JP2021106951A5 - - Google Patents

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JP2021106951A5
JP2021106951A5 JP2021072724A JP2021072724A JP2021106951A5 JP 2021106951 A5 JP2021106951 A5 JP 2021106951A5 JP 2021072724 A JP2021072724 A JP 2021072724A JP 2021072724 A JP2021072724 A JP 2021072724A JP 2021106951 A5 JP2021106951 A5 JP 2021106951A5
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ball
game
area
entry
fire
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JP2021072724A
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Japanese (ja)
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JP2021106951A (en
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Priority claimed from JP2019196977A external-priority patent/JP6874813B2/en
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Priority to JP2021072724A priority Critical patent/JP2021106951A/en
Publication of JP2021106951A publication Critical patent/JP2021106951A/en
Publication of JP2021106951A5 publication Critical patent/JP2021106951A5/ja
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この目的を達成するために請求項1記載の遊技機は、遊技盤の正面に形成された遊技領域に向かって遊技球を発射する発射手段と、前記遊技領域を流下する遊技球を入球させる複数の入球領域とを備え、前記遊技機は、略水平方向一方側に開口するようにして設けられた第1の入球領域と、略水平方向他方側に開口するようにして設けられた第2の入球領域と、記第1の入球領域および前記第2の入球領域の間に設けられ、遊技球を前記第1の入球領域又は前記第2の入球領域のいずれかに誘導し得る誘導部と、を備え、前記誘導部は、前記第1の入球領域に遊技球を入球させ得る第1の入球可能状態でも前記第2の入球領域に遊技球を入球させ得る第2の入球可能状態でも前記第1の入球領域および前記第2の入球領域の間に配置されている構成であり、前記遊技機は、前記第1の入球可能状態と、前記第2の入球可能状態と、前記第1の入球領域および前記第2の入球領域のいずれにも遊技球を入球させない入球不能状態と、に入球状態を切り替え可能な入球発生手段を備え、前記遊技領域は、前記発射手段によって第1の発射速度で発射された遊技球が到達可能であって前記第1の発射速度とは異なる第2の発射速度で発射された遊技球が到達困難な位置に形成されている第1遊技領域と、前記発射手段によって前記第2の発射速度で発射された遊技球が到達可能であって前記第1の発射速度で発射された遊技球が到達困難な位置に形成されている第2遊技領域と、を少なくとも含んで構成されており、前記遊技機は、前記発射手段によって前記第1の発射速度で発射された遊技球も前記第2の発射速度で発射された遊技球も到達可能な特定領域へと到達した遊技球を、その後に前記第1の入球領域又は前記第2の入球領域へと入球させることが可能な構成である。 In order to achieve this object, the gaming machine according to claim 1 has a launching means for launching a game ball toward a game area formed on the front surface of the game board, and a game ball flowing down the game area. The game machine includes a plurality of ball entry areas, and the game machine is provided so as to have a first ball entry area provided so as to open on one side in the substantially horizontal direction and an opening on the other side in the substantially horizontal direction. and a second ball entrance area, before SL provided between the first ball entrance region and the second ball entrance area, the game balls of the first ball entrance area or the second ball entrance region A guiding unit capable of guiding to either of them is provided, and the guiding unit can enter the second ball-entry area even in the first ball-entry state in which the game ball can be inserted into the first ball-entry area. Even in the second ball-entry state in which the ball can be inserted, the configuration is such that the ball is arranged between the first ball-entry area and the second ball-entry area, and the gaming machine is the first ball-entry area. A ball-capable state, a second ball-entry state, and a ball-entry state in which a game ball is not allowed to enter any of the first ball-entry area and the second ball-entry area. The game area is provided with a second firing speed that is different from the first firing speed and is reachable by the game ball launched by the firing means at the first firing speed. The first game area formed at a position where the game ball launched at a speed is difficult to reach, and the game ball launched at the second rate of fire by the firing means are reachable and the first launch The game machine is configured to include at least a second game area formed at a position where the game ball fired at a speed is difficult to reach, and the game machine is fired at the first rate of fire by the firing means. A game ball that has reached a specific area that can be reached by both the game ball and the game ball launched at the second rate of fire is subsequently entered into the first ball entry area or the second ball entry area. It is a configuration that can be made into a ball.

