JP2016185308A5 - - Google Patents

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JP2016185308A5
JP2016185308A5 JP2015067750A JP2015067750A JP2016185308A5 JP 2016185308 A5 JP2016185308 A5 JP 2016185308A5 JP 2015067750 A JP2015067750 A JP 2015067750A JP 2015067750 A JP2015067750 A JP 2015067750A JP 2016185308 A5 JP2016185308 A5 JP 2016185308A5
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本態様に係るぱちんこ遊技機は、
遊技球が入球可能な主遊技用始動口と、
遊技球が入球可能な補助遊技用始動口と、
主遊技用始動口に取り付けられた、開放状態及び閉鎖状態に変位可能な可変部材であって、開放状態に変位したときには閉鎖状態に変位したときと比較して主遊技用始動口に遊技球が入球容易又は入球可能であると共に、閉鎖状態に変位したときには開放状態に変位したときと比較して主遊技用始動口に遊技球が入球困難又は入球不能に構成されている可変部材と、
閉状態と開状態とを採り得る可変入賞口と、
主遊技用識別情報を表示可能な主遊技用識別情報表示部と、
補助遊技用識別情報を表示可能な補助遊技用識別情報表示部と
を備え、
主遊技用始動口への遊技球の入球に基づき、主遊技用乱数を取得する主遊技用乱数取得手段と、
主遊技用乱数に基づき、主遊技用識別情報表示部にて主遊技用識別情報を変動表示した後で主遊技用識別情報を停止表示するよう制御する主遊技用識別情報表示制御手段と、
主遊技用識別情報が所定態様にて停止表示された後、可変入賞口への所定個数の入球があるか又は所定期間が経過するまで可変入賞口を遊技者にとって有利な状態とし得る遊技を単位遊技とし、単位遊技を一回又は複数回実行する特別遊技を実行可能な特別遊技実行手段と、
補助遊技用始動口への遊技球の入球に基づき、補助遊技用乱数を取得する補助遊技用乱数取得手段と、
補助遊技用乱数に基づき、補助遊技用識別情報表示部にて補助遊技用識別情報を変動表示した後で補助遊技用識別情報を停止表示するよう制御する補助遊技用識別情報表示制御手段と、
補助遊技用識別情報が特定態様にて停止表示された後、可変部材を閉鎖状態から開放状態へ変位させる易入球遊技を実行可能な易入球遊技実行手段と、
遊技の進行に影響する特定の異常発生の有無を検出可能な特定異常発生検出手段と
を備え、
特別遊技の実行中において前記特定の異常発生があったことを検出した場合、前記特別遊技実行手段で実行されている特別遊技、前記易入球遊技実行手段で実行されている易入球遊技または前記補助遊技用識別情報表示制御手段における補助遊技用識別情報の変動に係る遊技の進行を一旦停止させ、所定の異常解除条件が成立した際には、一旦停止させた遊技の進行を再開させる
ことを特徴とするぱちんこ遊技機である。
<付記>
尚、本態様とは異なる別態様について以下に列記しておくが、これらには何ら限定されることなく実施することが可能である。
態様に係るぱちんこ遊技機は、
遊技球が入球可能な主遊技用始動口(例えば、第2主遊技始動口2110)と、
遊技球が入球可能な補助遊技用始動口(例えば、補助遊技始動口2410)と、
主遊技用始動口(例えば、第2主遊技始動口2110)に取り付けられた、開放状態及び閉鎖状態に変位可能な可変部材であって、開放状態に変位したときには閉鎖状態に変位したときと比較して主遊技用始動口(例えば、第2主遊技始動口2110)に遊技球が入球容易又は入球可能であると共に、閉鎖状態に変位したときには開放状態に変位したときと比較して主遊技用始動口(例えば、第2主遊技始動口2110)に遊技球が入球困難又は入球不能に構成されている可変部材(例えば、電動役物2112)と、
閉状態と開状態とを採り得る可変入賞口(例えば、振分大入賞口2220)と、
可変入賞口(例えば、振分大入賞口2220)に入球した遊技球が入球し得る、可変入賞口(例えば、振分大入賞口2220)の内部に設けられた特定領域(例えば、特定領域2224)と、
主遊技用識別情報を表示可能な主遊技用識別情報表示部(例えば、第2主遊技図柄表示装置2230)と、
補助遊技用識別情報を表示可能な補助遊技用識別情報表示部(例えば、補助遊技図柄表示装置2420)と
を備え、
主遊技用始動口(例えば、第2主遊技始動口2110)への遊技球の入球に基づき、主遊技用乱数を取得する主遊技用乱数取得手段(例えば、第2主遊技乱数取得判定実行手段1122)と、
主遊技用乱数に基づき、主遊技用識別情報表示部(例えば、補助遊技図柄表示装置2420)にて主遊技用識別情報を変動表示した後で主遊技用識別情報を停止表示するよう制御する主遊技用識別情報表示制御手段(例えば、第2主遊技図柄制御手段1152)と、
主遊技用識別情報が所定態様にて停止表示された後、可変入賞口(例えば、振分大入賞口2220)への所定個数の入球があるか又は所定期間が経過するまで可変入賞口(例えば、振分大入賞口2220)を遊技者にとって有利な状態とし得る遊技を単位遊技とし、単位遊技を一回又は複数回実行する特別遊技を実行可能な特別遊技実行手段(例えば、特別遊技実行手段1173)と、
前記特定領域(例えば、特定領域2224)に入球した場合には、遊技者に対して特典を付与し得る特典付与制御手段(例えば、特定遊技制御手段1180)と、
補助遊技用始動口(例えば、補助遊技始動口2410)への遊技球の入球に基づき、補助遊技用乱数を取得する補助遊技用乱数取得手段(例えば、補助遊技乱数取得判定実行手段1123)と、
補助遊技用乱数に基づき、補助遊技用識別情報表示部(例えば、補助遊技図柄表示装置2420)にて補助遊技用識別情報を変動表示した後で補助遊技用識別情報を停止表示するよう制御する補助遊技用識別情報表示制御手段(例えば、補助遊技図柄制御手段1153)と、
補助遊技用識別情報が特定態様にて停止表示された後、可変部材(例えば、電動役物2112)を閉鎖状態から開放状態へ変位させる易入球遊技を実行可能な易入球遊技実行手段(例えば、特定遊技制御手段1180)と、
遊技機に加えられた振動に係る異常発生の有無を検出可能な振動異常発生検出手段(例えば、振動センサ監視手段1065)と
を備え、
特別遊技の実行中において前記振動に係る異常発生があったことを検出した時点で、補助遊技用識別情報の変動表示が行われている場合には、補助遊技用識別情報の変動表示期間が満了するよりも前に、補助遊技用識別情報を停止表示させるよう構成されている
ことを特徴とするぱちんこ遊技機である。
The pachinko gaming machine according to this aspect is
A main game start port where game balls can enter,
Auxiliary gaming start opening where game balls can enter,
