JP3823265B2 - ゲーム装置及びゲーム装置の制御方法 - Google Patents
ゲーム装置及びゲーム装置の制御方法 Download PDFInfo
- Publication number
- JP3823265B2 JP3823265B2 JP23370697A JP23370697A JP3823265B2 JP 3823265 B2 JP3823265 B2 JP 3823265B2 JP 23370697 A JP23370697 A JP 23370697A JP 23370697 A JP23370697 A JP 23370697A JP 3823265 B2 JP3823265 B2 JP 3823265B2
- Authority
- JP
- Japan
- Prior art keywords
- control
- control data
- game
- data
- target object
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Expired - Lifetime
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Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/25—Output arrangements for video game devices
- A63F13/28—Output arrangements for video game devices responding to control signals received from the game device for affecting ambient conditions, e.g. for vibrating players' seats, activating scent dispensers or affecting temperature or light
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/80—Special adaptations for executing a specific game genre or game mode
- A63F13/803—Driving vehicles or craft, e.g. cars, airplanes, ships, robots or tanks
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/90—Constructional details or arrangements of video game devices not provided for in groups A63F13/20 or A63F13/25, e.g. housing, wiring, connections or cabinets
- A63F13/95—Storage media specially adapted for storing game information, e.g. video game cartridges
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/20—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform
- A63F2300/206—Game information storage, e.g. cartridges, CD ROM's, DVD's, smart cards
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/30—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device
- A63F2300/302—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device specially adapted for receiving control signals not targeted to a display device or game input means, e.g. vibrating driver's seat, scent dispenser
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/80—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
- A63F2300/8017—Driving on land or water; Flying
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Processing Or Creating Images (AREA)
Priority Applications (2)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| JP23370697A JP3823265B2 (ja) | 1996-09-27 | 1997-08-29 | ゲーム装置及びゲーム装置の制御方法 |
| US08/936,539 US6053815A (en) | 1996-09-27 | 1997-09-24 | Game device and method for realistic vehicle simulation in multiple dimensions |
Applications Claiming Priority (3)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| JP8-257112 | 1996-09-27 | ||
| JP25711296 | 1996-09-27 | ||
| JP23370697A JP3823265B2 (ja) | 1996-09-27 | 1997-08-29 | ゲーム装置及びゲーム装置の制御方法 |
Related Child Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| JP2005309096A Division JP2006087937A (ja) | 1996-09-27 | 2005-10-24 | ゲーム装置及びゲーム装置の制御方法 |
Publications (3)
| Publication Number | Publication Date |
|---|---|
| JPH10151273A JPH10151273A (ja) | 1998-06-09 |
| JPH10151273A5 JPH10151273A5 (enExample) | 2005-06-09 |
| JP3823265B2 true JP3823265B2 (ja) | 2006-09-20 |
Family
ID=26531165
Family Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| JP23370697A Expired - Lifetime JP3823265B2 (ja) | 1996-09-27 | 1997-08-29 | ゲーム装置及びゲーム装置の制御方法 |
Country Status (2)
| Country | Link |
|---|---|
| US (1) | US6053815A (enExample) |
| JP (1) | JP3823265B2 (enExample) |
Families Citing this family (33)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US6431872B1 (en) * | 1998-12-25 | 2002-08-13 | Honda Kigen Kogyo Kabushiki Kaisha | Drive simulation apparatus |
| WO2001052958A1 (en) * | 2000-01-24 | 2001-07-26 | Kim Ock Joon | Simulation game apparatus for motor race and its shaking device |
| US6401033B1 (en) * | 2000-09-01 | 2002-06-04 | Navigation Technologies Corp. | Navigation system with game playing feature |
| JP4957938B2 (ja) * | 2001-09-19 | 2012-06-20 | 株式会社セガ | ゲームプログラム、ゲーム装置及びネットワークサーバ |
| CN1280698C (zh) * | 2001-09-24 | 2006-10-18 | 皇家飞利浦电子股份有限公司 | 交互式系统以及交互方法 |
| EP1459277A1 (fr) * | 2001-12-17 | 2004-09-22 | Pierre Couder | Procede et systeme d'enseignement assiste par ordinateur permettant de reproduire en temps reel les reactions d'un vehicule |
| DE10226916B4 (de) * | 2002-06-17 | 2008-11-06 | Richard Loch | Fahrsimulator |
| FR2852526A1 (fr) * | 2003-03-19 | 2004-09-24 | Jean Francois Riviere | Machine de simulation sportive utilisant un equipement de sport existant. |
| US20070048690A1 (en) * | 2005-08-26 | 2007-03-01 | Doron Precision Systems, Inc. | Simulated convex mirrors for driving simulators |
