JP2015515052A5 - - Google Patents
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- Publication number
- JP2015515052A5 JP2015515052A5 JP2014560926A JP2014560926A JP2015515052A5 JP 2015515052 A5 JP2015515052 A5 JP 2015515052A5 JP 2014560926 A JP2014560926 A JP 2014560926A JP 2014560926 A JP2014560926 A JP 2014560926A JP 2015515052 A5 JP2015515052 A5 JP 2015515052A5
- Authority
- JP
- Japan
- Prior art keywords
- shader
- instructions
- graphics application
- gpu
- cores
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Granted
Links
- 238000000034 method Methods 0.000 claims 14
- 230000005540 biological transmission Effects 0.000 claims 1
- 230000002452 interceptive effect Effects 0.000 claims 1
- 230000004044 response Effects 0.000 claims 1
Applications Claiming Priority (3)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| US13/414,450 US9019289B2 (en) | 2012-03-07 | 2012-03-07 | Execution of graphics and non-graphics applications on a graphics processing unit |
| US13/414,450 | 2012-03-07 | ||
| PCT/US2013/026596 WO2013133957A1 (en) | 2012-03-07 | 2013-02-18 | Execution of graphics and non-graphics applications on a graphics processing unit |
Publications (3)
| Publication Number | Publication Date |
|---|---|
| JP2015515052A JP2015515052A (ja) | 2015-05-21 |
| JP2015515052A5 true JP2015515052A5 (enExample) | 2015-07-30 |
| JP5792402B2 JP5792402B2 (ja) | 2015-10-14 |
Family
ID=47833377
Family Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| JP2014560926A Active JP5792402B2 (ja) | 2012-03-07 | 2013-02-18 | グラフィックス処理ユニット上でのグラフィックスアプリケーションおよび非グラフィックスアプリケーションの実行 |
Country Status (8)
| Country | Link |
|---|---|
| US (1) | US9019289B2 (enExample) |
| EP (1) | EP2823459B1 (enExample) |
| JP (1) | JP5792402B2 (enExample) |
| KR (1) | KR101552079B1 (enExample) |
| CN (1) | CN104160420B (enExample) |
| ES (1) | ES2572555T3 (enExample) |
| HU (1) | HUE027044T2 (enExample) |
| WO (1) | WO2013133957A1 (enExample) |
Families Citing this family (18)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| DE102007054876A1 (de) * | 2006-11-22 | 2008-06-19 | Sms Demag Ag | Verfahren und Vorrichtung zur Wärmebehandlung von Schweißnähten |
| US10817043B2 (en) * | 2011-07-26 | 2020-10-27 | Nvidia Corporation | System and method for entering and exiting sleep mode in a graphics subsystem |
| US10198788B2 (en) * | 2013-11-11 | 2019-02-05 | Oxide Interactive Llc | Method and system of temporally asynchronous shading decoupled from rasterization |
| CN105786449B (zh) * | 2014-12-26 | 2018-07-24 | 龙芯中科技术有限公司 | 基于图形处理的指令调度方法及装置 |
| US20160210231A1 (en) * | 2015-01-21 | 2016-07-21 | Mediatek Singapore Pte. Ltd. | Heterogeneous system architecture for shared memory |
| US20160260246A1 (en) * | 2015-03-02 | 2016-09-08 | Advanced Micro Devices, Inc. | Providing asynchronous display shader functionality on a shared shader core |
| US9799089B1 (en) * | 2016-05-23 | 2017-10-24 | Qualcomm Incorporated | Per-shader preamble for graphics processing |
| US20180033114A1 (en) * | 2016-07-26 | 2018-02-01 | Mediatek Inc. | Graphics Pipeline That Supports Multiple Concurrent Processes |
| US10417731B2 (en) | 2017-04-24 | 2019-09-17 | Intel Corporation | Compute optimization mechanism for deep neural networks |
| US10417734B2 (en) | 2017-04-24 | 2019-09-17 | Intel Corporation | Compute optimization mechanism for deep neural networks |
| US11037356B2 (en) | 2018-09-24 | 2021-06-15 | Zignal Labs, Inc. | System and method for executing non-graphical algorithms on a GPU (graphics processing unit) |
