JP2009240496A - Game board unit and game machine - Google Patents

Game board unit and game machine Download PDF

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Publication number
JP2009240496A
JP2009240496A JP2008089876A JP2008089876A JP2009240496A JP 2009240496 A JP2009240496 A JP 2009240496A JP 2008089876 A JP2008089876 A JP 2008089876A JP 2008089876 A JP2008089876 A JP 2008089876A JP 2009240496 A JP2009240496 A JP 2009240496A
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Japan
Prior art keywords
game
flow
game medium
delay
ball
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JP2008089876A
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Japanese (ja)
Inventor
Hideomi Asai
Koji Ito
Akira Kudo
Shigeo Miyake
Kazutomo Namiiri
Satoshi Yoshizaki
重夫 三宅
功次 伊藤
聡 吉崎
朗 工藤
和知 波入
秀臣 浅井
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Sammy Corp
サミー株式会社
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Priority to JP2008089876A priority Critical patent/JP2009240496A/en
Publication of JP2009240496A publication Critical patent/JP2009240496A/en
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Abstract

<P>PROBLEM TO BE SOLVED: To provide a game board unit and a game machine, which can delay the time of the arrival of game media at an inflow port of an inflow unit independent from a complicated control means by reducing the downflow velocity of the game media with a simple structure. <P>SOLUTION: The game board unit includes: the inflow unit 8 which has the inflow port for the inflow of the game media flowing down through the playfield and an operation member for achieving a state of hindering the inflow of the game media to the inflow port and a state of facilitating the inflow of them; and a downflow delay member 38 which reduces the downflow velocity of the game media 23 flowing down through the playfield. Thus, contacting the game media 23 with the reduced downflow velocity, the game media 40 subsequently flowing down through the playfield make the game media 23 flow down to the inflow port 8a of the inflow unit 8, while increasing the downflow velocity of the game media 23, the velocity being reduced by the downflow delay member 38. <P>COPYRIGHT: (C)2010,JPO&INPIT

Description

  The present invention relates to a game board unit and a game machine, and more particularly to a game board unit having a function of temporarily reducing the flow speed of a game medium flowing down a game area.
  In a pachinko machine, the fired ball flows down a game area (an area formed on or near the game board surface for realizing a game or production by the flow of the ball). During this process, the ball rolls while colliding with obstacle nails (also called gauges) and windmills in the game area, and the flow direction changes. As a result, if a ball wins various winning holes arranged on the game area, a predetermined prize ball is paid out. On the other hand, if a ball flows into the out port without winning any prize hole, no prize ball is paid out. . The player enjoys the game by demonstrating his / her skill in the ball or using the chance of the ball flowing down and expecting to win a prize and give away a prize ball.
  Some pachinko machines are provided with game medium storage means for storing game media flowing down the game area. The game medium storage means does not hold the so-called right to win the game medium, but physically and temporarily holds the game medium flowing down the game area, and delays the flow timing of the game medium. . As such game medium storage means, for example, the game medium is physically held and the game medium stored every certain time is made dropable, or the game medium is physically held so that the player can There are some which make the stored game media fallable by pressing a button or the like at hand.
  However, none of these game medium storage means is controlled in consideration of game play in delaying the flow-down timing of the game medium. In view of this, the present applicant has proposed a pachinko machine capable of delaying the timing at which the game medium is allowed to flow down while adding game characteristics when releasing the storage of the game medium in the game medium storage means (Patent Literature). 1).
  This pachinko machine is provided with a winning opening where a hitting ball can be won, a lottery means for performing lottery in response to a winning at the winning opening, and a hitting ball storing means for storing hitting balls shot on the game board surface, When the lottery result becomes a specific winning mode, the storage of the hit ball storing means is released. Therefore, the flow velocity of the hit ball is temporarily reduced and the hit timing of the hit ball is delayed. According to this pachinko machine, it is possible to delay the timing at which the game medium flows down based on the lottery result of the lottery means.
  By the way, in the pachinko machine that performs lottery with the winning of the winning opening as in the above-mentioned pachinko machine, when the lottery result is a big hit, the predetermined winning opening is opened for a predetermined time and the game ball to the winning opening. In some cases, the player is given more prize balls than in the normal gaming state by winning a prize.
  In such a pachinko machine, it is preferable to win a lot of balls through a winning opening that is opened when a big hit is made. Therefore, it has been proposed that the ball is stored by the game ball storage means, and the player performs an operation of releasing the storage of the game ball storage means at the timing when the winning opening is opened as a big hit. (See Patent Document 2). That is, it is possible to delay the timing at which the balls reach the winning opening, and to make many balls enter the winning opening when a big hit is made.
JP 2003-299785 A JP 2007-267881 A
  Since the pachinko machine described in Patent Document 1 releases the storage of the hitting ball storage unit based on the lottery result, it can provide gameability for the release of the storage of the game medium, but the game medium based on the lottery result Therefore, a control means for releasing the storage of the game media is required, and the timing for flowing the game media down without depending on the control means cannot be delayed.
  The pachinko machine described in Patent Document 2 also requires operation means operated by the player and control means for releasing the storage of game media based on this operation. The timing of flowing the medium could not be delayed.
  The present invention has been made in view of the above circumstances, and is a timing at which the game medium reaches the inlet of the inflow unit by reducing the flow speed of the game medium with a simple structure without using complicated control means. It is an exemplary problem to provide a game board unit and a game machine that can delay the game.
  In order to solve the above-described problems, a game board unit as an exemplary aspect of the present invention includes a game board in which a game area for realizing a game by flowing down a game medium is configured, and a game medium flowing down the game area An inflow unit having an inflow unit for inflowing, an operation unit that realizes a state in which the inflow of game media to the inflow port is difficult and an inflow state, and a flow down for reducing the flow down speed of the game media flowing down the game area A delay member, and when the subsequent game medium that subsequently flows down the game area contacts at least one of the flow delay member and the game medium whose flow speed is reduced by the flow delay member, The game medium is configured to flow downward toward the inlet of the inflow unit while increasing the flow speed of the game medium whose flow speed is reduced by the flow delay member.
  By reducing the flow-down speed of the game medium by the flow-down delay member, the timing at which the game medium reaches the inlet of the inflow unit can be delayed. In addition, with the flow mode of the subsequent game medium flowing down the game area as an opportunity, the game medium can flow down toward the inlet of the inflow unit while increasing the flow speed of the game medium with the flow speed reduced. That is, a complicated control means is not required, and the flow-down delay member having a simple structure can temporarily reduce the flow-down speed and delay the timing of reaching the inlet of the inflow unit.
  Even when a plurality of game media flow down the game area with a predetermined interval and there is a predetermined time difference in the timing to reach the inlet of the inflow unit, one of the game media flows into the flow delay member. By delaying the timing of reaching the inflow port of the unit and causing the other game medium to flow down the game area regardless of the flow-down delay member, the difference in predetermined time is reduced, and a plurality of game media are transferred to the inflow unit inlet at substantially the same time. Can be reached.