A variable member attached to the main game start port and displaceable in an open state and a closed state, and when the ball is displaced in the open state, the game ball is placed in the main game start port compared to the case in which it is displaced in the closed state. A variable member that is easy to enter or can enter, and is configured such that when the ball is displaced in the closed state, the game ball is difficult or impossible to enter the main game starting port as compared to when the ball is displaced in the open state. When,
A variable winning opening that can be closed and open;
A main game identification information display unit capable of displaying the main game identification information;
An auxiliary game identification information display unit capable of displaying auxiliary game identification information;
With
A main game random number acquisition means for acquiring a main game random number based on a game ball entering the start gate for the main game;
Based on the main game random number, the main game identification information display control means for controlling the main game identification information to be stopped and displayed after the main game identification information is variably displayed on the main game identification information display unit;
After the main game identification information is stopped and displayed in a predetermined manner, there is a game that can make the variable prize opening advantageous to the player until there is a predetermined number of balls in the variable prize opening or until a predetermined period elapses. Special game execution means capable of executing a special game that executes a unit game one or more times as a unit game;
Auxiliary game random number acquisition means for acquiring an auxiliary game random number based on a game ball entering the auxiliary game start port,
Auxiliary game identification information display control means for controlling to stop and display the auxiliary game identification information after the auxiliary game identification information is variably displayed on the auxiliary game identification information display unit based on the auxiliary game random number;
Easy-entry game execution means capable of executing easy-entry game that displaces the variable member from the closed state to the open state after the auxiliary game identification information is stopped and displayed in a specific manner;
Specific abnormality occurrence detection means capable of detecting the presence or absence of a specific abnormality that affects the progress of the game;
With
When it is detected that the specific abnormality has occurred during the execution of the special game, the special game being executed by the special game execution means, the easy entry ball game being executed by the easy entry game execution means, The progress of the game related to the change of the auxiliary game identification information in the auxiliary game identification information display control means is temporarily stopped, and when the predetermined abnormality canceling condition is satisfied, the progress of the temporarily stopped game is resumed.
