JP4751279B2 - Game equipment - Google Patents

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JP4751279B2
JP4751279B2 JP2006242666A JP2006242666A JP4751279B2 JP 4751279 B2 JP4751279 B2 JP 4751279B2 JP 2006242666 A JP2006242666 A JP 2006242666A JP 2006242666 A JP2006242666 A JP 2006242666A JP 4751279 B2 JP4751279 B2 JP 4751279B2
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game
movable part
piece
game ball
gaming
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JP2008061804A (en
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雅 齋藤
敬隆 志村
亮 橋口
亮太 阿賀
佳嗣 石原
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株式会社オリンピア
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Description

本発明は、可動部分を含む遊技盤を備えた遊技装置に関する。   The present invention relates to a gaming apparatus provided with a gaming board including a movable part.

パチンコ機に代表される弾球遊技装置は、遊技球による遊技が展開される遊技領域を備えた遊技盤を前面に有し、遊技球の遊技領域への打ち出し強度を調整するハンドルや遊技球を収容する受け皿を当該遊技盤の下方に有している。遊技領域は、ガイドレールによって囲繞されており、その略中央部に図柄可変表示装置等のセンター役物を備えている。センター役物の周囲には、遊技釘、風車、入賞口等が具備されている。遊技盤の裏側には受け皿から送られてきた遊技球を遊技領域に打ち出す発射装置や遊技装置の制御を行なう制御装置等が設けられている。かかる構成により、ハンドルの回動量に応じた打ち出し強度で発射装置から遊技領域上部に向けて打ち出された遊技球は、遊技領域内を乱舞しながら流下する。遊技球が遊技領域の最下端にあるアウト口に到達するまでに入賞口に入った場合は、遊技者に所定の利得が提供されるため、遊技者はかかる遊技内容に興味を引きつけられる。   A ball game machine represented by a pachinko machine has a game board with a game area on which a game by a game ball is deployed on the front, and a handle or game ball for adjusting the launch strength of the game ball into the game area. A receiving tray is provided below the game board. The game area is surrounded by guide rails, and is provided with a center accessory such as a symbol variable display device at a substantially central portion thereof. A game nail, a windmill, a winning opening, etc. are provided around the center character. On the back side of the game board, a launching device for launching a game ball sent from a tray to a game area, a control device for controlling the game device, and the like are provided. With such a configuration, the game ball launched from the launching device toward the upper part of the game area with a launch strength corresponding to the amount of rotation of the handle flows down while dancing in the game area. When the game ball enters the winning opening before reaching the out-port at the lowest end of the game area, a predetermined gain is provided to the player, so that the player is attracted to the game content.

前述したように、遊技領域には、複数の遊技釘が備えられており、これらの遊技釘に遊技球が衝突することによって、遊技球の流下する経路が規則的にならないように企図されている。しかしながら、遊技者は、入賞口を狙うべくハンドル回動量を一定に保って遊技球を常に同じ打ち出し強度で打ち出すため、遊技釘が設置されているにもかかわらず遊技球はほぼ一定の経路を辿って流下する傾向にある。従って、遊技球の流下していく経路がある程度予想可能となって、単調な遊技内容となるため、従来のパチンコ機では、遊技者の興味を長時間引き付けておくことが困難であった。   As described above, the game area is provided with a plurality of game nails, and the game ball collides with these game nails so that the path of the game ball flowing down is not regular. . However, since the player always strikes the game ball with the same launch strength while keeping the handle rotation amount constant so as to aim for the winning opening, the game ball follows a substantially constant route even though the game nail is installed. Tend to flow down. Therefore, the path through which the game ball flows down can be predicted to some extent, and the game content becomes monotonous. Therefore, it has been difficult for the conventional pachinko machine to attract the player's interest for a long time.

そこで特許文献1には、遊技盤内に可動部を設け、前記可動部内に遊技釘を備える発明が開示されている。また、特許文献2には、遊技盤内に可動部を設け、前記可動部内及び可動部の外周に入賞口と、前記可動部内に遊技釘と、を備える発明が開示されている。このように特許文献1及び2に開示されている遊技装置は、遊技盤面上に可動部を設け、遊技球の流下していく経路を予測しづらいようにしている。
特開2003-320095号公報 特開平05-192435号公報
Therefore, Patent Document 1 discloses an invention in which a movable part is provided in a game board and a game nail is provided in the movable part. Patent Document 2 discloses an invention in which a movable part is provided in a game board, a winning opening is provided in the movable part and the outer periphery of the movable part, and a game nail is provided in the movable part. As described above, the gaming devices disclosed in Patent Documents 1 and 2 are provided with a movable portion on the gaming board surface, so that it is difficult to predict a path along which the gaming ball flows down.
JP 2003-320095 A Japanese Patent Laid-Open No. 05-192435

