JP2009050517A - Game machine, program and recording medium - Google Patents

Game machine, program and recording medium Download PDF

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JP2009050517A
JP2009050517A JP2007220867A JP2007220867A JP2009050517A JP 2009050517 A JP2009050517 A JP 2009050517A JP 2007220867 A JP2007220867 A JP 2007220867A JP 2007220867 A JP2007220867 A JP 2007220867A JP 2009050517 A JP2009050517 A JP 2009050517A
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JP4823172B2 (en
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Toru Sekiya
徹 関谷
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Olympia KK
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Abstract

<P>PROBLEM TO BE SOLVED: To obtain a Pachinko game machine providing novel amusement by novel arrangement of generators for a wing-type hole, a tulip-like electric accessory provided in a start pocket and a chucker or the like for the tulip-like electric accessory. <P>SOLUTION: A normal variable prize winning device 5 is provided above a special variable prize winning device 3 so as to prevent a game ball from entering the special variable prize winning device 3 when the normal variable prize winning device 5 opens. The normal variable prize winning device 5 is arranged in a second start pocket 52 that triggers opening/closing variation of the special variable prize winning device 3. A normal symbol passage hole 9 that triggers opening/closing variation of the normal variable prize winning device 5 is arranged above a first start pocket 51 that triggers opening/closing variation of the special variable prize winning device 3. The game ball passing through the normal symbol passage hole 9 always enters the first start pocket 51. Accordingly, when the normal variable prize winning device 5 opens, the special variable prize winning device 3 also opens so as to prevent the game ball from easily entering the special variable prize winning device 3. <P>COPYRIGHT: (C)2009,JPO&INPIT

Description

本発明は、パチンコ店などの遊技場に設置して使用される遊技機、プログラム及び記録媒体に関するものである。   The present invention relates to a gaming machine, a program, and a recording medium that are installed and used in a game hall such as a pachinko parlor.

いわゆるデジパチと称されるパチンコ遊技機においては、複数の表示領域のそれぞれにおいて、複数種の識別情報(特別図柄)を切り換えるように変動表示させた後に識別情報を停止表示させるとともに、複数の表示領域でそれぞれ停止表示される識別情報の組合せが予め設定された特別の組合せとなった場合に、大当りとなって通常の状態より多くの遊技球を獲得可能となる特別遊技状態を発生させる変動表示ゲームを表示する表示装置が備えられている。   In a pachinko machine called a so-called digipachi, in each of a plurality of display areas, a plurality of types of identification information (special symbols) are variably displayed so as to be switched, and then the identification information is stopped and displayed. When the combination of identification information that is stopped and displayed in each becomes a special combination set in advance, a variable display game that generates a special gaming state that is a big hit and can acquire more game balls than the normal state Is provided.

そして、前記表示装置として大型の液晶表示装置を備えたパチンコ遊技機が多く開発され、変動表示ゲームの表示内容に特徴を持たせることで、遊技者の興趣を高めるようにしている。
また、パチンコ遊技機の遊技を多彩なものとするために、いわゆるデジパチとしての機能と、いわゆる羽根物としての機能とを持った遊技機や、デジパチにおける変動表示ゲームを2つ並行して行えるようにした遊技機などが開発されている(たとえば、特許文献1参照)。
Many pachinko gaming machines equipped with a large liquid crystal display device have been developed as the display device, and the display contents of the variable display game are characterized to enhance the interest of the player.
In addition, in order to make a variety of pachinko gaming machines, a game machine having a function as a so-called digipachi and a function as a so-called feather, and two variable display games in a digipachi can be performed in parallel. The game machine etc. which were made are developed (for example, refer patent document 1).

このような遊技機では、変動表示ゲームと羽根物による遊技との組合せや、並行して行われる2つの変動表示ゲームの組合せによって、遊技者に新たな遊技性を提供しようとしている。なお、ここでの2つの変動表示ゲームを並行して行うというのは、従来の特別図柄の変動表示ゲームと普通図柄の変動表示ゲームとを並行して行うもののことではなく、特別図柄の変動表示ゲームを2つ並行して行うもので、さらに普通図柄の変動表示ゲームを行うものとしてもよい。   In such a gaming machine, it is intended to provide a player with a new game through a combination of a variable display game and a game with feathers or a combination of two variable display games performed in parallel. Note that the two variable display games performed in parallel here do not mean that the conventional special symbol variable display game and the normal symbol variable display game are performed in parallel, but the special symbol variable display. Two games may be performed in parallel, and a normal symbol variation display game may be performed.

特開2003−62215号公報JP 2003-62215 A

ところで、2つの変動表示ゲームを並行して行うものにおいては、2つの変動表示ゲームの両方について、当たるか否かを遊技者が注視することになるが、単純に2つの変動表示ゲームが並行して行われるだけでは、慣れてしまえば、各変動表示ゲームをそれぞれ単独で見た場合と遊技性がそれほど変化しておらず、遊技者が飽きてしまう可能性がある。   By the way, in the case where two variable display games are performed in parallel, the player pays attention to whether or not both of the two variable display games are hit, but the two variable display games are simply displayed in parallel. If the game is used only by playing the game, the gameplay is not changed so much as when each of the variable display games is viewed independently, and the player may get bored.

そこで、2つの変動表示ゲームを連携させるとともに、さらに羽根物用の変動入賞装置を組み合わせて従来と大きく異なる遊技性を有するような遊技機の開発が望まれている。
また、従来の一般的な羽根物と呼ばれるパチンコ遊技機では、デジパチの確変状態のように通常より当りが発生し易い状態がなく、変化に乏しい遊技性となっていた。
Therefore, there is a demand for development of a gaming machine that has two different display games linked to each other, and further has a gameability greatly different from that of a conventional game by combining a variable winning device for feathers.
In addition, in a conventional pachinko gaming machine called a general winged object, there is no state in which a hit is likely to occur more than usual, such as a probability change state of a digipachi, and the game has little change.

また、従来の一般的な羽根物と呼ばれるパチンコ遊技機では、例えば、羽根物用の変動入賞装置が開放している間に、変動入賞装置の開放の契機を付与する始動入賞口に遊技球が入賞した際に、デジパチの変動表示ゲームの開始の契機のように保留されることがない。
また、羽根物としての基本的な遊技の流れは、機種が違っても似通ったものとなり、他の機種と遊技の流れが大きく異なる機種は、基本的に存在しなかった。
Further, in a conventional pachinko gaming machine called a general wings, for example, while a variable winning device for wings is open, a game ball is placed at a start winning opening that gives an opportunity to open the variable winning device. When winning a prize, it is not put on hold like the trigger of the digital display variable display game.
In addition, the basic game flow as a feather object is similar even if the model is different, and there is basically no model in which the game flow is significantly different from other models.

本発明は、上記事情に鑑みて為されたもので、2つの変動表示ゲームと、羽根物用の変動入賞装置を組合せることで、斬新な遊技性を持たせることができる遊技機、プログラム及び記録媒体を提供することを目的とする。   The present invention has been made in view of the above circumstances, and a gaming machine, a program, and a program capable of providing novel gaming characteristics by combining two variable display games and a variable winning device for feathers. An object is to provide a recording medium.

請求項1に記載の発明は、遊技球が発射される遊技盤と、
前記遊技盤上に設けられた第1始動入賞口および第2始動入賞口と、
前記遊技球が入賞できない閉塞状態と、前記遊技球が入賞し易い開放状態との間で開閉変動する開閉部材を有するとともに内部に遊技球が通過可能な特定領域を有し、前記第1始動入賞口および第2始動入賞口のいずれかに遊技球が入賞したことに基いて、前記開閉部材を開閉変動し、当該開閉変動により開放状態となった際に入賞した遊技球が特定領域を通過した場合に遊技者の遊技球の獲得を容易とする特別遊技状態として前記開閉部材の開閉変動を繰り返す状態となる特定変動入賞装置と、
遊技盤上に設けられた変動通過口と、
第2始動入賞口に設けられ、第2始動入賞口に遊技球が入賞し難い閉状態と、当該閉状態より第2始動入賞口への遊技球の入賞を容易とする開状態との間で開閉変動する可動部材を有し、前記変動通過口を遊技球が通過したことに基いて、前記可動部材を開閉変動する変動入賞装置とを備えた遊技機において、
前記変動通過口は、前記変動入賞装置の開状態とされた前記可動部材の上端より下側の近傍で、かつ、当該変動通過口に流入した遊技球が第1始動入賞口に入賞可能に流出するように、第1始動入賞口の上方に設けられ、
前記変動入賞装置の開状態の可動部材は、前記開閉部材を開放状態とした特定変動入賞装置の遊技球を入賞可能とする開放部分の上方を覆う位置に配置され、
かつ、開状態の可動部材は、接触した遊技球の一部を前記変動通過口に流入可能に案内することを特徴とする。
The invention according to claim 1 is a game board on which a game ball is launched;
A first start prize opening and a second start prize opening provided on the game board;
The first start prize is provided with an opening / closing member that opens and closes between a closed state in which the game ball cannot win and an open state in which the game ball is easy to win, and a specific area through which the game ball can pass. Based on the winning of the game ball in either the mouth or the second start winning opening, the opening / closing member fluctuates and the winning game ball passes through the specific area when the opening / closing member is opened due to the opening / closing fluctuation. A specific variation winning device that repeats opening and closing variation of the opening and closing member as a special gaming state that facilitates acquisition of a game ball by a player,
A variable passage opening provided on the game board,
Between a closed state that is provided at the second start winning port and where it is difficult for a game ball to win the second start winning port, and an open state that facilitates winning of the game ball from the closed state to the second start winning port. In a gaming machine having a movable member that opens and closes and a variable winning device that opens and closes the movable member based on the passing of the game ball through the variable passage opening,
The variable passage opening is in the vicinity below the upper end of the movable member in the open state of the variable winning device, and the game ball that has flowed into the variable passage opening flows out to the first start winning opening So that it is located above the first start winning opening,
The movable member in the open state of the variable winning device is disposed at a position that covers the upper part of the open portion that allows the game ball of the specific variable winning device with the opening and closing member to be open,
The open movable member guides a part of the contacted game ball so as to be able to flow into the fluctuating passage.

請求項1記載の発明においては、遊技球が入賞することで特定変動入賞装置を開閉変動させる第2始動入賞口を開閉する変動入賞装置が設けられ、この変動入賞装置の開閉する可動部材が開状態となると、開閉部材を開放状態とした特定変動入賞装置の遊技球を入賞可能とする開放部分の上方を覆うようになっている。   According to the first aspect of the present invention, there is provided a variable winning device that opens and closes the second start winning opening that opens and closes the specific variable winning device when the game ball wins, and the movable member that opens and closes the variable winning device is opened. When the state is reached, the upper part of the open part where the game ball of the specific variation winning device with the opening and closing member in the open state can be won is covered.

したがって、変動入賞装置と特定変動入賞装置との両方が開状態(開放状態)となると、変動入賞装置の上方から流下する遊技球は、先に変動入賞装置の開状態となった可動部材に接触し、変動入賞装置の第2始動入賞口に入賞するか、もしくは弾かれて離れていくことになる。   Therefore, when both the variable prize winning device and the specific variable prize winning device are in the open state (open state), the game balls flowing down from above the variable prize winning device contact the movable member that has previously been in the open state of the variable prize winning device. Then, a prize is won at the second start prize opening of the variable prize winning device, or it is bounced away.

これにより、変動入賞装置の開状態の可動部材の下側の開閉部材を開放状態とした特定変動入賞装置の開放部分に遊技球が入賞するのが阻害されることになり、開放状態となっても特定変動入賞装置に遊技球が入賞しずらい状態となる。なお、変動入賞装置の開状態の可動部材は、開閉部材を開放状態とした特定変動入賞装置の開放部分を閉塞しているわけではなく、上方を覆っているだけなので、例えば、可動部材の横方向(ほぼ水平方向)から流入してくる遊技球が可動部材の下側を通過すると、可動部材の下側の特定変動入賞装置の開放部分に入賞可能となるが、入賞する確率は低いものとなっている。   As a result, the game ball is prevented from winning in the open portion of the specific variable winning device in which the lower opening and closing member of the movable member in the open state of the variable winning device is in the open state. However, it is difficult for the game ball to win the specific variation winning device. It should be noted that the movable member in the open state of the variable winning device does not close the open portion of the specific variable winning device with the open / close member in the open state, but only covers the upper part. When the game ball flowing in from the direction (substantially horizontal) passes under the movable member, it will be possible to win in the open part of the specific variable winning device on the lower side of the movable member, but the probability of winning is low. It has become.

また、遊技球が通過することで、変動入賞装置を開閉変動する契機を付与する変動通過口は、第1始動入賞口の上方に設けられ、変動通過口を通過した遊技球は第1始動入賞口に入賞するようになっている。したがって、変動通過口に遊技球が入賞することにより変動入賞装置が開放する際に、第1始動入賞口に遊技球が入賞して特定変動入賞装置も開放することになる。   In addition, a variable passage opening that gives the opportunity to open and change the variable winning device by passing the game ball is provided above the first start winning opening, and the game ball that has passed through the variable passing opening is the first start winning prize. It is designed to win a prize in the mouth. Therefore, when the variable winning device is opened by winning the game ball at the variable passing port, the game ball is won at the first start winning port and the specific variable winning device is also opened.

従って、第1始動入賞口に遊技球が入賞すると、変動入賞装置が開放する際に特定変動入賞装置が開放し、上述のように特定変動入賞装置が開放状態となっても開放状態となった変動入賞装置に邪魔されて遊技球が入賞しずらい状態となる。
また、変動入賞装置の第2始動入賞口に遊技球が入賞した場合には、変動入賞装置が開放せずに特定変動入賞装置が開放するので、特定変動入賞装置に遊技球が入賞し易い状態となる。
Therefore, when a game ball is won at the first start winning opening, the specific variable winning device is opened when the variable winning device is opened, and the open state is maintained even when the specific variable winning device is opened as described above. The game ball becomes difficult to win due to being disturbed by the variable winning device.
In addition, when the game ball is won at the second start winning opening of the variable prize winning device, the specific variable prize winning device is opened without opening the variable prize winning device, so that the game ball can easily win the specific variable prize winning device. It becomes.

この場合に、例えば、第1始動入賞口に遊技球が入賞しても、特定変動装置に遊技球を入賞させるとともに内部の特定領域を通過させて特別遊技状態を発生させることが困難なので、変動通過口および第1始動入賞口に遊技球が入賞した際に、変動入賞装置と、特定変動入賞装置が開放した状態で、変動入賞装置に遊技球を入賞させて、変動入賞装置が閉じて特定変動入賞装置が開放する際に遊技球を特定変動入賞装置に入賞させ、特定領域に遊技球が通過するか否かを見るような遊技となる。   In this case, for example, even if a game ball wins at the first start winning opening, it is difficult to cause the special fluctuation device to win the game ball and pass through a specific area inside to generate a special game state. When a game ball wins at the passing opening and the first start winning opening, with the variable winning device and the specific variable winning device opened, let the variable winning device win a game ball, and the variable winning device closes and specifies When the variable winning device is released, the game ball is awarded to the specific variable winning device, and it is determined whether or not the game ball passes through the specific area.

