JP2021007872A5 - - Google Patents

Download PDF

Info

Publication number
JP2021007872A5
JP2021007872A5 JP2020182195A JP2020182195A JP2021007872A5 JP 2021007872 A5 JP2021007872 A5 JP 2021007872A5 JP 2020182195 A JP2020182195 A JP 2020182195A JP 2020182195 A JP2020182195 A JP 2020182195A JP 2021007872 A5 JP2021007872 A5 JP 2021007872A5
Authority
JP
Japan
Prior art keywords
game
ball
variable
state
path
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Granted
Application number
JP2020182195A
Other languages
Japanese (ja)
Other versions
JP7078092B2 (en
JP2021007872A (en
Filing date
Publication date
Application filed filed Critical
Priority to JP2020182195A priority Critical patent/JP7078092B2/en
Priority claimed from JP2020182195A external-priority patent/JP7078092B2/en
Publication of JP2021007872A publication Critical patent/JP2021007872A/en
Publication of JP2021007872A5 publication Critical patent/JP2021007872A5/ja
Application granted granted Critical
Publication of JP7078092B2 publication Critical patent/JP7078092B2/en
Active legal-status Critical Current
Anticipated expiration legal-status Critical

Links

Description

この目的を達成するために請求項1記載の遊技機は、遊技者の操作に基づいて遊技球を遊技領域に発射可能な発射手段と、その発射手段により発射された遊技球が通過可能な第1経路と、その第1経路とは異なる第2経路と、前記第1経路を通過した遊技球が入球可能な位置であって前記第2経路を通過した遊技球が入球困難な位置に設けられている第1入球手段と、前記第2経路を通過した遊技球が入球可能な位置であって前記第1経路を通過した遊技球が入球困難な位置に設けられている第2入球手段と、その第2入球手段へと遊技球が入球可能となる第1位置と、前記第2入球手段へと遊技球が入球困難となる第2位置と、に可変可能な可変手段と、前記第1入球手段、または前記第2入球手段に遊技球が入球したことに基づいて判別を実行する判別手段と、遊技球が入球可能となる第1状態とその第1状態よりも遊技球が入球困難となる第2状態とに可変可能な可変入球手段と、その可変入球手段へと遊技球が入球したことに基づいて所定の特典を付与する特典付与手段と、前記判別手段の判別結果が予め定められた特定の判別結果となったことに基づいて、前記可変入球手段が所定期間、前記第2状態から前記第1状態へと可変される可変遊技を実行する可変遊技実行手段と、所定の設定条件の成立に基づいて、前記第2経路よりも前記第1経路へと遊技球を発射した方が前記判別手段の判別が実行され易くなる第1遊技状態と、前記第1経路よりも前記第2経路に遊技球を発射した方が前記判別手段の判別が実行され易くなる第2遊技状態と、を少なくとも含む複数の遊技状態のうち1の遊技状態を設定可能な遊技状態設定手段と、前記可変遊技の実行が終了したことに基づいて、当該可変遊技の実行が終了した後の遊技状態によらない共通の演出態様で構成される第1演出を実行する第1演出実行手段と、前記第1演出の実行中に予め定められた特定条件が成立したことに基づいて、前記第1演出とは異なる演出であって前記遊技状態設定手段により前記可変遊技の実行が終了した後の遊技状態として設定された遊技状態対応する経路を遊技者に対して示唆可能な特定演出態様を少なくとも含んで構成される第2演出を実行する第2演出実行手段と、前記第2遊技状態において前記判別手段の判別結果が前記特定の判別結果となったこととは少なくとも異なる第1条件が成立したことに基づいて、前記可変遊技を介さずに前記第1遊技状態を設定可能な第2遊技状態設定手段と、を備え、記第1演出の実行中に前記第1経路へと遊技球が発射された場合にも記第2経路へと遊技球が発射された場合にも前記特定条件が成立し得るであり、前記第2遊技状態で当該第2遊技状態に対応する遊技を行った場合に、前記第1遊技状態で当該第1遊技状態に対応する遊技を行うよりも、前記可変手段が第1位置に可変される頻度が高くなり易くなる構成であり、前記第1遊技状態で当該第1遊技状態に対応する遊技を行った場合に、前記第2遊技状態で当該第2遊技状態に対応する遊技を行うよりも、前記可変入球手段とは少なくとも異なる所定の入球手段に対する遊技球の入球頻度が高くなり易くなる構成である。 In order to achieve this object, the gaming machine according to claim 1 has a launching means capable of launching a game ball into a gaming area based on an operation of a player, and a launching means capable of passing the gaming ball launched by the launching means. The first path, the second path different from the first path, and the position where the game ball passing through the first path can enter and the game ball passing through the second path is difficult to enter. A first ball-entry means provided and a position where a game ball passing through the second path can enter and a game ball passing through the first path is difficult to enter. 2 Variable to the ball-entry means, the first position where the game ball can enter the second ball-entry means, and the second position where the game ball becomes difficult to enter into the second ball-entry means. A possible variable means, a discriminating means that executes discrimination based on the fact that the game ball has entered the first ball entering means or the second ball entering means, and a first state in which the game ball can be entered. When a second state where a game ball than the first state becomes difficult ball entrance, in a variable, variable ball entrance means, predetermined based on the fact that to its variable ball entrance means a game ball to ball entrance Based on the privilege granting means for granting the privilege and the discrimination result of the discriminating means becoming a predetermined specific discriminating result, the variable ball entering means changes from the second state to the first state for a predetermined period. A variable game execution means for executing a variable game that is variable to and a game ball that is launched into the first path rather than the second path based on the establishment of a predetermined setting condition is used to determine the determination means. A plurality of game states including at least a first game state in which the determination means is more likely to be executed, and a second game state in which the determination of the determination means is more likely to be executed when the game ball is launched in the second path than in the first path. A common effect mode that does not depend on the game state after the execution of the variable game is completed, based on the game state setting means capable of setting one of the game states and the execution of the variable game. It is an effect different from the first effect based on the fact that the first effect executing means for executing the first effect composed of the above and the predetermined specific conditions are satisfied during the execution of the first effect. including at least a second effect consists in the specific effect possible embodiment suggests path corresponding to the playing state, which is set as a game state after execution of the variable game is completed by the game state setting means to the player The first condition is satisfied, which is at least different from that of the second effect executing means for executing the above and the determination result of the determination means in the second gaming state. A second game condition setting means capable of setting the first game state without passing through the variable game comprises, even if the game ball is fired into said first path during the previous SL first effect the previous SL second path the specific conditions even when the game ball is fired a configuration which can be established, when performing a game corresponding to the second game condition in the second game condition, wherein The variable means is more likely to be changed to the first position than when the game corresponding to the first game state is played in the first game state, and the first game is more likely to be changed in the first game state. When a game corresponding to a state is played, a game ball is inserted into a predetermined ball entering means that is at least different from the variable ball entering means, rather than playing a game corresponding to the second gaming state in the second gaming state. Ru configuration der the ball frequency is likely to be high.

