JP6697196B2 - Ball game machine - Google Patents

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JP6697196B2
JP6697196B2 JP2016154968A JP2016154968A JP6697196B2 JP 6697196 B2 JP6697196 B2 JP 6697196B2 JP 2016154968 A JP2016154968 A JP 2016154968A JP 2016154968 A JP2016154968 A JP 2016154968A JP 6697196 B2 JP6697196 B2 JP 6697196B2
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雅詞 堀
雅詞 堀
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株式会社高尾
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本発明は弾球遊技機、特に普通図柄の当否抽選から特別図柄の当否抽選へ遊技を展開する弾球遊技機に関する。   The present invention relates to a ball game machine, and more particularly to a ball game machine that develops a game from a winning / failing lottery for normal symbols to a winning / failing lottery for special symbols.

従来、弾球遊技機たるパチンコ機には、普通図柄の始動口への遊技球の入球に起因して普通図柄の当否判定を行い、該判定結果が当りであれば、普通電動役物を開放し、これにより特別図柄の始動口への入球が可能となる。この状態で遊技球が特別図柄の始動口へ入球すると演出図柄表示装置の図柄が変動開始するとともに特別図柄の当否判定を行い、該判定結果を前記演出図柄表示装置に図柄を変動し、その後に確定表示して報知し、当否判定の結果が当りであれば大入賞口を開放する特別図柄の当り遊技を実行するものがある(例えば特許文献1参照)。
この種のパチンコ機は、前記特別図柄の当否判定時に確定された特別図柄の当り図柄に基づいて、前記特別図柄の当選確率を高確率に確変する機能、普通図柄の当選確率を高確率に確変する機能や、普通図柄の当り抽選による前記普通電動役物の開放時間を延長する機能を有する。
更に特許文献2には、前記特別図柄の当り遊技と前記特別図柄の高確率への確変との繰り返し回数を制限するリミッタを内蔵した構成が記載されている。
Conventionally, in a pachinko machine that is a ball game machine, it is determined whether or not a normal symbol is due to the entry of a game ball into the starting opening of a normal symbol, and if the determination result is a hit, then a normal electric accessory is used. It is opened, which allows a special symbol to enter the starting port. When the game ball enters the starting opening of the special symbol in this state, the symbol of the effect symbol display device starts to fluctuate and the special symbol is judged to be right or wrong, and the determination result changes the symbol to the effect symbol display device, and thereafter. There is one that executes a winning game of a special symbol that opens the special winning opening if the result of the winning / deciding determination is a hit (for example, refer to Patent Document 1).
This kind of pachinko machine, based on the winning symbol of the special symbol decided at the time of the special symbol winning judgment, the function to change the winning probability of the special symbol to a high probability, the winning probability of the ordinary symbol to a high probability. And a function of extending the opening time of the ordinary electric auditors' prize by a lottery for winning a regular symbol.
Further, Patent Document 2 describes a configuration in which a limiter for limiting the number of repetitions of the winning game of the special symbol and the probability change to the high probability of the special symbol is incorporated.

ところで前記の特別図柄の当否判定時に演出図柄表示装置の図柄変動を行なう構成では、図柄の変動頻度が低く、図柄変動が生起しないと遊技の面白みが低下する。そこで図柄の変動頻度を向上するため、前記普通図柄の当否判定に応じて演出図柄表示装置の図柄変動を行なう構成としたパチンコ機がある。
この種のパチンコ機では、普通図柄の始動口への入球に起因して演出図柄表示装置の図柄変動を開始するとともに普通図柄の当否判定を行い、判定結果が当りであれば、普通図柄に対応する演出図柄にて当りを報知するとともに普通電動役物を開放作動し、特別図柄の始動口に遊技球が入球することにより特別図柄の当否判定を展開する。
By the way, in the configuration that changes the symbol of the effect symbol display device at the time of determining whether or not the special symbol is valid, the variation frequency of the symbol is low, and if the symbol variation does not occur, the fun of the game is reduced. Therefore, in order to improve the variation frequency of the symbols, there is a pachinko machine configured to change the symbols of the effect symbol display device according to the judgment of whether or not the normal symbol is right or wrong.
In this kind of pachinko machine, due to the entry of the normal symbol into the starting opening, the symbol variation of the effect symbol display device is started and the judgment of the ordinary symbol is made, and if the judgment result is a hit, it becomes the ordinary symbol. The normal production of a special symbol is performed by notifying the hit with the corresponding effect symbol, and the winning judgment of the special symbol is developed by the game ball entering the starting opening of the special symbol.

前記普通図柄の始動口への入球に起因して演出図柄表示装置の図柄変動を開始するパチンコ機では、普通図柄の当選による図柄表示と特別図柄の当否判定との関連性を高めるために、特別図柄の当選確率が極めて高く、普通図柄が当選であれば特別図柄も当選となって特別図柄の当り遊技に移行する。特別図柄の当り遊技は大入賞口を2ラウンド開放する構成で、かつ特別図柄の当り遊技終了後は普通図柄が高確率に確変するとともに前記開放延長機能が作動して、すぐに特別図柄の当り遊技が連続して生起可能な構成にしている。そして特別図柄の当り遊技及び高確率状態が所定の回数繰り返されると、リミッタにより通常の遊技状態(普通図柄が低確率の状態)に戻る。   In the pachinko machine that starts the symbol fluctuation of the effect symbol display device due to the ball entering the starting opening of the normal symbol, in order to enhance the relevance between the symbol display by the winning of the ordinary symbol and the judgment of the winning or losing of the special symbol, The winning probability of the special symbol is extremely high, and if the ordinary symbol is won, the special symbol is also won and the special symbol shifts to a winning game. The special symbol hit game has a structure in which the big winning opening is opened for two rounds, and after the special symbol hit game the normal symbol changes with a high probability and the opening extension function operates, and the special symbol hits immediately. It has a structure that allows continuous playing of games. Then, when the special symbol hit game and the high probability state are repeated a predetermined number of times, the limiter returns to the normal game state (the normal symbol has a low probability state).

特開2000−84195号公報JP, 2000-84195, A 特開平10−15177号公報Japanese Patent Laid-Open No. 10-15177

前記普通図柄の当否判定に応じて演出図柄表示装置の図柄変動を行なう従来のパチンコ機は、一旦、特別図柄の当り遊技が生起すると、リミッタが作動するまで繰り返し特別図柄の当り遊技が実行され賞球の獲得が可能となる。しかしながら、特別図柄の当り遊技が連続すると遊技者は特別図柄の当り遊技の生起に慣れてしまい、獲得する賞球数がほぼ一定であるため、遊技者の緊張感が低下する。更にリミッタが作動して連続する特別図柄の当り遊技が途切れると、当選確率が低確率に戻るため次回の特別図柄の当り遊技に対する遊技者の期待感も低下する。
そこで本発明は前記事情に鑑みてなされたものであり、遊技者の緊張感や期待感を向上させることができ、興趣溢れる弾球遊技機を実現することを課題としてなされたものである。
The conventional pachinko machine that changes the symbol of the effect symbol display device according to the judgment of whether or not the normal symbol is once, once the special symbol hit game occurs, the special symbol hit game is repeatedly executed until the limiter is activated. It becomes possible to obtain a ball. However, when the special symbol hitting game continues, the player gets used to the occurrence of the special symbol hitting game, and the number of prize balls to be acquired is almost constant, so that the player's sense of tension is reduced. Furthermore, if the limiter is activated and the continuous winning game of special symbols is interrupted, the winning probability returns to a low probability, and the player's expectation for the next special symbol hitting game also decreases.
Therefore, the present invention has been made in view of the above circumstances, and an object of the present invention is to realize a ball game machine which can improve the tension and expectation of the player and which is full of interest.

請求項1に記載の発明は、
普通図柄始動口と、
該普通図柄始動口への遊技球の入球に起因して普通図柄数値データを抽出する普通図柄数値データ抽出手段と、
前記普通図柄数値データに基づいて普通図柄の当否を判定する普通図柄当否判定手段と、
開閉作動可能に設けられ、前記普通図柄の当否判定の結果が当選時に所定の開放態様で開放する普通電動役物と、
該普通電動役物が開放することにより遊技球の入球が可能となる特別図柄始動口と、
該特別図柄始動口への遊技球の入球に起因して特別図柄数値データを抽出する特別図柄数値データ抽出手段と、
前記特別図柄数値データに基づいて特別図柄の当否を判定する特別図柄当否判定手段と、
前記特別図柄の当否判定の結果が当選時に、前記特別図柄の大当り図柄を決定する大当り図柄決定手段と、
前記特別図柄の当否判定の結果が当選時に、大入賞口を所定の開放態様で開放せしめて前記特別図柄の大当り遊技を実行する大当り遊技制御手段と、
前記大当り遊技の終了後に、前記大当り図柄に応じて、少なくとも前記普通図柄の当選確率を高確率とする普通図柄確率変動機能及び前記普通電動役物の開放時間を延長する開放延長機能が作動する開放延長遊技の設定手段と、
連続して作動する前記開放延長機能の作動回数をカウントし、カウント数が予め設定された回数に至ると前記開放延長遊技を制限する制限手段と、を具備する弾球遊技機において、
前記特別図柄の当否判定に伴う図柄変動時及び図柄確定表示中には前記特別図柄始動口への入球があっても前記特別図柄数値データを前記特別図柄の当否判定の対象としない構成で、
記大当り遊技制御手段は、実行可能な大当り遊技態様として、少なくとも前記普通電動役物の開放時間から当該大当り遊技の起因となる前記特別図柄の当否判定に伴う前記特別図柄の変動時間及び図柄確定表示時間を減算した時間よりも短くなるように設定された短時間大当りを備え、
前記大当り図柄決定手段は、決定可能な大当り図柄として、少なくとも前記短時間大当りが設定され且つ大当り遊技終了後に前記開放延長遊技が設定されない短時間大当り図柄と、前記短時間大当りが設定され且つ大当り遊技終了後に前記開放延長遊技が設定される短時間開放延長大当り図柄からなる大当り図柄を備えることを特徴とする。
尚、前記制限手段は、作動時に開放延長機能を作動させることとなる短時間開放延長大当り図柄で当選しても開放延長機能を作動させない。また制限手段は、開放延長機能の作動を制限することで、実質的に大当りの連続を制限するものである。
特別図柄数値データ抽出手段は特別図柄の変動時及び確定表示中には特別図柄数値データを抽出せず、特別図柄の保留記憶を行わない構成が望ましい。
The invention according to claim 1 is
Ordinary pattern starting port,
Normal symbol numerical data extraction means for extracting normal symbol numerical data due to the entry of the game sphere into the normal symbol starting opening,
A normal symbol hit / miss judgment means for judging whether or not the normal symbol is based on the normal symbol numerical data,
An ordinary electric accessory that is provided so that it can be opened and closed, and the result of the determination of whether or not the ordinary symbol is open in a predetermined opening mode at the time of winning,
A special symbol starting port that allows the entry of game balls by opening the ordinary electric accessory,
Special symbol numerical data extraction means for extracting special symbol numerical data due to the entry of the game ball into the special symbol starting port,
With a special symbol propriety determination means for determining the propriety of the special symbol based on the special symbol numerical data,
When the result of the determination of whether or not the special symbol is won, a jackpot symbol determining means for determining a jackpot symbol of the special symbol,
When the result of the determination of whether or not the special symbol is winning, the big hit game control means for executing the big hit game of the special symbol by opening the special winning opening in a predetermined opening mode,
After the jackpot game is over, in accordance with the jackpot pattern, at least the normal symbol probability variation function that makes the winning probability of the ordinary symbol a high probability and the opening extension function that extends the opening time of the ordinary electric auditors operate. With setting means for extended games,
In a ball-ball game machine, comprising: a counting means for counting the number of operations of the opening extension function that operates continuously, and limiting the opening extension game when the number of counts reaches a preset number,
At the time of symbol variation and the symbol confirmation display accompanying the hit determination of the special symbol, even if there is a ball entering the special symbol starting opening, the special symbol numerical data is not the target of the hit determination of the special symbol ,
Before SL jackpot gaming control means, as a possible jackpot gaming aspect, at least the usual electric combination thereof opening variation time and the symbol determined in the special symbol accompanying the propriety determination of the special symbols as a result of the jackpot gaming from time Equipped with a short-time jackpot that is set to be shorter than the time obtained by subtracting the display time,
The big hit symbol determination means, as a big hit symbol that can be determined, at least the short-time big hit is set, and after the big hit game is not set the open extension game short time big hit symbol, and the short time big hit is set and big hit game It is characterized by having a jackpot pattern consisting of a short-time extended extension jackpot pattern in which the opening extension game is set after the end.
It should be noted that the limiting means does not operate the opening extension function even if the short-time opening extension jackpot pattern that activates the opening extension function is activated. Further, the limiting means substantially limits the continuous success of the big hits by limiting the operation of the opening extension function.
It is preferable that the special symbol numerical value data extracting means does not extract the special symbol numerical data during the change of the special symbol and during the fixed display, and does not store the special symbol on hold.

この発明によれば、開放延長遊技状態で且つ制限手段の非作動時において、短時間大当り図柄の大当りが生起すると、当該大当り遊技終了後に開放延長遊技は設定されない。しかしながら、短時間大当り図柄の大当り遊技の終了後も普通電動役物が開放しており、特別図柄始動口への入球により新たな特別図柄の当否判定が可能である。新たな当否判定により短時間開放延長大当り図柄の大当りが生起すると、当該大当り遊技終了後に開放延長遊技が実施され、連続して大当りを獲得できる。この場合、制限手段のカウントは初期値となるので、あたかも連続可能な大当りの残り回数が増加するような上乗せチャンスが得られる。例えば制限手段による開放延長遊技の制限回数が20回であり、開放延長遊技中で大当りが15回連続しているとき(制限まで残り5回)、短時間大当り図柄の大当りに続き長時間開放延長大当り図柄の大当りが生起して制限手段のカウントが初期値に戻ると、遊技者にとって、大当りの連続可能な残り回数が5回から20回に変わることで15回分の上乗せがなされた感覚となり、これにより遊技者の緊張感や期待感を向上させることができる。   According to this invention, when the big hit of the big hit pattern occurs for a short time in the opening extension game state and the non-operating limit means, the opening extension game is not set after the end of the big hit game. However, even after the end of the big hit game of short-time big hit symbol, the normal electric accessory is open, and it is possible to determine whether or not the new special symbol is hit by entering the special symbol start opening. If a big hit of the short-time extended extension jackpot pattern occurs by a new hit determination, the extended extension game is executed after the jackpot game is over, and you can continuously win the jackpot. In this case, since the count of the limiting means becomes the initial value, it is possible to obtain an additional chance as if the remaining number of consecutive big hits increases. For example, when the number of times the opening extension game is limited by the limiting means is 20, and the jackpot is 15 times in a row during the opening extension game (the remaining 5 times until the limit), the jackpot of the short-time jackpot symbol is followed by a long-time opening extension. When a big hit of the big hit symbol occurs and the count of the limiting means returns to the initial value, the player feels that the number of times that the big hit can be continued is changed from 5 times to 20 times, and the addition of 15 times is added. As a result, the player's sense of tension and expectation can be improved.

更に、制限手段の作動中において、短時間開放延長大当り図柄の大当りが生起しても、当該大当り遊技終了後には開放延長遊技は設定されない。しかしながら短時間開放延長大当り図柄の大当り遊技の終了後も普通電動役物が開放しており、特別図柄始動口への入球により新たな特別図柄の当否判定が可能である。新たな当否判定により短時間開放延長大当り図柄の大当りが生起すると、当該大当り遊技終了後に開放延長遊技状態が継続され、大当りを獲得できる。この場合、制限手段のカウントは初期値となるので、大当りが連続可能な遊技状態を引き戻す引き戻しチャンスが得られる。例えば制限手段による開放延長遊技の制限回数が20回であり、制限手段の作動中に短時間開放延長大当り図柄の大当りが生起して制限手段のカウントが初期値に戻ると、遊技者にとって、大当りの連続可能な遊技に引き戻した感覚となり、これにより遊技者の緊張感や期待感を向上させることができる。   Further, during the operation of the limiting means, even if a big hit of the short-time extended extension big hit symbol occurs, the opening extension game is not set after the end of the big hit game. However, even after the end of the big hit game of short-time extended extension big hit symbol, the normal electric accessory is open, and it is possible to judge whether or not a new special symbol is hit by entering the special symbol start opening. When a big hit of the short-time extended extension big hit symbol occurs by the new hit determination, the extended extension game state is continued after the big hit game is over, and the big hit can be won. In this case, since the count of the limiting means becomes the initial value, there is a chance to pull back to return the gaming state in which the big hit can be continued. For example, the limit number of opening extension game by the limiting means is 20 times, and during the operation of the limiting means, when a big hit of the short-time extended extension big hit symbol occurs and the count of the limiting means returns to the initial value, a big hit for the player. It is possible to improve the player's feeling of tension and expectation by returning to the continuous game.