請求項2に記載の発明は、請求項1に記載の遊技機において、
第1始動入賞口に遊技球が入賞することに基いて、上限数の範囲内で第1入賞記憶数に1加算して当該第1入賞記憶数を更新記憶し、当該第2入賞記憶数が1以上であることに基いて前記特定変動入賞装置を開閉変動させるに際し、前記第1入賞記憶数から1減算して当該第1入賞記憶数を更新記憶する第1入賞記憶数記憶手段と、
第2始動入賞口に遊技球が入賞することに基いて、前記上限数と同じ上限数の範囲内で第2入賞記憶数に1加算して当該第2入賞記憶数を更新記憶し、当該第2入賞記憶数が1以上であることに基いて前記特定変動入賞装置を開閉変動させるに際し、前記第2入賞記憶数から1減算して当該第2入賞記憶数を更新記憶する第2入賞記憶数記憶手段と、
変動通過口を遊技球が通過することに基いて、前記上限数と同じ上限数の範囲内で変動入賞記憶数に1加算して当該変動入賞記憶数を更新記憶し、当該変動入賞記憶数が1以上であることに基いて前記変動入賞装置を開閉変動させるに際し、前記変動入賞記憶数から1減算して当該変動入賞記憶数を更新記憶する変動入賞記憶数記憶手段と、
第1入賞記憶数が1以上の場合に、当該第1入賞記憶数が1以上であることに基いて前記特定変動入賞装置の開閉部材を開閉変動させるとともに、第1入賞記憶数が0で第2入賞記憶数が1以上の場合に第2入賞記憶数が1以上であることに基いて前記特定変動入賞装置の開閉部材を開閉変動させる特定変動制御手段と、
変動入賞記憶数が1以上であることに基いて変動入賞装置の可動部材を開閉変動させるとともに、変動入賞記憶数が複数であることにより、前記変動入賞装置の可動部材の開閉変動を複数回繰り返す際の一回の開閉変動時間を、前記第1入賞記憶数が複数であることにより前記特定変動入賞装置の開閉部材の開閉変動を複数回繰り返す際の一回の開閉変動時間と等しくするとともに、前記可動部材の一回の開閉変動における開状態となっている時間を、前記開閉部材の一回の開閉変動における開放状態となっている時間以上とする変動制御手段とを備えていることを特徴とする。
The invention according to claim 2 is the gaming machine according to claim 1,
Based on the winning of the game ball at the first start winning opening, the first winning memory number is updated and stored by adding 1 to the first winning memory number within the upper limit number, and the second winning memory number is A first winning memory number storage means for subtracting 1 from the first winning memory number to update and store the first winning memory number when opening and closing the specific variation winning device based on being 1 or more;
Based on the winning of the game ball at the second start winning opening, the second winning memory number is updated and stored by adding 1 to the second winning memory number within the same upper limit number range as the upper limit number, 2 The second prize memory number for updating and storing the second prize memory number by subtracting 1 from the second prize memory number when the specific variable prize device is opened and closed based on the fact that the prize memory number is 1 or more. Storage means;
Based on the passing of the game ball through the variable passage opening, the variable winning memory number is updated and stored by adding 1 to the variable winning memory number within the range of the same upper limit number as the upper limit number. A variable prize memory number storage means for subtracting 1 from the variable prize memory number to update and store the variable prize memory number when the variable prize device is opened and closed based on being 1 or more;
When the first winning memory number is 1 or more, the opening / closing member of the specific variable winning device is opened and closed based on the first winning memory number being 1 or more, and the first winning memory number is 0 and the first winning memory number is 0. Specific fluctuation control means for opening and closing the opening / closing member of the specific fluctuation winning device based on the fact that the second prize memory number is 1 or more when the two prize memory numbers are one or more;
Based on the fact that the variable prize memory number is 1 or more, the movable member of the variable prize apparatus is opened and closed, and when the variable prize memory number is plural, the opening and closing fluctuation of the movable member of the variable prize apparatus is repeated a plurality of times. The opening / closing fluctuation time at the same time is made equal to the opening / closing fluctuation time once when the opening / closing fluctuation of the opening / closing member of the specific fluctuation winning device is repeated a plurality of times due to the plurality of first winning memory numbers, Fluctuation control means for making the time when the movable member is in an open state in one opening / closing fluctuation one or more times longer than the time in the opening state in one opening / closing fluctuation of the opening / closing member is provided. And

請求項2に記載の発明においては、第1始動入賞口への遊技球の入賞、第2始動入賞口への遊技球の入賞、変動通過口への遊技球の入賞をそれぞれ同じ上限数まで保留できることになる。
ここで、第1始動入賞口および第2始動入賞口に遊技球が入賞した際に、直ぐに特定変動入賞装置が開閉変動し、変動通過口に遊技球が入賞した際に、直ぐに変動入賞装置が開閉変動するものとした場合に、第1始動入賞記憶数、第2始動入賞記憶数、変動入賞記憶数は、1となった後に直ぐに0となって実質的には保留されないが、特定変動入賞装置の開閉変動中や、変動入賞装置の開閉変動中に遊技球が入賞すると、特定変動入賞装置や変動入賞装置が開閉変動を停止するまで第1始動入賞記憶数や、第2始動入賞記憶数や、変動入賞記憶数が保留される。
In the invention according to claim 2, the game ball winning at the first start winning opening, the game ball winning at the second starting winning opening, and the game ball winning at the variable passage opening are respectively held to the same upper limit number. It will be possible.
Here, when the game ball wins at the first start winning port and the second start winning port, the specific variable winning device immediately opens and closes and when the game ball wins at the variable passing port, the variable winning device immediately When the opening / closing fluctuation is assumed, the first start winning memory number, the second starting winning memory number, and the variable winning memory number become 0 immediately after becoming 1 and are not actually held, but are specifically reserved. If the game ball wins during the opening / closing fluctuation of the device or during the opening / closing fluctuation of the variable winning device, the first start winning memory number or the second starting winning memory number until the specific variable winning device or the variable winning device stops the opening / closing fluctuation. Or, the variable winning memory number is put on hold.

また、特定変動入賞装置が特別遊技状態で開閉変動を繰り返している間は、第1入賞記憶数および第2入賞記憶数が長い時間に渡って消化されず(1ずつ減算されず)、第1入賞記憶数と第2入賞記憶数が上限数まで溜まることになる。特別遊技状態でも変動入賞装置を開閉変動可能とすると、変動入賞記憶数が溜まることがない。
これにより、例えば、特別遊技状態終了時は、変動入賞装置が開放せずに、特定変動入賞装置が第1入賞記憶数および第2入賞記憶数に基いて開放することになり、特定変動入賞装置へ遊技球を入賞させて、特定領域を通過させるチャンスとなる。
In addition, while the specific variation winning device repeats opening and closing fluctuations in the special gaming state, the first winning memory number and the second winning memory number are not digested for a long time (not decremented by one). The winning memory number and the second winning memory number are accumulated up to the upper limit. If the variable winning device can be opened and closed even in a special game state, the variable winning memory number does not accumulate.
Thus, for example, at the end of the special gaming state, the variable winning device is not released, and the specific variable winning device is released based on the first winning memory number and the second winning memory number. A chance to win a game ball and pass through a specific area.

また、第1入賞記憶数が1以上の場合には、第2入賞記憶数に基いて特定変動入賞装置が開閉変動することはなく、第1入賞記憶数に基いて特定変動入賞装置が開閉変動する。
したがって、上述のように第1入賞記憶数と第2入賞記憶数が伴に溜まった場合には、先に第1入賞記憶数が消化されてから、第2入賞記憶数が消化されることになる。
In addition, when the first winning memorized number is 1 or more, the specific variable winning device does not open / close based on the second winning memorized number, and the specific variable winning device varies depending on the first winning memorized number. To do.
Therefore, when the first prize memory number and the second prize memory number are accumulated together as described above, the first prize memory number is digested first, and then the second prize memory number is digested. Become.

請求項3に記載の発明は、請求項2に記載の遊技機において、
前記変動制御手段は、前記特別遊技状態終了後に、前記変動入賞装置の可動部材の開閉変動において、開状態となる時間を通常の状態より長くするアシスト状態での制御を所定期間に渡って行い、
前記特定変動制御手段は、前記特別遊技状態終了後に、前記特定変動入賞装置の開閉部材の開閉変動において、開放状態となる時間を通常の状態より長くするアシスト状態での制御を所定期間に渡って行うことを特徴とする。
A third aspect of the present invention is the gaming machine according to the second aspect,
The variation control means performs a control in an assist state over a predetermined period of time to make the time for the open state longer than the normal state in the open / close variation of the movable member of the variable prize apparatus after the special gaming state ends,
The specific variation control means is configured to perform control in an assist state for a predetermined period of time, which is longer than a normal state, in the opening / closing variation of the opening / closing member of the specific variation winning device after the special gaming state is ended. It is characterized by performing.

請求項3記載の発明においては、特別遊技状態が終了した際にアシスト状態となり、変動入賞装置および特定変動入賞装置の開放時間が長くなる。
但し、この場合に変動入賞装置と特定変動入賞装置との両方の開放時間が長くなるので、変動通過口および第1始動入賞口に遊技球が入賞した場合に、特定変動入賞装置が開放している際に、変動入賞装置も開放し、上述のように特定変動入賞装置に遊技球が入賞しづらい状態となり、必ずしも遊技者に有利とならない。
In the invention according to claim 3, when the special game state ends, the assist state is entered, and the opening time of the variable winning device and the specific variable winning device becomes longer.
However, in this case, since the opening time of both the variable winning device and the specific variable winning device becomes long, when the game ball wins at the variable passing port and the first starting winning port, the specific variable winning device is opened. In this case, the variable winning device is also opened, and it becomes difficult for the game ball to win the specific variable winning device as described above, which is not necessarily advantageous to the player.

なお、第2始動入賞口に遊技球が入賞した場合には、上述のように、変動入賞装置が開放しないので、特定変動入賞装置が開放した場合に、特定変動入賞装置に遊技球を入賞させやすい状態となる。
ここで、請求項1に記載したように、開状態の可動部材は、接触した遊技球の一部を前記変動通過口に流入可能に案内するので、案内された遊技球が変動通過口から第1始動入賞口に入賞することになり、可動部材が開放している時間が長いアシスト状態中は、第1始動入賞口の入賞数が増加することで、入賞に対する賞球としての遊技球の払出が増加し、遊技球の減少が抑制され、遊技者に有利となる。
When a game ball is won at the second start winning opening, as described above, the variable winning device is not released. Therefore, when the specific variable winning device is opened, the specific variable winning device is made to win a game ball. Easy state.
Here, as described in claim 1, since the movable member in the open state guides a part of the contacted game ball so as to be able to flow into the variation passage port, the guided game ball is moved from the variation passage port. During the assist state where the movable member has been opened for a long time, and the number of winnings at the first starting winning port increases, the game ball as a winning ball for winning is paid out. And the decrease of the game ball is suppressed, which is advantageous to the player.

また、特定変動入賞装置の開放状態となる時間が長くなることと、第1始動入賞口への遊技球の入賞数が増加することで、特定変動入賞装置の開放中に第1始動入賞口に遊技球が入賞する機会が増加し、第1入賞記憶数が溜まることになり、第1入賞記憶数が上限に達する場合が多くなる。
これにより、アシスト状態中は、第1入賞記憶数が0となることがなく、第2入賞記憶数が消化されずに溜まるだけとなり、例えば、上限数まで第2入賞記憶数を貯めることが可能となる。
In addition, the time required for the specific variable winning device to be open becomes longer and the number of winning game balls to the first starting winning port increases, so that the first variable winning device is opened during the opening of the specific variable winning device. Opportunities for winning game balls increase, the first winning memory number is accumulated, and the first winning memory number often reaches the upper limit.
As a result, during the assist state, the first winning memory number does not become 0, and the second winning memory number is simply accumulated without being digested. For example, the second winning memory number can be stored up to the upper limit number. It becomes.

したがって、アシスト状態では、変動入賞記憶数、第1入賞記憶数、第2入賞記憶数のそれぞれが上限数となる可能性がある。この状態で、遊技者が遊技球の発射を停止すると、まず、第2入賞記憶数より第1入賞記憶数が優先されるので、第1入賞記憶数が上限数分消化されて特定変動入賞装置が上限数だけ開閉変動を繰り返す状態となる。この際には、変動入賞記憶数も消化されて変動入賞装置が上限数だけ開閉変動を繰り返すことになり、特定変動入賞装置が開放状態となっている際に、変動入賞装置も開放状態となって、特定変動入賞装置への遊技球の入賞が阻害される。   Therefore, in the assist state, each of the variable winning memory number, the first winning memory number, and the second winning memory number may be the upper limit number. In this state, when the player stops launching the game ball, first, the first winning memory number is prioritized over the second winning memory number, so the first winning memory number is digested by the upper limit number, and the specific variable winning device Is in a state where the opening / closing fluctuation is repeated by the upper limit number. In this case, the variable winning memory is also digested, and the variable winning device repeats opening / closing fluctuations by the upper limit number. When the specific variable winning device is in the open state, the variable winning device is also in the open state. Thus, the winning of the game ball to the specific variation winning device is hindered.

そして、第1入賞記憶数が0となると、第1入賞記憶数と同じ上限数の変動入賞記憶数も0となる。そして、第1入賞記憶数が0となったことにより、第2入賞記憶数に基いて
特定変動入賞装置が繰返し上限数まで開閉変動することになるが、この際には、変動入賞記憶数が0となって変動入賞装置が開閉変動することがない。
When the first winning memory number becomes zero, the variable winning memory number of the same upper limit number as the first winning memory number also becomes zero. Then, when the first winning memory number becomes 0, the specific variable winning device repeatedly opens and closes up to the upper limit number based on the second winning memory number. In this case, the variable winning memory number is It becomes 0, and the variable winning device does not fluctuate open and close.

ここで、遊技者が遊技球の発射を開始すると、変動入賞装置の可動部材に邪魔されることなく、複数回繰返し開閉変動する特定変動入賞装置に向けて遊技球を流下させることができ、特定変動入賞装置への遊技球の入賞数が増加することで特別遊技状態が発生する可能性が高まり、遊技者に有利な状態となる。
なお、この状態で、変動通過口および第1始動入賞口に遊技球が入賞してしまうと、第1入賞記憶数が1となることに基いて特定変動入賞装置が開閉変動するとともに、変動入賞記憶数が1となることに基いて変動入賞装置が開閉変動してしまい、変動入賞装置が開閉変動しない状態で、特定変動入賞装置が繰返し開閉変動する状態が途切れてしまうので、
変動通過口および第1始動入賞口に遊技球が入賞しづらい発射勢で遊技球を発射することが好ましい。
Here, when the player starts firing the game ball, the game ball can flow down toward the specific variable winning device that is repeatedly opened and closed multiple times without being interrupted by the movable member of the variable winning device. Increasing the number of winning game balls to the variable winning device increases the possibility of a special gaming state, which is advantageous to the player.
In this state, if the game ball wins at the variable passing opening and the first start winning opening, the specific variable winning device is opened and closed based on the first winning memory number being 1, and the variable winning is also achieved. Since the variable winning device fluctuates in opening and closing based on the memory number being 1, and the variable winning device does not fluctuate in opening and closing, the state in which the specific variable winning device fluctuates repeatedly is interrupted.
It is preferable that the game ball is fired with a launching force that makes it difficult for the game ball to win a prize at the variable passage opening and the first start winning opening.

以上のように、第2入賞記憶数が消化されることなく、増加する状態とすることで、変動入賞装置が閉じた状態で、特定変動入賞装置だけが繰返し開閉変動する状態を発生することが可能となり、アシスト状態を発生させることで、直接ではなく間接的に遊技者に有利な状態を作り出せることになる。
なお、遊技者は、変動入賞記憶数および第1始動入賞記憶数が1以上の状態で、第2始動入賞記憶数をできるだけ多くした(例えば、上限数とした)後に、遊技球の発射を止め、変動入賞装置の開閉変動が終わって、変動入賞装置が開放せず特定変動入賞装置が繰返し開閉変動する際に遊技球を発射し、この間にできるだけ特定変動入賞装置に遊技球を入賞させるようにする遊技となる。
As described above, the state where the second winning memorized number is increased without being digested may cause a state where only the specific variable winning device is repeatedly opened and closed while the variable winning device is closed. It becomes possible, and by generating the assist state, a state advantageous to the player can be created instead of directly.
It should be noted that the player stops firing the game ball after increasing the second start prize memory number as much as possible (for example, the upper limit number) while the variable prize memory number and the first start prize memory number are 1 or more. When the opening / closing fluctuation of the variable winning device is over and the variable winning device does not open and the specific variable winning device repeatedly opens and closes, the game ball is fired, and during this time the specific variable winning device is awarded as much as possible It becomes a game to play.

請求項4に記載の発明は、請求項1から3のいずれか1項に記載の遊技機において、
前記変動入賞装置の上方には、当該変動入賞装置への遊技球の入賞経路を制限する制限部材が設けられ、
前記制限部材は、前記変動入賞装置の可動部材が開状態の場合の前記入賞経路を前記可動部材が閉状態の場合と同様となるように遊技球の入賞経路を制限することを特徴とする。
The invention according to claim 4 is the gaming machine according to any one of claims 1 to 3,
Above the variable winning device, there is provided a restricting member for limiting the winning path of the game ball to the variable winning device,
The restricting member restricts the winning path of the game ball so that the winning path when the movable member of the variable prize apparatus is in the open state is the same as that when the movable member is in the closed state.

請求項4に記載の発明においては、制限部材が、変動入賞装置の可動部材が開状態の場合の入賞経路を可動部材が閉状態の場合と同様となるように遊技球の入賞経路を制限することで、変動入賞装置が開状態となっても、閉状態と同様に遊技球が第2始動入賞口に入賞しずらい状態とする。
本発明では、第2始動入賞口に遊技球が入賞し、変動入賞装置を開閉変動させずに特定変動入賞装置だけを開閉変動させることで、特別遊技状態を発生し易い状態とできるので、第2始動入賞口への遊技球の入賞を制限することで、遊技の難易度を難しい方に高めることができる。
特に、請求項2に記載の構成のようにした場合に、第2入賞記憶数が溜り易い状態となり、変動入賞装置が開放した際に遊技球が第2始動入賞口に容易に入賞してしまうと、直ぐに第2入賞記憶数が上限に達してしまい遊技者に有利になりすぎる可能性があるので、変動入賞装置が開放した際の遊技球の入賞を制限することが好ましい。
In the invention according to claim 4, the restricting member restricts the winning path of the game ball so that the winning path when the movable member of the variable winning device is in the open state is the same as when the movable member is in the closed state. Thus, even if the variable winning device is in the open state, the game ball is in a state in which it is difficult to win the second start winning opening as in the closed state.
In the present invention, the game ball is won at the second start winning opening, and only the specific variable winning device is opened and closed without changing the opening and closing of the variable winning device, so that the special gaming state can be easily generated. By restricting the winning of the game ball to the 2 start winning opening, it is possible to increase the difficulty of the game to those who are difficult.
In particular, when the configuration according to claim 2 is adopted, the second winning memory number is likely to be accumulated, and the game ball easily wins the second starting winning opening when the variable winning device is opened. Then, the second winning memory number may soon reach the upper limit and become too advantageous to the player. Therefore, it is preferable to limit the winning of the game ball when the variable winning device is opened.

