JP2018023739A5 - - Google Patents

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JP2018023739A5
JP2018023739A5 JP2017012900A JP2017012900A JP2018023739A5 JP 2018023739 A5 JP2018023739 A5 JP 2018023739A5 JP 2017012900 A JP2017012900 A JP 2017012900A JP 2017012900 A JP2017012900 A JP 2017012900A JP 2018023739 A5 JP2018023739 A5 JP 2018023739A5
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normal
game
lighting
light emitting
area
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本発明は上記事情に鑑みてなされたものである。すなわちその課題とするところは、ベースを確認することが可能な遊技機を提供することにある。 The present invention has been made in view of the above circumstances. That is, an object of the present invention is to provide a gaming machine capable of checking a base .

本発明は、上記の課題を解決するために次のような手段をとる The present invention employs the following means in order to solve the above problems .

本発明の遊技機は、
所定の制御条件の成立に基づいて遊技者に有利な特別遊技状態に制御可能であり、通常遊技状態又は前記通常遊技状態よりも遊技者に有利な特典遊技状態に制御可能な遊技機において、
遊技者が獲得した総賞球数を計測可能な総賞球数計測手段と、
遊技者により発射された遊技球が遊技領域を流下した発射球数を計測することが可能な発射球数計測手段と、
遊技の進行を制御可能な遊技制御手段と、
前記遊技制御手段の制御処理に基づく遊技情報を表示可能な遊技表示器と、
前記通常遊技状態で前記総賞球数計測手段により計測された通常総賞球数と、前記通常遊技状態で前記発射球数計測手段により計測された通常発射球数と、の割合である通常ベースを表示可能な特定表示器と、を備え、
前記遊技表示器は、複数の発光部をそれぞれ有する複数の発光領域を備え、
前記特定表示器は、複数の点灯部をそれぞれ有する複数の点灯領域を備え、
前記遊技制御手段から入力した信号に基づいて、前記遊技表示器の複数の発光領域のうち発光させ得る発光領域を選択すると共に、前記特定表示器の複数の点灯領域のうち点灯させ得る点灯領域を選択する共通選択回路部と、
前記遊技制御手段から入力した信号に基づいて、前記共通選択回路部により選択された発光領域の各発光部を発光可能な発光駆動回路部と、
前記遊技制御手段から入力した信号に基づいて、前記共通選択回路部により選択された点灯領域の各点灯部を点灯可能な点灯駆動回路部と、を備え、
前記遊技制御手段は、
ダイナミック点灯制御によって、前記共通選択回路部により選択される発光領域と点灯領域とを切替えて、前記選択された発光領域の各発光部での発光と、前記選択された点灯領域の各点灯部での点灯と、を行うことが可能であり、
前記特定表示器は、
第1表示領域と、第2表示領域と、を備え、
前記通常遊技状態で前記発射球数計測手段により計測された通常発射球数が予め定められた所定数未満である場合に、前記通常ベースを前記第1表示領域に表示しつつ、当該通常ベースは前記通常発射球数が前記所定数未満である状況で演算された参考値であることを示す第1態様を前記第2表示領域にて表示可能である一方、
前記通常遊技状態で前記発射球数計測手段により計測された通常発射球数が前記所定数以上である場合に、前記通常ベースを前記第1表示領域に表示しつつ、当該通常ベースは前記通常発射球数が前記所定数以上である状況で演算された有効値であることを示す第2態様を前記第2表示領域にて表示可能であることを特徴とする遊技機である。
The gaming machine of the present invention
In a gaming machine that can be controlled to a special game state advantageous to the player based on establishment of a predetermined control condition , and can be controlled to a normal gaming state or a privilege gaming state more advantageous to the player than the normal gaming state,
A total prize ball counting means capable of counting the total number of prize balls obtained by the player;
Launching ball number measuring means capable of counting the number of firing balls in which a game ball fired by a player has flowed down the game area,
Game control means capable of controlling the progress of the game,
A game display capable of displaying game information based on the control processing of the game control means,
A normal base which is a ratio between the normal total prize ball number measured by the total prize ball number measuring means in the normal game state and the normal firing ball number measured by the firing ball number measuring means in the normal game state. And a specific indicator capable of displaying
The game display includes a plurality of light emitting areas each having a plurality of light emitting units,
The specific display includes a plurality of lighting regions each having a plurality of lighting units,
Based on a signal input from the game control means, a light emitting area that can emit light among a plurality of light emitting areas of the game display, and a lighting area that can be lighted among the plurality of lighting areas of the specific display. A common selection circuit section to be selected,
A light emission drive circuit unit capable of emitting light from each of the light emission units in the light emission area selected by the common selection circuit unit based on a signal input from the game control unit;
A lighting drive circuit unit capable of lighting each lighting unit in a lighting area selected by the common selection circuit unit based on a signal input from the game control unit,
The game control means,
By the dynamic lighting control, the light emitting area and the lighting area selected by the common selection circuit section are switched, and the light emission in each light emitting section of the selected light emitting area and the light emitting section of the selected lighting area are switched. It is possible to light and
The specific indicator,
A first display area and a second display area;
In a case where the number of normal launch balls measured by the number of launch ball counting unit is less than a predetermined number in the normal game state, the normal base is displayed in the first display area while the normal base is displayed. While the first aspect indicating that the number of normal launch spheres is a reference value calculated in a situation where the number is less than the predetermined number can be displayed in the second display area,
In a case where the number of normal firing balls measured by the number of firing balls measuring means in the normal game state is equal to or more than the predetermined number, the normal base is displayed in the first display area while the normal base is displayed. A gaming machine, characterized in that a second mode indicating that it is an effective value calculated in a situation where the number of balls is equal to or more than the predetermined number can be displayed in the second display area .

