JP2016198673A5 - - Google Patents
Download PDFInfo
- Publication number
- JP2016198673A5 JP2016198673A5 JP2016175547A JP2016175547A JP2016198673A5 JP 2016198673 A5 JP2016198673 A5 JP 2016198673A5 JP 2016175547 A JP2016175547 A JP 2016175547A JP 2016175547 A JP2016175547 A JP 2016175547A JP 2016198673 A5 JP2016198673 A5 JP 2016198673A5
- Authority
- JP
- Japan
- Prior art keywords
- light emitting
- game
- emitting means
- peripheral
- divided
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Granted
Links
- 230000002093 peripheral Effects 0.000 claims description 18
- 230000000694 effects Effects 0.000 claims description 6
- 238000005034 decoration Methods 0.000 claims description 4
- 239000003086 colorant Substances 0.000 claims description 2
- 239000000758 substrate Substances 0.000 claims description 2
- 238000000034 method Methods 0.000 description 1
- 230000001052 transient Effects 0.000 description 1
Description
従来、表示状態が変化可能な可変表示装置と、この可変表示装置に表示される図柄の表示過程および表示結果を決定するための抽選を行う抽選手段とを備え、可変表示装置に表示される図柄の停止態様が大当りとなった場合、大当り遊技を発生させる遊技機が知られている。そしてこのような遊技機では、遊技領域の前面を閉鎖し開閉可能に支持された扉枠を備えて、扉枠に形成された遊技窓を介して遊技者側から遊技領域が視認できるようになっていると共に、遊技窓の前面外周にLED等の発光手段によって発光装飾可能な装飾体が備えられている(例えば特許文献1参照)。 Conventionally, a variable display device whose display state can be changed and a symbol displayed on the variable display device, including a lottery means for performing lottery for determining a display process and a display result of the symbol displayed on the variable display device There is known a gaming machine that generates a big hit game when the stop mode is a big hit. Such a gaming machine is provided with a door frame that is supported so that it can be opened and closed by closing the front of the game area , and the game area can be viewed from the player side through a game window formed in the door frame. In addition, a decorative body that can be decorated with light emission by a light emitting means such as an LED is provided on the outer periphery of the front of the game window (see, for example, Patent Document 1).
しかし、従来の遊技機では、発光装飾によって遊技者に与えられるインパクトが一過性のものとなり易く、遊技者によっては早期に見慣れてしまい、装飾体による発光装飾を楽しめなくなったり、他の遊技機へ関心が移り易くなってしまったりして、遊技に対する興趣が低下するおそれがあった。 However, with conventional gaming machines, the impact given to the player by the light-emitting decoration tends to be transient, and some players become accustomed to it early and can not enjoy the light-emitting decoration by the decorative body, or other gaming machines There was a risk that interest in games would be reduced and interest in games would be reduced.
請求項1に記載の発明は、所定条件の成立に基づいて抽選を行う抽選手段と、
該抽選手段による前記抽選の結果に応じて遊技の進行を制御する遊技制御手段と、
前記遊技が行われる遊技領域と、
該遊技領域を遊技者側から視認可能にする遊技窓部を備えた枠体と、を備える遊技機であって、
前記枠体は、
前記遊技窓部の下方に配置され遊技球を貯留する遊技球貯留皿を備えた皿ユニットと、
前記遊技窓部の外縁に略沿って当該遊技窓部の外側に配置され、前記遊技の進行に伴って実行される遊技演出に関連して発光可能な周発光手段と、
前記遊技窓部から離れる方向に所定の幅を有して前記周発光手段の前側を被覆すると共に透光性を有する周装飾部と、
前記周発光手段を構成する複数の周発光部の周方向の間に配置され、前記遊技演出に関連して発光可能な分割発光手段と、
前記遊技窓部から離れる方向に所定の幅を有して前記分割発光手段の前側を被覆すると共に少なくとも一部に透光性を有する分割装飾部と、を具備し、
前記周発光手段と前記分割発光手段とは、前記遊技演出に関連して互いに異なる発光色に制御可能とされ、
前記周発光手段の複数の周発光部は、それぞれ別の系統に分けられており、前記複数の周発光部ごとに発光制御可能とされ、
前記分割発光手段の周方向の長さよりも前記周発光部の周方向の長さを長く設定し、
前記皿ユニットの前縁付近には前記皿ユニットを発光装飾する皿ユニット発光手段を設け、
それぞれ別の系統に分けられる少なくとも1つの前記周発光部と少なくとも1つの前記分割発光手段とを同一基板上に設けたことを要旨とする。
The invention according to claim 1 is a lottery means for performing a lottery based on establishment of a predetermined condition;
Game control means for controlling the progress of the game in accordance with the result of the lottery by the lottery means;
A game area in which the game is performed;