請求項1記載の遊技機によれば、遊技盤の正面に形成された遊技領域に向かって遊技球を発射する発射手段と、前記遊技領域を流下する遊技球を入球させる複数の入球領域とを備え、前記遊技機は、略水平方向一方側に開口するようにして設けられた第1の入球領域と、略水平方向他方側に開口するようにして設けられた第2の入球領域と、記第1の入球領域および前記第2の入球領域の間に設けられ、遊技球を前記第1の入球領域又は前記第2の入球領域のいずれかに誘導し得る誘導部と、を備え、前記誘導部は、前記第1の入球領域に遊技球を入球させ得る第1の入球可能状態でも前記第2の入球領域に遊技球を入球させ得る第2の入球可能状態でも前記第1の入球領域および前記第2の入球領域の間に配置されている構成であり、前記遊技機は、前記第1の入球可能状態と、前記第2の入球可能状態と、前記第1の入球領域および前記第2の入球領域のいずれにも遊技球を入球させない入球不能状態と、に入球状態を切り替え可能な入球発生手段を備え、前記遊技領域は、前記発射手段によって第1の発射速度で発射された遊技球が到達可能であって前記第1の発射速度とは異なる第2の発射速度で発射された遊技球が到達困難な位置に形成されている第1遊技領域と、前記発射手段によって前記第2の発射速度で発射された遊技球が到達可能であって前記第1の発射速度で発射された遊技球が到達困難な位置に形成されている第2遊技領域と、を少なくとも含んで構成されており、前記遊技機は、前記発射手段によって前記第1の発射速度で発射された遊技球も前記第2の発射速度で発射された遊技球も到達可能な特定領域へと到達した遊技球を、その後に前記第1の入球領域又は前記第2の入球領域へと入球させることが可能な構成である。 According to the game machine according to claim 1, a launching means for launching a game ball toward a game area formed on the front surface of the game board, and a plurality of ball entry areas for entering a game ball flowing down the game area. When, wherein the gaming machine comprises: a first ball entrance region provided so as to be opened in a substantially horizontal direction on one side, a second inlet provided so as to be opened in a substantially horizontal direction other side and the ball region, before SL provided between the first ball entrance region and the second ball entrance area, inducing game balls to one of said first ball entrance area or the second ball entrance region comprising a guiding portion for obtaining, wherein the guiding portion causes the ball entrance of game ball into the second ball entrance region in the first ball entrance state capable of ball entrance of game ball into the first ball entrance area Even in the second ball-entry state to be obtained, the game machine is arranged between the first ball-entry area and the second ball-entry area. It is possible to switch between the second ball entry state and the ball entry state in which the game ball is not allowed to enter any of the first ball entry area and the second ball entry area. The game area is provided with a ball generating means, and the game area is launched at a second firing speed different from the first firing speed, which is reachable by the game ball launched by the launching means at the first firing speed. The first game area formed at a position where the game ball is difficult to reach and the game ball launched by the launching means at the second rate of fire are reachable and launched at the first rate of fire. The game machine is configured to include at least a second game area formed at a position where the game ball is difficult to reach, and the game machine also includes a game ball launched at the first rate of fire by the launch means. It is possible to make a game ball that has reached a specific area that can be reached by a game ball launched at a second rate of fire, and then enter the first ball entry area or the second ball entry area. Configuration.

Claims (1)