  For example, when a game ball is used as a game medium, the game balls are launched into the game area one by one by a launching device, and the number of launches is normally 100 or less per minute. Therefore, the interval between game balls launched into the game area is at least 0.6 seconds. That is, by delaying the flow of the game medium to the inlet by the flow-down delay member for at least 0.6 seconds, it is possible to guide the game medium to the inlet of the inflow unit together with the game ball to be subsequently launched. When using a winning opening as an inflow unit, by allowing a plurality of game media to flow into the inflow unit's inflow port substantially simultaneously, the player can be given the benefits of winning multiple balls and increase the player's profits. Is possible.
  In addition, the game medium whose flow-down speed is reduced by the flow-down delay member flows down toward the inlet of the inflow unit while the flow-down speed is increased when the subsequent game medium comes into contact. The trigger for changing the flow speed of the game medium is based on the flow mode of the game medium flowing down the game area, and the flow mode is not constant and changes accidentally. It becomes possible to raise interest.
  Here, the game medium is typically a ball (pachinko ball) used in a pachinko machine as a gaming machine. Of course, in a coin game or the like where coins flow down the game area, the coin is Corresponds to game media. Further, the game medium for reducing the flow speed by the flow delay member may be singular or plural, and it is preferable to set appropriately according to the game characteristics and the like.
  Note that the number of game media whose flow speed is reduced by the flow delay member may be singular or plural, and the game media that flow down from the flow delay member toward the inlet of the inflow unit have a flow speed. The reduced game media may be configured to flow down all at once, or a part of the game media with reduced flow speed may flow down and be divided into multiple times toward the inlet. You may comprise so that it may flow down.
  Here, the flow velocity is the amount of movement of the vertical component per unit time, in other words, the velocity of movement of the vertical component. The reduction of the flow speed of the game medium by the flow delay member is a concept that the flow speed of the game medium flowing down the game area only needs to be reduced before and after being affected by the flow delay member. This is a concept including a case where the game medium does not flow down as a result of the flow down speed being reduced by (no flow down speed). Further, the increase in the flow speed of the game medium triggered by the contact with the subsequent game medium is a concept that the flow speed should be increased compared to before and after being affected by the contact with the subsequent game medium.
  The flow-down delay member has a function of reducing the flow speed of the game medium and a function of flowing down the game medium in a predetermined direction while increasing the flow speed of the game medium delayed by a predetermined trigger. Can be realized. Specifically, for example, it can be realized by a configuration having a cylindrical member in which a hollow portion penetrating in the vertical direction is formed and a spiral rib formed along the inner wall of the cylindrical hollow portion. The game medium is caused to flow into the hollow portion, and the game medium is moved along the spiral rib of the hollow portion. Since the game medium flows down while moving spirally along the inner wall, the flow-down speed is reduced. Then, when the subsequent game medium collides (contacts) with the hollow game medium from above, an external force acting downward on the game medium moving along the spiral rib is applied, and the flow speed is reduced. The game medium can flow down in a predetermined direction while increasing.
  Further, as another configuration, a plate member on which a predetermined number of game media can be placed, and when a larger number of game media are placed on the plate member, the plate member is inclined and placed on the plate member. It can also be realized by a configuration having a support portion for dropping the game medium. When the game medium flowing down the game area flows down to the plate member, a predetermined number of game media are placed on the plate member, and the flow speed of the game medium becomes zero. Further, when the subsequent game medium flows down to the plate member, the plate member is inclined by the support portion, and the placed game medium can be dropped (flowed down) in a predetermined direction.
  Furthermore, as another configuration, a predetermined number of game media can be held in the game medium passage by contacting the game medium passage through which the game medium flows and the game medium flowed into the game medium passage. It can also be realized by a configuration having a protrusion that can be elastically deformed by inflow of more game media. A predetermined number of game media are caused to flow into the game media passage, and the flowed-in game media are held by the protrusions to reduce the flow-down speed. Then, by causing the succeeding game medium to flow into the game medium passage, the protrusions are elastically deformed, and the game medium in the game medium passage can be caused to flow down.
  Further, as another configuration, a game medium path into which the game medium flows, a gear member that contacts the game medium by flowing into the game medium path and rotates at a predetermined angle, and a rotational drive of the gear member This can be realized by a configuration having an opening / closing member that can be changed between a state in which the passage outlet of the game medium passage is opened and a state in which it is closed. The gear member is provided at a position where the game medium flowing into the game medium passage passes, and is rotated by a predetermined angle (for example, 120 degrees) when the game medium passes. The opening / closing member is configured to open the passage outlet when the gear member is positioned at an arbitrary angle, and this arbitrary angle is a position that is realized each time the gear member rotates once (360 degrees). Set. When the game medium flows into the game medium passage with the passage outlet opened, the game medium comes into contact with the gear member, and the gear member is rotated by 120 degrees. The opening / closing member closes the passage outlet as the gear member rotates. Therefore, the game medium in the game medium path does not flow down and stays in the game medium path. Next, when the subsequent game medium is introduced, the gear member is further rotated by 120 degrees. However, since the gear member does not rotate 360 degrees, the opening / closing member maintains a state where the passage outlet is closed. Therefore, the subsequent game medium is not flowed down, and remains in the game medium passage. When the subsequent game medium is further introduced, the gear member is further rotated by 120 degrees. As the gear member rotates 360 degrees, the passage outlet is changed from the closed state to the open state by the opening and closing member. Therefore, the game medium staying in the game medium path and the flowed-in game medium can flow down from the game medium path almost simultaneously.
  When the subsequent game medium comes into contact, the flow speed of the game medium whose flow speed is reduced by the flow delay member is increased, and the game medium is flowed toward the inlet of the inflow unit. As a specific configuration for realizing an increase in the flow speed by this opportunity, a subsequent game medium is made to collide with a flow delay member and / or a game medium whose flow speed is reduced, and the game medium is generated by the impact of the collision. A structure in which an external force acting downward is applied to the game medium to cause the game medium to flow down while increasing the flow speed of the game medium, and the game medium in which the subsequent game medium is caused to flow into the flow delay member and the flow speed is reduced by the weight of the subsequent game medium introduced This can be realized by a structure that pushes down and increases the flow velocity while decreasing the flow velocity.
  The inflow unit has an inflow port through which game media can flow in and an operation member that realizes a state in which the game media can easily flow into the inflow port and a state in which it is difficult to flow in, for example, inflow of game media. Is a chance to win a special game lottery, and a bonus game is executed when the lottery result of the special game due to the inflow to the starting prize opening and the starting prize opening becomes a chance to pay out a certain number of game media An example is a big prize opening, or a general prize opening that triggers the inflow of a certain number of game media.
