JP2010269071A - Pinball game machine - Google Patents

Pinball game machine Download PDF

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JP2010269071A
JP2010269071A JP2009125264A JP2009125264A JP2010269071A JP 2010269071 A JP2010269071 A JP 2010269071A JP 2009125264 A JP2009125264 A JP 2009125264A JP 2009125264 A JP2009125264 A JP 2009125264A JP 2010269071 A JP2010269071 A JP 2010269071A
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game
ball
displacement member
area
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JP5020284B2 (en
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Yasuhiro Hirano
泰弘 平野
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Sansei R&D Co Ltd
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Sansei R&D Co Ltd
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Abstract

<P>PROBLEM TO BE SOLVED: To provide a pinball game machine for allowing a player to easily recognize whether a displacement member arranged in a partitioning member in the peripheral edge of a game device is in a first state where a game ball moving on a playfield easily enters the ball entrance of the partitioning member, or in a second state where the ball entry is difficult or impossible. <P>SOLUTION: The pinball game machine includes: a front decorative member (the partitioning member) 22 for partitioning and forming an image display device (a visual recognition area) 21; the ball entrance 15 arranged on the outside of the visual recognition area; the displacement member 40 to be displaceable between the first state where the game ball easily enters the ball entrance and the second state where the ball entry is difficult or impossible; and a decorative part (a state identification member ) 401 which is directly or indirectly operated with the operation of the displacement member and enters the visual recognition area when the displacement member is at least in the first or second state, so as to allow the operation state of the displacement member in the visual recognition area to be visually recognized. <P>COPYRIGHT: (C)2011,JPO&INPIT

Description

本発明は、弾球遊技機に関し、特に入球口の開口状態を遊技者にとって認識し易くした弾球遊技機に関する。   The present invention relates to a ball game machine, and more particularly to a ball game machine that makes it easy for a player to recognize the opening state of a ball entrance.

パチンコ遊技機等の弾球遊技機においては、遊技盤に設けられている各種の入球口への遊技球の入球に応じて遊技球が払い出される。この場合、遊技の演出を実行するため遊技盤に液晶表示装置や駆動役物等の遊技装置が備えられる。この遊技装置の周囲の少なくとも一部は区画部材により囲われている。そのため、遊技盤は、遊技機の発射装置から発射された遊技球が多様な方向に移動する遊技球の移動領域と、遊技装置を視認可能とする視認領域に区画されている。   In a ball ball game machine such as a pachinko game machine, a game ball is paid out according to the game ball entering the various ball slots provided on the game board. In this case, a game device such as a liquid crystal display device or a driving tool is provided on the game board in order to execute a game effect. At least a part of the periphery of the gaming apparatus is surrounded by a partition member. For this reason, the game board is divided into a moving area of game balls in which game balls launched from the launch device of the gaming machine move in various directions and a visual recognition area in which the gaming apparatus can be viewed.

さらに、区画部材自体にも遊技の面白さを向上させるため、区画部材の内部にも入球口を形成した弾球遊技機がある。そこで、遊技領域を移動する遊技球をこの入球口へ入球させやすくする第1状態と、入球し難いあるいは入球不可能な第2状態との間で動作する変位部材を備えた弾球遊技機も提案されている(例えば特許文献1参照)。   Further, in order to improve the fun of the game on the partition member itself, there is a ball game machine in which a ball entrance is formed inside the partition member. Therefore, a bullet provided with a displacement member that operates between a first state in which a game ball moving in the game area can easily enter the entrance and a second state in which it is difficult to enter or cannot enter the game. A ball game machine has also been proposed (see, for example, Patent Document 1).

特許文献1の弾球遊技機等においては、区画部材の入球口への入球を変化させる面白さが新たに加わった。しかしながら、区画部材あるいはその周辺に変位部材を設けた場合、区画部材の形状や装飾いかんにより、遊技者が変位部材を第1状態であるか第2状態であるか簡単に認識できなくなるおそれがある。遊技者は区画部材内部の入球口に遊技球を発射すべきか否か迷うことがあり、その結果、不必要な遊技球の消耗を気にして遊技に集中できなくなるおそれがある。また、本来、遊技球を発射すべき機会を失してしまうこともある。   In the bullet ball game machine and the like of Patent Document 1, the fun of changing the entrance of the partition member into the entrance is newly added. However, when a displacement member is provided on or around the partition member, the player may not be able to easily recognize whether the displacement member is in the first state or the second state due to the shape or decoration of the partition member. . The player may be at a loss as to whether or not the game ball should be fired at the entrance of the partition member. As a result, the player may be unable to concentrate on the game due to unnecessary consumption of the game ball. In addition, the opportunity to launch a game ball may be lost.

そこで、遊技装置周縁の区画部材に備えられた変位部材の認識性を向上させて、遊技球発射の機会を把握容易とする弾球遊技機が望まれるに至った。   Therefore, a ball ball game machine has been desired in which the recognizability of the displacement member provided in the partition member at the periphery of the gaming apparatus is improved, and the opportunity for launching the game ball can be easily grasped.

特開2002−177500号公報JP 2002-177500 A

本発明は、上記状況に鑑み提案されたものであり、遊技装置周縁の区画部材に備えられた変位部材が、遊技領域を移動する遊技球を区画部材の入球口へ入球させやすくする第1状態と入球し難いあるいは入球不可能な第2状態のいずれの状態であるかについて、遊技者が認識し易くした弾球遊技機を提供する。   The present invention has been proposed in view of the above situation, and the displacement member provided in the partition member at the periphery of the gaming device makes it easier for a game ball moving in the game area to enter the entrance of the partition member. Provided is a bullet ball game machine in which a player can easily recognize whether the state is one state or a second state in which it is difficult to enter a ball or a second state where it is difficult to enter a ball.

すなわち、請求項1の発明は、遊技領域を有する遊技盤と、前記遊技領域に向けて遊技球を発射する発射装置と、遊技球の挙動に起因して発生する遊技状態を視認させる遊技装置と、前記遊技装置を視認可能に配置し視認領域を区画して形成する区画部材と、前記視認領域外に設けられた入球口と、前記入球口へ遊技球を入球し易くする第1状態と、前記第1状態よりも前記入球口へ遊技球を入球し難くするあるいは入球不可能とする第2状態との間で変位可能な変位部材と、前記変位部材の動作に伴って直接的あるいは間接的に動作して、前記変位部材が少なくとも前記第1状態もしくは第2状態のときに前記視認領域側に進入して前記視認領域内で前記変位部材の動作状態を視認させる状態識別部材と、を備えたことを特徴とする弾球遊技機に係る。   That is, the invention of claim 1 is a game board having a game area, a launching apparatus that launches a game ball toward the game area, and a game apparatus that visually recognizes a game state generated due to the behavior of the game ball. , A partition member that is arranged so as to be visible and partitions the viewing area, a entrance opening provided outside the viewing area, and a first that makes it easier to enter a game ball into the entrance opening A displacement member that is displaceable between a state and a second state that makes it difficult or impossible to enter the game ball into the entrance than in the first state, and with the operation of the displacement member A state in which the displacement member enters the visual recognition area side when the displacement member is at least in the first state or the second state and visually recognizes the operation state of the displacement member in the visual recognition area. And a ball game characterized by comprising an identification member According to the machine.

請求項2の発明は、前記変位部材が第1状態のときに前記状態認識部材は第1形態で前記視認領域側に位置し、前記変位部材が第2状態のときに前記状態認識部材は第2形態で前記視認領域側に位置することを特徴とする請求項1に記載の弾球遊技機に係る。   According to a second aspect of the present invention, when the displacement member is in the first state, the state recognition member is positioned on the viewing region side in the first form, and when the displacement member is in the second state, the state recognition member is It is located in the said visual recognition area side with two forms, It concerns on the ball game machine of Claim 1 characterized by the above-mentioned.

請求項3の発明は、前記変位部材が前記第1状態又は前記第2状態のいずれか一方の状態から他方の状態に動作するに連れて、前記状態認識部材は前記視認領域に進入する量を変化するように動作することを特徴とする請求項1又は2に記載の弾球遊技機に係る。   According to a third aspect of the present invention, as the displacement member moves from one state of the first state or the second state to the other state, the state recognizing member determines an amount of entering the visual recognition area. The ball game machine according to claim 1, wherein the ball game machine operates so as to change.

請求項4の発明は、前記変位部材は前記遊技領域を移動する遊技球をいったん受けて前記入球口に誘導する誘導部を有し、前記誘導部が前記第2状態から前記第1状態へ動作するに連れて前記遊技領域を移動する遊技球を受ける量が多くなるように構成されており、前記誘導部は前記区画部材に対して前記遊技領域側に位置し、前記状態認識部材は前記視認領域側に位置するように配置されていることを特徴とする請求項1ないし3のいずれか1項に記載の弾球遊技機に係る。   According to a fourth aspect of the present invention, the displacement member has a guide portion that once receives a game ball moving in the game area and guides it to the entrance, and the guide portion changes from the second state to the first state. The amount of the game ball that moves in the game area as it moves increases. The guide portion is located on the game area side with respect to the partition member, and the state recognition member is 4. The ball game machine according to claim 1, wherein the ball game machine is arranged so as to be positioned on a viewing area side. 5.

請求項1の発明に係る弾球遊技機によると、遊技領域を有する遊技盤と、前記遊技領域に向けて遊技球を発射する発射装置と、遊技球の挙動に起因して発生する遊技状態を視認させる遊技装置と、前記遊技装置を視認可能に配置し視認領域を区画して形成する区画部材と、前記視認領域外に設けられた入球口と、前記入球口へ遊技球を入球し易くする第1状態と、前記第1状態よりも前記入球口へ遊技球を入球し難くするあるいは入球不可能とする第2状態との間で変位可能な変位部材と、前記変位部材の動作に伴って直接的あるいは間接的に動作して、前記変位部材が少なくとも前記第1状態もしくは第2状態のときに前記視認領域側に進入して前記視認領域内で前記変位部材の動作状態を視認させる状態識別部材と、を備えたため、遊技領域を移動する遊技球を区画部材の入球口へ入球させやすくする第1状態と入球し難いあるいは入球不可能な第2状態のいずれの状態であるかについて、遊技者は認識し易くなる。   According to the ball game machine according to the first aspect of the present invention, the game board having the game area, the launching device for launching the game ball toward the game area, and the game state generated due to the behavior of the game ball are provided. A gaming device to be visually recognized, a partition member which is formed so that the gaming device can be visually recognized and divides a viewing area, a entrance provided outside the viewing area, and a game ball enters the entrance A displacement member that is displaceable between a first state that makes it easier to perform and a second state that makes it difficult or impossible to enter the game ball into the entrance than in the first state; Directly or indirectly according to the movement of the member, and when the displacement member is at least in the first state or the second state, the displacement member enters the visual recognition area and operates in the visual recognition area. And a state identification member for visually recognizing the state. The player recognizes whether the game ball moving in the zone is in a first state that makes it easy to enter the entrance of the partition member or in a second state that makes it difficult or impossible to enter. It becomes easy.

