JP2017023871A5 - - Google Patents
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- JP2017023871A5 JP2017023871A5 JP2016219962A JP2016219962A JP2017023871A5 JP 2017023871 A5 JP2017023871 A5 JP 2017023871A5 JP 2016219962 A JP2016219962 A JP 2016219962A JP 2016219962 A JP2016219962 A JP 2016219962A JP 2017023871 A5 JP2017023871 A5 JP 2017023871A5
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- light emitting
- game
- emitting means
- peripheral
- divided
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- 230000002093 peripheral Effects 0.000 claims description 16
- 230000000694 effects Effects 0.000 claims description 6
- 238000005034 decoration Methods 0.000 claims description 4
- 239000003086 colorant Substances 0.000 claims description 2
- 238000000034 method Methods 0.000 description 1
- 230000001052 transient Effects 0.000 description 1
Description
また、上記遊技機では遊技領域の前面を閉鎖し開閉可能に支持された扉枠を備えて、扉枠に形成された遊技窓を介して遊技者側から遊技領域が視認できるようになっていると共に、遊技窓の前面外周にLED等の発光手段によって発光装飾可能な装飾体が備えられている。 Further, the gaming machine includes a door frame that is supported so that it can be opened and closed by closing the front surface of the game area, and the game area can be visually recognized from the player side through a game window formed in the door frame. In addition, a decorative body that can be decorated with light emission by light emitting means such as LEDs is provided on the outer periphery of the front of the game window.
しかしながら、従来の遊技機では、発光装飾によって遊技者に与えられるインパクトが一過性のものとなり易く、遊技者によっては早期に見慣れてしまい、装飾体による発光装飾を楽しめなくなったり、他の遊技機へ関心が移り易くなってしまったりして、興趣を低下させてしまう虞があった。 However, in conventional gaming machines , the impact given to the player by the light-emitting decoration tends to be transient, and some players become accustomed to early, and the light-emitting decoration by the decorative body cannot be enjoyed, or other gaming machines There was a risk that interest would be reduced and interest would be reduced.
手段1:所定条件の成立に基づいて抽選を行う抽選手段と、
該抽選手段による前記抽選の結果に応じて遊技の進行を制御する遊技制御手段と、
前記遊技が行われる遊技領域と、
該遊技領域を遊技者側から視認可能にする遊技窓部を備えた枠体と、を備える遊技機であって、
前記枠体は、
前記遊技窓部の下方に配置され遊技球を貯留する遊技球貯留皿を備えた皿ユニットと、
前記遊技窓部の外縁に略沿って当該遊技窓部の外側に配置され、前記遊技の進行に伴って実行される遊技演出に関連して発光可能な周発光手段と、
前記遊技窓部から離れる方向に所定の幅を有して前記周発光手段の前側を被覆すると共に透光性を有する周装飾部と、
前記周発光手段を構成する複数の周発光部の周方向の間に配置され、前記遊技演出に関連して発光可能な分割発光手段と、
前記遊技窓部から離れる方向に所定の幅を有して前記分割発光手段の前側を被覆すると共に少なくとも一部に透光性を有する分割装飾部と、を具備し、
前記周発光手段と前記分割発光手段とは、前記遊技演出に関連して互いに異なる発光色に制御可能とされ、
前記周発光手段の複数の周発光部は、それぞれ別の系統に分けられており、前記複数の周発光部ごとに発光制御可能とされ、
前記周発光手段は、前記分割発光手段とは異なる発光態様で発光可能な特定発光部によって複数の発光群に分けられており、
前記分割発光手段の周方向の長さよりも前記周発光部の周方向の長さを長く設定し、
前記皿ユニットの前縁付近には前記皿ユニットを発光装飾する皿ユニット発光手段を設けた
ことを特徴とする遊技機。
Means 1: Lottery means for performing lottery based on establishment of a predetermined condition;
Game control means for controlling the progress of the game in accordance with the result of the lottery by the lottery means;
A game area in which the game is performed;
A gaming machine having a frame with a gaming window that makes the gaming area visible from the player side,
The frame is
A tray unit provided with a game ball storage tray disposed below the game window portion for storing game balls;
A peripheral light-emitting means that is arranged on the outside of the gaming window portion substantially along the outer edge of the gaming window portion, and is capable of emitting light in association with a game effect executed in accordance with the progress of the game;
A peripheral decoration portion having a predetermined width in a direction away from the game window portion and covering the front side of the peripheral light emitting means and having translucency;
Divided light emitting means arranged between the circumferential directions of a plurality of peripheral light emitting parts constituting the peripheral light emitting means and capable of emitting light in relation to the game effect;
A split decorative portion having a predetermined width in a direction away from the game window portion and covering the front side of the split light emitting means and having translucency at least in part;
The circumferential light emitting means and the divided light emitting means are controllable to different light emission colors in relation to the game effect,
The plurality of peripheral light emitting units of the peripheral light emitting means are each divided into different systems, and light emission control is possible for each of the plurality of peripheral light emitting units,
The circumferential light emitting means is divided into a plurality of light emitting groups by a specific light emitting unit capable of emitting light in a light emitting mode different from the divided light emitting means.
