JP2014171786A5 - - Google Patents
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- JP2014171786A5 JP2014171786A5 JP2013048992A JP2013048992A JP2014171786A5 JP 2014171786 A5 JP2014171786 A5 JP 2014171786A5 JP 2013048992 A JP2013048992 A JP 2013048992A JP 2013048992 A JP2013048992 A JP 2013048992A JP 2014171786 A5 JP2014171786 A5 JP 2014171786A5
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- 230000001960 triggered Effects 0.000 claims description 2
- 230000000694 effects Effects 0.000 claims 6
- 230000000875 corresponding Effects 0.000 claims 4
- 238000001514 detection method Methods 0.000 claims 2
- 230000015572 biosynthetic process Effects 0.000 claims 1
- 238000005755 formation reaction Methods 0.000 claims 1
- 238000006073 displacement reaction Methods 0.000 description 1
Description
上記目的を達成するために、第一の発明に係る遊技機は、打ち出された遊技球が流下する遊技領域を有する遊技盤と、それぞれ前記遊技領域を流下する遊技球の入球が可能な第1入球口及び第2入球口と、前記第2入球口への遊技球の入球を困難にする第1状態と遊技球の入球を容易にする第2状態とに変位することが可能な開閉部材と、前記第1入球口への遊技球の入球を契機として、前記開閉部材が前記第1状態から前記第2状態に変位されるラウンド遊技が実行される特定遊技状態を生起させるか否かを決定する当たり抽選を実行する当たり抽選手段と、前記当たり抽選に当選した場合に、生起させる前記特定遊技状態の種別を決定する種別決定手段と、前記当たり抽選が実行された場合に、当該当たり抽選の結果を報知する報知表示を実行する表示制御手段と、前記当たり抽選に当選した場合に、当該当たり抽選の結果を報知する前記報知表示が実行された後に、前記種別決定手段により決定された前記特定遊技状態の種別に応じて、前記特定遊技状態を生起させる特定遊技状態生起手段と、を備え、前記特定遊技状態の種別として、実行される前記ラウンド遊技の回数が互いに異なる複数の種別を有し、前記表示制御手段は、前記種別決定手段により前記複数の種別のうち所定種別が決定された場合に、当該当たり抽選の結果を報知する前記報知表示の実行中に、当該所定種別の前記特定遊技状態において獲得することが可能な賞球数を示唆する示唆情報を表示することを特徴とする。 In order to achieve the above object, a gaming machine according to a first aspect of the present invention is a game machine having a game area in which a launched game ball flows down, and a game ball that can flow into each of the game areas. Displacement between a first entrance and a second entrance, and a first state that makes it difficult for a game ball to enter the second entrance and a second state that facilitates entry of the game ball. And a specific gaming state in which a round game in which the opening and closing member is displaced from the first state to the second state is triggered by the opening of the opening and closing member capable of moving and the entry of the game ball into the first entrance The winning lottery means for executing the winning lottery for determining whether or not to cause the occurrence, the type determining means for determining the type of the specific gaming state to be generated when the winning lottery is won, and the winning lottery is executed. Notification display to notify the result of the winning lottery In accordance with the type of the specific gaming state determined by the type determining means after the display control means to be executed and the notification display for notifying the result of the winning lottery when the winning lottery is won. Specific game state occurrence means for causing the specific game state, and as the type of the specific game state, the number of round games to be executed are different from each other, the display control means, wherein when a predetermined type of the plurality of types by type determination means has been determined, during the execution of the notification display for notifying the result of the per drawing, can be obtained at the specific game state of the predetermined type Suggestion information that suggests the number of winning balls is displayed.
