JP2017064425A5 - - Google Patents

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JP2017064425A5
JP2017064425A5 JP2016195255A JP2016195255A JP2017064425A5 JP 2017064425 A5 JP2017064425 A5 JP 2017064425A5 JP 2016195255 A JP2016195255 A JP 2016195255A JP 2016195255 A JP2016195255 A JP 2016195255A JP 2017064425 A5 JP2017064425 A5 JP 2017064425A5
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ここで、パチンコ機等の遊技機において、始動入賞基づいて実行される抽選果が当たりの場合に、遊技者に有利な当たり状態が付与されるものがある。この従来型の遊技機の中には、例えば、当たりの少なくとも一部で、始動入賞が発生し易くなる時短状態が付与されるものがある。また、かかる従来型の遊技機には、例えば、遊技盤に複数の始動入賞口が設けられ、時短状態となることにより一部の始動入賞口へと遊技球が入賞し易くなるものもあり、遊技者の趣向上を図っていた。 Here, Oite the gaming machine pachinko machine or the like, in the case of per lottery results executed based on the starting winning are those favorable contact state is provided to the player. In some of the conventional gaming machines, for example, at least a part of the winning is provided with a time-saving state in which a start winning is likely to occur. Also, in such conventional gaming machines, for example, a plurality of start winning holes are provided on a gaming board, and there are some types in which a game ball can easily win a part of the starting winning holes by being in a time saving state, It had attempted over the Xing taste of the player.

特開2006−230825号公報JP 2006-230825 A

しかしながら、かかる従来の遊技機では、遊技者の遊技に対する興趣を十分に向上させることができない虞があった。 However, such a conventional game machine, there may not be able to sufficiently improve the interest in the game of the player.

この目的を達成するために請求項1記載の遊技機は、遊技者の操作に基づいて遊技球を遊技領域に発射可能な発射手段と、その発射手段により発射された遊技球が通過可能な第1経路と、その第1経路とは異なる第2経路と、前記第1経路を通過した遊技球が入球可能な位置であって前記第2経路を通過した遊技球が入球困難な位置に設けられている第1入球手段と、前記第2経路を通過した遊技球が入球可能な位置であって前記第1経路を通過した遊技球が入球困難な位置に設けられている第2入球手段と、前記第1入球手段、または前記第2入球手段に遊技球が入球したことに基づいて別を実行する別手段と、遊技球が入球可能となる第1状態とその第1状態よりも遊技球が入球困難となる第2状態とに可変可能な可変入球手段と、その可変入球手段へと遊技球が入球したことに基づいて所定の特典を付与する特典付与手段と、前記判別手段の判別結果が予め定められた特定の判別結果となったことに基づいて、前記可変入球手段が所定期間、前記第2状態から前記第1状態へと可変される可変遊技を実行する可変遊技実行手段と、所定の設定条件の成立に基づいて、前記第2経路よりも前記第1経路へと遊技球を発射した方が前記判別手段の判別が実行され易くなる第1遊技状態と、前記第1経路よりも前記第2経路に遊技球を発射した方が前記判別手段の判別が実行され易くなる第2遊技状態と、を少なくとも含む複数の遊技状態のうち1の遊技状態を設定可能な遊技状態設定手段と、前記可変遊技の実行が終了したことに基づいて、当該可変遊技の実行が終了した後の遊技状態によらない共通の演出態様で構成される第1演出を実行する第1演出実行手段と、前記第1演出の実行中に予め定められた特定条件が成立したことに基づいて、前記遊技状態設定手段により前記可変遊技の実行が終了した後の遊技状態として設定された遊技状態の種別に対応する経路を遊技者に対して示唆可能な演出態様で構成される第2演出を実行する第2演出実行手段と、を備え、前記特定条件は、前記第1演出の実行中に前記第1経路へと遊技球が発射された場合にも、前記第2経路へと遊技球が発射された場合にも成立し得る条件で構成されている。 In order to achieve this object, a gaming machine according to claim 1 has a launching means capable of launching a game ball to a game area based on a player's operation, and a launching means capable of passing a gaming ball fired by the launching means. One path, a second path different from the first path, and a position where a game ball passing through the first path can enter the ball, and a game ball passing the second path is located at a position where it is difficult to enter the ball. A first ball entry means provided, and a second ball entry position in which game balls passing through the second path can enter the ball, and game balls passing through the first path are provided in positions where entry of the ball is difficult . and 2 ball entrance means, and wherein the first ball entrance unit or the stamp by means of game ball to the second ball entrance means executes determine specific based upon the ball entrance, the game ball is made possible ball entrance Variable ball entry means variable between a first state and a second state in which game balls are more difficult to enter than the first state; A privilege granting means for granting a predetermined privilege based on a game ball having entered the variable ball-in means, and based on the fact that the discrimination result of the discriminating means is a predetermined specific discrimination result. A variable game execution means for executing a variable game in which the variable ball-in means is changed from the second state to the first state for a predetermined period; and the second path based on establishment of a predetermined setting condition. Also, the first game state in which the determination means is more likely to execute when the game ball is fired on the first path, and the determination in which the game ball is fired on the second path rather than the first path A second game state in which determination of means is easily performed, and a game state setting means capable of setting one game state among a plurality of game states including at least: After the execution of the variable game ends A first effect execution means for executing a first effect constituted by a common effect mode irrespective of a game state, and the game based on a predetermined condition being satisfied during execution of the first effect. A second effect for executing a second effect constituted by an effect mode capable of suggesting to the player a route corresponding to the type of game state set as the game state after the execution of the variable game has been completed by the state setting means. 2 effect performing means, wherein the specific condition is that a game ball is fired on the second path even when a game ball is fired on the first path during execution of the first effect. also it is constructed under the conditions that may be established in the case.

