JP2016165663A5 - - Google Patents

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JP2016165663A5
JP2016165663A5 JP2016126084A JP2016126084A JP2016165663A5 JP 2016165663 A5 JP2016165663 A5 JP 2016165663A5 JP 2016126084 A JP2016126084 A JP 2016126084A JP 2016126084 A JP2016126084 A JP 2016126084A JP 2016165663 A5 JP2016165663 A5 JP 2016165663A5
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determination
continuous
continuous production
special
special game
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JP2016165663A (en
JP6367864B2 (en
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[適用例1]
遊技球が流下可能な遊技領域(20)に設けられた始動口(21,22)に遊技球が入球することにより取得された判定情報に基づいて、遊技者に有利な特別遊技をおこなうか否かを判定する特別判定をおこなう特別判定手段(100,Si57)と、前記特別判定の判定結果に基づいて、図柄を変動表示させてから、当該図柄を停止表示させる図柄表示制御手段(100,Si63)と、前記判定情報を記憶する記憶手段(103)と、前記記憶手段に記憶されている前記判定情報に基づく前記特別判定がおこなわれる前に、前記特別遊技をおこなうか否かを事前に判定する事前判定をおこなう事前判定手段(100,Si25,Si31)と、前記特別判定において前記特別遊技をおこなうと判定されると、前記図柄表示手段に図柄が停止表示された後に、当該特別遊技をおこなう特別遊技実行手段(100)と、演出手段(6)に演出をおこなわせる演出制御手段(400)と、を備え、前記演出制御手段は、前記事前判定の判定結果に基づいて、前記図柄表示手段に複数回にわたって図柄が変動表示されているときに、第1の連続演出又は該第1の連続演出とは異なる第2の連続演出をおこなわせることが可能であり、前記事前判定において前記特別遊技をおこなうと判定された場合および前記特別遊技をおこなわないと判定された場合の何れであっても、前記第1の連続演出又は前記第2の連続演出をおこなわせることを可能にし、前記第2の連続演出をおこなわせているときには、新たな前記事前判定の判定結果に基づいて、当該第2の連続演出の途中で当該第2の連続演出と並行して前記第1の連続演出をおこなわせない一方、前記第1の連続演出をおこなわせているときには、新たな前記事前判定の判定結果に基づいて、当該第1の連続演出の途中で当該第1の連続演出と並行して前記第2の連続演出をおこなわせることを特徴とする。
[適用例2]
適用例1に記載の遊技機であって、前記演出制御手段は、前記第1の連続演出と並行して前記第2の連続演出をおこなわせているときには、前記第1の連続演出を前記第2の連続演出よりも先に終了させることを特徴とする。
[Application Example 1]
Based on the determination information playing ball starting opening provided in the flow-down can play area (20) (21, 22) to the game ball is Rito obtained by to ball entrance, advantageous special game to the player special determination means for performing a special determination to determine whether performing the a (100, Si57), on the basis of the special determination result of the determination, from the varied display the FIG pattern, symbol display to stop displaying the equivalent figure pattern and control means (100, Si63), and storage means for storing a pre-Symbol-size constant information (103), before based rather the special determination is made in the determination information which is memorize in the memory means, said A pre-determining means (100, Si25, Si31) for making a pre-determination for pre-determining whether or not to play a special game, and if it is determined that the special game is to be performed in the special determination, a symbol is displayed on the symbol display means. stop After being displayed, the special game execution means for performing the special game (100), a presentation control means for causing an effect on Starring detecting means (6) (400), comprising a front Symbol presentation control means of the previous article based on the determination result of the previous determination, when symbols a plurality of times before symbol symbol display means is variably displayed, performed a different second continuous effect from the first continuous presentation or first continuous effect thereby it is possible, be either when it is determined not performed and when the special game it is determined to perform the special game before articles prior determination, the first continuous presentation or the first it possible to perform the continuous effect of 2, when they are not subjected to the pre-Symbol second continuous effect is new on the basis of the pre-determination of the determination result, the second in the middle of the second continuous effect 2 reams While directing the parallel not performed the first continuous presentation, the when the first has to perform the continuous presentation is based on the determination result of the new the pre determined, of the first continuous effect The second continuous effect is performed in parallel with the first continuous effect on the way .
[Application Example 2]
In the gaming machine according to application example 1, when the production control unit performs the second continuous production in parallel with the first continuous production, the first continuous production is performed as the first continuous production. It is characterized by ending before the continuous production of 2.