  The operation member is a member that can realize an easy state and a difficult state of the inflow of the game medium to the inflow port, and more specifically, an open / close operation that realizes a state in which the inflow port is closed and a state in which the inflow port is closed and opened. A moving member that moves in the vicinity of the inflow port so as to change the opening size of the door and the inflow port into a size in which the game medium can easily flow in and a size in which it is difficult to flow in can be exemplified.
  The configuration for changing the state between the state in which the inflow of the game medium is easy and the state in which it is difficult may be realized by driving the operation member using a driving source such as a solenoid or other inflow port. The game medium may be configured to be driven based on the inflow of game media and the game state, and further, the game media flowing into the inflow port may be configured to change the state by driving an internal mechanism. It may be realized by various configurations.
  Note that the inflow unit and the flow-down delay member may be integrally formed. By integrally forming the inflow unit and the flow-down delay member, the space in the game area can be effectively utilized. Also, even if the inflow unit and the flow-down delay member are not integrally formed, a part such as a gauge is not disposed between the game medium outlet of the flow-down delay member and the flow-in unit, and immediately below the flow-out delay member outlet. It is desirable to arrange the inflow unit in According to this configuration, it is possible to improve the probability that the game medium flowing out from the flow-down delay member reaches the inflow port without being affected by a gauge or the like.
  The game medium flowing down from the flow-down delay member flows down toward the inlet of the inflow unit. However, when the operation member realizes a state where it is difficult for the game medium to flow in, the game medium does not flow into the inlet. The player will flow down further downstream, and the player will not benefit from the inflow to the inlet. Therefore, for example, when the operation member repeats opening and closing operations, the timing at which the operation member opens the inflow port and the timing at which the game medium flows down from the flow-down delay member are combined to flow into the inflow port. The number of game media can be increased, the number of game media not flowing into the inflow port can be reduced, and the player's profit can be increased.
  It is preferable that the game medium whose flow speed is reduced by the flow delay member flow down toward the inlet of the inflow unit even when the subsequent game medium is not contacted. With this configuration, even when the subsequent game medium is not fired, the game medium with a reduced flow speed can be flowed down toward the inlet of the inflow unit, and the ball can be prevented from staying in the game area. .
  The flow delay member is preferably configured to cause the subsequent game medium and the game medium whose flow speed is reduced by the flow delay member to reach the inlet of the inflow unit substantially simultaneously. The game medium that leads to the inlet of the inflow unit by configuring the subsequent game medium and the game medium that flows down due to the contact with the subsequent game medium to reach the inlet of the inflow unit almost simultaneously. , And the probability of inflow of game media into the inflow port can be increased. In particular, in pachinko machines that draw lots of special games triggered by the inflow of game media to the inlet of the inflow unit, the number of lotteries for special games increases as the number of game media flowing into the inlet increases. It is possible to raise the expectations of the player.
  It is desirable that the game board unit further includes a subsequent game medium passage that allows the subsequent game medium to flow in and allows the flowed game medium to pass toward the inlet of the inflow unit.
  By providing the subsequent game medium path, when the subsequent game medium comes into contact with the flow delay member and / or the game medium whose flow speed is reduced by the flow delay member, the subsequent game medium is brought into the subsequent game medium path. It is possible to prevent the subsequent game medium from being influenced by the flow delay member (reducing the flow speed). Therefore, the flow speed of the game medium that has flowed down first is reduced by the flow delay member to delay the timing to reach the inlet of the inflow unit, and the subsequent game medium that has subsequently flowed down to the flow delay member is Can be led to the inlet of the inflow unit without reducing. The interval between the game medium that flows down first and the game medium that flows down later can be reduced, and a plurality of game media can be led to the inlet of the inflow unit almost simultaneously.
  Furthermore, it is preferable that the subsequent game medium path guides the subsequent game medium to the subsequent game medium path when the flow speed of the game medium that has previously flowed down the game area is reduced by the flow delay member. Therefore, the arrangement of the passage entrance of the subsequent game medium path is an arrangement in which the subsequent game medium easily flows when the subsequent game medium comes into contact with the game medium whose flow speed is reduced by the flow delay member, or It is desirable that the succeeding game medium easily flows when the succeeding game medium comes into contact with the flow delay member that reduces the flow speed of the game medium. By arranging the passage entrance of the succeeding game medium passage in this way, the game medium whose flow speed is reduced by the flow delay member and the subsequent game medium that is not affected by the flow delay member are introduced at an approximate timing. It is possible to reach the inlet of the unit.
  Further, when the game medium whose flow speed is delayed by the flow delay member and the subsequent game medium flow toward the inlet at substantially the same timing, the game media come into contact with each other, and the trajectory of the game medium is caused by the contact. And the flow of one or both game media into the inflow port may be hindered. However, by providing the subsequent game medium path and allowing the subsequent game medium to pass through the subsequent game medium path, it is possible to reduce the contact between the game medium and the subsequent game medium whose flow speed is delayed by the flow delay member.
  A gaming machine as still another exemplary aspect of the present invention relates to the above-described gaming board unit, a frame that holds the gaming board unit so that the gaming area is visible to the player, and the gaming board unit. It has a front transparent plate arranged in front of it at a predetermined distance or more, and a launch unit that launches game media toward the game area.
  This gaming machine can delay the timing at which the game medium reaches the inlet of the inflow unit by reducing the flow speed of the game medium by the flow delay member. In addition, with the flow mode of the subsequent game medium flowing down the game area as an opportunity, the game medium can flow down toward the inlet of the inflow unit while increasing the flow speed of the game medium with the flow speed reduced. That is, a complicated control means is not required, and the flow-down delay member having a simple structure can temporarily reduce the flow-down speed and delay the timing of reaching the inlet of the inflow unit.
  Further objects and other features of the present invention will become apparent from the preferred embodiments described below with reference to the accompanying drawings.
  According to the present invention, it is possible to reduce the flow speed of the game medium with a simple structure and to delay the time for the game medium to reach the inlet of the inflow unit regardless of complicated control means. Therefore, even when a plurality of game media flow down the game area with a predetermined interval and the time to reach the inlet of the inflow unit has a predetermined difference, one of the game media is moved by the flow delay member. By delaying the timing to reach the inlet of the inflow unit and causing the other game medium to flow down the game area without using the flow-down delay member, a plurality of game media are allowed to flow into the inflow unit in a state where the difference in predetermined time is reduced. It is possible to reach the entrance.
  Hereinafter, embodiments of the present invention will be described with reference to the drawings. FIG. 1 is a front view of a pachinko machine 2 as a gaming machine according to an embodiment of the present invention. The pachinko machine 2 includes a frame 3, a game board unit 5, a front glass (front transparent plate) 10, a launch unit (not shown), and a storage tray 14. Each launch unit can launch a ball as a game medium toward the game area 6b configured in the game board unit 5, and the number of shots is normally 100 or less per minute, and the game area 6b The interval between the balls to be launched is at least 0.6 seconds.