| US7537522B2 (en) * | 2005-12-23 | 2009-05-26 | Nissan Design America, Inc. | In-vehicle gaming system |
| US7551100B1 (en) * | 2006-03-01 | 2009-06-23 | Salley G Mackay | Child seat simulation system |
| EP1997094A4 (en) * | 2006-03-17 | 2012-02-29 | Konstantin Sizov | SIMPLIFIED PORTABLE VEHICLE'S INTERNAL ROAD SIMULATOR |
| US8092287B2 (en) * | 2008-12-04 | 2012-01-10 | Disney Enterprises, Inc. | System and method for providing a real-time interactive surface |
| JP5377171B2 (ja) * | 2009-09-04 | 2013-12-25 | 三菱プレシジョン株式会社 | 自動車シミュレータ |
| WO2011032217A1 (en) | 2009-09-16 | 2011-03-24 | Sydac Pty Ltd | Visual presentation system |
| US10046241B1 (en) * | 2010-11-01 | 2018-08-14 | Ronald Charles Krosky | Output production |
| US9164587B2 (en) * | 2013-11-14 | 2015-10-20 | Immersion Corporation | Haptic spatialization system |
| US10589625B1 (en) | 2015-12-11 | 2020-03-17 | Disney Enterprises, Inc. | Systems and methods for augmenting an appearance of an actual vehicle component with a virtual vehicle component |
| US10969748B1 (en) * | 2015-12-28 | 2021-04-06 | Disney Enterprises, Inc. | Systems and methods for using a vehicle as a motion base for a simulated experience |
| US11524242B2 (en) | 2016-01-20 | 2022-12-13 | Disney Enterprises, Inc. | Systems and methods for providing customized instances of a game within a virtual space |
| US10627909B2 (en) | 2017-01-10 | 2020-04-21 | Disney Enterprises, Inc. | Simulation experience with physical objects |
| US10585471B2 (en) | 2017-10-03 | 2020-03-10 | Disney Enterprises, Inc. | Systems and methods to provide an interactive space based on predicted events |
| US10970560B2 (en) | 2018-01-12 | 2021-04-06 | Disney Enterprises, Inc. | Systems and methods to trigger presentation of in-vehicle content |
| US10841632B2 (en) | 2018-08-08 | 2020-11-17 | Disney Enterprises, Inc. | Sequential multiplayer storytelling in connected vehicles |
| US12406283B2 (en) | 2018-11-13 | 2025-09-02 | Disney Enterprises, Inc. | Systems and methods to present in-vehicle content based on characterization of products |
| US10785621B1 (en) | 2019-07-30 | 2020-09-22 | Disney Enterprises, Inc. | Systems and methods to provide an interactive space based on vehicle-to-vehicle communications |
| US11422443B2 (en) * | 2019-07-30 | 2022-08-23 | Toyota Research Institute, Inc. | Guided mobile platform with light projector |
| US11076276B1 (en) | 2020-03-13 | 2021-07-27 | Disney Enterprises, Inc. | Systems and methods to provide wireless communication between computing platforms and articles |
| US11794107B2 (en) * | 2020-12-30 | 2023-10-24 | Activision Publishing, Inc. | Systems and methods for improved collision detection in video games |
| US12340371B2 (en) | 2021-07-28 | 2025-06-24 | Disney Enterprises, Inc. | Systems and methods to adjust in-vehicle content based on digital assets |
| US12211031B2 (en) | 2021-08-11 | 2025-01-28 | Disney Enterprises, Inc. | Systems and methods to compilate an experience summary based on real-world experiences |
| US12367484B2 (en) | 2021-11-30 | 2025-07-22 | Disney Enterprises, Inc. | Systems and methods for effectuating real-world outcomes based on digital assets of users |
| US12141791B2 (en) | 2022-11-07 | 2024-11-12 | Disney Enterprises, Inc. | Systems and methods to adjust a unit of experience based on digital assets of users |
Family Cites Families (7)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US5209662A (en) * | 1989-06-30 | 1993-05-11 | Honda Giken Kogyo Kabushiki Kaisha | Riding simulation system of motorcycle |
| US5269687A (en) * | 1990-08-01 | 1993-12-14 | Atari Games Corporation | System and method for recursive driver training |
| JP2620898B2 (ja) * | 1991-03-11 | 1997-06-18 | 本田技研工業株式会社 | ライディングシミュレータ制御装置 |
| ATE140331T1 (de) * | 1991-03-21 | 1996-07-15 | Atari Games Corp | Fahrtsimulator mit überkreuzter netzwerkrückkoppelung |
| US5368484A (en) * | 1992-05-22 | 1994-11-29 | Atari Games Corp. | Vehicle simulator with realistic operating feedback |
| EP0696022A4 (en) * | 1993-04-20 | 1997-02-05 | Ace Denken Kk | DRIVING SIMULATOR SYSTEM |
| JPH07144070A (ja) * | 1993-11-22 | 1995-06-06 | Namco Ltd | ステアリング負荷装置およびこれを用いたゲーム装置,ドライビングシミュレータ |
-
1997
- 1997-08-29 JP JP23370697A patent/JP3823265B2/ja not_active Expired - Lifetime
- 1997-09-24 US US08/936,539 patent/US6053815A/en not_active Expired - Lifetime
Also Published As
| Publication number | Publication date |
|---|---|
| US6053815A (en) | 2000-04-25 |
| JPH10151273A (ja) | 1998-06-09 |
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