請求項1記載の遊技機によれば、遊技者の操作に基づいて遊技球を遊技領域に発射可能な発射手段と、その発射手段により発射された遊技球が通過可能な第1経路と、その第1経路とは異なる第2経路と、前記第1経路を通過した遊技球が入球可能な位置であって前記第2経路を通過した遊技球が入球困難な位置に設けられている第1入球手段と、前記第2経路を通過した遊技球が入球可能な位置であって前記第1経路を通過した遊技球が入球困難な位置に設けられている第2入球手段と、前記第1入球手段、または前記第2入球手段に遊技球が入球したことに基づいて別を実行する別手段と、遊技球が入球可能となる第1状態とその第1状態よりも遊技球が入球困難となる第2状態とに可変可能な可変入球手段と、その可変入球手段へと遊技球が入球したことに基づいて所定の特典を付与する特典付与手段と、前記判別手段の判別結果が予め定められた特定の判別結果となったことに基づいて、前記可変入球手段が所定期間、前記第2状態から前記第1状態へと可変される可変遊技を実行する可変遊技実行手段と、所定の設定条件の成立に基づいて、前記第2経路よりも前記第1経路へと遊技球を発射した方が前記判別手段の判別が実行され易くなる第1遊技状態と、前記第1経路よりも前記第2経路に遊技球を発射した方が前記判別手段の判別が実行され易くなる第2遊技状態と、を少なくとも含む複数の遊技状態のうち1の遊技状態を設定可能な遊技状態設定手段と、前記可変遊技の実行が終了したことに基づいて、当該可変遊技の実行が終了した後の遊技状態によらない共通の演出態様で構成される第1演出を実行する第1演出実行手段と、前記第1演出の実行中に予め定められた特定条件が成立したことに基づいて、前記遊技状態設定手段により前記可変遊技の実行が終了した後の遊技状態として設定された遊技状態の種別に対応する経路を遊技者に対して示唆可能な演出態様で構成される第2演出を実行する第2演出実行手段と、を備え、前記特定条件は、前記第1演出の実行中に前記第1経路へと遊技球が発射された場合にも、前記第2経路へと遊技球が発射された場合にも成立し得る条件で構成されている。 According to the gaming machine of the first aspect, a launching means capable of firing a game ball to a game area based on an operation of a player, a first path through which the game ball fired by the firing means can pass, A second route different from the first route, and a second route in which game balls passing through the first route are located at positions where game balls can enter and where the game balls passing through the second route are difficult to enter . 1 ball entry means, and 2nd ball entry means provided at a position where game balls passing through the second path can enter the ball, and game balls passing through the first path are difficult to enter the ball. the first ball entrance means, or a determine by means for performing a different determine based on the game ball has ball entrance to the second ball entrance means, a first state in which the game ball is enabled ball entrance its first Variable ball entry means that can be changed to a second state in which game balls are more difficult to enter than in state 1, and to the variable ball entry means A privilege granting means for granting a predetermined privilege based on a game ball having entered, and the variable entering means, based on a result of the determination by the determining means being a predetermined specific determination result, A variable game execution means for executing a variable game that is changed from the second state to the first state for a predetermined period, and from the second path to the first path based on the establishment of a predetermined setting condition. The first game state in which the determination by the determination means is more easily performed when the game ball is fired, and the determination by the determination means is more easily performed when the game ball is fired in the second path than in the first path. A second game state, and a game state setting means capable of setting one of a plurality of game states including at least one of the plurality of game states, and the execution of the variable game being terminated based on the completion of the execution of the variable game. After the game state A first effect execution means for executing a first effect configured in a common effect mode, and the gaming state setting means based on a predetermined specific condition being satisfied during execution of the first effect. Second effect execution means for executing a second effect configured in an effect mode capable of suggesting to the player a route corresponding to the type of the game state set as the game state after the execution of the variable game, and Wherein the specific condition is satisfied both when a game ball is fired on the first path during execution of the first effect and when a game ball is fired on the second path. that consists of obtaining conditions.

これにより、遊技者の遊技に対する興趣を向上させることができるという効果がある。 As a result , there is an effect that the interest of the player in the game can be improved.

