JP7169309B2 - ゲームマネー取引方法及びこれを提供するための装置 - Google Patents
ゲームマネー取引方法及びこれを提供するための装置 Download PDFInfo
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- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
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Description
Claims (14)
- ゲームマネー取引方法を提供する装置であって、
ユーザーの端末及び複数のゲームサーバーと通信する通信部と、
前記複数のゲームサーバーに対応する複数のゲームマネーの少なくとも一つをベースマネーに選定し、前記ユーザーの端末から受信する要請によって前記ベースマネーを用いて前記複数のゲームマネー間の両替を処理する制御部とを含み、
前記制御部は、予め設定されたベースマネー変更条件が満たされたかを判断し、満たされたら、予め設定されたアルゴリズムを実行して新しいベースマネーを選定することを特徴とする、装置。 - 前記制御部は、前記複数のゲームサーバーが提供するゲームの総ユーザー数及び人気順位、及び前記複数のゲームマネーの総通貨量、取引量、購買要請量及び販売要請量の少なくとも一つについての情報を獲得し、獲得した情報を用いるアルゴリズムを実行して前記複数のゲームマネーの少なくとも一つをベースマネーに選定することを特徴とする、請求項1に記載の装置。
- 前記制御部は、前記ゲームの総ユーザー数及び人気順位、及び前記複数のゲームマネーの総通貨量、取引量、購買要請量及び販売要請量の少なくとも一つを用いて前記ベースマネー変更条件を設定することを特徴とする、請求項1に記載の装置。
- 前記制御部は、新規ゲームサービスが始まれば、前記新規ゲームのゲームマネーをベースマネーに選定することを特徴とする、請求項1に記載の装置。
- 前記制御部は、前記複数のゲームマネーの前記ベースマネーに対する為替レートを決定し、決定された為替レートによって両替を制御することを特徴とする、請求項1に記載の装置。
- 前記制御部は、前記複数のゲームサーバーが提供するゲームの総ユーザー数、人気順位及び残余終了期間、及び前記複数のゲームマネーの総通貨量、取引量、購買要請量及び販売要請量の少なくとも一つについての情報を獲得し、獲得した情報を用いるアルゴリズムを実行して前記複数のゲームマネーの前記ベースマネーに対する為替レートを決定することを特徴とする、請求項5に記載の装置。
- 前記制御部は、予め設定された為替レート調整条件が満たされたかを判断し、満たされたら、予め設定されたアルゴリズムを実行して前記為替レートを調整することを特徴とする、請求項6に記載の装置。
- 前記制御部は、前記ゲームの総ユーザー数及び人気順位、及び前記複数のゲームマネーの総通貨量、取引量、購買要請量及び販売要請量の少なくとも一つを用いて前記為替レート調整条件を設定することを特徴とする、請求項7に記載の装置。
- 前記制御部は、新規ゲームサービスが始まれば、前記新規ゲームのゲームマネーの為替レートを予め設定された値に決定することを特徴とする、請求項5に記載の装置。
- 前記制御部は、前記複数のゲームサーバーと通信して前記ユーザーが保有するゲームマネーの現況を前記端末に伝送し、前記端末から第1ゲームマネーの購買要請又は販売要請を受信すれば、予め決定された為替レートによって前記第1ゲームマネーと前記ベースマネー間の両替を処理し、前記両替処理結果を前記複数のゲームサーバーに伝送することを
特徴とする、請求項1に記載の装置。 - ゲームマネー取引方法であって、
複数のゲームに対応する複数のゲームマネーの少なくとも一つをベースマネーに選定する段階と、
前記複数のゲームマネーの前記ベースマネーに対する為替レートを決定する段階と、
ユーザーからゲームマネーの両替要請を受信する段階と、
前記決定された為替レートによって前記ベースマネーを用いて前記要請されたゲームマネーの両替を処理する段階と、
予め設定されたベースマネー変更条件が満たされたかを判断する段階と、
満たされたら、予め設定されたアルゴリズムを実行して新しいベースマネーを選定する段階とを含む、方法。 - 前記ベースマネーに選定する段階は、前記複数のゲームの総ユーザー数及び人気順位、及び前記複数のゲームマネーの総通貨量、取引量、購買要請量及び販売要請量の少なくとも一つについての情報を獲得し、獲得した情報を用いるアルゴリズムを実行して前記複数のゲームマネーの少なくとも一つをベースマネーに選定することを特徴とする、請求項11に記載の方法。
- 前記為替レートを決定する段階は、前記複数のゲームの総ユーザー数、人気順位及び残余終了期間、及び前記複数のゲームマネーの総通貨量、取引量、購買要請量及び販売要請量の少なくとも一つについての情報を獲得し、獲得した情報を用いるアルゴリズムを実行して前記複数のゲームマネーの前記ベースマネーに対する為替レートを決定することを特徴とする、請求項11に記載の方法。
- 請求項11に記載の方法を実行するプログラムが記録されたコンピュータ可読の記録媒体。
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KR1020170091194A KR20190009212A (ko) | 2017-07-18 | 2017-07-18 | 게임머니 거래 방법 및 이를 제공하기 위한 장치 |
KR10-2017-0091194 | 2017-07-18 | ||
PCT/KR2018/002526 WO2019017552A1 (ko) | 2017-07-18 | 2018-03-02 | 게임머니 거래 방법 및 이를 제공하기 위한 장치 |
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US20230316268A1 (en) * | 2022-04-04 | 2023-10-05 | Jpmorgan Chase Bank, N.A. | Systems and methods for cross-platform conversion and exchange of virtual assets |