請求項5に記載の発明は、遊技球が発射される遊技盤と、
前記遊技盤上に設けられた第1始動入賞口および第2始動入賞口と、
前記遊技球が入賞できない閉塞状態と、前記遊技球が入賞し易い開放状態との間で開閉変動する開閉部材を有するとともに内部に遊技球が通過可能な特定領域を有し、前記第1始動入賞口および第2始動入賞口のいずれかに遊技球が入賞したことに基いて、前記開閉部材を開閉変動し、当該開閉変動により開放状態となった際に入賞した遊技球が特定領域を通過した場合に遊技者の遊技球の獲得を容易とする特別遊技状態として前記開閉部材の開閉変動を繰り返す状態となる特定変動入賞装置と、
遊技盤上に設けられた変動通過口と、
第2始動入賞口に設けられ、第2始動入賞口に遊技球が入賞し難い閉状態と、当該閉状態より第2始動入賞口への遊技球の入賞を容易とする開状態との間で開閉変動する可動部材を有し、前記変動通過口を遊技球が通過したことに基いて、前記可動部材を開閉変動する変動入賞装置とを備え、
前記変動通過口は、前記変動入賞装置の開状態とされた前記可動部材の上端より下側の近傍で、かつ、当該変動通過口に流入した遊技球が第1始動入賞口に入賞可能に流出するように、第1始動入賞口の上方に設けられ、
前記変動入賞装置の開状態の可動部材は、前記開閉部材を開放状態とした特定変動入賞装置の遊技球を入賞可能とする開放部分の上方を覆う位置に配置され、
かつ、開状態の可動部材は、接触した遊技球の一部を前記変動通過口に流入可能に案内する遊技機における遊技をシュミレーションするプログラムであって、
第1始動入賞口に遊技球が入賞することに基いて、上限数の範囲内で第1入賞記憶数に1加算して当該第1入賞記憶数を更新記憶し、当該第2入賞記憶数が1以上であることに基いて前記特定変動入賞装置を開閉変動させるに際し、前記第1入賞記憶数から1減算して当該第1入賞記憶数を更新記憶する第1入賞記憶数記憶手段と、
第2始動入賞口に遊技球が入賞することに基いて、前記上限数と同じ上限数の範囲内で第2入賞記憶数に1加算して当該第2入賞記憶数を更新記憶し、当該第2入賞記憶数が1以上であることに基いて前記特定変動入賞装置を開閉変動させるに際し、前記第2入賞記憶数から1減算して当該第2入賞記憶数を更新記憶する第2入賞記憶数記憶手段と、
変動通過口を遊技球が通過することに基いて、前記上限数と同じ上限数の範囲内で変動入賞記憶数に1加算して当該変動入賞記憶数を更新記憶し、当該変動入賞記憶数が1以上であることに基いて前記変動入賞装置を開閉変動させるに際し、前記変動入賞記憶数から1減算して当該変動入賞記憶数を更新記憶する変動入賞記憶数記憶手段と、
第1入賞記憶数が1以上の場合に、当該第1入賞記憶数が1以上であることに基いて前記特定変動入賞装置の開閉部材を開閉変動させるとともに、第1入賞記憶数が0で第2入賞記憶数が1以上の場合に第2入賞記憶数が1以上であることに基いて前記特定変動入賞装置の開閉部材を開閉変動させる特定変動制御手段と、
変動入賞記憶数が1以上であることに基いて変動入賞装置の可動部材を開閉変動させるとともに、変動入賞記憶数が複数であることにより、前記変動入賞装置の可動部材の開閉変動を複数回繰り返す際の一回の開閉変動時間を、前記第1入賞記憶数が複数であることにより前記特定変動入賞装置の開閉部材の開閉変動を複数回繰り返す際の一回の開閉変動時間と等しくするとともに、前記可動部材の一回の開閉変動における開状態となっている時間を、前記開閉部材の一回の開閉変動における開放状態となっている時間以上とする変動制御手段としてコンピュータを機能させることを特徴とする。
The invention according to claim 5 is a game board on which a game ball is launched;
A first start prize opening and a second start prize opening provided on the game board;
The first start prize is provided with an opening / closing member that opens and closes between a closed state in which the game ball cannot win and an open state in which the game ball is easy to win, and a specific area through which the game ball can pass. Based on the winning of the game ball in either the mouth or the second start winning opening, the opening / closing member fluctuates and the winning game ball passes through the specific area when the opening / closing member is opened due to the opening / closing fluctuation. A specific variation winning device that repeats opening and closing variation of the opening and closing member as a special gaming state that facilitates acquisition of a game ball by a player,
A variable passage opening provided on the game board,
Between a closed state that is provided at the second start winning port and where it is difficult for a game ball to win the second start winning port, and an open state that facilitates winning of the game ball from the closed state to the second start winning port. A variable prize device that has a movable member that varies in opening and closing, and that varies based on the fact that a game ball has passed through the variation passage opening and closing the movable member;
The variable passage opening is in the vicinity below the upper end of the movable member in the open state of the variable winning device, and the game ball that has flowed into the variable passage opening flows out to the first start winning opening So that it is located above the first start winning opening,
The movable member in the open state of the variable winning device is disposed at a position that covers the upper part of the open portion that allows the game ball of the specific variable winning device with the opening and closing member to be open,
The open movable member is a program for simulating a game in a gaming machine that guides a part of the contacted game ball so as to be able to flow into the variable passage port,
Based on the winning of the game ball at the first start winning opening, the first winning memory number is updated and stored by adding 1 to the first winning memory number within the upper limit number, and the second winning memory number is A first winning memory number storage means for subtracting 1 from the first winning memory number to update and store the first winning memory number when opening and closing the specific variation winning device based on being 1 or more;
Based on the winning of the game ball at the second start winning opening, the second winning memory number is updated and stored by adding 1 to the second winning memory number within the same upper limit number range as the upper limit number, 2 The second prize memory number for updating and storing the second prize memory number by subtracting 1 from the second prize memory number when the specific variable prize device is opened and closed based on the fact that the prize memory number is 1 or more. Storage means;
Based on the passing of the game ball through the variable passage opening, the variable winning memory number is updated and stored by adding 1 to the variable winning memory number within the range of the same upper limit number as the upper limit number. A variable prize memory number storage means for subtracting 1 from the variable prize memory number to update and store the variable prize memory number when the variable prize device is opened and closed based on being 1 or more;
When the first winning memory number is 1 or more, the opening / closing member of the specific variable winning device is opened and closed based on the first winning memory number being 1 or more, and the first winning memory number is 0 and the first winning memory number is 0. Specific fluctuation control means for opening and closing the opening / closing member of the specific fluctuation winning device based on the fact that the second prize memory number is 1 or more when the two prize memory numbers are one or more;
Based on the fact that the variable prize memory number is 1 or more, the movable member of the variable prize apparatus is opened and closed, and when the variable prize memory number is plural, the opening and closing fluctuation of the movable member of the variable prize apparatus is repeated a plurality of times. The opening / closing fluctuation time at the same time is made equal to the opening / closing fluctuation time once when the opening / closing fluctuation of the opening / closing member of the specific fluctuation winning device is repeated a plurality of times due to the plurality of first winning memory numbers, The computer is caused to function as a variation control means for setting an open state in one opening / closing variation of the movable member to be equal to or longer than an opening state in one opening / closing variation of the opening / closing member. And

請求項5に記載の発明においては、遊技機のビデオゲーム等のシミュレーションにおいて、請求項1および2に記載の発明と同様の効果を奏することができる。なお、ここでのコンピュータには、CPUやRAM、ROM等のメモリを備え、プログラムに基づいてゲームを実行する所謂ビデオゲーム機、携帯型ゲーム機、アーケードゲーム機等のゲーム機も含まれる。
また、請求項5に記載のプログラムに、請求項3または4に記載の構成を模擬的に再現する機能を付加しても良い。
According to the fifth aspect of the present invention, the same effects as those of the first and second aspects of the present invention can be achieved in a simulation of a video game or the like of a gaming machine. Here, the computer includes a game machine such as a so-called video game machine, a portable game machine, and an arcade game machine that includes a memory such as a CPU, a RAM, and a ROM and executes a game based on a program.
In addition, a function for simulating the configuration according to claim 3 or 4 may be added to the program according to claim 5.

請求項6に記載の発明は、請求項5に記載のプログラムを記録したコンピュータ読み取り可能な記録媒体である。   The invention described in claim 6 is a computer-readable recording medium in which the program according to claim 5 is recorded.

請求項6に記載の発明においては、請求項5に記載の発明と同様の効果を奏することができる。   In the invention described in claim 6, the same effect as in the invention described in claim 5 can be obtained.

本発明の遊技機によれば、所謂羽根物と呼ばれる変動入賞装置を有する遊技機において、通常の状態と、通常の状態より特別遊技状態が発生し易い遊技者に有利な状態とを設けることができるとともに、今までにない遊技性を持たせることができる。   According to the gaming machine of the present invention, in a gaming machine having a variable prize device called a so-called feather thing, it is possible to provide a normal state and a state advantageous to a player who is more likely to generate a special gaming state than the normal state. Along with that, you can have an unprecedented game.

以下、図面を参照して、遊技機設置営業店等の場所に設置され、遊技媒体(例えば、遊技球やメダル等)の供給に基づいて遊技者に遊技を行わせる遊技機(例えば、弾球遊技機としてのパチンコ遊技機)の構成及び動作について説明する。   Hereinafter, with reference to the drawings, a gaming machine (for example, a ball) that is installed in a place such as a game machine-installed store and that allows a player to play a game based on supply of gaming media (for example, a gaming ball or medal). The configuration and operation of a pachinko gaming machine as a gaming machine will be described.

パチンコ遊技機は、所謂羽根物と呼ばれる種類のパチンコ遊技機としての基本的な構成に近似する構成を有するもので、図1に示す遊技盤1を備え、遊技盤1の前面のガイドレール2等で囲まれた部分に遊技領域2aが形成されている。すなわち、遊技球が発射される遊技盤1を備える。
遊技盤1の盤面の遊技領域2a内には、その中央部の僅かに上側に特定変動入賞装置3が備えられている。特定変動入賞装置3は、遊技球が入賞する中央の入賞口31を備え、該入賞口31には、遊技球の入賞を検知する変動入賞球検知センサ32(図2に図示)が備えられている。
The pachinko gaming machine has a configuration that approximates a basic configuration as a so-called “winged” type pachinko gaming machine. The pachinko gaming machine includes the gaming board 1 shown in FIG. A game area 2a is formed in a portion surrounded by. That is, a game board 1 on which game balls are launched is provided.
In the game area 2a on the board surface of the game board 1, a specific variation winning device 3 is provided slightly above the center. The specific variable winning device 3 includes a central winning port 31 through which game balls win, and the winning port 31 includes a variable winning ball detection sensor 32 (shown in FIG. 2) that detects the winning of a game ball. Yes.

また、入賞口31には、入賞口31への遊技球の入賞を阻止する閉塞状態と、遊技球を入賞口31へ誘導する開放状態との間で変動する開閉部材33,33が設けられている。
なお、開閉部材33,33の上方には、後述の普通変動入賞装置5が設けられており、左右の開閉部材33,33が左右に斜めに配置されて開いた状態で、開閉部材33,33と普通変動入賞装置5との間に遊技球が通過可能な間隔が設けられ、遊技球の入賞口31への入賞が可能な開放状態となる。また、左右の開閉部材33,33が左右に斜めにされた状態からほぼ垂直に立った状態となると、開閉部材33,33と普通変動入賞装置5との間に遊技球が通過可能な間隔が無くなり、入賞口31に遊技球が入賞できない状態となる。
In addition, the winning opening 31 is provided with opening and closing members 33, 33 that change between a closed state that prevents the winning of the game ball to the winning opening 31 and an open state that guides the gaming ball to the winning opening 31. Yes.
In addition, above-mentioned opening and closing members 33 and 33 are provided with a normal variation winning device 5 described later, and the opening and closing members 33 and 33 are opened in a state where the left and right opening and closing members 33 and 33 are obliquely arranged to the left and right. And the normal variation winning device 5 are provided with an interval through which the game ball can pass, and an open state in which the game ball can be awarded to the winning port 31 is set. In addition, when the left and right opening and closing members 33 and 33 are tilted to the left and right and are in a substantially vertical state, there is an interval through which the game ball can pass between the opening and closing members 33 and 33 and the normal variation winning device 5. As a result, the game ball cannot enter the winning opening 31.

また、特定変動入賞装置3内に入賞した遊技球を外部に排出する際に遊技球が通過可能なV入賞領域(図示略)と、V入賞領域を通過せずに排出される遊技球が通過する一般領域(図示略)とが備えられ、入賞口31から特定変動入賞装置3内に流下した遊技球は、V入賞領域(特定領域)と一般領域とのうちのいずれか一方の領域を通過して外部に排出されるようになっている。   In addition, a V winning area (not shown) through which a game ball can pass when the game ball won in the specific variable winning device 3 is discharged to the outside, and a game ball discharged without passing through the V winning area pass through. The game ball that has flowed into the specific variation winning device 3 from the winning opening 31 passes through one of the V winning area (specific area) and the general area. And it comes to be discharged outside.

そして、V入賞領域には、V入賞領域を通過する遊技球を検知するV入賞球検知センサ34が設けられている。
なお、最終的に特定変動入賞装置3に入賞した遊技球が特定変動入賞装置3の外部(遊技領域の外部で遊技盤の裏面側)に排出されるのを確認する排出球検知センサを設けるものとしてもよい。
The V winning area is provided with a V winning ball detection sensor 34 that detects a game ball passing through the V winning area.
It is to be noted that a discharge ball detection sensor is provided for confirming that a game ball that has finally won the specific variation winning device 3 is discharged to the outside of the specific variation winning device 3 (outside the game area, on the back side of the game board). It is good.

また、特定変動入賞装置3内の入賞した遊技球が一般領域もしくはV入賞領域に向って流下する内部空間3aには、特定変動入賞装置3に入賞して内部空間3aに流入した遊技球を一般領域とV入賞領域とのうちの一方の領域に振り分けるV入賞振分装置35が設けられている。   Also, in the internal space 3a in which the winning game balls in the specific variation winning device 3 flow down toward the general region or the V winning region, the game balls that have won the specific variation winning device 3 and flowed into the internal space 3a are generally stored. A V prize distribution device 35 that distributes to one of the area and the V prize area is provided.

V入賞振分装置35は、この例において、複数の遊技球が通過可能な複数の孔(一般孔36、V孔37)が設けられた円板38が配置されている。円板38は、図2に示す役物モータ39により回転駆動されるようになっている。
そして、特定変動入賞装置3内に入賞した遊技球は、円板38上に誘導されるようになっているとともに、円板38上に設けられた5個の一般孔36と、1個のV孔37とのうちの1個の孔を通過する以外は、円板38上から外側に流出できないようになっている。
In this example, the V winning distribution device 35 is provided with a disc 38 provided with a plurality of holes (general holes 36, V holes 37) through which a plurality of game balls can pass. The disc 38 is rotationally driven by the accessory motor 39 shown in FIG.
Then, the game balls won in the specific variation winning device 3 are guided on the disc 38, five general holes 36 provided on the disc 38, and one V Except for passing through one of the holes 37, it cannot flow out from above the disk 38.

したがって、特定変動入賞装置3に入賞した遊技球は、必ず、円板38の孔36,37のいずれかに流入するようになっている。そして、一般孔36に流入した遊技球は、円板38の回転角度が所定の角度となった場合に一般孔36に連通する一般通路を通って一般領域を流下するようになっている。また、V孔37に流入した遊技球は、円板38の回転角度が前記所定角度と異なる所定角度となった場合にV孔37に連通するV通路を通ってV入賞領域に流下するようになっている。   Therefore, the game ball won in the specific variation winning device 3 always flows into one of the holes 36 and 37 of the disc 38. The game ball that has flowed into the general hole 36 flows down through the general region through the general passage that communicates with the general hole 36 when the rotation angle of the disk 38 reaches a predetermined angle. In addition, the game ball that has flowed into the V hole 37 flows down to the V winning area through the V passage communicating with the V hole 37 when the rotation angle of the disc 38 becomes a predetermined angle different from the predetermined angle. It has become.

これにより、特定変動入賞装置3に流入した遊技球は、V入賞振分装置35により、一般領域かV入賞領域に振り分けられるようになっている。なお、V入賞領域よりも一般領域に割り当てられる可能性が高くなっており、特定変動入賞装置3に流入した遊技球の多くは、一般領域に流入するようになっている。なお、特定変動入賞装置3に入賞した遊技球が特定領域を通過した場合に、遊技者の遊技球の獲得を容易とする特別遊技状態として後述のように開閉部材33,33の開閉変動を繰り返す状態となる。
また、特定変動入賞装置3には、その上部に特別遊技状態におけるラウンド数を表示するためのラウンド数表示器3bが設けられている。
As a result, the game balls that have flowed into the specific variation winning device 3 are distributed by the V winning distribution device 35 to the general area or the V winning area. Note that the possibility of being assigned to the general area is higher than the V winning area, and most of the game balls that have flowed into the specific variation winning device 3 flow into the general area. In addition, when the game ball won in the specific variation winning device 3 passes through the specific area, the open / close variation of the open / close members 33, 33 is repeated as described below as a special game state in which the player can easily acquire the game ball. It becomes a state.
Further, the specific variation winning device 3 is provided with a round number display 3b for displaying the number of rounds in the special game state at the upper part thereof.