しかしながら、特許文献1及び2の遊技装置であっても、固定した遊技釘等を備えた可動部が単に回転しているだけであるため、遊技球が可動部に導かれた時点で、遊技球の流下する経路がある程度定まってしまう。その結果、遊技者は、可動部の回転によって生じる経路パターンを一旦把握してしまえば、遊技球の流下する経路についてほぼ予想することが可能になってしまう。   However, even in the gaming devices of Patent Documents 1 and 2, since the movable part provided with a fixed game nail or the like is merely rotating, the gaming ball is introduced when the gaming ball is guided to the movable part. The route that flows down is determined to some extent. As a result, once the player grasps the route pattern generated by the rotation of the movable portion, the player can almost predict the route through which the game ball flows.

本発明は、以上の如き事情に鑑みてなされたものであり、遊技球の経路を予測することが困難な遊技領域を備えた遊技装置を提供することを目的としている。   The present invention has been made in view of the circumstances as described above, and an object thereof is to provide a gaming apparatus having a gaming area in which it is difficult to predict the path of a gaming ball.

本発明の遊技装置は、遊技盤面に交叉する中心軸の回りに回転自在な可動部を含む遊技盤を有する遊技装置であって、前記可動部は、複数の突起と前記可動部の回転に応じて揺動する少なくとも1つの揺動片とを表面上に担持しており、前記揺動片は、一端において前記可動部の表面に回転自在に設けられた長手部材からなり、前記長手部材の他端が前記可動部の回転に伴って重力の働きによって揺動して前記突起の少なくとも1つに係合自在であり、前記複数の突起と前記揺動片は前記可動部が回転すると遊技球の流下経路を変化させることを特徴とする。 The gaming apparatus of the present invention is a gaming apparatus having a gaming board including a movable part that is rotatable around a central axis that intersects the gaming board surface, wherein the movable part is responsive to rotation of a plurality of protrusions and the movable part. At least one oscillating piece that oscillates on the surface, and the oscillating piece comprises a longitudinal member rotatably provided on the surface of the movable part at one end. end Ri der engageable in at least one of said projections swings by the action of gravity with the rotation of the movable portion, the said plurality of projections swinging piece is when the movable portion rotates game ball characterized Rukoto changing the falling path.

本発明の遊技装置は遊技盤面に交叉する中心軸の回りに回転自在な可動部を含む遊技盤を有しており、前記可動部は、複数の突起と前記可動部の回転に応じて揺動する少なくとも1つの揺動片と、を表面上に担持しており、前記揺動片は、一端において前記可動部の表面に回転自在に設けられた長手部材からなり、かつ前記長手部材の他端が前記突起の少なくとも1つに係合自在であることを特徴としている。   The gaming device of the present invention has a game board including a movable part that is rotatable about a central axis that intersects the game board surface, and the movable part swings in accordance with the rotation of the plurality of protrusions and the movable part. At least one oscillating piece to be supported on the surface, the oscillating piece comprising a longitudinal member rotatably provided on the surface of the movable part at one end, and the other end of the longitudinal member Is engageable with at least one of the protrusions.

また、本発明の遊技装置は、前記可動部の裏面側において前記可動部の回転中心に交差する面内に並設された少なくとも1つの振動片を担う発音部と、前記発音部から発せられる音を集音する集音手段と、を有している。   In addition, the gaming device of the present invention includes a sounding unit that bears at least one vibrating piece arranged in parallel on a surface crossing the rotation center of the movable unit on the back side of the movable unit, and a sound emitted from the sounding unit. Sound collecting means for collecting the sound.

以下、本発明の実施例による遊技装置について、添付図面を参考しつつ詳細に説明する。   Hereinafter, gaming machines according to embodiments of the present invention will be described in detail with reference to the accompanying drawings.

弾球遊技装置は、その構造から主に第一種(デジパチ)、第二種(羽根もの)及び第三種(権利もの)に区別されている。以下の説明においては、本発明の実施例を第二種に適用した場合について説明する。   The ball game device is mainly classified into a first type (digital patch), a second type (feather type), and a third type (right type) because of its structure. In the following description, the case where the embodiment of the present invention is applied to the second type will be described.

図1に示す如く、パチンコ機10は、本体基部となる本体枠11と、本体枠11の内部に配置された遊技盤12と、遊技盤12の前方に設けられていて本体枠11に対して開閉自在な前面枠13と、を有する。遊技盤12は、その盤面上にガイドレール14で囲まれた遊技領域12aを備えており、かかる遊技領域12aに向けて遊技球が打ち出される。   As shown in FIG. 1, the pachinko machine 10 includes a main body frame 11 serving as a main body base, a game board 12 disposed inside the main body frame 11, and a front of the game board 12 that is And a front frame 13 that can be freely opened and closed. The game board 12 includes a game area 12a surrounded by guide rails 14 on the board surface, and a game ball is launched toward the game area 12a.