| US10861126B1 (en) | 2019-06-21 | 2020-12-08 | Intel Corporation | Asynchronous execution mechanism |
| US11436783B2 (en) | 2019-10-16 | 2022-09-06 | Oxide Interactive, Inc. | Method and system of decoupled object space shading |
| US11282160B2 (en) | 2020-03-12 | 2022-03-22 | Cisco Technology, Inc. | Function-as-a-service (FaaS) model for specialized processing units |
| GB2600712B (en) * | 2020-11-04 | 2024-08-28 | Advanced Risc Mach Ltd | Data processing systems |
| JP2022187116A (ja) * | 2021-06-07 | 2022-12-19 | 富士通株式会社 | 多重制御プログラム、情報処理装置および多重制御方法 |
| US20220414222A1 (en) * | 2021-06-24 | 2022-12-29 | Advanced Micro Devices, Inc. | Trusted processor for saving gpu context to system memory |
| US12067666B2 (en) * | 2022-05-18 | 2024-08-20 | Qualcomm Incorporated | Run-time mechanism for optimal shader |
Family Cites Families (15)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US20070204268A1 (en) | 2006-02-27 | 2007-08-30 | Red. Hat, Inc. | Methods and systems for scheduling processes in a multi-core processor environment |
| WO2008021310A2 (en) | 2006-08-14 | 2008-02-21 | Wms Gaming Inc. | Applying graphical characteristics to graphical objects in a wagering game machine |
| US20090305790A1 (en) * | 2007-01-30 | 2009-12-10 | Vitie Inc. | Methods and Apparatuses of Game Appliance Execution and Rendering Service |
| US8922565B2 (en) | 2007-11-30 | 2014-12-30 | Qualcomm Incorporated | System and method for using a secondary processor in a graphics system |
| US20100265250A1 (en) | 2007-12-21 | 2010-10-21 | David Koenig | Method and system for fast rendering of a three dimensional scene |
| DE102008005124A1 (de) | 2008-01-18 | 2009-07-23 | Kuka Roboter Gmbh | Computersystem, Steuerungsvorrichtung für eine Maschine, insbesondere für einen Industrieroboter, und Industrieroboter |
| WO2011023204A1 (en) | 2009-08-24 | 2011-03-03 | Abb Research Ltd. | Simulation of distributed virtual control systems |
| US8310492B2 (en) * | 2009-09-03 | 2012-11-13 | Ati Technologies Ulc | Hardware-based scheduling of GPU work |
| US9142057B2 (en) | 2009-09-03 | 2015-09-22 | Advanced Micro Devices, Inc. | Processing unit with a plurality of shader engines |
| US20110063306A1 (en) * | 2009-09-16 | 2011-03-17 | Nvidia Corporation | CO-PROCESSING TECHNIQUES ON HETEROGENEOUS GPUs INCLUDING IDENTIFYING ONE GPU AS A NON-GRAPHICS DEVICE |
| US20110212761A1 (en) | 2010-02-26 | 2011-09-01 | Igt | Gaming machine processor |
| EP2383648B1 (en) * | 2010-04-28 | 2020-02-19 | Telefonaktiebolaget LM Ericsson (publ) | Technique for GPU command scheduling |
| US9311102B2 (en) * | 2010-07-13 | 2016-04-12 | Advanced Micro Devices, Inc. | Dynamic control of SIMDs |
| US20120229481A1 (en) * | 2010-12-13 | 2012-09-13 | Ati Technologies Ulc | Accessibility of graphics processing compute resources |
| US20130141447A1 (en) * | 2011-12-06 | 2013-06-06 | Advanced Micro Devices, Inc. | Method and Apparatus for Accommodating Multiple, Concurrent Work Inputs |
-
2012
- 2012-03-07 US US13/414,450 patent/US9019289B2/en active Active
-
2013
- 2013-02-18 EP EP13707979.4A patent/EP2823459B1/en active Active
- 2013-02-18 HU HUE13707979A patent/HUE027044T2/en unknown
- 2013-02-18 KR KR1020147027883A patent/KR101552079B1/ko active Active
- 2013-02-18 JP JP2014560926A patent/JP5792402B2/ja active Active
- 2013-02-18 CN CN201380012480.7A patent/CN104160420B/zh active Active
- 2013-02-18 ES ES13707979.4T patent/ES2572555T3/es active Active
- 2013-02-18 WO PCT/US2013/026596 patent/WO2013133957A1/en not_active Ceased
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