JP2017205374A5 - - Google Patents

Download PDF

Info

Publication number
JP2017205374A5
JP2017205374A5 JP2016100989A JP2016100989A JP2017205374A5 JP 2017205374 A5 JP2017205374 A5 JP 2017205374A5 JP 2016100989 A JP2016100989 A JP 2016100989A JP 2016100989 A JP2016100989 A JP 2016100989A JP 2017205374 A5 JP2017205374 A5 JP 2017205374A5
Authority
JP
Japan
Prior art keywords
variable display
display
specific
change effect
gaming machine
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Granted
Application number
JP2016100989A
Other languages
Japanese (ja)
Other versions
JP2017205374A (en
JP6431870B2 (en
Filing date
Publication date
Application filed filed Critical
Priority to JP2016100989A priority Critical patent/JP6431870B2/en
Priority claimed from JP2016100989A external-priority patent/JP6431870B2/en
Publication of JP2017205374A publication Critical patent/JP2017205374A/en
Publication of JP2017205374A5 publication Critical patent/JP2017205374A5/ja
Application granted granted Critical
Publication of JP6431870B2 publication Critical patent/JP6431870B2/en
Expired - Fee Related legal-status Critical Current
Anticipated expiration legal-status Critical

Links

Description

(1)本発明に係る遊技機は、
可変表示(例えば、飾り図柄の可変表示など)を実行し、所定条件が成立したとき(例えば、大当り組合せの確定飾り図柄が導出表示されたときなど)に遊技者にとって有利な特定状態(例えば、大当り遊技状態など)に制御する遊技機(例えば、パチンコ遊技機1など)であって、
可変表示に対応する特定表示(例えば、保留表示画像)を表示する特定表示手段(例えば、コマンド解析処理にて保留表示画像を表示する演出制御用CPU120など)と、
可変表示において特殊識別情報(例えば、特殊図柄など)を停止させてから前記特定表示の表示態様を変化させる変化演出(例えば、第1保留変化演出など)を実行する変化演出実行手段(例えば、ステップS172を実行する演出制御用CPU120など)と、
可変表示を特定態様(例えば、チャンス目など)により停止させ、前記所定条件の成立期待度を予告する予告演出(例えば、先読みチャンス目など)を実行する予告演出実行手段(例えば、ステップS172を実行する演出制御用CPU120など)と、
可変表示が前記特定態様により停止する可能性がある状態において、前記変化演出の実行を制限する変化演出実行制限手段(例えば、ステップS677、S678及びステップS326や、他の例2の処理などを実行する演出制御用CPU120など)と、
を備え
特定表示は、未だ開始されていない可変表示に対応する表示であることを特徴とする。
(1) The gaming machine according to the present invention is
When a variable display (for example, a variable display of decorative symbols) is executed and a predetermined condition is satisfied (for example, when a decisive decorative symbol of a jackpot combination is derived and displayed), a specific state (for example, advantageous for the player) A gaming machine (for example, pachinko gaming machine 1 or the like) that is controlled to a big hit gaming state, etc.
A specific display means for displaying a specific display corresponding to the variable display (for example, a hold display image) (for example, an effect control CPU 120 for displaying the hold display image in the command analysis process);
Change effect execution means (for example, step) for executing a change effect (for example, a first hold change effect) for changing the display mode of the specific display after stopping special identification information (for example, a special symbol) in variable display CPU 120 for effect control that executes S172),
Preliminary effect execution means (for example, step S172) is executed to stop the variable display in a specific manner (for example, chance eyes) and to execute a notification effect (for example, prefetch chance eyes) for notifying the expected degree of establishment of the predetermined condition. Production control CPU 120, etc.)
In a state where the variable display may stop due to the specific mode, change effect execution limiting means for limiting the execution of the change effect (for example, step S677, S678 and step S326, or other example 2 processing is executed) Production control CPU 120, etc.)
Equipped with a,
Specific display is characterized displayed der Rukoto corresponding to the variable display that is not yet started.