前面枠13の下方には下扉枠15が設けられている。下扉枠15には、遊技者が保有する遊技球を収容する受け皿15aと、遊技球の打ち出し操作が行なわれるハンドル16と、が設けられている。ハンドル16は、遊技者が操作し易いように、パチンコ機10の右側部に突設されている。ハンドル16には、所定の角度範囲内で回動自在な打出調整部17が設けられており、これによって遊技盤の裏側に位置する発射装置(図示せず)が制御される。具体的には、打出調整部17を基準位置から時計回り方向に回動することによって、回動量に応じた打ち出し強度で遊技球が発射装置59から遊技領域に向けて打ち出される。   A lower door frame 15 is provided below the front frame 13. The lower door frame 15 is provided with a receiving tray 15a for storing a game ball held by the player and a handle 16 for performing a game ball launching operation. The handle 16 protrudes from the right side portion of the pachinko machine 10 so that the player can easily operate it. The handle 16 is provided with a launch adjusting unit 17 that is rotatable within a predetermined angle range, and thereby a launching device (not shown) located on the back side of the game board is controlled. Specifically, by rotating the launch adjusting unit 17 in the clockwise direction from the reference position, the game ball is launched from the launching device 59 toward the game area with a launch strength corresponding to the amount of rotation.

遊技盤12の上方には、スピーカー18が設けられている。スピーカー18からは、遊技状態に対応した効果音や遊技装置の異常を告知する異常警告音等が発せられる。   A speaker 18 is provided above the game board 12. From the speaker 18, a sound effect corresponding to the gaming state, an abnormal warning sound for notifying an abnormality of the gaming apparatus, and the like are emitted.

遊技盤の裏側には、パチンコ機10を制御する制御装置50、遊技球を打撃することにより遊技球を遊技領域に向けて打ち出す発射装置、遊技領域12aから排出された遊技球を回収する球回収装置および遊技者に賞球を払い出す賞球払出装置など(いずれも図示せず)が設けられている。   On the back side of the game board, there is a control device 50 that controls the pachinko machine 10, a launch device that launches the game ball toward the game area by hitting the game ball, and a ball collection that collects the game ball discharged from the game area 12a A prize ball payout device and the like (both not shown) for paying a prize ball to the device and the player are provided.

遊技盤12には、遊技球の流下方向を変化させる遊技釘、風車等の役物や、入賞しなかった遊技球を回収するアウト口(いずれも図示せず)が設けられている。また、遊技盤12には、パチンコ機10の遊技状態を変化せしめる契機となる始動口24、25すなわちチャッカーが設けられている。   The game board 12 is provided with a game nail that changes the flow direction of the game ball, an accessory such as a windmill, and an out port (none of which is shown) for collecting the game ball that has not won a prize. In addition, the game board 12 is provided with start ports 24 and 25, that is, chuckers that serve as an opportunity to change the gaming state of the pachinko machine 10.

遊技盤12のほぼ中央にはセンター役物が設けられており、本実施例においては、後述する可動部を備えた入賞装置19(いわゆる特別電動役物)が設けられている。   A center accessory is provided in the approximate center of the game board 12, and in this embodiment, a winning device 19 (so-called special electric accessory) having a movable portion described later is provided.

入賞装置19は、当該入賞装置19内への入口の開閉を行なう羽根部20を有しており、かかる入口が開状態のとき遊技球はより容易に入賞装置19内に導かれ、閉状態のとき遊技球が入賞装置19内に導かれることはない。通常、羽根部20は閉状態にあり、上述した始動口24、25に遊技球が入賞することを契機として開閉する。具体的には、遊技領域12aの左右に位置している始動口24のいずれかに遊技球が入った場合には羽根部20が一回だけ左右同時に所定時間開放し、中央に位置している始動口25に遊技球が入った場合には二回に亘って羽根部20が左右同時に所定時間開放する。入賞装置19の略中央部には、所定の回転速度で回転する可動部21が設けられており、上記入口を通過して入賞装置19内に導かれた遊技球は、可動部21に導かれて可動部21上で遊技を展開する。その後、可動部21から抜け出た遊技球は、遊技者に有利な遊技状態を提供する契機となる特定入賞口23(いわゆるVゾーン)に入賞するか、若しくは一般入賞口22に入賞する。   The winning device 19 has a blade portion 20 that opens and closes the entrance into the winning device 19, and when the entrance is open, the game ball is more easily guided into the winning device 19 and is in the closed state. Sometimes the game ball is not guided into the winning device 19. Normally, the blade portion 20 is in a closed state, and opens and closes when a game ball wins the start opening 24, 25 described above. Specifically, when a game ball enters one of the start ports 24 located on the left and right sides of the game area 12a, the blade part 20 is opened at the same time on the left and right for a predetermined time and is located in the center. When a game ball enters the start opening 25, the blade portion 20 is opened at the same time on the left and right for a predetermined time twice. A movable portion 21 that rotates at a predetermined rotational speed is provided in a substantially central portion of the winning device 19, and the game ball that has been guided into the winning device 19 through the entrance is guided to the movable portion 21. The game is developed on the movable part 21. Thereafter, the game ball that has escaped from the movable portion 21 wins a specific winning slot 23 (so-called V zone) that provides an advantageous game state for the player, or wins a general winning slot 22.

