JP5259774B2 - サーバ装置 - Google Patents
サーバ装置 Download PDFInfo
- Publication number
- JP5259774B2 JP5259774B2 JP2011127762A JP2011127762A JP5259774B2 JP 5259774 B2 JP5259774 B2 JP 5259774B2 JP 2011127762 A JP2011127762 A JP 2011127762A JP 2011127762 A JP2011127762 A JP 2011127762A JP 5259774 B2 JP5259774 B2 JP 5259774B2
- Authority
- JP
- Japan
- Prior art keywords
- identification information
- information
- request
- server device
- generated
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Active
Links
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- 238000000034 method Methods 0.000 claims description 14
- 230000008569 process Effects 0.000 claims description 14
- 238000004891 communication Methods 0.000 description 32
- 235000014510 cooky Nutrition 0.000 description 22
- 101100524346 Xenopus laevis req-a gene Proteins 0.000 description 15
- 101100524347 Xenopus laevis req-b gene Proteins 0.000 description 14
- 101000800590 Homo sapiens Transducin beta-like protein 2 Proteins 0.000 description 12
- 102100033248 Transducin beta-like protein 2 Human genes 0.000 description 12
- 102100026338 F-box-like/WD repeat-containing protein TBL1Y Human genes 0.000 description 11
- 101000835691 Homo sapiens F-box-like/WD repeat-containing protein TBL1X Proteins 0.000 description 11
- 101000835690 Homo sapiens F-box-like/WD repeat-containing protein TBL1Y Proteins 0.000 description 11
- 101100194362 Schizosaccharomyces pombe (strain 972 / ATCC 24843) res1 gene Proteins 0.000 description 10
- 230000006870 function Effects 0.000 description 9
- 101100194363 Schizosaccharomyces pombe (strain 972 / ATCC 24843) res2 gene Proteins 0.000 description 7
- 238000010586 diagram Methods 0.000 description 6
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- 210000004556 brain Anatomy 0.000 description 3
- 230000004048 modification Effects 0.000 description 3
- 238000012986 modification Methods 0.000 description 3
- 230000005540 biological transmission Effects 0.000 description 2
- 238000005516 engineering process Methods 0.000 description 1
- 230000006855 networking Effects 0.000 description 1
- 230000002250 progressing effect Effects 0.000 description 1
Images
Classifications
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
- A63F13/35—Details of game servers
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
- A63F13/33—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections
- A63F13/335—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections using Internet
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/45—Controlling the progress of the video game
- A63F13/49—Saving the game status; Pausing or ending the game
- A63F13/493—Resuming a game, e.g. after pausing, malfunction or power failure
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/40—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network
- A63F2300/407—Data transfer via internet
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
- A63F2300/55—Details of game data or player data management
- A63F2300/5526—Game data structure
- A63F2300/554—Game data structure by saving game or status data
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
- A63F2300/55—Details of game data or player data management
- A63F2300/5546—Details of game data or player data management using player registration data, e.g. identification, account, preferences, game history
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/63—Methods for processing data by generating or executing the game program for controlling the execution of the game in time
- A63F2300/636—Methods for processing data by generating or executing the game program for controlling the execution of the game in time involving process of starting or resuming a game
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F2221/00—Indexing scheme relating to security arrangements for protecting computers, components thereof, programs or data against unauthorised activity
- G06F2221/21—Indexing scheme relating to G06F21/00 and subgroups addressing additional information or applications relating to security arrangements for protecting computers, components thereof, programs or data against unauthorised activity
- G06F2221/2101—Auditing as a secondary aspect
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F2221/00—Indexing scheme relating to security arrangements for protecting computers, components thereof, programs or data against unauthorised activity
- G06F2221/21—Indexing scheme relating to G06F21/00 and subgroups addressing additional information or applications relating to security arrangements for protecting computers, components thereof, programs or data against unauthorised activity
- G06F2221/2109—Game systems
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06Q—INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
- G06Q50/00—Information and communication technology [ICT] specially adapted for implementation of business processes of specific business sectors, e.g. utilities or tourism
- G06Q50/01—Social networking
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Information Transfer Between Computers (AREA)
- Management, Administration, Business Operations System, And Electronic Commerce (AREA)
Priority Applications (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2011127762A JP5259774B2 (ja) | 2011-06-07 | 2011-06-07 | サーバ装置 |
PCT/JP2012/063868 WO2012169396A1 (fr) | 2011-06-07 | 2012-05-30 | Dispositif serveur et procédé d'administration |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2011127762A JP5259774B2 (ja) | 2011-06-07 | 2011-06-07 | サーバ装置 |
Publications (2)
Publication Number | Publication Date |
---|---|
JP2012256133A JP2012256133A (ja) | 2012-12-27 |
JP5259774B2 true JP5259774B2 (ja) | 2013-08-07 |
Family
ID=47295962
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2011127762A Active JP5259774B2 (ja) | 2011-06-07 | 2011-06-07 | サーバ装置 |
Country Status (2)
Country | Link |
---|---|
JP (1) | JP5259774B2 (fr) |
WO (1) | WO2012169396A1 (fr) |
Families Citing this family (2)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP6588197B2 (ja) * | 2014-10-31 | 2019-10-09 | 株式会社ユビレジ | 管理プログラム、管理方法、レシート管理装置、情報処理システム及びサービス提供装置 |
JP2023046763A (ja) | 2021-09-24 | 2023-04-05 | 富士フイルムビジネスイノベーション株式会社 | 情報処理装置およびプログラム |
Family Cites Families (6)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP4018400B2 (ja) * | 2001-02-07 | 2007-12-05 | キヤノン株式会社 | 画像処理装置、その制御方法およびそれを制御するためのプログラム |
JP3683848B2 (ja) * | 2001-11-20 | 2005-08-17 | コナミ株式会社 | ネットワークシステム |
JP4168972B2 (ja) * | 2004-05-10 | 2008-10-22 | 株式会社セガ | 会員登録されたユーザを起点に会員未登録の他のユーザに会員サービスを提供するシステム、サーバ、サービス提供方法およびプログラム |
JP4001896B2 (ja) * | 2005-11-30 | 2007-10-31 | 株式会社コナミデジタルエンタテインメント | ゲームシステム、サーバ及び端末機 |
US20080154737A1 (en) * | 2006-12-21 | 2008-06-26 | 3M Innovative Properties Company | Computer-assisted sales of after-market motor vehicle products |
JP4970361B2 (ja) * | 2008-06-25 | 2012-07-04 | 株式会社アイタック | アフィリエイト広告管理システム |
-
2011
- 2011-06-07 JP JP2011127762A patent/JP5259774B2/ja active Active
-
2012
- 2012-05-30 WO PCT/JP2012/063868 patent/WO2012169396A1/fr active Application Filing
Also Published As
Publication number | Publication date |
---|---|
WO2012169396A1 (fr) | 2012-12-13 |
JP2012256133A (ja) | 2012-12-27 |
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