JP2010029345A5 - - Google Patents

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JP2010029345A5
JP2010029345A5 JP2008193170A JP2008193170A JP2010029345A5 JP 2010029345 A5 JP2010029345 A5 JP 2010029345A5 JP 2008193170 A JP2008193170 A JP 2008193170A JP 2008193170 A JP2008193170 A JP 2008193170A JP 2010029345 A5 JP2010029345 A5 JP 2010029345A5
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determination
success
failure
winning
hit
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JP2008193170A
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JP2010029345A (en
JP5337935B2 (en
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Priority to JP2008193170A priority Critical patent/JP5337935B2/en
Priority claimed from JP2008193170A external-priority patent/JP5337935B2/en
Publication of JP2010029345A publication Critical patent/JP2010029345A/en
Publication of JP2010029345A5 publication Critical patent/JP2010029345A5/ja
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Claims (4)

遊技領域に設けられた第1始動口と、
入賞が容易な開状態と入賞し難い閉状態に変化可能な第2始動口と、
前記第1始動口又は前記第2始動口に入賞することにより取得される当否判定時に用いられる当否判定用乱数と、
前記第1始動口への入賞により取得された前記当否判定用乱数を予め定められた所定数まで保留記憶する第1保留手段と、
前記第2始動口への入賞により取得された前記当否判定用乱数を予め定められた所定数まで保留記憶する第2保留手段と、
該第1保留手段又は該第2保留手段に記憶された前記当否判定用乱数の当否判定を実行する当否判定手段と、
該当否判定手段による当否判定の結果を演出表示する演出表示装置と、
該演出表示装置に当否判定の結果が当りである演出表示がされると移行する遊技者に有利な大当り遊技状態と、
該大当り遊技状態終了後に前記第2始動口の前記開状態である期間又は回数を変化させる開放延長手段と、
前記当否判定手段による当り判定の確率が高確率状態に移行する高確率状態移行手段を備えた遊技機において、
前記第1始動口への入賞に起因した当りより前記第2始動口への入賞を起因とした当りのほうが特典価値を高く設定し、且つ、前記当否判定手段は前記第1保留手段に記憶される前記当否判定用乱数の当否判定より前記第2保留手段に記憶される前記当否判定用乱数の当否判定を優先的に行う第2保留優先判定手段と、
前記第1始動口への入賞時に取得した前記当否判定用乱数の当否判定を入賞時に行う第2当否判定手段と、
前記演出表示装置に高確率状態に移行する当り表示がされたときに前記第1保留手段に前記第2当否判定手段により当りであると判定されたものがあると報知する第1保留当り報知手段とを備えたことを特徴とした遊技機。
A first start port provided in the game area;
A second starting port that can be changed between an open state where winning is easy and a closed state where winning is difficult;
A random number for determination of success / failure used at the time of determination of success / failure obtained by winning at the first start opening or the second start opening;
First holding means for holding and storing the random number for determination of success / failure acquired by winning the first start opening up to a predetermined number;
Second holding means for holding and storing up to a predetermined number of the random numbers for success / failure determination acquired by winning at the second start opening;
A go / no-go decision means for executing the go / no-go decision of the go / no-go decision random number stored in the first hold means or the second hold means;
An effect display device for effect-displaying the result of the determination of success / failure by the determination unit;
A jackpot gaming state that is advantageous to a player who makes a transition when an effect display in which the result of the success / failure determination is a win is displayed on the effect display device;
Opening extension means for changing the period or the number of times that the second starting port is in the open state after the jackpot gaming state ends;
In a gaming machine provided with a high probability state transition means for transitioning to a high probability state, the probability of hit determination by the success / failure determination means,
The winning value is set higher for the winning attributed to the second starting port than the winning attributed to the first starting port, and the success / failure determining means is stored in the first holding means. Second hold priority determination means for preferentially determining whether or not the random number for determination of success / failure stored in the second reservation means is determined based on the determination of whether or not the random number for determination of correct / failure is determined;
A second success / failure determination means for performing the success / failure determination of the random number for determination of success / failure acquired at the time of winning a prize to the first start opening;
The first hold hit notification means for notifying that the first hold means has been determined to be a hit by the second winning / failing determination means when the hit display for transition to the high probability state is displayed on the effect display device. A gaming machine characterized by having
遊技領域に設けられた第1始動口と、  A first start port provided in the game area;
入賞が容易な開状態と入賞し難い閉状態に変化可能な第2始動口と、  A second starting port that can be changed between an open state where winning is easy and a closed state where winning is difficult;
前記第1始動口又は前記第2始動口に入賞することにより取得される当否判定時に用いられる当否判定用乱数と、  A random number for determination of success / failure used at the time of determination of success / failure obtained by winning at the first start opening or the second start opening;