A gaming machine having a frame with a gaming window that makes the gaming area visible from the player side,
The frame is
A tray unit provided with a game ball storage tray disposed below the game window portion for storing game balls;
A peripheral light-emitting means that is arranged on the outside of the gaming window portion substantially along the outer edge of the gaming window portion, and is capable of emitting light in association with a game effect executed in accordance with the progress of the game;
A peripheral decoration portion having a predetermined width in a direction away from the game window portion and covering the front side of the peripheral light emitting means and having translucency;
Divided light emitting means arranged between the circumferential directions of a plurality of peripheral light emitting parts constituting the peripheral light emitting means and capable of emitting light in relation to the game effect;
A split decorative portion having a predetermined width in a direction away from the game window portion and covering the front side of the split light emitting means and having translucency at least in part;
The circumferential light emitting means and the divided light emitting means are controllable to different light emission colors in relation to the game effect,
The plurality of peripheral light emitting units of the peripheral light emitting means are each divided into different systems, and light emission control is possible for each of the plurality of peripheral light emitting units,
Set the circumferential length of the circumferential light emitting part longer than the circumferential length of the divided light emitting means,
Provided near the front edge of the dish unit is a dish unit light emitting means for emitting and decorating the dish unit,
The gist is that at least one peripheral light-emitting portion and at least one divided light-emitting means, which are divided into different systems, are provided on the same substrate .
Claims (1)
該抽選手段による前記抽選の結果に応じて遊技の進行を制御する遊技制御手段と、
前記遊技が行われる遊技領域と、
該遊技領域を遊技者側から視認可能にする遊技窓部を備えた枠体と、を備える遊技機であって、
前記枠体は、
前記遊技窓部の下方に配置され遊技球を貯留する遊技球貯留皿を備えた皿ユニットと、
前記遊技窓部の外縁に略沿って当該遊技窓部の外側に配置され、前記遊技の進行に伴って実行される遊技演出に関連して発光可能な周発光手段と、
前記遊技窓部から離れる方向に所定の幅を有して前記周発光手段の前側を被覆すると共に透光性を有する周装飾部と、
前記周発光手段を構成する複数の周発光部の周方向の間に配置され、前記遊技演出に関連して発光可能な分割発光手段と、
前記遊技窓部から離れる方向に所定の幅を有して前記分割発光手段の前側を被覆すると共に少なくとも一部に透光性を有する分割装飾部と、を具備し、
前記周発光手段と前記分割発光手段とは、前記遊技演出に関連して互いに異なる発光色に制御可能とされ、
前記周発光手段の複数の周発光部は、それぞれ別の系統に分けられており、前記複数の周発光部ごとに発光制御可能とされ、
前記分割発光手段の周方向の長さよりも前記周発光部の周方向の長さを長く設定し、
前記皿ユニットの前縁付近には前記皿ユニットを発光装飾する皿ユニット発光手段を設け、
それぞれ別の系統に分けられる少なくとも1つの前記周発光部と少なくとも1つの前記分割発光手段とを同一基板上に設けた
ことを特徴とする遊技機。 Lottery means for performing lottery based on establishment of a predetermined condition;
Game control means for controlling the progress of the game in accordance with the result of the lottery by the lottery means;
A game area in which the game is performed;
A gaming machine having a frame with a gaming window that makes the gaming area visible from the player side,
The frame is
A tray unit provided with a game ball storage tray disposed below the game window portion for storing game balls;
A peripheral light-emitting means that is arranged on the outside of the gaming window portion substantially along the outer edge of the gaming window portion, and is capable of emitting light in association with a game effect executed in accordance with the progress of the game;
A peripheral decoration portion having a predetermined width in a direction away from the game window portion and covering the front side of the peripheral light emitting means and having translucency;