一般入賞口22及び特定入賞口23には、各々、一般入賞球検知センサ(図示せず)及び特定入賞球検知センサ(図示せず)が設けられているため、遊技球が一般入賞口22を通過した場合は、一般入賞球検知センサから球検知信号が後述する制御装置50に送られ、制御装置50は賞球払出装置(図示せず)に払出信号を供給する。賞球払出装置は、該払出信号に応じて、所定数の賞球を遊技者に払い出す。一方、遊技球が特定入賞口23を通過した場合は、特定入賞球検知センサから球検知信号が制御装置50に送られ、制御装置50は、遊技者に有利な特定遊技状態(大当たり遊技状態ともいう)が提供されるようにパチンコ機10を駆動する。特定遊技状態においては、短時間に大量の賞球を払い出し得る状態が遊技者に提供される。本実施例においては、羽根部20の開閉動作が所定時間に亘って継続する状態が提供される。これにより入賞装置19内に遊技球が導かれ易くなり、短時間に数多くの賞球を得ることが可能になる。   Since the general winning opening 22 and the specific winning opening 23 are provided with a general winning ball detection sensor (not shown) and a specific winning ball detection sensor (not shown), respectively, When it passes, a ball detection signal is sent from the general winning ball detection sensor to a control device 50 described later, and the control device 50 supplies a payout signal to a prize ball payout device (not shown). The prize ball payout device pays out a predetermined number of prize balls to the player in response to the payout signal. On the other hand, when the game ball passes through the specific winning opening 23, a ball detection signal is sent from the specific winning ball detection sensor to the control device 50, and the control device 50 has a specific game state advantageous to the player (both the jackpot game state). The pachinko machine 10 is driven so as to be provided. In the specific game state, the player is provided with a state in which a large amount of prize balls can be paid out in a short time. In the present embodiment, a state is provided in which the opening / closing operation of the blade portion 20 continues for a predetermined time. As a result, the game balls are easily guided into the winning device 19, and a large number of prize balls can be obtained in a short time.

次に、可動部21についてより詳細に説明する。図2a乃至2cは、各々可動部21の正面図、側面図及び背面図を示している。   Next, the movable part 21 will be described in more detail. 2a to 2c show a front view, a side view, and a rear view of the movable portion 21, respectively.

図2aから判るように、可動部21の表面21a(遊技領域面側)には、遊技球の流下方向を変化せしめる複数の突起31と、前記突起31の近傍に配置された揺動自在な揺動片32と、が設けられている。突起31は、例えば、遊技釘やプラスチックからなる突起部材等からなる。揺動片32は長手部材と揺動軸32aとから構成されている。揺動軸32aは、長手部材の一端に回動自在に取り付けられ、且つ、可動部21に植設されている。よって揺動片32の長手部材は、揺動軸32aを中心に揺動自在となる。また、揺動片32の長手部材において、揺動軸32aが位置している端部に対して反対側に位置する自由端部は、少なくとも1つの突起31に当接すること等によって係合する。なお、長手部材の形状は平板状に限られるわけではなく、図3に示すように突起31に係合する自由端部側がフック形状であっても良い。更に本実施例では、揺動片32は1つだけが示されているが、複数設けられてもよい。   As can be seen from FIG. 2a, on the surface 21a (game area surface side) of the movable portion 21, there are a plurality of protrusions 31 that change the flow direction of the game ball, and a swingable swing disposed in the vicinity of the protrusion 31. A moving piece 32 is provided. The protrusion 31 is made of, for example, a game nail or a protrusion member made of plastic. The swing piece 32 includes a longitudinal member and a swing shaft 32a. The swing shaft 32a is rotatably attached to one end of the longitudinal member and is implanted in the movable portion 21. Therefore, the longitudinal member of the swing piece 32 can swing about the swing shaft 32a. Further, in the longitudinal member of the swing piece 32, the free end portion located on the opposite side to the end portion on which the swing shaft 32a is located is engaged by contacting with at least one protrusion 31 or the like. Note that the shape of the longitudinal member is not limited to a flat plate shape, and the free end portion side engaged with the protrusion 31 may be a hook shape as shown in FIG. Furthermore, in the present embodiment, only one swing piece 32 is shown, but a plurality of swing pieces 32 may be provided.