Claims (5)
それぞれ前記遊技領域を流下する遊技球の入球が可能な第1入球口及び第2入球口と、
前記第2入球口への遊技球の入球を困難にする第1状態と遊技球の入球を容易にする第2状態とに変位することが可能な開閉部材と、
前記第1入球口への遊技球の入球を契機として、前記開閉部材が前記第1状態から前記第2状態に変位されるラウンド遊技が実行される特定遊技状態を生起させるか否かを決定する当たり抽選を実行する当たり抽選手段と、
前記当たり抽選に当選した場合に、生起させる前記特定遊技状態の種別を決定する種別決定手段と、
前記当たり抽選が実行された場合に、当該当たり抽選の結果を報知する報知表示を実行する表示制御手段と、
前記当たり抽選に当選した場合に、当該当たり抽選の結果を報知する前記報知表示が実行された後に、前記種別決定手段により決定された前記特定遊技状態の種別に応じて、前記特定遊技状態を生起させる特定遊技状態生起手段と、を備え、
前記特定遊技状態の種別として、実行される前記ラウンド遊技の回数が互いに異なる複数の種別を有し、
前記表示制御手段は、前記種別決定手段により前記複数の種別のうち所定種別が決定された場合に、当該当たり抽選の結果を報知する前記報知表示の実行中に、当該所定種別の前記特定遊技状態において獲得することが可能な賞球数を示唆する示唆情報を表示することを特徴とする遊技機。 A game board having a game area in which the launched game balls flow down;
A first entrance and a second entrance, each of which is capable of entering a game ball flowing down the game area;
An opening / closing member capable of being displaced between a first state that makes it difficult to enter a game ball into the second entrance and a second state that facilitates entry of the game ball;
Whether or not a specific game state in which a round game in which the opening and closing member is displaced from the first state to the second state is executed is triggered by the entry of the game ball into the first entrance A winning lottery means for executing a winning lottery to be determined;
Type determination means for determining the type of the specific gaming state to be caused when the winning lottery is won,
When the winning lottery is executed, display control means for executing a notification display for notifying the result of the winning lottery,
When the winning lottery is won, after the notification display for notifying the result of the winning lottery is executed, the specific gaming state is generated according to the type of the specific gaming state determined by the type determining means. A specific gaming state generating means for causing,
As the type of the specific gaming state, there are a plurality of types in which the number of round games to be executed is different from each other,
Wherein the display control unit, when a predetermined type is determined among the plurality of types by the classification determining means in said notification display of execution for informing the result of the per lottery, the specific game state of the predetermined type A game machine that displays suggestion information that suggests the number of prize balls that can be obtained in the game.
前記当たり抽選に当選した場合に、前記報知表示として、識別情報の変動表示を実行した後に、当該当たり抽選の結果に応じた態様による前記識別情報の停止表示を実行し、当該識別情報の変動表示においてリーチ状態を形成し、
前記種別決定手段により前記所定種別が決定された場合に、前記リーチ状態の形成後から前記識別情報の停止表示の実行前までの期間中に、前記示唆情報を表示することを特徴とする請求項1に記載の遊技機。 The display control means includes
When the winning lottery is won, the identification information change display is executed as the notification display, and then the identification information stop display according to the aspect corresponding to the winning lottery result is executed, and the identification information change display is performed. Form a reach state in
The suggestion information is displayed during a period from the formation of the reach state to before execution of the stop display of the identification information when the predetermined type is determined by the type determination unit. The gaming machine according to 1.
前記表示制御手段は、前記示唆情報として、前記所定種別の特定遊技状態において獲得することが可能な最多賞球数より少ない賞球数を示唆する情報を表示し、
前記当たり演出制御手段は、前記所定種別に対応する前記当たり演出において、前記示唆情報が示唆する賞球数を、前記最多賞球数を限度として増加させる表示を実行することを特徴とする請求項3に記載の遊技機。 A hit effect control means for executing a hit effect corresponding to the type of the specific game state during the period in which the specific game state is generated by the specific game state generating means;
The display control means displays, as the suggestion information, information indicating a number of prize balls less than the maximum number of prize balls that can be obtained in the specific gaming state of the predetermined type,
The winning effect control means executes display for increasing the number of prize balls suggested by the suggestion information up to the maximum number of winning balls in the winning effect corresponding to the predetermined type. 3. The gaming machine according to 3.
前記当たり演出制御手段は、前記所定種別に対応する当たり演出において、前記検出手段による検出結果に基づいて、当該所定種別の特定遊技状態において獲得された賞球数を示す獲得済賞球数情報を表示することを特徴とする請求項4に記載の遊技機。 A detection means capable of detecting a game ball that has entered the second entrance,
The winning effect control means includes acquired winning ball number information indicating the number of winning balls acquired in the specific gaming state of the predetermined type based on the detection result by the detecting means in the winning effect corresponding to the predetermined type. The gaming machine according to claim 4, wherein the gaming machine is displayed.