本発明を適用した弾球遊技機の正面図である。It is a front view of a ball game machine to which the present invention is applied. 前記弾球遊技機の遊技盤の正面図である。It is a front view of the game board of the ball game machine. 前記遊技盤の普通図柄作動ゲート、特別図柄始動口及び大入賞口に関する説明図である。It is an explanatory view of a normal symbol actuation gate, a special symbol starting port, and a special winning opening of the game board. 前記弾球遊技機の背面図である。It is a rear view of the ball game machine. 前記弾球遊技機の電気構成図である。It is an electric block diagram of the said ball game machine. 前記弾球遊技機の遊技仕様を示す説明図である。It is explanatory drawing which shows the game specification of the said ball game machine. 前記弾球遊技機の主制御装置で実行されるメインルーチンの制御内容を示すフローチャートである。It is a flow chart which shows the contents of control of the main routine performed by the main control device of the above-mentioned ball game machine. 前記主制御装置で実行される普図始動入賞確認処理の制御内容を示すフローチャートである。It is a flow chart which shows the control contents of the universal figure start winning a prize confirmation processing executed by the main control unit. 前記主制御装置で実行される普図当否判定処理の制御内容を示す第1のフローチャートである。7 is a first flowchart showing the control contents of the universal figure validity determination process executed by the main control device. 前記普図当否判定処理の制御内容を示す第2のフローチャートである。It is a 2nd flowchart which shows the control content of the said universal figure appropriateness determination process. 前記普図当否判定処理の制御内容を示す第3のフローチャートである。It is a 3rd flowchart which shows the control content of the said universal figure propriety determination processing. 前記普図当否判定処理の制御内容を示す第4のフローチャートである。It is a 4th flow chart which shows the contents of control of the above-mentioned universal figure propriety judging processing. 前記主制御装置で実行される普図遊技処理の制御内容を示す第1のフローチャートである。It is a 1st flowchart which shows the control content of the universal figure game process performed with the said main control apparatus. 前記普図遊技処理の制御内容を示す第2のフローチャートである。It is the 2nd flowchart which shows the control contents of the aforementioned general figure game processing. 前記普図遊技処理の制御内容を示す第3のフローチャートである。It is the 3rd flow chart which shows the control contents of the aforementioned general figure game processing. 前記主制御装置で実行される特図当否判定処理の制御内容を示す第1のフローチャートである。6 is a first flowchart showing the control contents of a special drawing validity determination process executed by the main control device. 前記特図当否判定処理の制御内容を示す第2のフローチャートである。It is the 2nd flow chart which shows the control contents of the above-mentioned special drawing propriety judging processing. 前記特図当否判定処理の制御内容を示す第3のフローチャートである。It is the 3rd flow chart which shows the control contents of the above-mentioned special drawing propriety judging processing. 前記特図当否判定処理の制御内容を示す第4のフローチャートである。It is a 4th flow chart which shows the contents of control of the special drawing propriety judging processing. 前記特図当否判定処理の制御内容を示す第5のフローチャートである。It is a 5th flow chart which shows the contents of control of the special drawing propriety judging processing. 前記主制御装置で実行される特別遊技処理の制御内容を示す第1のフローチャートである。It is a 1st flowchart which shows the control content of the special game process performed with the said main control apparatus. 前記特別遊技処理の制御内容を示す第2のフローチャートである。It is the 2nd flowchart which shows the control contents of the aforementioned special game processing. 前記特別遊技処理の制御内容を示す第3のフローチャートである。It is the 3rd flowchart which shows the control contents of the aforementioned special game processing. 前記特別遊技処理の制御内容を示す第4のフローチャートである。It is a fourth flowchart showing the control contents of the special game process. 前記弾球遊技機の普通図柄の当り遊技、特別図柄の大当り遊技及び開放延長遊技の実施に関する第1のタイムチャートである。It is the first time chart regarding the execution of the normal game hit game, the special symbol big hit game, and the open extension game of the ball game machine. 前記普通図柄の当り遊技、特別図柄の大当り遊技及び開放延長遊技の実施に関する第2のタイムチャートである。It is the second time chart regarding the execution of the hit game of the normal symbol, the big hit game of the special symbol, and the opening extension game. 前記普通図柄の当り遊技、特別図柄の大当り遊技及び開放延長遊技の実施に関する第3のタイムチャートである。It is a third time chart concerning the execution of the normal game hit game, the special symbol big hit game, and the open extension game. 前記普通図柄の当り遊技、特別図柄の大当り遊技及び開放延長遊技の実施に関する第4のタイムチャートである。It is the 4th time chart regarding the execution of the hit game of the aforementioned normal design, the big hit game of the special design and the opening extension game. 前記普通図柄の当り遊技、特別図柄の大当り遊技及び開放延長遊技の実施に関する第5のタイムチャートである。It is a fifth time chart regarding the execution of the normal game hit game, the special symbol big hit game, and the open extension game. 前記普通図柄の当り遊技、特別図柄の大当り遊技及び開放延長遊技の実施に関する第6のタイムチャートである。It is a sixth time chart regarding the execution of the normal game hit game, the special symbol big hit game, and the open extension game.

本発明を適用した弾球遊技機たるパチンコ機1を説明する。図1に示すように、パチンコ機1は、縦長の固定外郭保持枠をなす外枠10にて構成の各部を保持する構造としてある。外枠10には、左側の上下の位置に設けたヒンジ101を介して、板ガラス110が嵌め込まれた前枠(ガラス枠)11及び図略の内枠が開閉可能に設けてある。尚、これら前枠11及び前記内枠はシリンダ錠18により外枠10に閉鎖ロックされ、シリンダ錠18に所定の鍵を挿入し、鍵を時計回りに操作して前記内枠を開放するようになし、反時計まわりの操作により前枠11を開放する。
前枠11の板ガラス110の奥には前記内枠に保持された遊技盤2(図2)が設けてある。
A pachinko machine 1, which is a ball game machine to which the present invention is applied, will be described. As shown in FIG. 1, the pachinko machine 1 has a structure in which each part of the configuration is held by an outer frame 10 which forms a vertically long fixed outer frame holding frame. A front frame (glass frame) 11 in which a plate glass 110 is fitted and an inner frame (not shown) are openably and closably provided on the outer frame 10 via hinges 101 provided at upper and lower positions on the left side. The front frame 11 and the inner frame are closed and locked to the outer frame 10 by a cylinder lock 18, and a predetermined key is inserted into the cylinder lock 18, and the key is operated clockwise to open the inner frame. None, the front frame 11 is opened by a counterclockwise operation.
Behind the plate glass 110 of the front frame 11, a game board 2 (FIG. 2) held by the inner frame is provided.

前枠11の上部の左右両側位置にはそれぞれスピーカ112が設置してあり、これらにより遊技音が出力され、遊技者の趣向性を向上させる。また前枠11には遊技状態に応じて発光する枠側装飾ランプ113のほか、遊技の異常を報知するLED類が設けてある。   Speakers 112 are installed on the left and right sides of the upper portion of the front frame 11, respectively, to output a game sound, thereby improving the player's interest. Further, the front frame 11 is provided with a frame side decorative lamp 113 which emits light in accordance with a game state, and LEDs which notify a game abnormality.

前枠11の下半部には上皿12と下皿13とが一体に形成してある。下皿13の右側には発射ハンドル14が設けてあり、該発射ハンドル14を時計回りに操作することにより発射装置が作動して、上皿12から供給された遊技球が遊技盤2に向けて発射される。また上皿12には賞球が払い出される。
下皿13は上皿12から溢れた賞球を受ける構成で、球抜きレバーの操作により下皿13に溜まった遊技球を遊技店に備えられた別箱(ドル箱)に移すことができる。
An upper plate 12 and a lower plate 13 are integrally formed on the lower half of the front frame 11. A firing handle 14 is provided on the right side of the lower plate 13, and the firing device is operated by operating the firing handle 14 clockwise, so that the game balls supplied from the upper plate 12 are directed toward the game board 2. Is fired. Also, prize balls are paid out to the upper plate 12.
The lower plate 13 is configured to receive overflowing prize balls from the upper plate 12, and the game balls accumulated in the lower plate 13 can be transferred to another box (dollar box) provided in the game store by operating the ball removing lever.

本パチンコ機1は所謂CR機であって、プリペイドカードの読み書きを行うプリペイドカードユニット(CRユニット)60が隣接してある。パチンコ機1には上皿12の右側に貸出ボタン171、精算ボタン172及び精算表示装置173が設けてある。また上皿12の中央位置には遊技者が操作可能な遊技ボタン15と、その外周を囲むようにジョグダイヤル16が設置されている。   The pachinko machine 1 is a so-called CR machine, and a prepaid card unit (CR unit) 60 for reading and writing a prepaid card is adjacent to the pachinko machine 1. The pachinko machine 1 is provided with a lending button 171, a settlement button 172, and a settlement display device 173 on the right side of the upper plate 12. Further, a game button 15 which can be operated by a player and a jog dial 16 are provided so as to surround the outer periphery of the upper plate 12 at a central position.

図2に示すように、遊技盤2には外レール201と内レール202とによって囲まれた略円形の遊技領域20が形成されている。また遊技領域は、そのほぼ中央上方寄りの位置にセンターケース200が装着されている。これにより遊技領域20は、遊技球を所定の強度で発射したときに遊技球が流下する左打ち領域と、前記所定の強度よりも強く発射したときに遊技球が流下する右打ち領域とに分けられる。尚、遊技領域20には図示しない多数の遊技釘や風車が植設されている。
センターケース200は中央に演出図柄表示装置21(全体の図示は省略)のLCDパネルが配設されている。尚、センターケース200には、周知のものと同様にワープ入口、ワープ樋、ステージなどが設けられている。
As shown in FIG. 2, the game board 2 has a substantially circular game area 20 surrounded by an outer rail 201 and an inner rail 202. Further, in the game area, the center case 200 is mounted at a position near the upper center thereof. As a result, the game area 20 is divided into a left hitting area in which the game ball flows down when the game ball is shot with a predetermined strength, and a right hitting area in which the game ball flows down when the game ball is shot stronger than the predetermined strength. Be done. Incidentally, a large number of game nails and windmills (not shown) are planted in the game area 20.
At the center of the center case 200, an LCD panel of an effect symbol display device 21 (entire illustration is omitted) is arranged. The center case 200 is provided with a warp entrance, a warp gutter, a stage, and the like as well known.

センターケース200の直下には、常時入球(入賞)可能な普通図柄(以下、普図という)の普図始動口22Aが設置されている。普図始動口22Aへは、前記左打ち領域から流下する遊技球が入球しやすい構成である。普図始動口22Aは、入球により普図の当否判定が実行される起因となる入球口である。普図始動口22Aへの入球により普図の当り決定用乱数、普図の当り図柄決定乱数、普図の変動パターン決定用乱数などの複数種類の乱数が抽出され、保留記憶される。保留記憶は4つまで記憶される。これら保留記憶に基づいて普図の当否判定が実行される。
尚、普図始動口22Aへは、左打ち領域から流下する遊技球のみが入球する構成でも良い。
また左打ち領域の下部には3つの普通入賞口27が配置されている。
Directly below the center case 200, a universal figure starting port 22A of an ordinary pattern (hereinafter, referred to as a universal figure) capable of always entering (winning) is installed. A game ball flowing down from the left hitting area is easily inserted into the universal figure starting port 22A. The universal figure starting port 22A is a ball entry port that causes the determination of whether or not the universal figure is valid by entering the ball. Upon entering the universal figure starting port 22A, a plurality of types of random numbers such as a random number for determining a hit of a universal figure, a random number for determining a winning symbol of a universal figure, a random number for determining a variation pattern of a universal figure, etc. are extracted and stored on hold. Up to four reserve memories are stored. Whether or not the universal figure is valid is determined based on these reserved memories.
It should be noted that only the game ball flowing down from the left hitting area may enter the universal figure starting port 22A.
In addition, three normal winning openings 27 are arranged in the lower part of the left-handed area.

図2及び図3に前記右打ち領域の詳細を示し、右打ち領域は、透明な流下路203に沿って遊技球が流下するように構成されている。流下路203に沿って流下する遊技球は先ず、緩やかな傾斜姿勢で遊技盤に対して斜め横方向へ遊技球を案内する通路上部と通路下部及びこれらをほぼ垂直に繋ぐ通路中間部とでほぼ逆コ小字形をなす速度調整通路204を通過し、これにより流下速度が一定の速度に落とされる。尚、速度調整通路204の中間部には演出用検出SW509が設置されており、これに入球しこれを通過することで右打ち領域へ入ったことが検知される。   2 and 3 show the details of the right-handed area, and the right-handed area is configured such that the game ball flows down along the transparent downflow path 203. First, the game ball flowing down along the flow-down path 203 is almost at an upper part of the passage for guiding the game ball obliquely laterally to the game board in a gentle inclination posture, a lower part of the passage, and an intermediate part of the passage connecting them substantially vertically. The flow velocity passes through the inverted U-shaped velocity adjusting passage 204, and the downflow velocity is reduced to a constant velocity. An effect detection SW 509 is installed in the middle of the speed adjustment passage 204, and by entering the ball and passing through it, it is detected that the player has entered the right-handed area.

速度調整通路204の下流には、速度調整通路204を通過した遊技球が高い確率で入球し通過可能な普図の普図作動ゲート22Bが設けられている。普図作動ゲート22Bは、遊技球が入球して通過することにより普図の当否抽選が実行される起因となるもので、前記普図始動口22Aと同様、通過により普図の当り決定用乱数、普図の当り図柄決定乱数、普図のリーチ判定用乱数、普図の変動パターン決定用乱数などの複数種類の乱数が抽出され、保留記憶される。   Downstream of the speed adjustment passage 204, a universal figure operation gate 22B is provided which allows a game ball that has passed through the speed adjustment passage 204 to enter and pass with a high probability. The universal figure actuation gate 22B is a cause for execution / non-existence lottery of the universal figure when a game ball enters and passes, and like the universal figure starting port 22A, for determining the hit of the universal figure by passage. A plurality of types of random numbers, such as random numbers, random numbers for determining winning symbols for ordinary figures, random numbers for determining reach for ordinary figures, and random numbers for determining varying patterns for ordinary figures, are extracted and stored in a suspended manner.

普図作動ゲート22Bの左右両側には遊技球をパチンコ機台内へ取り込むアウト球口205,205が設けられている。これらは普図作動ゲート22B直上流の通路の左右両側壁に設けられた開口部と連通され、普図作動ゲート22Bへ入球できなかった遊技球を取り込むように構成されている。即ち遊技球が普図作動ゲート22Bへ入球し通過する際に球の流下速度が落ちるため、後続の遊技球が前の球に衝突して横に逸れて前記開口部より通路外へ飛び出した球を取り込む。これにより普図作動ゲート22Bへ連続して入球する遊技球はある程度の間隔をおくこととなる。   Out ball openings 205, 205 for taking the game ball into the pachinko machine base are provided on both the left and right sides of the universal operation gate 22B. These are communicated with the openings provided on both left and right side walls of the passage immediately upstream of the universal operation gate 22B, and are configured to take in the game balls that could not enter the universal operation gate 22B. That is, when the game ball enters and passes through the universal operation gate 22B, the flow velocity of the ball decreases, so that the following game ball collides with the previous ball and laterally diverges and jumps out of the passage through the opening. Take in the sphere. As a result, the game balls continuously entering the general-purpose actuation gate 22B are spaced to some extent.

普図作動ゲート22Bの下流側には、普図作動ゲート22Bからの遊技球を誘導する誘導路206、普通電動役物(普電役物)23及び普電役物23により開閉可能な特別図柄(以下、特図という)の特図始動口24が設けられている。普電役物23及び特図始動口24へは普図作動ゲート22Bへ入球しこれを通過した遊技球のみが到達できる構成とされている。
前記誘導路206は遊技球を左斜め下方へ緩やかに誘導する様にほぼ逆L字状をなす。また誘導路206は、遊技球を左方向へ案内する下辺部の右寄りの底壁の一部が開閉可能な普電役物23の平板状の扉部で構成されている。
On the downstream side of the universal figure operation gate 22B, a special pattern that can be opened and closed by a guide path 206 that guides the game ball from the universal figure operation gate 22B, an ordinary electric auditors product (universal utility object) 23, and a universal electric officer object 23. A special figure starting port 24 (hereinafter referred to as a special figure) is provided. It is configured that only the game balls that enter the universal figure actuation gate 22B and pass through the universal figure auditors object 23 and the special figure starting port 24 can reach.
The guide path 206 has a substantially inverted L shape so as to gently guide the game ball to the lower left. In addition, the guide path 206 is configured by a flat door portion of the general electric accessory 23 that can open and close a part of the bottom wall on the right side of the lower side portion that guides the game ball to the left.

普電役物23は、前記普図の当否抽選の結果が当りであれば、扉部が所定の開放態様、開放時間で開放される。
普電役物23の扉部は、遊技盤の前面に張出して前記底壁の位置部をなす閉鎖位置と、遊技盤内に後退した開放位置とに進退可能に設けられ、通常、前記閉鎖位置にて普電役物23を閉じている。これにより下流側へ遊技球を誘導可能である。
普電役物23の直下位置には前記特図始動口24が設けられ、普電役物23の開放時にのみ入球可能とされている。
If the result of the winning / disapproving lottery of the above-mentioned universal drawing is a hit, the door portion of the universal electric accessory 23 is opened in a predetermined opening mode and opening time.
The door portion of the universal electric object 23 is provided so as to be able to move forward and backward between a closed position that extends to the front surface of the game board and forms the position portion of the bottom wall, and an open position that is retracted into the game board, and is usually the closed position. At the end of the day, the Denden accessory 23 is closed. This allows the game ball to be guided to the downstream side.
The special figure starting port 24 is provided at a position directly below the ordinary electric accessory 23 so that the player can enter the ball only when the ordinary electric object 23 is opened.