It is a pachinko game machine characterized by that.
<Appendix>
In addition, although the different aspect different from this aspect is listed below, it can implement without being limited to these at all.
Pachinko gaming machine according to the present alternative embodiment,
A main game start opening (for example, a second main game start opening 2110) into which a game ball can enter;
An auxiliary game start port (for example, auxiliary game start port 2410) into which a game ball can enter,
A variable member that is attached to a main game start port (for example, the second main game start port 2110) and can be displaced between an open state and a closed state. Thus, a game ball can easily enter or enter the main game start port (for example, the second main game start port 2110), and when the ball is displaced in the closed state, the main ball is compared with the case where the game ball is displaced in the open state. A variable member (for example, an electric accessory 2112) configured to make it difficult or impossible for a game ball to enter a game start port (for example, the second main game start port 2110);
A variable winning opening (for example, a large allocation winning opening 2220) that can take a closed state and an open state;
A specific area (for example, specific) provided in a variable prize opening (for example, a large allocation prize opening 2220) in which a game ball that has entered a variable prize opening (for example, a distribution large prize opening 2220) can enter. Region 2224);
A main game identification information display unit (for example, a second main game symbol display device 2230) capable of displaying the main game identification information;
An auxiliary game identification information display unit (for example, an auxiliary game symbol display device 2420) capable of displaying the auxiliary game identification information,
Main game random number acquisition means (for example, second main game random number acquisition determination execution) for acquiring a main game random number based on a game ball entering the main game start port (for example, the second main game start port 2110) Means 1122);
Based on the main game random number, the main game identification information display unit (for example, the auxiliary game symbol display device 2420) controls the main game identification information to be stopped and displayed after the main game identification information is variably displayed. Game identification information display control means (for example, second main game symbol control means 1152);
After the main game identification information is stopped and displayed in a predetermined manner, a variable prize opening (until a predetermined number of balls are entered into a variable prize opening (for example, a large allocation prize opening 2220) or until a predetermined period elapses ( For example, a special game execution means (for example, a special game execution) capable of executing a special game in which a unit game is executed once or a plurality of times is assumed as a game that can make the distribution big prize opening 2220) in an advantageous state for the player. Means 1173);
When the player enters the specific area (for example, the specific area 2224), a privilege granting control unit (for example, the specific game control unit 1180) that can grant a privilege to the player;
Auxiliary game random number acquisition means (for example, auxiliary game random number acquisition determination execution means 1123) for acquiring an auxiliary game random number based on a game ball entering the auxiliary game start port (for example, auxiliary game start port 2410); ,
Auxiliary control for controlling to stop and display the auxiliary game identification information after the auxiliary game identification information is variably displayed on the auxiliary game identification information display unit (for example, the auxiliary game symbol display device 2420) based on the auxiliary game random number. Game identification information display control means (for example, auxiliary game symbol control means 1153);
After the auxiliary game identification information is stopped and displayed in a specific manner, easy entry game execution means capable of executing easy entry game that displaces the variable member (for example, the electric accessory 2112) from the closed state to the open state ( For example, the specific game control means 1180)
Vibration abnormality occurrence detecting means (for example, vibration sensor monitoring means 1065) capable of detecting the presence or absence of abnormality relating to vibration applied to the gaming machine,
If it is detected that an abnormality related to the vibration has occurred during the execution of the special game, and the variable game identification information is displayed in a variable manner, the variable game identification information variable display period has expired. The pachinko gaming machine is configured to stop and display the identification information for auxiliary games before the game.