以上のことから、パチンコ遊技機は、前記遊技球が入賞できない閉塞状態と、前記遊技球が入賞し易い開放状態との間で開閉変動する開閉部材33,33を有するとともに内部に遊技球が通過可能な特定領域(V入賞領域)を有し、後述の第1始動入賞口51および第2始動入賞口52のいずれかに遊技球が入賞したことに基いて、開閉部材33,33を開閉変動し、当該開閉変動により開放状態となった際に入賞した遊技球が特定領域を通過した場合に遊技者の遊技球の獲得を容易とする特別遊技状態として前記開閉部材の開閉変動を繰り返す状態となる特定変動入賞装置3を備えている。   From the above, the pachinko gaming machine has the open / close members 33 and 33 that change open and close between a closed state where the game ball cannot win and an open state where the game ball is easy to win, and the game ball passes inside. It has a specific area (V winning area) that can be opened and closed, and the opening and closing members 33 and 33 are opened and closed based on the winning of a game ball in one of the first starting winning opening 51 and the second starting winning opening 52 described later. And a state in which the opening / closing variation of the opening / closing member is repeated as a special gaming state that facilitates acquisition of the player's gaming ball when the winning game ball passes through the specific area when the opening / closing state is caused by the opening / closing variation. The specific variation winning device 3 is provided.

遊技盤1上の特定変動入賞装置3の上には、普通変動入賞装置5が設けられている。普通変動入賞装置5は、電動役物として所謂電チユーを有するもので、電動役物を構成する左右2つの可動部材5a,5aの間に後述の第2始動入賞口52が備えられている。
そして、通常時は、可動部材5a,5aが遊技球を1個だけ流下可能な間隔をあけて閉じた状態とされ、後述の普図通過口9,9を通過することにより開始される普通図柄変動表示ゲーム(普図ゲーム)の結果が当りとなった場合に予め設定された時間だけ2つの可動部材5a,5aが開放するようになっている。
Above the specific variation winning device 3 on the game board 1, an ordinary variation winning device 5 is provided. The normal variation winning device 5 has a so-called electric tool as an electric accessory, and is provided with a second start winning opening 52 described later between two left and right movable members 5a, 5a constituting the electric accessory.
In a normal state, the movable member 5a, 5a is in a state where it is closed with an interval that allows only one game ball to flow down, and is a normal symbol that is started by passing through a normal passage passage 9, 9, which will be described later. When the result of the variable display game (ordinary game) is a win, the two movable members 5a and 5a are opened for a preset time.

すなわち、パチンコ遊技機は、第2始動入賞口52に設けられ、第2始動入賞口52に遊技球が入賞し難い閉状態と、当該閉状態より第2始動入賞口52への遊技球の入賞を容易とする開状態との間で開閉変動する可動部材5a,5aを有し、後述の普図通過口9,9を遊技球が通過したことに基いて、前記可動部材5a,5aを開閉変動する普通変動入賞装置5を備える。   In other words, the pachinko gaming machine is provided at the second start winning opening 52, in a closed state in which it is difficult for a game ball to win the second start winning opening 52, and from the closed state, the game ball wins into the second start winning opening 52. Has movable members 5a, 5a that can be opened and closed between the open state, and the movable members 5a, 5a can be opened and closed based on the fact that a game ball has passed through the later-described normal passages 9, 9. A normal variation winning device 5 that fluctuates is provided.

しかし、この例では、普通変動入賞装置5の上方に、複数の遊技釘16が開放した状態の可動部材5a,5a上に遊技球が流下するのを阻害するように並んで配置されている。そして、これら遊技釘16は、閉じた状態の可動部材5a,5aの上述の遊技球が流下可能な間隔部分の上には配置されておらず、遊技球が1個流下可能な間隔が設けられている。   However, in this example, the game balls are arranged side by side on the movable members 5a and 5a in a state where the plurality of game nails 16 are opened above the normal variation winning device 5 so as to prevent the game balls from flowing down. These game nails 16 are not arranged on the above-mentioned gaps where the above-mentioned game balls of the movable members 5a, 5a in the closed state can flow down, but are provided with intervals at which one game ball can flow down. ing.

これにより、普通変動入賞装置5の可動部材5a,5aが開放状態となっても、遊技球を第2始動入賞口52に案内可能な可動部材5a,5a上に遊技球が流下せず、普通変動入賞装置5においては、可動部材5a,5aが閉塞状態であっても開放状態であっても、遊技球の入賞する割合(入賞率)がほとんど変化しないようになっている。   As a result, even when the movable members 5a and 5a of the normal variation winning device 5 are in the open state, the game balls do not flow down on the movable members 5a and 5a capable of guiding the game balls to the second start winning port 52, In the variable winning device 5, the rate at which game balls are won (winning rate) is hardly changed even when the movable members 5a and 5a are in the closed state or in the open state.

すなわち、普通変動入賞装置5の上方には、当該普通変動入賞装置5への遊技球の入賞経路を制限する制限部材としての遊技釘16,…が設けられ、前記遊技釘16,…は、普通変動入賞装置5の可動部材が開状態の場合の前記入賞経路を前記可動部材が閉状態の場合と同様となるように遊技球の入賞経路を制限するようになっている。   That is, above the normal variation winning device 5, game nails 16,... Are provided as limiting members for limiting the winning path of the game balls to the normal variation winning device 5, and the game nails 16,. The winning path of the game ball is limited so that the winning path when the movable member of the variable winning device 5 is in the open state is the same as that when the movable member is in the closed state.

また、普通変動入賞装置5は、特定変動入賞装置3の直上に配置されている。また、特定変動入賞装置3の開閉部材33,33およびそれらの中央に配置される入賞口31は、特定変動入賞装置3の最上部に設けらており、これら開閉部材33,33および入賞口31の上に普通変動入賞装置5が設けられた状態となっている。そして、普通変動入賞装置5の可動部材5a,5aが閉じた状態では、開閉部材33,33が開いた状態の入賞口31への遊技球の流入経路が十分に確保された状態となり、遊技球が入賞口31に入賞し易い状態となる。   Further, the normal variation winning device 5 is arranged directly above the specific variation winning device 3. Further, the opening / closing members 33 and 33 of the specific variation winning device 3 and the winning opening 31 arranged in the center thereof are provided at the uppermost part of the specific variation winning device 3, and these opening and closing members 33 and 33 and the winning opening 31 are provided. It is in the state where the normal variation winning device 5 is provided on the top. When the movable members 5a and 5a of the normal variation winning device 5 are closed, the inflow path of the game ball to the winning port 31 with the opening and closing members 33 and 33 opened is sufficiently secured, and the game ball Becomes easy to win the winning opening 31.

しかし、可動部材5a,5aが開放状態の場合には、開閉部材33,33が開いた状態の入賞口31において、開閉部材33,33および入賞口31の上方が完全に可動部材5a,5aを有する普通変動入賞装置5に覆われた状態となる。
したがって、特定変動入賞装置3の上方から下方に流下する遊技球の開閉部材33,33が開いた状態の入賞口31への遊技球の入賞経路が遮断された状態となり、入賞口31の遊技球の入賞が困難な状態となる。
However, when the movable members 5a and 5a are in the open state, the movable members 5a and 5a are completely positioned above the opening and closing members 33 and 33 and the winning opening 31 in the winning opening 31 with the opening and closing members 33 and 33 open. It will be in the state covered with the normal fluctuation winning device 5 which has.
Accordingly, the game ball winning path to the winning opening 31 in the state where the opening and closing members 33 and 33 of the gaming ball flowing down from the upper side of the specific variation winning apparatus 3 are opened is blocked, and the gaming ball of the winning opening 31 is blocked. It becomes difficult to win a prize.

すなわち、普通変動入賞装置5の開状態の可動部材5a,5aは、開閉部材33,33を開放状態とした特定変動入賞装置3の遊技球を入賞可能とする開放部分の上方を覆う位置に配置されている。
なお、可動部材5a,5aが開いた状態の普通変動入賞装置5が入賞口31を完全に閉塞するわけではないので、例えば、水平方向に跳ねた遊技球が、普通変動入賞装置5と特定変動入賞装置3との間に入り込んだ状態となると、入賞口31に入賞することが可能となる。
In other words, the movable members 5a and 5a in the open state of the normal variation winning device 5 are arranged at positions that cover the upper part of the open portion that allows the game ball of the specific variation winning device 3 with the opening and closing members 33 and 33 to be opened. Has been.
In addition, since the normal variation winning device 5 with the movable members 5a and 5a opened does not completely close the winning opening 31, for example, a game ball that bounces in the horizontal direction is different from the normal variation winning device 5 in a specific variation. When entering the winning device 3, it is possible to win a prize opening 31.

そして、遊技盤1には、特定変動入賞装置3の左側方と、右斜め上とにそれぞれ第1始動入賞口51,51が設けられ、上述のように特定変動入賞装置3の上方の普通変動入賞装置5に第2始動入賞口52が設けられている。
第1始動入賞口51には、第1始動入賞口51に遊技球が入賞したことを検知する第1始動入賞球検知センサ53が設けられ、第2始動入賞口52には、第2始動入賞口52に遊技球が入賞したことを検知する第2始動入賞球検知センサ54が設けられている。
The game board 1 is provided with first start winning ports 51, 51 on the left side and the upper right side of the specific variation winning device 3, respectively, and the normal variation above the specific variation winning device 3 as described above. The winning device 5 is provided with a second start winning port 52.
The first start winning opening 51 is provided with a first start winning ball detection sensor 53 that detects that a game ball has won the first start winning opening 51, and the second start winning opening 52 has a second start winning prize. A second start winning ball detection sensor 54 for detecting that a game ball has been won in the mouth 52 is provided.

第1始動入賞口51もしくは第2始動入賞口52に遊技球が入賞すると、後述の第1特図ゲームもしくは第2特図ゲームが行われ、これら第1特図ゲームもしくは第2特図ゲームでほとんどの場合に当りとなり、当りとなると特定変動入賞装置3の開閉部材33,33が一時的に開放状態となる。
以上のことから、パチンコ遊技機は、遊技盤1上に設けられた第1始動入賞口51および第2始動入賞口52とを有する。
When a game ball wins in the first start winning opening 51 or the second start winning opening 52, a first special figure game or a second special figure game, which will be described later, is performed, and the first special figure game or the second special figure game is performed. In most cases, it is a win, and when it is a win, the opening / closing members 33, 33 of the specific variable prize-winning device 3 are temporarily opened.
From the above, the pachinko gaming machine has the first start winning opening 51 and the second starting winning opening 52 provided on the game board 1.

また、各第1始動入賞口51,51の上には、普図通過口9,9が設けられている。普図通過口9,9には、普図通過口9,9を通過した遊技球を検知する通過球検知センサ91が備えられている。普図通過口9,9を遊技球が通過すると、普図ゲームが行われ、普図ゲームでほとんどの場合に当りとなり、当りとなると普通変動入賞装置5の可動部材5a,5aが一時的に開放状態となる。以上のことからパチンコ遊技機は、遊技盤1上に普図通過口9,9(変動通過口)を有する。   In addition, on the first start winning ports 51, 51, there are provided ordinary passage ports 9, 9. The passing passages 9 and 9 are provided with a passing ball detection sensor 91 that detects a game ball that has passed through the passing passages 9 and 9. When a game ball passes through the ordinary passage passages 9 and 9, the ordinary game is played, and in most cases, it is a hit, and when it is a hit, the movable members 5a and 5a of the normal variation winning device 5 are temporarily moved. It becomes an open state. From the above, the pachinko gaming machine has the usual passages 9 and 9 (variable passages) on the game board 1.

そして、2つの普図通過口9,9がそれぞれ第1始動入賞口51,51の直上に形成されており、普図通過口9,9の上側から普図通過口9,9を通過した遊技球は、そのまま第1始動入賞口51,51に入賞するようになっている。すなわち、変動通過口としての普図通過口9,9は、当該普図通過口9,9に流入した遊技球が第1始動入賞口51,51に入賞可能に流出するように、第1始動入賞口51,51の上方に設けられている。   In addition, the two universal passage passages 9 and 9 are formed directly above the first start winning opening 51 and 51, respectively, and the game that has passed through the universal passage passages 9 and 9 from above the common passage passages 9 and 9 The ball is awarded directly to the first start winning opening 51, 51. In other words, the normal passage passages 9 and 9 serving as the variable passage openings have the first start so that the game balls that have flowed into the general passage passages 9 and 9 flow out to the first start winning openings 51 and 51 in a winning manner. It is provided above the winning openings 51, 51.

さらに、普図通過口9,9と第1始動入賞口51,51との間となる部分の左右には、普図通過口9,9から第1始動入賞口51に流下する遊技球の左右への移動を規制するように遊技釘16,…が配置されている。
これにより、普図通過口9,9を通過した遊技球は、必ず第1始動入賞口51,51に入賞するようになっている。
Further, on the left and right of the portion between the normal passage passages 9 and 9 and the first start winning opening 51 and 51, the left and right of the game ball flowing down from the normal passage passages 9 and 9 to the first start winning opening 51 are shown. The game nails 16,... Are arranged so as to restrict the movement to the.
As a result, the game balls that have passed through the normal passage passages 9 and 9 always win the first start winning ports 51 and 51.

ここで、普図通過口9,9と第1始動入賞口51,51との組み合わせが、2組あることになるが、これらの組み合わせのうちの一方の一組は、上述の第1始動入賞口51,51の位置から特定変動入賞装置3の左側側方に配置され、他方の一組は、特定変動入賞装置3の右斜め上となっている。
そして、この特定変動入賞装置3の右斜め上に配置あれた他方の一組の普図通過口9は、普通変動入賞装置5の開状態とされた可動部材5a,5aの上端より下側の近傍に配置されている。
Here, there are two combinations of the normal passage passages 9 and 9 and the first start winning ports 51 and 51. One of these combinations is the first start winning award described above. It is arrange | positioned from the position of the mouths 51 and 51 on the left side of the specific variation winning device 3, and the other set is diagonally right above the specific variation winning device 3.
Then, the other set of normal passage passages 9 arranged on the upper right side of the specific variation winning device 3 is below the upper ends of the movable members 5a, 5a in which the normal variation winning device 5 is opened. It is arranged in the vicinity.

これにより、開状態の可動部材5a,5aは、接触した遊技球の一部を他方の普図通過口9に流入可能に案内するようになっている。
また、この他方の普図通過口9の上方には、開状態の右側の可動部材5a,5aに接触した遊技球を普図通過口9に案内するように、遊技釘16,…が配置されており、この遊技釘16,…と、開状態の右側の可動部材5a,5aとにより、高い確率で開状態の右側の可動部材5a,5aの先端部分に接触した遊技球が普図通過口9を通過する状態となる。
また、この普図通過口9を通過した遊技球は、必ずその下の第1始動入賞口に入賞することになる。
Thereby, the movable members 5a and 5a in the open state guide a part of the contacted game balls so as to be able to flow into the other normal passage port 9.
In addition, above the other normal passage passage 9, game nails 16,... Are arranged so as to guide the game ball in contact with the right movable member 5 a, 5 a in the open state to the general passage passage 9. The game nail 16,... And the right movable member 5a, 5a in the open state allow the game ball that has contacted the front end portion of the right movable member 5a, 5a in the open state with a high probability. 9 is passed.
In addition, the game ball that has passed through the usual passage opening 9 will always win the first starting winning opening below it.

特定変動入賞装置3の下部の右側方には、第1および第2特図表示器4a,4bと普図表示器6が設けられている。第1および第2特図表示器4a,4bと普図表示器6は、例えば、それぞれ7セグのLED表示装置からなり、特別図柄(識別情報)もしくは普通図柄(識別上方)を変動表示する変動表示ゲーム(第1および第2特図ゲームと普図ゲーム)を表示するもので、各セグメント毎にLEDの点灯と消灯を繰り返した状態から、固定的に各セグメントを点灯もしくは消灯した状態とすることで停止した状態の特別図柄(特図)もしくは普通図柄(普図)を表示するようになっている。すなわち、予め決められた変動表示時間が経過した後に特別図柄もしくは普通図柄を停止表示し、停止表示された特図もしくは普図が予め決められた当りの特図もしくは普図か、はずれの特図もしくは普図かで当りおよびはずれを報知するようになっている。   On the right side of the lower part of the specific variation winning device 3, first and second special figure displays 4a and 4b and a general figure display 6 are provided. The first and second special-figure indicators 4a and 4b and the universal symbol indicator 6 are each composed of, for example, a 7-segment LED display device, and change to display special symbols (identification information) or normal symbols (identification upper). A display game (first and second special game and general game) is displayed. The LED is turned on and off repeatedly for each segment, and each segment is fixedly turned on or off. A special symbol (special symbol) or a normal symbol (ordinary symbol) in a stopped state is displayed. That is, after a predetermined variable display time has elapsed, a special symbol or a normal symbol is stopped and displayed. Or, it is designed to notify the hit and miss in the usual way.

