JP2016202979A5 - - Google Patents
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- JP2016202979A5 JP2016202979A5 JP2016177419A JP2016177419A JP2016202979A5 JP 2016202979 A5 JP2016202979 A5 JP 2016202979A5 JP 2016177419 A JP2016177419 A JP 2016177419A JP 2016177419 A JP2016177419 A JP 2016177419A JP 2016202979 A5 JP2016202979 A5 JP 2016202979A5
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- light emitting
- game
- emitting means
- peripheral
- peripheral light
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- 230000002093 peripheral Effects 0.000 claims description 20
- 230000000694 effects Effects 0.000 claims description 17
- 238000005034 decoration Methods 0.000 claims description 4
- 239000003086 colorant Substances 0.000 claims description 2
- 239000000758 substrate Substances 0.000 claims description 2
- 238000001514 detection method Methods 0.000 description 2
- 238000004519 manufacturing process Methods 0.000 description 1
- 238000000034 method Methods 0.000 description 1
- 230000001052 transient Effects 0.000 description 1
Description
従来、遊技機では、遊技領域の前面を閉鎖し開閉可能に支持された扉枠を備えて、扉枠に形成された遊技窓を介して遊技者側から遊技領域が視認できるようになっていると共に、遊技窓の前面外周にLED等の発光手段によって発光装飾可能な装飾体が備えられている(特許文献1参照)。 2. Description of the Related Art Conventionally, a gaming machine includes a door frame that is supported so that it can be opened and closed by closing the front of the gaming area , and the gaming area can be viewed from the player side through a gaming window formed on the door frame. In addition, a decorative body that can be decorated with light emission by light emitting means such as LEDs is provided on the outer periphery of the front of the gaming window (see Patent Document 1).
ところが、従来の遊技機では、発光装飾によって遊技者に与えられるインパクトが一過性のものとなり易く、遊技者によっては早期に見慣れてしまい、装飾体による発光装飾を楽しめなくなったり、他の遊技機へ関心が移り易くなってしまったりして、遊技者によっては遊技に対する興趣を低下させてしまう虞があった。 However, in conventional gaming machines, the impact given to the player by the light-emitting decoration tends to be transient, and some players become accustomed to it early and can not enjoy the light-emitting decoration by the decorative body, or other gaming machines There has been a risk that interest in the game may be reduced, and the interest of the game may be reduced depending on the player.
本発明の主な利点は、遊技者の興味を向上できる遊技機を提供することである。 The main advantage of the present invention is to provide a gaming machine capable of improving interest Yu technique's.
本願発明は、前記目的を達成するために、所定条件の成立に基づいて抽選を行う抽選手段と、
該抽選手段による前記抽選の結果に応じて遊技の進行を制御する遊技制御手段と、
前記遊技が行われる遊技領域と、
該遊技領域を遊技者側から視認可能にする遊技窓部を備えた枠体と、を備える遊技機であって、
前記枠体は、
前記遊技窓部の下方に配置され遊技球を貯留する遊技球貯留皿を備えた皿ユニットと、
前記遊技窓部の外縁に略沿って当該遊技窓部の外側に配置され、前記遊技の進行に伴って実行される遊技演出に関連して発光可能な周発光手段と、
前記遊技窓部から離れる方向に所定の幅を有して前記周発光手段の前側を被覆すると共に透光性を有する周装飾部と、
前記周発光手段を構成する複数の周発光部の周方向の間に配置され、前記遊技演出に関連して発光可能な分割発光手段と、
前記遊技窓部から離れる方向に所定の幅を有して前記分割発光手段の前側を被覆すると共に少なくとも一部に透光性を有する分割装飾部と、を具備し、
前記周発光手段と前記分割発光手段とは、前記遊技演出に関連して互いに異なる発光色に制御可能とされ、
前記周発光手段の複数の周発光部は、それぞれ別の系統に分けられており、前記複数の周発光部ごとに発光制御可能とされ、
それぞれ別の系統に分けられる前記複数の周発光部のうち二以上の前記周発光部を同一基板上に設け、
前記分割発光手段の周方向の長さよりも前記周発光部の周方向の長さを長く設定し、
前記皿ユニットの前縁付近には前記皿ユニットを発光装飾する皿ユニット発光手段を設け、
さらに前記遊技球貯留皿と前記皿ユニットの前縁の間に内部に発光体を設けた操作部を備えたことを特徴とする遊技機である。
また、本発明とは別の発明として以下の手段を例示する。
[適用例1]
遊技機であって、
遊技媒体を受け入れ可能な受入口と、
前記受入口による前記遊技媒体の受け入れを検出可能な遊技媒体検出手段と、
前記遊技媒体検出手段による前記遊技媒体の検出に応じて、抽選情報を取得する抽選情報取得手段と、
遊技者に特典を付与する当りであるか否かの抽選を、前記抽選情報取得手段によって取得された抽選情報に応じて行うことが可能な抽選手段と、
表示手段と、
前記表示手段を制御することによって前記抽選毎に1つの演出パターンを実行する演出制御手段と、
を備え、
前記演出制御手段は、
前記抽選手段によって取得された前記抽選情報の当り期待度が比較的低いことを示唆する低期待示唆演出を実現する低期待示唆演出パターンと、
前記低期待示唆演出パターンとは異なる演出パターンであって、特定のキャラクタを前記遊技者が比較的識別しにくい低識別性表示態様で前記表示手段に表示し、続けて、前記特定のキャラクタの表示状態を前記低識別性表示態様から前記低識別性表示態様よりも遊技者が比較的識別しやすい高識別性表示態様へ切り替え、当該切り替えの後に、前記特定のキャラクタを用いた演出であり、前記低期待示唆演出パターンによって実現される前記低期待示唆演出よりも比較的前記当り期待度が高いことを示唆する態様変化後キャラクタ使用演出を実現する高期待示唆演出パターンと、
を実行可能である、
遊技機。
The present invention provides a lottery means for performing a lottery based on establishment of a predetermined condition in order to achieve the above-mentioned object;
Game control means for controlling the progress of the game in accordance with the result of the lottery by the lottery means;
A game area in which the game is performed;