請求項2の発明に係る弾球遊技機によると、請求項1の発明において、前記変位部材が第1状態のときに前記状態認識部材は第1形態で前記視認領域側に位置し、前記変位部材が第2状態のときに前記状態認識部材は第2形態で前記視認領域側に位置するため、いずれかの形態を把握することにより第1状態あるいは第2状態を遊技者は認識し易くなる。   According to the ball game machine according to the invention of claim 2, in the invention of claim 1, when the displacement member is in the first state, the state recognition member is positioned on the visual recognition area side in the first form, and the displacement When the member is in the second state, the state recognizing member is positioned on the visual recognition area side in the second form, so that the player can easily recognize the first state or the second state by grasping any form. .

請求項3の発明に係る弾球遊技機によると、請求項1又は2の発明において、前記変位部材が前記第1状態又は前記第2状態のいずれか一方の状態から他方の状態に動作するに連れて、前記状態認識部材は前記視認領域に進入する量を変化するように動作するため、状態認識部材の変化に応じて第1状態と第2状態との間の動作を遊技者は認識することができる。   According to the ball game machine of the invention of claim 3, in the invention of claim 1 or 2, the displacement member operates from one state of the first state or the second state to the other state. Accordingly, since the state recognition member operates so as to change the amount of entering the visual recognition area, the player recognizes the movement between the first state and the second state according to the change of the state recognition member. be able to.

請求項4の発明に係る弾球遊技機によると、請求項1ないし3のいずれかの発明において、前記変位部材は前記遊技領域を移動する遊技球をいったん受けて前記入球口に誘導する誘導部を有し、前記誘導部が前記第2状態から前記第1状態へ動作するに連れて前記遊技領域を移動する遊技球を受ける量が多くなるように構成されており、前記誘導部は前記区画部材に対して前記遊技領域側に位置し、前記状態認識部材は前記視認領域側に位置するように配置されているため、変位部材が第1状態にあるときに遊技領域を移動する遊技球をより多く誘導部により受け入れることができて入球口へ誘導し易くなり、変位部材が第2状態にあるときには第1状態と比べて入球口への誘導を困難あるいは不可能となる。また、状態識別部材は視認領域側に位置するため、状態識別部材自体が遊技領域を移動する遊技球の動きに影響を及ぼすおそれは低くなる。   According to the bullet ball game machine of the invention of claim 4, in the invention of any one of claims 1 to 3, the displacement member is a guide that once receives a game ball moving in the game area and guides it to the entrance An amount of a game ball that moves in the game area as the guide unit moves from the second state to the first state. A game ball that moves in the game area when the displacement member is in the first state because the partition member is located on the game area side and the state recognition member is located on the visual recognition area side. Can be received by the guiding portion more easily and guided to the entrance, and when the displacement member is in the second state, it is difficult or impossible to guide the entrance to the entrance compared to the first state. Further, since the state identification member is located on the viewing area side, the possibility that the state identification member itself affects the movement of the game ball moving in the game area is reduced.

本発明の一実施例に係る弾球遊技機の正面図である。1 is a front view of a ball game machine according to one embodiment of the present invention. 図1の背面図である。It is a rear view of FIG. 表示装置の正面図である。It is a front view of a display apparatus. 表示装置の正面斜視図である。It is a front perspective view of a display apparatus. 変位部材の第1状態時の拡大正面図である。It is an enlarged front view at the time of the 1st state of a displacement member. 変位部材の第1状態時の拡大斜視図である。It is an expansion perspective view at the time of the 1st state of a displacement member. 変位部材の第2状態時の拡大正面図である。It is an enlarged front view at the time of the 2nd state of a displacement member. 変位部材の第2状態時の拡大斜視図である。It is an expansion perspective view at the time of the 2nd state of a displacement member. 前飾り部材の背面斜視図である。It is a back perspective view of a front decoration member. ソレノイドと変位部材の連結を示す第1斜視図である。It is a 1st perspective view which shows the connection of a solenoid and a displacement member. ソレノイドと変位部材の連結を示す第2斜視図である。It is a 2nd perspective view which shows the connection of a solenoid and a displacement member. 第2実施例の変位部材の正面図である。It is a front view of the displacement member of 2nd Example. 第3実施例の変位部材の正面図である。It is a front view of the displacement member of 3rd Example. 第4実施例の変位部材の正面図である。It is a front view of the displacement member of 4th Example.

図1に示す弾球遊技機1は、この発明の実施例に係るパチンコ遊技機である。弾球遊技機1の機枠2内に遊技盤3が着脱交換可能に収容される。遊技盤3に向けて弾発発射された遊技球を遊技領域6へ誘導する外側ガイドレール4及び内側ガイドレール5が略円形に立設される。内側ガイドレール5に囲まれた遊技領域6の上部から下部に向けて順に実施例における遊技装置である表示装置20、第1始動入賞口11、第2始動入賞口12、第1大入賞口(下アタッカー)16、図示しないアウト口が配設される。第2始動入賞口12には可動片10が備えられ、第1大入賞口16には開閉板17が備えられる。表示装置20の左側には風車22、その下方に左袖入賞口23、左落とし入賞口24が配設され、前記の第1始動入賞口11の左側に普通図柄変動開始用ゲート25が設けられる。   A bullet ball game machine 1 shown in FIG. 1 is a pachinko game machine according to an embodiment of the present invention. A game board 3 is accommodated in the machine casing 2 of the ball and ball game machine 1 in a removable manner. An outer guide rail 4 and an inner guide rail 5 that guide a game ball that is bullet-launched toward the game board 3 to the game area 6 are erected in a substantially circular shape. In order from the upper part to the lower part of the gaming area 6 surrounded by the inner guide rail 5, the display device 20, which is the gaming device in the embodiment, the first starting winning port 11, the second starting winning port 12, the first big winning port ( (Lower attacker) 16 and an out port (not shown) are provided. The second start winning opening 12 is provided with a movable piece 10, and the first large winning opening 16 is provided with an opening / closing plate 17. A windmill 22 is provided on the left side of the display device 20, a left sleeve winning opening 23 and a left dropping winning opening 24 are provided below the windmill 22, and a normal symbol variation starting gate 25 is provided on the left side of the first starting winning opening 11. .

図1の弾球遊技機1の前面側には、遊技状態を報知するランプ表示器35,36、払い出された遊技球を貯留するための上側貯留皿32、上側貯留皿32を取り付けるための取付板33、上側貯留皿32の飽和時の遊技球等を受けるための下側貯留皿34、遊技領域上側に設置され音声や効果音を発して遊技状態を遊技者に報知するスピーカ37、遊技者による操作ハンドル9(操作手段)の発射操作に応じて遊技球を遊技領域6に向けて弾発発射する発射装置8(図2参照)等がそれぞれ組み付けられている。   On the front side of the ball game machine 1 of FIG. 1, lamp indicators 35 and 36 for notifying the game state, an upper storage tray 32 for storing paid-out game balls, and an upper storage tray 32 are attached. A mounting plate 33, a lower storage tray 34 for receiving a game ball at the time of saturation of the upper storage tray 32, a speaker 37 installed on the upper side of the game area to emit a voice or a sound effect and notify the player of the game state, a game A launching device 8 (see FIG. 2) that shoots and fires a game ball toward the game area 6 in accordance with a launch operation of the operation handle 9 (operation means) by a person is assembled.

弾球遊技機1の最前面側には装飾枠7が装着され、装飾枠7にガラス板等の透明板Cbが収容される。遊技領域6は遊技盤3と透明板Cbとの間に形成される。本実施例の入賞口は、当該入賞口へ遊技球が入ったことに起因して所定数の賞球を払い出すことから、入球口の一種である。以降、入球口については入賞口として説明する。   A decorative frame 7 is mounted on the forefront side of the bullet ball game machine 1, and a transparent plate Cb such as a glass plate is accommodated in the decorative frame 7. The game area 6 is formed between the game board 3 and the transparent plate Cb. The winning opening in this embodiment is a kind of winning opening because a predetermined number of winning balls are paid out due to game balls entering the winning opening. Hereinafter, the entrance gate will be described as a winning entrance.

表示装置20は、液晶、ドットマトリックスもしくはLED表示装置等の表示装置からなり、実施例ではカラー表示可能な液晶表示器(TFT−LCDモジュール)等の画像表示装置21を備える。画像表示装置21は、数字、アルファベット、記号あるいは絵(キャラクタ)等の普通図柄または特別図柄を変動表示及び停止表示可能としている。実施例の弾球遊技機の普通図柄は0〜49の数字、特別図柄は0〜9の数字が3桁で表示される。表示装置20の周囲には前飾り部材22が配置される。前飾り部材22(区画部材)の左側に第2大入賞口15(左アタッカー)が設けられ、同第2大入賞口に変位部材40も備えられる。このように、いずれの入賞口(入球口)とも表示装置20の視認領域の外に設けられる。   The display device 20 includes a display device such as a liquid crystal, a dot matrix, or an LED display device, and includes an image display device 21 such as a liquid crystal display (TFT-LCD module) capable of color display in the embodiment. The image display device 21 can change and display normal symbols or special symbols such as numbers, alphabets, symbols, or pictures (characters). The normal symbol of the ball game machine of the embodiment is displayed with a number of 0 to 49, and the special symbol of 0 to 9 is displayed with three digits. A front decoration member 22 is disposed around the display device 20. A second big prize opening 15 (left attacker) is provided on the left side of the front decoration member 22 (partition member), and a displacement member 40 is also provided in the second big prize opening. In this way, any winning opening (entrance ball opening) is provided outside the visual recognition area of the display device 20.

発射装置8は、操作ハンドル9と、該操作ハンドルの操作により駆動する発射モータ(図示せず)と、この発射モータの駆動により間欠的に揺動して遊技球を弾発発射する打球杆(図示せず)とを有する。遊技者により操作ハンドル9(操作手段)が握持されると、遊技者の生体電流はタッチスイッチ等により検知され、発射装置制御基板154の制御を受け発射モータは駆動される。発射装置8により発射された遊技球は、外側ガイドレール4及び内側ガイドレール5を経由して遊技領域6へ誘導される。遊技領域6に誘導された遊技球は、転動しつつ下方へ落下し、各入賞口に入賞するか、あるいは何処にも入賞しなければアウト口から遊技板3の裏側へ排出される。   The launching device 8 includes an operation handle 9, a launch motor (not shown) that is driven by the operation of the operation handle, and a batting basket that swings intermittently by the drive of the launch motor to eject a game ball. (Not shown). When the player holds the operation handle 9 (operation means), the player's bioelectric current is detected by a touch switch or the like, and the firing motor is driven under the control of the launcher control board 154. The game ball launched by the launching device 8 is guided to the game area 6 via the outer guide rail 4 and the inner guide rail 5. The game ball guided to the game area 6 falls while rolling and wins at each winning opening, or is discharged from the out opening to the back side of the game board 3 if no winning is made anywhere.