そして、第1特図表示器4aは、二桁となる7セグ表示器から構成され、第1始動入賞口51に遊技球が入賞したことを契機として、主制御装置231で実行される第1抽選の結果を報知するための第1特図ゲームを表示するようになっている。
また、第2特図表示器4bは、二桁となる7セグ表示器から構成され、第2始動入賞口52に遊技球が入賞したことを契機として、主制御装置231で実行される第1抽選の結果を報知するための第2特図ゲームを表示するようになっている。
The first special figure display 4a is composed of a 7-segment display with two digits, and is executed by the main controller 231 when a game ball wins the first start winning opening 51. A first special game for notifying the result of the lottery is displayed.
The second special figure display 4b is composed of a 7-segment display having two digits, and is executed by the main controller 231 when a game ball is won at the second start winning opening 52. A second special game for notifying the result of the lottery is displayed.

また、普図表示器6は、一桁となる7セグ表示器から構成され、普図通過口9,9を遊技球が通過したことを契機として、主制御装置231で実行される変動抽選の結果を報知するための普図ゲームを表示するようになっている。
ここで、第1特図表示器4aで表示される第1特図ゲームと、第2特図表示器4bで表示される第2特図ゲームと、普図表示器6で表示される普図ゲームは、それぞれ、はずれとなる確率が1000分の1以下となっており、ほとんどの場合に当りとなるゲームとなっている。
Further, the general-purpose display 6 is composed of a 7-segment display with a single digit, and a variable lottery executed by the main control device 231 when a game ball passes through the general-purpose passages 9 and 9. An ordinary game for notifying the result is displayed.
Here, the first special figure game displayed on the first special figure display 4a, the second special figure game displayed on the second special figure display 4b, and the general figure displayed on the universal figure display 6. Each of the games has a probability of being 1/1000 or less, and the game is a hit game in most cases.

そして、第1および第2特図ゲームで当りとなった場合には、特定変動入賞装置3の左右の開閉部材33が所定期間だけ、閉塞状態から開放状態に変動した後に閉塞状態に戻るようになっている。
また、普図ゲームで当りとなった場合には、普通変動入賞装置5の左右の可動部材が所定期間だけ、閉塞状態から開放状態に変動した後に閉塞状態に戻るようになっている。
Then, when winning in the first and second special figure games, the left and right opening / closing members 33 of the specific variation prize winning device 3 change from the closed state to the open state for a predetermined period and then return to the closed state. It has become.
Further, when a win is made in the normal game, the left and right movable members of the normal variation winning device 5 are changed from the closed state to the open state for a predetermined period and then returned to the closed state.

以上のことから、第1始動入賞口51に遊技球が入賞したことを第1始動入賞球検知センサ53が検知するか、第2始動入賞口52に遊技球が入賞したことを第2始動入賞球検知センサ54が検知すると、ほとんどの場合に特定変動入賞装置3の開閉部材33,33が一時的に閉塞状態から開放状態となり、特定変動入賞装置3に遊技球が入賞可能となる。なお、特定変動入賞装置3の開閉部材33,33は、通常時は、閉塞状態を維持し、上述のように第1始動入賞口51もしくは第2始動入賞口52に遊技球が入賞して、第1特図ゲームもしくは第2特図ゲームで当りとなった場合に一時的に開放状態となり、後述の特別遊技状態中に開放状態と閉塞状態との間の変動を繰り返す状態となる。   From the above, the first start winning ball detecting sensor 53 detects that the game ball has won the first start winning port 51 or the second start winning game that the game ball has won the second starting winning port 52. When the ball detection sensor 54 detects, in most cases, the opening and closing members 33, 33 of the specific variation winning device 3 are temporarily changed from the closed state to the opened state, and a game ball can be awarded to the specific variation winning device 3. The open / close members 33 and 33 of the specific variation prize winning device 3 are normally kept in a closed state, and the game ball is awarded to the first start prize opening 51 or the second start prize opening 52 as described above. When a win is made in the first special figure game or the second special figure game, the game is temporarily opened, and the state between the open state and the closed state is repeated during the special game state described later.

なお、第1始動入賞口51に遊技球が入賞して、第1始動入賞球検知センサ53が遊技球を検知することに基いて、特定変動入賞装置3の開閉部材33,33が一時的に開放状態となる際の開放時間(閉塞状態の開閉部材33,33が開放状態に向って移動開始してから再び閉塞状態となるまでの時間)は、0.3秒となっている。
一方、第2始動入賞口52に遊技球が入賞して、第2始動入賞球検知センサ54が遊技球を検知することに基づいて、特定変動入賞装置3の開閉部材33,33が一時的に開放状態となる際の開放時間は、1.5秒となっている。
Note that the opening / closing members 33 of the specific variation winning device 3 are temporarily moved based on the fact that a game ball wins the first start winning opening 51 and the first start winning ball detection sensor 53 detects the game ball. The opening time (the time from when the closed opening and closing members 33, 33 start moving toward the opened state to when the opened state is again closed) is 0.3 seconds.
On the other hand, based on the fact that the game ball has won the second start winning opening 52 and the second start winning ball detection sensor 54 detects the game ball, the opening and closing members 33, 33 of the specific variation winning device 3 are temporarily The opening time when it is in the open state is 1.5 seconds.

ここで、パチンコ遊技機には、例えば、60秒で100個の遊技球が発射可能だとすると、0.6秒毎に遊技球が発射されることになり、特定変動入賞装置3の入賞口31が0.3秒開放している間に、入賞口31に至る遊技球が存在しない可能性の方が高いものとなっており、遊技球が特定変動入賞装置3に入賞する可能性が極めて低いものとなる。   Here, in the pachinko gaming machine, for example, if 100 gaming balls can be launched in 60 seconds, the gaming balls are fired every 0.6 seconds, and the winning opening 31 of the specific variable winning device 3 is There is a high possibility that there is no game ball that reaches the winning opening 31 while it is open for 0.3 seconds, and there is a very low possibility that the game ball will win the specific variable winning device 3 It becomes.

一方、特定変動入賞装置3の入賞口31が1.5秒開放している間に、入賞口31に遊技球が至る可能性は高く、2個以上の遊技球が左右の入賞口31に至る可能性も低くはない。
以上のことから、第1始動入賞球検知センサ53に遊技球が検知されることに基いて特定変動入賞装置3が開放した場合には、複数回の開放に対して1個程度の遊技球が入賞する可能性があるのに対して、第2始動入賞球検知センサ54に遊技球が検知されることに基いて特定変動入賞装置3が開放した場合には、開放するたびに平均して1個近くの遊技球が入賞する可能性がある。
On the other hand, while the winning opening 31 of the specific variation winning apparatus 3 is open for 1.5 seconds, there is a high possibility that a gaming ball will reach the winning opening 31, and two or more gaming balls reach the left and right winning openings 31. The possibility is not low.
From the above, when the specific variation winning device 3 is released based on the detection of the game ball by the first start winning ball detection sensor 53, about one game ball is released for a plurality of releases. When there is a possibility of winning, when the specific variation winning device 3 is opened based on the fact that the game ball is detected by the second starting winning ball detection sensor 54, an average of 1 each time it is opened. There is a possibility that close game balls will win.

また、普図通過口9,9を通過する遊技球を通過球検知センサ91が検知すると、ほとんどの場合に普通変動入賞装置5の可動部材5a,5aが一時的に閉状態から開状態となり、普通変動入賞装置5の第2始動入賞口52に遊技球が入賞可能となる。なお、普図通過口9,9に遊技球が入賞して、通過球検知センサ91が遊技球を検知することに基いて、普通変動入賞装置5の可動部材5a,5aが一時的に開放状態となる際の開放時間(閉塞状態の可動部材5a,5aが開放状態に向って移動開始してから再び閉塞状態となるまでの時間)は、第1始動入賞口51に遊技球が入賞して特定変動入賞装置3が開放する場合と同じ0.3秒となっている。なお、第1始動入賞口51に遊技球が入賞して特定変動入賞装置3が開放する場合より僅かに長い0.4秒としてもよい。   In addition, when the passing ball detection sensor 91 detects a game ball passing through the normal passages 9 and 9, in most cases, the movable members 5a and 5a of the normal variation winning device 5 are temporarily changed from the closed state to the open state. A game ball can be won in the second start winning port 52 of the normal variation winning device 5. It should be noted that the movable members 5a and 5a of the normal variation winning device 5 are temporarily opened based on the fact that a game ball has won a prize at the normal passage passages 9 and 9, and the passing ball detection sensor 91 detects the game ball. The opening time (the time from when the movable members 5a, 5a in the closed state start moving toward the opened state to the closed state again) is when the game ball wins the first start winning opening 51. It is 0.3 seconds which is the same as when the specific variable winning device 3 is opened. Note that 0.4 seconds may be slightly longer than the case where the game ball is won at the first start winning opening 51 and the specific variation winning apparatus 3 is opened.

そして、特定変動入賞装置3においては、上述のように第1始動入賞口51もしくは第2始動入賞口52に遊技球が入賞することに基いて、特定変動入賞装置3が開放した際に入賞した遊技球が特定領域としてのV入賞領域を通過すると、当りとなって特別遊技状態が発生する。   Then, in the specific variation winning device 3, as described above, the game was won when the specific variation winning device 3 was released based on the winning of the game ball in the first starting winning port 51 or the second starting winning port 52. When the game ball passes the V winning area as the specific area, a special gaming state is generated.

この特別遊技状態中は、例えば、特定変動入賞装置3において、開放時間が1,5秒の開放を18回繰返し行った場合か、もしくは開放を繰り返している途中で特定変動入賞装置3に10個目の遊技球が入賞した場合に終了する1ラウンドの遊技を15回まで繰返すようになっている。なお、前記ラウンド数表示器3bには、特別遊技状態中に実行中のラウンド数を表示するようになっている。   During this special gaming state, for example, in the specific variation prize winning device 3, when the release with a release time of 1.5 seconds is repeated 18 times, or 10 in the specific variation prize winning device 3 in the middle of repeating the release. The game of one round that ends when the game ball of the eye wins is repeated up to 15 times. The round number display 3b displays the number of rounds being executed during the special game state.

なお、特別遊技状態が終了するラウンド数を、例えば、1ラウンド、5ラウンド、15ラウンド等のように複数種類とし、抽選で、これらのラウンド数から1つのラウンド数を選択し、選択されたラウンド数を実行した際に特別遊技状態を終了するものとしてもよい。この場合に、特別遊技状態開始時にラウンド数が抽選で決定されるとともに、決定されたラウンド数がラウンド数表示器3bに表示される。   The number of rounds in which the special gaming state ends is, for example, multiple rounds such as 1 round, 5 rounds, 15 rounds, etc., and one round number is selected from these round numbers by lottery, and the selected round The special gaming state may be ended when the number is executed. In this case, the number of rounds is determined by lottery at the start of the special gaming state, and the determined number of rounds is displayed on the round number display 3b.

また、ラウンドの終了条件として、上述の条件に加えてV入賞領域を遊技球が通過した場合を加えてもよい。また、ラウンド数が終了ラウンドに達していなくても、ラウンド中にV入賞領域を遊技球が通過しなかった場合に、特別遊技状態を終了するものとしてもよい。すなわち、ラウンドが終了して次のラウンドを開始するラウンドの継続条件として、V入賞領域に遊技球が通過する必要があるものとしてもよい。   In addition to the above-described conditions, a case where a game ball passes through the V winning area may be added as a round end condition. Even if the number of rounds does not reach the end round, the special gaming state may be ended when the game ball does not pass through the V winning area during the round. That is, as a continuation condition for a round in which a round ends and the next round starts, a game ball may need to pass through the V winning area.

そして、第1特図表示器4aの下に第1特図保留数表示ランプ7aが設けられ、第2特図表示器4bの下に第2特図保留数表示ランプ7bが設けられ、普図表示器6の下に普図保留数表示ランプ10が設けられている。そして、第1始動入賞球検知センサ53が第1始動入賞口51に入賞した遊技球を検知した場合に上限となる数値(たとえば4)の範囲内で第1特図保留数(第1入賞記憶数)に1加算され、この始動入賞に基づいて第1特図ゲームが開始される場合に、第1特図保留数から1減算される。この第1特図保留数、すなわち、第1特図ゲームを開始する契機(始動権利)の数が第1特図保留数表示ランプ7aに表示される。   A first special figure reservation number display lamp 7a is provided below the first special figure display 4a, and a second special figure reservation number display lamp 7b is provided below the second special figure display 4b. Below the display unit 6, a general figure reservation number display lamp 10 is provided. When the first start winning ball detection sensor 53 detects a game ball that has won the first start winning port 51, the first special figure holding number (first winning memory) is within a range of an upper limit (for example, 4). 1), and when the first special figure game is started based on the start winning, 1 is subtracted from the first special figure holding number. The first special figure hold number, that is, the number of triggers (starting right) for starting the first special figure game is displayed on the first special figure hold number display lamp 7a.

同様に、第2始動入賞球検知センサ54が第2始動入賞口52に入賞した遊技球を検知した場合に上限となる数値(たとえば4)の範囲内で第2特図保留数(第2入賞記憶数)に1加算され、この始動入賞に基づいて第2特図ゲームが開始される場合に、第2特図保留数から1減算される。この第2特図保留数、すなわち、第2特図ゲームを開始する契機(始動権利)の数が第2特図保留数表示ランプ7bに表示される。   Similarly, when the second start winning ball detection sensor 54 detects a game ball won in the second start winning port 52, the second special figure holding number (second winning prize) is within a range of an upper limit (for example, 4). 1 is added to the stored number), and 1 is subtracted from the second special figure holding number when the second special figure game is started based on the start winning. This second special figure hold number, that is, the number of triggers (starting right) for starting the second special figure game is displayed on the second special figure hold number display lamp 7b.

同様に、通過球検知センサ91が普図通過口9,9に入賞した遊技球を検知した場合に上限となる数値(たとえば4)の範囲内で普図保留数(変動入賞記憶数)に1加算され、この始動入賞(通過)に基づいて普図ゲームが開始される場合に、普図保留数から1減算される。この普図保留数、すなわち、普図ゲームを開始する契機(始動権利)の数が普図保留数表示ランプ10に表示される。   Similarly, when the passing ball detection sensor 91 detects a game ball that has won a prize in the ordinary drawing passages 9, 9, the number of holding the usual figure (variable winning memory number) is 1 within the upper limit (for example, 4). When the usual game is started on the basis of the start winning (passing), 1 is subtracted from the usual figure holding number. The number of usual figure hold, that is, the number of triggers (starting right) for starting the usual figure game is displayed on the usual figure hold number display lamp 10.

また、通常は、第1特図保留数および第2特図保留数は0となっており、第1始動入賞口51もしくは第2始動入賞口52に遊技球が入賞することで、第1特図保留数もしくは第2特図保留数がいずれかが1となると、第1特図ゲームもしくは第2特図ゲームが実行されて、特定変動入賞装置3が上述のように一時的に開放され、遊技球が特定変動入賞装置3内に入賞する可能性がある。また、第1特図ゲームが実行されると第1特図保留数が1減算され、第2特図ゲームが実行されると第2特図保留数が1減算される。
ここで、例えば、特定変動入賞装置3が一時的に開放している間は、次の開放が行われない。
Normally, the first special figure hold number and the second special figure hold number are 0, and the first special figure hold number 51 or the second start winning hole 52 wins a game ball to win the first special figure hold number. When either the figure holding number or the second special figure holding number is 1, the first special figure game or the second special figure game is executed, and the specific variable winning device 3 is temporarily released as described above. There is a possibility that the game ball will win in the specific variation winning device 3. Further, when the first special figure game is executed, the first special figure hold number is decremented by 1, and when the second special figure game is executed, the second special figure hold number is subtracted by one.
Here, for example, while the specific variation winning device 3 is temporarily opened, the next opening is not performed.

そして、この例において、第1特図ゲームの開始条件は、第1特図ゲームおよび第2特図ゲームのいずれも行われていないこと、第1特図ゲームもしくは第2特図ゲームの当たりに伴う変動入賞装置の開放中でないこと、特別遊技状態でないこと、第1特図保留数が1以上であることである。   In this example, the start condition of the first special figure game is that neither the first special figure game nor the second special figure game is performed, or the first special figure game or the second special figure game. The accompanying variable winning device is not being opened, is not in a special gaming state, and the number of first special figure reservations is one or more.

また、第2特図ゲームの開始条件は、第1特図ゲームおよび第2特図ゲームのいずれも行われていないこと、第1特図ゲームもしくは第2特図ゲームの当たりに伴う変動入賞装置の開放中でないこと、特別遊技状態でないこと、第1特図保留数が0で、第2特図保留数が1以上であることである。   In addition, the start condition of the second special figure game is that neither the first special figure game nor the second special figure game is performed, and the variable winning device associated with the first special figure game or the second special figure game. Is not being opened, is not in a special gaming state, the first special figure hold number is 0, and the second special figure hold number is 1 or more.

これにより、第1特図ゲームと第2特図ゲームが同時に行われることはなく、どちらか一方の特図ゲームが行われている場合には、他方の特図ゲームが行われない。また、第1特図保留数と第2特図保留数とが両方とも1以上で、かつ、特図保留数以外の開始条件が成立している場合には、第1特図ゲームが優先して行われることになる。   Thereby, the first special figure game and the second special figure game are not performed at the same time, and when one of the special figure games is being performed, the other special figure game is not performed. In addition, when both the first special figure hold number and the second special figure hold number are 1 or more and the start condition other than the special figure hold number is satisfied, the first special figure game has priority. Will be done.