遊技盤の正面に形成された遊技領域に向かって遊技球を発射する発射手段と、前記遊技領域を流下する遊技球を入球させる複数の入球領域とを備える遊技機であって、
前記遊技機は、
略水平方向一方側に開口するようにして設けられた第1の入球領域と、
略水平方向他方側に開口するようにして設けられた第2の入球領域と、
記第1の入球領域および前記第2の入球領域の間に設けられ、遊技球を前記第1の入球領域又は前記第2の入球領域のいずれかに誘導し得る誘導部と、を備え、
前記誘導部は、前記第1の入球領域に遊技球を入球させ得る第1の入球可能状態でも前記第2の入球領域に遊技球を入球させ得る第2の入球可能状態でも前記第1の入球領域および前記第2の入球領域の間に配置されている構成であり、
前記遊技機は、
前記第1の入球可能状態と、前記第2の入球可能状態と、前記第1の入球領域および前記第2の入球領域のいずれにも遊技球を入球させない入球不能状態と、に入球状態を切り替え可能な入球発生手段を備え
前記遊技領域は、前記発射手段によって第1の発射速度で発射された遊技球が到達可能であって前記第1の発射速度とは異なる第2の発射速度で発射された遊技球が到達困難な位置に形成されている第1遊技領域と、前記発射手段によって前記第2の発射速度で発射された遊技球が到達可能であって前記第1の発射速度で発射された遊技球が到達困難な位置に形成されている第2遊技領域と、を少なくとも含んで構成されており、
前記遊技機は、前記発射手段によって前記第1の発射速度で発射された遊技球も前記第2の発射速度で発射された遊技球も到達可能な特定領域へと到達した遊技球を、その後に前記第1の入球領域又は前記第2の入球領域へと入球させることが可能な構成であることを特徴とする遊技機。
A gaming machine comprising: a firing means for firing the game ball towards the game area formed in front of the game board, and a plurality of input sphere region for ball entrance of game ball flowing down the gaming area,
The gaming machine
A first ball entry area provided so as to open on one side in a substantially horizontal direction,
A second ball entry area provided so as to open on the other side in the substantially horizontal direction,
Before SL provided between the first ball entrance region and the second ball entrance region, a guiding portion capable of inducing game balls to one of said first ball entrance area or the second ball entrance region , equipped with a,
The guide unit has a second ball-entry state in which the game ball can be inserted into the second ball-entry area even in the first ball-entry state in which the game ball can be inserted into the first ball-entry area. However, it is a configuration that is arranged between the first ball entry area and the second ball entry area.
The gaming machine
The first ball-entry state, the second ball-entry state, and the ball-incapable state in which the game ball is not allowed to enter any of the first ball-entry area and the second ball-entry area. , Equipped with a ball entry generation means that can switch the ball entry state ,
The game area is reachable by a game ball launched at a first rate of fire by the launching means, and it is difficult for a game ball launched at a second rate of fire different from the first rate of fire to reach. The first game area formed at the position and the game ball launched at the second rate of fire by the launching means are reachable, and the game ball launched at the first rate of fire is difficult to reach. It is configured to include at least a second gaming area formed at the position.
The gaming machine subsequently delivers a gaming ball that has reached a specific region that can be reached by both the gaming ball launched at the first rate of fire and the gaming ball launched at the second rate of fire by the launching means. A gaming machine having a configuration capable of entering a ball into the first ball entry area or the second ball entry area.
JP2021072724A 2019-10-30 2021-04-22 Game machine Pending JP2021106951A (en)

Priority Applications (1)

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JP2021072724A JP2021106951A (en) 2019-10-30 2021-04-22 Game machine

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
JP2019196977A JP6874813B2 (en) 2019-10-30 2019-10-30 Pachinko machine
JP2021072724A JP2021106951A (en) 2019-10-30 2021-04-22 Game machine

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JP2019196977A Division JP6874813B2 (en) 2019-10-30 2019-10-30 Pachinko machine

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JP2021106951A JP2021106951A (en) 2021-07-29
JP2021106951A5 true JP2021106951A5 (en) 2021-11-11

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JP2019196977A Active JP6874813B2 (en) 2019-10-30 2019-10-30 Pachinko machine
JP2021072724A Pending JP2021106951A (en) 2019-10-30 2021-04-22 Game machine

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JP7452093B2 (en) 2020-02-27 2024-03-19 株式会社デンソー combustion system

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JP3549223B2 (en) * 1993-10-25 2004-08-04 株式会社平和 Electric winning device
JP2009050547A (en) * 2007-08-28 2009-03-12 Aruze Corp Game machine
JP5824428B2 (en) * 2012-07-30 2015-11-25 株式会社ソフイア Game machine
JP6470900B2 (en) * 2013-10-16 2019-02-13 株式会社三共 Game machine
JP2016073406A (en) * 2014-10-03 2016-05-12 京楽産業.株式会社 Game machine
JP2016137214A (en) * 2015-01-29 2016-08-04 株式会社平和 Game machine
JP6544193B2 (en) * 2015-10-23 2019-07-17 サミー株式会社 Gaming machine
JP6772898B2 (en) * 2017-02-28 2020-10-21 株式会社三洋物産 Game machine
JP6635150B2 (en) * 2018-06-20 2020-01-22 株式会社三洋物産 Gaming machine

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