Set the circumferential length of the circumferential light emitting part longer than the circumferential length of the divided light emitting means,
A gaming machine characterized in that a plate unit light emitting means for emitting and decorating the plate unit is provided near the front edge of the plate unit .
この発明によれば、遊技興趣の低下を抑制することができる。 According to the present invention, it is possible to suppress a decrease in Yu technique interest.
Claims (1)
該抽選手段による前記抽選の結果に応じて遊技の進行を制御する遊技制御手段と、
前記遊技が行われる遊技領域と、
該遊技領域を遊技者側から視認可能にする遊技窓部を備えた枠体と、を備える遊技機であって、
前記枠体は、
前記遊技窓部の下方に配置され遊技球を貯留する遊技球貯留皿を備えた皿ユニットと、
前記遊技窓部の外縁に略沿って当該遊技窓部の外側に配置され、前記遊技の進行に伴って実行される遊技演出に関連して発光可能な周発光手段と、
前記遊技窓部から離れる方向に所定の幅を有して前記周発光手段の前側を被覆すると共に透光性を有する周装飾部と、
前記周発光手段を構成する複数の周発光部の周方向の間に配置され、前記遊技演出に関連して発光可能な分割発光手段と、
前記遊技窓部から離れる方向に所定の幅を有して前記分割発光手段の前側を被覆すると共に少なくとも一部に透光性を有する分割装飾部と、を具備し、
前記周発光手段と前記分割発光手段とは、前記遊技演出に関連して互いに異なる発光色に制御可能とされ、
前記周発光手段の複数の周発光部は、それぞれ別の系統に分けられており、前記複数の周発光部ごとに発光制御可能とされ、
前記周発光手段は、前記分割発光手段とは異なる発光態様で発光可能な特定発光部によって複数の発光群に分けられており、
前記分割発光手段の周方向の長さよりも前記周発光部の周方向の長さを長く設定し、
前記皿ユニットの前縁付近には前記皿ユニットを発光装飾する皿ユニット発光手段を設けた
ことを特徴とする遊技機。 Lottery means for performing lottery based on establishment of a predetermined condition;
Game control means for controlling the progress of the game in accordance with the result of the lottery by the lottery means;
A game area in which the game is performed;
A gaming machine having a frame with a gaming window that makes the gaming area visible from the player side,
The frame is
A tray unit provided with a game ball storage tray disposed below the game window portion for storing game balls;
A peripheral light-emitting means that is arranged on the outside of the gaming window portion substantially along the outer edge of the gaming window portion, and is capable of emitting light in association with a game effect executed in accordance with the progress of the game;
A peripheral decoration portion having a predetermined width in a direction away from the game window portion and covering the front side of the peripheral light emitting means and having translucency;
Divided light emitting means arranged between the circumferential directions of a plurality of peripheral light emitting parts constituting the peripheral light emitting means and capable of emitting light in relation to the game effect;
A split decorative portion having a predetermined width in a direction away from the game window portion and covering the front side of the split light emitting means and having translucency at least in part;
The circumferential light emitting means and the divided light emitting means are controllable to different light emission colors in relation to the game effect,
The plurality of peripheral light emitting units of the peripheral light emitting means are each divided into different systems, and light emission control is possible for each of the plurality of peripheral light emitting units,
The circumferential light emitting means is divided into a plurality of light emitting groups by a specific light emitting unit capable of emitting light in a light emitting mode different from the divided light emitting means.
Set the circumferential length of the circumferential light emitting part longer than the circumferential length of the divided light emitting means,
A gaming machine characterized in that a plate unit light emitting means for emitting and decorating the plate unit is provided near the front edge of the plate unit .
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2016219962A JP6328210B2 (en) | 2016-11-10 | 2016-11-10 | Game machine |
Applications Claiming Priority (1)
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JP2016219962A JP6328210B2 (en) | 2016-11-10 | 2016-11-10 | Game machine |
Related Parent Applications (1)
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JP2015093977A Division JP6045046B2 (en) | 2015-05-01 | 2015-05-01 | Game machine |
Publications (3)
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JP2017023871A JP2017023871A (en) | 2017-02-02 |
JP2017023871A5 true JP2017023871A5 (en) | 2017-03-09 |
JP6328210B2 JP6328210B2 (en) | 2018-05-23 |
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JP6328211B2 (en) * | 2016-11-10 | 2018-05-23 | 株式会社大一商会 | Game machine |
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JP2000005384A (en) * | 1998-06-24 | 2000-01-11 | Fuji Shoji Kk | Pachinko game machine |
JP2003210688A (en) * | 2002-01-24 | 2003-07-29 | Aruze Corp | Game machine |
JP2004174012A (en) * | 2002-11-28 | 2004-06-24 | Aruze Corp | Game machine and game program |
JP4798789B2 (en) * | 2006-12-08 | 2011-10-19 | タイヨーエレック株式会社 | Game machine |
JP2009011636A (en) * | 2007-07-06 | 2009-01-22 | Fujishoji Co Ltd | Pinball game machine |
JP6328211B2 (en) * | 2016-11-10 | 2018-05-23 | 株式会社大一商会 | Game machine |
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