特図始動口24は、入球により特図の当否判定が実行される起因となる入球口である。特図始動口24への入球により特図の大当り決定用乱数、大当り図柄決定乱数、特図の変動パターン決定用乱数などの複数種類の乱数が抽出される。これら乱数に応じて特図の当否判定が実行される。尚、本実施形態では、通常遊技では、普図の変動時間は長く、普電役物の開放時間は短時間に設定しているので、通常遊技時に右打ちしても特図始動口24での抽選は開始されないように設計されている。そのため、通常遊技時は左打ちにて普図始動口22Aで普図の当りを目指すのがメインとなる。また、通常遊技では遊技盤の右側の普図作動ゲート22Bを、これに入球があっても無効にすることが望ましい。これは通常遊技で右打ちをさせないようにして賞球ベースを維持することが望ましい。   The special figure starting port 24 is a ball entrance that causes the determination of whether or not the special figure is valid by entering the ball. By entering the special figure starting port 24, a plurality of types of random numbers such as a special figure big hit determination random number, a big hit symbol decision random number, and a special pattern fluctuation pattern decision random number are extracted. Whether or not the special figure is valid is determined according to these random numbers. In addition, in the present embodiment, in the normal game, the variation time of the universal figure is long, and the opening time of the general electric officer is set to a short time. The lottery is designed not to start. Therefore, the main purpose is to hit the universal figure at the universal figure starting port 22A by left-handing during the normal game. Also, in the normal game, it is desirable to invalidate the universal figure actuation gate 22B on the right side of the game board even if there is a ball in it. It is desirable to keep the prize ball base by preventing right-handed hits in normal games.

誘導路206には、普電役物23に対応する位置に遊技球の流下速度を減退させる複数の流下速度減退部207が設けられている。流下速度減退部207は、誘導路206の遊技盤側の内壁面及びガラス枠側の内壁面よりそれぞれ通路内へ断面ほぼ半円状に突出する突条部からなり、各内壁面の縦方向に沿って設けられている。
前記遊技盤側の内壁面の流下速度減退部207は、普電役物23の扉部の上流側の端末部に対応する位置及び下流側の端末部に対応する位置それぞれ設けられている。そして前記ガラス枠側の内壁面の流下速度減退部207は前記遊技盤側の2条の流下速度減退部207の中間中央に対応する位置に1条設けられている。
このように、誘導路206には内部へ突出する複数の流下速度減退部207を設けたので、流下する遊技球は各流下速度減退部207に接触して蛇行することとなり、流下速度が減速される。そして、普電役物23の扉部の開放により減速した遊技球を普電役物23内へ入球させることができる。
The guide path 206 is provided with a plurality of flow-down speed reduction units 207 that reduce the flow-down speed of the game balls at a position corresponding to the general electric accessory 23. The flow-down speed decreasing portion 207 is composed of a protruding portion projecting from the inner wall surface on the game board side and the inner wall surface on the glass frame side of the guide path 206 into the passage in a substantially semicircular shape in the longitudinal direction of each inner wall surface. It is provided along.
The flow-down speed decreasing portion 207 on the inner wall surface on the game board side is provided at a position corresponding to the upstream terminal portion and a position corresponding to the downstream terminal portion of the door portion of the universal utility product 23, respectively. Further, one flow-down velocity reducing portion 207 on the inner wall surface on the glass frame side is provided at a position corresponding to an intermediate center of the two flow-down velocity reducing portions 207 on the game board side.
In this way, since the guiding path 206 is provided with a plurality of downward flow velocity reducing portions 207 protruding inward, the flowing down game balls come in contact with the respective downward flow velocity reducing portions 207 to meander, and the downward flow velocity is reduced. It Then, the game ball that has been decelerated by opening the door portion of the universal electric part 23 can be inserted into the ordinary electric part 23.

また誘導路206には、流下速度減退部207が設けられた部位の直上流側の位置に、誘導路206外へ遊技球を送出可能な開放口を設けることが望ましい。これは前記流下速度減退部207により流下速度が落ちて遊技球が滞留した場合、後から多くの遊技球が流下してきても、これらを遊技盤面上に送り出す役割をなし、普電役物23の扉部の上で滞留している遊技球を押し流したり、球詰まりを起こしたりすることを防止する。   In addition, it is desirable that the guide path 206 be provided with an opening at a position immediately upstream of the portion where the downflow speed reduction section 207 is provided so that the game ball can be delivered to the outside of the guide path 206. This is, when the downflow speed is reduced by the downflow speed reduction unit 207 and the game balls are retained, even if many game balls flow down later, they have a role of sending them out onto the game board surface. It prevents the game balls staying on the door part from being washed away and causing ball clogging.

誘導路206の下流位置には下部流路208が設けられ、遊技球を前記大入賞口26へ誘導する。大入賞口26は特別電動役物(特電役物)25の開閉扉の開放作動により遊技球が入球可能である。大入賞口26へは普図作動ゲート22Bを入球、通過し、普電役物23が非作動で特図始動口24へ入球しない遊技球のみが到達できる構成とされている。
大入賞口26は、特図の当否判定結果が大当りとなり、該大当り遊技において特電役物25が作動して所定の時間開放される。尚、特電役物25は前記開閉扉が通常、大入賞口26を塞ぐようにその上部に突出しており、作動時に後退して大入賞口26を開放する。また特電役物25は非作動時において大入賞口26の下流側へ遊技球を案内するように下部流路208の一部をなす。
尚、下部流路208の特電役物25に対応する位置には、前記普電役物23と同様に、複数の流下速度減退部207を設け、遊技球の流下速度を減退し遊技球を滞留させることが望ましい。
A lower flow path 208 is provided at a position downstream of the guide path 206, and guides the game ball to the special winning opening 26. The special winning opening 26 allows game balls to enter by opening the opening / closing door of the special electric accessory (special electric accessory) 25. Only the game balls that enter the special figure operation gate 22B and pass through the special winning opening 26, and the normal electric utility object 23 is inactive and does not enter the special figure starting opening 24 can reach.
The special winning port 26 is opened for a predetermined period of time when the result of the special drawing is judged to be a big hit, and the special electric auditors product 25 is activated in the big hit game. The special electric accessory 25 normally has the opening / closing door protruding above the special winning opening 26 so as to close the special winning opening 26, and retracts to open the special winning opening 26 during operation. Further, the special electric accessory 25 forms a part of the lower flow path 208 so as to guide the game ball to the downstream side of the special winning opening 26 when it is not operated.
In addition, in the position corresponding to the special electric accessory 25 of the lower flow path 208, a plurality of downflow speed decreasing portions 207 are provided, and the downflow speed of the game ball is decreased to retain the game ball, as in the case of the normal electric accessory 23. It is desirable to let

大入賞口26の下流には、普通入賞口27が、遊技領域20の中央下端部の盤面最下部には遊技球を取込むアウト口209が設けられている(図2)。
遊技盤2の右下端部には、外レール201の外部に、特図表示装置28、普図表示装置29及び普図保留数表示装置291が設けられている。
An ordinary winning opening 27 is provided downstream of the big winning opening 26, and an out opening 209 for taking in a game ball is provided at the lowermost part of the board at the center lower end of the game area 20 (FIG. 2).
At the lower right end of the game board 2, a special figure display device 28, a general figure display device 29, and a general figure reservation number display device 291 are provided outside the outer rail 201.

図4に示すように本パチンコ機1の裏面側は、前記遊技盤2を脱着可能に取付ける内枠30が収納されている。内枠30は、前記前枠11と同様に、一方の側縁(図4の右側)の上下位置が前記外枠10にヒンジ結合され開閉可能に設置されている。内枠30には、遊技球流下通路が形成されており、上方(上流)から球タンク31、タンクレール32、払出ユニット33が設けられ、払出ユニット33の中には払出機構が設けられている。この構成により、遊技盤2の入賞口に遊技球が入賞すれば球タンク31からタンクレール32を介して所定個数の遊技球(賞球)が払出ユニット33により払出球流下通路を通り前記上皿12に払い出される。また、前記賞球を払い出す払出ユニット33により前記貸出ボタン171の操作で払い出される貸球も払い出す構成としてある。   As shown in FIG. 4, the back side of the pachinko machine 1 accommodates an inner frame 30 to which the game board 2 is detachably attached. Similar to the front frame 11, the inner frame 30 is installed so that the vertical position of one side edge (right side in FIG. 4) is hinged to the outer frame 10 and can be opened and closed. A game ball downflow passage is formed in the inner frame 30, a ball tank 31, a tank rail 32, and a payout unit 33 are provided from above (upstream), and a payout mechanism is provided in the payout unit 33. .. With this configuration, when a game ball is won in the winning opening of the game board 2, a predetermined number of game balls (prize balls) are passed from the ball tank 31 through the tank rail 32 by the payout unit 33 through the payout ball flow passage to the upper plate. It is paid out to 12. Further, the payout unit 33 for paying out the award balls also pays out the ball to be paid out by operating the lending button 171.

パチンコ機1の裏面側には、主制御装置40、払出制御装置41、サブ統合制御装置42、演出図柄制御装置43、発射制御装置44、電源基板45が設けられている。
主制御装置40、サブ統合制御装置42、演出図柄制御装置43は遊技盤2に設けられ、払出制御装置41、発射制御装置44、電源基板45は内枠30に設けられている。図4では発射制御装置44が描かれていないが、払出制御装置41の下に設けてある。
On the back side of the pachinko machine 1, a main controller 40, a payout controller 41, a sub integrated controller 42, a performance symbol controller 43, a launch controller 44, and a power supply board 45 are provided.
The main control device 40, the sub integrated control device 42, the effect symbol control device 43 is provided in the game board 2, and the payout control device 41, the launch control device 44, and the power supply board 45 are provided in the inner frame 30. Although the firing control device 44 is not shown in FIG. 4, it is provided below the payout control device 41.

また、球タンク31の右側には、外部接続端子板38が設けてあり、外部接続端子板38により、遊技状態や遊技結果を示す信号が図示しないホールコンピュータへ送られる。尚、従来はホールコンピュータへ信号を送信するための外部接続端子板には、盤用(遊技盤側から出力される信号をホールコンピュータへ出力するための端子)と枠側(外枠10、前枠11、内枠30から出力される信号をホールコンピュータへ出力するための端子)の2種類を用いているが、本実施形態では、ひとつの外部接続端子板38を介して遊技状態や遊技結果を示す信号をホールコンピュータへ送信する。   An external connection terminal plate 38 is provided on the right side of the ball tank 31, and a signal indicating a game state or a game result is sent to a hall computer (not shown) by the external connection terminal plate 38. Incidentally, conventionally, the external connection terminal board for transmitting a signal to the hall computer, the board (terminals for outputting the signal output from the game board side to the hall computer) and the frame side (outer frame 10, front) Although two kinds of terminals (for outputting signals output from the frame 11 and the inner frame 30 to the hall computer) are used, in the present embodiment, a game state and a game result are obtained through one external connection terminal board 38. Is transmitted to the hall computer.

図5は本パチンコ機1の電気的構成を示すもので、遊技の制御を司る主制御装置40を中心に、サブ制御装置として払出制御装置41、サブ統合制御装置42及び演出図柄制御装置43を具備する構成である。主制御装置40、払い出し制御装置41、サブ統合制御装置42及び演出図柄制御装置43においては、何れもCPU、ROM、RAM、入力ポート、出力ポート等を備え、これら制御装置は何れもCPUにより、2ms周期又は4ms周期の割り込み信号に起因してROMに搭載しているメインルーチン及びサブルーチンからなるプログラムが開始され、各種の制御が実行される。また、主制御装置40には各種の乱数を抽出する乱数カウンタ等も備わっている。
発射制御装置44にはCPU、ROM、RAM等が設けられていない。しかし、これに限るわけではなく、発射制御装置44にCPU、ROM、RAM等を設けてもよい。
FIG. 5 shows the electrical configuration of the pachinko machine 1, with a main control device 40 controlling the game as the center, and a payout control device 41, a sub integrated control device 42, and a production symbol control device 43 as a sub control device. This is the configuration provided. Each of the main control device 40, the payout control device 41, the sub integrated control device 42, and the effect symbol control device 43 includes a CPU, a ROM, a RAM, an input port, an output port, and the like, and these control devices are all controlled by the CPU. Due to the interrupt signal of 2 ms cycle or 4 ms cycle, a program consisting of a main routine and a subroutine installed in the ROM is started and various controls are executed. The main controller 40 is also equipped with a random number counter or the like that extracts various random numbers.
The firing control device 44 is not provided with a CPU, ROM, RAM or the like. However, the present invention is not limited to this, and the firing control device 44 may be provided with a CPU, a ROM, a RAM and the like.

主制御装置40は、裏配線中継端子板530及び外部接続端子板38を介して遊技施設のホールコンピュータ500と電気的に接続される。また主制御装置40には、裏配線中継端子板530や遊技盤中継端子板531を介して、前枠(ガラス枠)及び内枠が閉鎖しているか否か検出するガラス枠開放SW(スイッチ)501、内枠開放SW502、特図始動口24への入球を検出する特図始動口SW503、普図始動口22Aへの入球を検出する中央普図作動SW504と普図作動ゲート22Bへの入球を検出する右普図作動SW505、複数の普通入賞口27への入球を検出する左入賞口SW506、右入賞口SW507及び大入賞口26への入球を検出するカウントSW508等の検出信号が入力される。   The main controller 40 is electrically connected to the hall computer 500 of the gaming facility via the back wiring relay terminal board 530 and the external connection terminal board 38. Further, in the main controller 40, a glass frame opening SW (switch) for detecting whether or not the front frame (glass frame) and the inner frame are closed via the back wiring relay terminal plate 530 and the game board relay terminal plate 531. 501, inner frame opening SW 502, special figure starting port SW 503 for detecting a ball entering the special figure starting port 24, central general figure operation SW 504 and a general figure operating gate 22B for detecting a ball entering the universal figure starting port 22A Detection of a right general-purpose operation SW 505 for detecting a ball, a left winning hole SW 506 for detecting a ball entering a plurality of normal winning openings 27, a right winning opening SW 507, and a count SW 508 for detecting a ball entering a large winning opening 26, etc. A signal is input.

また主制御装置40は搭載しているプログラムに従って動作して、上述の検出信号などに基づいて遊技の進行に関わる各種のコマンドを生成し、払出制御装置41や、演出中継端子板532を介してサブ統合制御装置42、演出図柄制御装置43へ向けてのコマンドの出力や、図柄表示装置中継端子板533を介して特図表示装置28、普図表示装置29及び普図保留数表示装置291等の表示制御を行なう。   Further, the main control device 40 operates according to a program installed therein to generate various commands relating to the progress of the game based on the above-mentioned detection signals and the like, and through the payout control device 41 and the effect relay terminal board 532. The command output to the sub integrated control device 42, the effect design control device 43, and the special figure display device 28, the general figure display device 29, the general figure reservation number display device 291 and the like via the symbol display device relay terminal board 533. Display control.

更に主制御装置40は、遊技盤中継端子板531を介して、大入賞口ソレノイド510、及び普通電役ソレノイド511が接続されている。そして大入賞口ソレノイド510を制御して特電役物25の開閉扉を作動させて大入賞口26を開放せしめる。更に普通電役ソレノイド511を制御して普電役物23の開閉作動せしめる。
主制御装置40からの出力信号は試験信号端子にも出力される他、図柄変動や特図の大当り等の管理用の信号が外部接続端子板38を経てホールコンピュータ500に送られる。
主制御装置40と払出制御装置41とは双方向通信が可能である。
Further, the main controller 40 is connected to the special winning opening solenoid 510 and the normal electric role solenoid 511 via the game board relay terminal plate 531. Then, the special winning opening solenoid 510 is controlled to operate the opening / closing door of the special electric accessory 25 to open the special winning opening 26. Further, it controls the ordinary electric part solenoid 511 to open / close the ordinary electric part 23.
The output signal from the main control device 40 is output to the test signal terminal as well, and a control signal such as a symbol variation and a big hit of the special drawing is sent to the hall computer 500 via the external connection terminal board 38.
Two-way communication is possible between the main controller 40 and the payout controller 41.

払出制御装置41は、裏配線中継端子板530や払出中継端子板534を介して球タンクが空状態になったことを検出する球切れSW520、遊技球が払い出されたことを検出する払出SW522、遊技球貯留皿が満杯状態になったことを検出する満杯SW523等の検出信号が入力される。また主制御装置40から送られてくるコマンドに応じて払出モータ521を稼働させて遊技球を払い出させる。また、CRユニット端子板535を介してCRユニット60と電気的に接続され、貸出要求信号に応じて払出モータ521を稼働させて貸球を払い出させる。精算表示装置173を介して貸出ボタン171及び精算ボタン172による貸出要求、精算要求の操作信号がCRユニット60に入力され、プリペイドカードの残高表示はCRユニット60によって制御される。   The payout control device 41 detects a ball SW 520 that detects that the ball tank has become empty via the back wiring relay terminal plate 530 and the payout relay terminal plate 534, and a payout SW 522 that detects that a game ball has been paid out. The detection signal of the full SW 523 or the like for detecting that the game ball storage tray is full is input. In addition, the payout motor 521 is operated in response to a command sent from the main controller 40 to pay out the game ball. Further, it is electrically connected to the CR unit 60 through the CR unit terminal plate 535, and operates the payout motor 521 in response to the lending request signal to pay out the lent balls. The operation signals of the lending request and the settlement request by the lending button 171 and the settlement button 172 are input to the CR unit 60 via the settlement display device 173, and the CR unit 60 controls the balance display of the prepaid card.

