JP2014188203A5 - - Google Patents
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- JP2014188203A5 JP2014188203A5 JP2013066971A JP2013066971A JP2014188203A5 JP 2014188203 A5 JP2014188203 A5 JP 2014188203A5 JP 2013066971 A JP2013066971 A JP 2013066971A JP 2013066971 A JP2013066971 A JP 2013066971A JP 2014188203 A5 JP2014188203 A5 JP 2014188203A5
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- gaming machine
- control means
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Description
本発明は、遊技者が操作可能な操作手段を備えた遊技機に関する。 The present invention relates to a gaming machine provided with operation means that can be operated by a player.
遊技機枠に押しボタン等からなる操作部(操作手段)を設け、変動表示ゲームの実行中に操作部を操作するための有効期間を発生させ、その有効期間中に操作部が操作されたことに基づいて、変動表示ゲームの結果を示唆する予告演出等の報知演出を行う遊技機がある。 An operating unit (operating means) consisting of push buttons or the like is provided in the gaming machine frame, and a valid period for operating the operating unit is generated during execution of the variable display game, and the operating unit is operated during the effective period There is a gaming machine that performs a notification effect such as a notice effect that suggests a result of a variable display game.
本発明の一形態によれば、始動条件の成立に基づいて実行されるゲームの進行制御を行う遊技制御手段と、前記ゲームに関連して実行される演出に係る制御を行う演出制御手段と、を備え、前記ゲームの結果態様が予め定められた特別結果となる場合に遊技者に遊技価値を付与可能な特別遊技状態を発生可能な遊技機において、内部に発光体を備え、遊技者が操作可能な操作手段を備え、前記演出制御手段は、前記発光体の発光態様によって前記特別遊技状態が発生する期待度を遊技者に報知する予告演出を実行する予告制御手段を備え、前記予告制御手段は、所定条件の成立に基づき、前記発光態様を変更可能とする。 According to an embodiment of the present invention, effect control to perform a game control unit that controls the progress of the execution Ruge over beam based on the establishment of startup conditions, the control according to the effect to be performed in connection with the game and means, and before Kige over beam results aspects predetermined special result player can generate special game state capable imparting game value to a gaming machine may become, the inside light emitter provided, the player comprises a operation possible operations means, said performance control means may notice control to perform the announcement attraction for notifying the player of the expectation that special game state occurs wherein the light emitting mode of the previous SL illuminant a manual stage, the announcement control unit based on the establishment of Jo Tokoro conditions, and can change the light emitting mode.
変動表示ゲームが開始された後(画面(A))、所定時間が経過すると、ボタン演出を含むリーチ前予告演出が実行される(画面(B))。このとき、図78と同様に、演出ボタン25の操作を促す画像が表示される。演出ボタン25の操作を促す画像には、操作有効時間を示すゲージが含まれている。さらに、図79では、画面右部に演出ボタン25の操作回数を示すゲージが表示される。 After the variable display game is started (screen (A)), when a predetermined time elapses, a pre-reach notice effect including a button effect is executed (screen (B)). At this time, as in FIG. 78, an image prompting the operation of the effect button 25 is displayed. The image prompting the operation of the effect button 25 includes a gauge indicating the effective operation time. Further, in FIG. 79, a gauge indicating the number of operations of the effect button 25 is displayed on the right side of the screen.
Claims (5)
前記ゲームの結果態様が予め定められた特別結果となる場合に遊技者に遊技価値を付与可能な特別遊技状態を発生可能な遊技機において、
内部に発光体を備え、遊技者が操作可能な操作手段を備え、
前記演出制御手段は、
前記発光体の発光態様によって前記特別遊技状態が発生する期待度を遊技者に報知する予告演出を実行する予告制御手段を備え、
前記予告制御手段は、
所定条件の成立に基づき、前記発光態様を変更可能とすることを特徴とする遊技機。 Includes a game control unit that controls the progress of the execution Ruge over beam based on the establishment of startup conditions, a presentation control means for performing control relating to the effect to be performed in connection with the game, a,
Prior Kige over beam results aspects predetermined special result a possible gaming machine generates a special game state capable impart gaming value to the player when made,
Inside a light-emitting element, the player is provided with operation possible operating means,
The effect control means,
Includes a notice control means to perform a prediction effect for notifying the player of the expectation that special game state occurs wherein the light emitting mode of the previous SL emitters,
The notice control means includes
Based on the establishment of Jo Tokoro conditions, a game machine, characterized in that to enable changing the lighting mode.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
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JP2013066971A JP6174880B2 (en) | 2013-03-27 | 2013-03-27 | Game machine |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2013066971A JP6174880B2 (en) | 2013-03-27 | 2013-03-27 | Game machine |
Publications (3)
Publication Number | Publication Date |
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JP2014188203A JP2014188203A (en) | 2014-10-06 |
JP2014188203A5 true JP2014188203A5 (en) | 2016-04-07 |
JP6174880B2 JP6174880B2 (en) | 2017-08-02 |
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Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
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JP2013066971A Active JP6174880B2 (en) | 2013-03-27 | 2013-03-27 | Game machine |
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JP (1) | JP6174880B2 (en) |
Families Citing this family (13)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP2017104383A (en) * | 2015-12-11 | 2017-06-15 | 京楽産業.株式会社 | Game machine |
JP6392826B2 (en) * | 2016-11-01 | 2018-09-19 | 京楽産業.株式会社 | Game machine |
JP6527129B2 (en) * | 2016-12-28 | 2019-06-05 | 株式会社三共 | Gaming machine |
JP6527131B2 (en) * | 2016-12-28 | 2019-06-05 | 株式会社三共 | Gaming machine |
JP6527130B2 (en) * | 2016-12-28 | 2019-06-05 | 株式会社三共 | Gaming machine |
JP6513166B2 (en) * | 2017-11-17 | 2019-05-15 | 株式会社三共 | Gaming machine |
JP6944711B2 (en) * | 2018-03-06 | 2021-10-06 | 株式会社サンセイアールアンドディ | Pachinko machine |
JP6856570B2 (en) * | 2018-03-22 | 2021-04-07 | 株式会社三共 | Game machine |
JP7404164B2 (en) * | 2020-06-18 | 2023-12-25 | 株式会社三共 | gaming machine |
JP7404165B2 (en) * | 2020-06-18 | 2023-12-25 | 株式会社三共 | gaming machine |
JP7382077B2 (en) * | 2021-07-29 | 2023-11-16 | 株式会社ニューギン | gaming machine |
JP7382076B2 (en) * | 2021-07-29 | 2023-11-16 | 株式会社ニューギン | gaming machine |
JP7382075B2 (en) * | 2021-07-29 | 2023-11-16 | 株式会社ニューギン | gaming machine |
Family Cites Families (4)
Publication number | Priority date | Publication date | Assignee | Title |
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JP2004209233A (en) * | 2003-12-08 | 2004-07-29 | Takeya Co Ltd | Game machine |
JP2007289519A (en) * | 2006-04-26 | 2007-11-08 | Abilit Corp | Game machine |
JP2008093251A (en) * | 2006-10-13 | 2008-04-24 | Aruze Corp | Game machine |
JP5277721B2 (en) * | 2008-03-03 | 2013-08-28 | 株式会社三洋物産 | Game machine |
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2013
- 2013-03-27 JP JP2013066971A patent/JP6174880B2/en active Active