JP2018117828A5 - - Google Patents

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JP2018117828A5
JP2018117828A5 JP2017010985A JP2017010985A JP2018117828A5 JP 2018117828 A5 JP2018117828 A5 JP 2018117828A5 JP 2017010985 A JP2017010985 A JP 2017010985A JP 2017010985 A JP2017010985 A JP 2017010985A JP 2018117828 A5 JP2018117828 A5 JP 2018117828A5
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state
open
display
game
ball
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上記課題に鑑みてなされた請求項1に係る発明は、
盤面上に複数の入球口と始動口とを備え、
該始動口として遊技球が入球困難な閉鎖状態から入球容易な開放状態に変化可能な可変入球口を少なくとも含み、
前記始動口に入球するタイミングに起因して抽選し当選すると電動役物を開放する当り遊技を行う弾球遊技機において、
遊技状態を、前記可変入球口の前記開放状態が通常よりも延長された開放延長状態に移行させる開放延長状態移行手段と、
前記当選する確率が低い遊技中に、予め定められた遊技状態が生起すると前記複数の入球口のいずれかの入球口と関連した表示又は指示を行う表示指示手段と、を備え、
該表示指示手段による表示又は指示と関連する前記入球口に入球することに起因して前記開放延長状態移行手段により遊技状態を前記開放延長状態に移行させる、
ことを特徴とする。
The invention according to claim 1 which has been made in view of the above problems,
Equipped with multiple entrances and starting ports on the board,
The starting port includes at least a variable entrance that can be changed from a closed state where the game ball is difficult to enter to an open state where entry is easy,
In a ball game machine that performs a hit game to open an electric accessory when a lottery is drawn and won due to the timing of entering the starting port,
Open extension state transition means for transitioning the game state to an open extension state in which the open state of the variable entrance is longer than usual,
During the game with a low probability of winning, display instruction means for performing a display or instruction related to any one of the plurality of entrances when a predetermined game state occurs ,
The game state is shifted to the open extended state by the open extended state transition means due to the ball entering the entrance associated with the display or instruction by the display instruction means ,
It is characterized by the following.

このような構成によれば、予め定められた遊技状態が生起しても、電動役物と相違する入球口に入球させないと遊技状態は開放延長状態に移行しない。これにより、単に始動口を狙って遊技球を発射するだけでなく、電動役物と相違する入球口を狙う遊技と始動口を狙う遊技とを関連付けすることができる。
入球口が普通入賞口であれば賞球の払い出しがあるので、電動役物の作動によらなくとも賞球の払い出しがあり、所謂ベースを低下させない効果も有する。
また、遊技状態を開放延長状態に移行させるために入球させる入球口は表示指示手段により表示又は指示されるので、表示又は指示する画像と入球口とを関連付けすることができる。
According to such a configuration, even if a predetermined game state occurs, the game state does not shift to the extended open state unless the ball is inserted into a ball entrance different from the electric accessory. Thus, it is possible to not only shoot the game ball aiming at the starting port, but also associate the game aiming at the entrance port different from the electric accessory with the game aiming at the starting port.
If the entrance is a normal winning opening, a prize ball is paid out, so that the prize ball is paid out regardless of the operation of the electric accessory, which has an effect of not lowering the so-called base.
Further, ball entrance port to ball entrance in order to shift the game state to the open extension state because it is displayed or indicated by the display instructing means, it is possible to associate a display or instruction to the image and ball entrance opening.

ここで、入球口とは、始動口及び電動役物以外の入球口をいい、普通入賞口だけでなく、第1種非電動役物、第2種非電動役物又はゲート(通過口)であっても良い。
開放延長状態移行手段とは、遊技状態を、可変入球口の開放状態が通常よりも延長された開放延長状態に移行させる手段であれば良い。遊技状態を可変入球口の開放状態が通常よりも延長された開放延長状態に移行させるだけでなく、始動口としての可変入球口を普通図柄の抽選に当選すれば開放する構成の場合には、併せて普通図柄の変動時間を短くする構成を採用しても良い。また、併せて普通図柄の当り確率を高くしても良く、更に始動口への入球タイミングに起因して行う抽選結果を報知する図柄(特図)の変動時間も短縮しても良い。
また、予め定められた遊技状態とは、電動役物を連続して開放しない小当りの発生を報知する小当り図柄が表示された遊技状態、始動口への入球タイミングに起因して行う抽選結果が当選でないことを示す外れ図柄が所定回数以上変動表示された遊技状態、通常遊技中の発射個数が所定数に至った遊技状態、等が考えられる。
Here, the entrance port means an entrance port other than the starting port and the motor-operated accessory, and is not limited to a normal winning port, but may be a first-type non-motorized accessory, a second-type non-motorized accessory, or a gate (passing port). ).
The opening extension state shifting means may be any means that shifts the gaming state to an opening extension state in which the opening state of the variable entrance is extended longer than usual. In the case of a configuration in which not only the game state is shifted to the open extended state where the open state of the variable entrance is extended than usual, but the variable entrance as the starting port is opened if the normal symbol lottery is won. In addition, a configuration in which the fluctuation time of the ordinary symbol is shortened may be adopted. In addition, the hit probability of the ordinary symbol may be increased, and the fluctuation time of the symbol (special figure) that informs the result of the lottery performed based on the timing of entering the starting port may be reduced.
In addition, the predetermined gaming state is a gaming state in which a small hit symbol notifying the occurrence of a small hit that does not continuously open the electric accessory is displayed, and a lottery performed based on the timing of entering the starting opening. A game state in which an unsuccessful symbol indicating that the result is not a winning is fluctuated and displayed a predetermined number of times or more, a game state in which the number of shots during a normal game reaches a predetermined number, and the like can be considered.