発射制御装置44は、発射を停止する発射停止SW524、発射ハンドル14に遊技者が接触(操作)していることを検出するタッチSW525等の検出信号が入力される。払出制御装置41を介して主制御装置40から送られてくるコマンド(タッチSW525の信号や遊技状況を反映している)、発射ハンドル14の回動信号及び発射停止SW524の信号に基づいて発射モータ526を制御して遊技球を発射及び停止させる。   The firing control device 44 receives detection signals such as a firing stop SW 524 for stopping the firing and a touch SW 525 for detecting that the player is in contact with (manipulating) the firing handle 14. Based on the command (which reflects the signal of the touch SW 525 and the game situation), the rotation signal of the firing handle 14 and the signal of the firing stop SW 524 sent from the main control device 40 via the payout control device 41, the firing motor. 526 is controlled and a game ball is started and stopped.

サブ統合制御装置42には、音量調節SWを備え、また遊技ボタン15やジョグダイヤル16の操作信号が入力される。
そしてサブ統合制御装置42は、スピーカ112を駆動して音声を出力することや、各種LEDや各種ランプ113の点灯、消灯等を制御する。更に演出図柄制御装置43へキャラクタなどを表示する演出や特図の擬似演出図柄の表示態様のコマンドを送信する。
The sub integrated control device 42 is provided with a volume control switch, and operation signals for the game button 15 and the jog dial 16 are input.
Then, the sub integrated control device 42 controls driving of the speaker 112 to output sound, and control of turning on and off of various LEDs and various lamps 113. Furthermore, the command of the display mode of the effect for displaying a character or the like and the display mode of the special effect pseudo effect symbol is transmitted to the effect symbol control device 43.

演出図柄制御装置43は、LCDパネルユニットや付属ユニットと共に演出図柄表示装置21を構成している。演出図柄制御装置43は、サブ統合制御装置42から送られてくるコマンドに応じて演出図柄表示装置21のLCDパネルの表示を制御する。   The effect symbol control device 43 constitutes the effect symbol display device 21 together with the LCD panel unit and the attached unit. The effect symbol control device 43 controls the display of the LCD panel of the effect symbol display device 21 according to the command sent from the sub integrated control device 42.

次にパチンコ機1の作動を説明する。
パチンコ機1は、普図の始動口又は作動ゲート22A,22Bに遊技球が入球すると、普図の抽選(当否判定)を実行する。このとき普図表示装置29および演出図柄表示装置21の図柄変動を開始し、その後、普図表示装置29に普図を、演出図柄表示装置21に普図に対応する擬似図柄を確定表示して前記抽選結果を報知する。抽選結果が当りであれば普図の当り遊技として普電役物23を開放し、特図始動口24への入球を可能とする。
この状態で特図始動口24に遊技球が入球すると特図の抽選(当否判定)を実行し、特図表示装置28の図柄変動を開始し、その後、特図表示装置28に特図を確定表示して前記抽選結果を報知する。該抽選結果が大当りであれば大入賞口26を開放する特図の大当り遊技を実施する。
Next, the operation of the pachinko machine 1 will be described.
The pachinko machine 1 executes a lottery drawing (judgment) of a game drawing when a game ball enters the starting opening or the operation gates 22A and 22B of the game drawing. At this time, the symbol variation of the public figure display device 29 and the effect symbol display device 21 is started, and thereafter, the public symbol is displayed on the public symbol display device 29 and the pseudo symbol corresponding to the public symbol is fixedly displayed on the effect symbol display device 21. The result of the lottery is notified. If the result of the lottery is a win, the ordinary electric accessory 23 is opened as a hit game of the ordinary figure, and the ball can be entered into the special figure starting port 24.
In this state, when the game ball enters the special figure starting port 24, the special figure lottery (judgment) is executed, the symbol variation of the special figure display device 28 is started, and then the special figure is displayed on the special figure display device 28. The result of the lottery is confirmed and displayed. If the lottery result is a big hit, a big hit game of a special figure for opening the big winning opening 26 is executed.

本パチンコ機1は、特図の大当り遊技の遊技態様として、少なくとも、特図の変動開始から大当り遊技終了までの時間が普電役物の開放時間よりも短時間となるように設定される短時間大当り(普通電動役物の開放時間から大当り遊技の起因となる特図の当否判定に伴う特図の変動時間及び図柄確定表示時間を減算した時間よりも短くなるように設定された短時間大当り)と、特図の変動開始から大当り遊技終了までの時間が普電役物の開放時間よりも長時間となるように設定される長時間大当り(普通電動役物の開放時間から大当り遊技の起因となる特図の当否判定に伴う特図の変動時間及び図柄確定表示時間を減算した時間よりも長くなるように設定された長時間大当り)とを備え、当否判定時に決定された特図の大当り図柄に応じて短時間又は長時間の大当り遊技態様を決定する。   The pachinko machine 1 is, as a game mode of the big hit game of the special figure, at least a time from the start of the change of the special figure to the end of the big hit game is set to be shorter than the opening time of the ordinary electric officer. Time jackpot (short time jackpot set to be shorter than the time that the special variation time and the symbol confirmation display time associated with the hit determination of the special figure that causes the big hit game are subtracted from the opening time of the ordinary electric auditors ), And the time from the start of fluctuation of special map to the end of the big hit game is set to be longer than the opening time of the general electric auditors It is a big hit of the special figure decided at the time of judgment of the winning / disapproval judgment. A short-time or long-time big hit game mode is determined according to the design.

大当り遊技終了後には、特図の大当り図柄に応じて、遊技状態が通常の遊技状態とは異なる特別の遊技状態へ移行可能とされる。この種の遊技状態として、特図の当選確率を高確率とする特図確率変動(確変)機能を付与する確変遊技状態、及び、普図の変動時間を短縮するとともに普図確率変動(確変)機能と前記普電役物の開放時間が延長される開放延長機能を付与する開放延長遊技状態に移行可能である。   After the big hit game, depending on the big hit symbol of the special figure, the game state can be shifted to a special game state different from the normal game state. As this kind of game state, the probability variation game state that gives the special figure probability variation (probability change) function that makes the winning probability of the special figure a high probability, and the variation time of the figure is reduced and the figure probability variation (probability change) It is possible to shift to the extended extension game state in which the function and the extended extension function of extending the opening time of the ordinary electric utility are extended.

そして、大当り遊技態様及び大当り遊技終了後の遊技状態を決定する特図の大当り図柄として、少なくとも、前記短時間大当り遊技態様を選択するとともに大当り遊技終了後に開放延長遊技状態に移行させない第1の大当り図柄(短時間大当り図柄)と、前記長時間大当り遊技態様を選択するとともに大当り遊技終了後に開放延長遊技状態に移行させる第2の大当り図柄(長時間開放延長大当り図柄)と、前記短時間大当り遊技態様を選択するとともに大当り遊技終了後に開放延長遊技状態に移行させる第3の大当り図柄(短時間開放延長大当り図柄)とを備える。
本パチンコ機1は、特図の大当り図柄が開放延長図柄であれば、特図の大当り遊技終了後に前記確変及び開放延長遊技状態に移行する。
大当り遊技の終了後には、前記開放延長遊技になり易く、特図始動口へ入球し易い状態となって、特図の大当り遊技を連続して実行させることが可能である。また、特図の大当り遊技の連続回数はリミッタ(特許請求の範囲の制限手段に相当)により制限される。即ち、リミッタにより開放延長機能が作動する回数をカウントして、所定の回数に達することで開放延長機能の作動を規制して特図の大当り遊技への移行を規制する基本構成を有する。
And, as a big hit symbol of the special figure which decides the big hit game mode and the game state after the big hit game, at least the short time big hit game mode is selected and the first big hit which does not shift to the open extension game state after the big hit game ends A symbol (short-time big hit symbol), a second big hit symbol (long-time extended extension big-hit symbol) that selects the long-time big-hit game mode and shifts to the open extension game state after the big hit game ends, and the short-time big hit game It is provided with a third big hit symbol (short-time open extension big hit symbol) which is selected to change the mode and shifts to the open extension game state after the big hit game.
This pachinko machine 1, if the special hitting big hit design is the opening extension design, shifts to the above-mentioned probability change and open extension playing state after the special hitting big hit game ends.
After the big hit game, the open extension game is likely to occur, and the special figure starting port is easily entered, so that the special figure big hit game can be continuously executed. Further, the number of consecutive big hit games in the special figure is limited by a limiter (corresponding to the limiting means in the claims). That is, the limiter counts the number of times the opening extension function operates, and when the number of times reaches a predetermined number, the operation of the opening extension function is restricted and the transition to the big hit game of the special figure is restricted.

図6は本パチンコ機1の遊技仕様を示し、普図の当選確率は、通常の低確率(開放延長機能非作動)時に「4933分の21」とされ、高確率(開放延長機能作動)時では「1」とされる。
普図の当り遊技における普電役物23の開放時間は、開放延長非作動時では「5.78秒」とされ、開放延長作動時では「5.8秒」とされ、規定入賞数は「10個」に設定されている。
特図の当選確率は、通常の低確率(確変機能非作動)時に「65521分の65519」とされ、高確率(確変機能作動)時では「65521分の65520」とされる。
Figure 6 shows the game specifications of this pachinko machine 1, the probability of winning in the general figure is "21/4933" when the normal low probability (open extension function not activated), and high probability (open extension function activated) Then it is set to "1".
The opening time of the ordinary electric utility object 23 in the hit game of the universal figure is "5.78 seconds" when the opening extension is not operated, and "5.8 seconds" when the opening extension is operated, and the prescribed winning number is " It is set to "10".
The winning probability of the special figure is set to "65519/65521" when the probability is low (probability variation function is not activated) and "655520/65521" when it is high (probability variation function is activated).

特図の大当り図柄は、前記第1の大当り図柄である「(大当り)図柄A」、前記第2の大当り図柄である「(大当り)図柄B」、前記第3の大当り図柄である「(大当り)図柄C」の三種類を備える。
「大当り図柄A」は、決定される割合が4%とされ、これに対応する大当り遊技態様として前記短時間大当り遊技態様である「大当りA」が設定され、且つ大当り遊技終了後に開放延長機能は付与されない。
「大当り図柄B」は、決定される割合が92%とされ、対応する大当り遊技態様として前記長時間大当り遊技態様である「大当りB」が設定され、且つ大当り遊技終了後に開放延長機能が付与される。
「大当り図柄C」は、決定される割合が4%とされ、対応する大当り遊技態様として前記短時間第1の大当り遊技態様である「大当りC」が設定され、且つ大当り遊技終了後に開放延長機能が付与される。
The special jackpot pattern is the first jackpot symbol "(big hit) symbol A", the second jackpot symbol "(big jackpot) symbol B", the third jackpot symbol "(big jackpot) ) Three types of "C" are provided.
The "big hit symbol A" is determined to be 4%, and the "big hit A" which is the short time big hit game mode is set as the big hit game mode corresponding to this, and the opening extension function after the big hit game is finished. Not granted.
The “big hit pattern B” is determined to be 92%, the “long hit big hit game mode” “big hit B” is set as the corresponding big hit game mode, and the opening extension function is given after the big hit game ends. It
The "big hit pattern C" is determined to be 4%, and the "big hit C", which is the first big hit game mode for a short time, is set as the corresponding big hit game mode, and the extension function is opened after the big hit game ends. Is given.

特図の確変遊技に移行される割合は96%である。
開放延長機能を規制するリミッタは、開放延長機能が連続20回で作動する設定である。
「大当りA」及び「大当りC」の遊技態様は、大入賞口26(特電役物25)の所定の開放動作を1ラウンドとするラウンド遊技を2ラウンド行い、大当り遊技の所要時間は最長「2.5秒」とされる。
「大当りB」の遊技態様は、ラウンド遊技を2ラウンド行い、大当り遊技の所要時間は最長「5.5秒」とされる。
また「大当りA、B、C」の何れの大当り遊技においてもラウンド遊技の大入賞口6の開放時間は最長「0.25秒」とされ、規定入賞数は「1個」である。
特図の変動時間は「1秒」とされ、特図の確定表示される確定時間は「0.5秒」で、両者ともに極めて短時間である。
このように「大当りA」及び「大当りC」の遊技態様は、特図の変動開始から図柄の確定表示を経て大当り遊技終了までの時間が最長4秒であり、普電役物23の開放時間よりも短時間としている。一方、「大当りB」の遊技態様は、特図の変動開始から図柄の確定表示を経て大当り遊技終了までの時間が最長7秒であり、普電役物23の開放時間よりも長時間としている。
96% of the special games are transferred to the probability variation game.
The limiter that regulates the opening extension function is set so that the opening extension function operates continuously 20 times.
The game modes of "big hit A" and "big hit C" are two round games in which the predetermined opening operation of the special winning opening 26 (special electric accessory 25) is one round, and the time required for the big hit game is "2". .5 seconds ".
In the game mode of "big hit B", two rounds of round game are performed, and the required time for the big hit game is "5.5 seconds" at the longest.
Further, in any of the "big hit A, B, C" big hit games, the maximum winning opening 6 of the round game is "0.25 seconds" at the longest, and the specified number of winning prizes is "1".
The fluctuation time of the special map is set to "1 second", and the fixed time for the fixed display of the special map is "0.5 second", both of which are extremely short time.
In this way, the game mode of "big hit A" and "big hit C" has a maximum time of 4 seconds from the start of fluctuation of the special map to the end of the big hit game through the fixed display of the symbols, and the opening time of the utility battery 23. It is shorter than that. On the other hand, in the game mode of "big hit B", the time from the start of fluctuation of the special map to the end of the big hit game after the fixed display of the symbols is up to 7 seconds, which is longer than the opening time of the ordinary electric utility product 23. ..

以下、主制御装置40(厳密には、そのCPU)が実行するプログラム処理に基づいて作動の詳細を説明する。
先ず図7を参照して前記プログラム処理の「メインルーチン」の概要を説明する。「メインルーチン」は本処理(S100〜S111,S115)と残余処理(S112)とで構成され、2ms又は4ms周期の割り込み信号に起因して開始され、最初に正常割り込みか否かを判断する(S100)。この判断はRAMの特定アドレスに特定の数値が書き込まれているか否かに基づいて行われ、ここで否定判断(S100:no)なら初期設定(S115)を実行する。前述の正常割り込みか否かを判断するための数値は、この初期設定の一環としてRAMに書き込まれる。
Hereinafter, the details of the operation will be described based on the program processing executed by main controller 40 (strictly speaking, its CPU).
First, an outline of the "main routine" of the program processing will be described with reference to FIG. The "main routine" is composed of the main processing (S100 to S111, S115) and the residual processing (S112), is started due to the interrupt signal of the cycle of 2 ms or 4 ms, and first determines whether or not it is a normal interrupt ( S100). This determination is made based on whether or not a specific numerical value is written in a specific address of the RAM. If a negative determination (S100: no) is made here, initialization (S115) is executed. The numerical value for determining whether or not the above normal interrupt is written in the RAM as a part of this initial setting.

前記S100の処理において正常割り込みなら(S100:yes)、初期乱数更新処理(S101)、特図の大当り決定用乱数の更新処理(S102)、特図の大当り図柄決定用乱数の更新処理(S103)、普図の当り決定用乱数の更新処理(S104)、普図の当り図柄決定用乱数の更新処理(S105)、特図及び普図のリーチに関するリーチ判定用乱数の更新処理(S106)、特図及び普図の変動パターンに関する変動パターン決定用乱数の更新処理(S107)、入賞確認処理(S108)、当否判定処理(S109)、各出力処理(S110)、不正監視処理(S111)を行って、次に割り込み信号が入力されるまでの残余時間内には初期乱数更新処理(S112)をループ処理する。   If it is a normal interrupt in the process of S100 (S100: yes), the initial random number update process (S101), the special jackpot determination random number update process (S102), the special jackpot design random number update process (S103) , Update processing of random numbers for hit determination of public figures (S104), update processing of random numbers for hit symbol determination of public figures (S105), update processing of reach determination random numbers regarding reach of special figures and public figures (S106), The random pattern update random number updating process (S107), winning confirmation process (S108), winning / judging process (S109), each output process (S110), and fraud monitoring process (S111) are performed on the variation patterns of the figure and the public figure. The initial random number update process (S112) is looped within the remaining time until the next interrupt signal is input.

次に主制御装置40が実行するプログラム処理で、本発明に関わりの深い当否判定処理(S109)を中心に、入賞確認処理(S108)や各出力処理(S110)の一部のサブルーチンについて説明する。   Next, in the program processing executed by the main control device 40, a part of subroutines of the winning confirmation processing (S108) and each output processing (S110) will be described, centering on the winning / non-winning determination processing (S109) deeply related to the present invention. ..

図8に示す「普図始動入賞確認処理」は前記入賞確認処理(S108)のサブルーチンで、S200の処理において普図始動口である普図始動口22A又は普図作動ゲート22Bへの入球があるか否かを確認し、入球があれば(S200:yes)、S201の処理において普図の保留記憶が満杯であるか否かを確認する。保留記憶が満杯でなければ(S201:no)、S202の処理で数値データとして、普図の当り決定用乱数、当り図柄決定用乱数、リーチ図柄決定用乱数、はずれ図柄決定用乱数などの各種乱数を抽出し、抽出された各種乱数が保留記憶として主制御装置40のメモリに記憶される(最大4つ)。そして、普図保留数表示装置291の表示制御、及びサブ統合制御装置42、演出図柄制御装置43へ普図保留数のコマンドを送信する(S203)。尚、前記S202の処理は特許請求の範囲に記載の普通図柄数値データ抽出手段に相当する。   The "universal figure start winning confirmation process" shown in FIG. 8 is a subroutine of the winning confirmation process (S108), and in the process of S200, the ball enters the universal figure starting port 22A or the universal figure actuation gate 22B which is the universal figure starting port. If there is a ball (S200: yes), it is confirmed whether or not the reserved memory of the general map is full in the process of S201. If the pending storage is not full (S201: no), various random numbers such as a random number for hit determination, a random number for hit symbol determination, a random number for reach symbol determination, a random number for outlier symbol determination, etc. as numerical data in the process of S202. Is stored in the memory of the main control device 40 as a pending storage (maximum four). Then, the display control of the figure holding number display device 291 and the command of the figure holding number are transmitted to the sub integrated control device 42 and the effect symbol control device 43 (S203). The process of S202 corresponds to the ordinary symbol numerical value data extraction means described in the claims.

