39 even during the right generating game state, the ball receiving members 35a, 35b are opened. Does not reach the predetermined number of times, the right generation gaming state ends at that point. For example, when the sixteenth hit ball wins in the starting opening 39 during the fifth opening of the ball receiving members 35a and 35b, the time when the fifth opening is completed (when the hit ball wins the starting opening 39). ), The right generation game state ends. Therefore, when such a situation occurs, the player is dissatisfied, but in the above embodiment,
During the opening of the ball receiving members 35a and 35b, the ball hits the starting opening 3.
9, the opening state of the ball receiving members 35a and 35b and the winning of the ball to the starting opening 39 are alternately performed, and the winning number of the ball to the starting opening 39 and the ball receiving members 35a and 35b are performed.
The game can proceed while corresponding to the number of times of opening.

【0025】以上、実施例に係る可変入賞球装置30を
含むパチンコ遊技機の構成及び作用について説明してき
たが、本実施例によれば、玉受部材35a,35bが遊
技者にとって不利な第2の状態となっているときに打玉
が玉受部材35a,35bの 傾斜誘導面38a,38b
によって始動開口39に入賞する可能性が生じ、しかも
遊技領域3を落下して玉受部材35a,35bに近接し
た位置に到達した打玉が誘導突起40a,40bによっ
入賞玉となる可能性が高くなるため、玉受部材35
a,35bが遊技者にとって有利な第1の状態となって
いるときばかりでなく玉受部材35a,35bが遊技者
にとって不利な第2の状態となっているときでも可変入
賞球装置30への遊技者の興味を引き付けることができ
る。特に、玉受部材35a,35bが開放している間
は、打玉を始動開口39(始動機能があれば、入賞口、
通過口等の種類を問わない)に入球させたくない遊技内
容を有する弾球遊技機に本実施例に係る可変入賞球装置
30を応用することにより、好適な結果を得ることがで
きる
While the configuration and operation of the pachinko gaming machine including the variable winning ball device 30 according to the embodiment have been described above, according to this embodiment, the ball receiving members 35a and 35b are disadvantageous to the player. Hit when in the state of
Are the inclined guide surfaces 38a, 38b of the ball receiving members 35a, 35b.
As a result, there is a possibility that the starting opening 39 will be won, and the hit ball that has fallen in the game area 3 and has reached a position close to the ball receiving members 35a, 35b is guided by the guiding protrusions 40a, 40b.
Since the possibility of a winning ball higher Te, ball receiving member 35
When the ball receiving members 35a, 35b are in the second state, which is disadvantageous to the player, as well as when the a, 35b is in the first state, which is advantageous to the player, the variable winning ball device 30 It can attract the player's interest. In particular, while the ball receiving members 35a and 35b are open, the hit ball is set to the starting opening 39 (if there is a starting function, a winning opening,
A favorable result can be obtained by applying the variable winning ball device 30 according to the present embodiment to a ball game machine having a game content that the player does not want to enter the ball into the passport or the like .

【0026】なお、上記した実施例においては、玉受部
材35a,35bと始動開口39とが同一の取付基板3
1に形成されたものを示したが、別体に形成しても良
。また、上記した実施例では、玉受部材35a,35
bが開閉するものを示したが、左右方向にスライド移動
するものや、前後方向に開閉するものでも良い。
In the above-described embodiment, the ball receiving members 35a and 35b and the starting opening 39 have the same mounting substrate 3.
Although one formed is shown, it may be formed separately . Also, in the embodiment described above, the ball receiving member 35a, 35
Although b is shown to open and close, it may be one that slides in the left and right direction or one that opens and closes in the front and rear direction.

【0027】[0027]

【発明の効果】以上、説明したところから明らかなよう
に、本発明においては、玉受部材が遊技者にとって不利
な第2の状態である場合でも、遊技領域を落下して玉受
部材に近接した位置に到達した打玉が入賞玉となる可能
性があるため、可変入賞球装置への遊技者の興味を引き
付けることができる。
Effect of the Invention] Thus, as it is apparent from the description, in the present invention, even if the ball receiving member is in a second state disadvantageous for the player, close to the ball receiving member to fall the playfield Since the hit ball that has reached the hit position may be a winning ball, it is possible to attract the player's interest in the variable winning ball device.

【図面の簡単な説明】[Brief description of the drawings]

【図1】玉受部材が閉じた状態を示す可変入賞球装置の
正面図である。
FIG. 1 is a front view of a variable winning ball device showing a state in which a ball receiving member is closed.