  In addition to the pachinko machine 2, the gaming machine can be an arcade machine such as a parrot machine or a coin game machine, and various game machines. In short, any game having a game area that realizes a game by the flow of game media. Machine included. In addition, in the pachinko machine, any pachinko machine such as a combination pachinko machine such as an arrangement ball machine or a sparrow ball machine, a so-called digipachi type (one type) or a honey mono type (two types) pachinko machine can be conceptualized. In the present embodiment, a so-called type 1 type 2 type game that realizes both a digipachi game (also referred to as a type 1 game, also referred to as a symbol variation game) and a funnel game (also referred to as a type 2 game, or an accessory game). An example of a pachinko machine will be described. The symbol variation game and the bonus game will be described later.
  The frame 3 of the pachinko machine 2 is for holding a game board unit 5 to be described later, and is configured to surround the pachinko machine 2 around and forward or in addition to the back. In addition to the game board unit 5, various mechanical parts such as various electronic boards and paths for game media are arranged inside the frame body 3, and the frame body 3 allows the pachinko machine from the peripheral side surface and the front surface or in addition to the rear side. 2 Unauthorized access to the inside is prevented.
  For example, a housing frame 4 surrounding the periphery of the pachinko machine 2, and a machine frame 9 that holds the game board unit 5 by being swingably supported by a hinge portion (swinging support portion) 22 so as to be opened and closed forward. The frame body 3 is configured to have a decorative frame 12 that is supported by a hinge portion 22 so as to be able to be opened and closed forward, and that holds the front glass 10 and a decorative member 32 that decorates the periphery thereof. The front glass 10 is a transparent member for allowing the player to visually recognize the game board 6 held inside the frame 3 from the front, and details thereof will be described later.
  The storage tray 14 is a tray member disposed on the front surface of the pachinko machine 2 to store the player's ball, and has an upper tray 14a and a lower tray 14b in the present embodiment. The upper plate 14a has a ball discharge button 14c and is disposed below the game board 6, that is, a lower portion of the decorative frame 12, and the lower plate 14b is disposed further below the upper plate 14a.
  The game board unit 5 includes a game board 6 in which a center accessory 7 is arranged at substantially the center on the game board surface (front surface) 6a side, and a two-type big prize opening (second second) arranged in a part of the center accessory 7. And a number of gauges (obstacles) 27 are also arranged on the game board surface 6a.
  The game board 6 is a board-like member for constituting a game area 6b for realizing a game by the flow of the ball (game medium) 23 on the game board surface 6a side, and the game board surface 6a is visually recognized from the front by the player. It is held by the frame 3 (in this embodiment, the machine frame 9 as a part of the frame 3) so as to be possible. A rail ornament 26 is attached to the game board surface 6a so as to surround the substantially circular shape, and the inner peripheral surface (inner side surface) 26a of the rail ornament 26 is disposed so as to stand upright with respect to the game board surface 6a. ing. A substantially circular area defined by the inner side surface 26a and facing the inner side surface 26a is a game area 6b.
  The gauge 27 is a flow changing member that collides with the ball 23 flowing down the game area 6b and changes its flow direction, and a large number are arranged in the game area 6b. The game area 6b includes a normal winning port 28, a central starting port (first starting port) 29a, an opening / closing starting port (second starting port) 29b, and a central main winning port (first large winning port) 31. Two kinds of large prize winning ports 8, a flow delay member 38, a passage gate 33, a windmill 34, and the like are arranged, and the ball 23 flowing down flows into each inlet, or the flow velocity is temporarily reduced by the flow delay mechanism 38. By reducing, passing through the passage gate 33, or rotating the windmill 34, it is possible to enjoy the flow-down game by the ball 23.
  The center bonus 7 is arranged at substantially the center of the game area 6b, and realizes a symbol change game (1 type game) and a bonus game (2 type game). The center accessory 7 is a resin shaped body arranged around the display screen 7b of the symbol display device 7a and on the game board surface 6a. The center accessory 7 surrounds the display screen 7b, for example, and is arrange | positioned so that the display screen 7b can be visually recognized by a player. The center accessory 7 is provided with a pattern and color, and is formed with a character and the like, so that a decorative effect is exhibited.
  The symbol display device 7a is composed of, for example, a liquid crystal display device, an organic EL display, an LED, etc., and is arranged so that the player can see from the game board surface 6a side, and on the display screen (video display surface) 7b. The video display is performed. On the display screen 7b, for example, a display symbol 7c composed of three-digit numbers or characters is displayed as an image so as to rotate or stop. In addition, for example, an effect image as a story tailoring image by a character or the like is also displayed on the display screen 7b.
  When the ball 23 is launched by a ball launch unit (not shown), the ball 23 travels along the inner side surface 26a of the rail decoration 26 and reaches the upper part in the game area 6b. Thereafter, the ball 23 collides with the gauge 27 and flows down in the game area 6b. Some of the balls 23 flow into the normal winning opening 28 to trigger a certain number of prize balls to be paid out. Without flowing in, it flows into the out port 30 located at the lowermost part in the game area 6 b and is discharged to the outside of the pachinko machine 2.
  When the ball 23 flows into the central starting port 29a during the symbol variation game, the display symbol 7c of the symbol display device 7a starts rotating display (the lottery of the first special game) due to the inflow, and the display symbol 7c. Is stopped and displayed with a predetermined symbol (for example, “7, 7, 7”), a jackpot in the symbol variation game (first special game; hereinafter referred to as symbol variation jackpot) is generated. The central grand prize opening 31 is opened to accept a large amount of winning balls, and a large amount of prize balls are paid out to the storage tray 14.
  The center accessory 7 is located substantially at the center of the game area 6 b, and a part of the upper part constitutes the lower wall surface of the ball passage 37. When the launched ball 23 passes through the ball passage 37, it can reach the game area (right area) 16 b in the right portion of the center accessory 7. On the other hand, when the moment of the launched ball 23 is relatively weak and does not pass through the ball passage 37, the ball 23 flows down the game area (left area) 16 a in the left part of the center accessory 7. In the pachinko machine 2, the passage gate 33, the opening / closing start port 29b, and the two-type prize winning port 8 are all arranged in the right region 16b, and the ball 23 after passing through the ball passage 37 is moved to the vicinity thereof. You can flow down.
  In the vicinity of the passage exit of the ball passage 37, a collision portion 26b for allowing the ball 23 after passing through the ball passage 37 to flow downward is disposed. This collision part 26b consists of elastic members, such as urethane rubber, which exhibits the function of impact mitigation and noise absorption, and can prevent damage to the ball 23 and noise. The sphere 23 that has collided with the collision portion 26b is configured so that the impact is mitigated and flows downward.