すなわち、第1特図保留数が1以上であれば、第2特図保留数がいくつであっても第1特図ゲームが行われ、第1特図保留数が0とならなければ、第1特図ゲームが連続して行われ、第2特図ゲームが行われない状態が続くことになる。   That is, if the first special figure hold number is 1 or more, the first special figure game is played no matter how many second special figure hold numbers, and if the first special figure hold number does not become zero, One special figure game is continuously played, and the second special figure game is not played.

また、通常は、普図保留数は0となっており、普図通過口9,9に遊技球が入賞することで、普図保留数が1となると、普図ゲームが実行されて、普通変動入賞装置5が上述のように一時的に開放される。また、普図ゲームが実行されることで、普図保留数が1減算される。ここで、普通変動入賞装置5は、上述のように、その可動部材5a,5aが開放状態でも閉塞状態でも、この普通変動入賞装置5の第2始動入賞口52への遊技球の入賞率がほとんど変わらないものとなっている。
また、普図ゲームの開始条件は、普図ゲーム中でないこと、普通変動入賞装置5の開閉動作中でないこと、普図保留数が1以上であることであり、この例では、特別遊技状態中も普図ゲームが実行される。なお、特別遊技状態中は、普図ゲームが実行されないものとし、普図ゲームが行われる際には、必ず第1特図ゲームが行われるようにしてもよい。
In addition, the number of ordinary drawings held is usually 0, and when the number of reserved drawings becomes 1, when a game ball wins at the ordinary passage passages 9 and 9, the ordinary figure game is executed, The variable winning device 5 is temporarily opened as described above. In addition, when the usual game is executed, the number of usual figure holds is decremented by one. Here, as described above, the normal variation winning device 5 has a winning rate of the game ball to the second start winning port 52 of the normal variation winning device 5 regardless of whether the movable members 5a and 5a are in the open state or the closed state. It is almost unchanged.
Moreover, the starting conditions of the usual game are that the usual game is not being played, that the normal variable winning device 5 is not being opened and closed, and that the number of usual figure holds is 1 or more. In this example, during the special game state The usual game is executed. It should be noted that the special game may not be executed during the special game state, and the first special game may be executed whenever the general game is played.

ここで、第1特図ゲーム及び第2特図ゲームと、普図ゲームでの当りはずれを決める抽選は、第1始動入賞口51、第2始動入賞口52、普図通過口9,9に遊技球が入賞した際もしくは通過した際に、抽選に用いる乱数を取得する段階と、特図ゲーム開始時もしくは普図ゲーム開始時に乱数と乱数が取り得る範囲の数値のほとんどからなる当り判定値とを比較し、乱数と判定値とが一致した場合に当りとする当たり判定との二段階からなる。なお、この判定は、例えば、4m秒中に行われる処理である。   Here, the first special drawing game and the second special drawing game, and the lottery for determining the hitting difference in the ordinary drawing game, are given to the first starting winning port 51, the second starting winning port 52, and the ordinary drawing passing ports 9, 9. When a game ball wins or passes, a stage for obtaining a random number to be used for the lottery, and a hit judgment value comprising most of the random number and a random number at the start of the special game or the normal game, Are compared, and when the random number and the determination value match, the winning determination is made in two stages. This determination is, for example, a process performed during 4 milliseconds.

そして、第1及び第2特図ゲームと普図ゲームは、特図もしくは普図を順次切り換えるように各セグメントの点灯と消灯を行う変動表示時間が0.1秒で、特図もしくは普図を変動表示した後に当りもしくははずれの特図もしくは普図を停止表示する時間が0.5秒となっている。   The 1st and 2nd special game and the normal game have a variable display time of 0.1 seconds for turning on and off each segment so that the special map or the normal map is switched sequentially. After the variable display, the time to stop or display the special figure or the ordinary figure that is hit or lost is 0.5 seconds.

ここで、上述のように普通変動入賞装置5は、可動部材5a,5aが開状態でも閉状態でも第2始動入賞口52への遊技球の入賞率がほとんど変化しないが、上述のように可動部材5a、5aの開閉変動によって特定変動入賞装置3への遊技球の入賞率が変化する。すなわち、可動部材5a,5aが開状態となることにより、特定変動入賞装置3の入賞口31および開放状態の開閉部材33,33を覆うことで、特定変動入賞装置3への遊技球の入賞を阻害するようになっている。   Here, as described above, the normal variation winning device 5 is movable as described above although the winning rate of the game ball to the second start winning opening 52 hardly changes even when the movable members 5a, 5a are in the open state or the closed state. The winning rate of the game ball to the specific variation winning device 3 is changed by the opening / closing fluctuation of the members 5a, 5a. In other words, when the movable members 5a and 5a are in the open state, the winning hole 31 of the specific variation winning device 3 and the open / close members 33 and 33 in the open state are covered, thereby winning the game ball to the specific variation winning device 3. It has come to inhibit.

また、上述のように遊技球の入賞により普図保留数を1増加させる普図通過口9,9と、遊技球の入賞により第1特図保留数を1増加させる第1始動入賞口51,51とは、上下に近接して配置され、普図通過口9,9を通過した遊技球が必ず第1始動入賞口51,51に入賞するようになっている。これにより、普図保留数が1増加すると、第1特図保留数が1増加する。また、普図保留数が1となることにより普図ゲームが行われると、第1特図保留数が1となることにより第1特図ゲームが行われる。なお、特別遊技状態中は、第1特図ゲームは行われず、普図ゲームが行われる。   In addition, as described above, the normal figure passing opening 9 and 9 for increasing the number of holdings of the special figure by 1 by the winning of the game ball, and the first start winning opening 51 for increasing the number of holding of the first special figure by 1 by the winning of the game ball, 51 is arranged close to the top and bottom, so that the game balls that have passed through the normal passage passages 9 and 9 always win the first start winning openings 51 and 51. As a result, when the number of pending drawings is increased by 1, the number of first special figure reservations is increased by 1. Also, when the usual figure game is played when the number of reserved special figures becomes 1, the first special figure game is played when the number of reserved special figures becomes 1. During the special game state, the first special figure game is not played, and the ordinary game is played.

また、第1特図ゲームで当りとなった場合の開閉部材33,33の開放時間(0.3秒)、第1特図ゲームに要する時間等と、普図ゲームで当りとなった場合の可動部材5a,5aの開放時間(0.3秒)、普図ゲームに要する時間等がほぼ等しくなるように対応づけられており、普図ゲームおより第1特図ゲームがはずれとならなければ、普通変動入賞装置5の可動部材5a,5aが開放すると、特定変動入賞装置3の開閉部材33,33が開放する設定となっている。   Also, the opening time (0.3 seconds) of the opening and closing members 33, 33 when winning in the first special figure game, the time required for the first special figure game, etc. The opening time (0.3 seconds) of the movable members 5a and 5a, the time required for the ordinary game, and the like are associated with each other, and the first special game is not out of the ordinary game. When the movable members 5a, 5a of the normal variation winning device 5 are opened, the opening / closing members 33, 33 of the specific variation winning device 3 are opened.

これにより、第1特図保留数が1となると、普図保留数が1となり、以下、第1特図保留数および普図保留数が増加すると、互いに同じ値でかつほぼ同じタイミングで1,2,3,4と増加する。なお、これら保留数の上限を4とすると、4以上には、増加しない。
そして、第1特図ゲーム、普図ゲームの実行に伴なって、第1特図保留数および普図保留数が減少する場合も、互いに同じ値で、略同じタイミングで4,3,2,1、0と減少するようになっている。
As a result, when the first special figure hold number becomes 1, the normal figure hold number becomes 1, and when the first special figure hold number and the general figure hold number increase, It increases to 2, 3, and 4. If the upper limit of the number of reservations is 4, it does not increase to 4 or more.
Also, when the number of the first special figure hold and the number of the general figure hold decreases with the execution of the first special figure game and the usual figure game, they are the same value, and are 4, 3, 2, at substantially the same timing. It decreases to 1, 0.

そして、第1特図ゲームや普図ゲームがはずれとならなければ、普通変動入賞装置5の可動部材5a,5aが開放すると、直ぐに特定変動入賞装置3の開閉部材33,33が開放し、可動部材5a、5aが閉じると、直ぐに開閉部材33,33が閉じることになる。
したがって、第1始動入賞口51に遊技球が入賞して、特定変動入賞装置3の開閉部材33,33が開放しても、その際には、ほぼ同時に開閉部材33,33上を覆うように普通変動入賞装置5の可動部材5a,5aが開放し、特定変動入賞装置3への遊技球の入賞を阻害している。
If the first special drawing game and the ordinary game are not out of sync, the opening and closing members 33, 33 of the specific variation winning device 3 are immediately opened when the movable members 5a, 5a of the normal variation winning device 5 are opened. When the members 5a and 5a are closed, the opening and closing members 33 and 33 are immediately closed.
Therefore, even if a game ball wins the first start winning opening 51 and the opening and closing members 33 and 33 of the specific variation winning apparatus 3 are opened, the opening and closing members 33 and 33 are covered almost simultaneously at that time. The movable members 5a and 5a of the normal variation winning device 5 are opened, and the winning of the game ball to the specific variation winning device 3 is obstructed.

なお、この際には、特定変動入賞装置3への遊技球の入賞が不可能とはならないが、困難な状態となる。それに対して、第2始動入賞口52に遊技球が入賞することに基いて、第2特図ゲームが行われるとともに当たりとなって、特定変動入賞装置3の開閉部材33,33が開放する場合には、普通変動入賞装置5の可動部材5a,5aが開放せず、特定変動入賞装置3に遊技球が容易に入賞可能な状態となる。   In this case, it is not impossible to win a game ball to the specific variation winning device 3, but it becomes difficult. On the other hand, when the second special figure game is played based on the winning of the game ball in the second start winning opening 52, the opening / closing members 33, 33 of the specific variable winning device 3 are opened. In this case, the movable members 5a and 5a of the normal variation winning device 5 are not released, and the game ball can be easily won in the specific variation winning device 3.

これは、上述のように第2特図ゲームの開始条件として、第1特図保留数が0となっていることがあり、上述のように第1特図保留数が0の場合には、普図保留数も0となるので、第2特図ゲームが開始される際に、普図ゲームが開始されることはなく、第2特図ゲームで当りとなって特定変動入賞装置3が開放状態となる際に、普通変動入賞装置5が開状態となることがない。また、第1特図ゲームによる特定変動入賞装置3の開閉変動時間が0.3秒であるのに対して、第2特図ゲームによる特定変動入賞装置3の開閉変動時間が1.5秒となっていることから、より第2特図ゲームで当りとなって特定変動入賞装置3が開放状態となった場合に、特定変動入賞装置3に遊技球が入賞し易い状態となる。   As described above, as the start condition of the second special figure game, the first special figure hold number may be 0, and when the first special figure hold number is zero as described above, Since the number of hold of the special figure is also 0, the special figure game is not started when the second special figure game is started, and the specific variable winning device 3 is opened in the second special figure game. When entering the state, the normally variable winning device 5 is not opened. The opening / closing fluctuation time of the specific variation winning device 3 by the first special figure game is 0.3 seconds, whereas the opening / closing fluctuation time of the specific fluctuation winning device 3 by the second special figure game is 1.5 seconds. Therefore, when the specific variation winning device 3 is opened in the second special figure game, the game ball can easily win the specific variation winning device 3.

そして、通常の状態においては、普図通過口9,9および第1始動入賞口51,51に遊技球が入賞しても、直ぐに普図ゲームおよび第1特図ゲームが行われるとともに、ほとんどの場合に普通変動入賞装置5および特定変動入賞装置3が一時的に開放するので、ほとんどの場合に、普図保留数、第1特図保留数が1より大きくなることがなく、これら保留数が1となっては普図ゲームおよび第1特図ゲームが実行されて、これら保留数が直ぐに0に戻る。   In a normal state, even if a game ball wins in the normal passage passages 9 and 9 and the first start winning holes 51 and 51, the normal game and the first special game are played immediately. In this case, since the ordinary variable winning device 5 and the specific variable winning device 3 are temporarily opened, in most cases, the number of reserved ordinary drawings and the number of first special figure reserved will not be greater than 1, and these numbers of retained When it becomes 1, the ordinary game and the first special game are executed, and the number of the holdings returns to 0 immediately.

また、上述のように第1特図保留数が0となっている可能性が低くないので、第2始動入賞口52に遊技球が入賞した際に、第1特図保留数が0で第2特図保留数が1となって、第2特図ゲームが実行可能な可能性が高く、第2特図保留数も1より大きくなる可能性があまりない。   In addition, since the possibility that the first special figure hold number is 0 as described above is not low, when the game ball wins the second start winning opening 52, the first special figure hold number is zero and the first special figure hold number is zero. There is a high possibility that the second special figure holding number becomes 1, and the second special figure game can be executed, and the second special figure holding number is not likely to be larger than one.

したがって、通常の状態では、普図通過口9,9および第1始動入賞口51,51に遊技球が入賞することで、普通変動入賞装置5と特定変動入賞装置3が開放し、第2始動入賞口52に遊技球が入賞することで、特定変動入賞装置3が開放することが繰りかされるよう状態となる。   Therefore, in a normal state, when the game ball wins the normal passing passages 9 and 9 and the first start winning opening 51 and 51, the normal variation winning device 5 and the specific variation winning device 3 are opened, and the second start. When the game ball wins the winning opening 52, the specific variation winning device 3 is released.

そして、このような状態で、例えば、第2始動入賞口52に遊技球が入賞することで、特定変動入賞装置3が開放して当該特定変動入賞装置3に入賞した遊技球が特定領域を通過することで特別遊技状態が発生すると、特別遊技状態中は、第1特図ゲームおよび第2特図ゲームが開始されないので、第1および第2特図保留数が減算されず加算だけされる状態となり、これら第1および第2特図保留数が上限の4となる可能性が高い。   In such a state, for example, when the game ball wins the second start winning opening 52, the specific variation winning device 3 is opened, and the game ball winning the specific variation winning device 3 passes through the specific region. When the special gaming state occurs, the first special figure game and the second special figure game are not started during the special gaming state, so that the first and second special figure holding numbers are not subtracted but only added. Therefore, there is a high possibility that the number of reserved first and second special drawings will be the upper limit of 4.

一方、それに対して、普図保留数は、特別遊技状態中に普図ゲームが開始可能なことから、特別遊技状態中に普図通過口9,9に遊技球が入賞すると、普図ゲームが開始される状態となり、普図保留数に1加算されると直ぐに1減算される状態となり、特別遊技状態中に普図保留数がほとんど溜らない状態となる。   On the other hand, in the case of the number of holdings in the special game, since the normal game can be started in the special game state, if the game ball wins in the special game passages 9 and 9 during the special game state, When the game is started and 1 is added to the number of ordinary drawings held, 1 is immediately subtracted, and the number of reserved drawings is hardly accumulated during the special game state.

したがって、特別遊技状態終了後は、普図保留数が0で、第1特図保留数が上限の4で、第2特図保留数が上限の4となっている可能性が高い。この場合に、普図保留数が0なので、例えば、普図通過口9,9および第1始動入賞口51,51に遊技球が入賞せず、かつ、実施された第1特図ゲームおよぎ第2特図ゲームが当りとなれば、特定変動入賞装置3が第1特図保留数の上限の4と、第2特図保留数の上限の4との合わせて8回開閉変動することになる。   Therefore, after the special gaming state is finished, there is a high possibility that the number of reserved special charts is 0, the number of first special figure reservations is the upper limit of 4, and the number of second special figure reservations is the upper limit of 4. In this case, since the number of pending orders is 0, for example, a game ball does not win in the ordinary passing passages 9 and 9 and the first start winning openings 51 and 51, and the first special figure game and the first game executed are not performed. If the 2 special figure game is won, the specific fluctuation winning device 3 will be opened and closed 8 times in combination with the upper limit 4 of the first special figure hold number and the upper limit 4 of the second special figure hold number. .

それにより、特定変動入賞装置3に比較的多くの遊技球を入賞させることができ、遊技球が特定領域(V入賞領域)を通過する機会が増え、再び特別遊技状態が発生する可能性が高くなる状態とすることができる。
なお、上述のように普図ゲームの開始条件に、特別遊技状態でないことを加えた場合に、特別遊技状態中に普図ゲームを開始できないことから、特別遊技状態後に、普図保留数が上限まで溜ることになる。すなわち、特別遊技状態後に普図保留数、第1特図保留数、第2特図保留数がそれぞれ上限まで溜った状態となる。
Thereby, a relatively large number of game balls can be awarded to the specific variation prize winning device 3, and the chance that the game balls pass through the specific area (V prize area) increases, and there is a high possibility that the special game state will occur again. It can be set as a state.
If the special game state is added to the start condition of the special game as described above, the special game state cannot be started during the special game state. Will accumulate. That is, after the special game state, the number of reserved special drawings, the number of first special figure reservations, and the number of second special figure reservations are accumulated up to the upper limit.

