JP2018023741A5 - - Google Patents

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JP2018023741A5
JP2018023741A5 JP2017012914A JP2017012914A JP2018023741A5 JP 2018023741 A5 JP2018023741 A5 JP 2018023741A5 JP 2017012914 A JP2017012914 A JP 2017012914A JP 2017012914 A JP2017012914 A JP 2017012914A JP 2018023741 A5 JP2018023741 A5 JP 2018023741A5
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本発明は上記事情に鑑みてなされたものである。すなわちその課題とするところは、ベースを確認することが可能な遊技機を提供することにある。 The present invention has been made in view of the above circumstances. That is, an object of the present invention is to provide a gaming machine capable of checking a base .

本発明は、上記の課題を解決するために次のような手段をとる The present invention employs the following means in order to solve the above problems .

本発明の遊技機は、
所定の制御条件の成立に基づいて遊技者に有利な特別遊技状態に制御可能であり、通常遊技状態又は前記通常遊技状態よりも遊技者に有利な特典遊技状態に制御可能な遊技機において、
遊技者が獲得した総賞球数を計測可能な総賞球数計測手段と、
遊技者により発射された遊技球が遊技領域を流下した発射球数を計測することが可能な発射球数計測手段と、
遊技の進行を制御可能な遊技制御手段と、
前記遊技制御手段の制御処理に基づく遊技情報を表示可能な遊技表示器と、
前記通常遊技状態で前記総賞球数計測手段により計測された通常総賞球数と、前記通常遊技状態で前記発射球数計測手段により計測された通常発射球数と、の割合である通常ベースを表示可能な特定表示器と、
前記通常遊技状態で前記総賞球数計測手段により計測された通常総賞球数と、前記通常遊技状態で前記発射球数計測手段により計測された通常発射球数と、を少なくとも記憶可能な記憶手段と、
電源を投入することが可能な電源投入手段と、
遊技の進行を制御する遊技用CPUを有し、前記遊技用CPUによる処理情報を記憶可能な主制御基板と、
前記電源投入手段による電源の投入に伴って操作が行われると、前記遊技用CPUによる処理情報を消去可能なRAMクリア操作手段と、を備え、
前記記憶手段は、前記電源投入手段による電源の投入に伴って前記RAMクリア操作手段が操作されても、前記通常総賞球数と前記通常発射球数の記憶内容を保持可能なものであり、
前記遊技表示器は、複数の発光部をそれぞれ有する複数の発光領域を備え、
前記特定表示器は、複数の点灯部をそれぞれ有する複数の点灯領域を備え、
前記遊技制御手段から入力した信号に基づいて、前記遊技表示器の複数の発光領域のうち発光させ得る発光領域を選択すると共に、前記特定表示器の複数の点灯領域のうち点灯させ得る点灯領域を選択する共通選択回路部と、
前記遊技制御手段から入力した信号に基づいて、前記共通選択回路部により選択された発光領域の各発光部を発光可能な発光駆動回路部と、
前記遊技制御手段から入力した信号に基づいて、前記共通選択回路部により選択された点灯領域の各点灯部を点灯可能な点灯駆動回路部と、を備え、
前記遊技制御手段は、
ダイナミック点灯制御によって、前記共通選択回路部により選択される発光領域と点灯領域とを切替えて、前記選択された発光領域の各発光部での発光と、前記選択された点灯領域の各点灯部での点灯と、を行うことが可能であり、
前記特定表示器は、
電源が投入されたときに前記記憶手段に保持されている前記通常総賞球数に対して電源が投入されてから前記総賞球数計測手段により計測された前記通常総賞球数を加算した値と、電源が投入されたときに前記記憶手段に保持されている前記通常発射球数に対して電源が投入されてから前記発射球数計測手段により計測された前記通常発射球数を加算した値と、の割合である通常ベースを表示可能であることを特徴とする遊技機である。
The gaming machine of the present invention
In a gaming machine that can be controlled to a special game state advantageous to the player based on establishment of a predetermined control condition , and can be controlled to a normal gaming state or a privilege gaming state more advantageous to the player than the normal gaming state,
A total prize ball counting means capable of counting the total number of prize balls obtained by the player;
Launching ball number measuring means capable of counting the number of firing balls in which a game ball fired by a player has flowed down the game area,
Game control means capable of controlling the progress of the game,
A game display capable of displaying game information based on the control processing of the game control means,