可動部21はその裏側において、駆動モータ41aと駆動軸41bとからなる駆動部41に接続している。これにより可動部21は、駆動軸41bを介した駆動モータ41aによって所定の回転速度で回転せしめられている。   The movable portion 21 is connected to a drive portion 41 including a drive motor 41a and a drive shaft 41b on the back side. Thereby, the movable part 21 is rotated at a predetermined rotational speed by the drive motor 41a via the drive shaft 41b.

次に、可動部21の回転に伴って生じる揺動片32の揺動について図4を参照しつつ説明する。図4a乃至図4eには、可動部21の回転(図中、矢印で示す)に応じて刻一刻と変化する表面21a上の形態のうち、特徴的な5つの形態が時間経過順に示されている。   Next, the swinging of the swinging piece 32 that occurs as the movable part 21 rotates will be described with reference to FIG. In FIGS. 4a to 4e, five characteristic forms among the forms on the surface 21a that change every moment according to the rotation of the movable part 21 (indicated by an arrow in the figure) are shown in order of time passage. Yes.

先ず図4aに示すように、揺動軸32aに軸支されている揺動片32の長手部材には下向きに重力が働くため、その自由端部側は揺動軸32aよりも下側に位置することになる。この時、揺動片32には近傍の突起31a、31bが当接していないため、揺動片32は左右に揺動自在な状態で真下を向いている。図4aの状態において、揺動片32の左側から揺動片32に向かって流下してきた遊技球は、揺動片32と緩やかに衝突して揺動片を右側に揺動せしめ、殆ど経路を変えることなく流下していく。また、図4aの状態において、揺動片32が左側に向けて揺動していた場合は、揺動片32に向かって流下してきた遊技球は、揺動片32と激しく衝突して跳ね返されて突起31aの左側から落下することになる。また、可動部21の中心を通って真下に落下する遊技球は、突起等に阻害されることなく特別入賞口23に向かうことになる。   First, as shown in FIG. 4a, since gravity acts downward on the longitudinal member of the swing piece 32 supported by the swing shaft 32a, the free end side is positioned below the swing shaft 32a. Will do. At this time, since the adjacent protrusions 31a and 31b are not in contact with the swing piece 32, the swing piece 32 faces right below in a state that it can swing left and right. In the state of FIG. 4a, the game ball that has flowed down from the left side of the swing piece 32 toward the swing piece 32 gently collides with the swing piece 32 and swings the swing piece to the right side, and almost passes the path. It flows down without change. In the state of FIG. 4a, when the swing piece 32 swings toward the left side, the game ball that has flowed down toward the swing piece 32 collides with the swing piece 32 and is bounced back. Thus, it falls from the left side of the protrusion 31a. In addition, the game ball that falls right below through the center of the movable portion 21 is directed to the special prize opening 23 without being obstructed by protrusions or the like.

その後、可動部21が矢印の如く時計回りに回転して図4bの状態になると、揺動軸32aと突起31bとはほぼ同一の垂直面上に位置するので、揺動片32の自由端部側は、突起31bに当接する。この状態において、揺動軸32aの左側から揺動片32と衝突した遊技球は、揺動片32が右側には揺動不可であるため、ほぼ弾性衝突して揺動片32と突起31aとの間を通過する。また、図4bの状態においても、図4a同様、可動部21の中心を通って真下に落下する遊技球は、突起等に阻害されることなく特別入賞口23に向かうことになる。   Thereafter, when the movable portion 21 rotates clockwise as indicated by the arrow and enters the state of FIG. 4b, the swing shaft 32a and the protrusion 31b are located on substantially the same vertical plane, so the free end portion of the swing piece 32 The side is in contact with the protrusion 31b. In this state, the game ball that has collided with the swing piece 32 from the left side of the swing shaft 32a is substantially elastically collided with the swing piece 32 and the protrusion 31a because the swing piece 32 cannot swing to the right side. Pass between. Also in the state of FIG. 4b, as in FIG. 4a, the game ball that falls right below through the center of the movable portion 21 goes to the special winning opening 23 without being obstructed by protrusions or the like.

図4bの状態以降しばらくの間は、図4cに示すように、揺動片32は、その自由端部側を突起31bに係合した状態を保ち続ける。従って揺動片32は揺動することなく揺動軸32aと突起31bとの間の経路をさえぎることになる。特に図4cにおいては、可動部21の中心を通って真下に流下する遊技球は、特別入賞口23に向かうことができなくなる。   For a while after the state of FIG. 4b, as shown in FIG. 4c, the swing piece 32 keeps its free end side engaged with the protrusion 31b. Therefore, the swing piece 32 does not swing and blocks the path between the swing shaft 32a and the protrusion 31b. In particular, in FIG. 4c, the game ball flowing down directly through the center of the movable portion 21 cannot go to the special winning opening 23.

