JP5552465B2 - ネットワークを利用したアミューズメントシステム - Google Patents

ネットワークを利用したアミューズメントシステム Download PDF

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Publication number
JP5552465B2
JP5552465B2 JP2011182235A JP2011182235A JP5552465B2 JP 5552465 B2 JP5552465 B2 JP 5552465B2 JP 2011182235 A JP2011182235 A JP 2011182235A JP 2011182235 A JP2011182235 A JP 2011182235A JP 5552465 B2 JP5552465 B2 JP 5552465B2
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JP
Japan
Prior art keywords
user
event
game
game machine
group
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Active
Application number
JP2011182235A
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English (en)
Japanese (ja)
Other versions
JP2013042905A (ja
Inventor
寛之 増田
翔平 櫻庭
仁美 磯野
雄人 西野
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Konami Digital Entertainment Co Ltd
Original Assignee
Konami Digital Entertainment Co Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Konami Digital Entertainment Co Ltd filed Critical Konami Digital Entertainment Co Ltd
Priority to JP2011182235A priority Critical patent/JP5552465B2/ja
Priority to PCT/JP2012/071003 priority patent/WO2013027701A1/fr
Priority to TW101130421A priority patent/TW201313283A/zh
Publication of JP2013042905A publication Critical patent/JP2013042905A/ja
Application granted granted Critical
Publication of JP5552465B2 publication Critical patent/JP5552465B2/ja
Active legal-status Critical Current
Anticipated expiration legal-status Critical

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Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/85Providing additional services to players
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70Game security or game management aspects
    • A63F13/79Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
    • A63F13/792Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories for payment purposes, e.g. monthly subscriptions
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/85Providing additional services to players
    • A63F13/87Communicating with other players during game play, e.g. by e-mail or chat
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/55Details of game data or player data management
    • A63F2300/5513Details of game data or player data management involving billing
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/55Details of game data or player data management
    • A63F2300/5593Details of game data or player data management involving scheduling aspects
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/57Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of game services offered to the player
    • A63F2300/572Communication between players during game play of non game information, e.g. e-mail, chat, file transfer, streaming of audio and streaming of video

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Business, Economics & Management (AREA)
  • Computer Security & Cryptography (AREA)
  • General Business, Economics & Management (AREA)
  • Management, Administration, Business Operations System, And Electronic Commerce (AREA)
JP2011182235A 2011-08-24 2011-08-24 ネットワークを利用したアミューズメントシステム Active JP5552465B2 (ja)

Priority Applications (3)

Application Number Priority Date Filing Date Title
JP2011182235A JP5552465B2 (ja) 2011-08-24 2011-08-24 ネットワークを利用したアミューズメントシステム
PCT/JP2012/071003 WO2013027701A1 (fr) 2011-08-24 2012-08-20 Système de divertissement qui utilise un réseau
TW101130421A TW201313283A (zh) 2011-08-24 2012-08-22 利用網路的遊樂場系統

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2011182235A JP5552465B2 (ja) 2011-08-24 2011-08-24 ネットワークを利用したアミューズメントシステム

Publications (2)

Publication Number Publication Date
JP2013042905A JP2013042905A (ja) 2013-03-04
JP5552465B2 true JP5552465B2 (ja) 2014-07-16

Family

ID=47746441

Family Applications (1)

Application Number Title Priority Date Filing Date
JP2011182235A Active JP5552465B2 (ja) 2011-08-24 2011-08-24 ネットワークを利用したアミューズメントシステム

Country Status (3)

Country Link
JP (1) JP5552465B2 (fr)
TW (1) TW201313283A (fr)
WO (1) WO2013027701A1 (fr)

Families Citing this family (6)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP5986541B2 (ja) * 2013-06-27 2016-09-06 株式会社コナミデジタルエンタテインメント ゲーム管理装置、ゲーム端末装置、ゲームシステム及びプログラム
JP6386711B2 (ja) * 2013-10-01 2018-09-05 任天堂株式会社 情報処理システム、サーバ装置、サーバプログラム及び情報処理方法
JP6426920B2 (ja) * 2014-06-30 2018-11-21 株式会社バンダイナムコエンターテインメント サーバ及びサーバシステム
JP6770756B2 (ja) * 2017-08-04 2020-10-21 株式会社コナミアミューズメント ゲームシステム、それに用いるコンピュータプログラム及びサーバ装置
JP6791288B2 (ja) * 2019-03-22 2020-11-25 株式会社セガ ゲームシステム、情報処理装置及びプログラム
JP7473934B2 (ja) * 2019-05-21 2024-04-24 株式会社コナミアミューズメント 大会システム、大会システムの制御方法及びコンピュータプログラム

Family Cites Families (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2004215796A (ja) * 2003-01-10 2004-08-05 Aruze Corp 順位決定システム及び順位を表示させる方法
JP2005202908A (ja) * 2003-12-15 2005-07-28 Sega Corp ゲーム情報処理システム
JP3851912B2 (ja) * 2004-06-04 2006-11-29 株式会社バンダイナムコゲームス 携帯型端末装置、プログラムおよび情報記憶媒体
JP4955729B2 (ja) * 2009-04-30 2012-06-20 株式会社コナミデジタルエンタテインメント 仮想通貨を利用した料金支払いシステム
JP5457146B2 (ja) * 2009-11-25 2014-04-02 株式会社バンダイナムコゲームス サーバシステム、及びアイテム管理方法

Also Published As

Publication number Publication date
JP2013042905A (ja) 2013-03-04
TW201313283A (zh) 2013-04-01
WO2013027701A1 (fr) 2013-02-28

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