  The sphere 23 that has passed through the sphere passage 37 flows down the right side region 16 b, and some of the sphere 23 is reduced in flow speed by the flow delay member 38, and some passes through the passage gate 33. When the lottery is performed by the state change lottery means (not shown) due to the passage of the passage gate 33 and the lottery result is a win, the opening / closing start port 29b is opened for a certain period of time. The opening / closing start port 29b is incapable of inflow of the sphere 23 in the closed state, but if the subsequent sphere 23 flows into the opening / closing start port 29b during its opening, the two kinds of large winning ports 8 Are released for a predetermined time and a jackpot game is generated (that is, the first stage of the second special game). During the opening time, if the succeeding ball 23 wins the V winning opening 35 of the second big winning opening 8, the central winning opening 31 is opened to continue the big hit game (that is, the second special game 2nd Stage.) Can be enjoyed.
  The symbol display device 7a arranged at the center of the center accessory 7 is arranged slightly deeper than the game board surface 6a in the depth direction, and a two-type big prize opening 8 is provided at the front portion of the symbol display device 7a. Is arranged. The two-type big prize opening 8 includes a ball entrance (inlet) 8a that is open so that the ball 23 can enter, and a blade member that realizes a state in which the ball entrance 8a can flow and a state in which the ball 8a cannot flow. (Operational member) 8b. The blade member 8b is driven in the rotational direction with the center as an axis, thereby enabling a state in which the ball entrance 8a of the two-type big prize opening 8 is opened and a state in which the ball entrance 8a cannot be entered. Realize.
  The ball 23 that has entered from the entrance 8a of the two-type large winning opening 8 passes through the croon member 8c disposed downstream thereof. The croon member 8c has a hollow portion that is cylindrical and penetrates in the vertical direction, and the sphere 23 is decelerated in the process of passing through the hollow portion. Downstream of the cruising member 8c, a first guide path 8d that causes the ball 23 to enter the V winning opening 35 with a certain probability, and a ball 23 that enters the V winning opening 35 with a lower probability than the first guide path 8d. The second guide path 8e to be moved, and the distributing portion (fan member) 8f that distributes the sphere 23 that has passed through the clown member 8c to either the first guide path 8d or the second guide path 8e are arranged. . The fan member 8f is driven at a constant cycle so as to distribute the sphere 23 to either the first guide path 8d or the second guide path 8e with a certain probability. Is configured to be easily guided to the first guide path 8d.
  When the ball 23 that has passed through either the first guide path 8d or the second guide path 8e enters the V winning opening 35, the jackpot is determined. The V winning opening 35 is a portion that constantly swings in the left-right direction at a constant period. When the ball 23 moves in a timely manner and enters the V winning opening 35, the big hit is determined.
  A flow delay member 38 that temporarily reduces the flow velocity of the ball 23 flowing down the game area 6b is disposed upstream of the ball input port 8a of the two-type large winning port 8. The flow delay member 38 causes the ball 23 whose flow velocity has been reduced to flow toward the ball entrance 8a of the two-type big prize opening 8 at a relatively slow flow velocity. Further, the subsequent sphere 40 flowing down the game area 6b collides against the sphere 23 whose flow speed is reduced by the flow delay member 38, thereby pressing the sphere 23 whose flow speed is reduced downward. It is configured to flow down at a relatively high speed toward the entrance 8a of the two types of large prize winning openings 8 while increasing the downflow speed. The following sphere 40 uses a symbol different from that of the sphere 23 for the purpose of describing the mode in which the sphere 23 is delayed by the flow-down delay member, but is included in the concept of the sphere 23 in the present embodiment. .
  The flow delay member 38 is disposed below the collision portion 26b disposed in the vicinity of the passage exit of the ball passage 37, and the impact is mitigated by the collision portion 26b so that the sphere 23 flowing down flows in. It is configured.
  Further, in the vicinity of the flow delay member 38, a subsequent ball for guiding the subsequent ball 40 toward the ball entrance 8 a of the two-type big prize opening 8 with respect to the ball 23 whose flow speed is reduced by the flow delay member 38. A passage (subsequent game medium passage) 39 is formed.
  FIG. 2 shows an enlarged front view of the flow delay member 38 in the pachinko machine. FIG. 3 is a schematic cross-sectional view for explaining the flow delay member 38 and the subsequent spherical passage 39. The flow delay member 38 is formed by penetrating the plate member 38a erected on the game board surface 6a, the elastic member 38b positioned below the plate member 38a, and the plate member 38a in the vertical direction so that the ball 23 can pass therethrough. An opening 38c. The elastic member 38b is disposed so as to partially close the opening 38c of the plate member 38a. When the sphere 23 flowing down the game area 6b flows into the opening 38c of the plate member 38a from above, the elastic member 38b sandwiches the lower side of the sphere 23 from the side, preventing the passage of the sphere 23 and causing the sphere 23 to enter the opening 38c. 23 is held. At this time, the sphere 23 is held in the opening 38c by the elastic member 38b. However, since the elastic member 38b is slightly elastically deformed by the weight of the sphere 23, it flows down little by little at a relatively slow speed.
  Next, when the succeeding sphere 40 collides with the sphere 23 located in the opening 38c, the sphere 23 located in the opening 38c is pressed downward, and the sphere 23 deforms the elastic member 38b and moves downward. Moving. When the ball 23 moves downward and flows out of the flow-down delay member 38, the ball 23 flows down without being affected by the elastic member 38b. Flow down toward
  Further, in the vicinity of the flow delay member 38, a subsequent ball passage 39 is formed for allowing the subsequent ball 40 to flow down toward the ball entrance 8a of the two kinds of large winning ports 8. The succeeding ball passage 39 has a passage inlet 39a and a passage outlet 39b formed in the game board surface 6a, and a passage portion connecting the passage inlet 39a and the passage outlet 39b. The passage portion includes two hole portions 39c formed so as to penetrate in the depth direction of the game board, and a communication portion 39d that connects the two hole portions 39c on the back side of the game board.
  The passage inlet 39a of the subsequent sphere passage 39 is located above the plate member 38a of the flow delay member 38, and the subsequent sphere 40 that collides against the sphere 23 held in the opening 38c of the plate member 38a enters the ball. It is formed in a possible position. More specifically, a space through which one sphere can pass is formed between the passage inlet 39a of the subsequent sphere passage 39 and the sphere 23 held in the opening 38c of the flow delay member 38, When the subsequent ball 40 flows down along the game board surface 6a in a state where the ball 23 is held in the opening 38c of the flow delay member 38, the subsequent ball 40 collides with the rear surface side of the ball 23, and the subsequent ball passage 39 It is configured to flow into the passage inlet 39a (see FIG. 3).
  When the succeeding sphere 40 collides with the sphere 23 held in the opening 38c of the plate member 38a, the sphere 23 held in the opening 38c of the plate member 38a is pressed downward, and the plate member 38a. And then flows down toward the entrance 8a of the two-type big prize opening 8. On the other hand, the succeeding sphere 40 flows into the passage from the passage entrance 39 a of the succeeding sphere passage 39, passes through the succeeding sphere passage 39, and flows down toward the entrance 8 a of the two-type big prize opening 8.