図2に示すように、弾球遊技機1の遊技板3の裏面側には制御基板機構体100が装備され、遊技板の前面側に配設された表示装置20の画像表示装置21への図柄等の表示制御を行う図柄制御基板157、同じく遊技板の前面側である遊技領域6に配設された入賞口(入球口)に入球した遊技球を集合させる集合路を有する集合板(図示せず)が設けられている。   As shown in FIG. 2, a control board mechanism 100 is provided on the back side of the game board 3 of the ball game machine 1, and the display device 20 disposed on the front side of the game board is connected to the image display device 21. A symbol control board 157 for controlling display of symbols and the like, and a collective board having a collective path for gathering game balls that have entered the winning entrance (entrance entrance) disposed in the game area 6 on the front side of the game board. (Not shown) is provided.

図2の符号140は遊技球を貯留する貯留タンク、141はタンクレール、142は枠用外部出力端子基板、143はランプ中継基板、144は受電基板、145は賞球センサ中継基板、146は盤面用外部出力端子基板、147は中継基板、148は音声制御基板、149はFG中継基板、150は主制御基板、151は電源基板、152はサブ制御基板(内部に発光制御基板を保持する。)、153は払出制御基板、154は発射装置制御基板、155はカードインターフェイス接続部、156は電源プラグ、157は図柄制御基板、160は制御基板収容ケース、Gは接地線である。   2 is a storage tank for storing game balls, 141 is a tank rail, 142 is a frame external output terminal board, 143 is a lamp relay board, 144 is a power receiving board, 145 is a prize ball sensor relay board, and 146 is a board surface. External output terminal board, 147 is a relay board, 148 is an audio control board, 149 is an FG relay board, 150 is a main control board, 151 is a power supply board, and 152 is a sub-control board (the light emission control board is held inside). , 153 is a payout control board, 154 is a launcher control board, 155 is a card interface connector, 156 is a power plug, 157 is a symbol control board, 160 is a control board housing case, and G is a ground wire.

表示装置20に備えられている各部の構造について図3、図4等を用い、以下順に説明する。図3,図4から把握されるように、表示装置20の周囲、実施例では画像表示装置21の周囲に前飾り部材22が配置される。前飾り部材22は画像表示装置21に表示されるキャラクタ等を盛り立てて装飾する。遊技領域6において、前飾り部材22は表示装置20(特に画像表示装置21)を視認可能に配置し、画像表示装置21を遊技領域6から区画して形成する区画部材である。この関係からわかるように、画像表示装置21のうち区画部材に囲まれた内側の視認可能な部分は視認領域である。前飾り部材22はビス等により、遊技盤3に固定される。遊技盤3には表示装置20、前飾り部材22(図9参照)を所定位置に収容するための開口部位が予め形成されている。符号21Dは画像表示装置の画像表示面である。   The structure of each part provided in the display device 20 will be described below in order with reference to FIGS. As can be understood from FIGS. 3 and 4, a front decoration member 22 is disposed around the display device 20, in the embodiment, around the image display device 21. The front decoration member 22 adorns the character displayed on the image display device 21 and so on. In the game area 6, the front decoration member 22 is a partition member that is formed by arranging the display device 20 (particularly the image display device 21) so as to be visible and partitioning the image display device 21 from the game region 6. As can be seen from this relationship, the visible portion inside the image display device 21 surrounded by the partition members is a visual recognition area. The front decoration member 22 is fixed to the game board 3 with screws or the like. In the game board 3, an opening portion for accommodating the display device 20 and the front decoration member 22 (see FIG. 9) at predetermined positions is formed in advance. Reference numeral 21D denotes an image display surface of the image display device.

表示装置20の左側に備えられた第2大入賞口15付近の前飾り部材22(区画部材)は上部装飾部201である。上方から順に、上部装飾部201、第2大入賞口の入球路210、流下部211、短絡流路入口205が設けられる。表示装置20の下方には、球避け板部202、流下口203、下部ステージ204が設けられる。第2大入賞口15に備えられた変位部材40には装飾部401と球受部402が含まれ、図示の状態の装飾部401の大半は被覆部220により覆い隠される。   A front decoration member 22 (partition member) in the vicinity of the second grand prize opening 15 provided on the left side of the display device 20 is an upper decoration portion 201. In order from the top, an upper decoration portion 201, a ball path 210 for a second grand prize opening, a flow lower portion 211, and a short-circuit channel inlet 205 are provided. Below the display device 20, a ball avoiding plate portion 202, a flow-down port 203, and a lower stage 204 are provided. The displacement member 40 provided in the second grand prize winning opening 15 includes a decorative portion 401 and a ball receiving portion 402, and most of the decorative portion 401 in the illustrated state is covered by the covering portion 220.

第2大入賞口15に入賞(入球)した遊技球は視認領域の前面側を通らず区画部材の内部を通って後出図9の球通路出口215から集合樋に集められる。短絡流路入口205に進入した遊技球は、前飾り部材22内部の短絡流路部206を転動して短絡流路出口207から下部ステージ204上に達する。下部ステージ204の中央の連絡穴208に進入した遊技球は流下口203から遊技領域6に出てその直下の第1始動入賞口11に入球可能となる(図1参照)。第1始動入賞口11への入賞のためには、遊技領域6のみを流下するときよりも短絡流路部206の利用の方が有利となる。   The game balls that have won (entered) the second big prize opening 15 pass through the inside of the partition member without passing through the front side of the viewing area, and are collected from the ball passage outlet 215 in FIG. The game ball that has entered the short-circuit channel inlet 205 rolls on the short-circuit channel portion 206 inside the front decoration member 22 and reaches the lower stage 204 from the short-circuit channel outlet 207. A game ball that has entered the central connection hole 208 of the lower stage 204 can enter the game area 6 from the flow-down port 203 and enter the first start winning port 11 immediately below the game region 6 (see FIG. 1). For winning a prize at the first start winning opening 11, it is more advantageous to use the short-circuit channel portion 206 than when flowing down only the game area 6.

図示の表示装置20の前飾り部材22(区画部材)の一部である上部装飾部201は、遊技領域6を流下、転動する遊技球の画像表示装置21(視認領域)の正面側への進入を防ぐ防御帯となる。同様に、右側装飾部22rは遊技領域6の右側から画像表示装置の正面側への遊技球の進入を防ぐ。球避け板部202は、画像表示装置の正面側へ進入した遊技球から下部ステージ204上を転動する遊技球を保護する。   The upper decoration part 201 which is a part of the front decoration member 22 (partition member) of the illustrated display device 20 flows down the game area 6 and rolls the game ball to the front side of the image display device 21 (viewing area). A defensive zone that prevents entry. Similarly, the right decoration portion 22r prevents the game ball from entering from the right side of the game area 6 to the front side of the image display device. The ball avoiding plate unit 202 protects the game ball rolling on the lower stage 204 from the game ball that has entered the front side of the image display device.

実施例の構造の他、前飾り部材の下部ステージ等を省略して、第2大入賞口15以外の画像表示装置21(視認領域)の周囲全てを囲む壁状としてもよい。あるいは、演出としてあえて遊技球を画像表示装置21(視認領域)の正面側への進入させるための進入口を前飾り部材に形成してもよい。すなわち、表示装置にある画像表示装置21(視認領域)のうちの少なくとも一部には、遊技球の進入を不可能とする進入不可能領域が形成される。この進入不可能領域は、前飾り部材22(区画部材)と透明板Cbと遊技盤3により構成される。   In addition to the structure of the embodiment, the lower stage of the front decoration member or the like may be omitted, and a wall shape surrounding the entire periphery of the image display device 21 (viewing area) other than the second big prize opening 15 may be used. Alternatively, an entrance for allowing the game ball to enter the front side of the image display device 21 (viewing area) may be formed in the front decoration member as an effect. In other words, an inaccessible area in which a game ball cannot enter is formed in at least a part of the image display device 21 (viewing area) in the display device. This inaccessible area is configured by the front decoration member 22 (partition member), the transparent plate Cb, and the game board 3.

前出の図2の主制御基板150内には弾球遊技機1の遊技進行に必須のCPU、ROM、RAM等が実装され、CPUにて遊技上の各種乱数(これから述べる小当たりカウンタ、大当たりカウンタをはじめ、他に時短遊技抽選カウンタ、特別図柄選択カウンタ等)が生成、更新され、RAMに記憶、蓄積される。   The CPU, ROM, RAM, and the like essential for the game progress of the ball game machine 1 are mounted in the main control board 150 of FIG. 2 described above, and various random numbers on the game (a small hit counter, a big hit described below) In addition to the counter, a short-time game lottery counter, a special symbol selection counter, etc.) are generated, updated, and stored and accumulated in the RAM.

実施例の弾球遊技機では、普通図柄変動開始用ゲート25を遊技球が通過すると、通常遊技中にあっては1/50、時短遊技(時間短縮遊技)中にあっては1/10の確率で乱数値(小当たりカウンタ)により当否判定が行われる。普通図柄変動開始用ゲート25を遊技球が通過後、画像表示装置21にて普通図柄変動が始まり、当否判定が当たり(普通図柄当たり、小当たり)の場合、普通図柄当たりを示す普通図柄が表示される。そして、当否判定が当たりの場合、可動片10は、主制御基板150、サブ制御基板152等からの制御下でソレノイド駆動により第2始動入賞口12へ入球し易くする開放状態(第1状態)に変位する。同開放状態は、通常遊技中にあっては0.5秒間、時短遊技中にあっては2秒間継続する。当否判定が外れ(普通図柄外れ)の場合、可動片10の開放状態(第1状態)とは逆に第2始動入賞口12へ入球し難い状態は閉鎖状態(第2状態)である。   In the ball ball game machine of the embodiment, when the game ball passes through the normal symbol variation start gate 25, it is 1/50 in the normal game and 1/10 in the time-short game (time-saving game). Judgment is made based on a random value (small hit counter) with probability. After the game ball passes through the normal symbol variation start gate 25, the normal symbol variation starts on the image display device 21, and when the determination of success or failure is true (per normal symbol, small hit), the normal symbol indicating the normal symbol per unit is displayed. Is done. If the determination is correct, the movable piece 10 is in an open state (first state) that makes it easy to enter the second start winning opening 12 by solenoid driving under the control of the main control board 150, the sub control board 152, and the like. ). This open state continues for 0.5 seconds during normal games and for 2 seconds during short-time games. In the case where the determination is wrong (ordinary symbol is out), the state in which it is difficult to enter the second start winning opening 12 is the closed state (second state), contrary to the open state (first state) of the movable piece 10.