この場合は、第1特図保留数に基いて第1特図ゲームが優先して行われた際に普図保留数に基いて普図ゲームも行われ、特定変動入賞装置3が開放する際に普通変動入賞装置5が開放し、特定変動入賞装置3が開放しても、遊技球が入賞しずらい状態となる。   In this case, when the first special figure game is preferentially played based on the first special figure hold number, the normal figure game is also played based on the common figure hold number, and the specific variable winning device 3 is opened. Even if the normal variation winning device 5 is opened and the specific variation winning device 3 is opened, the game ball is difficult to win.

そこで、後述のアシスト状態における場合と同様に遊技球の発射を停止することで、普図通過口9,9および第1始動入賞口51,51への遊技球の通過および入賞を阻止した状態で、普通変動入賞装置5および特定変動入賞装置3を普図保留数および第1特図保留数が0となるまで開閉変動させる。   Therefore, in the state in which the game ball is prevented from passing and winning through the ordinary passage openings 9 and 9 and the first start winning openings 51 and 51 by stopping the launch of the game balls as in the assist state described later. Then, the normal variation winning device 5 and the specific variation winning device 3 are changed to open and close until the number of ordinary drawings and the number of first special drawings is 0.

そして、第1特図保留数が0となることで、第2特図保留数に基いて特定変動入賞装置3が開閉変動する際に、それに合わせて遊技球の発射を開始する。この際には、普図保留数が0となっていることで、普通変動入賞装置5は開放しないので、特定変動入賞装置3だけが開放変動し、特定変動入賞装置3に遊技球が入賞させ易い状態となる。また、第2特図ゲームに基く特定変動入賞装置3の開放時間が第1特図ゲームに基く開放時間より長いのでより、特定変動入賞装置3に遊技球を入賞させ易い状態となる。   Then, when the first special figure hold number becomes 0, when the specific variation winning device 3 is opened and closed based on the second special figure hold number, the game ball starts to be fired accordingly. At this time, since the usual figure holding number is 0, the normal variation winning device 5 is not released, so only the specific variation winning device 3 is opened and changed, and the specific variation winning device 3 is made to win a game ball. Easy state. Further, since the opening time of the specific variation winning device 3 based on the second special figure game is longer than the opening time based on the first special figure game, it becomes easier for the specific variation winning device 3 to win a game ball.

また、この際に、後述のアシスト状態となることで、さらに特定変動入賞装置3の開放時間が長くなっているので、さらに特定変動入賞装置3に遊技球を入賞させ易い状態となる。   At this time, since the opening time of the specific variation winning device 3 is further increased by entering an assist state described later, it becomes easier for the specific variation winning device 3 to win a game ball.

また、この例では、特別遊技状態終了後に、普通変動入賞装置5および特定変動入賞装置3の開閉変動時間を長くするアシスト状態を、例えば、第1特図ゲームおよび第2特図ゲームを合わせて100ゲーム行われるまで実施するようになっている。   In this example, after the special game state is ended, an assist state in which the opening / closing variation time of the normal variation winning device 5 and the specific variation winning device 3 is lengthened is, for example, the first special game and the second special game. The game is held until 100 games are played.

例えば、通常の状態で、普図ゲームで当りとなると普通変動入賞装置5が0,3秒開閉変動していたものを3秒開閉変動するようにする。
また、通常の状態で、第1特図ゲームで当りとなると特定変動入賞装置3が0.3秒開閉変動していたものを3秒開閉変動するようにする。
また、通常の状態で、第2特図ゲームで当りとなると特定変動入賞装置3が1.5秒開閉変動していたものを3秒開閉変動するようにする。
For example, in a normal state, when a win is made in a usual game, the normal variation winning device 5 is changed to open and close for 3 seconds instead of opening and closing for 0 to 3 seconds.
Further, in a normal state, when the win is made in the first special figure game, the specific variation winning apparatus 3 that has been open / closed for 0.3 seconds is changed to open / close for 3 seconds.
Further, in a normal state, when the win is made in the second special figure game, the specific variation winning apparatus 3 that has been open / closed for 1.5 seconds is changed to open / close for 3 seconds.

なお、このアシスト状態においても、通常の状態と同様に、普図ゲームの当りの際の普通変動入賞装置5の開放時間と、第1特図ゲームの当りの際の特定変動入賞装置3の開放時間とがほぼ等しくなるようにしており、第1特図保留数と普図保留数とが同期して増加および減少するとともに、普図ゲームおよび第1特図ゲームの少なくとも一方がはずれとならなければ、普通変動入賞装置5が開閉変動する際に、特定変動入賞装置3も開閉変動するようになっている。したがって、基本的には、第1特図ゲームが第2特図ゲームより優先されて実行されている状態で、第1特図ゲームが当りとなることで、特定変動入賞装置3が比較的長い期間開放しても、それとほぼ同時に普通変動入賞装置5が開放しているために、普通変動入賞装置5の開放した可動部材5a,5aにより、特定変動入賞装置3への遊技球の入賞が阻害され、特別遊技状態の発生確率がアシスト状態となっても、それほど高くはならない。また、普通変動入賞装置5においても、可動部材5a,5aが開状態でも閉状態でも遊技球の入賞率が大きく変わらないため、アシスト状態となって普通変動入賞装置5の開放変動時間が長くなっても、通常の状態に比較して普通変動入賞装置5(第2始動入賞口52)への遊技球の単位時間中の入賞数は多くならない。   In this assist state, as in the normal state, the opening time of the normally variable winning device 5 at the time of winning the normal game and the opening of the specific variable winning device 3 at the time of winning the first special game. The number of times that the first special figure hold and the number of special figure hold are increased and decreased synchronously, and at least one of the special figure game and the first special figure game must be out of sync. For example, when the normal variation winning device 5 is opened and closed, the specific variation winning device 3 is also opened and closed. Therefore, basically, the specific variation winning device 3 is relatively long because the first special game is won in the state where the first special game is executed with priority over the second special game. Even if the period is opened, the normal variation winning device 5 is opened almost simultaneously with the opening, so that the movable members 5a and 5a opened by the normal variation winning device 5 obstruct the winning of the game ball to the specific variation winning device 3. Even if the occurrence probability of the special game state is in the assist state, it does not become so high. In the normal variation winning device 5, the winning rate of the game ball does not change greatly regardless of whether the movable members 5 a and 5 a are in the open state or the closed state. However, the number of winnings per unit time of the game ball to the normal variation winning device 5 (second start winning port 52) does not increase compared to the normal state.

しかし、普通変動入賞装置5の可動部材5a、5aが3秒以上の比較的長い時間に渡って開放した際に、開放した可動部材5a,5aにより、遊技球の一部が右上側となる一方の普図通過口9および第1始動入賞口51に案内され、普図通過口9および第1始動入賞口51への遊技球の通過と入賞は増加することになる。   However, when the movable members 5a and 5a of the normal variation winning device 5 are opened for a relatively long time of 3 seconds or more, a part of the game ball is on the upper right side by the opened movable members 5a and 5a. Will be guided to the normal passage passage opening 9 and the first start winning opening 51, and the passing and winning of the game ball to the general passage passage opening 9 and the first starting winning opening 51 will increase.

これにより、第1始動入賞口51への遊技球の単位時間中の入賞数が増加し、この遊技球の入賞による賞球としての遊技球の払出数が増加し、遊技球の消費率が低くなって、同じ遊技球数からの遊技の継続時間が長くなることになる。   As a result, the number of winning game balls per unit time to the first start winning opening 51 increases, the number of game balls paid out as winning balls due to the winning of this gaming ball increases, and the consumption rate of gaming balls is low. Thus, the duration of the game from the same number of game balls becomes longer.

また、この状態では、第1始動入賞口51への遊技球の入賞数が増加することと、特定変動入賞装置3の開放時間が長くなることで、第1特図保留数が0となりにくい状態となる。すなわち、特定変動入賞装置3の開放回数が増えるとともに開放時間が増えることにより、特定変動入賞装置3が開閉変動中となっている割合が増えることで、その間に第1始動入賞口51に遊技球が入賞すると、第1特図保留数が溜り、第1特図保留数がほとんど減らない状態となり、第1特図保留数が0とならない可能性が高い。   Moreover, in this state, the number of first special figure reservations is unlikely to become zero due to an increase in the number of winning game balls to the first start winning opening 51 and an increase in the opening time of the specific variable winning device 3. It becomes. That is, as the number of times of opening of the specific variation winning device 3 increases and the opening time increases, the proportion of the specific variation winning device 3 being changed in opening and closing increases, so that a game ball is placed in the first start winning opening 51 during that time. When a prize is won, the first special figure reservation number is accumulated, the first special figure reservation number is hardly reduced, and there is a high possibility that the first special figure reservation number does not become zero.

この状態では、第1特図ゲームが優先されることから、第2特図ゲームがほとんど実施されない状態となり、第2特図ゲームが実施されないことから、第2始動入賞口52に遊技球が入賞するたびに、第2特図保留数が増加し、比較的短期間で第2特図保留数が上限に達してしまうことになる。   In this state, since the first special figure game has priority, the second special figure game is hardly executed, and since the second special figure game is not executed, the game ball is won at the second start winning opening 52. Each time the second special figure hold number increases, the second special figure hold number reaches the upper limit in a relatively short period of time.

ここで、例えば、第2特図保留数が上限まで溜るととともに、普図保留数および第1特図保留数も上限もしくは上限近くに溜った状態で、上述のように遊技球の発射を停止すると、普図保留数および第1特図保留数が消化されて、普図ゲームおよび第1特図ゲームが行われるとともに、普通変動入賞装置5と特定変動入賞装置3が同期して開閉変動する。この間は、開放する可動部材5a,5aが邪魔となって、特定変動入賞装置3に遊技球を入賞させることが困難なので、遊技球の発射を停止した状態を維持する。   Here, for example, when the number of the second special figure hold is accumulated up to the upper limit, and the number of the general figure hold and the number of the first special figure hold is also accumulated near the upper limit or the upper limit, the game ball is stopped as described above. As a result, the number of ordinary drawings held and the number of first special drawings held are consumed, the ordinary game and the first special game are played, and the normal variation winning device 5 and the specific variation winning device 3 are opened and closed synchronously. . During this time, since the movable members 5a and 5a to be opened are in the way and it is difficult for the specific variation winning device 3 to win a game ball, the state in which the launch of the game ball is stopped is maintained.

すると、普図保留数と第1特図保留数が0となって、第2特図保留数が上限となった状態となり、4回目の第1特図ゲームが実行されて特定変動入賞装置3が開閉変動した後に、第2特図ゲームが開始されるとともに、第2特図ゲームの当りに基いて特定変動入賞装置3が開放する。この際には、普図保留数が0となっているので、普図ゲームは行われず、普通変動入賞装置5が開放しないので、特定変動入賞装置3に遊技球が入賞し易い状態となり、この際に遊技球が発射されていれば、遊技球が高い確率で特定変動入賞装置3に入賞するとともに、この特定変動入賞装置3の開閉変動が第2特図保留数分だけ行われることになり、この際も特別遊技状態を発生させ易い状態となる。   As a result, the number of ordinary figure hold and the number of first special figure hold becomes 0, and the number of second special figure hold becomes the upper limit, the fourth first special figure game is executed, and the specific variable prize winning device 3 After the opening / closing fluctuation, the second special figure game is started, and the specific fluctuation winning device 3 is opened based on the hit of the second special figure game. At this time, since the number of times of holding the ordinary figure is 0, the ordinary figure game is not performed, and the normal variation winning device 5 is not released, so that it becomes easy for the game ball to win the specific variation winning device 3. If a game ball is fired at that time, the game ball wins the specific variation winning device 3 with a high probability, and the opening / closing variation of the specific variation winning device 3 is performed by the number of the second special figure hold. In this case, the special game state is easily generated.

また、遊技領域の左側部には、複数の一般入賞口13,13が設けられている。また、一般入賞口13,13に対応して、一般入賞口13,13に入賞した遊技球を検知する一般入賞球検知センサ131がそれぞれ設けられている。   In addition, a plurality of general winning ports 13, 13 are provided on the left side of the game area. Further, a general winning ball detection sensor 131 for detecting a game ball won in the general winning ports 13 and 13 is provided corresponding to the general winning ports 13 and 13, respectively.

また、特別変動入賞装置8の下方の遊技領域2aの最下端部には、いずれの入賞口にも入賞しなかった遊技球を遊技領域2a外部となる遊技盤1裏面に排出させるアウト口15が設けられている。
また、遊技盤1の前面には、遊技球の流下方向を規制するととも流下方向を転換する遊技釘16(一部だけ図示)や風車(図示略)等の流下規制転換部材が設けられている。
In addition, at the lowermost end portion of the game area 2a below the special variable winning device 8, there is an out port 15 for discharging the game balls that have not won any of the winning areas to the back of the game board 1 outside the game area 2a. Is provided.
In addition, on the front surface of the game board 1, there are provided flow regulation regulating members such as a game nail 16 (only part of which is shown) and a windmill (not shown) which regulate the flow direction of the game ball and change the flow direction. .

次に、この例のパチンコ遊技機の制御系を図2に示されるブロック図を参照して説明する。
パチンコ遊技機の制御系は、大きく分けて主制御部23と、副制御部24と、これら主制御部23および副制御部24に電力を供給する電源供給装置29とから構成されている。
主制御部23には、例えば、遊技機用のワンチップマイコン等で構成される主制御装置231が備えられ、主制御装置231には、プログラムを実行するCPU23a、プログラムやプログラムで使用するデータを記憶したROM23bや、プログラムに基づいて発生したデータやROM23bから読み出した各種データ等を記憶するRAM23cや周波数発生回路部23d等が備えられている。
Next, the control system of the pachinko gaming machine of this example will be described with reference to the block diagram shown in FIG.
The control system of the pachinko gaming machine is roughly composed of a main control unit 23, a sub control unit 24, and a power supply device 29 that supplies power to the main control unit 23 and the sub control unit 24.
The main control unit 23 includes a main control device 231 composed of, for example, a one-chip microcomputer for a gaming machine. The main control device 231 includes a CPU 23a that executes a program, a program and data used in the program. A stored ROM 23b, a RAM 23c that stores data generated based on a program, various data read from the ROM 23b, and the like, a frequency generation circuit unit 23d, and the like are provided.

主制御装置231(CPU23A)には、パチンコ遊技機に設けられた各種センサからの信号が入力可能となっており、前述の通過球検知センサ91、第1始動入賞球検知センサ53、第2始動入賞球検知センサ54、変動入賞球検知センサ32、V入賞球検知センサ34、一般入賞球検知センサ131が接続されるとともに、遊技球の入賞に対応して賞球を払出す遊技球払出装置251から払い出された賞球を検知する遊技球払出検知センサ232、パチンコ遊技機におけるエラーを検知するエラー検知センサ233等が接続されている。   Signals from various sensors provided in the pachinko gaming machine can be input to the main controller 231 (CPU 23A). The passing ball detection sensor 91, the first start winning ball detection sensor 53, and the second start are described above. A winning ball detection sensor 54, a variable winning ball detection sensor 32, a V winning ball detection sensor 34, and a general winning ball detection sensor 131 are connected, and a gaming ball payout device 251 that pays out a winning ball in response to winning of a gaming ball. A game ball payout detection sensor 232 for detecting a prize ball paid out from the game machine, an error detection sensor 233 for detecting an error in the pachinko gaming machine, and the like are connected.

また、主制御装置231は、パチンコ遊技機の各種装置を動作させるため各種信号を出力するようになっている。例えば、主制御装置231には、遊技店において設置された各遊技機のデータを集計管理するための集中管理装置234が主制御装置231からデータを入力可能に接続されている。また、主制御装置231には、サブ制御装置としての払出制御装置25、ランプ制御装置27、音声制御装置28が接続され、これらサブ制御装置に対してコマンド(制御指令)を出力可能に接続されている。
なお、ここで、払出制御装置25は実質的に賞球を払出すためのパチンコ遊技機における遊技の主要な制御を行うことから主制御部23に含まれるものとし、遊技の演出に係わるランプ制御装置27、音声制御装置28は副制御部24に含まれるものとなっている。
The main control device 231 outputs various signals for operating various devices of the pachinko gaming machine. For example, a central control device 234 for collecting and managing data of each gaming machine installed in a game store is connected to the main control device 231 so that data can be input from the main control device 231. The main control device 231 is connected to a payout control device 25, a lamp control device 27, and a sound control device 28 as sub-control devices, and is connected so that commands (control commands) can be output to these sub-control devices. ing.
Here, since the payout control device 25 performs the main control of the game in the pachinko gaming machine for substantially paying out the winning ball, it is included in the main control unit 23, and the lamp control related to the effect of the game The device 27 and the voice control device 28 are included in the sub-control unit 24.

また、主制御装置231には、7セグのLED表示装置である第1および第2特図表示器4a,4bが接続され、主制御装置231が第1および第2特図表示器4a,4bにおける表示制御を行う。そして、第1および第2特図表示器4a,4bは、上述のように主制御装置231で行われる第1抽選および第2抽選の結果を第1特図ゲームおよび第2特図ゲームとして報知するものである。   The main controller 231 is connected to first and second special figure indicators 4a and 4b, which are 7-segment LED displays, and the main controller 231 includes first and second special figure indicators 4a and 4b. Display control is performed. Then, the first and second special figure indicators 4a and 4b notify the results of the first lottery and the second lottery performed by the main controller 231 as the first special figure game and the second special figure game as described above. To do.