  In other words, both the sphere 23 held in the opening 38c of the plate member 38a and the succeeding sphere 40 can be made to flow down toward the entrance 8a of the two-type big prize opening 8. It becomes. In addition, since the sphere 23 and the succeeding sphere 40 pass through different trajectories and flow down toward the entrance 8a of the two-type big prize opening 8, contact between the spheres can be reduced. In the present embodiment, the ball 23 and the subsequent ball 40 held in the opening 38c of the plate member 38a are configured to have the same timing when they reach the ball entrance 8a. Thus, the sphere 23 and the succeeding sphere 40 reach the entrance 8a of the two-type big prize entrance 8 almost simultaneously.
  Furthermore, the sphere 23 held in the opening 38c by the elastic member 38b of the flow delay member 38 is gradually flowing at a relatively slow speed, and even if the subsequent sphere 40 does not contact, the flow delay The member 38 can flow out. The timing at which the ball 23 that has flowed out of the flow delay member 38 reaches the entrance 8a of the 2nd prize winning opening 8 and the timing at which the subsequent ball reaches the entrance 8a of the 2nd prize winning opening 8 are as follows. Also by being substantially simultaneous, it is possible to guide the plurality of balls 23 to the ball entrance 8a of the two types of large winning ports 8 almost simultaneously.
  The passage outlet 39b of the following ball passage 39 is not disposed vertically below the opening 38c of the plate member 38a of the flow delay member 38, but is disposed on the side of the game board surface in a front view. Therefore, the interference between the sphere flowing down from the flow-down delay member 38 and the sphere passing through the subsequent sphere passage 39 can be reduced.
  The front glass 10 is a transparent plate that is spaced apart from the game board 6 by a certain distance or more. The front glass 10 is formed of transparent flat glass and is held on the back side of the decorative frame 12, and has a function of forming a flow-down space in which the ball 23 flows down between the game board 6 and the player through the front glass 10 to play the game board 6. A function of ensuring visibility so that the player can visually recognize the player, and a function of preventing unauthorized access so that the player cannot illegally access (contact) the game board 6.
  The launching unit is for firing (bulleting) the ball 23 sent from the upper plate 14a as a part of the storage tray 14 to the firing position by the ball supply device (not shown) toward the upper part of the game area 6b. It is. The launch unit includes, for example, a launcher that shoots the ball 23 at the launch position, a launch motor that drives the launcher, a launch spring that urges the launcher to generate a ball force, and the like. It is attached to the machine casing 9. For launching the ball by the launch unit, a launch handle 15 is provided below the front surface of the pachinko machine 2 to realize on / off of the launch of the ball and adjustment of the launch intensity based on the operation of the player.
  Next, a gaming method in the pachinko machine 2 will be briefly described.
<Design variation game>
When the player operates the firing handle 15, the ball is fired, and the ball 23 is fired along the firing rail (not shown) and the inner surface 26a of the rail decoration 26 to reach the upper part of the game area 6b. In the symbol variation game, the player aims at the inflow of the sphere 23 into the central starting port 29a, and adjusts the rotation amount of the launch handle 15 so that the launch strength is weakened so that the sphere 23 flows down mainly in the left region 16a. And launch a ball. Thereby, before the sphere 23 reaches the sphere passage 37, the sphere 23 starts to fall from the inner side surface 26a and flows down the left region 16a. The sphere 23 that has flowed down the left region 16a, for example, flows into the normal winning opening 28 or flows into the central starting port 29a. Of course, in the pachinko machine 2, the right region 16b is also configured to allow the ball 23 to flow down, so the player may launch the ball with increased firing strength in the symbol variation game.
  When the ball 23 flows into the central starting port 29a, the symbol display device 7a starts rotating the display symbol 7c (the first special game lottery). Then, when the display symbol 7c is stopped and displayed in a predetermined jackpot mode (for example, “7, 7, 7”), a symbol variation jackpot is generated, and the central jackpot 31 is opened. Then, a large amount of spheres 23 flow into the central prize opening 31, and a large amount of prize balls are paid out.
  The opening / closing operation of the central special winning opening 31 is repeated a predetermined number of times, and the first special game is completed. For example, “2 · 2 · 2”, “6 · 6 · 6”, “7 · 7 · 7”, etc., are used as the stop mode of the symbol 7c. When the symbol variation jackpot game in some of the modes (for example, “7, 7, 7”) is completed, an accessory game is started thereafter.
<Combination game>
When the bonus game is started, the player aims to pass the ball 23 to the passing gate 33 and adjusts the rotation amount of the firing handle 15 so that the firing strength becomes strong so that the ball 23 flows down in the right region 16b. And launch a ball. Thereby, the sphere 23 enters the sphere passage 37 along the inner side surface 26a, passes through the sphere passage 37, and reaches the right region 16b.
  In this way, the sphere 23 that has passed through the sphere passage 37 flows down the right region 16 b, and in some cases, the sphere flow speed is reduced by the flow delay member 38, and some passes through the passage gate 33. When the lottery result obtained by the state change lottery means is a win, the opening / closing start port 29b is opened for a certain period of time. When the ball 23 flows into the opening / closing start port 29b, a big hit game is generated, and the two kinds of big winning ports 8 are opened for a predetermined time.
  The sphere 23 flowing down the right region 16b may be reduced in flow velocity by the flow delay member 38 in the process of flowing down toward the ball entrance 8a of the two-type large prize winning opening 8. The sphere whose flow velocity is reduced by the flow delay member 38 has a lower flow velocity than the sphere 23 flowing down the right region 16b regardless of the flow delay member 38, and flows down in the flow delay member 38 at a relatively slow speed. Next, when the succeeding sphere 40 flowing down the right region 16b collides with the sphere 23 in the flow delay member 38, the sphere 23 in the flow delay member 38 flows out of the flow delay member 38, increasing its flow speed. It flows down toward the entrance 8a of the 2nd type prize winning entrance 8. On the other hand, the succeeding ball 40 passes through the succeeding ball passage 39 and flows down toward the entrance 8 a of the two-type big prize opening 8. The timing at which the ball 23 that has flowed out of the flow-down delay member 38 reaches the entrance 8a of the second-type big prize opening 8, and the subsequent ball 40 that has passed through the subsequent ball passage 39 enters the entrance 8a of the second-type big prize opening 8. It is possible to reach the entrance 8a of the two types of large prize winning openings 8 at substantially the same timing.
  Further, the timing at which the ball 23 and the succeeding ball 40 are guided to the ball entrance 8a of the second kind of prize winning opening 8 and the opening timing of the blade member 8b of the two kinds of big prize winning opening 8 coincide with each other. The ball 40 can be guided into the two-type big prize opening 8 at the same time. As described above, in the two-type large winning opening 8, the first guiding path 8d having a high winning probability of the V winning opening 35 and the winning probability of the V winning opening 35 being lower than the first guiding path 8d. There are two guide paths 8e, and there is a fan member 8f that guides the sphere 23 to one of the guide paths at a branch point of this guide path. Since the fan member 8f is configured to be easily guided to the first guide path 8d when a plurality of balls 23 enter, the plurality of balls 23 are simultaneously guided to the ball entrance 8a of the two types of big prize opening 8, The probability of winning a prize to the V prize opening 35 is increased, and the player can increase expectation.