Claims (2)

可変表示を実行し、所定条件が成立したときに遊技者にとって有利な特定状態に制御する遊技機であって、
可変表示に対応する特定表示を表示する特定表示手段と、
可変表示において特殊識別情報を停止させてから前記特定表示の表示態様を変化させる変化演出を実行する変化演出実行手段と、
可変表示を特定態様により停止させ、前記所定条件の成立期待度を予告する予告演出を実行する予告演出実行手段と、
可変表示が前記特定態様により停止する可能性がある状態において、前記変化演出の実行を制限する変化演出実行制限手段と、
を備え
前記特定表示は、未だ開始されていない可変表示に対応する表示であることを特徴とする遊技機。
A gaming machine that executes variable display and controls to a specific state advantageous to the player when a predetermined condition is established,
Specific display means for displaying a specific display corresponding to the variable display;
Change effect execution means for executing a change effect for changing the display mode of the specific display after stopping the special identification information in the variable display;
Notice effect executing means for stopping variable display in a specific manner and executing a notice effect for notifying the expected degree of establishment of the predetermined condition;
In a state where there is a possibility that variable display may stop due to the specific mode, change effect execution limiting means for limiting the execution of the change effect,
Equipped with a,
The particular indication, the gaming machine characterized by display der Rukoto corresponding to the variable display that is not yet started.
前記予告演出は、未だ開始されていない可変表示における前記所定条件の成立期待度を予告する演出である、
ことを特徴とする請求項1に記載の遊技機。
The notice effect is an effect for notifying the expected degree of establishment of the predetermined condition in the variable display that has not yet started.
The gaming machine according to claim 1.
JP2016100989A 2016-05-20 2016-05-20 Game machine Expired - Fee Related JP6431870B2 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2016100989A JP6431870B2 (en) 2016-05-20 2016-05-20 Game machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2016100989A JP6431870B2 (en) 2016-05-20 2016-05-20 Game machine

Publications (3)

Publication Number Publication Date
JP2017205374A JP2017205374A (en) 2017-11-24
JP2017205374A5 true JP2017205374A5 (en) 2018-02-15
JP6431870B2 JP6431870B2 (en) 2018-11-28

Family

ID=60416270

Family Applications (1)

Application Number Title Priority Date Filing Date
JP2016100989A Expired - Fee Related JP6431870B2 (en) 2016-05-20 2016-05-20 Game machine

Country Status (1)

Country Link
JP (1) JP6431870B2 (en)

Families Citing this family (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP6431868B2 (en) * 2016-05-20 2018-11-28 株式会社三共 Game machine

Family Cites Families (6)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP6368472B2 (en) * 2013-10-10 2018-08-01 株式会社三共 Game machine
JP6056021B2 (en) * 2014-05-30 2017-01-11 株式会社三共 Game machine
JP6200875B2 (en) * 2014-09-30 2017-09-20 株式会社三共 Game machine
JP6199855B2 (en) * 2014-12-22 2017-09-20 株式会社三共 Game machine
JP6694131B2 (en) * 2016-02-10 2020-05-13 サミー株式会社 Pachinko machine
JP6431868B2 (en) * 2016-05-20 2018-11-28 株式会社三共 Game machine

Similar Documents

Publication Publication Date Title
JP2014004248A5 (en)
JP2013198780A5 (en)
JP2014064763A5 (en)
JP2012147810A5 (en)
JP2016150049A5 (en)
JP2014064762A5 (en)
JP2019025259A5 (en)
JP2017221465A5 (en)
JP2017221463A5 (en)
JP2015188471A5 (en)
JP2013034505A5 (en)
JP2011172850A5 (en)
JP2019024786A5 (en)
JP2016154625A5 (en)
JP2019098038A5 (en)
JP2017159185A5 (en)
JP2017205374A5 (en)
JP2014073258A5 (en)
JP2015097817A5 (en)
JP2016154627A5 (en)
JP2015213616A5 (en)
JP2015024332A5 (en)
JP2019165861A5 (en)
JP2014111069A5 (en)
JP2019165860A5 (en)