JP2020078527A5 - - Google Patents

Download PDF

Info

Publication number
JP2020078527A5
JP2020078527A5 JP2018213979A JP2018213979A JP2020078527A5 JP 2020078527 A5 JP2020078527 A5 JP 2020078527A5 JP 2018213979 A JP2018213979 A JP 2018213979A JP 2018213979 A JP2018213979 A JP 2018213979A JP 2020078527 A5 JP2020078527 A5 JP 2020078527A5
Authority
JP
Japan
Prior art keywords
setting confirmation
variable display
advantageous state
gaming machine
setting
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Granted
Application number
JP2018213979A
Other languages
Japanese (ja)
Other versions
JP2020078527A (en
JP7301525B2 (en
Filing date
Publication date
Application filed filed Critical
Priority to JP2018213979A priority Critical patent/JP7301525B2/en
Priority claimed from JP2018213979A external-priority patent/JP7301525B2/en
Publication of JP2020078527A publication Critical patent/JP2020078527A/en
Publication of JP2020078527A5 publication Critical patent/JP2020078527A5/ja
Application granted granted Critical
Publication of JP7301525B2 publication Critical patent/JP7301525B2/en
Active legal-status Critical Current
Anticipated expiration legal-status Critical

Links

Description

従来、設定変更操作にもとづいて複数段階の設定値のうちのいずれかに設定可能であり、設定された設定値にもとづいて遊技者にとって有利な有利状態の制御を実行可能なパチンコ遊技機があった。このようなパチンコ遊技機において、主基板側から設定変更状態中や設定確認状態中であることを示すコマンドが演出制御基板側に送信されることに基づいて、設定変更状態中や設定確認状態中であることが報知されていた(例えば、特許文献1参照)。 Conventionally, there is a pachinko gaming machine that can be set to one of a plurality of stages of setting values based on a setting change operation and can execute control of an advantageous state that is advantageous to the player based on the set setting value. rice field. In such a pachinko gaming machine, a command indicating that the setting is being changed or the setting is being confirmed is transmitted from the main board side to the effect control board side, and the setting is being changed or the setting is being confirmed. (See, for example, Patent Document 1).

特開2010−200902号公報Japanese Unexamined Patent Publication No. 2010-200902

しかしながら、特許文献1にあっては、遊技の進行中に設定確認作業を行う際のことが十分に考慮されておらず、改善の余地があった。 However, in Patent Document 1, there is room for improvement because the setting confirmation work is not sufficiently considered during the progress of the game.

本発明は、このような問題点に着目してなされたもので、設定確認状態中においてイレギュラーなコマンドの受信があった場合の制御が適切に実行される遊技機を提供することを目的とする。 The present invention has been made by paying attention to such a problem, and an object of the present invention is to provide a gaming machine in which control is appropriately executed when an irregular command is received during a setting confirmation state. do.