Claims (2)

遊技球が流下可能な遊技領域に設けられた始動口に遊技球が入球することにより取得された判定情報に基づいて、遊技者に有利な特別遊技をおこなうか否かを判定する特別判定をおこなう特別判定手段と、
前記特別判定の判定結果に基づいて、図柄を変動表示させてから、当該図柄を停止表示させる図柄表示制御手段と、
記判定情報を記憶する記憶手段と、
前記記憶手段に記憶されている前記判定情報に基づく前記特別判定がおこなわれる前に、前記特別遊技をおこなうか否かを事前に判定する事前判定をおこなう事前判定手段と、
前記特別判定において前記特別遊技をおこなうと判定されると、前記図柄表示手段に図柄が停止表示された後に、当該特別遊技をおこなう特別遊技実行手段と、
演出手段に演出をおこなわせる演出制御手段と、を備え、
前記演出制御手段は、
記事前判定の判定結果に基づいて、前記図柄表示手段に複数回にわたって図柄が変動表示されているときに、第1の連続演出又は該第1の連続演出とは異なる第2の連続演出をおこなわせることが可能であり
記事前判定において前記特別遊技をおこなうと判定された場合および前記特別遊技をおこなわないと判定された場合の何れであっても、前記第1の連続演出又は前記第2の連続演出をおこなわせることを可能にし
記第2の連続演出をおこなわせているときには、新たな前記事前判定の判定結果に基づいて、当該第2の連続演出の途中で当該第2の連続演出と並行して前記第1の連続演出をおこなわせない一方、
前記第1の連続演出をおこなわせているときには、新たな前記事前判定の判定結果に基づいて、当該第1の連続演出の途中で当該第1の連続演出と並行して前記第2の連続演出をおこなわせること
を特徴とする遊技機。
Based on the determination information gaming ball game ball to the starting opening provided in the game area capable falling is Rito obtained by to ball entrance determines whether performing the advantageous special game to the player Special judgment means for making a special judgment,
On the basis of the special determination result of the determination, from the varied display the FIG pattern, a symbol display control means for stopping display the equivalent figure pattern,
A storage means for storing the previous SL-size constant information,
Before based rather the special determination is made in the determination information which is memorize in the memory means, and pre-determining means for performing determining beforehand determine whether performing the special game in advance,
When it is determined that the special game is to be performed in the special determination, after the symbol is stopped and displayed on the symbol display unit, the special game execution unit that performs the special game;
And directing control means for directing the directing means,
The production control means includes
Based on the determination result of the previous article prior determination, when the symbol a plurality of times before Symbol symbol display means is variably displayed, the second continuous production which is different from the first continuous presentation or first continuous effect Can be performed,
Be any of a case where it is determined not to perform the case and the special game it is determined in the previous article before determination perform the special game, to perform the first continuous presentation or the second continuous effect make it possible,
Before SL when it is not performed to the second continuous effect is new on the basis of the pre-determination of the determination result, the first in parallel in the middle of the second continuous effect with the second continuous effect While we ca n’t do continuous production ,
When the first continuous production is performed, the second continuous production is performed in parallel with the first continuous production in the middle of the first continuous production based on the new determination result of the prior determination. A gaming machine characterized by directing .
前記演出制御手段は、前記第1の連続演出と並行して前記第2の連続演出をおこなわせているときには、前記第1の連続演出を前記第2の連続演出よりも先に終了させること  The production control means terminates the first continuous production before the second continuous production when the second continuous production is performed in parallel with the first continuous production.
を特徴とする請求項1に記載の遊技機。  The gaming machine according to claim 1.
JP2016126084A 2016-06-24 2016-06-24 Game machine Active JP6367864B2 (en)

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JP2016165663A JP2016165663A (en) 2016-09-15
JP2016165663A5 true JP2016165663A5 (en) 2017-06-22
JP6367864B2 JP6367864B2 (en) 2018-08-01

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JP6675834B2 (en) * 2015-05-21 2020-04-08 デンカ生研株式会社 Immunochromatographic test strip and immunochromatographic method using the same

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JP5467258B2 (en) * 2008-06-05 2014-04-09 株式会社高尾 Game machine
JP4766286B2 (en) * 2009-02-04 2011-09-07 株式会社ソフイア Game machine
JP5250910B2 (en) * 2009-11-27 2013-07-31 株式会社三共 Game machine

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