請求項1記載の遊技機によれば、遊技者の操作に基づいて遊技球を遊技領域に発射可能な発射手段と、その発射手段により発射された遊技球が通過可能な第1経路と、その第1経路とは異なる第2経路と、前記第1経路を通過した遊技球が入球可能な位置であって前記第2経路を通過した遊技球が入球困難な位置に設けられている第1入球手段と、前記第2経路を通過した遊技球が入球可能な位置であって前記第1経路を通過した遊技球が入球困難な位置に設けられている第2入球手段と、その第2入球手段へと遊技球が入球可能となる第1位置と、前記第2入球手段へと遊技球が入球困難となる第2位置と、に可変可能な可変手段と、前記第1入球手段、または前記第2入球手段に遊技球が入球したことに基づいて判別を実行する判別手段と、遊技球が入球可能となる第1状態とその第1状態よりも遊技球が入球困難となる第2状態とに可変可能な可変入球手段と、その可変入球手段へと遊技球が入球したことに基づいて所定の特典を付与する特典付与手段と、前記判別手段の判別結果が予め定められた特定の判別結果となったことに基づいて、前記可変入球手段が所定期間、前記第2状態から前記第1状態へと可変される可変遊技を実行する可変遊技実行手段と、所定の設定条件の成立に基づいて、前記第2経路よりも前記第1経路へと遊技球を発射した方が前記判別手段の判別が実行され易くなる第1遊技状態と、前記第1経路よりも前記第2経路に遊技球を発射した方が前記判別手段の判別が実行され易くなる第2遊技状態と、を少なくとも含む複数の遊技状態のうち1の遊技状態を設定可能な遊技状態設定手段と、前記可変遊技の実行が終了したことに基づいて、当該可変遊技の実行が終了した後の遊技状態によらない共通の演出態様で構成される第1演出を実行する第1演出実行手段と、前記第1演出の実行中に予め定められた特定条件が成立したことに基づいて、前記第1演出とは異なる演出であって前記遊技状態設定手段により前記可変遊技の実行が終了した後の遊技状態として設定された遊技状態対応する経路を遊技者に対して示唆可能な特定演出態様を少なくとも含んで構成される第2演出を実行する第2演出実行手段と、前記第2遊技状態において前記判別手段の判別結果が前記特定の判別結果となったこととは少なくとも異なる第1条件が成立したことに基づいて、前記可変遊技を介さずに前記第1遊技状態を設定可能な第2遊技状態設定手段と、を備え、記第1演出の実行中に前記第1経路へと遊技球が発射された場合にも記第2経路へと遊技球が発射された場合にも前記特定条件が成立し得るであり、前記第2遊技状態で当該第2遊技状態に対応する遊技を行った場合に、前記第1遊技状態で当該第1遊技状態に対応する遊技を行うよりも、前記可変手段が第1位置に可変される頻度が高くなり易くなる構成であり、前記第1遊技状態で当該第1遊技状態に対応する遊技を行った場合に、前記第2遊技状態で当該第2遊技状態に対応する遊技を行うよりも、前記可変入球手段とは少なくとも異なる所定の入球手段に対する遊技球の入球頻度が高くなり易くなる構成である。 According to the game machine according to claim 1, a launching means capable of launching a game ball into a game area based on a player's operation, a first path through which the game ball launched by the launching means can pass, and a first path thereof. A second path different from the first path and a position where the game ball passing through the first path can enter and the game ball passing through the second path is difficult to enter. 1 ball-entry means and a second ball-entry means provided at a position where a game ball that has passed through the second path can enter and a game ball that has passed through the first path is difficult to enter. , A variable means that can be changed to a first position where the game ball can enter the second ball entry means and a second position where the game ball becomes difficult to enter the second ball entry means. and determination means for the first ball entrance means or a game ball to the second ball entrance means executes the discrimination based on the fact that the ball entrance, a first state in which the game ball is possible ball entrance, its first A second state in which the game ball is more difficult to enter than the state , a variable ball entry means that can be changed, and a privilege that grants a predetermined privilege based on the game ball entering the variable ball entry means. The variable ball entry means is changed from the second state to the first state for a predetermined period based on the determination result of the imparting means and the determination means becoming a predetermined specific determination result. It is easier to discriminate the discriminating means when the game ball is launched to the first path than to the second path based on the variable game executing means for executing the variable game and the establishment of a predetermined setting condition. One of a plurality of gaming states including at least one of the first gaming state and the second gaming state in which the discrimination of the discriminating means is more easily executed when the game ball is launched on the second path than the first path. A game state setting means capable of setting the game state of the above, and a common effect mode that does not depend on the game state after the execution of the variable game is completed based on the completion of the execution of the variable game. The game state setting means , which is an effect different from the first effect , based on the fact that the first effect executing means for executing the first effect and the predetermined specific conditions are satisfied during the execution of the first effect. second performing at least comprises second effect consists in the specific effect possible embodiment indicated with respect to the variable game player's corresponding path to the set game state as a game state after execution is completed by Based on the fact that the first condition, which is at least different from that of the effect executing means and the determination result of the determination means in the second game state, is satisfied, without going through the variable game. And a second game condition setting means capable of setting the first game condition, previous SL also before Symbol second path when the the game balls into the first path has been fired during execution of the first effect and the specific conditions even when the game ball is fired a configuration which can be established, when performing a game corresponding to the second game condition in the second game state, the first such in gaming state The variable means is more likely to be changed to the first position than the game corresponding to the first game state, and the game corresponding to the first game state in the first game state is When this is done, the frequency of ball entry of the game ball to a predetermined ball entry means that is at least different from the variable ball entry means is likely to be higher than that of playing a game corresponding to the second game state in the second game state. configuration der made Ru.