更に可動部21が時計回りに回転して図4dに示す状態になると、揺動片32は、その自由端部側を真上に向けて垂直方向に伸びた態様となる。その後、図4dの状態から更に可動部21が時計回りに回転すると、揺動片32の自由端部側は、重力の働きにより突起31bから離れ、勢いよく揺動して図4eに示す如く別の突起31aと係合する状態に移行する。すなわち、図4dから図4eに移行する僅かな時間で、瞬時に揺動軸32aと突起31bとの間の経路が開通すると同時に、揺動軸32aと突起31aとの間の経路がさえぎられる状態が形成されることになる。なお、上述したように、揺動片32の先端部をフック状に形成した場合は揺動片32の重心位置が図4の場合とは異なることになる。これにより、揺動片32が遊技釘31bから離れて揺動するタイミングを図4の場合から遅らせたり早めたりすることが可能になる。その後、図4eの状態から更に可動部21が時計回りに回転すると、可動部21は再び図4aの状態に戻る。   Further, when the movable portion 21 rotates clockwise to reach the state shown in FIG. 4d, the swing piece 32 is extended in the vertical direction with its free end portion facing directly upward. Thereafter, when the movable portion 21 further rotates clockwise from the state of FIG. 4d, the free end portion side of the swing piece 32 is separated from the projection 31b by the action of gravity and swings vigorously and is separated as shown in FIG. The state shifts to a state of engaging with the protrusion 31a. That is, in a short time from FIG. 4d to FIG. 4e, the path between the swing shaft 32a and the protrusion 31b is opened at the same time and the path between the swing shaft 32a and the protrusion 31a is interrupted. Will be formed. As described above, when the tip of the swing piece 32 is formed in a hook shape, the position of the center of gravity of the swing piece 32 is different from that in FIG. Thereby, the timing at which the swing piece 32 swings away from the game nail 31b can be delayed or advanced from the case of FIG. Thereafter, when the movable portion 21 further rotates clockwise from the state of FIG. 4e, the movable portion 21 returns to the state of FIG. 4a again.

このように、本実施例の可動部21においては、可動部21の回転に応じて揺動自在に取り付けられている揺動片32が変化に富んだ動きを呈する。その結果、可動部21上に揺動片32と突起31とによって様々な形態が形成される。これにより遊技球の流下していく経路に不規則的な変化が生じ、遊技者の興味を長時間継続させることが可能となる。   As described above, in the movable portion 21 of the present embodiment, the swing piece 32 that is swingably attached in accordance with the rotation of the movable portion 21 exhibits a variety of movements. As a result, various forms are formed on the movable portion 21 by the swing piece 32 and the protrusion 31. As a result, an irregular change occurs in the path through which the game balls flow, and the player's interest can be continued for a long time.

次に、可動部21の裏側に設けられた発音機構について図5を参照しつつ説明する。   Next, the sound generation mechanism provided on the back side of the movable portion 21 will be described with reference to FIG.

図5に示されるように、可動部21の裏側には、可動部21の回転中心Oに交差する面内に発音部42が可動部21の裏面21bから離間して設けられている。発音部42には図5から判るように、可動部の外周部から中心部に向かって徐々に長くなっている複数の振動片43が並列されている。各振動片43は片持ち梁状に取り付けられており、その自由端側が可動部21に対向している。なお、振動片43の個数は、1つであってもよい。   As shown in FIG. 5, on the back side of the movable portion 21, a sound generating portion 42 is provided in a plane intersecting the rotation center O of the movable portion 21 so as to be separated from the back surface 21 b of the movable portion 21. As can be seen from FIG. 5, a plurality of vibrating pieces 43 that are gradually elongated from the outer peripheral portion of the movable portion toward the central portion are arranged in parallel in the sound generating portion 42. Each vibrating piece 43 is attached in a cantilever shape, and its free end faces the movable portion 21. The number of vibrating pieces 43 may be one.

一方、図2c及び図5に示されるように、可動部21の裏面21bには回転に応じて振動片43をはじくことにより、振動片43を振動せしめる突片33が設けられている。突片33は、釘等の棒状体を可動部21に植設することにより形成するのが好ましいが、可動部21の裏面21b自体を凸形状に形成するものであってもよい。   On the other hand, as shown in FIG. 2c and FIG. 5, the back surface 21b of the movable portion 21 is provided with a projecting piece 33 that vibrates the vibrating piece 43 by repelling the vibrating piece 43 according to the rotation. The projecting piece 33 is preferably formed by planting a rod-like body such as a nail in the movable portion 21, but the back surface 21b itself of the movable portion 21 may be formed in a convex shape.