A normal base which is a ratio between the normal total prize ball number measured by the total prize ball number measuring means in the normal game state and the normal firing ball number measured by the firing ball number measuring means in the normal game state. A specific display that can display
A storage capable of storing at least a normal total prize ball number measured by the total prize ball number measuring means in the normal game state and a normal firing ball number measured by the firing ball number measuring means in the normal game state. Means,
Power-on means capable of turning on the power,
A main control board having a game CPU for controlling the progress of the game and capable of storing processing information by the game CPU;
RAM clear operation means capable of erasing processing information by the gaming CPU when an operation is performed along with power-on by the power-on means,
The storage means is capable of holding the stored contents of the normal total prize ball count and the normal launch ball count even when the RAM clear operation means is operated in accordance with power-on by the power-on means.
The game display includes a plurality of light emitting areas each having a plurality of light emitting units,
The specific display includes a plurality of lighting regions each having a plurality of lighting units,
Based on a signal input from the game control means, a light emitting area that can emit light among a plurality of light emitting areas of the game display, and a lighting area that can be lighted among the plurality of lighting areas of the specific display. A common selection circuit section to be selected,
A light emission drive circuit unit capable of emitting light from each of the light emission units in the light emission area selected by the common selection circuit unit based on a signal input from the game control unit;
A lighting drive circuit unit capable of lighting each lighting unit in a lighting area selected by the common selection circuit unit based on a signal input from the game control unit,
The game control means,
By the dynamic lighting control, the light emitting area and the lighting area selected by the common selection circuit section are switched, and the light emission in each light emitting section of the selected light emitting area and the light emitting section of the selected lighting area are switched. It is possible to light and
The specific indicator,
When the power is turned on, the normal total prize ball number measured by the total prize ball number counting means after the power is turned on is added to the normal total prize ball number held in the storage means. The value and the number of the normal firing spheres measured by the number of firing spheres after the power is turned on for the number of the normal firing spheres held in the storage means when the power is turned on are added. A gaming machine characterized by being able to display a normal base, which is a ratio of a value to a value .