  Then, if the ball 23 flows into the entrance 8a of the two types of grand prize winning holes 8 and wins the V prize opening 35 arranged in the center bonus 7, the bonus game is continued and the central grand prize winning 31 opens. Then, a large amount of balls 23 flow into the central prize opening 31, and a large bonus game can be continuously enjoyed while a large amount of prize balls are paid out.
  As described above, according to the present embodiment, the flow speed of the ball 23 is reduced by the flow delay member 38 having a simple structure, regardless of complicated control means, and the ball entering the two-type big prize opening 8 is entered. The time for the sphere 23 to reach the mouth 8a can be delayed. Then, the ball 23 whose flow velocity is temporarily reduced by the flow delay member 38 and the ball that flows down the game area 6 b regardless of the flow delay member 38 are almost simultaneously entered the ball entrance 8 a of the two-type big prize opening 8. Thus, the plurality of balls 23 can be inserted into the entrance 8a of the two-type big prize opening 8.
  As mentioned above, although preferable embodiment of this invention was described, this invention is not limited to these, A various deformation | transformation and change are possible within the range of the summary. Next, Modification 1 and Modification 2 of the flow delay member will be described with reference to FIGS. 4 and 5. Note that components similar to those in the above-described embodiment are described using the same reference numerals.
  FIGS. 4A and 4B are views showing a second flow-down delay member 41 according to the first modification. FIG. 4A is a front view and FIG. 4B is a plan view. The second flow delay member 41 includes a cylindrical portion 41a in which a hollow portion penetrating in the vertical direction is formed, and an auxiliary passage portion 41b that guides a sphere to the cylindrical portion 41a. The cylindrical portion 41a has an inner diameter formed in two stages. The small-diameter hollow portion is formed with a diameter (for example, 12 mm) slightly larger than the diameter of the game ball (11 mm), and the large-diameter hollow portion has a small diameter. It is larger than the diameter of the hollow part, and is configured such that the sphere can move in the circumferential direction along the inner wall.
  The auxiliary passage portion 41b is a passage for guiding the sphere 23 flowing down the right region 16b to the cylindrical portion 41a, and the planar shape of the passage is a curved shape along the outer shape of the cylindrical portion 41a. A rib 41c along the curved shape protrudes from the passage surface of the sphere 23 of the auxiliary passage portion 41b. The sphere 23 flowing down the right region 16b is subjected to a force in a direction along the curved shape of the passage (arrow A shown in FIG. 4) in the process of being guided from the auxiliary passage portion 41b to the tube portion 41a. The sphere 23 guided to the cylindrical portion flows downward along the inner wall of the cylindrical portion while moving in the circumferential direction. Therefore, the passage auxiliary portion 41b can flow down while reducing the flow down speed of the sphere 23.
  Further, the subsequent sphere 40 that subsequently flows down collides with the sphere 23 or the cylinder portion 41a moving in the circumferential direction along the inner wall of the cylinder portion 41a, so that it acts in the circumferential direction of the sphere 23. The sphere 23 can be caused to flow down while increasing the speed at which the sphere 23 is caused to flow downward. In other words, the second flow delay member 41 also reduces the flow velocity of the sphere 23 with a simple structure regardless of complicated control means, delays the flow timing, and the subsequent sphere 40 and the second flow flow member. It becomes possible to narrow the space | interval with the sphere 23 by which the flow-down speed was reduced by the delay member 41. In addition, the subsequent spheres 40 are also led to the inlet of the inflow unit, so that a plurality of spheres can reach the inlet of the inflow unit at an approximate timing.
  FIGS. 5A and 5B are views showing a third flow delay member 42 according to the modification 2, FIG. 5A is a front view, and FIG. 5B is an exploded perspective view. The third flow delay member 42 includes a mounting portion 42a formed of a curved surface protruding upward, a support portion 42b that supports the right end surface of the mounting portion 42a in a cantilever state, and a lower end of the support portion 42b. A shaft portion 42c inserted into the hole formed in the shaft portion 42, a spring portion 42d attached to the shaft portion 42c, and a restricting portion 42e for restricting the rotation of the shaft portion 42c. The placement part 42a and the support part 42b are arranged on the game board surface (front surface), and the spring part 42d and the regulation part 42e are arranged on the game board surface (back surface). The members respectively arranged on the front and back surfaces of the game board surface are connected by a shaft portion 42c, and the support portion 42b is also rotationally driven in synchronization with the rotation of the shaft portion 42c. One end of the spring portion 42d is fixed to the restricting portion 42e, and the other end is fixed to the shaft portion 42c. The shaft portion 42c is always urged toward the arrow A direction by the spring portion 42d.
  When the sphere 23 flows down to the mounting portion 42 a, a force acting in the direction of arrow B is applied to the third falling delay member 42 due to the impact of the sphere 23 colliding and the weight of the sphere 23. However, the urging force of the spring part 42d acts on the mounting part 42a via the support part 42b and the shaft part 42c. Therefore, although the mounting part 42a is slightly inclined in the arrow B direction, the ball 23 moves slowly in the arrow B direction on the curved surface of the mounting part 42a without falling. That is, the flow speed of the sphere 23 is reduced.
  Next, when the succeeding sphere 40 flows down to the placement portion 42a, the placement portion 42a is compared with the case where the sphere 23 flows down due to the impact of the collision of the succeeding sphere 40 and the weight of the sphere 23 and the succeeding sphere 40. Strong force acts in the direction of arrow B. When this force exceeds the urging force of the spring portion 42d, the placement portion 42a is inclined in the direction of arrow B, and the sphere 23 and the succeeding sphere 40 on the placement portion 42a fall from the placement portion 42a and flow down. It flows down while increasing. When the sphere 23 and the succeeding sphere 40 fall, the placing portion 42a and the support portion 42b move in the arrow A direction by the urging force of the spring portion 42d, and the sphere can be placed again. In this way, the third flow-down delay member 42 can also temporarily delay the flow-down speed of the sphere 23 to delay the timing of guiding it to the entrance of the inflow unit. Even with the third flow delay member 42, the flow speed of the sphere 23 is reduced by a simple structure regardless of complicated control means, and the timing at which the sphere 23 flowing down first reaches the inlet of the inflow unit. Can be delayed. On the other hand, since the influence of the third flow delay member 42 can be reduced with respect to the succeeding sphere 40 as compared with the sphere 23, the interval between the sphere 23 and the succeeding sphere 40 that subsequently flows down is narrowed. It becomes possible.