第1始動入賞口11に入賞(入球)すると、通常遊技中は1/400、時短遊技(時間短縮遊技)中は1/40の確率で乱数値(大当たりカウンタ)により当否判定が行われる。第1始動入賞口11への入賞に起因して画像表示装置21にて特別図柄変動が始まり、当否判定が当たり(特別図柄当たり、大当たり)の場合、特別図柄当たりを示す特別図柄が確定停止表示される。この弾球遊技機では、数字のぞろ目(例えば「7−7−7」等)である。そして、当否判定結果が大当たりの場合、第1大入賞口16(下アタッカー)の開閉板17が主制御基板150、サブ制御基板152等からの制御下でソレノイド駆動により開き、第1始動入賞口へ入球し易くする開放状態(第1状態)に変位する。この開閉板は30秒間開放状態となり、その後、開閉板の開放状態(第1状態)とは逆に第1大入賞口へ入球を困難とする閉鎖状態(第2状態)に復帰する。一連の開閉板の開放、閉鎖は15回繰り返され(1つのラウンドは15回である。)、この繰り返しは第1大当たり遊技(特別遊技)である。特別図柄の当否判定が外れの場合、画像表示装置21には数字のぞろ目以外の特別図柄が確定停止表示され、特別図柄の当否判定が外れである旨が報知される。むろん、第1大入賞口16の開閉板17の開放は実行されない。   When the first start winning opening 11 is won (entered), the success / failure determination is performed with a random number value (a jackpot counter) with a probability of 1/400 during a normal game and 1/40 during a time-saving game (time-saving game). When the special symbol variation starts on the image display device 21 due to winning at the first start winning opening 11 and the determination of success / failure is successful (per special symbol, jackpot), the special symbol indicating the special symbol is displayed in a fixed stop state. Is done. In this ball game machine, the numbers are in the form of numbers (for example, “7-7-7”). When the determination result is a big hit, the opening / closing plate 17 of the first big prize opening 16 (lower attacker) is opened by solenoid driving under the control of the main control board 150, the sub control board 152, etc., and the first start prize opening Displacement to an open state (first state) that facilitates entering the ball. The opening / closing plate is in an open state for 30 seconds, and then returns to the closed state (second state) in which it is difficult to enter the first big prize opening, contrary to the open state (first state) of the opening / closing plate. The series of opening and closing of the opening and closing plates is repeated 15 times (one round is 15 times), and this repetition is the first big hit game (special game). If the special symbol is not correctly determined, the image display device 21 displays a special symbol other than the numbers in a closed state and notifies that the special symbol is determined to be unacceptable. Of course, the opening / closing plate 17 of the first grand prize winning opening 16 is not opened.

第2始動入賞口12に入賞(入球)すると、通常遊技中は1/400、時短遊技(時間短縮遊技)中は1/40の確率で乱数値(大当たりカウンタ)により当否判定が行われる。第2始動入賞口12への入賞に起因して画像表示装置21にて特別図柄変動が始まり、当否判定が当たり(特別図柄当たり、大当たり)の場合、特別図柄当たりを示す特別図柄が確定停止表示される。この弾球遊技機では、数字のぞろ目(例えば「7−7−7」等)である。そして、当否判定結果が大当たりの場合、第2大入賞口15(左アタッカー)の変位部材40が主制御基板150、サブ制御基板152等からの制御下でソレノイド500(図9等参照)の駆動により回動し、第2始動入賞口へ遊技球を入球し易くする開放状態(後述の第1状態参照)に変位する。この変位部材は30秒間開放状態となり、その後、変位部材の開放状態(第1状態)とは逆に第2大入賞口へ入球し難くあるいは入球を不可能とする閉鎖状態(後述の第2状態参照)に復帰する。一連の変位部材の開放、閉鎖は15回繰り返され(1つのラウンドは15回である。)、この繰り返しは第2大当たり遊技(特別遊技)である。特別図柄の当否判定が外れの場合、画像表示装置21には数字のぞろ目以外の特別図柄が確定停止表示され、特別図柄の当否判定が外れである旨が報知される。むろん、第2大入賞口15の変位部材40の開放は実行されない。   When the second start winning opening 12 is won (entered), the success / failure determination is performed with a random number (big hit counter) with a probability of 1/400 during normal games and 1/40 during short-time games (time-saving games). When the special symbol variation starts on the image display device 21 due to winning at the second start winning opening 12 and the success / failure determination is successful (per special symbol, jackpot), the special symbol indicating the special symbol is displayed in a fixed stop state. Is done. In this ball game machine, the numbers are in the form of numbers (for example, “7-7-7”). If the determination result is a big hit, the displacement member 40 of the second big prize opening 15 (left attacker) drives the solenoid 500 (see FIG. 9 etc.) under the control of the main control board 150, the sub control board 152, etc. And is displaced to an open state (see a first state to be described later) that makes it easy to enter a game ball into the second start winning opening. This displacement member is in the open state for 30 seconds, and then, in the opposite state to the open state of the displacement member (first state), it is difficult to enter the second grand prize opening or in a closed state in which it is impossible to enter the ball (described later). Return to 2 state). The series of opening and closing of the displacement member is repeated 15 times (one round is 15 times), and this repetition is the second jackpot game (special game). If the special symbol is not correctly determined, the image display device 21 displays a special symbol other than the numbers in a closed state and notifies that the special symbol is determined to be unacceptable. Of course, the opening of the displacement member 40 of the second big prize opening 15 is not executed.

前記の第1大当たりもしくは第2大当たりの終了後、所定の特別図柄の組み合わせ(例えば奇数のぞろ目)による大当たりの場合、次回の大当たりまで時間短縮状態に設定される(特典遊技)。これに対し、特別図柄の組み合わせが偶数のぞろ目となった大当たりの場合、特別図柄の変動回数が100回を終えるまで時間短縮状態に設定される。このため、第1大当たりもしくは第2大当たりの終了後、通常遊技状態と比較して、第2始動入賞口12に入賞(入球)し易くなるため、第2大入賞口15への入球に起因した第2大当たりが発生する可能性は高まる。なお、付与される特典遊技には開示の時間短縮状態の他に確率変動状態を加えることもできる。   After the first jackpot or the second jackpot ends, in the case of a jackpot with a predetermined combination of special symbols (for example, odd numbers), the time is set to be shortened until the next jackpot (privilege game). On the other hand, in the case of a jackpot in which the combination of special symbols is an even number, the time is reduced until the number of variations of the special symbols finishes 100 times. For this reason, after the first big hit or the second big win, it becomes easier to win (enter) the second start winning opening 12 as compared to the normal gaming state. The possibility that the resulting second jackpot will occur increases. In addition to the time reduction state disclosed, the probability variation state can be added to the privilege game to be given.

小当たり並びに大当たりの説明からわかるように、遊技装置(実施例においては表示装置となる。)とは、遊技球の入球口への通過、入球に起因して遊技の当否を判定し、その判定情報(当否の判定結果を表示するまでの演出表示、当否判定結果、判定結果が当たりである際に実行される特別遊技中の画像表示)を視認させるべく表示、報知する装置である。つまり、表示装置は遊技状態視認装置である。遊技装置は図示の表示装置に限られることなく、他に駆動役物等の装置や発光体を遊技領域に配置してその動きや発光態様により遊技者に遊技状態を視認させることもできる。役物等の装置を遊技装置とする場合、当該役物への遊技球の入球以外の働きかけも考えられる。このような場合、遊技球の挙動に起因して役物等の遊技状態は変化する。また、遊技装置は表示装置に駆動役物等の動作部材を組み合わせた装置とすることもできる。   As can be seen from the explanation of the jackpot and jackpot, the gaming device (which is a display device in the embodiment) determines whether or not the game is successful due to the passage of the gaming ball to the entrance and the entering of the ball. This is a device for displaying and notifying the determination information (effect display until display of the determination result of success / failure, determination result / determination result, and image display during special game executed when the determination result is successful). That is, the display device is a gaming state visual recognition device. The gaming device is not limited to the illustrated display device, and other devices such as driving agents and light emitters can be arranged in the game area so that the player can visually recognize the gaming state according to the movement and light emission mode. When a device such as an accessory is used as a game device, an approach other than entering a game ball into the accessory may be considered. In such a case, the gaming state such as an accessory changes due to the behavior of the game ball. The gaming device can also be a device in which an operation member such as a driving tool is combined with a display device.

第2大入賞口15及び変位部材40の構造、並びに変位部材の状態について、各図を用い説明する。図5及び図6は、前述のとおり、第2大入賞口15の開放状態を示す。このとき、変位部材40は第2大入賞口15(入球口)への遊技球Pを入球し易くする状態(第1状態)である。   The structure of the second winning prize opening 15 and the displacement member 40 and the state of the displacement member will be described with reference to the drawings. 5 and 6 show the open state of the second big prize opening 15 as described above. At this time, the displacement member 40 is in a state (first state) that makes it easy to enter the game ball P into the second grand prize opening 15 (ball entry port).

図5の変位部材40は第1状態であるため、遊技領域6を流下、転動している遊技球Pは変位部材40の球受部402に接触し易くなり、同時に球受部402上の転動は容易となる。球受部402の先、実施例では前飾り部材22(区画部材)の内部に第2大入賞口15の入球路210が設けられる。遊技球Pはこの中の第2大入賞口入球検出センサ212を通過し、流下部211を転動する。   Since the displacement member 40 in FIG. 5 is in the first state, the game ball P flowing down and rolling in the game area 6 can easily come into contact with the ball receiving portion 402 of the displacement member 40, and at the same time on the ball receiving portion 402. Rolling is easy. The ball path 210 of the second big prize opening 15 is provided at the tip of the ball receiving portion 402, in the embodiment, in the front decoration member 22 (partition member). The game ball P passes through the second big winning opening entrance ball detection sensor 212 and rolls in the lower part 211.

図6からよくわかるように、変位部材40の球受部402には遊技領域を移動する遊技球をいったん受けて第2大入賞口15の進入開口部213へ誘導する誘導部403(球案内部)が備えられる。そのため、遊技球は誘導部403の傾斜に沿って転動し簡単に進入開口部213に到達することができる。進入開口部213の下方に第2大入賞口入球検出センサ212が備えられ、同センサを遊技球が通過する毎にその信号は主制御基板150等に送られる。第2大入賞口15とは、変位部材40と、入球路210、遊技球を受け入れる進入開口部213、第2大入賞口入球検出センサ212、流下部211等から構成され、遊技球の入球とその検出を可能とする装置である。   As can be seen from FIG. 6, the ball receiving portion 402 of the displacement member 40 receives a game ball moving in the game area and guides it to the entry opening 213 of the second big prize opening 15 (ball guide portion). ) Is provided. Therefore, the game ball rolls along the inclination of the guide portion 403 and can easily reach the entry opening 213. Below the entry opening 213 is provided a second grand opening entrance ball detection sensor 212, and a signal is sent to the main control board 150 or the like each time a game ball passes through the sensor. The second grand prize winning port 15 is composed of a displacement member 40, a ball entering path 210, an entrance opening 213 for receiving a game ball, a second grand prize winning ball entrance detection sensor 212, a flow lower part 211, and the like. It is a device that enables entry and its detection.