10 パチンコ機(遊技機)
64 第1入球口(第1入球手段)
65 可変入賞装置(可変入球手段)
67 スルーゲート(通過手段)
112 発射制御装置(発射手段)
640 第2入球口(第2入球手段)
640a 電動役物(可変手段)
S217 判別手段の一部
S218 可変遊技実行手段
S222 第2遊技状態設定手段
S305 判別手段の一部
S512 所定判別手段
S525 可変制御手段
S1211,S1212 遊技状態設定手段
S1722,S4002 条件判別手段
S4004,S4005 第2演出実行手段
10 Pachinko machine (game machine)
64 1st ball entry port (1st ball entry means)
65 Variable winning device (variable ball entry means)
67 Through gate (passing means)
112 Launch control device (launch means)
640 Second ball entry port (second ball entry means)
640a Electric accessory (variable means)
S217 Part of the discrimination means S218 Variable game execution means
S222 Second game state setting means S305 Part of the discriminating means S512 Predetermined discriminating means S525 Variable control means S1211, S1212 Game state setting means S1722, S4002 Condition discriminating means S4004, S4005 Second effect executing means

Claims (1)

遊技者の操作に基づいて遊技球を遊技領域に発射可能な発射手段と、
その発射手段により発射された遊技球が通過可能な第1経路と、その第1経路とは異なる第2経路と、
前記第1経路を通過した遊技球が入球可能な位置であって前記第2経路を通過した遊技球が入球困難な位置に設けられている第1入球手段と、
前記第2経路を通過した遊技球が入球可能な位置であって前記第1経路を通過した遊技球が入球困難な位置に設けられている第2入球手段と、
その第2入球手段へと遊技球が入球可能となる第1位置と、前記第2入球手段へと遊技球が入球困難となる第2位置と、に可変可能な可変手段と、
前記第1入球手段、または前記第2入球手段に遊技球が入球したことに基づいて判別を実行する判別手段と、
遊技球が入球可能となる第1状態とその第1状態よりも遊技球が入球困難となる第2状態とに可変可能な可変入球手段と、
その可変入球手段へと遊技球が入球したことに基づいて所定の特典を付与する特典付与手段と、
前記判別手段の判別結果が予め定められた特定の判別結果となったことに基づいて、前記可変入球手段が所定期間、前記第2状態から前記第1状態へと可変される可変遊技を実行する可変遊技実行手段と、
所定の設定条件の成立に基づいて、前記第2経路よりも前記第1経路へと遊技球を発射した方が前記判別手段の判別が実行され易くなる第1遊技状態と、前記第1経路よりも前記第2経路に遊技球を発射した方が前記判別手段の判別が実行され易くなる第2遊技状態と、を少なくとも含む複数の遊技状態のうち1の遊技状態を設定可能な遊技状態設定手段と、
前記可変遊技の実行が終了したことに基づいて、当該可変遊技の実行が終了した後の遊技状態によらない共通の演出態様で構成される第1演出を実行する第1演出実行手段と、
前記第1演出の実行中に予め定められた特定条件が成立したことに基づいて、前記第1演出とは異なる演出であって前記遊技状態設定手段により前記可変遊技の実行が終了した後の遊技状態として設定された遊技状態対応する経路を遊技者に対して示唆可能な特定演出態様を少なくとも含んで構成される第2演出を実行する第2演出実行手段と、
前記第2遊技状態において前記判別手段の判別結果が前記特定の判別結果となったこととは少なくとも異なる第1条件が成立したことに基づいて、前記可変遊技を介さずに前記第1遊技状態を設定可能な第2遊技状態設定手段と、を備え、
記第1演出の実行中に前記第1経路へと遊技球が発射された場合にも記第2経路へと遊技球が発射された場合にも前記特定条件が成立し得るであり、
前記第2遊技状態で当該第2遊技状態に対応する遊技を行った場合に、前記第1遊技状態で当該第1遊技状態に対応する遊技を行うよりも、前記可変手段が第1位置に可変される頻度が高くなり易くなる構成であり、
前記第1遊技状態で当該第1遊技状態に対応する遊技を行った場合に、前記第2遊技状態で当該第2遊技状態に対応する遊技を行うよりも、前記可変入球手段とは少なくとも異なる所定の入球手段に対する遊技球の入球頻度が高くなり易くなる構成であることを特徴とする遊技機。
A launching means that can launch a game ball into the game area based on the player's operation,
A first path through which the game ball launched by the launching means can pass, a second path different from the first path, and
A first ball entry means provided at a position where a game ball passing through the first path can enter and a position where a game ball passing through the second path is difficult to enter.
A second ball entry means provided at a position where the game ball passing through the second path can enter and a position where the game ball passing through the first path is difficult to enter.
A variable means that can be changed to a first position where the game ball can enter the second ball entry means and a second position where the game ball becomes difficult to enter the second ball entry means.
A discriminating means that executes discrimination based on the fact that a game ball has entered the first ball entering means or the second ball entering means.
A first state in which the game ball is possible ball entrance, a variable, variable ball entrance means, and a second state in which the game ball is difficult ball entrance than its first state,