10 パチンコ機(遊技機)
64 第1入球口(第1入球手段)
65 可変入賞装置(可変入球手段)
67 スルーゲート(通過手段)
112 発射制御装置(発射手段)
640 第2入球口(第2入球手段)
640a 電動役物(可変手段)
S217 判別手段の一部
S218 可変遊技実行手段
S305 判別手段の一部
S512 所定判別手段
S525 可変制御手段
S1211,S1212 遊技状態設定手段
S1722,S4002 条件判別手段
S4004,S4005 第2演出実行手段
10. Pachinko machines (game machines)
64 1st entrance (1st entrance means)
65 variable winning device (variable ball entry means)
67 through gate (passing means)
112 launch control device (launch means)
640 second ball entrance (second ball entry means)
640a electric accessory (variable means)
S217 Part of determination means S218 Variable game execution means S305 Part of determination means
S512 Predetermined determination means
S525 variable control means S1211 , S1212 game state setting means
S1722, S4002 Condition determining means
S4004, S4005 second effect execution means

Claims (1)

遊技者の操作に基づいて遊技球を遊技領域に発射可能な発射手段と、
その発射手段により発射された遊技球が通過可能な第1経路と、その第1経路とは異なる第2経路と、
前記第1経路を通過した遊技球が入球可能な位置であって前記第2経路を通過した遊技球が入球困難な位置に設けられている第1入球手段と、
前記第2経路を通過した遊技球が入球可能な位置であって前記第1経路を通過した遊技球が入球困難な位置に設けられている第2入球手段と、
前記第1入球手段、または前記第2入球手段に遊技球が入球したことに基づいて別を実行する別手段と、
遊技球が入球可能となる第1状態とその第1状態よりも遊技球が入球困難となる第2状態とに可変可能な可変入球手段と、
その可変入球手段へと遊技球が入球したことに基づいて所定の特典を付与する特典付与手段と、
前記判別手段の判別結果が予め定められた特定の判別結果となったことに基づいて、前記可変入球手段が所定期間、前記第2状態から前記第1状態へと可変される可変遊技を実行する可変遊技実行手段と、
所定の設定条件の成立に基づいて、前記第2経路よりも前記第1経路へと遊技球を発射した方が前記判別手段の判別が実行され易くなる第1遊技状態と、前記第1経路よりも前記第2経路に遊技球を発射した方が前記判別手段の判別が実行され易くなる第2遊技状態と、を少なくとも含む複数の遊技状態のうち1の遊技状態を設定可能な遊技状態設定手段と、
前記可変遊技の実行が終了したことに基づいて、当該可変遊技の実行が終了した後の遊技状態によらない共通の演出態様で構成される第1演出を実行する第1演出実行手段と、
前記第1演出の実行中に予め定められた特定条件が成立したことに基づいて、前記遊技状態設定手段により前記可変遊技の実行が終了した後の遊技状態として設定された遊技状態の種別に対応する経路を遊技者に対して示唆可能な演出態様で構成される第2演出を実行する第2演出実行手段と、を備え、
前記特定条件は、前記第1演出の実行中に前記第1経路へと遊技球が発射された場合にも、前記第2経路へと遊技球が発射された場合にも成立し得る条件で構成されていることを特徴とする遊技機。
Launching means capable of launching a game ball to a game area based on a player's operation;
A first path through which a game ball fired by the firing means can pass, a second path different from the first path,
First ball entry means provided at a position where game balls passing through the first route can enter the ball, and game balls passing through the second route are difficult to enter the ball ;
Second ball entry means provided at a position where game balls passing through the second path can enter the ball and at positions where game balls passing the first path are difficult to enter;
And determine by means for performing a different determine based on the game ball has entered the special first ball entrance unit or the second ball entrance means,
Variable ball entry means variable between a first state in which game balls can enter and a second state in which game balls are more difficult to enter than the first state;
Privilege granting means for granting a predetermined privilege based on that a game ball has entered the variable ball entry means,
Based on the result of the determination by the determination means being a predetermined specific determination result, the variable ball-in means executes a variable game in which the variable state is changed from the second state to the first state for a predetermined period. Variable game execution means,
Based on the establishment of the predetermined setting condition, the first game state in which it is easier for the discriminating means to execute the determination by firing the game ball to the first path than the second path, and A game state setting means capable of setting one of a plurality of game states including at least a second game state in which the determination of the determination means is more easily performed by firing a game ball on the second path. When,
Based on the completion of the execution of the variable game, a first effect execution means for executing a first effect configured in a common effect mode regardless of the game state after the execution of the variable game,
Corresponding to the type of the game state set as the game state after the execution of the variable game has been completed by the game state setting means based on the fact that the predetermined specific condition is satisfied during the execution of the first effect. A second effect execution means for executing a second effect configured in an effect mode capable of suggesting a path to be performed to the player,
The specific condition is constituted by a condition that can be satisfied both when a game ball is fired on the first route during the execution of the first effect and when a game ball is fired on the second route. the gaming machine which is characterized that you have been.
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