遊技者にとって有利な有利状態に制御可能な遊技機であって、
前記有利状態に制御される確率に関する設定値を設定可能な設定手段と、
前記設定手段により設定された設定値を確認可能な設定確認状態に制御可能な設定確認制御手段と、
遊技に関する処理を実行可能な割込処理を実行する割込処理実行手段と、
特別識別情報の可変表示を行い、可変表示結果を表示可能な特別可変表示手段と、
特別識別情報の可変表示を行う特別可変表示期間を計時する特別可変表示計時手段と、
前記有利状態に制御されることを報知する有利状態報知演出を実行可能な有利状態報知演出実行手段と、
前記有利状態報知演出が実行される有利状態報知期間を計時する有利状態報知計時手段と、を備え、
前記設定確認制御手段は、遊技機への電力供給が開始したときであって前記割込処理が実行される前に前記設定確認状態に制御可能であり、
前記設定確認状態が終了した後に前記割込処理が実行され、該割込処理が実行された後、遊技機への電力供給が停止されるまで前記設定確認状態に制御されず、
前記特別可変表示期間が計時されているときに遊技機への電力供給が停止され、その後に遊技機への電力供給が再開して前記設定確認状態に制御された場合に、該設定確認状態が終了するまで前記特別可変表示期間の計時が中断され、該設定確認状態が終了したときに前記特別可変表示期間の計時が再開され、
前記有利状態報知期間が計時されているときに遊技機への電力供給が停止され、その後に遊技機への電力供給が再開して前記設定確認状態に制御された場合に、該設定確認状態が終了するまで前記有利状態報知期間の計時が中断され、該設定確認状態が終了したときに前記有利状態報知期間の計時が再開される、
ことを特徴とする。この特徴によれば好適に設定確認作業を進めることが出来る。
手段C1の遊技機は、
有利度が異なる複数の設定値(大当り判定用乱数の範囲が異なる設定値1〜6)のうちのいずれかの設定値に設定可能な遊技機(パチンコ遊技機1)であって、
可変表示(変動表示)を実行可能な可変表示手段(遊技制御用マイクロコンピュータ100、演出制御用CPU120)と、
遊技状態を制御する遊技状態制御手段(CPU103)と、
設定の示唆に関する特別演出(第1設定示唆演出、第2設定示唆演出)を実行可能な演出制御手段(演出制御用CPU120)と、を備え、
前記遊技状態制御手段(CPU103)は、
遊技者にとって有利な有利状態(大当り遊技状態)と、前記有利状態とは異なる遊技状態であって遊技者にとって有利な特別状態(高確/高ベース状態(確変状態)、高確/第2KT状態(小当りRUSH状態))と、に制御可能であり、
可変表示パターン(変動パターン)の選択割合が設定値によらず共通であり(図11−
6に示すように、変動パターン判定テーブルの判定値は設定値によらず共通であり)、
前記特別状態(高確/高ベース状態(確変状態))には、第1期間(遊技状態が高確/高ベース状態(確変状態)に移行してから、所定回数(50回又は100回)の特図ゲームが実行されるまで、或いは該所定回数の特図ゲームが実行される前に大当り遊技状態となるまでの期間)と、該第1期間の後の第2期間(遊技状態が高確/高ベース状態に移行してから、大当り遊技状態となることなく所定回数(50回又は100回)の特図ゲームが実行された後の期間(51回以降又は101回以降))とがあり、
前記第1期間と前記第2期間とでは、特定の可変表示パターンの選択割合が異なり(変動表示結果が「はずれ」となるときに、図11−6(A1)及び(C1)に示すように、第1期間におけるスーパーリーチをともなう変動パターン(「スーパーリーチはずれ」)の選択割合は、第2期間におけるスーパーリーチをともなう変動パターン(「スーパーリーチはずれ」)の選択割合よりも高くなっている)、
前記第1期間と前記第2期間とでは、前記特別演出の実行割合が異なる(第1期間では、変動表示毎に第1設定示唆演出の実行有無を決定しているので、変動表示毎の第1設定示唆演出の実行割合は10%である。一方で、第2期間では、第2期間の最終変動においてのみ第1設定示唆演出の実行有無を決定しているので、第2期間の最終変動を除く変動表示毎の第1設定示唆演出の実行割合は0%であり、第2期間の最終変動の第1設定示唆演出の実行割合は10%である)
ことを特徴とする遊技機。
このような構成によれば、第1期間と第2期間における遊技の興趣を向上させることができる。
A gaming machine that can be controlled to an advantageous state that is advantageous to the player.
A setting means capable of setting a setting value regarding the probability of being controlled to the advantageous state, and
A setting confirmation control means capable of controlling a setting confirmation state in which the setting value set by the setting means can be confirmed, and a setting confirmation control means.
An interrupt process execution means that executes an interrupt process that can execute a game-related process,
A special variable display means that can display the variable display result by variable display of the special identification information,
Special variable display timekeeping means for timing the special variable display period for variable display of special identification information,
An advantageous state notification effect executing means capable of executing an advantageous state notification effect for notifying that the advantageous state is controlled, and an advantageous state notification effect executing means.
The advantageous state notification timing means for timing the advantageous state notification period in which the advantageous state notification effect is executed is provided.
The setting confirmation control means can control the setting confirmation state when the power supply to the gaming machine is started and before the interrupt processing is executed.
The interrupt process is executed after the setting confirmation state is completed, and after the interrupt process is executed, the setting confirmation state is not controlled until the power supply to the gaming machine is stopped.
When the power supply to the gaming machine is stopped when the special variable display period is timed, and then the power supply to the gaming machine is restarted and controlled to the setting confirmation state, the setting confirmation state is changed. The time measurement of the special variable display period is interrupted until the end, and when the setting confirmation state ends, the time measurement of the special variable display period is restarted.
