JP2014205021A5 - - Google Patents

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Publication number
JP2014205021A5
JP2014205021A5 JP2014093972A JP2014093972A JP2014205021A5 JP 2014205021 A5 JP2014205021 A5 JP 2014205021A5 JP 2014093972 A JP2014093972 A JP 2014093972A JP 2014093972 A JP2014093972 A JP 2014093972A JP 2014205021 A5 JP2014205021 A5 JP 2014205021A5
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Japan
Prior art keywords
character
forming member
gaming machine
hit determination
game
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JP2014093972A
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Japanese (ja)
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JP2014205021A (en
JP5956501B2 (en
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Priority to JP2014093972A priority Critical patent/JP5956501B2/en
Priority claimed from JP2014093972A external-priority patent/JP5956501B2/en
Publication of JP2014205021A publication Critical patent/JP2014205021A/en
Publication of JP2014205021A5 publication Critical patent/JP2014205021A5/ja
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Description

しかし、上記の遊技機であっても、遊技興趣が低下する懸念があった。 However, even with the above gaming machines, there is a concern that the gaming interest will be reduced.

そこで、本発明は、上記の実情に鑑み、遊技興趣の低下が抑制される遊技機を提供することを目的とする。 In view of the above circumstances, an object of the present invention is to provide a gaming machine in which a decrease in gaming interest is suppressed.

手段1:遊技領域が形成される遊技板部と、
前記遊技板部に対して後方側に配設される裏ユニットと、
遊技の進行にもとづいて当り判定を行う抽選手段と、
前記当り判定の結果を示しうる図柄が表示される表示領域が、遊技者側から視認可能とされるように設けられる表示手段と、
を備える遊技機であって、
前記裏ユニットには、
複数の可動部材が第1の位置関係で配されたキャラクタ形形成部材が前記表示領域の周縁近傍にて設けられてなり、
駆動源と、
前記駆動源からの駆動力を前記キャラクタ形形成部材に対して付与するように設けられた駆動機構と、
前記キャラクタ形形成部材の作動を制御する作動制御手段と、
前記抽選手段による当り判定の結果に基づいて複数の表示演出のいずれかを出現させる制御を実行可能な演出制御手段と
を備え、
少なくとも前記駆動源及び前記駆動機構は、前記駆動源から前記駆動機構を通じて付与される駆動力によって前記キャラクタ形形成部材を作動させる作動演出ユニットとして前記裏ユニットに設けられてなり、
前記作動制御手段は、
前記複数の表示演出のうちの特定の表示演出が出現するときに、前記表示領域の周縁近傍から前記キャラクタ形形成部材を進出させ、前記表示領域の前方において、前記複数の可動部材が前記第1の位置関係とは異なる第2の位置関係で配されることによって特定のキャラクタ形を出現させるキャラクタ現出制御手段
を有し、
前記複数の可動部材が前記第2の位置関係で配されることによって前記特定のキャラクタ形を出現させることとなる前記キャラクタ形形成部材は、発光可能に構成されてなり、
当該遊技機は、さらに、
前記特定のキャラクタ形が出現するように設けられた前記複数の可動部材の動作頻度が高くなる状態が現れるように制御する手段
を有することを特徴とする遊技機。
Means 1: a game board part in which a game area is formed;
A back unit disposed on the rear side with respect to the game board part;
Lottery means for making a hit determination based on the progress of the game;
Display means provided so that a display area on which a symbol indicating the result of the hit determination is displayed is visible from the player side;
A gaming machine comprising
In the back unit,
A character-shaped forming member in which a plurality of movable members are arranged in a first positional relationship is provided near the periphery of the display area,
A driving source;
A driving mechanism provided to apply a driving force from the driving source to the character-shaped forming member;
An operation control means for controlling the operation of the character-shaped forming member;
Effect control means capable of executing control to cause any of a plurality of display effects to appear based on the result of the hit determination by the lottery means;
With
At least the driving source and the driving mechanism are provided in the back unit as an operation presentation unit that operates the character-shaped forming member by a driving force applied from the driving source through the driving mechanism.
The operation control means includes
When a specific display effect of the plurality of display effects appears, the character-shaped forming member is advanced from the vicinity of the periphery of the display area, and the plurality of movable members are in front of the display area. Character appearance control means for causing a specific character form to appear by being arranged in a second positional relationship different from the positional relationship of
Have
The character shape forming member that causes the specific character shape to appear by arranging the plurality of movable members in the second positional relationship is configured to be capable of emitting light,
The gaming machine further includes
Means for controlling such that a state in which the frequency of movement of the plurality of movable members provided so that the specific character shape appears is increased
A gaming machine characterized by comprising:

本発明によれば、遊技興趣の低下が抑制される。  According to the present invention, it is possible to suppress a decrease in gaming interest.