  In this embodiment, as one type and two types of pachinko machines, the game area is divided into a right area and a left area, and a ball that has passed through the ball passage is a passing gate, an opening / closing start port, and a two-type big prize opening. However, the game area does not necessarily have to be separated into the right side and the left side, and can be changed as appropriate according to the embodiment.
It is a front view of the pachinko machine concerning an embodiment of the invention. It is the front view which expanded the flow-down delay member part of the pachinko machine shown in FIG. It is typical sectional drawing for demonstrating the descent | fall delay member and subsequent sphere passage of the pachinko machine shown in FIG. It is the figure which showed the 2nd flow-down delay member which concerns on the modification 1. FIG. (A) is a front view, (b) is a plan view. It is the figure which showed the 3rd flow-down delay member which concerns on the modification 2. FIG. (A) is a front view, (b) is an exploded perspective view.
Explanation of symbols
2: Pachinko machine (game machine)
3: Frame 4: Housing frame (part of the frame)
5: Game board unit 6: Game board 6a: Game board surface (surface)
6b: Game area 7: Center character 7a: Symbol display device 7b: Display screen (video display surface)
7c: Display pattern 8: Two kinds of big prize mouth (second big prize mouth)
8a: Entrance (inlet)
8b: blade member (operation member)
8c: Clune member 8d: 1st guide way 8e: 2nd guide way 8f: Fan member (sorting part)
9: Machine frame (part of the frame)
10: Front glass (front transparent plate)
12: Decoration frame (part of the frame)
14: Reservoir 14a: Upper plate 14b: Lower plate 14c: Ball discharge button 15: Launch handle 16a: Left region 16b: Right region 22: Hinge (swing support)
23: Ball (game media)
26: Rail decoration 26a: Inner surface (inner peripheral surface)
26b: Collision part 27: Gauge (obstacle)
28: Ordinary winning opening 29a: Central starting port (first starting port)
29b: Opening / closing start port (second start port)
30: Out Exit 31: Central Grand Prize Exit (First Grand Prize Exit)
32: Decoration member 33: Passing gate 34: Windmill 35: V prize opening 37: Ball passage 38: Flow delay member 38a: Plate member 38b: Elastic member 38c: Opening 39: Subsequent ball passage (subsequent game medium passage)
39a: Passage entrance
39b: Passage outlet 39c: Hole 39d: Communication portion 40: Subsequent ball 41: Second flow delay member 41a: Tube portion 41b: Auxiliary passage portion 41c: Rib 42: Third flow delay member 42a: Placement portion 42b : Support part 42c: shaft part 42d: spring part 42e: restricting part

Claims (5)

  1. A game board configured with a game area for realizing a game by flowing down game media;
    An inflow unit having an inflow port through which a game medium flowing down the game area flows in, a state in which the inflow of the game medium to the inflow port is difficult and a state in which the inflow is easy; and
    A flow delay member that reduces the flow speed of the game medium flowing down the game area,
    The flow-down delay member is triggered by contact of a subsequent game medium that flows down the game area subsequent to at least one of the flow-down delay member and a game medium whose flow-down speed is reduced by the flow-down delay member. A game board unit configured to flow down the game medium toward the inlet of the inflow unit while increasing the flow speed of the game medium whose flow speed is reduced by the flow delay member.
  2.   The game board unit according to claim 1, wherein the game medium whose flow speed is reduced by the flow delay member flows down toward the inflow port of the inflow unit even when the subsequent game medium is not contacted.
  3.   The flow-down delay member is configured to cause the succeeding game medium and the game medium whose flow speed is reduced by the flow-down delay member to reach the inlet of the inflow unit substantially simultaneously. Item 3. The game board unit according to Item 2.
  4.   The game board unit according to any one of claims 1 to 3, further comprising a subsequent game medium passage through which the subsequent game medium flows in and through which the flowed-in game medium passes toward an inflow port of the inflow unit.
  5. The game board unit according to any one of claims 1 to 4,
    A frame that holds the game board unit so that the game area is visible to the player;
    A front transparent plate disposed at a predetermined distance or more in front of the game board unit;
    A gaming machine comprising: a launch unit that launches the game medium toward the game area.
JP2008089876A 2008-03-31 2008-03-31 Game board unit and game machine Pending JP2009240496A (en)

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Cited By (8)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2012095702A (en) * 2010-10-29 2012-05-24 Heiwa Corp Game board of pachinko machine
JP2012217659A (en) * 2011-04-08 2012-11-12 Kyoraku Sangyo Kk Pachinko game machine
JP2013102903A (en) * 2011-11-12 2013-05-30 Daiichi Shokai Co Ltd Game machine
JP2013172990A (en) * 2013-04-15 2013-09-05 Kyoraku Sangyo Kk Game machine
JP2018027143A (en) * 2016-08-15 2018-02-22 株式会社三洋物産 Game machine
JP2018027144A (en) * 2016-08-15 2018-02-22 株式会社三洋物産 Game machine
JP2019017828A (en) * 2017-07-20 2019-02-07 株式会社三洋物産 Game machine
JP2019072582A (en) * 2019-02-20 2019-05-16 株式会社三洋物産 Game machine

Citations (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPH09173540A (en) * 1995-12-27 1997-07-08 Mori Mokko:Kk Device for distributing steel ball
JP2006149497A (en) * 2004-11-26 2006-06-15 Samii Kk Pachinko game machine
JP2006149492A (en) * 2004-11-25 2006-06-15 Samii Kk Pachinko game machine
JP2009011717A (en) * 2007-07-09 2009-01-22 Kyoraku Sangyo Kk Variable winning device of pachinko machine

Patent Citations (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPH09173540A (en) * 1995-12-27 1997-07-08 Mori Mokko:Kk Device for distributing steel ball
JP2006149492A (en) * 2004-11-25 2006-06-15 Samii Kk Pachinko game machine
JP2006149497A (en) * 2004-11-26 2006-06-15 Samii Kk Pachinko game machine
JP2009011717A (en) * 2007-07-09 2009-01-22 Kyoraku Sangyo Kk Variable winning device of pachinko machine

Cited By (8)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2012095702A (en) * 2010-10-29 2012-05-24 Heiwa Corp Game board of pachinko machine
JP2012217659A (en) * 2011-04-08 2012-11-12 Kyoraku Sangyo Kk Pachinko game machine
JP2013102903A (en) * 2011-11-12 2013-05-30 Daiichi Shokai Co Ltd Game machine
JP2013172990A (en) * 2013-04-15 2013-09-05 Kyoraku Sangyo Kk Game machine
JP2018027143A (en) * 2016-08-15 2018-02-22 株式会社三洋物産 Game machine
JP2018027144A (en) * 2016-08-15 2018-02-22 株式会社三洋物産 Game machine
JP2019017828A (en) * 2017-07-20 2019-02-07 株式会社三洋物産 Game machine
JP2019072582A (en) * 2019-02-20 2019-05-16 株式会社三洋物産 Game machine

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