A privilege granting means that grants a predetermined privilege based on the game ball entering the variable ball entering means, and
Based on the determination result of the determination means becoming a predetermined specific determination result, the variable ball entry means executes a variable game in which the second state is changed to the first state for a predetermined period. Variable game execution means and
From the first game state in which the determination of the determination means is more easily executed when the game ball is launched to the first path than to the second path based on the establishment of the predetermined setting conditions, and from the first path. A game state setting means capable of setting one of a plurality of game states including at least a second game state in which discrimination of the discriminating means is more easily executed by firing a game ball on the second path. When,
Based on the completion of the execution of the variable game, the first effect executing means for executing the first effect configured by the common effect mode regardless of the game state after the execution of the variable game is completed, and the first effect execution means.
A game that is different from the first effect and is after the execution of the variable game is completed by the game state setting means based on the fact that a predetermined specific condition is satisfied during the execution of the first effect. A second effect executing means for executing a second effect configured to include at least a specific effect mode capable of suggesting a route corresponding to the game state set as the state to the player, and
Based on the fact that the first condition, which is at least different from the determination result of the determination means in the second gaming state, is satisfied, the first gaming state is performed without going through the variable game. It is equipped with a second game state setting means that can be set.
In configurations that pre Symbol the specific conditions even when the the game balls to be pre-Symbol second path when the the game ball first path is fired is fired during execution of the first effect can be established Yes,
When a game corresponding to the second gaming state is played in the second gaming state, the variable means is variable to the first position rather than playing a game corresponding to the first gaming state in the first gaming state. It is a configuration that tends to be done more frequently.
When a game corresponding to the first gaming state is played in the first gaming state, it is at least different from the variable ball entry means than when a game corresponding to the second gaming state is played in the second gaming state. gaming machine characterized by constituting der Rukoto the ball entrance frequency of game ball is likely higher for a given ball entrance means.
JP2020182195A 2020-10-30 2020-10-30 Pachinko machine Active JP7078092B2 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2020182195A JP7078092B2 (en) 2020-10-30 2020-10-30 Pachinko machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2020182195A JP7078092B2 (en) 2020-10-30 2020-10-30 Pachinko machine