上記のように振動片43と突片33とを設けることにより可動部21の回転に応じて振動片43を振動せしめて機械的に音を発せしめることが可能となる。振動片43から発せられる音の高低は、振動片43の長さや幅を変えることによって調整することが可能となる。このように、振動片43及び突起33の形状、数量及び位置関係等を適切に構成することによって、単音を発するだけでなくオルゴールの如くメロディーを奏することが可能となる。また、振動片43から発せられる音は、可動部21の回転運動に対応しているため、例えば図4dと図4eとの間で生じる表面21a上の揺動片32の急激な動きに合わせて音を発するように振動片43及び突起33の位置関係を設定することができ、よって遊技者の興味をより一層引き付けることが可能となる。   By providing the vibrating piece 43 and the projecting piece 33 as described above, it is possible to vibrate the vibrating piece 43 according to the rotation of the movable portion 21 and to generate a mechanical sound. The level of the sound emitted from the vibrating piece 43 can be adjusted by changing the length and width of the vibrating piece 43. As described above, by appropriately configuring the shape, quantity, positional relationship, and the like of the vibrating piece 43 and the protrusion 33, it is possible to play not only a single sound but also a melody like a music box. Further, since the sound emitted from the vibrating piece 43 corresponds to the rotational movement of the movable part 21, for example, in accordance with the rapid movement of the swinging piece 32 on the surface 21a generated between FIG. 4d and FIG. The positional relationship between the vibrating piece 43 and the protrusion 33 can be set so as to emit a sound, so that it is possible to further attract the player's interest.

本実施例の発音部42の近傍には、発音部42の振動片43から発せられる音を集音するマイク等の集音手段44が設けられている。なお、集音手段44は発音部と一体化するものであってもよい。集音手段44で集音された音は、アンプ(図示せず)によって増幅され、スピーカー18から発せられる。これにより比較的騒音レベルの高いパチンコホール内においても、振動片43から発せれる機械的な振動音を聞き取ることが可能となる。   A sound collecting means 44 such as a microphone for collecting sound emitted from the vibrating piece 43 of the sound generating unit 42 is provided in the vicinity of the sound generating unit 42 of the present embodiment. The sound collecting means 44 may be integrated with the sound generation unit. The sound collected by the sound collecting means 44 is amplified by an amplifier (not shown) and emitted from the speaker 18. As a result, even in a pachinko hall with a relatively high noise level, it is possible to hear the mechanical vibration sound emitted from the vibration piece 43.

次に、本実施例のパチンコ機10の制御方法について図6を参照しながら説明する。図6に示す如く、パチンコ機10にはマイクロコンピュータ等からなる制御装置50が設けられている。かかる制御装置50には、電源51から電源供給ラインが接続され、更に、一般入賞球検知センサ52、特別入賞球センサ53及び打出調整部54等が各々接続されており、これらから各種信号が入力される。   Next, a control method of the pachinko machine 10 of the present embodiment will be described with reference to FIG. As shown in FIG. 6, the pachinko machine 10 is provided with a control device 50 composed of a microcomputer or the like. The control device 50 is connected to a power supply line from a power source 51, and is further connected to a general winning ball detection sensor 52, a special winning ball sensor 53, a launch adjusting unit 54, and the like, from which various signals are input. Is done.

また、可動部21の駆動モータ41a、入賞装置19内へ遊技球を導くための羽根部20を制御する羽根部開閉機構55、効果音を発生するスピーカー18、ランプ等の電飾装置56、遊技領域12aから排出された遊技球の球回収装置57、賞球を払い出す賞球払出装置58、遊技球を遊技領域12aに発射する発射装置59、遊技状態に異常が発生した時に異常を告知せしめる異常告知装置60等が接続されており、所定のプログラムに基づいて各々制御されている。   In addition, the drive motor 41a of the movable portion 21, the blade portion opening / closing mechanism 55 for controlling the blade portion 20 for guiding the game ball into the winning device 19, the speaker 18 for generating sound effects, the lighting device 56 such as a lamp, and the game A collection device 57 for game balls discharged from the area 12a, a prize ball payout device 58 for paying out prize balls, a launch device 59 for launching game balls to the game area 12a, and annunciating an abnormality when an abnormality occurs in the gaming state An abnormality notification device 60 or the like is connected, and each is controlled based on a predetermined program.

以上のように、本発明の実施例の遊技装置は、突起と前記突起の近傍において揺動自在な揺動片を備えた可動部を有しているため、可動部の回転に応じて可動部上に突起及び揺動片による変化に富んだ形態を形成することが可能となる。従って、可動部に導かれた遊技球の動きが不規則になり、遊技者の興味を長時間引き付けることが可能となる。   As described above, since the gaming apparatus according to the embodiment of the present invention has the movable part including the protrusion and the swinging piece that can swing in the vicinity of the protrusion, the movable part according to the rotation of the movable part. It is possible to form a shape rich in change due to the protrusions and the rocking pieces on the top. Therefore, the movement of the game ball guided to the movable part becomes irregular, and it becomes possible to attract the player's interest for a long time.