When the power supply to the gaming machine is stopped when the advantageous state notification period is timed, and then the power supply to the gaming machine is restarted and controlled to the setting confirmation state, the setting confirmation state is changed. The time counting of the advantageous state notification period is interrupted until the end, and when the setting confirmation state ends, the time measurement of the advantageous state notification period is restarted.
It is characterized by that. According to this feature, the setting confirmation work can be suitably proceeded.
The gaming machine of means C1
A gaming machine (pachinko gaming machine 1) that can be set to any of a plurality of setting values having different advantages (setting values 1 to 6 having different ranges of random numbers for jackpot determination).
Variable display means (microcomputer 100 for game control, CPU 120 for effect control) capable of executing variable display (variable display), and
A game state control means (CPU103) that controls the game state, and
It is provided with an effect control means (CPU 120 for effect control) capable of executing a special effect (first setting suggestion effect, second setting suggestion effect) related to setting suggestion.
The game state control means (CPU103) is
An advantageous state (big hit game state) that is advantageous to the player, and a special state (high accuracy / high base state (probability change state), high accuracy / second KT state) that is different from the advantageous state and is advantageous to the player. (Small hit RUSH state)) and can be controlled,
The selection ratio of the variable display pattern (variable pattern) is common regardless of the set value (Fig. 11-).
As shown in 6, the judgment value of the fluctuation pattern judgment table is common regardless of the set value),
In the special state (high probability / high base state (probability change state)), a predetermined number of times (50 times or 100 times) after the first period (the game state shifts to the high probability / high base state (probability change state)). (The period until the special figure game is executed, or until the big hit game state is reached before the predetermined number of special figure games are executed), and the second period after the first period (the game state is high). After shifting to the certain / high base state, the period (51 times or more or 101 times or more) after the special figure game is executed a predetermined number of times (50 times or 100 times) without becoming a big hit game state. can be,
The selection ratio of the specific variable display pattern is different between the first period and the second period (as shown in FIGS. 11-6 (A1) and (C1) when the variable display result is "missing"). , The selection rate of the fluctuation pattern with super reach (“super reach loss”) in the first period is higher than the selection rate of the fluctuation pattern with super reach (“super reach loss”) in the second period) ,
The execution ratio of the special effect is different between the first period and the second period (in the first period, since it is determined whether or not the first setting suggestion effect is executed for each variation display, the first period for each variation display is determined. The execution rate of the 1 setting suggestion effect is 10%. On the other hand, in the second period, since it is determined whether or not the first setting suggestion effect is executed only in the final change of the second period, the final change of the second period. The execution rate of the first setting suggestion effect for each variation display excluding is 0%, and the execution rate of the first setting suggestion effect of the final variation in the second period is 10%).
A gaming machine characterized by that.
According to such a configuration, it is possible to improve the interest of the game in the first period and the second period.