A gaming machine having a frame with a gaming window that makes the gaming area visible from the player side,
The frame is
A tray unit provided with a game ball storage tray disposed below the game window portion for storing game balls;
A peripheral light-emitting means that is arranged on the outside of the gaming window portion substantially along the outer edge of the gaming window portion, and is capable of emitting light in association with a game effect executed in accordance with the progress of the game;
A peripheral decoration portion having a predetermined width in a direction away from the game window portion and covering the front side of the peripheral light emitting means and having translucency;
Divided light emitting means arranged between the circumferential directions of a plurality of peripheral light emitting parts constituting the peripheral light emitting means and capable of emitting light in relation to the game effect;
A split decorative portion having a predetermined width in a direction away from the game window portion and covering the front side of the split light emitting means and having translucency at least in part;
The circumferential light emitting means and the divided light emitting means are controllable to different light emission colors in relation to the game effect,
The plurality of peripheral light emitting units of the peripheral light emitting means are each divided into different systems, and light emission control is possible for each of the plurality of peripheral light emitting units,
Provide two or more peripheral light emitting units on the same substrate among the plurality of peripheral light emitting units respectively divided into different systems,
Set the circumferential length of the circumferential light emitting part longer than the circumferential length of the divided light emitting means,
Provided near the front edge of the dish unit is a dish unit light emitting means for emitting and decorating the dish unit,
Furthermore, the game machine is characterized by further comprising an operation portion provided with a light emitter inside between the game ball storage tray and the front edge of the tray unit.
Moreover, the following means are illustrated as an invention different from the present invention.
[Application Example 1]
A gaming machine,
An entrance capable of receiving game media;
Game medium detecting means capable of detecting acceptance of the game medium by the receiving port;
Lottery information acquisition means for acquiring lottery information in response to detection of the game medium by the game medium detection means;
Lottery means capable of performing a lottery on whether or not to grant a privilege to a player according to the lottery information acquired by the lottery information acquisition means;
Display means;
Effect control means for executing one effect pattern for each lottery by controlling the display means;
With
The production control means includes
A low expectation suggestion effect pattern that realizes a low expectation suggestion effect that suggests that the degree of expectation of the lottery information acquired by the lottery means is relatively low;
It is an effect pattern different from the low expectation suggestive effect pattern, and the specific character is displayed on the display means in a low discriminating display mode that is relatively difficult for the player to identify, and subsequently the display of the specific character The state is switched from the low discrimination display mode to a high discrimination display mode that is relatively easier for a player to identify than the low discrimination display mode, and after the switching is an effect using the specific character, A high expectation suggestion effect pattern that realizes a character use effect after a mode change that suggests that the hit expectation degree is relatively higher than the low expectation suggestion effect realized by the low expectation suggestion effect pattern,
Is feasible,
Gaming machine.