Claims (3)

遊技領域が形成される遊技板部と、  A game board portion in which a game area is formed;
前記遊技板部に対して後方側に配設される裏ユニットと、  A back unit disposed on the rear side with respect to the game board part;
遊技の進行にもとづいて当り判定を行う抽選手段と、  Lottery means for making a hit determination based on the progress of the game;
前記当り判定の結果を示しうる図柄が表示される表示領域が、遊技者側から視認可能とされるように設けられる表示手段と、  Display means provided so that a display area on which a symbol indicating the result of the hit determination is displayed is visible from the player side;
を備える遊技機であって、  A gaming machine comprising
前記裏ユニットには、  In the back unit,
複数の可動部材が第1の位置関係で配されたキャラクタ形形成部材が前記表示領域の周縁近傍にて設けられてなり、  A character-shaped forming member in which a plurality of movable members are arranged in a first positional relationship is provided near the periphery of the display area,
駆動源と、  A driving source;
前記駆動源からの駆動力を前記キャラクタ形形成部材に対して付与するように設けられた駆動機構と、  A driving mechanism provided to apply a driving force from the driving source to the character-shaped forming member;
前記キャラクタ形形成部材の作動を制御する作動制御手段と、  An operation control means for controlling the operation of the character-shaped forming member;
前記抽選手段による当り判定の結果に基づいて複数の表示演出のいずれかを出現させる制御を実行可能な演出制御手段と  Effect control means capable of executing control to cause any of a plurality of display effects to appear based on the result of the hit determination by the lottery means;
を備え、  With
少なくとも前記駆動源及び前記駆動機構は、前記駆動源から前記駆動機構を通じて付与される駆動力によって前記キャラクタ形形成部材を作動させる作動演出ユニットとして前記裏ユニットに設けられてなり、  At least the driving source and the driving mechanism are provided in the back unit as an operation effect unit that operates the character-shaped forming member by a driving force applied from the driving source through the driving mechanism,
前記作動制御手段は、  The operation control means includes
前記複数の表示演出のうちの特定の表示演出が出現するときに、前記表示領域の周縁近傍から前記キャラクタ形形成部材を進出させ、前記表示領域の前方において、前記複数の可動部材が前記第1の位置関係とは異なる第2の位置関係で配されることによって特定のキャラクタ形を出現させるキャラクタ現出制御手段  When a specific display effect of the plurality of display effects appears, the character-shaped forming member is advanced from the vicinity of the periphery of the display area, and the plurality of movable members are in front of the display area. Character appearance control means for causing a specific character form to appear by being arranged in a second positional relationship different from the positional relationship of
を有し、  Have
前記複数の可動部材が前記第2の位置関係で配されることによって前記特定のキャラクタ形を出現させることとなる前記キャラクタ形形成部材は、発光可能に構成されてなり、  The character shape forming member that causes the specific character shape to appear by arranging the plurality of movable members in the second positional relationship is configured to be capable of emitting light,
当該遊技機は、さらに、  The gaming machine further includes
前記特定のキャラクタ形が出現するように設けられた前記複数の可動部材の動作頻度が高くなる状態が現れるように制御する手段  Means for controlling such that a state in which the frequency of movement of the plurality of movable members provided so that the specific character shape appears is increased
を有することを特徴とする遊技機。  A gaming machine characterized by comprising:
前記遊技領域に向けて発射された遊技球を入球可能な入球口をさらに備え、  It further includes a entrance that can enter a game ball launched toward the game area,
前記抽選手段は、  The lottery means
前記入球口への遊技媒体の入球に基づいて当り判定を行う  A hit determination is made based on a game medium entering the entrance.
請求項1に記載の遊技機。  The gaming machine according to claim 1.
前記表示領域には複数の図柄が表示されるものであり、  A plurality of symbols are displayed in the display area,
前記複数の図柄は、前記当り判定の結果に基づいて変動表示され、その後停止表示され  The plurality of symbols are variably displayed based on the result of the hit determination, and then stopped and displayed.
るものであるIs
請求項1または2に記載の遊技機。  The gaming machine according to claim 1 or 2.
JP2014093972A 2014-04-30 2014-04-30 Game machine Active JP5956501B2 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2014093972A JP5956501B2 (en) 2014-04-30 2014-04-30 Game machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2014093972A JP5956501B2 (en) 2014-04-30 2014-04-30 Game machine

Related Parent Applications (1)

Application Number Title Priority Date Filing Date
JP2013079985A Division JP5813041B2 (en) 2013-04-05 2013-04-05 Game machine

Related Child Applications (1)

Application Number Title Priority Date Filing Date
JP2014226641A Division JP5966174B2 (en) 2014-11-07 2014-11-07 Game machine

Publications (3)

Publication Number Publication Date
JP2014205021A JP2014205021A (en) 2014-10-30
JP2014205021A5 true JP2014205021A5 (en) 2015-02-05
JP5956501B2 JP5956501B2 (en) 2016-07-27

Family

ID=52119094

Family Applications (1)

Application Number Title Priority Date Filing Date
JP2014093972A Active JP5956501B2 (en) 2014-04-30 2014-04-30 Game machine

Country Status (1)

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JP (1) JP5956501B2 (en)

Family Cites Families (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2001038005A (en) * 1999-07-27 2001-02-13 Adachi Light Co Ltd Display device for game machine
JP4362798B2 (en) * 1999-11-11 2009-11-11 株式会社大一商会 Game machine
JP2004255178A (en) * 2003-02-07 2004-09-16 Adachi Light Co Ltd Display device for game machine

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