本発明の遊技機によれば、ベースを確認することが可能である。 According to the gaming machine of the present invention, it is possible to check the base .

Claims (1)

所定の制御条件の成立に基づいて遊技者に有利な特別遊技状態に制御可能であり、通常遊技状態又は前記通常遊技状態よりも遊技者に有利な特典遊技状態に制御可能な遊技機において、
遊技者が獲得した総賞球数を計測可能な総賞球数計測手段と、
遊技者により発射された遊技球が遊技領域を流下した発射球数を計測することが可能な発射球数計測手段と、
遊技の進行を制御可能な遊技制御手段と、
前記遊技制御手段の制御処理に基づく遊技情報を表示可能な遊技表示器と、
前記通常遊技状態で前記総賞球数計測手段により計測された通常総賞球数と、前記通常遊技状態で前記発射球数計測手段により計測された通常発射球数と、の割合である通常ベースを表示可能な特定表示器と、を備え、
前記遊技表示器は、複数の発光部をそれぞれ有する複数の発光領域を備え、
前記特定表示器は、複数の点灯部をそれぞれ有する複数の点灯領域を備え、
前記遊技制御手段から入力した信号に基づいて、前記遊技表示器の複数の発光領域のうち発光させ得る発光領域を選択すると共に、前記特定表示器の複数の点灯領域のうち点灯させ得る点灯領域を選択する共通選択回路部と、
前記遊技制御手段から入力した信号に基づいて、前記共通選択回路部により選択された発光領域の各発光部を発光可能な発光駆動回路部と、
前記遊技制御手段から入力した信号に基づいて、前記共通選択回路部により選択された点灯領域の各点灯部を点灯可能な点灯駆動回路部と、を備え、
前記遊技制御手段は、
ダイナミック点灯制御によって、前記共通選択回路部により選択される発光領域と点灯領域とを切替えて、前記選択された発光領域の各発光部での発光と、前記選択された点灯領域の各点灯部での点灯と、を行うことが可能であり、
前記特定表示器は、
第1表示領域と、第2表示領域と、を備え、
前記通常遊技状態で前記発射球数計測手段により計測された通常発射球数が予め定められた所定数未満である場合に、前記通常ベースを前記第1表示領域に表示しつつ、当該通常ベースは前記通常発射球数が前記所定数未満である状況で演算された参考値であることを示す第1態様を前記第2表示領域にて表示可能である一方、
前記通常遊技状態で前記発射球数計測手段により計測された通常発射球数が前記所定数以上である場合に、前記通常ベースを前記第1表示領域に表示しつつ、当該通常ベースは前記通常発射球数が前記所定数以上である状況で演算された有効値であることを示す第2態様を前記第2表示領域にて表示可能であることを特徴とする遊技機。
In a gaming machine that can be controlled to a special game state advantageous to the player based on establishment of a predetermined control condition , and can be controlled to a normal gaming state or a privilege gaming state more advantageous to the player than the normal gaming state,
A total prize ball counting means capable of counting the total number of prize balls obtained by the player;
Launching ball number measuring means capable of counting the number of firing balls in which a game ball fired by a player has flowed down the game area,
Game control means capable of controlling the progress of the game,
A game display capable of displaying game information based on the control processing of the game control means,
A normal base which is a ratio between the normal total prize ball number measured by the total prize ball number measuring means in the normal game state and the normal firing ball number measured by the firing ball number measuring means in the normal game state. And a specific indicator capable of displaying
The game display includes a plurality of light emitting areas each having a plurality of light emitting units,
The specific display includes a plurality of lighting regions each having a plurality of lighting units,
Based on a signal input from the game control means, a light emitting area that can emit light among a plurality of light emitting areas of the game display, and a lighting area that can be lighted among the plurality of lighting areas of the specific display. A common selection circuit section to be selected,
A light emission drive circuit unit capable of emitting light from each of the light emission units in the light emission area selected by the common selection circuit unit based on a signal input from the game control unit;
A lighting drive circuit unit capable of lighting each lighting unit in a lighting area selected by the common selection circuit unit based on a signal input from the game control unit,
The game control means,
By the dynamic lighting control, the light emitting region and the lighting region selected by the common selection circuit unit are switched, and the light emission in each light emitting unit of the selected light emitting region and the light emitting unit in the selected lighting region are switched. It is possible to light and
The specific indicator,
A first display area and a second display area;
In a case where the number of normal launch balls measured by the number of launch ball counting unit is less than a predetermined number in the normal game state, the normal base is displayed in the first display area while the normal base is displayed. While the first mode indicating that the number of normal launch spheres is a reference value calculated in a situation where the number is less than the predetermined number can be displayed in the second display area,
In a case where the number of normal firing balls measured by the number of firing balls measuring means in the normal game state is equal to or more than the predetermined number, the normal base is displayed in the first display area while the normal base is displayed. A gaming machine , wherein a second mode indicating that the number of balls is an effective value calculated when the number of balls is equal to or more than the predetermined number can be displayed in the second display area .
JP2017012900A 2016-06-30 2017-01-27 Game machine Active JP6820596B2 (en)

