JP2011234869A5 - - Google Patents

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Publication number
JP2011234869A5
JP2011234869A5 JP2010108461A JP2010108461A JP2011234869A5 JP 2011234869 A5 JP2011234869 A5 JP 2011234869A5 JP 2010108461 A JP2010108461 A JP 2010108461A JP 2010108461 A JP2010108461 A JP 2010108461A JP 2011234869 A5 JP2011234869 A5 JP 2011234869A5
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JP
Japan
Prior art keywords
state
probability state
specific gaming
display result
specific
Prior art date
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Application number
JP2010108461A
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Japanese (ja)
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JP2011234869A (en
JP5421852B2 (en
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Priority to JP2010108461A priority Critical patent/JP5421852B2/en
Priority claimed from JP2010108461A external-priority patent/JP5421852B2/en
Publication of JP2011234869A publication Critical patent/JP2011234869A/en
Publication of JP2011234869A5 publication Critical patent/JP2011234869A5/ja
Application granted granted Critical
Publication of JP5421852B2 publication Critical patent/JP5421852B2/en
Expired - Fee Related legal-status Critical Current
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Claims (1)

開放状態と閉鎖状態とに変化する可変入賞装置と、始動領域を遊技媒体が通過した後、可変表示の開始を許容する開始条件が成立したことにもとづいて各々を識別可能な複数種類の識別情報の可変表示を開始し、表示結果を導出表示する可変表示部とを備え、該可変表示部に特定表示結果が導出表示されたときに前記可変入賞装置が前記開放状態に制御されるラウンドを所定回数実行する特定遊技状態に制御するとともに、通常遊技状態であるときに比べて識別情報の可変表示の表示結果が前記特定表示結果となる確率が向上した高確率状態に制御可能な遊技機であって、
制御を行う際に発生する変動データとして、少なくとも前記高確率状態に制御されていることを示す高確率状態中情報を含むデータを記憶する変動データ記憶手段と、
遊技機への電力供給が停止していても前記変動データ記憶手段の記憶内容を所定期間保持させることが可能な記憶内容保持手段と、
前記特定遊技状態とするか否かと、該特定遊技状態として、前記可変入賞装置を遊技者にとって有利な開放パターンで前記開放状態に制御するラウンドを前記所定回数実行する第1特定遊技状態、または前記可変入賞装置を遊技者にとって不利な開放パターンで前記開放状態に制御するラウンドを前記所定回数実行する第2特定遊技状態を含む複数種類の前記特定遊技状態のいずれとするかとを、表示結果の導出表示以前に決定する事前決定手段と、
電力供給が開始されたときに、前記変動データ記憶手段に前記高確率状態中情報が記憶されていることにもとづいて、前記高確率状態に制御されていることを示す高確率状態中信号を、遊技機の外部に出力する高確率状態中信号外部出力手段と、
前記高確率状態であるか否かを認識困難な共通演出を実行する共通演出実行手段と、を備え、
前記高確率状態中信号外部出力手段は、電力供給が開始されてから所定条件が成立するまで前記高確率状態中信号の出力を継続し、前記所定条件が成立すると前記高確率状態中信号の出力を禁止し、
前記共通演出実行手段は、前記事前決定手段によって前記第2特定遊技状態とすると決定されたことにもとづいて、前記共通演出を実行可能である
ことを特徴とする遊技機。
A variable winning device that changes between an open state and a closed state, and a plurality of types of identification information that can be identified based on the fact that a start condition that allows the start of variable display is established after the game medium passes through the start area A variable display unit for starting and displaying the variable display, and deriving and displaying the display result, and when the specific display result is derived and displayed on the variable display unit, a round in which the variable winning device is controlled to the open state is predetermined. It is a gaming machine that can be controlled to a high-probability state in which the probability that the display result of the variable display of identification information becomes the specific display result is improved as compared with the case of the normal game state, while controlling to a specific game state that is executed a number of times. And
Fluctuation data storage means for storing, as fluctuation data generated when performing control, data including at least high probability state information indicating that the control is performed in the high probability state;
Storage content holding means capable of holding the storage content of the variation data storage means for a predetermined period even when power supply to the gaming machine is stopped;
Whether or not to enter the specific gaming state, and as the specific gaming state, a first specific gaming state in which a round for controlling the variable prize-winning device to the opening state in an opening pattern advantageous to a player is executed a predetermined number of times, or Derivation of the display result as to which of the plurality of types of specific gaming states including the second specific gaming state in which the predetermined number of rounds for controlling the variable winning device to the opening state with an opening pattern unfavorable to the player is performed Pre-determining means to determine before display
When power supply is started, based on the fact that the high-probability state information is stored in the variation data storage means, a high-probability state signal indicating that the high-probability state is controlled, A high probability state signal external output means for outputting to the outside of the gaming machine;
A common performance execution means for performing a common performance that is difficult to recognize whether or not the high probability state,
The high-probability state signal external output means continues outputting the high-probability state signal after power supply is started until a predetermined condition is satisfied, and when the predetermined condition is satisfied, the high-probability state signal is output. Ban
The game machine characterized in that the common effect execution means can execute the common effect based on the fact that the prior determination means determines that the second specific gaming state is set.
JP2010108461A 2010-05-10 2010-05-10 Game machine Expired - Fee Related JP5421852B2 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2010108461A JP5421852B2 (en) 2010-05-10 2010-05-10 Game machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2010108461A JP5421852B2 (en) 2010-05-10 2010-05-10 Game machine

Related Child Applications (1)

Application Number Title Priority Date Filing Date
JP2013241558A Division JP5779224B2 (en) 2013-11-22 2013-11-22 Game machine

Publications (3)

Publication Number Publication Date
JP2011234869A JP2011234869A (en) 2011-11-24
JP2011234869A5 true JP2011234869A5 (en) 2012-08-09
JP5421852B2 JP5421852B2 (en) 2014-02-19

Family

ID=45323521

Family Applications (1)

Application Number Title Priority Date Filing Date
JP2010108461A Expired - Fee Related JP5421852B2 (en) 2010-05-10 2010-05-10 Game machine

Country Status (1)

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JP (1) JP5421852B2 (en)

Families Citing this family (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP6015703B2 (en) * 2014-04-01 2016-10-26 タイヨーエレック株式会社 Game machine
JP5984995B1 (en) * 2015-04-06 2016-09-06 京楽産業.株式会社 Game machine

Family Cites Families (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP5478862B2 (en) * 2008-09-30 2014-04-23 株式会社三共 Game machine
JP4813590B2 (en) * 2009-10-23 2011-11-09 株式会社藤商事 Bullet ball machine

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