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JP2003122255A (ja) | 2001-10-09 | 2003-04-25 | Nec Soft Ltd | 商品管理システム、商品管理装置、商品管理プログラム |
US20090125452A1 (en) | 2007-11-13 | 2009-05-14 | Sun Trading Llc | Currency Strength Indexes |
JP2010534373A (ja) | 2007-07-25 | 2010-11-04 | ゴールドマイン・ワールド,インコーポレーテッド ディー/ビー/エイ ワールド・バンクカード・サーヴィシズ | 複数言語ユーザ選択及び通貨換算のための方法及び装置 |
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KR20010091453A (ko) * | 2000-03-15 | 2001-10-23 | 이문성 | 인터넷 뱅킹서비스를 이용한 마일리지 활용방법 |
KR20060086903A (ko) * | 2006-06-26 | 2006-08-01 | 송성근 | 온라인 머그 게임머니를 이용한 환전 시스템 및 이를이용한 서비스 시스템 및 방법 |
US20080039166A1 (en) * | 2006-08-03 | 2008-02-14 | Seven Lights, Llc | Systems and methods for multi-character online gaming |
WO2009062103A1 (en) * | 2007-11-09 | 2009-05-14 | Markron Technologies, Llc | Solar thermal hybridization of a fossil fired rankine cycle |
KR20110092394A (ko) * | 2010-02-09 | 2011-08-18 | 태 찬 김 | 게임머니 교환 사이트 |
KR101211765B1 (ko) * | 2011-01-07 | 2012-12-12 | 주식회사 엔씨소프트 | 온라인 게임내 자산의 거래 경로 추적장치 및 그 방법 |
KR20160062291A (ko) * | 2014-11-24 | 2016-06-02 | 주식회사 엔씨소프트 | 게임 플랫폼 서버 및 이를 이용한 화폐 거래 서비스 방법 |
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- 2018-03-02 JP JP2019568203A patent/JP7169309B2/ja active Active
- 2018-03-02 US US16/619,796 patent/US20200134718A1/en not_active Abandoned
- 2018-03-02 WO PCT/KR2018/002526 patent/WO2019017552A1/ko active Application Filing
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2023
- 2023-03-21 KR KR1020230036885A patent/KR20230047063A/ko not_active Application Discontinuation
Patent Citations (5)
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JP2003122255A (ja) | 2001-10-09 | 2003-04-25 | Nec Soft Ltd | 商品管理システム、商品管理装置、商品管理プログラム |
JP2010534373A (ja) | 2007-07-25 | 2010-11-04 | ゴールドマイン・ワールド,インコーポレーテッド ディー/ビー/エイ ワールド・バンクカード・サーヴィシズ | 複数言語ユーザ選択及び通貨換算のための方法及び装置 |
US20090125452A1 (en) | 2007-11-13 | 2009-05-14 | Sun Trading Llc | Currency Strength Indexes |
JP2012113445A (ja) | 2010-11-22 | 2012-06-14 | Butterfly Corp | 共通ポイント管理サーバ、共通ポイント管理システムおよび仮想通貨交換プログラム |
US20120244950A1 (en) | 2011-03-27 | 2012-09-27 | Edwin Braun | System and method for cross-platform and cross-game virtual asset creation and management |
Also Published As
Publication number | Publication date |
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KR20190009212A (ko) | 2019-01-28 |
JP2020529645A (ja) | 2020-10-08 |
US20200134718A1 (en) | 2020-04-30 |
WO2019017552A1 (ko) | 2019-01-24 |
KR20230047063A (ko) | 2023-04-06 |
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