Claims (1)
該抽選手段による前記抽選の結果に応じて遊技の進行を制御する遊技制御手段と、
前記遊技が行われる遊技領域と、
該遊技領域を遊技者側から視認可能にする遊技窓部を備えた枠体と、を備える遊技機であって、
前記枠体は、
前記遊技窓部の下方に配置され遊技球を貯留する遊技球貯留皿を備えた皿ユニットと、
前記遊技窓部の外縁に略沿って当該遊技窓部の外側に配置され、前記遊技の進行に伴って実行される遊技演出に関連して発光可能な周発光手段と、
前記遊技窓部から離れる方向に所定の幅を有して前記周発光手段の前側を被覆すると共に透光性を有する周装飾部と、
前記周発光手段を構成する複数の周発光部の周方向の間に配置され、前記遊技演出に関連して発光可能な分割発光手段と、
前記遊技窓部から離れる方向に所定の幅を有して前記分割発光手段の前側を被覆すると共に少なくとも一部に透光性を有する分割装飾部と、を具備し、
前記周発光手段と前記分割発光手段とは、前記遊技演出に関連して互いに異なる発光色に制御可能とされ、
前記周発光手段の複数の周発光部は、それぞれ別の系統に分けられており、前記複数の周発光部ごとに発光制御可能とされ、
それぞれ別の系統に分けられる前記複数の周発光部のうち二以上の前記周発光部を同一基板上に設け、
前記分割発光手段の周方向の長さよりも前記周発光部の周方向の長さを長く設定し、
前記皿ユニットの前縁付近には前記皿ユニットを発光装飾する皿ユニット発光手段を設け、
さらに前記遊技球貯留皿と前記皿ユニットの前縁の間に内部に発光体を設けた操作部を備えた
ことを特徴とする遊技機。 Lottery means for performing lottery based on establishment of a predetermined condition;
Game control means for controlling the progress of the game in accordance with the result of the lottery by the lottery means;
A game area in which the game is performed;
A gaming machine having a frame with a gaming window that makes the gaming area visible from the player side,
The frame is
A tray unit provided with a game ball storage tray disposed below the game window portion for storing game balls;
A peripheral light-emitting means that is arranged on the outside of the gaming window portion substantially along the outer edge of the gaming window portion, and is capable of emitting light in association with a game effect executed in accordance with the progress of the game;
A peripheral decoration portion having a predetermined width in a direction away from the game window portion and covering the front side of the peripheral light emitting means and having translucency;
Divided light emitting means arranged between the circumferential directions of a plurality of peripheral light emitting parts constituting the peripheral light emitting means and capable of emitting light in relation to the game effect;
A split decorative portion having a predetermined width in a direction away from the game window portion and covering the front side of the split light emitting means and having translucency at least in part;
The circumferential light emitting means and the divided light emitting means are controllable to different light emission colors in relation to the game effect,
The plurality of peripheral light emitting units of the peripheral light emitting means are each divided into different systems, and light emission control is possible for each of the plurality of peripheral light emitting units,
Provide two or more peripheral light emitting units on the same substrate among the plurality of peripheral light emitting units respectively divided into different systems,
Set the circumferential length of the circumferential light emitting part longer than the circumferential length of the divided light emitting means,
Provided near the front edge of the dish unit is a dish unit light emitting means for emitting and decorating the dish unit,
A gaming machine further comprising an operation portion provided with a light emitter inside between the game ball storage tray and a front edge of the tray unit .
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
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JP2016177419A JP6315510B2 (en) | 2016-09-12 | 2016-09-12 | Game machine |
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JP2016177419A JP6315510B2 (en) | 2016-09-12 | 2016-09-12 | Game machine |
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JP2015232588A Division JP6086626B2 (en) | 2015-11-30 | 2015-11-30 | Game machine |
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JP2016202979A JP2016202979A (en) | 2016-12-08 |
JP2016202979A5 true JP2016202979A5 (en) | 2017-02-09 |
JP6315510B2 JP6315510B2 (en) | 2018-04-25 |
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JP5273521B2 (en) * | 2008-02-22 | 2013-08-28 | 株式会社大一商会 | Game machine |
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JP2016215061A (en) * | 2016-10-04 | 2016-12-22 | 株式会社大一商会 | Game machine |
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