Divided light emitting means arranged between the circumferential directions of a plurality of peripheral light emitting parts constituting the peripheral light emitting means and capable of emitting light in relation to the game effect;
A split decorative portion having a predetermined width in a direction away from the game window portion and covering the front side of the split light emitting means and having translucency at least in part;
The circumferential light emitting means and the divided light emitting means are controllable to different light emission colors in relation to the game effect,
The plurality of peripheral light emitting units of the peripheral light emitting means are each divided into different systems, and light emission control is possible for each of the plurality of peripheral light emitting units,
Set the circumferential length of the circumferential light emitting part longer than the circumferential length of the divided light emitting means,
Provided near the front edge of the dish unit is a dish unit light emitting means for emitting and decorating the dish unit,
A gaming machine , wherein at least one peripheral light-emitting unit and at least one divided light-emitting unit, which are divided into different systems, are provided on the same substrate .
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2016175547A JP6403733B2 (en) | 2016-09-08 | 2016-09-08 | Game machine |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2016175547A JP6403733B2 (en) | 2016-09-08 | 2016-09-08 | Game machine |
Related Parent Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2016095773A Division JP6284573B2 (en) | 2016-05-12 | 2016-05-12 | Game machine |
Publications (3)
Publication Number | Publication Date |
---|---|
JP2016198673A JP2016198673A (en) | 2016-12-01 |
JP2016198673A5 true JP2016198673A5 (en) | 2017-02-09 |
JP6403733B2 JP6403733B2 (en) | 2018-10-10 |
Family
ID=57423551
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2016175547A Active JP6403733B2 (en) | 2016-09-08 | 2016-09-08 | Game machine |
Country Status (1)
Country | Link |
---|---|
JP (1) | JP6403733B2 (en) |
Families Citing this family (2)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP6165397B1 (en) | 2015-11-16 | 2017-07-19 | オリンパス株式会社 | Treatment instrument insertion tool |
JP6316352B2 (en) * | 2016-07-27 | 2018-04-25 | 株式会社大一商会 | Game machine |
Family Cites Families (11)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP2001120728A (en) * | 1999-10-25 | 2001-05-08 | Aruze Corp | Lighting system of illumination member material of game machine |
JP2001218895A (en) * | 2000-02-09 | 2001-08-14 | Nippon Pachinko Buhin Kk | Game machine |
JP2001353346A (en) * | 2000-06-15 | 2001-12-25 | Sanyo Product Co Ltd | Game machine |
JP2003210688A (en) * | 2002-01-24 | 2003-07-29 | Aruze Corp | Game machine |
JP3980945B2 (en) * | 2002-06-13 | 2007-09-26 | 株式会社ソフィア | Game machine |
JP2004313441A (en) * | 2003-04-16 | 2004-11-11 | Sanyo Product Co Ltd | Game machine |
JP2006271489A (en) * | 2005-03-28 | 2006-10-12 | Daiichi Shokai Co Ltd | Game machine |
JP4798789B2 (en) * | 2006-12-08 | 2011-10-19 | タイヨーエレック株式会社 | Game machine |
JP5613936B2 (en) * | 2007-05-11 | 2014-10-29 | 株式会社大一商会 | Game machine |
JP4671301B2 (en) * | 2007-08-02 | 2011-04-13 | 株式会社藤商事 | Game machine |
JP5273513B2 (en) * | 2007-11-20 | 2013-08-28 | 株式会社大一商会 | Game machine |
-
2016
- 2016-09-08 JP JP2016175547A patent/JP6403733B2/en active Active