Related Parent Applications (1)

Application Number Title Priority Date Filing Date
JP2018079591A Division JP6852709B2 (en) 2018-04-18 2018-04-18 Game machine

Publications (3)

Publication Number Publication Date
JP2021007872A JP2021007872A (en) 2021-01-28
JP2021007872A5 true JP2021007872A5 (en) 2021-05-13
JP7078092B2 JP7078092B2 (en) 2022-05-31

Family

ID=74198948

Family Applications (1)

Application Number Title Priority Date Filing Date
JP2020182195A Active JP7078092B2 (en) 2020-10-30 2020-10-30 Pachinko machine

Country Status (1)

Country Link
JP (1) JP7078092B2 (en)

Family Cites Families (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP6007087B2 (en) 2012-12-04 2016-10-12 株式会社平和 Pachinko machine
JP5916251B2 (en) 2014-02-26 2016-05-11 京楽産業.株式会社 Game machine
JP6866600B2 (en) 2015-09-30 2021-04-28 株式会社三洋物産 Pachinko machine
JP6866942B2 (en) 2020-01-31 2021-04-28 株式会社三洋物産 Pachinko machine

Similar Documents

Publication Publication Date Title
JP2017064425A5 (en)
JP2013236692A5 (en)
JP2022066571A5 (en)
JP2017064424A5 (en)
JP2020014904A5 (en)
JP2013248206A5 (en)
JP2021120066A5 (en)
JP2013248204A5 (en)
JP2018149261A5 (en)
JP2015077236A5 (en)
JP2021007872A5 (en)
JP2021118973A5 (en)
JP2020108480A5 (en)
JP2019170577A5 (en)
JP2022066398A5 (en)
JP2022079697A5 (en)
JP2021100712A5 (en)
JP2014079427A5 (en)
JP2019170571A5 (en)
JP2020081802A5 (en)
JP2019170573A5 (en)
JP2019150146A5 (en)
JP2013248201A5 (en)
JP2019170574A5 (en)
JP2019150148A5 (en)