JP2024019561A5 - - Google Patents

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Publication number
JP2024019561A5
JP2024019561A5 JP2023211635A JP2023211635A JP2024019561A5 JP 2024019561 A5 JP2024019561 A5 JP 2024019561A5 JP 2023211635 A JP2023211635 A JP 2023211635A JP 2023211635 A JP2023211635 A JP 2023211635A JP 2024019561 A5 JP2024019561 A5 JP 2024019561A5
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JP
Japan
Prior art keywords
state
guiding
ball
game ball
ball entry
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Pending
Application number
JP2023211635A
Other languages
Japanese (ja)
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JP2024019561A (en
Filing date
Publication date
Priority claimed from JP2019105799A external-priority patent/JP2020198907A/en
Application filed filed Critical
Priority to JP2023211635A priority Critical patent/JP2024019561A/en
Publication of JP2024019561A publication Critical patent/JP2024019561A/en
Publication of JP2024019561A5 publication Critical patent/JP2024019561A5/ja
Pending legal-status Critical Current

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Description

本発明に係る遊技機は、
遊技球を発射可能な発射手段と、
前記発射手段により発射された遊技球が入球可能な入球部を具備する入球手段とを備え、
記入球手段への遊技球の入球に基づいて遊技者にとって有利な有利状態を付与可能に構成され、
記入球手段は、当該入球手段の前記入球部の周辺部を移動する遊技球を前記入球部に案内する案内状態と、案内しない不案内状態との間を状態変化可能な案内手段を備える構成であり、
予め定められた数の遊技球を到達させた場合に前記案内手段を前記案内状態とする可能性が高められた状態へ状態変化させることが可能となる契機手段を備え、
前記案内手段が前記案内状態になくても前記有利状態とすることが可能に構成され、
前記案内手段を前記案内状態とする可能性が高められた状態とされていることを教示する教示手段を備え、
前記案内手段を前記案内状態とする可能性が高められた状態から、前記案内手段によって遊技球が前記入球部に案内されることなく、前記案内手段を前記案内状態とする可能性が高められた状態が終了する可能性があるように構成され、
前記案内手段の前記案内状態に対応する報知態様をとり得る手段を備えていることを特徴とする。
The gaming machine according to the present invention comprises:
A launching means capable of launching a game ball;
and a ball entry means having a ball entry section into which the game ball launched by the launching means can enter;
The ball entry means is configured to be capable of granting an advantageous state that is advantageous to a player based on the entry of the game ball into the ball entry means ,
The ball entry means is configured to include a guide means capable of changing between a guide state in which the game ball moving around the periphery of the ball entry means is guided to the ball entry means and a non-guiding state in which the game ball is not guided,
A trigger means is provided for changing the state of the guiding means to a state in which the possibility of the guiding means being in the guiding state is increased when a predetermined number of game balls reach the guiding means,
The advantageous state can be established even if the guiding means is not in the guiding state,
a teaching means for teaching that the possibility of the guiding means being in the guiding state is increased,
The state in which the possibility of causing the guiding means to be in the guiding state is increased may end without the game ball being guided to the ball entrance portion by the guiding means,
The vehicle is characterized in that it further comprises a means for taking a notification mode corresponding to the guidance state of the guidance means .

Claims (1)

遊技球を発射可能な発射手段と、
前記発射手段により発射された遊技球が入球可能な入球部を具備する入球手段とを備え、
記入球手段への遊技球の入球に基づいて遊技者にとって有利な有利状態を付与可能に構成され、
記入球手段は、当該入球手段の前記入球部の周辺部を移動する遊技球を前記入球部に案内する案内状態と、案内しない不案内状態との間を状態変化可能な案内手段を備える構成であり、
予め定められた数の遊技球を到達させた場合に前記案内手段を前記案内状態とする可能性が高められた状態へ状態変化させることが可能となる契機手段を備え、
前記案内手段が前記案内状態になくても前記有利状態とすることが可能に構成され、
前記案内手段を前記案内状態とする可能性が高められた状態とされていることを教示する教示手段を備え、
前記案内手段を前記案内状態とする可能性が高められた状態から、前記案内手段によって遊技球が前記入球部に案内されることなく、前記案内手段を前記案内状態とする可能性が高められた状態が終了する可能性があるように構成され、
前記案内手段の前記案内状態に対応する報知態様をとり得る手段を備えていることを特徴とする遊技機。
A launching means capable of launching a game ball;
and a ball entry means having a ball entry section into which the game ball launched by the launching means can enter;
The ball entry means is configured to be capable of granting an advantageous state that is advantageous to a player based on the entry of the game ball into the ball entry means ,
The ball entry means is configured to include a guide means capable of changing between a guide state in which the game ball moving around the periphery of the ball entry means is guided to the ball entry means and a non-guiding state in which the game ball is not guided,
A trigger means is provided for changing the state of the guiding means to a state in which the possibility of the guiding means being in the guiding state is increased when a predetermined number of game balls reach the guiding means,
The advantageous state can be established even if the guiding means is not in the guiding state,
a teaching means for teaching that the possibility of the guiding means being in the guiding state is increased,
The state in which the possibility of causing the guiding means to be in the guiding state is increased may end without the game ball being guided to the ball entrance portion by the guiding means,
A gaming machine comprising : a means for taking a notification mode corresponding to the guidance state of the guidance means .
JP2023211635A 2019-06-06 2023-12-15 Game machine Pending JP2024019561A (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2023211635A JP2024019561A (en) 2019-06-06 2023-12-15 Game machine

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
JP2019105799A JP2020198907A (en) 2019-06-06 2019-06-06 Game machine
JP2023211635A JP2024019561A (en) 2019-06-06 2023-12-15 Game machine

Related Parent Applications (1)

Application Number Title Priority Date Filing Date
JP2019105799A Division JP2020198907A (en) 2019-06-06 2019-06-06 Game machine

Publications (2)

Publication Number Publication Date
JP2024019561A JP2024019561A (en) 2024-02-09
JP2024019561A5 true JP2024019561A5 (en) 2024-04-09

Family

ID=73744135

Family Applications (2)

Application Number Title Priority Date Filing Date
JP2019105799A Pending JP2020198907A (en) 2019-06-06 2019-06-06 Game machine
JP2023211635A Pending JP2024019561A (en) 2019-06-06 2023-12-15 Game machine

Family Applications Before (1)

Application Number Title Priority Date Filing Date
JP2019105799A Pending JP2020198907A (en) 2019-06-06 2019-06-06 Game machine

Country Status (1)

Country Link
JP (2) JP2020198907A (en)

Families Citing this family (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
EP4253668A4 (en) 2020-11-30 2024-05-01 Sumitomo Heavy Industries Work machine

Family Cites Families (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2004305420A (en) * 2003-04-07 2004-11-04 Kyoraku Sangyo Pachinko game machine
JP4362554B2 (en) * 2005-06-10 2009-11-11 株式会社高尾 Bullet ball machine
JP2013059591A (en) * 2011-09-15 2013-04-04 Sankyo Co Ltd Game machine
JP6809164B2 (en) * 2016-11-24 2021-01-06 株式会社三洋物産 Game machine

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