図5、図6に開示の変位部材40は回動軸Jを中心に回動可能であり、第1状態のとき、変位部材の動作に伴って直接的に動作して、変位部材の球受部402は遊技領域側に傾斜し、同時に被覆部220により覆い隠されていた変位部材の装飾部401は画像表示装置21(視認領域)側に進入する。変位部材の装飾部401は画像表示装置内でいかなる動作状態であるか視認できるようにするため、これは状態識別部材である。変位部材40における装飾部401(状態識別部材)は単一の部材であるため、状態識別部材の動作は直接的である。なお、後出の図12にて、第2状態のときに画像表示装置(視認領域)側に進入する例、図13にて変位部材が間接的に動作する例を示す。   The displacement member 40 disclosed in FIGS. 5 and 6 can be rotated about the rotation axis J, and in the first state, the displacement member 40 operates directly in accordance with the operation of the displacement member. The part 402 is inclined to the game area side, and at the same time, the decorative part 401 of the displacement member that is covered by the covering part 220 enters the image display device 21 (viewing area) side. This is a state identification member so that the decorative portion 401 of the displacement member can be visually recognized in what state of operation in the image display device. Since the decoration part 401 (state identification member) in the displacement member 40 is a single member, the operation of the state identification member is straightforward. Note that FIG. 12 described later shows an example of entering the image display device (viewing region) side in the second state, and FIG. 13 shows an example in which the displacement member operates indirectly.

変位部材40が第1状態であるとき(図5,6)、その装飾部401(状態識別部材)が画像表示装置21(視認領域)側に位置している様子は、第1形態である。具体的に、装飾部401の先端部404は、前飾り部材22の左側部分において画像表示装置21側に向けて突出している態様である。装飾部401の大半が被覆部220直下の収容空間221に隠されている状態(図7,8参照)から外部に露出した状態である。このため、遊技者は装飾部401を認識し易い状態となる。従って、当該第1形態の変位部材により、遊技者は第2大入賞口15が開放状態であることを一見して認識することができる。   When the displacement member 40 is in the first state (FIGS. 5 and 6), a state in which the decorative portion 401 (state identification member) is located on the image display device 21 (viewing region) side is the first form. Specifically, the tip portion 404 of the decorative portion 401 is a mode in which the left portion of the front decoration member 22 protrudes toward the image display device 21 side. This is a state in which most of the decorative part 401 is exposed to the outside from a state where the decoration part 401 is hidden in the accommodation space 221 immediately below the covering part 220 (see FIGS. 7 and 8). Therefore, the player can easily recognize the decoration unit 401. Therefore, the player can recognize at a glance that the second big prize opening 15 is in the open state by the displacement member of the first form.

続く図7及び図8は、前述の第2大入賞口15の閉鎖状態を示す。このとき、変位部材40は第2大入賞口15(入球口)へ遊技球Pを入球し難くするあるいは入球不可能とする状態(第2状態)である。図示では入球を不可能としている。符号201jは変位部材の回動量を規制するガイド溝である。   Next, FIG. 7 and FIG. 8 show the closed state of the above-mentioned second big prize opening 15. At this time, the displacement member 40 is in a state (second state) in which it is difficult to enter the game ball P into the second large winning opening 15 (entrance entrance) or incapable of entering. In the figure, it is impossible to enter the ball. Reference numeral 201j denotes a guide groove that regulates the amount of rotation of the displacement member.

図7の変位部材40は第2状態であるため、遊技領域6を流下、転動している遊技球Pは変位部材40の球受部402に当接するものの、同球受部の外側に形成された円弧状の流下方向変更部405によって弾かれ、遊技球の進路が変えられて再度遊技領域を流下する(特に図8参照)。このように、回動軸Jを中心に回動する変位部材40は第2状態のとき、変位部材40の球受部402は起立した状態となって第2大入賞口15の進入開口部213を塞ぐため、遊技球は入球路210に進入することはない。   Since the displacement member 40 in FIG. 7 is in the second state, the rolling game ball P flowing down the game area 6 is in contact with the ball receiving portion 402 of the displacement member 40, but is formed outside the ball receiving portion. It is bounced by the arc-shaped flow direction changing unit 405, and the course of the game ball is changed to flow down the game area again (see particularly FIG. 8). As described above, when the displacement member 40 that rotates about the rotation axis J is in the second state, the ball receiving portion 402 of the displacement member 40 is in an upright state, and the entrance opening 213 of the second big prize opening 15. Therefore, the game ball does not enter the entrance path 210.

変位部材40が第2状態であるとき(図7,8)、その装飾部401(状態識別部材)の画像表示装置21(視認領域)から後退している様子は第2形態である。第2状態の変位部材の球受部402は、前記の第1状態と異なり、遊技領域側から前飾り部材22(区画部材)側に回動する。同時に画像表示装置21(視認領域)側に進入していた変位部材40の装飾部401はその先端部404を下方側に向けた配置となり、前飾り部材22に形成された被覆部220直下の収容空間221内部に装飾部の少なくとも一部が収容された状態となる。   When the displacement member 40 is in the second state (FIGS. 7 and 8), the state in which the decorative portion 401 (state identification member) is retracted from the image display device 21 (viewing region) is the second form. Unlike the first state, the ball receiving portion 402 of the displacement member in the second state rotates from the game area side to the front decoration member 22 (partition member) side. At the same time, the decorative portion 401 of the displacement member 40 that has entered the image display device 21 (viewing region) side is arranged with its front end 404 facing downward, and is accommodated immediately below the covering portion 220 formed on the front decorative member 22. At least a part of the decoration portion is accommodated in the space 221.

この場合においても、画像表示装置と変位部材との位置関係から変位部材40がいかなる動作状態(画像表示装置内から後退しているか否か)であるかを把握できるようになる。詳しくは、装飾部401は前飾り部材22により遊技者から視認困難、あるいは先端部が下向きであることがわかる構成となる。従って、当該第2形態の変位部材により、遊技者は第2大入賞口15が閉鎖状態であることを一見して認識することができる。   Also in this case, it is possible to grasp what operating state (whether or not the displacement member 40 is retracted from the image display device) from the positional relationship between the image display device and the displacement member. Specifically, the decorative portion 401 has a configuration in which it is difficult for the player to visually recognize the decorative portion 401 or the tip portion is facing downward. Therefore, the player can recognize at a glance that the second big prize opening 15 is in the closed state by the displacement member of the second form.

図5及び図6に示した第1状態の変位部材40と、図7及び図8に示した第2状態の変位部材40との違いからわかるように、いずれか一方の状態から他方の状態に変位部材が動作するに連れて、変位部材の装飾部401(状態認識部材)が画像表示装置21(視認領域)側に進入する量は変化する。同時に、実施例の変位部材40の誘導部403が変位部材の第2状態から第1状態へ動作するに連れて、遊技領域6で移動、転動している遊技球を受け入れる量は多くなるように構成される。すなわち、変位部材40の誘導部403は前飾り部材22(区画部材)に対して遊技領域6側に位置し、変位部材40の装飾部401(状態識別部材)は画像表示装置21(視認領域)側に位置する配置となっている。装飾部(状態識別部材)は画像表示装置(視認領域)側に位置するため、状態識別部材自体が遊技領域を移動する遊技球の動きに影響を及ぼす可能性は低い。   As can be seen from the difference between the displacement member 40 in the first state shown in FIGS. 5 and 6 and the displacement member 40 in the second state shown in FIGS. 7 and 8, the state changes from one state to the other state. As the displacement member operates, the amount that the decorative portion 401 (state recognition member) of the displacement member enters the image display device 21 (viewing region) side changes. At the same time, as the guide portion 403 of the displacement member 40 of the embodiment moves from the second state to the first state of the displacement member, the amount of game balls moving and rolling in the game area 6 increases. Configured. That is, the guide part 403 of the displacement member 40 is positioned on the game area 6 side with respect to the front decoration member 22 (partition member), and the decoration part 401 (state identification member) of the displacement member 40 is the image display device 21 (viewing area). The arrangement is located on the side. Since the decoration part (state identification member) is located on the image display device (viewing area) side, the possibility that the state identification member itself affects the movement of the game ball moving in the game area is low.

変位部材の装飾部401(状態認識部材)は、遊技装置の一例である実施例の表示装置20において、遊技球の進入が規制されている進入不可能領域の画像表示装置21(視認領域)に進むことにより、その進入する量を変化させることによって、第2大入賞口15に備えられた変位部材40が第1状態(入球容易状態)あるいは第2状態(入球困難・不可能状態)であること、さらには、第1状態と第2状態のいずれか一方から他方へ移行中であることを認識させる上で役立っている。   In the display device 20 of the embodiment which is an example of the gaming device, the decoration member 401 (state recognition member) of the displacement member is used as the image display device 21 (viewing region) in the inaccessible region where the entry of the game ball is restricted. The displacement member 40 provided in the second large winning opening 15 is changed in the first state (easy entry state) or in the second state (entry difficult / impossible state) by changing the amount of the advance by moving forward. Furthermore, it is useful for recognizing that the transition from one of the first state and the second state to the other is in progress.

変位部材40は、図9の前飾り部材22の背面斜視図に示したソレノイド500(第2大入賞口開放駆動ソレノイド)の進退動作が伝達されて回動される。ソレノイド500には公知構造が用いられ、コイル内に挿入された可動鉄心が通電により進退可能となる。ソレノイド500はソレノイド固定ケース501に固定され、ビス等によりソレノイド固定ケース501は前飾り部材22の所定位置に固定される。ソレノイド500の可動鉄心の進退動作はスライドブロック504を介して変位部材40に伝達される(図10,11参照)。ソレノイド固定ケース501にはスライド溝503が形成され、スライドブロック504はスライド溝503に沿って摺動することによりスライドブロック504の移動方向は規制される。   The displacement member 40 is rotated by the advance / retreat operation of the solenoid 500 (second big prize opening opening drive solenoid) shown in the rear perspective view of the front decoration member 22 of FIG. 9. A known structure is used for the solenoid 500, and the movable iron core inserted into the coil can be advanced and retracted by energization. The solenoid 500 is fixed to the solenoid fixing case 501, and the solenoid fixing case 501 is fixed to a predetermined position of the front decoration member 22 with screws or the like. The advance / retreat operation of the movable iron core of the solenoid 500 is transmitted to the displacement member 40 via the slide block 504 (see FIGS. 10 and 11). A slide groove 503 is formed in the solenoid fixing case 501, and the slide block 504 slides along the slide groove 503 so that the moving direction of the slide block 504 is restricted.

ソレノイド500の上部にはソレノイド用コネクタ接続口502が設けられ、図示しないハーネスの端子が接続される。ソレノイド500の下部には第2大入賞口入球検出センサ212に接続されたセンサ用コネクタ接続口214が設けられ、図示しないハーネスの端子が接続される。いずれのハーネスも主制御基板150、サブ制御基板152等に接続される。   A solenoid connector connection port 502 is provided in the upper part of the solenoid 500, and a harness terminal (not shown) is connected thereto. Below the solenoid 500, a sensor connector connection port 214 connected to the second big prize opening entrance detection sensor 212 is provided, and a harness terminal (not shown) is connected. Both harnesses are connected to the main control board 150, the sub control board 152, and the like.

第2大入賞口15の進入開口部213から進入し、入球路210を流下した遊技球は、前飾り球出口215から遊技盤3の外部に排出され、集合路を有する集合板(図示せず)に集められる。図中、符号209は前飾り部材の開口部である。ここに画像表示装置21が装着される。短絡流路入口205、短絡流路部206、短絡流路出口207については前記のとおりである。   The game balls that have entered from the entrance opening 213 of the second grand prize opening 15 and flowed down the ball path 210 are discharged from the front decoration ball outlet 215 to the outside of the game board 3 and have an assembly board (not shown). )). In the figure, reference numeral 209 denotes an opening of the front decoration member. The image display device 21 is attached here. The short-circuit channel inlet 205, the short-circuit channel unit 206, and the short-circuit channel outlet 207 are as described above.