図9に示す「普図当否判定処理」は前記当否判定処理(S109)のサブルーチンで、S300の処理において特図始動口24を開放させるための普電役物23が作動中か否かを確認し、作動していなければ(S300:no)、普図が変動中か否かを確認し(S301)、変動中でなければ(S301:no)、確定図柄が表示されているか否かを確認する(S302)。尚、普電役物23が作動中(S300:yes)であれば「普図遊技処理」に移行する(図10参照)。   The "universal figure validity determination process" shown in FIG. 9 is a subroutine of the validity determination process (S109), and in the process of S300, it is confirmed whether or not the universal service member 23 for opening the special figure starting port 24 is in operation. However, if it is not operating (S300: no), it is confirmed whether or not the universal figure is fluctuating (S301), and if it is not fluctuating (S301: no), it is confirmed whether or not the confirmed symbol is displayed. (S302). In addition, if the general electric accessory 23 is in operation (S300: yes), the process shifts to the "universal game process" (see FIG. 10).

前記S302の処理で確定図柄が表示中でなければ(S302:no)、図10に示すように、S310の処理において普図の保留記憶があるか否かを確認し、普図の保留記憶があれば(S310:yes)、普図の保留記憶数を減算し、保留記憶のシフト処理を行う(S311)。該シフト処理により普図の保留記憶のうち最も古い保留記憶が当否判定の対象となる。普図の保留記憶がなければ(S310:no)、「普図遊技処理」に移行する。   If the confirmed symbol is not being displayed in the process of S302 (S302: no), as shown in FIG. 10, it is confirmed whether or not there is a reserved memory of the general figure in the process of S310, and the reserved memory of the general figure is stored. If there is (S310: yes), the number of reserved storages in the general map is subtracted, and the reserved storage shift processing is performed (S311). By the shift processing, the oldest pending storage among the pending storages of the public figure is the target of the success / failure determination. If there is no ordinary figure pending storage (S310: no), the process proceeds to "universal figure game processing".

前記普図保留記憶シフト処理の次にS312の処理において現在の遊技状態が普図の確変中(高確率)であるか確認する。確変中であれば(S312:yes)、S313の処理において確変の当否判定用テーブルで普図の当否判定を行う。確変中でなければ(S312:no)、通常確率(低確率)の当否判定用テーブルで普図の当否判定を行う(S314)。そしてS315の処理では、前記S313又はS314の処理における普図の判定結果が当りであるか否かを確認する。前記のように普図の当り確率は、通常、4933分の21に設定してあり、確変時には100%である。尚、S313及びS314の処理は特許請求の範囲の普通図柄当否判定手段に相当する。   In the process of S312 after the universal figure reservation storage shift process, it is confirmed whether or not the current game state is during the probability change (high probability) of the universal figure. If the probability change is in progress (S312: yes), the probability determination of the universal figure is performed by the probability change probability determination table in the process of S313. If the probability change is not in progress (S312: no), the general / universal hit / miss judgment is performed using the normal probability (low probability) hit / miss judgment table (S314). Then, in the process of S315, it is confirmed whether or not the determination result of the universal figure in the process of S313 or S314 is a hit. As described above, the hit probability of the universal figure is normally set to 21/4933, and is 100% when the probability changes. In addition, the processing of S313 and S314 corresponds to the normal symbol winning / defining determining means in the claims.

前記S315の処理において普図の当否判定の結果が当りであれば(S315:yes)、S316の処理において前記対象となる普図の保留記憶の普図当り図柄決定用乱数に基づいて普図当り図柄を決定し、前記対象となる普図の保留記憶の変動パターン決定用乱数に基づいて当りの変動パターンを決定する(S317)。
一方、普図の当否判定の結果が当りでなければ(S315:no)、ハズレの変動パターンを決定する(S318)。
次にS319の処理において普図表示装置29の変動開始、及びサブ統合制御装置42、演出図柄制御装置43へ普図変動開始コマンドを送信し、「普図遊技処理」に移行する。
In the process of S315, if the result of the hit / no hit judgment of the universal figure is a hit (S315: yes), the universal symbol is hit on the basis of the random symbol for determining the symbol of the regular symbol of the reserved memory of the target universal symbol in the process of S316. The symbol is determined, and the variation pattern of the hit is determined based on the random number for determining the variation pattern of the reserved memory of the general figure which is the target (S317).
On the other hand, if the result of the hit / no hit judgment of the universal figure is not a hit (S315: no), the variation pattern of the loss is determined (S318).
Next, in the processing of S319, the variation start of the universal figure display device 29, and the universal figure variation start command are transmitted to the sub integrated control device 42 and the effect symbol control device 43, and the process proceeds to the "universal figure game process".

前記S301の処理において普図の図柄変動中のときは(S301:yes)、図11に示すように、S320の処理において図柄の変動時間が経過したことを確認すると(S320:yes)、S321の確定図柄表示設定処理により普図表示装置29の確定図柄表示、サブ統合制御装置42、演出図柄制御装置43へ普図に対応する擬似図柄を確定表示させるようにコマンドを送信する。
続いてS322の処理において確定表示された普図が当りになる組合せであるか否か確認し、当りになる組合せであったときは(S322:yes)、S323の普図当り開始演出処理によりサブ統合制御装置42、演出図柄制御装置43へ当り演出を開始させるようにコマンドを送信し、「普図遊技処理」に移行する。
In the process of S301, when the pattern of the normal figure is changing (S301: yes), as shown in FIG. 11, when it is confirmed that the change time of the symbol has elapsed in the process of S320 (S320: yes), the process of S321 is performed. By the definite symbol display setting process, a command is transmitted to the definite symbol display of the public symbol display device 29, the sub integrated control device 42, and the effect symbol control device 43 so as to definitely display the pseudo symbol corresponding to the universal symbol.
Subsequently, it is confirmed whether or not the universal figure fixedly displayed in the process of S322 is a winning combination, and if the winning combination is a winning combination (S322: yes), the universal figure winning start effect process of S323 is performed to make a sub-display. The command is transmitted to the integrated control device 42 and the effect symbol control device 43 so as to start the effect, and the process proceeds to the "universal figure game process".

前記S302の処理で確定図柄表示中であれば(S302:yes)、図12に示すように、S330の処理において確定図柄の表示時間が経過したことを確認すると(S330:yes)、S331の確定図柄表示終了処理において普図表示装置29の確定図柄表示の終了、サブ統合制御装置42、演出図柄制御装置43へ擬似図柄の表示を終了させるようにコマンドを送信し、「普図遊技処理」へ移行する。   When the confirmed symbol is being displayed in the process of S302 (S302: yes), as shown in FIG. 12, when it is confirmed that the display time of the confirmed symbol has elapsed in the process of S330 (S330: yes), the determination of S331 is performed. In the symbol display end process, the final symbol display of the universal symbol display device 29 is terminated, a command is transmitted to the sub integrated control device 42, the effect symbol control device 43 so as to terminate the display of the pseudo symbol, and to the "general symbol game process". Transition.

図13に示すように「普図遊技処理」は前記「メインルーチン」(図7)の各出力処理(S110)のサブルーチンである。先ず、S400の処理において普電役物23が開放作動中かであるか否かを確認する。普電役物23が開放中でなければ(S400:no)、普図当り終了演出中か否かを確認し(S401)、普図当り終了演出中でなければ(S401:no)、普図当り開始演出時間が経過したか否かを確認し(S402)、普図当り開始演出時間が経過していることが確認できれば(S402:yes)、S403の処理において普電役物23を開放してリターンする。
尚、普図当り開始演出及び普図当り終了演出は、普図や普電の状態が通常状態であるとき、即ち、普図の時短、確変、普電の開放延長が作動していないときには、それなりの時間を持っても良いが、作動しているときにはスピーディーな遊技を実現するために極めて短時間の演出を行う設定又は演出をしないことが望ましい。
As shown in FIG. 13, the "universal figure game process" is a subroutine of each output process (S110) of the "main routine" (FIG. 7). First, in the processing of S400, it is confirmed whether or not the universal electric accessory 23 is in the opening operation. If the general electric accessory 23 is not open (S400: no), it is confirmed whether or not the general drawing per end production is in progress (S401). If the general illustration per end production is not in progress (S401: no), the general map It is confirmed whether or not the hit start effect time has elapsed (S402), and if it can be confirmed that the universal figure hit start effect time has elapsed (S402: yes), the universal utility object 23 is opened in the process of S403. And return.
In addition, the general drawing hit start effect and the general drawing hit end effect, when the state of the general map or the general electric train is in a normal state, that is, when the time saving, the probability change, or the extension of the general electric train is not operating, Although it may have a certain amount of time, it is desirable not to set or produce an effect for an extremely short time in order to realize a speedy game while it is operating.

前記S400の処理で普電役物23が開放中であれば(S400:yes)、図14に示すように、普電役物23に10個(規定入賞数)の入賞があったか否かの確認(S410)、又は普電役物23の開放時間が終了したか否かを確認して(S411)、いずれか確認できれば、S412の処理において普電役物23を閉鎖し、普図当り演出終了処理を実行して(S413)、リターンする。   If the universal electric accessories 23 are open in the process of S400 (S400: yes), as shown in FIG. 14, it is confirmed whether or not the ordinary electric accessories 23 have received 10 prizes (regular winning number). (S410), or it is confirmed whether or not the opening time of the general electric outlet 23 has ended (S411), and if any can be confirmed, the general electric outlet 23 is closed in the processing of S412, and the end of the perusal figure is finished. The process is executed (S413) and the process returns.

前記S401の処理で普図当り終了演出中であれば(S401:yes)、図15に示すように、S420の処理において前記普図当り終了演出時間が経過(終了)したか否かを確認し、経過していれば(S420:yes)、S421の普図当り終了コマンド送信の処理を実行し、この処理でサブ統合制御装置42、演出図柄制御装置43に普図当り終了コマンドを送信し、普図当り遊技を終了してリターンする。   In the process of S401, if the general-figure-per-play ending effect is being performed (S401: yes), as shown in FIG. 15, it is confirmed whether or not the general-figure-per-play ending time has elapsed (finished) in the process of S420. , If it has elapsed (S420: yes), the process of transmitting the universal figure end command in S421 is executed, and in this process, the universal figure end command is transmitted to the sub integrated control device 42 and the effect design control device 43, It ends the game and returns.

前記普図当り遊技で普電役物23が開放し、特図始動口24へ入球することにより特図の当否判定が実行される。図16に示すように「特図当否判定処理」は、先ず、S500の処理において大入賞口26の特電役物25を連続(2ラウンド)して作動させるための役物連続作動装置が作動中か否かを確認し、作動していなければ(S500:no)、特図が変動中か否かを確認し(S501)、変動中でなければ(S501:no)、確定図柄が表示されているか否かを確認する(S502)。尚、役物連続作動装置が作動中(S500:yes)であれば「特別遊技処理」に移行する(図17参照)。   In the above-mentioned ordinary figure per game, the ordinary electric utility article 23 is opened, and by entering the special figure starting port 24, it is determined whether or not the special figure is valid. As shown in FIG. 16, in the "special drawing right / wrong determination processing", first, in the processing of S500, the accessory continuous operation device for continuously (2 rounds) operating the special electric auditors 25 of the special winning opening 26 is in operation. Confirm whether or not it is not operating (S500: no), whether or not the special drawing is changing (S501), if not changing (S501: no), the confirmed symbol is displayed It is confirmed whether or not there is any (S502). If the accessory continuous operation device is in operation (S500: yes), the process moves to the "special game process" (see FIG. 17).

前記S502の処理で確定図柄が表示中でなければ(S502:no)、図17に示すように、S510の処理において特図始動口24(普電役物23)への入球があるか否かを確認する。特図始動口24への入球があれば(S510:yes)、次にS511の処理で数値データとして、特図の大当り決定用乱数、大当り図柄決定用乱数、リーチ図柄決定用乱数、はずれ図柄決定用乱数などの各種乱数が抽出される。これらの乱数が特図の当否判定の対象とされる。尚、前記S511の処理は特許請求の範囲に記載の特別図柄数値データ抽出手段に相当する。   If the finalized symbol is not being displayed in the process of S502 (S502: no), as shown in FIG. 17, whether or not there is a ball entering the special figure starting port 24 (universal service member 23) in the process of S510. Check if If there is a ball into the special figure starting port 24 (S510: yes), then as the numerical data in the process of S511, the special figure big hit determination random number, big hit symbol determination random number, reach symbol determination random number, outlier symbol Various random numbers such as a random number for determination are extracted. These random numbers are the targets for determining whether or not the special figure is valid. The process of S511 corresponds to special symbol numerical data extraction means described in the claims.

続くS512の処理において現在の遊技状態が、確変フラグを確認して特図の大当り確率が高確率の確変中であるか否かを確認する(確変フラグが1であれば確変中)。確変中であれば(S512:yes)、S513の処理において高確率の当否判定用テーブル(確変テーブル)と前記特図大当り決定用乱数とを対比して大当りか否かの当否判定を行う。確変中でなければ(S513:no)、S514の処理において通常確率(低確率)の当否判定用テーブルと前記特図大当り決定用乱数とを対比して大当りか否かの当否判定を行う。そしてS515の処理では、前記S513又はS514の処理における特図の当否判定の結果が大当りであるか否かを確認する。前記のように特図の大当り確率は、通常、65521分の65519に設定してあり、確変時には65521分の65520である。尚、前記S513及びS514の処理は特許請求の範囲の特別図柄当否判定手段に相当する。   In the subsequent processing of S512, the current game state confirms the probability variation flag and confirms whether or not the jackpot probability of the special figure is high probability probability variation (if the probability variation flag is 1, it is probability variation). If the probability change is in progress (S512: yes), a high probability probability determination table (probability variation table) and the special figure jackpot determination random number are compared in the processing of S513 to determine whether or not the jackpot is a big hit. If the probability change is not in progress (S513: no), in the processing of S514, the win / no win determination is made by comparing the win / no win determination table of normal probability (low probability) with the random number for determining the special figure big hit. Then, in the processing of S515, it is confirmed whether or not the result of the hit / miss determination of the special figure in the processing of S513 or S514 is a big hit. As described above, the jackpot probability of a special figure is normally set to 65519/65521, and is 65520/65521 at the time of probability change. Incidentally, the processing of S513 and S514 corresponds to the special symbol winning / defining determining means in the claims.

前記S515の処理において特図の当りであれば(S515:yes)、図18に示すように、S520の処理において特図の前記大当り図柄決定用乱数に基づいて特図の大当り図柄を決定し、S521の変動パターン決定処理において特図の大当りの変動パターンを決定する。尚、前記S520の処理は特許請求の範囲の大当り図柄決定手段に相当する。   If the special figure is hit in the process of S515 (S515: yes), as shown in FIG. 18, the big hit symbol of the special symbol is determined based on the big hit symbol determining random number of the special symbol in the process of S520, In the fluctuation pattern determination process of S521, the fluctuation pattern of the big hit of the special figure is determined. The process of S520 corresponds to the jackpot symbol determining means in the claims.

続くS522の処理において、決定された特図の大当り図柄は前記開放延長遊技状態に移行させる開放延長図柄(前記大当り図柄B,C)であるか否か確認し、開放延長図柄であれば(S522:yes)、S523の処理において開放延長機能が連続して作動する回数を制限する前記リミッタのカウンタを確認し、リミッタが作動していないか確認する。例えばリミッタの規制回数は20回に設定し、カウンタが20に達するとリミッタが作動する。
リミッタが作動していなければ(S523:yes)、リミッタのカウンタを加算し(S524)、S525の処理において開放延長遊技状態に移行させるための開放延長設定フラグに「1」をセットする。更にS526の処理において確変遊技状態に移行させるための確変設定フラグに「1」をセットする。特図の大当り遊技終了後の遊技状態は、開放延長及び確変が組み合わされた遊技状態に移行することとなる。
続くS527の特図変動開始コマンド送信処理では特図表示装置28の特図の変動開始、サブ統合制御装置42、演出図柄制御装置43へ特図の変動開始に対応するコマンドを送信し、「特別遊技処理」に移行する。
In the process of S522, it is confirmed whether or not the jackpot symbol of the determined special symbol is an open extension symbol (the jackpot symbol B or C) to be transferred to the open extension game state, and if it is an open symbol (S522). : Yes), in the processing of S523, the counter of the limiter that limits the number of times the open extension function operates continuously is checked to see if the limiter is operating. For example, the limiter regulation count is set to 20 times, and when the counter reaches 20, the limiter operates.
If the limiter is not operating (S523: yes), the limiter counter is incremented (S524), and in the processing of S525, "1" is set to the opening extension setting flag for shifting to the opening extension gaming state. Further, in the processing of S526, the probability variation setting flag for shifting to the probability variation gaming state is set to "1". The game state after the end of the big hit game in the special figure will be shifted to the game state in which the opening extension and the probability variation are combined.
In the subsequent special figure variation start command transmission processing of S527, the command corresponding to the variation start of the special figure of the special figure display device 28, the sub integrated control device 42, and the effect design control device 43 is transmitted, and the "special Game processing ".