なお、上記実施例においては可動部21が入賞装置19内に設けられている構成について説明したが、本発明はかかる場合に限定されるわけではない。例えば、センター役物を除く環状の遊技盤全体を可動部21としてセンター役物を中心として回転するようにしてもよい。また、図7に示すように複数の可動部21をセンター役物71の周囲に設けてもよい。   In the above-described embodiment, the configuration in which the movable portion 21 is provided in the winning device 19 has been described. However, the present invention is not limited to such a case. For example, the entire annular game board excluding the center combination may be rotated about the center combination as the movable portion 21. Further, as shown in FIG. 7, a plurality of movable parts 21 may be provided around the center accessory 71.

本発明の実施例としての遊技装置の外観正面図である。It is an external appearance front view of the game device as an example of the present invention. (a)は本発明による遊技装置の可動部の正面図、(b)は本発明による遊技装置の可動部の側面図、(c)は本発明による遊技装置の駆動部の裏面図である。(A) is a front view of the movable part of the gaming apparatus according to the present invention, (b) is a side view of the movable part of the gaming apparatus according to the present invention, and (c) is a rear view of the driving part of the gaming apparatus according to the present invention. 本発明による遊技装置の揺動片の変形例を示す正面図である。It is a front view which shows the modification of the rocking | fluctuation piece of the game device by this invention. 本発明による遊技装置の可動部の揺動片の動きを説明するための概略正面図(a)〜(f)である。It is a schematic front view (a)-(f) for demonstrating a motion of the rocking | fluctuation piece of the movable part of the game device by this invention. 本発明による遊技装置の可動部の裏面の斜視図である。It is a perspective view of the back surface of the movable part of the gaming machine according to the present invention. 本発明の実施例である遊技装置の制御系のブロック図である。It is a block diagram of the control system of the gaming machine which is an embodiment of the present invention. 本発明の変形例としての遊技装置の外観正面図である。It is an external appearance front view of the game device as a modification of this invention.

符号の説明Explanation of symbols

10 パチンコ機(遊技装置)
12 遊技盤
21 可動部
31 突起
32 揺動片
33 突片
41 駆動部
42 発音部
43 振動片
44 集音手段
10 Pachinko machines (game machines)
12 Game board
21 Moving parts
31 Protrusions
32 Oscillating piece
33 Projection
41 Drive unit
42 Pronunciation part
43 Vibration piece
44 Sound collection means

Claims (2)

遊技盤面に交叉する中心軸の回りに回転自在な可動部を含む遊技盤を有する遊技装置であって、
前記可動部は、複数の突起と前記可動部の回転に応じて揺動する少なくとも1つの揺動片とを表面上に担持しており、
前記揺動片は、一端において前記可動部の表面に回転自在に設けられた長手部材からなり、前記長手部材の他端が前記可動部の回転に伴って重力の働きによって揺動して前記突起の少なくとも1つに係合自在であり、
前記複数の突起と前記揺動片は前記可動部が回転すると遊技球の流下経路を変化させることを特徴とする遊技装置。
A gaming device having a gaming board including a movable portion that is rotatable about a central axis that intersects the gaming board surface,
The movable part carries a plurality of protrusions and at least one swinging piece swinging according to the rotation of the movable part on the surface,
The oscillating piece is composed of a longitudinal member rotatably provided on the surface of the movable part at one end, and the other end of the longitudinal member is oscillated by the action of gravity along with the rotation of the movable part. at least one in engageable der of is,
Gaming apparatus wherein a plurality of protrusions swinging piece is characterized by Rukoto changing the falling path of the game ball when the movable portion rotates.
前記可動部の裏面側において前記可動部の回転中心に交差する面内に並設された少なくとも1つの振動片を担う発音部と、
前記発音部から発せられる音を集音する集音手段と、を更に含むことを特徴とする請求項1に記載の遊技装置。
A sound generating part that bears at least one vibrating piece arranged in parallel in a plane intersecting the rotation center of the movable part on the back side of the movable part,
The game apparatus according to claim 1, further comprising sound collection means for collecting sound emitted from the sound generation unit.
JP2006242666A 2006-09-07 2006-09-07 Game equipment Expired - Fee Related JP4751279B2 (en)

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Family Cites Families (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPH0615622Y2 (en) * 1988-12-16 1994-04-27 株式会社パル Pachinko machine winning device
JPH07155433A (en) * 1993-12-06 1995-06-20 Ace Denken:Kk Generator device
JP2000039883A (en) * 1998-07-21 2000-02-08 Juzo Natori Music box tone regulator

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