図10及び図11を用い変位部材40の各部の詳細、並びにソレノイド500との連結状態を説明する。図10の変位部材40は、回動軸Jを中心に回動する略円弧状の羽根形状に形成された本体部410と、本体部410から延長され羽根形状に形成された装飾部401(状態識別部材)とを有する。本体部410はその正面となる前面部411と背面となる裏面部412を有した球受部402から構成される。球受部402には平面形状の誘導部403(球案内部)が形成され、誘導部403の幅は遊技球の直径よりも僅かに広く構成される。変位部材40が第1状態(第2大入賞口の開放状態)のときには、球受部402は前飾り部材22(区画部材)側から離れ、誘導部403(球案内部)を遊技領域の上方に向けて遊技球の受け入れを容易としている(図5,6参照)。   The details of each part of the displacement member 40 and the connection state with the solenoid 500 will be described with reference to FIGS. 10 and 11. 10 includes a main body portion 410 formed in a substantially arcuate blade shape that rotates about a rotation axis J, and a decorative portion 401 (state) extending from the main body portion 410 and formed in a blade shape. Identification member). The main body 410 is composed of a ball receiving portion 402 having a front surface portion 411 as a front surface and a back surface portion 412 as a back surface. The ball receiving portion 402 is formed with a planar guide portion 403 (ball guide portion), and the width of the guide portion 403 is slightly wider than the diameter of the game ball. When the displacement member 40 is in the first state (the second grand prize opening is open), the ball receiving portion 402 is separated from the front decoration member 22 (partition member) side, and the guide portion 403 (ball guide portion) is located above the game area. It is easy to accept the game balls toward the head (see FIGS. 5 and 6).

視点を変えて図11からわかるように、誘導部403の長手方向に沿って遊技球の落下阻止部406が備えられ、球案内部を転動中の遊技球が不用意に透明板側の球案内部から転落しないように流路が規制される。本体部410の裏面部412内には回動軸Jに軸着される本体回動軸部413が備えられる。   As can be seen from FIG. 11 by changing the viewpoint, a game ball fall prevention unit 406 is provided along the longitudinal direction of the guide unit 403, and the game ball rolling on the ball guide unit is inadvertently placed on the transparent plate side. The flow path is regulated so as not to fall from the guide part. A main body rotation shaft portion 413 attached to the rotation shaft J is provided in the back surface portion 412 of the main body portion 410.

装飾部401(状態識別部材)は、本体部410の前面部411において、球受部402側から本体回動軸部413(回動軸J)を挟んで反対側に所定の長さ延設される。図示のとおり、装飾部は前面部のみが延長した板状であり、本体部を欠く構造である。このため、装飾部自体を巨大化させることなく、同時に軽量化でき、変位部材の駆動時の抵抗を減少することができる。そして、装飾部を収容する前飾り部材(区画部材)を極力小さくすることができる。結果的に、前飾り部材の装飾が容易となる。   The decoration portion 401 (state identification member) is extended from the ball receiving portion 402 side to the opposite side across the main body rotation shaft portion 413 (rotation shaft J) on the front surface portion 411 of the main body portion 410 by a predetermined length. The As shown in the figure, the decorative portion is a plate shape in which only the front surface portion is extended, and has a structure lacking the main body portion. For this reason, it is possible to reduce the weight at the same time without enlarging the decorative part itself, and to reduce the resistance when the displacement member is driven. And the front decoration member (partition member) which accommodates a decoration part can be made small as much as possible. As a result, the front decoration member can be easily decorated.

ソレノイド500は内部にコイルを備えると共に同内部に可動鉄心510が挿通される。可動鉄心510にはばね511とプランジャ512が備えられる。ソレノイド500に通電が無いときは、ばね511の付勢によりプランジャ512は前進位置となる。ソレノイドに通電されると励磁に伴い可動鉄心510はソレノイド方向に後退され、連動してプランジャも後退される。プランジャ512はスライドブロック504のプランジャ保持部505内に嵌合されている。そこで、可動鉄心510の進退動作はスライドブロック504に伝達される。連結部材520は軸体部522により回動軸Jと固定され、同回動軸Jを中心に回動する。連結部材520の摺動ピン521はスライドブロック504の保持溝部506内に摺動自在に挿入される。また、連結部材520には伝達ピン523が設けられ、同伝達ピン523は変位部材40の裏面部412のピン接続部414に接続される。   The solenoid 500 includes a coil inside, and a movable iron core 510 is inserted through the inside. The movable iron core 510 is provided with a spring 511 and a plunger 512. When the solenoid 500 is not energized, the plunger 512 is moved forward by the bias of the spring 511. When the solenoid is energized, the movable iron core 510 is retracted in the solenoid direction along with the excitation, and the plunger is also retracted in conjunction with the excitation. The plunger 512 is fitted in the plunger holding portion 505 of the slide block 504. Therefore, the advance / retreat operation of the movable iron core 510 is transmitted to the slide block 504. The connecting member 520 is fixed to the rotation axis J by the shaft body portion 522 and rotates about the rotation axis J. The slide pin 521 of the connecting member 520 is slidably inserted into the holding groove 506 of the slide block 504. The connection member 520 is provided with a transmission pin 523, and the transmission pin 523 is connected to the pin connection portion 414 of the back surface portion 412 of the displacement member 40.

実施例ではスライドブロック504の上下動は摺動ピン521を介して連結部材520に伝達され、同連結部材520の回動軸Jを中心とする回動に変換される。そして、連結部材520の回動は伝達ピン523に接続された変位部材40に伝達される。この結果、図5ないし8に示したとおり、変位部材40は第1状態と第2状態との間で変位可能となる。   In the embodiment, the vertical movement of the slide block 504 is transmitted to the connection member 520 via the slide pin 521 and converted into rotation about the rotation axis J of the connection member 520. Then, the rotation of the connecting member 520 is transmitted to the displacement member 40 connected to the transmission pin 523. As a result, as shown in FIGS. 5 to 8, the displacement member 40 can be displaced between the first state and the second state.

第2大入賞口15(左アタッカー)に備えられている変位部材40の本体部410は、表示装置20(遊技装置)の前飾り部材22(区画部材)の一部と色合いや装飾具合等が似てしまう(同化する)場合がある。この点、第1大入賞口16(下アタッカー)の開閉板17は遊技盤6内で目立つことと対照的である。よって、遊技者は、第2大入賞口の開放もしくは閉鎖の状態を容易に判断できないことが多い。結果、遊技者は、第2大入賞口が閉鎖しているにもかかわらず遊技球を発射させてしまい、遊技球を無駄に消耗するおそれが生じる。逆に、第2大入賞口が開放しているにもかかわらず、遊技者はその開放に気づかずに遊技球の発射し忘れや、第2大入賞口が開放している位置を認識できず、第2大入賞口と異なる場所を狙って遊技球の発射操作をおこなうことがある。そのため、第2大入賞口への入賞(入球)によって通常遊技中よりも多くの賞球を得られるはずの機会を喪失してしまう等のおそれがある。   The main body 410 of the displacement member 40 provided in the second big prize opening 15 (left attacker) has a color, decoration, etc., a part of the front decoration member 22 (partition member) of the display device 20 (game device). It may be similar (similar). This is in contrast to the fact that the opening / closing plate 17 of the first big winning opening 16 (lower attacker) stands out in the game board 6. Therefore, the player often cannot easily determine whether the second big prize opening is open or closed. As a result, the player may cause a game ball to be fired even though the second grand prize opening is closed, and the game ball may be consumed unnecessarily. Conversely, even though the second grand prize opening is open, the player does not notice the opening and forgets to launch the game ball or cannot recognize the position where the second big prize opening is open. In some cases, a game ball is fired at a location different from the second grand prize opening. For this reason, there is a possibility that a chance to obtain more prize balls than in the normal game may be lost by winning a prize (entering a ball) at the second grand prize opening.

そこで、第2大入賞口15では、変位部材40の前面部411において回動軸部413に対し誘導部403を有する球受部402と反対側に向けて装飾部401(状態識別部材)が延設される。変位部材40の球受部402(本体部410)により第2大入賞口15が閉鎖している場合、装飾部401は前飾り部材22(区画部材)の被覆部220(収容空間221)内に収容される。また、変位部材40の球受部402(本体部410)により第2大入賞口15が開放している場合、装飾部401は前飾り部材22(区画部材)の被覆部220(収容空間221)から画像表示装置21(視認領域)側に向けて露出した状態となるように構成される。   Therefore, in the second grand prize opening 15, the decoration portion 401 (state identification member) extends toward the opposite side of the ball receiving portion 402 having the guide portion 403 with respect to the rotation shaft portion 413 in the front surface portion 411 of the displacement member 40. Established. When the second big prize opening 15 is closed by the ball receiving portion 402 (main body portion 410) of the displacement member 40, the decoration portion 401 is placed in the covering portion 220 (accommodating space 221) of the front decoration member 22 (partition member). Be contained. Moreover, when the 2nd big winning opening 15 is open | released by the ball receiving part 402 (main-body part 410) of the displacement member 40, the decoration part 401 is the coating | coated part 220 (accommodating space 221) of the front decoration member 22 (partition member). It is comprised so that it may be in the state exposed toward the image display apparatus 21 (viewing area) side.

遊技者は、装飾部が視認領域側により露出した状態、詳しくは、収容空間から画像表示装置側に露出するように移動する状態を認識することにより、第2大入賞口の開放及び第2大入賞口の位置の確認も容易となる。装飾部は、その移動も含めて第2大入賞口の開放認識部として機能する。これに対し、装飾部が前飾り部材(区画部材)の被覆部(収容空間)内に収容されることにより、遊技者は装飾部を視認し難くなる。そこで、第2大入賞口が閉鎖していることの確認が可能となる。すなわち、被覆部に隠れた装飾部(隠蔽部位)は第2大入賞口の閉鎖認識部である。   The player recognizes the state in which the decoration portion is exposed on the viewing area side, specifically, the state in which the decoration portion moves so as to be exposed from the accommodation space to the image display device side, thereby opening the second big prize opening and the second large size. It is also easy to confirm the location of the winning opening. The decoration part functions as an opening recognition part of the second grand prize opening including its movement. On the other hand, a player becomes difficult to visually recognize a decoration part because the decoration part is accommodated in the coating | coated part (accommodation space) of a front decoration member (partition member). Therefore, it is possible to confirm that the second grand prize opening is closed. That is, the decoration part (hidden part) hidden in the covering part is the closing recognition part of the second big prize opening.