表示指示手段による表示又は指示と関連した入球口は、2つ以上であっても良い。このことを明確にしたのが請求項2に記載の発明である。
請求項2に記載の発明は、予め定められた制限時間内に表示指示手段による表示又は指示と関連する複数の入球口の全てに入球させることに起因して開放延長状態移行手段により遊技状態を開放延長状態に移行させる、ことを特徴とする請求項1に記載の発明である。
The number of entrances associated with the display or instruction by the display instruction means may be two or more. This is clarified by the second aspect of the present invention.
According to the second aspect of the present invention, the game is extended by the open extension state transition means due to the fact that all of the plurality of entrances associated with the display or instruction by the display instruction means enter the ball within a predetermined time limit. 2. The invention according to claim 1 , wherein the state is shifted to an open extended state .

請求項2に記載の発明によれば、表示指示手段による表示又は指示と関連した入球口は2つ以上なので、表示指示手段に起因した遊技をより複雑にすることができる。これにより、表示指示手段による表示又は指示と関連した入球口を狙う遊技の役割を高く又は時間を長くする効果を発揮する。予め定められた遊技状態が生起してから開放延長状態移行手段により遊技状態を開放延長状態に移行させるまでの遊技の役割を高く又は長くすることが可能となる。
盤面上の全ての普通入賞口を対象とすれば、入賞しない普通入賞口を排除する効果を有する。なお、2つ以上の入球口は、一度に表示又は指示する必要はなく、予め定められた遊技状態が生起する毎に相違させて2つ以上としても良い。
According to the second aspect of the present invention, since there are two or more entrances associated with the display or instruction by the display instruction means, the game caused by the display instruction means can be made more complicated. Thereby, the effect of increasing the role of the game aiming at the entrance which is related to the display or instruction by the display instruction means or prolonging the time is exhibited. The role of the game from the occurrence of the predetermined gaming state to the transition of the gaming state to the extended extended state by the extended extended state transition means can be increased or lengthened.
If all the normal winning ports on the board are targeted, there is an effect of eliminating the normal winning ports that do not win. The two or more entrances need not be displayed or instructed at once, and may be two or more each time a predetermined game state occurs.

表示指示手段による表示又は指示と関連した入球口を狙う遊技の役割を高く又は時間を長くすることができるので、遊技盤面においても対象の入球口の数を相違させる、配置を相違させる又は入球口の形状を相違させる等の盤面構成も変化に富む遊技機を提供する効果が期待できる。 Since the role of the game aiming at the entrance associated with the display or instruction by the display instruction means can be increased or the time can be lengthened, the number of the intended entrances on the game board surface is also different, the arrangement is different, or effect of providing a gaming machine which board structure, such as for different shapes of the ball entrance opening also rich in change can be expected.

請求項3に記載の発明は、
予め定められた制限時間内に表示指示手段による表示又は指示と関連する記複数の入球口への入球数の合計が所定数以上になれば開放延長状態移行手段により遊技状態を開放延長状態に移行させる、ことを特徴とする請求項1に記載の弾球遊技機である。
The invention according to claim 3 is
The display or instruction by the display / instruction means within a predetermined time limit. If the total number of balls entering the plurality of entrances exceeds a predetermined number, the open / extended state transition means shifts the game state to the extended state. 2. The ball game machine according to claim 1, wherein:

請求項3に記載の発明は、請求項2に記載の発明と同様の効果を有する。The invention described in claim 3 has the same effect as the invention described in claim 2.

