JP6775557B2 - 動画配信システム、動画配信方法、及び動画配信プログラム - Google Patents
動画配信システム、動画配信方法、及び動画配信プログラム Download PDFInfo
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/40—Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
- H04N21/45—Management operations performed by the client for facilitating the reception of or the interaction with the content or administrating data related to the end-user or to the client device itself, e.g. learning user preferences for recommending movies, resolving scheduling conflicts
- H04N21/4508—Management of client data or end-user data
- H04N21/4532—Management of client data or end-user data involving end-user characteristics, e.g. viewer profile, preferences
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/03—Arrangements for converting the position or the displacement of a member into a coded form
- G06F3/033—Pointing devices displaced or positioned by the user, e.g. mice, trackballs, pens or joysticks; Accessories therefor
- G06F3/0346—Pointing devices displaced or positioned by the user, e.g. mice, trackballs, pens or joysticks; Accessories therefor with detection of the device orientation or free movement in a 3D space, e.g. 3D mice, 6-DOF [six degrees of freedom] pointers using gyroscopes, accelerometers or tilt-sensors
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/011—Arrangements for interaction with the human body, e.g. for user immersion in virtual reality
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/011—Arrangements for interaction with the human body, e.g. for user immersion in virtual reality
- G06F3/012—Head tracking input arrangements
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/011—Arrangements for interaction with the human body, e.g. for user immersion in virtual reality
- G06F3/013—Eye tracking input arrangements
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/40—Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
- H04N21/41—Structure of client; Structure of client peripherals
- H04N21/422—Input-only peripherals, i.e. input devices connected to specially adapted client devices, e.g. global positioning system [GPS]
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/40—Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
- H04N21/41—Structure of client; Structure of client peripherals
- H04N21/422—Input-only peripherals, i.e. input devices connected to specially adapted client devices, e.g. global positioning system [GPS]
- H04N21/42201—Input-only peripherals, i.e. input devices connected to specially adapted client devices, e.g. global positioning system [GPS] biosensors, e.g. heat sensor for presence detection, EEG sensors or any limb activity sensors worn by the user
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/40—Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
- H04N21/43—Processing of content or additional data, e.g. demultiplexing additional data from a digital video stream; Elementary client operations, e.g. monitoring of home network or synchronising decoder's clock; Client middleware
- H04N21/442—Monitoring of processes or resources, e.g. detecting the failure of a recording device, monitoring the downstream bandwidth, the number of times a movie has been viewed, the storage space available from the internal hard disk
- H04N21/44213—Monitoring of end-user related data
- H04N21/44222—Analytics of user selections, e.g. selection of programs or purchase activity
- H04N21/44224—Monitoring of user activity on external systems, e.g. Internet browsing
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/40—Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
- H04N21/47—End-user applications
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/40—Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
- H04N21/47—End-user applications
- H04N21/475—End-user interface for inputting end-user data, e.g. personal identification number [PIN], preference data
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/40—Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
- H04N21/47—End-user applications
- H04N21/475—End-user interface for inputting end-user data, e.g. personal identification number [PIN], preference data
- H04N21/4756—End-user interface for inputting end-user data, e.g. personal identification number [PIN], preference data for rating content, e.g. scoring a recommended movie
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/40—Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
- H04N21/47—End-user applications
- H04N21/482—End-user interface for program selection
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/60—Network structure or processes for video distribution between server and client or between remote clients; Control signalling between clients, server and network components; Transmission of management data between server and client, e.g. sending from server to client commands for recording incoming content stream; Communication details between server and client
- H04N21/65—Transmission of management data between client and server
- H04N21/658—Transmission by the client directed to the server
- H04N21/6582—Data stored in the client, e.g. viewing habits, hardware capabilities, credit card number