【図2】玉受部材が開放した状態を示す可変入賞球装置
の正面図である。
FIG. 2 is a front view of the variable winning ball device showing a state where a ball receiving member is opened.

【図3】玉受部材が閉じた状態での縦方向に切断した可
変入賞球装置の断面図である。
FIG. 3 is a cross-sectional view of the variable winning ball device cut in a vertical direction with the ball receiving member closed.

【図4】実施例に係る可変入賞球装置が適用される弾球
遊技機の遊技盤の正面図である。
FIG. 4 is a front view of a game board of a ball game machine to which the variable winning ball device according to the embodiment is applied.

【符号の説明】1 遊技盤 30 可変入賞球装置31 取付基板 35a,35b 玉受部材 38a,38b 傾斜誘導面(誘導部) 39 始動開口(入賞領域)40a,40b 誘導突起 [Description of Signs ] 1 Game board 30 Variable winning ball device 31 Mounting boards 35a, 35b Ball receiving members 38a, 38b Inclined guiding surface (guiding section) 39 Starting opening (winning area) 40a, 40b Guide projection

Claims (3)

(57)【特許請求の範囲】(57) [Claims] 【請求項1】 取付基板を介して遊技盤に取り付けられ
且つ特別な遊技状態時に電気的駆動源により遊技者にと
って有利な第1の状態と遊技者にとって不利な第2の状
態とに変化すると共に通常の遊技状態時に前記第2の状
態を維持する玉受部材を備えた弾球遊技機の可変入賞球
装置において、 該可変入賞球装置の近傍に打玉の入賞可能な入賞領域を
形成すると共に、その入賞領域の近傍に前記取付基板よ
り突出されて入賞領域側へ打玉を誘導する誘導突起を形
成し、 前記玉受部材が前記第2の状態である場合に、前記誘導
突起により誘導された打玉が前記入賞領域へ入賞するこ
とを可能にする一方、前記玉受部材が前記第1の状態で
ある場合に、打玉が前記入賞領域へ入賞しないように
たことを特徴とする弾球遊技機の可変入賞球装置。
At least one of a first state advantageous to a player and a second state unfavorable to a player is attached to a game board via a mounting board and is changed by an electric drive source during a special game state. In a variable winning ball device of a ball game machine provided with a ball receiving member that maintains the second state in a normal gaming state, a winning area in which a hit ball can be won is formed near the variable winning ball device. Forming a guiding protrusion in the vicinity of the winning area to guide the ball toward the winning area by protruding from the mounting board, and when the ball receiving member is in the second state, guided by the guiding protrusion. While the ball receiving member is in the first state while allowing the hit ball to enter the prize area.
A variable prize ball device for a ball game machine, wherein a hit ball does not enter the prize area in some cases .
【請求項2】 前記玉受部材には、該玉受部材が前記第
2の状態のとき、打玉を受け止めて前記入賞領域へ誘導
する誘導部が形成されていることを特徴とする請求項1
記載の弾球遊技機の可変入賞球装置。
2. The ball receiving member is provided with a guide portion for receiving a hit ball and guiding the ball to the winning area when the ball receiving member is in the second state. 1
The variable prize ball device of the above described ball and ball game machine.
【請求項3】 前記入賞領域が前記取付基板に一体的に
設けられていることを特徴とする請求項1又は請求項2
記載の弾球遊技機の可変入賞球装置。
3. The prize winning area is provided integrally with the mounting board.
The variable prize ball device of the above described ball and ball game machine.
JP3192426A 1991-07-05 1991-07-05 Variable prize ball device for ball game machines Expired - Lifetime JP3059785B2 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP3192426A JP3059785B2 (en) 1991-07-05 1991-07-05 Variable prize ball device for ball game machines

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP3192426A JP3059785B2 (en) 1991-07-05 1991-07-05 Variable prize ball device for ball game machines

Publications (2)

Publication Number Publication Date
JPH0515635A JPH0515635A (en) 1993-01-26
JP3059785B2 true JP3059785B2 (en) 2000-07-04

Family

ID=16291121

Family Applications (1)

Application Number Title Priority Date Filing Date
JP3192426A Expired - Lifetime JP3059785B2 (en) 1991-07-05 1991-07-05 Variable prize ball device for ball game machines

Country Status (1)

Country Link
JP (1) JP3059785B2 (en)

Families Citing this family (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2007222425A (en) * 2006-02-23 2007-09-06 Daiichi Shokai Co Ltd Game machine
JP5295171B2 (en) * 2010-05-12 2013-09-18 株式会社竹屋 Game control device

Also Published As

Publication number Publication date
JPH0515635A (en) 1993-01-26

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