JP7741391B2 - プレイ管理システム、プレイ制御装置、プレイ管理方法及びプログラム - Google Patents

プレイ管理システム、プレイ制御装置、プレイ管理方法及びプログラム

Info

Publication number
JP7741391B2
JP7741391B2 JP2022025396A JP2022025396A JP7741391B2 JP 7741391 B2 JP7741391 B2 JP 7741391B2 JP 2022025396 A JP2022025396 A JP 2022025396A JP 2022025396 A JP2022025396 A JP 2022025396A JP 7741391 B2 JP7741391 B2 JP 7741391B2
Authority
JP
Japan
Prior art keywords
information
play
unit
output
ticket
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Active
Application number
JP2022025396A
Other languages
English (en)
Japanese (ja)
Other versions
JP2023121994A5 (enExample
JP2023121994A (ja
Inventor
邦彦 田中
大介 橋本
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Kura Sushi Inc
Original Assignee
Kura Sushi Inc
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Kura Sushi Inc filed Critical Kura Sushi Inc
Priority to JP2022025396A priority Critical patent/JP7741391B2/ja
Priority to PCT/JP2023/004447 priority patent/WO2023162706A1/ja
Priority to TW112106130A priority patent/TW202348293A/zh
Publication of JP2023121994A publication Critical patent/JP2023121994A/ja
Publication of JP2023121994A5 publication Critical patent/JP2023121994A5/ja
Application granted granted Critical
Publication of JP7741391B2 publication Critical patent/JP7741391B2/ja
Active legal-status Critical Current
Anticipated expiration legal-status Critical

Links

Classifications

    • A—HUMAN NECESSITIES
    • A63—SPORTS; GAMES; AMUSEMENTS
    • A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20—Input arrangements for video game devices
    • A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
    • A63F13/213—Input arrangements for video game devices characterised by their sensors, purposes or types comprising photodetecting means, e.g. cameras, photodiodes or infrared cells
    • A—HUMAN NECESSITIES
    • A63—SPORTS; GAMES; AMUSEMENTS
    • A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/45—Controlling the progress of the video game
    • A63F13/48—Starting a game, e.g. activating a game device or waiting for other players to join a multiplayer session
    • A—HUMAN NECESSITIES
    • A63—SPORTS; GAMES; AMUSEMENTS
    • A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/60—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
    • A63F13/69—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor by enabling or updating specific game elements, e.g. unlocking hidden features, items, levels or versions
    • G—PHYSICS
    • G06—COMPUTING OR CALCULATING; COUNTING
    • G06Q—INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q30/00—Commerce
    • G06Q30/06—Buying, selling or leasing transactions
    • G—PHYSICS
    • G06—COMPUTING OR CALCULATING; COUNTING
    • G06Q—INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q50/00—Information and communication technology [ICT] specially adapted for implementation of business processes of specific business sectors, e.g. utilities or tourism
    • G06Q50/10—Services
    • G—PHYSICS
    • G06—COMPUTING OR CALCULATING; COUNTING
    • G06Q—INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q50/00—Information and communication technology [ICT] specially adapted for implementation of business processes of specific business sectors, e.g. utilities or tourism
    • G06Q50/10—Services
    • G06Q50/12—Hotels or restaurants

Landscapes

  • Engineering & Computer Science (AREA)
  • Business, Economics & Management (AREA)
  • Multimedia (AREA)
  • Tourism & Hospitality (AREA)
  • General Business, Economics & Management (AREA)
  • Theoretical Computer Science (AREA)
  • General Physics & Mathematics (AREA)
  • Economics (AREA)
  • Marketing (AREA)
  • Strategic Management (AREA)
  • Physics & Mathematics (AREA)
  • Finance (AREA)
  • Accounting & Taxation (AREA)
  • Human Computer Interaction (AREA)
  • Health & Medical Sciences (AREA)
  • General Health & Medical Sciences (AREA)
  • Human Resources & Organizations (AREA)
  • Primary Health Care (AREA)
  • Development Economics (AREA)
  • Management, Administration, Business Operations System, And Electronic Commerce (AREA)
  • Pinball Game Machines (AREA)
JP2022025396A 2022-02-22 2022-02-22 プレイ管理システム、プレイ制御装置、プレイ管理方法及びプログラム Active JP7741391B2 (ja)

Priority Applications (3)

Application Number Priority Date Filing Date Title
JP2022025396A JP7741391B2 (ja) 2022-02-22 2022-02-22 プレイ管理システム、プレイ制御装置、プレイ管理方法及びプログラム
PCT/JP2023/004447 WO2023162706A1 (ja) 2022-02-22 2023-02-09 プレイ管理システム、プレイ制御装置、プレイ管理方法及び記録媒体
TW112106130A TW202348293A (zh) 2022-02-22 2023-02-20 遊戲管理系統、遊戲控制裝置、遊戲管理方法以及程式

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2022025396A JP7741391B2 (ja) 2022-02-22 2022-02-22 プレイ管理システム、プレイ制御装置、プレイ管理方法及びプログラム

Publications (3)

Publication Number Publication Date
JP2023121994A JP2023121994A (ja) 2023-09-01
JP2023121994A5 JP2023121994A5 (enExample) 2024-11-25
JP7741391B2 true JP7741391B2 (ja) 2025-09-18

Family

ID=87765710

Family Applications (1)

Application Number Title Priority Date Filing Date
JP2022025396A Active JP7741391B2 (ja) 2022-02-22 2022-02-22 プレイ管理システム、プレイ制御装置、プレイ管理方法及びプログラム

Country Status (3)

Country Link
JP (1) JP7741391B2 (enExample)
TW (1) TW202348293A (enExample)
WO (1) WO2023162706A1 (enExample)

Families Citing this family (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP7879510B1 (ja) * 2025-07-14 2026-06-24 くら寿司株式会社 飲食店管理システムおよび飲食店管理方法
JP7905015B1 (ja) 2026-03-13 2026-08-13 株式会社バンダイ プログラム、ゲームシステム、及びユーザ端末

Citations (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2001273565A (ja) 2000-03-27 2001-10-05 Naoya Azuma 商品及び/又はサービスの販売促進方法
JP2002049818A (ja) 2000-08-01 2002-02-15 Keizu:Kk 抽選付電子式商取引方法
JP2021015529A (ja) 2019-07-16 2021-02-12 くら寿司株式会社 情報処理装置、端末装置、及び第二端末装置
JP2021186340A (ja) 2020-06-01 2021-12-13 くら寿司株式会社 食器回収装置

Patent Citations (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2001273565A (ja) 2000-03-27 2001-10-05 Naoya Azuma 商品及び/又はサービスの販売促進方法
JP2002049818A (ja) 2000-08-01 2002-02-15 Keizu:Kk 抽選付電子式商取引方法
JP2021015529A (ja) 2019-07-16 2021-02-12 くら寿司株式会社 情報処理装置、端末装置、及び第二端末装置
JP2021186340A (ja) 2020-06-01 2021-12-13 くら寿司株式会社 食器回収装置

Also Published As

Publication number Publication date
JP2023121994A (ja) 2023-09-01
WO2023162706A1 (ja) 2023-08-31
TW202348293A (zh) 2023-12-16

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