Claims (1)

遊技者にとって有利な有利状態に制御可能な遊技機であって、
前記有利状態に制御される確率に関する設定値を設定可能な設定手段と、
前記設定手段により設定された設定値を確認可能な設定確認状態に制御可能な設定確認制御手段と、
遊技に関する処理を実行可能な割込処理を実行する割込処理実行手段と、
特別識別情報の可変表示を行い、可変表示結果を表示可能な特別可変表示手段と、
特別識別情報の可変表示を行う特別可変表示期間を計時する特別可変表示計時手段と、
前記有利状態に制御されることを報知する有利状態報知演出を実行可能な有利状態報知演出実行手段と、
前記有利状態報知演出が実行される有利状態報知期間を計時する有利状態報知計時手段と、を備え、
前記設定確認制御手段は、遊技機への電力供給が開始したときであって前記割込処理が実行される前に前記設定確認状態に制御可能であり、
前記設定確認状態が終了した後に前記割込処理が実行され、該割込処理が実行された後、遊技機への電力供給が停止されるまで前記設定確認状態に制御されず、
前記特別可変表示期間が計時されているときに遊技機への電力供給が停止され、その後に遊技機への電力供給が再開して前記設定確認状態に制御された場合に、該設定確認状態が終了するまで前記特別可変表示期間の計時が中断され、該設定確認状態が終了したときに前記特別可変表示期間の計時が再開され、
前記有利状態報知期間が計時されているときに遊技機への電力供給が停止され、その後に遊技機への電力供給が再開して前記設定確認状態に制御された場合に、該設定確認状態が終了するまで前記有利状態報知期間の計時が中断され、該設定確認状態が終了したときに前記有利状態報知期間の計時が再開される、
ことを特徴とする遊技機。
A gaming machine that can be controlled to an advantageous state that is advantageous to the player.
A setting means capable of setting a setting value regarding the probability of being controlled to the advantageous state, and
A setting confirmation control means capable of controlling a setting confirmation state in which the setting value set by the setting means can be confirmed, and a setting confirmation control means.
An interrupt process execution means that executes an interrupt process that can execute a game-related process,
A special variable display means that can display the variable display result by variable display of the special identification information,
Special variable display timekeeping means for timing the special variable display period for variable display of special identification information,
An advantageous state notification effect executing means capable of executing an advantageous state notification effect for notifying that the advantageous state is controlled, and an advantageous state notification effect executing means.
The advantageous state notification timing means for timing the advantageous state notification period in which the advantageous state notification effect is executed is provided.
The setting confirmation control means can control the setting confirmation state when the power supply to the gaming machine is started and before the interrupt processing is executed.
The interrupt process is executed after the setting confirmation state is completed, and after the interrupt process is executed, the setting confirmation state is not controlled until the power supply to the gaming machine is stopped.
When the power supply to the gaming machine is stopped when the special variable display period is timed, and then the power supply to the gaming machine is restarted and controlled to the setting confirmation state, the setting confirmation state is changed. The time measurement of the special variable display period is interrupted until the end, and when the setting confirmation state ends, the time measurement of the special variable display period is restarted.
When the power supply to the gaming machine is stopped when the advantageous state notification period is timed, and then the power supply to the gaming machine is restarted and controlled to the setting confirmation state, the setting confirmation state is changed. The time counting of the advantageous state notification period is interrupted until the end, and when the setting confirmation state ends, the time measurement of the advantageous state notification period is restarted.
A gaming machine characterized by that.
JP2018213979A 2018-11-14 2018-11-14 game machine Active JP7301525B2 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2018213979A JP7301525B2 (en) 2018-11-14 2018-11-14 game machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2018213979A JP7301525B2 (en) 2018-11-14 2018-11-14 game machine

Publications (3)

Publication Number Publication Date
JP2020078527A JP2020078527A (en) 2020-05-28
JP2020078527A5 true JP2020078527A5 (en) 2021-10-14
JP7301525B2 JP7301525B2 (en) 2023-07-03

Family

ID=70802198

Family Applications (1)

Application Number Title Priority Date Filing Date
JP2018213979A Active JP7301525B2 (en) 2018-11-14 2018-11-14 game machine

Country Status (1)

Country Link
JP (1) JP7301525B2 (en)

Families Citing this family (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP7199985B2 (en) * 2019-02-06 2023-01-06 株式会社三共 game machine

Family Cites Families (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP5444140B2 (en) 2010-06-30 2014-03-19 株式会社ソフイア Game machine
JP6154299B2 (en) 2013-11-19 2017-06-28 株式会社ニューギン Game machine
JP6227576B2 (en) * 2015-02-18 2017-11-08 株式会社三共 Game machine
JP6944352B2 (en) 2017-11-17 2021-10-06 株式会社藤商事 Pachinko machine
JP2018126613A (en) * 2018-05-23 2018-08-16 京楽産業.株式会社 Game machine

Similar Documents

Publication Publication Date Title
JP2019180995A5 (en)
JP2021029393A5 (en)
JP2020048741A5 (en)
JP2020078527A5 (en)
JP2020078524A5 (en)
JP2020069356A5 (en)
JP2020048743A5 (en)
JP2020150986A5 (en)
JP2020078526A5 (en)
JP2020078525A5 (en)
JP2020150985A5 (en)
JP2021007824A5 (en)
JP2020150984A5 (en)
JP2021029658A5 (en)
JP2020069357A5 (en)
JP2020080952A5 (en)
JP2020058426A5 (en)
JP2020058427A5 (en)
JP2021010839A5 (en)
JP2021006323A5 (en)
JP2020069358A5 (en)
JP2021007823A5 (en)
JP2021010840A5 (en)
JP2021029396A5 (en)
JP2020195723A5 (en)