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/80—Generation or processing of content or additional data by content creator independently of the distribution process; Content per se
- H04N21/81—Monomedia components thereof
- H04N21/8146—Monomedia components thereof involving graphical data, e.g. 3D object, 2D graphics
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/80—Generation or processing of content or additional data by content creator independently of the distribution process; Content per se
- H04N21/83—Generation or processing of protective or descriptive data associated with content; Content structuring
- H04N21/84—Generation or processing of descriptive data, e.g. content descriptors
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/80—Generation or processing of content or additional data by content creator independently of the distribution process; Content per se
- H04N21/85—Assembly of content; Generation of multimedia applications
- H04N21/854—Content authoring
- H04N21/8547—Content authoring involving timestamps for synchronizing content
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F2203/00—Indexing scheme relating to G06F3/00 - G06F3/048
- G06F2203/01—Indexing scheme relating to G06F3/01
- G06F2203/011—Emotion or mood input determined on the basis of sensed human body parameters such as pulse, heart rate or beat, temperature of skin, facial expressions, iris, voice pitch, brain activity patterns
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- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Signal Processing (AREA)
- General Engineering & Computer Science (AREA)
- Theoretical Computer Science (AREA)
- Human Computer Interaction (AREA)
- Health & Medical Sciences (AREA)
- General Health & Medical Sciences (AREA)
- Databases & Information Systems (AREA)
- Social Psychology (AREA)
- Physics & Mathematics (AREA)
- General Physics & Mathematics (AREA)
- Computer Networks & Wireless Communication (AREA)
- Computer Security & Cryptography (AREA)
- Computer Graphics (AREA)
- Life Sciences & Earth Sciences (AREA)
- Chemical & Material Sciences (AREA)
- Analytical Chemistry (AREA)
- Biomedical Technology (AREA)
- Biophysics (AREA)
- Neurosurgery (AREA)
- Two-Way Televisions, Distribution Of Moving Picture Or The Like (AREA)
- Information Transfer Between Computers (AREA)
- User Interface Of Digital Computer (AREA)
Description
を実行させる。
1535950231958_0
参照)を利用することにより、クライアント装置10a〜10cの各々において遅延時間を考慮した絶対時間を取得することで、言語入力により受け付けられた言語フィードバック情報を動画のタイムコードと対応付けて記憶することができる。
Claims (14)
- 一又は複数のコンピュータプロセッサを備え、
前記一又は複数のコンピュータプロセッサは、コンピュータ読み取り可能な命令を 実行することにより、
アクターの行動を示すアクター情報に基づいてキャラクタオブジェクトのアニメー ションを含む動画を生成し、
前記動画を視聴ユーザに配信し、
前記アクター情報、及び、一又は複数のユーザデバイスにより検出され、前記視聴 ユーザから前記動画に対する非言語フィードバックを示す非言語フィードバック情報 を前記動画のタイムコードに対応付けて記憶する、
動画配信システム。 - 前記非言語フィードバック情報には、前記視聴ユーザによって保持される前記一又 は複数のユーザデバイスの加速度が含まれる、
請求項1に記載の動画配信システム。 - 前記非言語フィードバック情報には、前記視聴ユーザの生体情報が含まれる、
請求項1又は請求項2に記載の動画配信システム。 - 前記非言語フィードバック情報には、前記視聴ユーザの情動を示す情動情報が含ま れる、
請求項1から請求項3のいずれか1項に記載の動画配信システム。 - 前記視聴ユーザからの言語フィードバックを示す言語フィードバック情報をさらに 前記動画のタイムコードに対応付けて記憶する、
請求項1から請求項4のいずれか1項に記載の動画配信システム。 - 前記言語フィードバックは、テキスト入力又は発話入力に基づいて決定される、
請求項5に記載の動画配信システム。 - 前記視聴ユーザによる評価を示す評価情報をさらに前記動画のタイムコードに対応 付けて記憶する、
請求項1から請求項6のいずれか1項に記載の動画配信システム。 - 前記視聴ユーザによって購入されたギフトに関連するギフト購入情報及び前記視聴 ユーザから前記アクターへ提供されるギフトに関連するギフティング情報の少なくと も一方をさらに前記動画のタイムコードに対応付けて記憶する、
請求項1から請求項7のいずれか1項に記載の動画配信システム。 - 前記一又は複数のコンピュータプロセッサは、前記タイムコードに基づいて、前記 アクター情報及び前記非言語フィードバック情報を時系列に表示する、
請求項1から請求項8のいずれか1項に記載の動画配信システム。 - 前記アクター情報及び前記非言語フィードバック情報は、前記アクターによって視 認可能な位置に配置されたディスプレイに表示される、
請求項1から請求項9のいずれか1項に記載の動画配信システム。 - 前記一又は複数のコンピュータプロセッサは、前記非言語フィードバック情報に基 づいて、前記動画のダイジェスト動画を作成する、
請求項1から請求項10のいずれか1項に記載の動画配信システム。 - 前記一又は複数のコンピュータプロセッサは、前記アクター情報及び前記非言語フィードバック情報に基づいて、前記視聴ユーザに前記アクター以外の他のアクターを 推薦する、
請求項1から請求項11のいずれか1項に記載の動画配信システム。 - 一又は複数のコンピュータプロセッサがコンピュータ読み取り可能な命令を実行す ることにより実行される動画配信方法であって、
アクターの行動を示すアクター情報に基づいてキャラクタオブジェクトのアニメー ションを含む動画を生成する工程と、
前記動画を視聴ユーザに配信する工程と、
前記アクター情報、及び、一又は複数のユーザデバイスにより検出され、前記視聴 ユーザから前記動画に対する非言語フィードバックを示す非言語フィードバック情報 を前記動画のタイムコードに対応付けて記憶する工程と、
を備える動画配信方法。 - 一又は複数のコンピュータプロセッサに実行されるプログラムであって、
前記一又は複数のコンピュータプロセッサに、
アクターの行動を示すアクター情報に基づいてキャラクタオブジェクトのアニメー ションを含む動画を生成する工程と、
前記動画を視聴ユーザに配信する工程と、
前記アクター情報、及び、一又は複数のユーザデバイスにより検出され、前記視聴 ユーザから前記動画に対する非言語フィードバックを示す非言語フィードバック情報 を前記動画のタイムコードに対応付けて記憶する工程と、
を実行させる動画配信プログラム。
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JP2018164520A JP6775557B2 (ja) | 2018-09-03 | 2018-09-03 | 動画配信システム、動画配信方法、及び動画配信プログラム |
US16/545,022 US11178456B2 (en) | 2018-09-03 | 2019-08-20 | Video distribution system, video distribution method, and storage medium storing video distribution program |
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JP6481057B1 (ja) * | 2018-02-02 | 2019-03-13 | 株式会社エクシヴィ | 仮想空間におけるキャラクタの制御方法 |
JP6469279B1 (ja) * | 2018-04-12 | 2019-02-13 | 株式会社バーチャルキャスト | コンテンツ配信サーバ、コンテンツ配信システム、コンテンツ配信方法及びプログラム |
JP6382468B1 (ja) * | 2018-05-08 | 2018-08-29 | グリー株式会社 | アクターの動きに基づいて生成されるキャラクタオブジェクトのアニメーションを含む動画を配信する動画配信システム、動画配信方法及び動画配信プログラム |
JP6514397B1 (ja) * | 2018-06-29 | 2019-05-15 | 株式会社コロプラ | システム、プログラム、方法、および情報処理装置 |
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