装飾部を通じて第2大入賞口の開閉状態を認識することにより、前述のとおりの遊技者による遊技球の消耗や、本来あるはずの賞価値、賞球を得ることができなくなるおそれを回避することが可能である。また、実施例の弾球遊技機では、第2大入賞口は、第1大入賞口よりも遊技領域の流下開始位置(外側ガイドレール及び内側ガイドレールの終点領域)から近い位置に配置されている。このため、遊技球は第2大入賞口の方が第1大入賞口よりも速く入球(入賞)し、より多くの賞価値を得ることが可能である。このとおり、第2大入賞口に本願発明の構成が適用されているため、前述の効果がいっそう多く発揮される。さらに、状態識別部材は装飾部の名称のとおり装飾が施されているため、開放状態と閉鎖状態との間で装飾の状態が変化する。この点からも、前飾り部材の装飾性を向上することも可能である。   By recognizing the open / closed state of the second grand prize opening through the decoration part, avoiding the possibility that the player loses the game ball as described above, and that the prize value and prize ball that should have been originally cannot be obtained. Is possible. In addition, in the ball game machine of the embodiment, the second grand prize opening is arranged at a position closer to the flow start position (end point area of the outer guide rail and the inner guide rail) in the game area than the first big prize opening. Yes. For this reason, it is possible for the game ball to enter the ball (win) faster in the second grand prize opening than in the first grand prize opening, and to obtain more prize value. As described above, since the configuration of the present invention is applied to the second winning prize opening, the above-described effects are more exhibited. Furthermore, since the state identification member is decorated according to the name of the decoration part, the state of the decoration changes between the open state and the closed state. From this point, it is also possible to improve the decorativeness of the front decoration member.

これまでに図示し説明してきた変位部材の構造に加え、図12(第2実施例)、図13(第3実施例)、図14(第4実施例)を用い他の変位部材の構造、変位の態様を説明する。いずれの図も、既述の図示の構造と共通する箇所は同一の符号とし、説明を省略する。図12の第2大入賞口15Aに備えられている変位部材40Aは回動軸Jを中心に回動する略L字状の部材であり、一端側は装飾部401a、他端側は球受部402aとして構成される。図示の例では、装飾部401aと球受部402aは回動軸Jより互いに直角を成している。   In addition to the structure of the displacement member shown and described so far, the structure of another displacement member using FIG. 12 (second embodiment), FIG. 13 (third embodiment), and FIG. 14 (fourth embodiment), A mode of displacement will be described. In any of the drawings, parts common to the above-described illustrated structure are denoted by the same reference numerals, and description thereof is omitted. The displacement member 40A provided in the second grand prize winning opening 15A in FIG. 12 is a substantially L-shaped member that rotates about the rotation axis J, and one end side is a decorative portion 401a, and the other end side is a ball receiver. The unit 402a is configured. In the example shown in the figure, the decorative portion 401 a and the ball receiving portion 402 a are perpendicular to the rotation axis J.

図12(a)は第2大入賞口15Aの開放状態を示し、変位部材40Aは第2大入賞口15A(入球口)への遊技球Pを入球し易くする状態(第1状態)である。回動により遊技領域側に開口した球受部402aにより、遊技球Pは誘導部403aの傾斜に沿って転動し、入球路210に到達することができる。装飾部401aの大半は被覆部220(収容空間221)に隠されているが、その一部である先端部404aが被覆部220から露出して画像表示装置21(視認領域)側に位置している。図12(a)の変位部材40Aが第1状態であるとき、その装飾部401a(状態識別部材)の一部のみが画像表示装置21(視認領域)側に位置している様子は第1形態である。   FIG. 12A shows the open state of the second grand prize opening 15A, and the displacement member 40A makes it easy for the game ball P to enter the second big prize opening 15A (the entrance) (first state). It is. The game ball P can roll along the inclination of the guide portion 403a and reach the entrance path 210 by the ball receiving portion 402a opened to the game area side by the rotation. Most of the decorative portion 401a is hidden in the covering portion 220 (accommodating space 221), but the tip portion 404a, which is a part of the decorative portion 401a, is exposed from the covering portion 220 and is located on the image display device 21 (viewing area) side. Yes. When the displacement member 40A in FIG. 12A is in the first state, only a part of the decorative portion 401a (state identification member) is positioned on the image display device 21 (viewing area) side is the first mode. It is.

図12(b)は第2大入賞口15Aの閉鎖状態を示し、変位部材40Aは第2大入賞口15A(入球口)へ遊技球Pの入球を不可能とする状態(第2状態)である。回動により遊技領域側を閉鎖している球受部402aにより、遊技球Pは流下方向変更部405aによって弾かれ、遊技球の進路が変えられて再度遊技領域を流下する。装飾部401aの大半は被覆部220(収容空間221)から外部に露出しており、その先端部404aを含め画像表示装置21(視認領域)側に位置している。図12(b)の変位部材40Aが第2状態であるとき、その装飾部401a(状態識別部材)の大半が画像表示装置21(視認領域)に位置している様子(進入している様子)は第2形態である。   FIG. 12B shows a closed state of the second grand prize opening 15A, and the displacement member 40A makes it impossible for the game ball P to enter the second big prize opening 15A (entrance) (second state). ). The game ball P is bounced by the flow direction changing unit 405a by the ball receiving unit 402a that is closed on the game area side by the rotation, and the course of the game ball is changed to flow down the game area again. Most of the decorative portion 401a is exposed to the outside from the covering portion 220 (accommodating space 221), and is positioned on the image display device 21 (viewing region) side including the tip portion 404a. When the displacement member 40A in FIG. 12B is in the second state, a state in which most of the decorative portion 401a (state identification member) is located in the image display device 21 (viewing region) (a state of entering). Is the second form.

つまり、図12(第2実施例)にあっては、第2大入賞口15Aが閉鎖した場合に装飾部401aが露出する。同第2大入賞口が開放した場合に装飾部が被覆部(収容空間)内に収容される。こうして第2大入賞口の開放・閉鎖の確認が可能となる。いわば、第2実施例の装飾部とは、「変位部材の動作に伴って直接的あるいは間接的に動作して、変位部材が第2状態のときに視認領域側に進入して視認領域内で変位部材の動作状態を視認可能な状態識別部材」である。   That is, in FIG. 12 (second embodiment), the decorative portion 401a is exposed when the second big prize opening 15A is closed. The decorative portion is accommodated in the covering portion (accommodating space) when the second grand prize opening is opened. In this way, it is possible to confirm the opening / closing of the second grand prize winning opening. In other words, the decorative portion of the second embodiment is “directly or indirectly according to the movement of the displacement member, and enters the viewing area side when the displacement member is in the second state. It is a state identification member that can visually recognize the operation state of the displacement member.

また、開放状態と閉鎖状態により装飾部の露出状態を変化させて開放状態と閉鎖状態を認識可能とする構成とすることができる。具体的には、第1状態時と第2状態時とのいずれの状態においても状態識別部材は進入不可能領域内に進入させるものであるが、その進入量、進入位置、進入角度等の進入の状態に応じて区別する可能である。よって、装飾部は、「変位部材の動作に伴って直接的あるいは間接的に動作して、変位部材が第1状態もしくは第2状態の一方の状態から他方の状態へ変化するに応じて視認領域における進入量を変化させるように動作することで動作状態を認識させる状態識別部材」となる。   Moreover, it can be set as the structure which can recognize an open state and a closed state by changing the exposure state of a decoration part by an open state and a closed state. Specifically, the state identification member is allowed to enter the inaccessible area in both the first state and the second state, but the entry amount, the entry position, the entry angle, etc. It is possible to distinguish according to the state. Therefore, the decorative portion is “a visual recognition region as the displacement member changes from one state of the first state or the second state to the other state by operating directly or indirectly with the movement of the displacement member. It becomes a “state identifying member that recognizes the operating state by operating so as to change the amount of entry in the”.

この実施例では、状態識別部材を進入不可能領域内に進入させる構成である。これと逆に、遊技球の進入可能な進入可能領域内、例えば前飾り部材の外部の遊技領域側に状態識別部材を進出させることもできる。具体的には、変位部材40Aの装飾部401aと球受部402aの角度を逆とすること等である。   In this embodiment, the state identification member is allowed to enter the inaccessible region. On the contrary, the state identification member can be advanced into the accessible area where the game ball can enter, for example, the game area outside the front decoration member. Specifically, the angles of the decorative portion 401a and the ball receiving portion 402a of the displacement member 40A are reversed.

図13の第2大入賞口15Bに備えられている変位部材40Bも回動軸Jを中心に回動する。変位部材40Bは、本体部側となる球受部402bと、本体部とは別部材の装飾部401bを有して構成される。図示の装飾部401bの端部には副軸部J2が備えられ、副軸部J2は前飾り部材22(区画部材)に移動可能に軸支される。   The displacement member 40B provided in the second big prize opening 15B of FIG. 13 also rotates about the rotation axis J. The displacement member 40B includes a ball receiving portion 402b on the main body side and a decoration portion 401b that is a separate member from the main body portion. An auxiliary shaft portion J2 is provided at an end portion of the illustrated decorative portion 401b, and the auxiliary shaft portion J2 is rotatably supported by the front decoration member 22 (partition member).

図13(a)は第2大入賞口15Bの開放状態を示し、変位部材40Bは第2大入賞口15B(入球口)への遊技球Pを入球し易くする状態(第1状態)である。回動して遊技領域側に開口した球受部402bにより、遊技球Pは誘導部403bの傾斜に沿って転動し、入球路210に到達することができる。球受部402b側の回動により、球受部402と一体となった伝達部420も回動し、伝達部420を通じて装飾部401bも動作する。このため、装飾部401bの大半は被覆部220(収容空間221)から露出して画像表示装置21(視認領域)側に位置している。図13(a)の変位部材40Bが第1状態にあっては、その装飾部401b(状態識別部材)が画像表示装置21(視認領域)側に位置している様子は第1形態である。   FIG. 13 (a) shows an open state of the second grand prize opening 15B, and the displacement member 40B makes it easy for the game ball P to enter the second big prize opening 15B (the entrance) (first state). It is. The game ball P can roll along the inclination of the guide portion 403b and reach the entrance path 210 by the ball receiving portion 402b that is rotated and opened to the game area side. By the rotation on the side of the ball receiving portion 402b, the transmission portion 420 integrated with the ball receiving portion 402 also rotates, and the decoration portion 401b also operates through the transmission portion 420. For this reason, most of the decoration part 401b is exposed from the covering part 220 (accommodating space 221) and located on the image display device 21 (viewing area) side. When the displacement member 40B of FIG. 13A is in the first state, the state in which the decorative portion 401b (state identification member) is located on the image display device 21 (viewing region) side is the first form.