前記第1始動口への入賞により取得された前記当否判定用乱数を予め定められた所定数まで保留記憶する第1保留手段と、  First holding means for holding and storing the random number for determination of success / failure acquired by winning the first start opening up to a predetermined number;
前記第2始動口への入賞により取得された前記当否判定用乱数を予め定められた所定数まで保留記憶する第2保留手段と、  Second holding means for holding and storing up to a predetermined number of the random numbers for success / failure determination acquired by winning at the second start opening;
該第1保留手段又は該第2保留手段に記憶された前記当否判定用乱数の当否判定を実行する当否判定手段と、  A go / no-go decision means for executing the go / no-go decision of the go / no-go decision random number stored in the first hold means or the second hold means;
該当否判定手段による当否判定の結果を演出表示する演出表示装置と、  An effect display device for effect-displaying the result of the determination of success / failure by the determination unit;
該演出表示装置に当否判定の結果が当りである演出表示がされると移行する遊技者に有利な大当り遊技状態と、  A jackpot gaming state that is advantageous to a player who makes a transition when an effect display in which the result of the success / failure determination is a win is displayed on the effect display device;
該大当り遊技状態終了後に前記第2始動口の前記開状態である期間又は回数を変化させる開放延長手段と、  Opening extension means for changing the period or the number of times that the second starting port is in the open state after the jackpot gaming state ends;
前記当否判定手段による当り判定の確率が高確率状態に移行する高確率状態移行手段を備えた遊技機において、  In a gaming machine provided with a high probability state transition means for transitioning to a high probability state, the probability of hit determination by the success / failure determination means,
前記第1始動口への入賞に起因した当りより前記第2始動口への入賞を起因とした当りのほうが特典価値を高く設定し、且つ、前記当否判定手段は前記第1保留手段に記憶される前記当否判定用乱数の当否判定より前記第2保留手段に記憶される前記当否判定用乱数の当否判定を優先的に行う第2保留優先判定手段と、  The winning value is set higher for the winning attributed to the second starting port than the winning attributed to the first starting port, and the success / failure determining means is stored in the first holding means. Second hold priority determination means for preferentially determining whether or not the random number for correct / invalid determination stored in the second hold means from the correct / incorrect determination of the random number for correct / incorrect determination.
前記第1始動口への入賞時に取得した前記当否判定用乱数の当否判定を入賞時に行う第2当否判定手段と、  A second success / failure determination means for performing the success / failure determination of the random number for determination of success / failure acquired at the time of winning a prize to the first start opening;
前記高確率状態に移行する前記大当り遊技状態中に前記第1保留手段に前記第2当否判定手段により当りであると判定されたものがあると報知する第1保留当り報知手段とを備えたことを特徴とした遊技機。And a first hold hit notification means for notifying that the first hold means has been determined to be a hit by the second winning / failing determination means during the jackpot gaming state shifting to the high probability state. A gaming machine characterized by
前記第1保留当り報知手段は、前記第1保留手段が記憶する前記当否判定用乱数の中に前記第2当否判定手段により、前記大当り遊技状態終了後に高確率状態に移行する高確率当りと判定したものがあると高確率状態に移行することを示唆させる高確率報知手段及び/又は高確率状態に移行しない通常当りと判定したものがあると通常状態に移行することを示唆させる通常報知手段とを備えたことを特徴とした請求項1または2に記載の遊技機。  The first on-hold notification means determines the high probability per unit to shift to a high probability state after the big hit gaming state by the second hit / non-use determination means in the success / failure determination random number stored in the first hold means. A high-probability notification means that suggests a transition to a high-probability state if there is an error, and / or a normal notification means that suggests a transition to a normal state if there is a normal hit that does not shift to a high-probability state The gaming machine according to claim 1 or 2, further comprising: 前記第1保留当り報知手段は、前記第2当否判定手段により当りであると判定されたものが通常状態時でも当りになる場合は、通常状態時でも当りであることを報知することを特徴とした請求項1から3の何れか1項に記載の遊技機。  The first holding hit notification means notifies that it is a hit even in a normal state when the second hit / fail judgment means determines that it is a hit even in a normal state. The gaming machine according to any one of claims 1 to 3.
JP2008193170A 2008-07-28 2008-07-28 Game machine Expired - Fee Related JP5337935B2 (en)

Priority Applications (1)

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Application Number Priority Date Filing Date Title
JP2008193170A JP5337935B2 (en) 2008-07-28 2008-07-28 Game machine

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JP2013008258A Division JP5552598B2 (en) 2013-01-21 2013-01-21 Game machine

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JP2010029345A JP2010029345A (en) 2010-02-12
JP2010029345A5 true JP2010029345A5 (en) 2011-10-27
JP5337935B2 JP5337935B2 (en) 2013-11-06

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