Priority Applications (1)
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JP2013048992A JP2014171786A (en) | 2013-03-12 | 2013-03-12 | Game machine |
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JP2013048992A JP2014171786A (en) | 2013-03-12 | 2013-03-12 | Game machine |
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JP2016012876A Division JP6282297B2 (en) | 2016-01-26 | 2016-01-26 | Game machine |
JP2016154032A Division JP2016185491A (en) | 2016-08-04 | 2016-08-04 | Game machine |
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JP2014171786A JP2014171786A (en) | 2014-09-22 |
JP2014171786A5 true JP2014171786A5 (en) | 2015-12-03 |
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JP2014200249A (en) * | 2013-03-31 | 2014-10-27 | 株式会社大都技研 | Game machine |
JP5802907B2 (en) * | 2014-03-12 | 2015-11-04 | 株式会社サンセイアールアンドディ | Game machine |
JP5802906B2 (en) * | 2014-03-12 | 2015-11-04 | 株式会社サンセイアールアンドディ | Game machine |
JP5927464B2 (en) * | 2014-04-21 | 2016-06-01 | 株式会社サンセイアールアンドディ | Game machine |
JP5979448B2 (en) * | 2014-04-21 | 2016-08-24 | 株式会社サンセイアールアンドディ | Game machine |
JP5874081B2 (en) * | 2014-04-21 | 2016-03-01 | 株式会社サンセイアールアンドディ | Game machine |
JP5849364B2 (en) * | 2014-05-08 | 2016-01-27 | 株式会社大都技研 | Amusement stand |
JP2016077517A (en) * | 2014-10-16 | 2016-05-16 | 株式会社ユニバーサルエンターテインメント | Game machine |
JP6557000B2 (en) * | 2014-11-21 | 2019-08-07 | 株式会社三共 | Game machine |
JP2016106752A (en) * | 2014-12-04 | 2016-06-20 | 株式会社平和 | Game machine |
JP6367705B2 (en) * | 2014-12-25 | 2018-08-01 | 株式会社ユニバーサルエンターテインメント | Game machine |
JP6367706B2 (en) * | 2014-12-25 | 2018-08-01 | 株式会社ユニバーサルエンターテインメント | Game machine |
JP6268412B2 (en) * | 2015-07-07 | 2018-01-31 | 株式会社サンセイアールアンドディ | Game machine |
JP6406177B2 (en) * | 2015-09-01 | 2018-10-17 | サミー株式会社 | Game machine |
JP6406178B2 (en) * | 2015-09-01 | 2018-10-17 | サミー株式会社 | Game machine |
JP6078834B2 (en) * | 2015-11-13 | 2017-02-15 | 株式会社大都技研 | Amusement stand |
JP6307786B2 (en) * | 2016-12-22 | 2018-04-11 | 株式会社大都技研 | Amusement stand |
JP2018110801A (en) * | 2017-01-13 | 2018-07-19 | サミー株式会社 | Pachinko game machine |
JP6843032B2 (en) * | 2017-11-08 | 2021-03-17 | 株式会社ユニバーサルエンターテインメント | Game machine |
JP7032804B2 (en) * | 2018-05-30 | 2022-03-09 | 株式会社サンセイアールアンドディ | Pachinko machine |
JP7025019B2 (en) * | 2018-07-27 | 2022-02-24 | 株式会社サンセイアールアンドディ | Pachinko machine |
JP2019030771A (en) * | 2018-11-29 | 2019-02-28 | 株式会社ユニバーサルエンターテインメント | Game machine |
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JP2006109958A (en) * | 2004-10-12 | 2006-04-27 | Sankyo Kk | Game machine |
JP5452423B2 (en) * | 2010-08-30 | 2014-03-26 | 株式会社ニューギン | Game machine |
JP5284407B2 (en) * | 2011-04-01 | 2013-09-11 | 京楽産業.株式会社 | Pachinko machine |
JP5314820B2 (en) * | 2012-04-13 | 2013-10-16 | 株式会社藤商事 | Bullet ball machine |
JP5799281B2 (en) * | 2012-10-30 | 2015-10-21 | 株式会社高尾 | Bullet ball machine |
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