本発明の遊技機によれば、ベースを確認することが可能である。 According to the gaming machine of the present invention, it is possible to check the base .

Claims (1)

所定の制御条件の成立に基づいて遊技者に有利な特別遊技状態に制御可能であり、通常遊技状態又は前記通常遊技状態よりも遊技者に有利な特典遊技状態に制御可能な遊技機において、
遊技者が獲得した総賞球数を計測可能な総賞球数計測手段と、
遊技者により発射された遊技球が遊技領域を流下した発射球数を計測することが可能な発射球数計測手段と、
遊技の進行を制御可能な遊技制御手段と、
前記遊技制御手段の制御処理に基づく遊技情報を表示可能な遊技表示器と、
前記通常遊技状態で前記総賞球数計測手段により計測された通常総賞球数と、前記通常遊技状態で前記発射球数計測手段により計測された通常発射球数と、の割合である通常ベースを表示可能な特定表示器と、
前記通常遊技状態で前記総賞球数計測手段により計測された通常総賞球数と、前記通常遊技状態で前記発射球数計測手段により計測された通常発射球数と、を少なくとも記憶可能な記憶手段と、
電源を投入することが可能な電源投入手段と、
遊技の進行を制御する遊技用CPUを有し、前記遊技用CPUによる処理情報を記憶可能な主制御基板と、
前記電源投入手段による電源の投入に伴って操作が行われると、前記遊技用CPUによる処理情報を消去可能なRAMクリア操作手段と、を備え、
前記記憶手段は、前記電源投入手段による電源の投入に伴って前記RAMクリア操作手段が操作されても、前記通常総賞球数と前記通常発射球数の記憶内容を保持可能なものであり、
前記遊技表示器は、複数の発光部をそれぞれ有する複数の発光領域を備え、
前記特定表示器は、複数の点灯部をそれぞれ有する複数の点灯領域を備え、
前記遊技制御手段から入力した信号に基づいて、前記遊技表示器の複数の発光領域のうち発光させ得る発光領域を選択すると共に、前記特定表示器の複数の点灯領域のうち点灯させ得る点灯領域を選択する共通選択回路部と、
前記遊技制御手段から入力した信号に基づいて、前記共通選択回路部により選択された発光領域の各発光部を発光可能な発光駆動回路部と、
前記遊技制御手段から入力した信号に基づいて、前記共通選択回路部により選択された点灯領域の各点灯部を点灯可能な点灯駆動回路部と、を備え、
前記遊技制御手段は、
ダイナミック点灯制御によって、前記共通選択回路部により選択される発光領域と点灯領域とを切替えて、前記選択された発光領域の各発光部での発光と、前記選択された点灯領域の各点灯部での点灯と、を行うことが可能であり、
前記特定表示器は、
電源が投入されたときに前記記憶手段に保持されている前記通常総賞球数に対して電源が投入されてから前記総賞球数計測手段により計測された前記通常総賞球数を加算した値と、電源が投入されたときに前記記憶手段に保持されている前記通常発射球数に対して電源が投入されてから前記発射球数計測手段により計測された前記通常発射球数を加算した値と、の割合である通常ベースを表示可能であることを特徴とする遊技機。
In a gaming machine that can be controlled to a special game state advantageous to the player based on establishment of a predetermined control condition , and can be controlled to a normal gaming state or a privilege gaming state more advantageous to the player than the normal gaming state,
A total prize ball counting means capable of counting the total number of prize balls obtained by the player;
Launching ball number measuring means capable of counting the number of firing balls in which a game ball fired by a player has flowed down the game area,
Game control means capable of controlling the progress of the game,
A game display capable of displaying game information based on the control processing of the game control means,
A normal base which is a ratio between the normal total prize ball number measured by the total prize ball number measuring means in the normal game state and the normal firing ball number measured by the firing ball number measuring means in the normal game state. A specific display that can display
A storage capable of storing at least a normal total prize ball number measured by the total prize ball number measuring means in the normal game state and a normal firing ball number measured by the firing ball number measuring means in the normal game state. Means,
Power-on means capable of turning on the power,
A main control board having a game CPU for controlling the progress of the game and capable of storing processing information by the game CPU;
RAM clear operation means capable of erasing processing information by the gaming CPU when an operation is performed along with power-on by the power-on means,
The storage means is capable of holding the stored contents of the normal total prize ball count and the normal launch ball count even when the RAM clear operation means is operated in accordance with power-on by the power-on means.
The game display includes a plurality of light emitting areas each having a plurality of light emitting units,
The specific display includes a plurality of lighting regions each having a plurality of lighting units,
Based on a signal input from the game control means, a light emitting area that can emit light among a plurality of light emitting areas of the game display, and a lighting area that can be lighted among the plurality of lighting areas of the specific display. A common selection circuit section to be selected,
A light emission drive circuit unit capable of emitting light from each of the light emission units in the light emission area selected by the common selection circuit unit based on a signal input from the game control unit;
A lighting drive circuit unit capable of lighting each lighting unit in a lighting area selected by the common selection circuit unit based on a signal input from the game control unit,
The game control means,
By the dynamic lighting control, the light emitting area and the lighting area selected by the common selection circuit section are switched, and the light emission in each light emitting section of the selected light emitting area and the light emitting section of the selected lighting area are switched. It is possible to light and
The specific indicator,
When the power is turned on, the normal total prize ball number measured by the total prize ball number counting means after the power is turned on is added to the normal total prize ball number held in the storage means. The value and the number of the normal firing spheres measured by the number of firing spheres after the power is turned on for the number of the normal firing spheres held in the storage means when the power is turned on are added. A gaming machine characterized by being able to display a normal base, which is a ratio of a value to a value .
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JP7288311B2 (en) * 2019-03-04 2023-06-07 株式会社平和 game machine
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JP7318760B2 (en) * 2020-05-07 2023-08-01 株式会社三洋物産 game machine
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