JP7314375B1 - 情報処理プログラム、情報処理方法およびゲーム装置 - Google Patents
情報処理プログラム、情報処理方法およびゲーム装置 Download PDFInfo
- Publication number
- JP7314375B1 JP7314375B1 JP2022129123A JP2022129123A JP7314375B1 JP 7314375 B1 JP7314375 B1 JP 7314375B1 JP 2022129123 A JP2022129123 A JP 2022129123A JP 2022129123 A JP2022129123 A JP 2022129123A JP 7314375 B1 JP7314375 B1 JP 7314375B1
- Authority
- JP
- Japan
- Prior art keywords
- player
- screen
- game
- battle
- predetermined
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
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Classifications
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/50—Controlling the output signals based on the game progress
- A63F13/53—Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game
- A63F13/533—Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game for prompting the player, e.g. by displaying a game menu
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/60—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
- A63F13/69—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor by enabling or updating specific game elements, e.g. unlocking hidden features, items, levels or versions
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/40—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
- A63F13/44—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment involving timing of operations, e.g. performing an action within a time slot
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/45—Controlling the progress of the video game
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/70—Game security or game management aspects
- A63F13/75—Enforcing rules, e.g. detecting foul play or generating lists of cheating players
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/70—Game security or game management aspects
- A63F13/79—Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/85—Providing additional services to players
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/63—Methods for processing data by generating or executing the game program for controlling the execution of the game in time
- A63F2300/638—Methods for processing data by generating or executing the game program for controlling the execution of the game in time according to the timing of operation or a time limit
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Business, Economics & Management (AREA)
- Computer Security & Cryptography (AREA)
- General Business, Economics & Management (AREA)
- Physics & Mathematics (AREA)
- Optics & Photonics (AREA)
- Management, Administration, Business Operations System, And Electronic Commerce (AREA)
Priority Applications (5)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| JP2022129123A JP7314375B1 (ja) | 2022-08-12 | 2022-08-12 | 情報処理プログラム、情報処理方法およびゲーム装置 |
| JP2023114467A JP2024025675A (ja) | 2022-08-12 | 2023-07-12 | 情報処理プログラム、情報処理方法およびゲーム装置 |
| PCT/JP2023/027241 WO2024034393A1 (ja) | 2022-08-12 | 2023-07-25 | 情報処理プログラム、情報処理方法およびゲーム装置 |
| CN202380058707.5A CN119677569A (zh) | 2022-08-12 | 2023-07-25 | 信息处理程序、信息处理方法以及游戏装置 |
| US19/049,684 US20250177860A1 (en) | 2022-08-12 | 2025-02-10 | Non-transitory computer readable medium, information processing method, and game apparatus |
Applications Claiming Priority (1)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| JP2022129123A JP7314375B1 (ja) | 2022-08-12 | 2022-08-12 | 情報処理プログラム、情報処理方法およびゲーム装置 |
Related Child Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| JP2023114467A Division JP2024025675A (ja) | 2022-08-12 | 2023-07-12 | 情報処理プログラム、情報処理方法およびゲーム装置 |
Publications (2)
| Publication Number | Publication Date |
|---|---|
| JP7314375B1 true JP7314375B1 (ja) | 2023-07-25 |
| JP2024025581A JP2024025581A (ja) | 2024-02-26 |
Family
ID=87428100
Family Applications (2)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| JP2022129123A Active JP7314375B1 (ja) | 2022-08-12 | 2022-08-12 | 情報処理プログラム、情報処理方法およびゲーム装置 |
| JP2023114467A Pending JP2024025675A (ja) | 2022-08-12 | 2023-07-12 | 情報処理プログラム、情報処理方法およびゲーム装置 |
Family Applications After (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| JP2023114467A Pending JP2024025675A (ja) | 2022-08-12 | 2023-07-12 | 情報処理プログラム、情報処理方法およびゲーム装置 |
Country Status (4)
| Country | Link |
|---|---|
| US (1) | US20250177860A1 (enExample) |
| JP (2) | JP7314375B1 (enExample) |
| CN (1) | CN119677569A (enExample) |
| WO (1) | WO2024034393A1 (enExample) |
Cited By (1)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| WO2025173498A1 (ja) * | 2024-02-16 | 2025-08-21 | 株式会社バンダイ | プログラム、提供管理装置、及びゲーム装置 |
Citations (1)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| JP7076614B1 (ja) | 2021-06-23 | 2022-05-27 | 株式会社Cygames | 情報処理プログラム、情報処理方法および情報処理システム |
-
2022
- 2022-08-12 JP JP2022129123A patent/JP7314375B1/ja active Active
-
2023
- 2023-07-12 JP JP2023114467A patent/JP2024025675A/ja active Pending
- 2023-07-25 CN CN202380058707.5A patent/CN119677569A/zh active Pending
- 2023-07-25 WO PCT/JP2023/027241 patent/WO2024034393A1/ja not_active Ceased
-
2025
- 2025-02-10 US US19/049,684 patent/US20250177860A1/en active Pending
Patent Citations (1)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| JP7076614B1 (ja) | 2021-06-23 | 2022-05-27 | 株式会社Cygames | 情報処理プログラム、情報処理方法および情報処理システム |
Non-Patent Citations (1)
| Title |
|---|
| 日課をはじめよう,グラブル時短研究所 [online],2022年05月21日,https://web.archive.org/web/20220521144358/https://jitan-game.com/tips/dailywork-start/,[2023年1月24日検索] |
Cited By (3)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| WO2025173498A1 (ja) * | 2024-02-16 | 2025-08-21 | 株式会社バンダイ | プログラム、提供管理装置、及びゲーム装置 |
| JP2025125875A (ja) * | 2024-02-16 | 2025-08-28 | 株式会社バンダイ | プログラム、提供管理装置、及びゲーム装置 |
| JP7778829B2 (ja) | 2024-02-16 | 2025-12-02 | 株式会社バンダイ | プログラム、提供管理装置、及びゲーム装置 |
Also Published As
| Publication number | Publication date |
|---|---|
| JP2024025581A (ja) | 2024-02-26 |
| JP2024025675A (ja) | 2024-02-26 |
| WO2024034393A1 (ja) | 2024-02-15 |
| CN119677569A (zh) | 2025-03-21 |
| US20250177860A1 (en) | 2025-06-05 |
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