図13(b)は第2大入賞口15Bの閉鎖状態を示し、変位部材40Bは第2大入賞口15B(入球口)へ遊技球Pの入球を不可能とする状態(第2状態)である。回動して遊技領域側を閉鎖している球受部402bにより、遊技球Pは流下方向変更部405bによって弾かれ、遊技球の進路が変えられて再度遊技領域を流下する。図13(a)と逆向きに球受部402bと一体となった伝達部420も回動するため、伝達部420の支えがなくなった装飾部401bは自重により下方に下がる。図示では、装飾部401bの大半は被覆部220(収容空間221)から外部に覆われている。図13(b)の変位部材40Bが第2状態であるとき、その装飾部401b(状態識別部材)の一部(先端部404b)が画像表示装置21(視認領域)に位置している様子(大半が後退している様子)は第2形態である。   FIG. 13B shows a closed state of the second grand prize opening 15B, and the displacement member 40B makes it impossible for the game ball P to enter the second big prize opening 15B (entrance) (second state). ). The game ball P is bounced by the flow direction changing unit 405b by the ball receiving unit 402b that rotates and closes the game region side, and the course of the game ball is changed to flow down the game region again. Since the transmission part 420 integrated with the ball receiving part 402b also rotates in the direction opposite to that shown in FIG. 13A, the decoration part 401b that is not supported by the transmission part 420 is lowered downward by its own weight. In the figure, most of the decorative portion 401b is covered outside from the covering portion 220 (accommodating space 221). When the displacement member 40B of FIG. 13B is in the second state, a part (tip portion 404b) of the decorative portion 401b (state identification member) is positioned in the image display device 21 (viewing region) ( The state in which most of them are retreating) is the second form.

変位部材40Bにおける装飾部401bと球受部402bとの動作は実施例のような自重を利用しても良く、常時、伝達部420による動作としても良い。いずれであっても、装飾部は変位部材の動作に伴う間接的な動作となる。これまでの図示、説明からわかるように、直接的とは「変位部材のうち視認領域側に向かって動作するように設けられた状態識別部材が一体であること」を意味し、間接的とは「状態識別部材が変位部材に連動して作動する別体の部材であること」を意味する。   The operation of the decorative portion 401b and the ball receiving portion 402b in the displacement member 40B may use its own weight as in the embodiment, or may be always performed by the transmission portion 420. In any case, the decorative portion is an indirect operation accompanying the operation of the displacement member. As can be seen from the drawings and explanations so far, direct means "the state identification member provided so as to operate toward the viewing region side of the displacement member is integral", and indirectly This means that the state identification member is a separate member that operates in conjunction with the displacement member.

図14の第2大入賞口15Cの変位部材40Cは板状の部材からなり、入球路210の開口部分をスライド移動により開放、閉鎖可能に構成される。図示の実線の変位部材40Cは第2大入賞口15C(入球口)への遊技球Pを入球し易くする状態(第1状態)である。遊技領域側に球受部402cを突き出し、遊技球を誘導部403cに当接し易くしている。細線で示した変位部材40Cでは、スライド移動により遊技領域側に突き出た球受部402cは被覆部220に後退し、装飾部401c(状態識別部材)側が被覆部220(収容空間221)から露出して画像表示装置21(視認領域)側に位置している状態(第2状態)である。むろん、装飾部401c(状態識別部材)の形態、さらには変化の程度等いかんにより入球の容易さに段階付けも可能である。加えて、変位部材40Cにおいても球受部402cと装飾部401cの動作を間接的にしても良い。   The displacement member 40C of the second major winning opening 15C in FIG. 14 is a plate-like member, and is configured to be able to open and close the opening portion of the ball path 210 by sliding movement. The illustrated solid line displacement member 40C is in a state (first state) that makes it easy to enter the game ball P into the second grand prize opening 15C (entrance entrance). The ball receiving portion 402c is protruded toward the game area side so that the game ball can easily come into contact with the guide portion 403c. In the displacement member 40C indicated by a thin line, the ball receiving portion 402c protruding toward the game area side by the sliding movement is retracted to the covering portion 220, and the decoration portion 401c (state identification member) side is exposed from the covering portion 220 (accommodating space 221). This is a state (second state) located on the image display device 21 (viewing region) side. Needless to say, it is possible to stage the ease of entering the ball depending on the form of the decorative portion 401c (state identification member) and the degree of change. In addition, in the displacement member 40C, the operation of the ball receiving portion 402c and the decorative portion 401c may be indirectly performed.

本発明は実施例に図示した構成に限定されることはなく、発明の趣旨を逸脱しない限り他の構成の弾球遊技機にも適用することができる。例えば、入球口の例として第2大入賞口を挙げたが、始動入賞口、第1大入賞口、普通図柄変動開始用ゲート等の他の入球口にも変位部材を適用できる。さらに、図示の短絡流路部等のステージへ誘導するための入球口にも設けてもよい。その設置場所も遊技盤の設計上自由である。本発明の実施例では、区画部材、視認領域、及び遊技装置はいずれも遊技領域内の配置としている。   The present invention is not limited to the configuration shown in the embodiments, and can be applied to a ball game machine having another configuration without departing from the spirit of the invention. For example, the second grand prize opening is given as an example of the winning hole, but the displacement member can also be applied to other winning holes such as a starting prize opening, a first big prize opening, and a normal symbol variation start gate. Furthermore, you may provide in the ball entrance for guide | inducing to stages, such as the short circuit flow path part of illustration. The installation location is also free in the design of the game board. In the embodiment of the present invention, the partition member, the visual recognition area, and the gaming device are all arranged in the gaming area.

この他に、前記のいずれかを遊技領域外(外側ガイドレールの外側)に配置してもよい。加えて、実施例のように遊技装置としての表示装置周縁の区画部材側から状態識別部材を表示装置側に進入させているが、遊技装置として駆動役物等の動作部材を用い、当該駆動役物側に状態識別部材を進入させる構成とすることができる。   In addition, any of the above may be arranged outside the game area (outside the outer guide rail). In addition, as in the embodiment, the state identification member is made to enter the display device side from the partition member side of the periphery of the display device as a gaming device. It can be set as the structure which makes a state identification member approach into an object side.

1 弾球遊技機
2 機枠
3 遊技盤
6 遊技領域
11 第1始動入賞口
12 第2始動入賞口
15,15A,15B,15C 第2大入賞口
16 第1大入賞口
20 表示装置
21 画像表示装置(視認領域)
22 前飾り部材(区画部材)
40,40A,40B,40C 変位部材
401,401a,401b,401c 装飾部(状態識別部材)
402,402a,402b,402c 球受部
403,403a,403b,403c 誘導部
DESCRIPTION OF SYMBOLS 1 Ball game machine 2 Machine frame 3 Game board 6 Game area 11 1st start winning opening 12 2nd starting winning opening 15,15A, 15B, 15C 2nd big winning opening 16 1st big winning opening 20 Display device 21 Image display Device (viewing area)
22 Front decoration member (compartment member)
40, 40A, 40B, 40C Displacement member 401, 401a, 401b, 401c Decoration part (state identification member)
402, 402a, 402b, 402c Sphere receiving unit 403, 403a, 403b, 403c Guide unit

Claims (4)

遊技領域を有する遊技盤と、
前記遊技領域に向けて遊技球を発射する発射装置と、
遊技球の挙動に起因して発生する遊技状態を視認させる遊技装置と、
前記遊技装置を視認可能に配置し視認領域を区画して形成する区画部材と、
前記視認領域外に設けられた入球口と、
前記入球口へ遊技球を入球し易くする第1状態と、前記第1状態よりも前記入球口へ遊技球を入球し難くするあるいは入球不可能とする第2状態との間で変位可能な変位部材と、
前記変位部材の動作に伴って直接的あるいは間接的に動作して、前記変位部材が少なくとも前記第1状態もしくは第2状態のときに前記視認領域側に進入して前記視認領域内で前記変位部材の動作状態を視認させる状態識別部材と、
を備えたことを特徴とする弾球遊技機。
A game board having a game area;
A launcher that launches a game ball toward the game area;
A gaming device for visually recognizing a gaming state caused by the behavior of a gaming ball;
A partition member that is arranged so as to be visible and partitions the viewing area;
A entrance provided outside the viewing area;
Between a first state that makes it easier to enter a game ball into the entrance and a second state that makes it difficult or impossible to enter the game ball into the entrance than in the first state. A displacement member displaceable with,
The displacement member operates directly or indirectly in accordance with the operation of the displacement member, and enters the visual recognition region side when the displacement member is at least in the first state or the second state, and moves within the visual recognition region. A state identification member for visually recognizing the operation state of
A ball game machine characterized by comprising:
前記変位部材が第1状態のときに前記状態認識部材は第1形態で前記視認領域側に位置し、前記変位部材が第2状態のときに前記状態認識部材は第2形態で前記視認領域側に位置することを特徴とする請求項1に記載の弾球遊技機。   When the displacement member is in the first state, the state recognition member is positioned on the viewing region side in the first form, and when the displacement member is in the second state, the state recognition member is on the viewing region side in the second form. The ball game machine according to claim 1, wherein 前記変位部材が前記第1状態又は前記第2状態のいずれか一方の状態から他方の状態に動作するに連れて、前記状態認識部材は前記視認領域に進入する量を変化するように動作することを特徴とする請求項1又は2に記載の弾球遊技機。   As the displacement member moves from one state of the first state or the second state to the other state, the state recognition member operates so as to change the amount of entering the visual recognition area. The bullet ball game machine according to claim 1 or 2, characterized in that. 前記変位部材は前記遊技領域を移動する遊技球をいったん受けて前記入球口に誘導する誘導部を有し、前記誘導部が前記第2状態から前記第1状態へ動作するに連れて前記遊技領域を移動する遊技球を受ける量が多くなるように構成されており、
前記誘導部は前記区画部材に対して前記遊技領域側に位置し、前記状態認識部材は前記視認領域側に位置するように配置されていることを特徴とする請求項1ないし3のいずれか1項に記載の弾球遊技機。
The displacement member has a guide portion that once receives a game ball moving in the game area and guides it to the entrance, and the game moves as the guide portion moves from the second state to the first state. It is configured to receive more game balls that move through the area,
4. The apparatus according to claim 1, wherein the guide portion is positioned on the game area side with respect to the partition member, and the state recognition member is positioned on the visual recognition area side. The ball game machine described in the item.
JP2009125264A 2009-05-25 2009-05-25 Bullet ball machine Expired - Fee Related JP5020284B2 (en)

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Cited By (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2012249874A (en) * 2011-06-03 2012-12-20 Newgin Co Ltd Game machine
JP2012249875A (en) * 2011-06-03 2012-12-20 Newgin Co Ltd Game machine

Citations (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPS6264380A (en) * 1985-09-13 1987-03-23 株式会社平和 Pinball machine
JP2004135825A (en) * 2002-10-17 2004-05-13 Heiwa Corp Game machine
JP2006051099A (en) * 2004-08-10 2006-02-23 Samii Kk Pinball game machine
JP2008086519A (en) * 2006-09-29 2008-04-17 Samii Kk Pinball game machine

Patent Citations (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPS6264380A (en) * 1985-09-13 1987-03-23 株式会社平和 Pinball machine
JP2004135825A (en) * 2002-10-17 2004-05-13 Heiwa Corp Game machine
JP2006051099A (en) * 2004-08-10 2006-02-23 Samii Kk Pinball game machine
JP2008086519A (en) * 2006-09-29 2008-04-17 Samii Kk Pinball game machine

Cited By (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2012249874A (en) * 2011-06-03 2012-12-20 Newgin Co Ltd Game machine
JP2012249875A (en) * 2011-06-03 2012-12-20 Newgin Co Ltd Game machine

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