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JP2016129496 2016-06-30
JP2016129496 2016-06-30
JP2016152858 2016-08-03
JP2016152858 2016-08-03

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JP2020211258A Division JP7025058B2 (en) 2016-06-30 2020-12-21 Pachinko machine

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JP2018023739A JP2018023739A (en) 2018-02-15
JP2018023739A5 true JP2018023739A5 (en) 2020-04-09
JP6820596B2 JP6820596B2 (en) 2021-01-27

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JP2017012739A Active JP6643636B2 (en) 2016-06-30 2017-01-27 Gaming machine
JP2017012900A Active JP6820596B2 (en) 2016-06-30 2017-01-27 Game machine
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JP3057812B2 (en) * 1991-05-20 2000-07-04 株式会社三洋物産 Control unit for pachinko machines
JPH05111566A (en) * 1991-10-18 1993-05-07 Sophia Co Ltd Pachinko game machine
JP2657348B2 (en) * 1993-04-28 1997-09-24 山佐株式会社 Slot machine
JP2000334122A (en) * 2000-01-01 2000-12-05 Sophia Co Ltd Game machine
JP2005211119A (en) * 2004-01-27 2005-08-11 Sanyo Product Co Ltd Game machine
JP4633412B2 (en) * 2004-08-30 2011-02-16 株式会社ピーエーネット技術研究所 Management device
JP2015019997A (en) * 2013-07-23 2015-02-02 株式会社サンセイアールアンドディ Game machine
JP6608588B2 (en) * 2014-11-07 2019-11-20 山佐株式会社 Game machine
JP6712175B2 (en) * 2016-04-28 2020-06-17 株式会社ソフイア Amusement machine
JP6762508B2 (en) 2016-06-30 2020-09-30 株式会社サンセイアールアンドディ Game machine

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