Claims (1)

遊技球が入球可能な主遊技用始動口と、
遊技球が入球可能な補助遊技用始動口と、
主遊技用始動口に取り付けられた、開放状態及び閉鎖状態に変位可能な可変部材であって、開放状態に変位したときには閉鎖状態に変位したときと比較して主遊技用始動口に遊技球が入球容易又は入球可能であると共に、閉鎖状態に変位したときには開放状態に変位したときと比較して主遊技用始動口に遊技球が入球困難又は入球不能に構成されている可変部材と、
閉状態と開状態とを採り得る可変入賞口と、
主遊技用識別情報を表示可能な主遊技用識別情報表示部と、
補助遊技用識別情報を表示可能な補助遊技用識別情報表示部と
を備え、
主遊技用始動口への遊技球の入球に基づき、主遊技用乱数を取得する主遊技用乱数取得手段と、
主遊技用乱数に基づき、主遊技用識別情報表示部にて主遊技用識別情報を変動表示した後で主遊技用識別情報を停止表示するよう制御する主遊技用識別情報表示制御手段と、
主遊技用識別情報が所定態様にて停止表示された後、可変入賞口への所定個数の入球があるか又は所定期間が経過するまで可変入賞口を遊技者にとって有利な状態とし得る遊技を単位遊技とし、単位遊技を一回又は複数回実行する特別遊技を実行可能な特別遊技実行手段と、
補助遊技用始動口への遊技球の入球に基づき、補助遊技用乱数を取得する補助遊技用乱数取得手段と、
補助遊技用乱数に基づき、補助遊技用識別情報表示部にて補助遊技用識別情報を変動表示した後で補助遊技用識別情報を停止表示するよう制御する補助遊技用識別情報表示制御手段と、
補助遊技用識別情報が特定態様にて停止表示された後、可変部材を閉鎖状態から開放状態へ変位させる易入球遊技を実行可能な易入球遊技実行手段と、
遊技の進行に影響する特定の異常発生の有無を検出可能な特定異常発生検出手段と
を備え、
特別遊技の実行中において前記特定の異常発生があったことを検出した場合前記特別遊技実行手段で実行されている特別遊技、前記易入球遊技実行手段で実行されている易入球遊技または前記補助遊技用識別情報表示制御手段における補助遊技用識別情報の変動に係る遊技の進行を一旦停止させ、所定の異常解除条件が成立した際には、一旦停止させた遊技の進行を再開させる
ことを特徴とするぱちんこ遊技機。
A main game start port where game balls can enter,
Auxiliary gaming start opening where game balls can enter,
A variable member attached to the main game start port and displaceable in an open state and a closed state, and when the ball is displaced in the open state, the game ball is placed in the main game start port compared to the case in which it is displaced in the closed state. A variable member that is easy to enter or can enter, and is configured such that when the ball is displaced in the closed state, the game ball is difficult or impossible to enter the main game starting port as compared to when the ball is displaced in the open state. When,
A variable winning opening that can be closed and open;
A main game identification information display unit capable of displaying the main game identification information;
An auxiliary game identification information display unit capable of displaying the auxiliary game identification information,
A main game random number acquisition means for acquiring a main game random number based on a game ball entering the start gate for the main game;
Based on the main game random number, the main game identification information display control means for controlling the main game identification information to be stopped and displayed after the main game identification information is variably displayed on the main game identification information display unit;
After the main game identification information is stopped and displayed in a predetermined manner, there is a game that can make the variable prize opening advantageous to the player until there is a predetermined number of balls in the variable prize opening or until a predetermined period elapses. Special game execution means capable of executing a special game that executes a unit game one or more times as a unit game;
Auxiliary game random number acquisition means for acquiring an auxiliary game random number based on a game ball entering the auxiliary game start port,
Auxiliary game identification information display control means for controlling to stop and display the auxiliary game identification information after the auxiliary game identification information is variably displayed on the auxiliary game identification information display unit based on the auxiliary game random number;
Easy-entry game execution means capable of executing easy-entry game that displaces the variable member from the closed state to the open state after the auxiliary game identification information is stopped and displayed in a specific manner;
A specific abnormality occurrence detection means capable of detecting the presence or absence of a specific abnormality that affects the progress of the game,
When detecting the fact that a certain abnormality occurs during execution of the special game, the special game running on special game execution means, said easy ball entrance easy ball entrance game running in the game execution means or The progress of the game related to the change of the auxiliary game identification information in the auxiliary game identification information display control means is temporarily stopped, and when the predetermined abnormality canceling condition is satisfied, the progress of the temporarily stopped game is resumed < A pachinko game machine characterized by that.
JP2015067750A 2015-03-27 2015-03-27 Pachinko game machine Pending JP2016185308A (en)

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