JP5552465B2 - ネットワークを利用したアミューズメントシステム - Google Patents
ネットワークを利用したアミューズメントシステム Download PDFInfo
- Publication number
- JP5552465B2 JP5552465B2 JP2011182235A JP2011182235A JP5552465B2 JP 5552465 B2 JP5552465 B2 JP 5552465B2 JP 2011182235 A JP2011182235 A JP 2011182235A JP 2011182235 A JP2011182235 A JP 2011182235A JP 5552465 B2 JP5552465 B2 JP 5552465B2
- Authority
- JP
- Japan
- Prior art keywords
- user
- event
- game
- game machine
- group
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Active
Links
- 230000006870 function Effects 0.000 claims description 15
- 238000004590 computer program Methods 0.000 claims description 10
- 238000007726 management method Methods 0.000 description 44
- 238000000034 method Methods 0.000 description 35
- 230000008569 process Effects 0.000 description 31
- 230000008450 motivation Effects 0.000 description 12
- 238000004891 communication Methods 0.000 description 9
- 230000005540 biological transmission Effects 0.000 description 5
- 230000006872 improvement Effects 0.000 description 4
- 230000008859 change Effects 0.000 description 2
- 238000010586 diagram Methods 0.000 description 2
- 230000000694 effects Effects 0.000 description 2
- 230000007246 mechanism Effects 0.000 description 2
- 230000015572 biosynthetic process Effects 0.000 description 1
- 239000000284 extract Substances 0.000 description 1
- 230000006855 networking Effects 0.000 description 1
- 230000004044 response Effects 0.000 description 1
Images
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/85—Providing additional services to players
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/70—Game security or game management aspects
- A63F13/79—Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
- A63F13/792—Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories for payment purposes, e.g. monthly subscriptions
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/85—Providing additional services to players
- A63F13/87—Communicating with other players during game play, e.g. by e-mail or chat
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
- A63F2300/55—Details of game data or player data management
- A63F2300/5513—Details of game data or player data management involving billing
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
- A63F2300/55—Details of game data or player data management
- A63F2300/5593—Details of game data or player data management involving scheduling aspects
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
- A63F2300/57—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of game services offered to the player
- A63F2300/572—Communication between players during game play of non game information, e.g. e-mail, chat, file transfer, streaming of audio and streaming of video
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Business, Economics & Management (AREA)
- Computer Security & Cryptography (AREA)
- General Business, Economics & Management (AREA)
- Management, Administration, Business Operations System, And Electronic Commerce (AREA)
Priority Applications (3)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2011182235A JP5552465B2 (ja) | 2011-08-24 | 2011-08-24 | ネットワークを利用したアミューズメントシステム |
PCT/JP2012/071003 WO2013027701A1 (fr) | 2011-08-24 | 2012-08-20 | Système de divertissement qui utilise un réseau |
TW101130421A TW201313283A (zh) | 2011-08-24 | 2012-08-22 | 利用網路的遊樂場系統 |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2011182235A JP5552465B2 (ja) | 2011-08-24 | 2011-08-24 | ネットワークを利用したアミューズメントシステム |
Publications (2)
Publication Number | Publication Date |
---|---|
JP2013042905A JP2013042905A (ja) | 2013-03-04 |
JP5552465B2 true JP5552465B2 (ja) | 2014-07-16 |
Family
ID=47746441
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2011182235A Active JP5552465B2 (ja) | 2011-08-24 | 2011-08-24 | ネットワークを利用したアミューズメントシステム |
Country Status (3)
Country | Link |
---|---|
JP (1) | JP5552465B2 (fr) |
TW (1) | TW201313283A (fr) |
WO (1) | WO2013027701A1 (fr) |
Families Citing this family (6)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP5986541B2 (ja) * | 2013-06-27 | 2016-09-06 | 株式会社コナミデジタルエンタテインメント | ゲーム管理装置、ゲーム端末装置、ゲームシステム及びプログラム |
JP6386711B2 (ja) * | 2013-10-01 | 2018-09-05 | 任天堂株式会社 | 情報処理システム、サーバ装置、サーバプログラム及び情報処理方法 |
JP6426920B2 (ja) * | 2014-06-30 | 2018-11-21 | 株式会社バンダイナムコエンターテインメント | サーバ及びサーバシステム |
JP6770756B2 (ja) * | 2017-08-04 | 2020-10-21 | 株式会社コナミアミューズメント | ゲームシステム、それに用いるコンピュータプログラム及びサーバ装置 |
JP6791288B2 (ja) * | 2019-03-22 | 2020-11-25 | 株式会社セガ | ゲームシステム、情報処理装置及びプログラム |
JP7473934B2 (ja) * | 2019-05-21 | 2024-04-24 | 株式会社コナミアミューズメント | 大会システム、大会システムの制御方法及びコンピュータプログラム |
Family Cites Families (5)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP2004215796A (ja) * | 2003-01-10 | 2004-08-05 | Aruze Corp | 順位決定システム及び順位を表示させる方法 |
JP2005202908A (ja) * | 2003-12-15 | 2005-07-28 | Sega Corp | ゲーム情報処理システム |
JP3851912B2 (ja) * | 2004-06-04 | 2006-11-29 | 株式会社バンダイナムコゲームス | 携帯型端末装置、プログラムおよび情報記憶媒体 |
JP4955729B2 (ja) * | 2009-04-30 | 2012-06-20 | 株式会社コナミデジタルエンタテインメント | 仮想通貨を利用した料金支払いシステム |
JP5457146B2 (ja) * | 2009-11-25 | 2014-04-02 | 株式会社バンダイナムコゲームス | サーバシステム、及びアイテム管理方法 |
-
2011
- 2011-08-24 JP JP2011182235A patent/JP5552465B2/ja active Active
-
2012
- 2012-08-20 WO PCT/JP2012/071003 patent/WO2013027701A1/fr active Application Filing
- 2012-08-22 TW TW101130421A patent/TW201313283A/zh unknown
Also Published As
Publication number | Publication date |
---|---|
JP2013042905A (ja) | 2013-03-04 |
TW201313283A (zh) | 2013-04-01 |
WO2013027701A1 (fr) | 2013-02-28 |
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