前記S523の処理において、前記カウンタが「20」に達し、リミッタの作動が確認できれば(S523:no)、前記カウンタをクリアし(S528)、開放延長設定フラグを「0」にリセットし(S529)、更に確変設定フラグを「0」にリセットする(S530)。これにより開放延長遊技及び確変遊技は付与されない。
前記S530の処理の後、前記S527の特図変動開始コマンド送信処理で、特図表示装置28の特図の変動開始、サブ統合制御装置42、演出図柄制御装置43へ特図の変動開始に対応するコマンドを送信し、「特別遊技処理」に移行する。
In the processing of S523, when the counter reaches "20" and the limiter operation can be confirmed (S523: no), the counter is cleared (S528) and the opening extension setting flag is reset to "0" (S529). Further, the probability variation setting flag is reset to "0" (S530). As a result, the open extension game and the probability variation game are not given.
After the process of S530, the special figure variation start command transmission process of S527 corresponds to the variation start of the special figure on the special figure display device 28, the variation start of the special figure to the sub integrated control device 42, and the effect design control device 43. Command is transmitted to shift to the "special game processing".

前記S522の処理において特図が開放延長図柄でなければ(S522:no)、カウンタをクリアし(S531)、開放延長設定フラグを「0」にリセットする(S532)。大当り遊技終了後の遊技状態は、開放延長遊技は付与されないが、大当り時の遊技状態が確変であれば確変遊技は継続される。
その後、前記S527の特図変動開始コマンド送信処理を実行して「特別遊技処理」に移行する。
In the process of S522, if the special symbol is not the open extension symbol (S522: no), the counter is cleared (S531) and the open extension setting flag is reset to "0" (S532). In the game state after the big hit game, the extended extension game is not given, but if the game state at the time of big hit is a certain change, the certainty variation game is continued.
After that, the special figure fluctuation start command transmission process of S527 is executed to shift to the "special game process".

図17の前記S515の処理に戻って、大当りでなければ(S515:no)、S516の処理において、特図のハズレ図柄を決定し、S517の処理において前記変動パターン決定用乱数に基づいてハズレの変動パターンを決定し、図18の前記S527の処理で、特図表示装置28のハズレ時の特図の変動開始、サブ統合制御装置42、演出図柄制御装置43へハズレ時の特図の変動開始に対応するコマンドを送信し、「特別遊技処理」に移行する。   Returning to the processing of S515 of FIG. 17, if it is not a big hit (S515: no), in the processing of S516, the lost symbol of the special figure is determined, and in the processing of S517, the loss of the lost is determined based on the random number for fluctuation pattern determination. A variation pattern is determined, and in the process of S527 of FIG. 18, the variation start of the special figure when the special figure display device 28 is lost, the variation start of the special figure when the special integrated display device 42, the effect design control device 43 is lost. The command corresponding to is transmitted, and the process moves to the "special game process".

図16の前記S501の処理で、特図が変動中であれば(S501:yes)、図19に示すように、S540の処理において図柄の変動時間が経過したことを確認すると(S540:yes)、S541の確定図柄表示設定処理により特図表示装置28の確定図柄表示、サブ統合制御装置42、演出図柄制御装置43へ特図確定図柄に対応するコマンドを送信する。   In the process of S501 of FIG. 16, if the special figure is changing (S501: yes), as shown in FIG. 19, it is confirmed that the change time of the symbol has elapsed in the process of S540 (S540: yes). , The command corresponding to the special symbol fixed symbol is transmitted to the fixed symbol display of the special symbol display device 28, the sub integrated control device 42, and the effect symbol control device 43 by the fixed symbol display setting process of S541.

続いてS542の処理において確定表示させた特図が当りになる組合せであるか否か確認し、当りになる組合せであったときは(S542:yes)、確変フラグが「1」(確変中)であれば(S543:yes)、確変フラグを「0」にリセットし(S544)、開放延長フラグが「1」(時短中)であれば(S545:yes)、開放延長フラグを「0」にリセットする(S426)。これらの処理により大当り遊技中での遊技状態を通常状態にリセットする。   Subsequently, it is confirmed whether or not the special figure confirmed and displayed in the process of S542 is a winning combination. If the winning combination is a winning combination (S542: yes), the probability variation flag is "1" (during probability variation). If so (S543: yes), the probability variation flag is reset to "0" (S544), and if the opening extension flag is "1" (time saving) (S545: yes), the opening extension flag is set to "0". It is reset (S426). By these processes, the gaming state during the big hit game is reset to the normal state.

続いて条件装置の作動を開始させ(S547)、役物連続作動装置の作動を開始させる(S548)。条件装置は大当り遊技で役物連続作動装置の作動に必要な装置であり、役物連続作動装置は特電役物25を連続(2ラウンド)して作動させる装置である。
そして大当り開始演出処理(S549)によりサブ統合制御装置42、演出図柄制御装置43へ大当り開始演出を開始させるようにコマンドを送信し、「特別遊技処理」に移行する。
Then, the operation of the condition device is started (S547), and the operation of the accessory continuous operation device is started (S548). The condition device is a device required to operate the accessory continuous operation device in the big hit game, and the role product continuous operation device is a device that operates the special electric auditors product 25 continuously (two rounds).
Then, a command is sent to the sub integrated control device 42 and the effect symbol control device 43 to start the big hit start effect by the big hit start effect process (S549), and the process moves to the "special game process".

前記S542の処理で、大当りになる組合せでなければ(S542:no)、S550の処理において確変フラグが「1」か否かを確認し、確変フラグが「1」であれば(S550:yes)、S551の処理において確変の付与を制限するための確変カウンタを減算する。次にS552の処理で前記確変カウンタが「0」であれば(S552:yes)、特図の変動回数が確変遊技の制限に達したので、確変フラグを「0」にリセットして(S553)、「特別遊技処理」に移行する。   In the process of S542, if the combination is not a big hit (S542: no), whether or not the probability variation flag is "1" is confirmed in the process of S550, and if the probability variation flag is "1" (S550: yes). , S551, the probability variation counter for limiting the probability variation is subtracted. Next, if the probability variation counter is "0" in the process of S552 (S552: yes), the number of fluctuations of the special figure has reached the limit of the probability variation game, so the probability variation flag is reset to "0" (S553). , "Special game processing".

図16の前記S502の処理で確定図柄表示中のときは(S502:yes)、図20に示すように、確定図柄の表示時間が経過したことを確認すると(S560:yes)、確定図柄表示終了処理(S561)において特図表示装置28の確定図柄表示の終了、サブ統合制御装置42、演出図柄制御装置43へ確定図柄表示の終了に関するコマンドを送信し、「特別遊技処理」へ移行する。   When the confirmed symbol is being displayed in the process of S502 of FIG. 16 (S502: yes), as shown in FIG. 20, when it is confirmed that the display time of the confirmed symbol has elapsed (S560: yes), the confirmed symbol display ends. In the process (S561), the command for ending the fixed symbol display of the special symbol display device 28, the sub integrated control device 42, and the effect symbol control device 43 is transmitted to the special symbol display device 43, and the process moves to the "special game process".

図21に示す「特別遊技処理」は、特許請求の範囲の特別図柄当り遊技実行手段に相当するもので、先ず、S600の処理において前記役物連続作動装置が作動中か否かを確認し、作動中であれば(S600:yes)、S601の処理で大入賞口26が開放中か否かを確認する。役物連続作動装置が作動中でなければ(S600:no)リターンする。
前記S601の処理で大入賞口26が開放中でなければ(S601:no)、大当り遊技のインターバル中か否かを確認し(S602)、インターバル中でなければ(S602:no)、特図大当り終了演出中か否かを確認し(S603)、大当り終了演出中でなければ(S603:no)、大当り開始演出時間が経過したか否かを確認し(S604)、大当り開始演出時間の経過を確認すれば(S604:yes)、S605の大入賞口開放処理で第1ラウンドの大入賞口26を開放してリターンする。
The "special game process" shown in FIG. 21 corresponds to the special symbol per game executing means in the claims, and first, in the process of S600, it is confirmed whether or not the accessory continuous operation device is in operation, If it is in operation (S600: yes), it is confirmed in the process of S601 whether the special winning opening 26 is open. If the accessory continuous operation device is not in operation (S600: no), the process returns.
In the process of S601, if the special winning opening 26 is not open (S601: no), it is confirmed whether or not it is during the big hit game interval (S602), and if it is not during the interval (S602: no), a special figure big hit. It is confirmed whether or not the finish production is in progress (S603). If the big hit finish production is not in progress (S603: no), it is confirmed whether or not the big hit start production time has passed (S604), and the big hit start production time is passed. If confirmed (S604: yes), the special winning opening 26 of the first round is opened in the special winning opening opening process of S605, and the process returns.

前記S601の処理で大入賞口開放中であれば(S601:yes)、図22に示すように、大入賞口26に入賞があったか否か(規定入賞数)の確認(S610)、又は大入賞口26の開放時間が終了したか否かを確認して(S611)、いずれか確認できれば大入賞口26を閉鎖し(S612)、大当りインターバル処理を実行して(S613)、リターンする。   If the special winning opening is being opened in the processing of S601 (S601: yes), as shown in FIG. 22, it is confirmed whether or not there is a winning in the special winning opening 26 (the specified number of winnings) (S610), or the big winning. It is confirmed whether or not the opening time of the mouth 26 has ended (S611), and if any can be confirmed, the special winning opening 26 is closed (S612), the big hit interval process is executed (S613), and the process returns.

前記S602の処理で大当りのインターバル中であれば(S602:yes)、図23に示すように、S620の処理において大当りインターバル時間が経過したか否かを確認し、経過していれば(S620:yes)、最終ラウンド(第2ラウンド)であるか否かを確認し(S621)、最終ラウンドであれば、(S621:yes)、大当り終了演出の処理(S622)を実行し、この処理でサブ統合制御装置42、演出図柄制御装置43に大当り終了コマンドを送信し、大当り遊技を終了してリターンする。
一方、最終ラウンドでなければ、(S621:no)、大入賞口26の開放処理(S623)により第2ラウンドの大入賞口26の開放を実行してリターンする。
If it is during the big hit interval in the process of S602 (S602: yes), as shown in FIG. 23, it is confirmed whether or not the big hit interval time has passed in the process of S620, and if it has passed (S620: yes), it is confirmed whether or not it is the final round (second round) (S621), and if it is the final round (S621: yes), the jackpot end effect processing (S622) is executed, and in this processing, The big hit end command is transmitted to the integrated control device 42 and the effect symbol control device 43, and the big hit game is ended and the process returns.
On the other hand, if it is not the final round (S621: no), the special winning opening 26 of the second round is opened by the opening processing of the special winning opening 26 (S623), and the process returns.

図21の前記S603の処理で大当り終了演出中であれば(S603:yes)、図24に示すように、大当り終了演出時間が経過したか否かを確認し(S630)、該時間の経過を確認すれば(S630:yes)、役物連続作動装置の作動を停止する処理(S631)を実行し、条件装置の作動を停止する処理(S632)を実行する。   If the big hit end effect is being performed in the process of S603 of FIG. 21 (S603: yes), as shown in FIG. 24, it is confirmed whether or not the big hit end effect time has elapsed (S630), and the time elapses. If it confirms (S630: yes), the process (S631) which stops operation | movement of an accessory continuous operation device will be performed, and the process (S632) which stops operation | movement of a conditional device will be performed.

続く、S633の処理において前記確変設定フラグが「1」か否かを確認し、確変設定フラグが「1」であれば(S633:yes)、確変遊技の繰り返し回数(例えば、4回)を設定し(S634)、確変フラグに「1」をセットする(S635)。これにより大当り遊技終了後に確変遊技が付与される。
次にS636の処理では開放延長設定フラグが「1」か否かを確認し、開放延長設定フラグが「1」であれば(S636:yes)、開放延長フラグに「1」をセットする(S637)。これにより大当り遊技終了後に開放延長遊技が付与される。尚、S637の処理は特許請求の範囲の開放延長遊技の設定手段に相当する。その後、特図の大当り終了コマンド送信の処理(S638)を実行し、この処理でサブ統合制御装置42、演出図柄制御装置43に大当り終了コマンドを送信し、大当り遊技を終了してリターンする。
Subsequently, in the processing of S633, it is confirmed whether the probability variation setting flag is "1", and if the probability variation setting flag is "1" (S633: yes), the number of repetitions of the probability variation game (for example, 4 times) is set. (S634), the probability variation flag is set to "1" (S635). As a result, a probability variation game is given after the jackpot game is over.
Next, in the processing of S636, it is confirmed whether or not the opening extension setting flag is "1", and if the opening extension setting flag is "1" (S636: yes), "1" is set to the opening extension flag (S637). ). As a result, an open extension game is given after the jackpot game is over. The processing of S637 corresponds to the opening extension game setting means in the claims. After that, the big hit end command transmission process (S638) of the special figure is executed, the big hit end command is transmitted to the sub integrated control device 42 and the effect design control device 43 by this process, and the big hit game is ended and the process returns.

本パチンコ機1は、通常遊技では左打ちにより普図始動口22Aを狙い、普図の当り遊技を目指す。遊技が進行して普図が当選すると、右打ちに切り換えて普図の当り遊技において特図始動口24への入球を狙う。特図始動口24への入球があり、特図の当否判定が行われるとほぼ確実に当選して特図の大当り遊技が実行される。大当り遊技の終了後、遊技状態は、高い割合で確変遊技状態、開放延長遊技状態に移行される。開放延長遊技状態に移行されることにより、普図の当選確率が高確率とされ、普電役物23の開放が延長されるので特図始動口24への入球が容易で続けて特図の大当り遊技を生起させることが可能となる。このため開放延長遊技状態を維持できるか否かに遊技者の関心が集まる。   The pachinko machine 1 aims at the universal game hitting game by aiming at the universal figure starting port 22A by left-handing in the normal game. When the game progresses and the universal figure is won, the player switches to right hitting and aims to enter the special figure starting port 24 in the hit game of the universal figure. When there is a ball into the special figure starting port 24, and the success / failure determination of the special figure is performed, it is almost certainly won and the big hit game of the special figure is executed. After the end of the big hit game, the game state is shifted to the probability variation game state and the open extension game state at a high rate. By transitioning to the open extension game state, the probability of winning the universal figure becomes high, and the extension of the universal electrician 23 is extended, so it is easy to enter the special figure starting port 24 and continue the special figure. It is possible to generate a big hit game. Therefore, the player is interested in whether or not the open extended game state can be maintained.

図25に示すように、開放延長遊技状態で、普図の当否判定が実施されると確実に当選して、普図の変動及び確定表示された後に普図当り遊技が実施されて普電役物23が開放される。そして普電役物23の開放中の特図始動口24への入球(a)により特図の当否判定が実施されるとほぼ確実に大当りとなる。該当否判定に伴い特図の大当り図柄として「大当り図柄B」が最も選択される割合が高く、「大当り図柄B」が設定されると、これに応じて「大当りB」の大当り遊技が実施される。
即ち、前記入球(a)に起因する当否判定に伴う特図の変動及び確定表示が終了すると、「大当りB」遊技が開始され、大当り遊技の開始インターバルが実施される。また「大当りB」遊技の開始とともに開放延長が非作動状態に切り換えられる。
「大当りB」遊技は、開始インターバルの後、大入賞口26(特電役物25)が所定の開放態様で開放される1ラウンド目のラウンド遊技、ラウンド遊技間のラウンド間インターバル、2ラウンド目のラウンド遊技及び大当り終了インターバルが実施される。
そして大当り終了インターバルが終了すると、「大当り図柄B」は開放延長図柄であるため、「大当りB」遊技の終了後に開放延長遊技に移行する。
As shown in FIG. 25, in the extended extension game state, if the hit / disapproval judgment of the universal figure is carried out, it is surely won, and after the fluctuation and fixed display of the universal figure, the universal figure per game is executed and the general electrician role. Object 23 is released. Then, if the special figure is judged as to whether or not the special figure is hit by the ball (a) entering the special figure starting port 24 during the opening of the ordinary electric vehicle 23, it will almost certainly be a big hit. The "big hit symbol B" is the most selected as the big hit symbol of the special drawing according to the corresponding judgment, and when the "big hit symbol B" is set, the big hit game of the "big hit symbol B" is carried out accordingly. It
That is, when the variation of the special figure due to the hit determination due to the ball (a) and the confirmation display are finished, the "big hit B" game is started, and the big hit game start interval is carried out. In addition, the opening extension is switched to the inactive state at the start of the "big hit B" game.
The "big hit B" game is a round game of the first round in which the special winning opening 26 (special electric vehicle 25) is opened in a predetermined opening mode after the start interval, an interval between rounds between the round games, and a second round. Round game and big hit end interval are carried out.
When the big hit ending interval ends, the "big hit symbol B" is an open extension symbol, and therefore, the game shifts to the open extension game after the "big hit B" game ends.