Claims (3)

盤面上に複数の入球口と始動口とを備え、
該始動口として遊技球が入球困難な閉鎖状態から入球容易な開放状態に変化可能な可変入球口を少なくとも含み、
前記始動口に入球するタイミングに起因して抽選し当選すると電動役物を開放する当り遊技を行う弾球遊技機において、
遊技状態を、前記可変入球口の前記開放状態が通常よりも延長された開放延長状態に移行させる開放延長状態移行手段と、
前記当選する確率が低い遊技中に、予め定められた遊技状態が生起すると前記複数の入球口のいずれかの入球口と関連した表示又は指示を行う表示指示手段と、を備え、
該表示指示手段による表示又は指示と関連する前記入球口に入球することに起因して前記開放延長状態移行手段により遊技状態を前記開放延長状態に移行させる、
ことを特徴とする弾球遊技機。
Equipped with multiple entrances and starting ports on the board,
The starting port includes at least a variable entrance that can be changed from a closed state where the game ball is difficult to enter to an open state where entry is easy,
In a ball game machine that performs a hit game to open an electric accessory when a lottery is drawn and won due to the timing of entering the starting port,
Open extension state transition means for transitioning the game state to an open extension state in which the open state of the variable entrance is longer than usual,
During the game with a low probability of winning, display instruction means for performing a display or instruction related to any one of the plurality of entrances when a predetermined game state occurs ,
The game state is shifted to the open extended state by the open extended state transition means due to the ball entering the entrance associated with the display or instruction by the display instruction means ,
A ball game machine characterized by the following.
請求項1に記載の弾球遊技機において、
予め定められた制限時間内に前記表示指示手段による表示又は指示と関連する前記複数の入球口の全てに入球させることに起因して前記開放延長状態移行手段により前記開放延長状態に移行させる、ことを特徴とする弾球遊技機。
The ball game machine according to claim 1,
A transition to the extended open state is made by the extended open state transition means due to having all of the plurality of entrances related to the display or instruction by the display instruction means enter the ball within a predetermined time limit. , A ball game machine.
請求項1に記載の弾球遊技機において、
予め定められた制限時間内に前記表示指示手段による表示又は指示と関連する前記複数の入球口への入球数の合計が所定数以上になれば前記開放延長状態移行手段により遊技状態を前記開放延長状態に移行させる、ことを特徴とする弾球遊技機。
The ball game machine according to claim 1,
If the total number of balls entering the plurality of entrances related to the display or instruction by the display instruction means within a predetermined time limit is equal to or greater than a predetermined number, the game state is changed by the open extension state transition means. shifts to the open extension state, pinball game machine you wherein a.
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JP6849994B2 (en) * 2017-01-25 2021-03-31 株式会社高尾 Bullet game machine
JP6849993B2 (en) * 2017-01-25 2021-03-31 株式会社高尾 Bullet game machine
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JP2003000898A (en) * 2001-06-25 2003-01-07 Aruze Corp Game machine, game method after shifting to probability fluctuation state in game machine, storage medium and server
JP2004129917A (en) * 2002-10-11 2004-04-30 Maruhon Ind Co Ltd Pachinko game machine
JP4397224B2 (en) * 2003-12-02 2010-01-13 株式会社平和 Gaming machine and gaming system thereof
JP2005176927A (en) * 2003-12-16 2005-07-07 Takao:Kk Pachinko game machine
JP2005312732A (en) * 2004-04-30 2005-11-10 Aruze Corp Game machine
JP2007097975A (en) * 2005-10-07 2007-04-19 Aruze Corp Pachinko game machine
JP4566925B2 (en) * 2006-02-17 2010-10-20 株式会社三共 Game machine
JP2009247768A (en) * 2008-04-10 2009-10-29 Olympia:Kk Game machine, program, and record medium
JP6055995B2 (en) * 2012-04-09 2017-01-11 株式会社ソフイア Game machine
JP2015070886A (en) * 2013-10-02 2015-04-16 株式会社ソフイア Game machine
JP6128080B2 (en) * 2014-08-30 2017-05-17 株式会社三洋物産 Game machine
JP6686275B2 (en) * 2014-11-30 2020-04-22 株式会社三洋物産 Amusement machine
JP2016165372A (en) * 2015-03-09 2016-09-15 株式会社三共 Game machine
JP6349517B2 (en) * 2016-12-22 2018-07-04 株式会社高尾 Bullet ball machine
JP6849994B2 (en) * 2017-01-25 2021-03-31 株式会社高尾 Bullet game machine
JP6849995B2 (en) * 2017-01-25 2021-03-31 株式会社高尾 Bullet game machine
JP6849993B2 (en) * 2017-01-25 2021-03-31 株式会社高尾 Bullet game machine

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