「大当りB」遊技は、特図の変動開始から大当り終了インターバル終了までの特図変動時間と確定表示時間及び大当り遊技時間を合算した遊技時間(T1)が普電役物23の開放時間よりも長い時間とされ、「大当りB」遊技の終了時にはすでに普電役物23は閉鎖されている。この場合、普電役物23の開放中に複数の特図始動口24への入球が可能であるが、特図は保留記憶されないためこれらの入球による特図の当否判定は行われない。勿論、これらの入球に対する賞球が払出され、遊技者は多くの賞球を獲得する。本パチンコ機1は大当り遊技の大入賞口26の開放時間が極めて短いので特図始動口24への入球がメインとなって賞球を獲得する遊技を行う。
「大当りB」遊技によればその終了後に開放延長遊技を獲得できるので、大当りの連続獲得が期待でき、遊技者は安心感と満足感を得られる。
In the “big hit B” game, the game time (T1), which is the sum of the special map change time from the start of the special map change to the end of the big hit end interval, the fixed display time, and the big hit game time, is longer than the opening time of the utility battery 23. It has been a long time, and at the end of the "big hit B" game, the general electric utility product 23 has already been closed. In this case, it is possible to enter a plurality of special figure starting ports 24 during opening of the general electric auditors article 23, but since the special figures are not stored on hold, it is not determined whether or not the special figures are hit by these balls. . Of course, prize balls for these incoming balls are paid out, and the player wins many prize balls. Since this pachinko machine 1 has an extremely short opening time of the big winning opening 26 of the big hit game, the main purpose of the ball is to enter the special figure starting opening 24 and a game for winning the prize ball is performed.
According to the "big hit B" game, the extended extended game can be obtained after the end of the game, so that continuous winning of the big hit can be expected and the player can feel secure and satisfied.

図26に示すように、開放延長遊技状態で、普電役物23の開放中での特図始動口24への入球(a)により特図の当否判定が実施されて大当りとなり、大当り図柄として「大当り図柄A」が設定されると、これに応じて「大当りA」の大当り遊技が実施される。前記入球(a)に起因する当否判定の特図の変動及び確定表示が終了すると、「大当りA」遊技の開始インターバルが実施され、「大当りA」遊技の開始とともに開放延長が非作動となる。   As shown in FIG. 26, in the opening extension game state, the hit / fail judgment of the special drawing is carried out by the entrance (a) into the special drawing starting port 24 during the opening of the universal electrician object 23 to make a big hit, and a big hit pattern. When the "big hit symbol A" is set as, the big hit game of "big hit A" is carried out accordingly. When the variation of the special figure of the hit determination due to the entry (a) and the confirmation display are completed, the start interval of the "big hit A" game is carried out, and the opening extension is deactivated at the start of the "big hit A" game. ..

「大当りA」遊技は、前記「大当りB」遊技と同様に、開始インターバルの後、大入賞口26が所定の開放態様で開放される1ラウンド目のラウンド遊技、ラウンド遊技間のラウンド間インターバル、2ラウンド目のラウンド遊技及び大当り終了インターバルが実施される。
そして大当り終了インターバルが終了すると、「大当り図柄A」は開放延長図柄でないため、「大当りA」遊技の終了後に前記リミッタの開放延長計数カウンタがクリアされ、且つ開放延長遊技に移行しない。
The "big hit A" game is similar to the "big hit B" game, and after the start interval, the special winning opening 26 is opened in a predetermined opening mode, the first round game, the inter-round interval between round games, The round game of the second round and the jackpot end interval are implemented.
When the big hit ending interval ends, the "big hit symbol A" is not an open extension symbol, so the open extension count counter of the limiter is cleared after the "big hit A" game ends, and the open extension game does not start.

特図の変動中、確定表示中及び「大当りA」遊技中においては普電役物23の開放により特図始動口24への複数の入球が可能で、これらの入球に対する賞球が払出されるが、特図は保留記憶されないためこれらの入球による特図の当否判定は行われない。
しかしながら「大当りA」遊技は、特図変動時間、確定表示時間及び2つのラウンド遊技時間が「大当りB」遊技のそれらと同じ時間であるが、特図の変動開始から大当り終了インターバル終了までの特図変動時間と確定表示時間及び大当り遊技時間を合算した遊技時間(T2)は普電役物23の開放時間よりも短い時間とされ、「大当りA」遊技の終了後も普電役物23は開放されている。このため、当該普電役物23の開放中に、「大当りA」遊技の終了後の特図始動口24への入球(b)により特図の当否判定が行われる可能性が高い。
While the special map is fluctuating, the confirmation display is on, and during the "big hit A" game, multiple balls can be inserted into the special map starting port 24 by opening the ordinary electric accessory 23, and prize balls are paid out for these entrances. However, since the special figure is not stored on hold, it is not determined whether or not the special figure is hit by entering these balls.
However, the "big hit A" game is the same as those of the "big hit B" game, although the special map change time, the fixed display time, and the two round game time are the same as those of the "big hit B" game. The game time (T2), which is the sum of the figure fluctuation time, the fixed display time, and the jackpot game time, is set to be shorter than the opening time of the jackpot 23, and the jackpot 23 will remain after the "jackpot A" game is finished. It is open. Therefore, it is highly possible that the special drawing is judged to be right or wrong by the ball (b) entering the special drawing starting port 24 after the end of the "big hit A" game while the normal electric utility article 23 is being opened.

前記入球(b)により特図の当否判定が実施されて大当りとなり、大当り図柄として「大当り図柄C」が設定されると、これに応じて「大当りC」の大当り遊技が実施される。この場合、「大当り図柄C」は開放延長図柄であるので、「大当りC」遊技の終了後に開放延長遊技に移行し、前記リミッタの開放延長計数カウンタが最初からカウントを開始するように再設定される。
このように普電役物23の一回の開放期間に、「大当りA」に続いて「大当りC」が生起すると、「大当りC」により開放延長とされ、且つリミッタのカウントは初期値となるので、あたかも連続可能な大当りの残り回数が増加するような上乗せチャンスが得られる。例えば、リミッタの制限回数は20回であり、開放延長の大当りが15回連続しているときに(制限まで残り5回)、「大当りA」となり、直後に「大当りC」が生起することで大当り遊技終了後に開放延長となり且つリミッタのカウントが初期値に戻るので、遊技者にとって、大当りの連続可能な残り回数が5回から20回に変わることで15回分の上乗せがなされた感覚となる。これにより遊技者の緊張感や期待感を向上させることができる。
また、図は省略するが、普電役物23の一回の開放期間に、「大当りA」に続いて「大当りB」が生起した場合も、前記「大当りA」に続いて「大当りC」が生起したのと同様に、「大当り図柄B」は開放延長図柄であるので、「大当りB」遊技の終了後に開放延長遊技とされ、且つリミッタのカウントは初期値となるので、あたかも連続可能な大当りの残り回数が増加するような上乗せチャンスが得られる。
The hit determination of the special figure is carried out by the entrance ball (b) to be a big hit, and when the "big hit pattern C" is set as the big hit pattern, the big hit game of "big hit C" is carried out accordingly. In this case, since the "big hit symbol C" is an open extension symbol, the "big hit C" game is shifted to the open extension game after the game is finished, and the open extension counting counter of the limiter is reset to start counting from the beginning. It
As described above, when the "big hit A" and the "big hit C" occur during the single opening period of the normal electric utility article 23, the opening is extended by the "big hit C" and the limiter count becomes the initial value. Therefore, it is possible to get an extra chance to increase the remaining number of consecutive jackpots. For example, the limiter has a limit number of 20 times, and when the open extension jackpot is 15 times in a row (5 remaining until the limit), it becomes a "jackpot A", and immediately after that a "jackpot C" occurs. After the jackpot game is over, the opening is extended and the limiter count returns to the initial value. Therefore, the player feels that the number of consecutive jackpots that can be continued is changed from 5 to 20, and 15 extra points are added. This can improve the player's sense of tension and expectation.
Also, although not shown in the figure, when the "big hit A" and then the "big hit B" occur during the single opening period of the general electric utility product 23, the "big hit A" is followed by the "big hit C". Like, the "big hit symbol B" is an open extension symbol, so after the "big hit B" game is finished, it is an extended extension game, and the limiter count becomes the initial value, so it is possible to continue. You get an extra chance to increase the number of remaining jackpots.

一方、図27に示すように、「大当りA」遊技の終了後の特図始動口24への入球(b)により大当りとなり、大当り図柄として「大当り図柄A」が設定され、これに応じて「大当りA」の大当り遊技が実施されても、「大当り図柄A」は開放延長図柄でないので、「大当りA」遊技の終了後、開放延長遊技に移行しないので、前記上乗せチャンスは失敗である。   On the other hand, as shown in FIG. 27, the "big hit A" is a big hit due to the ball (b) entering the special figure starting port 24 after the game is finished, and the "big hit symbol A" is set as the big hit symbol, and in response thereto. Even if the "big hit A" big hit game is carried out, the "big hit symbol A" is not an open extension symbol, and therefore, after the "big hit A" game is finished, it does not shift to the open extension game, so the above-mentioned additional chance is a failure.

図28に示すように、開放延長遊技状態で且つリミッタが作動中において、普電役物23の開放中の特図始動口24への入球(a)により特図の当否判定が実施されて大当りとなり、大当り図柄として「大当り図柄B」が設定されると、これに応じて「大当りB」の大当り遊技が実施される。前記入球(a)に起因する当否判定に伴う特図の変動及び確定表示が終了すると、「大当りB」遊技の開始インターバルが実施され、「大当りB」遊技の開始とともに開放延長が非作動状態に切り換えられる。
「大当りB」遊技の終了後、「大当り図柄B」は開放延長図柄であるが、リミッタ作動後であるのため、開放延長遊技とならず、尚、リミッタは「大当りB」遊技の終了後に非作動となる。
As shown in FIG. 28, in the opening extension game state and while the limiter is operating, whether or not the special figure is valid is judged by the ball (a) entering the special figure starting port 24 during the opening of the universal electric part 23. It becomes a big hit, and when the "big hit symbol B" is set as the big hit symbol, the big hit game of "big hit B" is carried out accordingly. When the variation of the special figure due to the hit determination due to the entrance (a) and the confirmation display are completed, the start interval of the "big hit B" game is carried out, and the opening extension is inactive with the start of the "big hit B" game. Is switched to.
After the "big hit B" game is over, the "big hit pattern B" is an open extension design, but since the limiter is activated, it is not an open extension game, and the limiter is not open after the "big hit B" game is finished. It will be activated.

一方、図29に示すように、開放延長遊技状態で且つリミッタが作動中において、普電役物23の開放中の特図始動口24への入球(a)による特図の当否判定で大当りとなり、大当り図柄として「大当り図柄C」が設定されると、これに応じて「大当りC」の大当り遊技が実施される。前記入球(a)に起因する特図の変動及び確定表示が終了すると、「大当りC」遊技の開始インターバルが実施され、「大当りC」遊技の開始とともに開放延長が非作動状態に切り換えられる。   On the other hand, as shown in FIG. 29, in the open extension game state and while the limiter is operating, a big hit is judged by a special figure due to a ball (a) entering the special figure starting port 24 during the opening of the universal electrician 23. Then, when the "big hit symbol C" is set as the big hit symbol, the big hit game of "big hit C" is carried out accordingly. When the variation of the special figure due to the ball entering (a) and the fixed display are finished, the start interval of the "big hit C" game is carried out, and the opening extension is switched to the inoperative state at the start of the "big hit C" game.

「大当りC」遊技は、前記「大当りA」遊技、「大当りB」遊技と同様に、開始インターバルの後、大入賞口26が所定の開放態様で開放される1ラウンド目のラウンド遊技、ラウンド遊技間のラウンド間インターバル、2ラウンド目のラウンド遊技及び大当り終了インターバルが実施される。
そして大当り終了インターバルが終了すると、「大当り図柄C」は開放延長図柄であるがリミッタにより規制されるので、「大当りC」遊技の終了後に開放延長遊技に移行しない。尚、「大当りC」遊技の終了後にリミッタは非作動に切り換えられる。
The “big hit C” game is the same as the “big hit A” game and the “big hit B” game, and after the start interval, the big winning opening 26 is opened in a predetermined opening mode, a first round game, a round game. The inter-round interval, the round game of the second round, and the jackpot end interval are carried out.
When the big hit ending interval ends, the "big hit symbol C" is an open extension symbol, but it is regulated by a limiter, so the "big hit symbol C" game does not shift to the open extension game after the end of the game. Incidentally, the limiter is switched to the non-operation after the "big hit C" game is over.

特図の変動中、確定表示中及び「大当りC」遊技中では、普電役物23の開放により特図始動口24への複数の入球が可能で、これらの入球に対する賞球が払出されるが、特図は保留記憶されないためこれらの入球による特図の当否判定は行われない。
しかしながら「大当りC」遊技は、特図の変動開始から大当り終了インターバル終了までの特図変動時間と確定表示時間及び大当り遊技時間を合算した遊技時間(T3)が、前記「大当りA」遊技のそれと(T2)と同じであり、普電役物23の開放時間よりも短い時間とされる。従って、「大当りC」遊技の終了後も普電役物23は開放されている。このため、当該普電役物23の開放中に、「大当りC」遊技の終了後の特図始動口24への入球(b)により特図の当否判定が行われる可能性が高い。
While the special map is fluctuating, confirmed, or playing "big hit C", multiple balls can be inserted into the special map starting port 24 by opening the ordinary electric vehicle 23, and prize balls are paid out for these entrances. However, since the special figure is not stored on hold, it is not determined whether or not the special figure is hit by entering these balls.
However, in the "big hit C" game, the game time (T3), which is the sum of the special map change time from the start of special map change to the end of the big hit end interval, the fixed display time and the big hit game time, is the same as that of the "big hit A" game. It is the same as (T2) and is set to a time shorter than the opening time of the general electric accessory 23. Therefore, even after the end of the "big hit C" game, the general electric accessory 23 is open. For this reason, it is highly possible that the special drawing is judged to be right or wrong by the ball (b) entering the special drawing starting port 24 after the "big hit C" game is finished while the normal electric utility article 23 is being opened.

前記入球(b)により特図の当否判定が実施されて大当りとなり、大当り図柄として「大当り図柄C」が設定されると、これに応じて「大当りC」の大当り遊技が実施される。この場合、「大当り図柄C」は開放延長図柄であるので、「大当りC」遊技の終了後に開放延長遊技に移行し、前記リミッタの開放延長計数カウンタが最初からカウントを開始するように再設定される。
このようにリミッタ作動後には、普電役物23の一回の開放期間に、「大当りC」が連続して生起すると、後者の「大当りC」により開放延長とされ、且つリミッタのカウントは初期値となるので、大当りが連続可能な遊技状態を引き戻したような感覚の引き戻しチャンスが得られ、これにより遊技者の緊張感や期待感を向上させることができる。
また、図は省略するが、普電役物23の一回の開放期間に、「大当りC」に続いて「大当りB」が生起すると、前記「大当りC」に続いて「大当りC」が生起したのと同様に、「大当り図柄B」は開放延長図柄であるので、「大当りB」遊技の終了後に開放延長遊技とされ、且つリミッタのカウントは初期値となるので、大当りが連続可能な遊技状態を引き戻したような感覚の引き戻しチャンスが得られる。
また、図は省略するが、開放延長遊技状態で且つリミッタが作動中において、普電役物23の開放中の特図始動口24への入球(a)による特図の当否判定で大当りとなり、大当り図柄として「大当り図柄A」が設定された場合も同様である。普電役物23の一回の開放期間に、「大当りA」に続いて「大当りB又はC」が生起すると、「大当りB又はC」は開放延長図柄であるので、「大当りB又はC」遊技の終了後に開放延長遊技とされ、且つリミッタのカウントは初期値となるので、大当りが連続可能な遊技状態を引き戻したような感覚の引き戻しチャンスが得られる。
The hit determination of the special figure is carried out by the entrance ball (b) to be a big hit, and when the "big hit pattern C" is set as the big hit pattern, the big hit game of "big hit C" is carried out accordingly. In this case, since the "big hit symbol C" is an open extension symbol, the "big hit C" game is shifted to the open extension game after the game is finished, and the open extension counting counter of the limiter is reset to start counting from the beginning. It
As described above, after the limiter is activated, if the "big hit C" occurs continuously during one opening period of the utility electric device 23, the opening is extended by the latter "big hit C", and the limiter count is initially set. Since the value becomes a value, the player can get a chance to pull back the game state in which the big hit can be continuously pulled back, and thus the player's sense of tension and expectation can be improved.
Although not shown in the figure, when the "big hit C" and then the "big hit C" occur during the single opening period of the UHON DENKI Yakuhin 23, the "big hit C" and then the "big hit C" occur. Similarly, since the "big hit symbol B" is an open extension symbol, it is considered as an extended extension game after the "big hit symbol B" game is finished, and the limiter count becomes the initial value, so that the big hit can be continued. You get a chance to pull back as if you were pulling back.
Although illustration is omitted, in the open extension game state and the limiter is operating, it is a big hit in the special figure judgment by the ball (a) entering the special figure starting port 24 during the opening of the universal electrician 23. The same applies when the "big hit symbol A" is set as the big hit symbol. When the "big hit A" followed by the "big hit B or C" occurs in the single opening period of the general electric utility product 23, the "big hit B or C" is an open extension pattern, so "big hit B or C". After the game is over, the game is played as an open extension game, and the limiter count becomes the initial value, so that a chance of pulling back can be obtained as if a game state in which a big hit can be continued has been pulled back.

一方、図30に示すように、「大当りC」遊技の終了後の特図始動口24への入球(b)により大当りとなり、大当り図柄として「大当り図柄A」が設定され、これに応じて「大当りA」の大当り遊技が実施されても、「大当り図柄A」は開放延長図柄でないので、「大当りA」遊技の終了後、開放延長遊技に移行しないので、前記引き戻しチャンスは失敗である。リミッタ作動の有無に拘らず、普電役物23の一回の開放期間における入球(b)で生起する大当り遊技が「大当りA」であれば終了することになる。   On the other hand, as shown in FIG. 30, the "big hit C" is a big hit due to the ball (b) entering the special figure starting port 24 after the game is finished, and the "big hit symbol A" is set as the big hit symbol, and in response thereto. Even if the "big hit A" big hit game is carried out, since the "big hit symbol A" is not an extended extension symbol, the pullback chance is unsuccessful because it does not shift to the open extended game after the "big hit A" game. Regardless of whether or not the limiter is activated, if the jackpot game that occurs in the ball (b) during the single opening period of the ordinary electric accessory 23 is "jackpot A", the game ends.

本実施形態によれば、大当り遊技終了後に開放延長とはならないが特図の変動時間と確定表示時間及び大当り遊技時間を合算した遊技時間が普電役物23の開放時間よりも短くなるように設定した「大当りA」と、大当り遊技終了後に開放延長とされ且つ特図の変動時間と確定表示時間及び大当り遊技時間を合算した遊技時間が普電役物23の開放時間よりも長くなるように設定した「大当りB」、及び大当り遊技終了後に開放延長とされ且つ特図の変動時間と確定表示時間及び大当り遊技時間を合算した遊技時間が普電役物23の開放時間よりも短くなるように設定した「大当りC」とを備えるので(実行可能であるので)、開放延長時に「大当りA」が生起しても、残りの普電役物23の開放期間中に「大当りB」又は「大当りC」が生起することにより再び開放延長にできる。またリミッタ作動後も、「大当りA」又は「大当りC」が生起し、且つ残りの普電役物23の開放期間中に「大当りB」又は「大当りC」が生起することにより再び開放延長にできる。
一方、開放延長時に「大当りA」が生起しても、残りの普電役物23の開放期間中に「大当りA」が生起すると開放延長とならず、またリミッタ作動後も、「大当りB」が生起すると開放延長とならない。
従って開放延長を継続できるか否かといった遊技への遊技者の関心を高め、緊張感や期待感を向上させることができ、興趣の豊かな遊技を実現できる。
According to the present embodiment, the opening is not extended after the jackpot game is over, but the playing time, which is the sum of the fluctuation time of the special figure, the fixed display time, and the jackpot game time, is shorter than the opening time of the ordinary electric utility product 23. Set the "big hit A" and the extension after the big hit game is extended, and the playing time of the special time, the fixed display time, and the big hit playing time is longer than the opening time of the ordinary electric service 23. Set the "big hit B", and after the big hit game is finished, the opening is extended and the playing time, which is the sum of the fluctuation time of the special figure, the fixed display time and the big hit playing time, is shorter than the opening time of the ordinary electric service 23. Since the set "big hit C" is provided (because it is feasible), even if "big hit A" occurs at the time of extension extension, "big hit B" or "big hit" during the remaining open period The occurrence of "C" can be extended again. Further, even after the limiter is activated, the "big hit A" or "big hit C" occurs, and the "big hit B" or "big hit C" occurs during the opening period of the rest of the electric utility products 23, so that the opening is extended again. it can.
On the other hand, even if the "big hit A" occurs when the opening is extended, if the "big hit A" occurs during the opening period of the rest of the utility electric parts 23, the opening is not extended and the "big hit B" is generated even after the limiter is activated. When occurs, the opening is not extended.
Therefore, it is possible to increase the player's interest in the game such as whether or not to continue the extension of the opening, to improve the tension and the expectation, and to realize a game with rich interest.

尚、本実施形態のパチンコ機1では、特図の変動時間は1秒、特図の確定時間は0.50秒、大当り遊技の所要時間(開始インターバル、第1及び第2ラウンド、ラウンド間インターバル、終了インターバル)は、「大当りA」では最長2.50秒(開始INT:0.75秒、第1ラウンド:0.25秒、ラウンド間INT:0.50秒、第2ラウンド:0.25秒、終了INT:0.75秒)、「大当りB」では最長5.50秒(開始INT:2.0秒、第1ラウンド:0.25秒、ラウンド間INT:1.0秒、第2ラウンド:0.25秒、終了INT:2.0秒)、「大当りC」では最長2.50秒(開始INT:0.75秒、第1ラウンド:0.25秒、ラウンド間INT:0.50秒、第2ラウンド:0.25秒、終了INT:0.75秒)としている。
即ち、遊技球の帰趨によって変化する時間はラウンドに要する時間であって、他の時間は変化しないので、「大当りA」は2.0秒以上、「大当りB」は5.0秒以上、「大当りC」は2.0秒以上の時間を要することになる。
本パチンコ機1の遊技構成は、普図が当り図柄で確定することで開放する普電役物23(特図始動口24)への入球によって特図の変動が開始され、該特図が大当り図柄で確定することで大当り遊技が実行されることを考えると、「特図の変動時間(1秒)+大当りA又はCの所要時間(2.0〜2.5秒)<普電役物23の開放時間(5.78秒又は5.80秒)」、「特図の変動時間(1秒)+大当りBの所要時間(5.0〜5.5秒)≧普電役物23の開放時間(5.78秒or5.80秒)」の関係性が成立するようになっている。
発射した遊技球のほぼ全てが普電付近を流下し、普電が開放された状態でほぼ全てが入賞する配置であるため、普電の開放から入賞するまでに想定される最大時間は0.9秒程度となり、「大当りB」終了時には「大当りB」の開始前の開放した進む普電役物は既に閉鎖されているが、「大当りA及びC」終了時には未だ普電役物が閉鎖されることなく開放が継続されていることになる。
そのため、前記した全ての条件を満たすことによって、リミッタ非作動時には「大当りA」の終了時に、リミッタ作動時には「大当りA及びC」の終了時に、遊技者にとって感覚的に異なる上乗せチャンスや引き戻しチャンスが到来することになる。
In the pachinko machine 1 of the present embodiment, the variation time of the special map is 1 second, the fixed time of the special figure is 0.50 seconds, the required time for the big hit game (start interval, first and second rounds, interval between rounds). , End interval) is 2.50 seconds at maximum for "big hit A" (start INT: 0.75 seconds, first round: 0.25 seconds, INT between rounds: 0.50 seconds, second round: 0.25) Seconds, end INT: 0.75 seconds), "big hit B" has a maximum of 5.50 seconds (start INT: 2.0 seconds, first round: 0.25 seconds, INT between rounds: 1.0 seconds, second) Round: 0.25 seconds, end INT: 2.0 seconds, and in "big hit C", a maximum of 2.50 seconds (start INT: 0.75 seconds, first round: 0.25 seconds, INT between rounds: 0. 50 seconds, second round: 0.25 seconds, end INT: 0.75 seconds).
In other words, the time that changes depending on the return of the game ball is the time required for the round and the other times do not change, so "big hit A" is 2.0 seconds or longer, "big hit B" is 5.0 seconds or longer, The “big hit C” requires 2.0 seconds or more.
The game configuration of this pachinko machine 1 is that the special figure starts to change when the special figure hits and the ball is inserted into the general electric actor 23 (special figure starting port 24) that is opened, and the special figure is changed. Considering that the big hit game is executed by confirming with the big hit design, "the fluctuation time of the special drawing (1 second) + the time required for the big hit A or C (2.0 to 2.5 seconds) <Boden "Opening time of the object 23 (5.78 seconds or 5.80 seconds)", "Variation time of special map (1 second) + time required for jackpot B (5.0 to 5.5 seconds) ≥ Fuden-gaku 23 "Opening time (5.78 seconds or 5.80 seconds)" is established.
Almost all of the game balls that have been shot flow down near Poden, and almost all of the prizes are awarded with Poden open, so the maximum time expected from the opening of Poden to winning is 0. It will be about 9 seconds, and at the end of "big hit B", the open fuyuminaku things before the start of "big hit B" are already closed, but at the end of "big hit A and C" It means that the opening has been continued.
Therefore, by satisfying all the conditions described above, when the "big hit A" is ended when the limiter is not activated, and when the "big hit A and C" are ended when the limiter is activated, the player has a different chance to add or pull back. Will come.

尚、本発明は前記各実施形態に限定されるものではなく、本発明の要旨を逸脱しない範囲でさまざまに実施できることは勿論である。例えば、前記実施形態では「大当り図柄A」とこれに対応する「大当りA」、「大当り図柄B」とこれに対応する「大当りB」、「大当り図柄C」とこれに対応する「大当りC」を備えた構成であるが、少なくとも「大当り図柄A」とこれに対応する「大当りA」、「大当り図柄B」とこれに対応する「大当りB」を備えた構成、少なくとも「大当り図柄B」とこれに対応する「大当りB」、「大当り図柄C」とこれに対応する「大当りC」を備えた構成、少なくとも「大当り図柄A」とこれに対応する「大当りA」、「大当り図柄C」とこれに対応する「大当りC」を備えた構成としてもよい。「普電役物23の開放時間」と、「特図の変動時間、確定時間、大当り遊技の所要時間(開始インターバル、第1及び第2ラウンド、ラウンド間インターバル、終了インターバル)の合算した時間」との関係性が崩れない範囲であれば、どのような時間設定としてもよい。
また前記実施形態では、特図がほぼ100%の確率で当選するようにし、且つ特図の保留記憶を行わない構成であるが、特図の当選確率を下げ、特図の保留記憶を設ける構成としてもよい。また前記実施形態では、特図の確変機能を備えたが、備えない構成としてもよい。更に普図の当選確率を高確率とする普通図柄確率変動機能及び普電役物の開放時間を延長する開放延長機能を備えたが、それらとは別に普図の変動時間を短縮する普通図柄時短機能を備えてもよい。開放延長遊技は、普通図柄確率変動機能、開放延長機能、普通図柄時短機能の内、普通図柄確率変動機能のみが作動する遊技としてもよく、少なくとも普通図柄確率変動機能を作動し、開放延長機能又は普通図柄時短機能が作動する遊技としてもよい。
It should be noted that the present invention is not limited to each of the above-described embodiments, and it is needless to say that the present invention can be variously implemented without departing from the scope of the present invention. For example, in the above-described embodiment, the "big hit symbol A" and the corresponding "big hit symbol A", the "big hit symbol B" and the corresponding "big hit symbol B", the "big hit symbol C" and the corresponding "big hit symbol C". Although it is a configuration provided with at least "big hit symbol A" and corresponding "big hit A", "big hit symbol B" and corresponding "big hit symbol B", at least "big hit symbol B" Corresponding "big hit B", "big hit design C" and corresponding "big hit C" configuration, at least "big hit design A" and corresponding "big hit A", "big hit design C" The configuration may be such that a “big hit C” corresponding thereto is provided. "The total time of the opening time of the special electric utility product 23" and the "variable time of the special map, the fixed time, the required time of the big hit game (start interval, first and second rounds, inter-round interval, end interval)" Any time may be set as long as the relationship with
Further, in the above-described embodiment, the special figure is won with a probability of almost 100%, and the special figure is not reserved for storage. However, the probability of winning the special figure is reduced and the special figure is stored for reservation. May be Further, in the above-described embodiment, the function of changing the special figure is provided, but the configuration may not be provided. Furthermore, it has a normal symbol probability fluctuation function that makes the probability of winning a general figure a high probability, and an opening extension function that extends the opening time of a general electric figure, but apart from them, a normal symbol time saving that shortens the fluctuation time of a general figure It may have a function. The open extension game may be a game in which only the normal symbol probability fluctuation function operates among the normal symbol probability fluctuation function, the open extension function, and the normal symbol time saving function, and at least the normal symbol probability fluctuation function operates, and the open extension function or It may be a game in which the normal symbol time saving function operates.

更に、本発明は、パチンコ機台内に所定数の遊技球が封入され、封入された遊技球を遊技盤の遊技領域に向けて発射するとともに、発射された遊技球を回収し、回収した遊技球を再度発射することで内部の所定数の遊技球を循環的に使用して遊技を行う封入式パチンコ機に適用してもよい。   Further, according to the present invention, a predetermined number of game balls are enclosed in a pachinko machine base, the enclosed game balls are shot toward a game area of a game board, and the shot game balls are collected and collected. It may be applied to an enclosed type pachinko machine that performs a game by cyclically using a predetermined number of game balls inside by firing the ball again.

2 遊技盤
22A 普図始動口(普通図柄始動口)
22B 普図作動ゲート(普通図柄始動口)
23 普電役物(普通電動役物)
24 特図始動口(特別図柄始動口)
25 特電役物(特別電動役物)
26 大入賞口
40 主制御装置(普通図柄数値データ抽出手段、普通図柄当否判定手段、特別図柄数
値データ抽出手段、特別図柄当否判定手段、大当り図柄決定手段、大当り遊技制御手段、
開放延長遊技の設定手段、制限手段)
2 game board 22A universal figure starting mouth (normal pattern starting mouth)
22B Universal figure actuation gate (ordinary pattern starting port)
23 Fuden (ordinary electric role)
24 Special Figure Starting Port (Special Design Starting Port)
25 Special Electric Vehicles (Special Electric Vehicles)
26 big winning opening 40 main control device (ordinary symbol numerical value data extraction means, ordinary symbol appropriateness determination means, special symbol numerical value data extraction means, special symbol appropriateness determination means, big hit symbol determination means, big hit game control means,
Open extension game setting means, limiting means)

Claims (1)

普通図柄始動口と、
該普通図柄始動口への遊技球の入球に起因して普通図柄数値データを抽出する普通図柄数値データ抽出手段と、
前記普通図柄数値データに基づいて普通図柄の当否を判定する普通図柄当否判定手段と、
開閉作動可能に設けられ、前記普通図柄の当否判定の結果が当選時に所定の開放態様で開放する普通電動役物と、
該普通電動役物が開放することにより遊技球の入球が可能となる特別図柄始動口と、
該特別図柄始動口への遊技球の入球に起因して特別図柄数値データを抽出する特別図柄数値データ抽出手段と、
前記特別図柄数値データに基づいて特別図柄の当否を判定する特別図柄当否判定手段と、
前記特別図柄の当否判定の結果が当選時に、前記特別図柄の大当り図柄を決定する大当り図柄決定手段と、
前記特別図柄の当否判定の結果が当選時に、大入賞口を所定の開放態様で開放せしめて前記特別図柄の大当り遊技を実行する大当り遊技制御手段と、
前記大当り遊技の終了後に、前記大当り図柄に応じて、少なくとも前記普通図柄の当選確率を高確率とする普通図柄確率変動機能及び前記普通電動役物の開放時間を延長する開放延長機能が作動する開放延長遊技の設定手段と、
連続して作動する前記開放延長機能の作動回数をカウントし、カウント数が予め設定された回数に至ると前記開放延長遊技を制限する制限手段と、を具備する弾球遊技機において、
前記特別図柄の当否判定に伴う図柄変動時及び図柄確定表示中には前記特別図柄始動口への入球があっても前記特別図柄数値データを前記特別図柄の当否判定の対象としない構成で、
記大当り遊技制御手段は、実行可能な大当り遊技態様として、少なくとも前記普通電動役物の開放時間から当該大当り遊技の起因となる前記特別図柄の当否判定に伴う前記特別図柄の変動時間及び図柄確定表示時間を減算した時間よりも短くなるように設定された短時間大当りを備え、
前記大当り図柄決定手段は、決定可能な大当り図柄として、少なくとも前記短時間大当りが設定され且つ大当り遊技終了後に前記開放延長遊技が設定されない短時間大当り図柄と、前記短時間大当りが設定され且つ大当り遊技終了後に前記開放延長遊技が設定される短時間開放延長大当り図柄からなる大当り図柄を備えることを特徴とする弾球遊技機。
Ordinary pattern starting port,
Normal symbol numerical data extraction means for extracting normal symbol numerical data due to the entry of the game sphere into the normal symbol starting opening,
A normal symbol hit / miss judgment means for judging whether or not the normal symbol is based on the normal symbol numerical data,
An ordinary electric accessory that is provided so that it can be opened and closed, and the result of the determination of whether or not the ordinary symbol is open in a predetermined opening mode at the time of winning,
A special symbol starting port that allows the entry of game balls by opening the ordinary electric accessory,
Special symbol numerical data extraction means for extracting special symbol numerical data due to the entry of the game ball into the special symbol starting port,
With a special symbol propriety determination means for determining the propriety of the special symbol based on the special symbol numerical data,
When the result of the determination of whether or not the special symbol is won, a jackpot symbol determining means for determining a jackpot symbol of the special symbol,
When the result of the determination of whether or not the special symbol is winning, the big hit game control means for executing the big hit game of the special symbol by opening the special winning opening in a predetermined opening mode,
After the jackpot game is over, in accordance with the jackpot pattern, at least the normal symbol probability variation function that makes the winning probability of the ordinary symbol a high probability and the opening extension function that extends the opening time of the ordinary electric auditors operate. With setting means for extended games,
In a ball-ball game machine, comprising: a counting means for counting the number of operations of the opening extension function that operates continuously, and limiting the opening extension game when the number of counts reaches a preset number,
At the time of symbol variation and the symbol confirmation display accompanying the hit determination of the special symbol, even if there is a ball entering the special symbol starting opening, the special symbol numerical data is not the target of the hit determination of the special symbol ,
Before SL jackpot gaming control means, as a possible jackpot gaming aspect, at least the usual electric combination thereof opening variation time and the symbol determined in the special symbol accompanying the propriety determination of the special symbols as a result of the jackpot gaming from time Equipped with a short-time jackpot that is set to be shorter than the time obtained by subtracting the display time,
The big hit symbol determination means, as a big hit symbol that can be determined, at least the short-time big hit is set, and after the big hit game is not set the open extension game short time big hit symbol, and the short time big hit is set and big hit game A ball game machine comprising a jackpot pattern consisting of a short-time extended extension jackpot pattern in which the opening extension game is set after completion.
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