また、主制御装置231には、7セグのLED表示装置である普図表示器6が接続され、主制御装置231が普図表示器6における表示制御を行う。そして、普図表示器6は、上述のように主制御装置231で行われる変動抽選の結果を普図ゲームとして報知するものである。   The main control device 231 is connected to the universal map display 6 which is a 7-segment LED display device, and the main control device 231 performs display control on the universal map display 6. The general map display 6 notifies the result of the variable lottery performed by the main controller 231 as a general game as described above.

また、払出制御装置25には、払出制御装置25により制御されて賞球および貸球を払出す遊技球払出装置251が接続されるとともに、プリペードカード252のデータを読み込で遊技球の貸出制御を行うためのCRユニット253が球貸信号制御装置254を介して接続されている。そして、払出制御装置25は、主制御装置231からコマンドに基づいて賞球を払出すとともに、CRユニット253から球貸信号制御装置254を介して入力される球貸信号に基づいて貸球を払出す制御を行う。   The payout control device 25 is connected to a game ball payout device 251 that is controlled by the payout control device 25 to pay out a prize ball and a rental ball, and reads out the data of the prepaid card 252 and controls the payout of the game ball. A CR unit 253 is connected via a ball lending signal control device 254. The payout control device 25 pays out a prize ball based on a command from the main control device 231 and pays a ball rental based on a ball lending signal input from the CR unit 253 via the ball lending signal control device 254. Perform control.

また、主制御装置231には、上述の特定変動入賞装置3の開閉部材33,33を駆動する特定変動ソレノイド331が接続され、上述の普通変動入賞装置5の可動部材5a,5aを駆動する普通変動ソレノイド56が接続され、上述の特定変動入賞装置3内のV入賞振分装置35の円板38を回転駆動する役物モータ39が接続されており、これらソレノイド、モータ等の駆動源が主制御装置231に制御される。   Further, the main control device 231 is connected to a specific variation solenoid 331 that drives the opening / closing members 33 and 33 of the above-described specific variation winning device 3, and normally drives the movable members 5 a and 5 a of the above-described normal variation winning device 5. A variable solenoid 56 is connected, and an accessory motor 39 that rotationally drives the disk 38 of the V winning distribution device 35 in the above-described specific variable winning device 3 is connected. Controlled by the control device 231.

また、主制御部23には、主制御装置231と直接接続されていないが、遊技球を遊技領域2aに発射する打球発射装置(図示略)の発射駆動装置235を制御する発射制御装置236が設けられ、発射制御装置236には、遊技球の発射を操作するための回転式操作ハンドル237、発射停止釦238、タッチセンサ239が接続されている。   In addition, the main control unit 23 is not directly connected to the main control device 231, but includes a launch control device 236 that controls a launch drive device 235 of a hitting ball launcher (not shown) that launches a game ball into the game area 2a. The launch control device 236 is connected to a rotary operation handle 237 for operating the launch of a game ball, a launch stop button 238, and a touch sensor 239.

そして、主制御部23の主制御装置231は、パチンコ遊技機における遊技の進行を制御するもので、第1始動入賞球検知センサ53、第2始動入賞球検知センサ54、変動入賞球検知センサ32、一般入賞球検知センサ131から遊技球の検知信号が入力された場合、すなわち、各入賞口に遊技球が入賞した場合に、払出制御装置25にコマンドを出力して、賞球として遊技球の排出を行わせる。   The main control device 231 of the main control unit 23 controls the progress of the game in the pachinko gaming machine. The first start winning ball detecting sensor 53, the second starting winning ball detecting sensor 54, and the variable winning ball detecting sensor 32 are used. When a game ball detection signal is input from the general winning ball detection sensor 131, that is, when a gaming ball wins at each winning opening, a command is output to the payout control device 25, and the gaming ball is detected as a winning ball. Let the discharge occur.

また、主制御装置231は、第1始動入賞口51に遊技球が入賞したことを示す第1始動入賞球検知センサ53からの信号が入力した際に、第1特図保留数が上限でない場合に、第1特図ゲームとなる第1抽選用の当り判定用乱数を取得するとともに、第1特図保留数に1加算する。   Further, when the signal from the first start winning ball detection sensor 53 indicating that the game ball has won the first start winning hole 51 is input to the main control device 231, the first special figure holding number is not the upper limit In addition, the winning determination random number for the first lottery to be the first special figure game is acquired, and 1 is added to the first special figure holding number.

この状態で、上述の第1特図ゲームの開始条件が成立している場合に、第1特図保留数を1減算するととともに、第1特図ゲームを行う。そして、第1特図ゲームが当りの場合に、特定変動ソレノイド331を制御して特定変動入賞装置3の開閉部材33,33を閉塞状態から開放状態として再び閉塞状態とする動作を0.3秒で行わせる。   In this state, when the above-mentioned first special figure game start condition is satisfied, the first special figure hold number is subtracted by 1 and the first special figure game is played. Then, when the first special figure game is won, the operation of controlling the specific variation solenoid 331 to change the open / close members 33 and 33 of the specific variation prize winning device 3 from the closed state to the open state again for 0.3 seconds. Let me do it.

また、主制御装置231は、第2始動入賞口52に遊技球が入賞したことを示す第2始動入賞球検知センサ54からの信号が入力した際に、第2特図保留数が上限でない場合に、第2特図ゲームとなる第2抽選用の当り判定用乱数を取得するとともに、第2特図保留数に1加算する。   When the signal from the second start winning ball detection sensor 54 indicating that the game ball has won the second start winning opening 52 is input to the main control device 231, the second special figure holding number is not the upper limit. In addition, the winning determination random number for the second lottery that becomes the second special figure game is acquired, and 1 is added to the second special figure holding number.

この状態で、上述の第2特図ゲームの開始条件が成立している場合に、第2特図保留数を1減算するととともに、第2特図ゲームを行う。そして、第2特図ゲームが当りの場合に、特定変動ソレノイド331を制御して特定変動入賞装置3の開閉部材33,33を閉塞状態から開放状態として再び閉塞状態とする動作を1.5秒で行わせる。   In this state, when the above-mentioned second special figure game start condition is satisfied, the second special figure holding number is subtracted by 1 and the second special figure game is performed. Then, when the second special figure game is a win, the operation of controlling the specific fluctuation solenoid 331 to change the opening / closing members 33 and 33 of the specific fluctuation winning device 3 from the closed state to the open state again for 1.5 seconds. Let me do it.

また、主制御装置231は、普図通過口9,9に遊技球が入賞したことを示す通過球検知センサ91からの信号が入力した際に、普図保留数が上限でない場合に、普図ゲームとなる変動抽選用の当り判定用乱数を取得するとともに、普図保留数に1加算する。   In addition, when the signal from the passing ball detection sensor 91 indicating that a game ball has been won is input to the normal passage passages 9 and 9, the main control device 231 determines whether the normal figure holding number is not the upper limit. A random number for winning determination for a variable lottery that becomes a game is acquired, and 1 is added to the number of ordinary drawings held.

この状態で、上述の普図ゲームの開始条件が成立している場合に、普図保留数を1減算するととともに、普図ゲームを行う。そして、普図ゲームが当りの場合に、普通変動ソレノイド56を制御して普通変動入賞装置5の可動部材5a,5aを閉塞状態から開放状態として再び閉塞状態とする動作を0.3秒で行わせる。   In this state, when the above-mentioned ordinary game start condition is satisfied, the ordinary game is played while the number of ordinary drawings held is decremented by one. Then, when the normal game is a win, the normal variation solenoid 56 is controlled to move the movable members 5a and 5a of the normal variation winning device 5 from the closed state to the open state again in 0.3 seconds. Make it.

なお、上述の処理において、第1及び第2特図ゲームと普図ゲームがはずれとなる確率は極めて低いものである。また、当りとなる抽選確率を示す分数において、分子を分母に限りなく近づけるものとしてもよく、この場合に当りとなる抽選確率は、実質的に1となり、抽選を行わずにそのまま第1及び第2始動入賞口51,52に遊技球が入賞したことに基いて特定変動入賞装置3を開放させる状態や普図通過口9,9を遊技球が通過したことに基いて普通変動入賞装置5を開放させる状態と同様と見なすことも可能である。   In the above-described processing, the probability that the first and second special game and the ordinary game are out of place is very low. Further, in the fraction indicating the winning lottery probability, the numerator may be as close as possible to the denominator. In this case, the winning lottery probability is substantially 1, and the first and second lotteries are performed without performing the lottery. 2 Based on the fact that the game ball has been won at the start winning ports 51 and 52, the normal variation prize device 5 is opened based on the state in which the specific variation prize device 3 is opened or the game ball has passed through the ordinary passage ports 9 and 9. It can also be regarded as similar to the state of opening.

また、主制御装置231は、特別遊技状態ではない通常の状態において、特定変動入賞装置3に入賞した遊技球が特定領域であるV入賞領域を通過したことを示すV入賞球検知センサ34からの信号が入力した際に、上述のように特定変動入賞装置3を所定のラウンド数まで1ラウンド毎にラウンド中に開閉を繰り返す特別遊技状態を発生させる。
すなわち、特定変動ソレノイド331を制御して開閉部材33,33の開閉を繰り返させるようになっている。
In addition, the main control device 231 receives from the V winning ball detection sensor 34 indicating that the game ball won in the specific variation winning device 3 has passed the V winning area which is the specific area in a normal state which is not the special gaming state. When a signal is input, a special game state is generated in which the specific variation winning apparatus 3 is repeatedly opened and closed during each round up to a predetermined number of rounds as described above.
That is, the opening / closing members 33 and 33 are repeatedly opened and closed by controlling the specific fluctuation solenoid 331.

また、主制御装置231は、例えば、特別遊技状態用の演出などのためにランプ制御装置27や音声制御装置28にコマンドを出力する。
また、主制御装置231は、上述の第1特図ゲームを行う場合に、第1特図表示器4aを制御して、各セグメントのLEDを消灯・点灯して変動表示する制御と、第1抽選において当りはずれとともに抽選で決定される停止図柄を表示する制御を行う。
In addition, the main control device 231 outputs a command to the lamp control device 27 and the voice control device 28, for example, for the special gaming state effect.
The main control device 231 controls the first special figure display 4a to turn on / off the LED of each segment and display the fluctuation when the first special figure game is performed. In the lottery, control is performed to display a stop symbol determined by the lottery together with the winning losing.

また、主制御装置231は、上述の第2特図ゲームを行う場合に、第2特図表示器4bを制御して、各セグメントのLEDを消灯・点灯して変動表示する制御と、第2抽選において当りはずれとともに抽選で決定される停止図柄を表示する制御を行う。   The main control device 231 also controls the second special figure display 4b to turn on / off the LEDs of each segment and display the fluctuation when the second special figure game is performed. In the lottery, control is performed to display a stop symbol determined by the lottery together with the winning losing.

また、主制御装置231は、上述の普図ゲームを行う場合に、普図表示器6を制御して、各セグメントのLEDを消灯・点灯して変動表示する制御と、変動抽選において当りはずれとともに抽選で決定される停止図柄を表示する制御を行う。   In addition, the main control device 231 controls the general display display 6 to turn on / off the LED of each segment and display the fluctuation display when performing the above-described general game, Control to display the stop symbol determined by lottery is performed.

副制御部24のランプ制御装置27は、遊技盤1の盤面に設けられた盤面電飾等の盤面関係の電飾(LED)271と、パチンコ遊技機の遊技盤1を支持する前面枠に設けられ、遊技盤1の前面を覆うガラス枠等の枠扉関係の電飾272とが接続され、LEDやランプ等による演出を制御する。
また、ランプ制御装置27には、第1およい第2特図保留数表示ランプ7a,7bが接続され、これらはLEDの点灯、消灯の制御により、保留数を表示可能となっている。
また、ランプ制御装置27には、ラウンド数表示器3bが接続され、上述のように特別遊技状態中のラウンド数を表示する。なお、上述のように第2特図保留数が上限になってから普図保留数および第1特図保留数が0となるまで、遊技球の発射を停止するように促す表示をラウンド数表示器3bで行ってもよい。
The lamp control device 27 of the sub-control unit 24 is provided on the front frame that supports the board-related electrical decoration (LED) 271 provided on the board surface of the gaming board 1 and the gaming board 1 of the pachinko gaming machine. In addition, a frame door-related electrical decoration 272 such as a glass frame that covers the front surface of the game board 1 is connected to control the effects of LEDs, lamps, and the like.
The lamp control device 27 is connected to first and second special figure hold number display lamps 7a and 7b, which can display the hold number by controlling the turning on and off of the LEDs.
Further, the lamp control device 27 is connected to a round number display 3b, and displays the number of rounds in the special game state as described above. It should be noted that, as described above, the number of rounds is displayed to prompt the player to stop firing the game ball from when the second figure holding number reaches the upper limit until the universal figure holding number and the first figure holding number become zero. You may carry out with the apparatus 3b.

音声制御装置28には、サウンドプロセッサ、アンプ、スピーカ等からなる音声発生装置281が接続されており、音声制御装置28は、演出用の効果音、音声、音楽等の出力を制御する。   The sound control device 28 is connected to a sound generation device 281 including a sound processor, an amplifier, a speaker, and the like, and the sound control device 28 controls output of effect sound, voice, music, and the like for production.

以上のことから、パチンコ遊技機は、第1始動入賞口51,51に遊技球が入賞することに基いて、上限数の範囲内で第1入賞記憶数に1加算して当該第1入賞記憶数(第1特図保留数)を更新記憶し、当該第1入賞記憶数が1以上であることに基いて前記特定変動入賞装置3を開閉変動させるに際し、前記第1入賞記憶数から1減算して当該第1入賞記憶数を更新記憶する第1入賞記憶数記憶手段としての主制御装置231と、第2始動入賞口52に遊技球が入賞することに基いて、前記上限数と同じ上限数の範囲内で第2入賞記憶数(第2特図保留数)に1加算して当該第2入賞記憶数を更新記憶し、当該第2入賞記憶数が1以上であることに基いて前記特定変動入賞装置3を開閉変動させるに際し、前記第2入賞記憶数から1減算して当該第2入賞記憶数を更新記憶する第2入賞記憶数記憶手段としての主制御装置231と、変動通過口(普図通過口9,9)を遊技球が通過することに基いて、前記上限数と同じ上限数の範囲内で変動入賞記憶数(普図保留数)に1加算して当該変動入賞記憶数を更新記憶し、当該変動入賞記憶数が1以上であることに基いて普通変動入賞装置5を開閉変動させるに際し、前記変動入賞記憶数から1減算して当該変動入賞記憶数を更新記憶する変動入賞記憶数記憶手段としての主制御装置231と、第1入賞記憶数が1以上の場合に、当該第1入賞記憶数が1以上であることに基いて前記特定変動入賞装置3の開閉部材33,33を開閉変動させるとともに、第1入賞記憶数が0で第2入賞記憶数が1以上の場合に、第2入賞記憶数が1以上であることに基いて前記特定変動入賞装置3の開閉部材33,33を開閉変動させる特定変動制御手段としての主制御装置231と、変動入賞記憶数が1以上であることに基いて普通変動入賞装置5の可動部材5a,5aを開閉変動させるとともに、変動入賞記憶数が複数であることにより、前記普通変動入賞装置5の可動部材5a、5aの開閉変動を複数回繰り返す際の一回の開閉変動時間を、前記第1入賞記憶数が複数であることにより前記特定変動入賞装置3の開閉部材33,33の開閉変動を複数回繰り返す際の一回の開閉変動時間と等しくするとともに、前記可動部材5a,5aの一回の開閉変動における開状態となっている時間を、前記開閉部材33,33の一回の開閉変動における開放状態となっている時間以上とする変動制御手段としての主制御装置231とを備えている。   From the above, the pachinko gaming machine adds 1 to the first winning memory number within the upper limit range based on the fact that the game ball wins the first start winning opening 51, 51, and the first winning memory. The number (first special figure hold number) is updated and stored, and 1 is subtracted from the first winning memory number when the specific variable winning device 3 is opened and closed based on the first winning memory number being 1 or more. Then, based on the main controller 231 serving as the first winning memory number storage means for updating and storing the first winning memory number, and the game ball winning in the second start winning port 52, the same upper limit as the upper limit number. Within the range of numbers, 1 is added to the second winning memory number (second special figure holding number), the second winning memory number is updated and stored, and the second winning memory number is 1 or more based on the fact that the second winning memory number is 1 or more When opening and closing the specific variation winning device 3, 1 is subtracted from the second winning memory number. Based on the main controller 231 serving as the second winning memory number storage means for updating and storing the second winning memory number, and the game ball passing through the variable passage port (ordinary passage ports 9, 9), the upper limit Within the range of the same upper limit number as the number, 1 is added to the variable winning memory number (ordinary figure holding number), the variable winning memory number is updated and stored, and the normal variation is based on the variable winning memory number being 1 or more When the winning device 5 is opened and closed, the main control device 231 as a variable winning memory number storage means for subtracting 1 from the variable winning memory number and updating the variable winning memory number, and the first winning memory number is 1 or more. In this case, the opening / closing members 33 and 33 of the specific variation prize winning device 3 are opened and closed based on the fact that the first prize memory number is 1 or more, and the first prize memory number is 0 and the second prize memory number is If the number is 1 or more, the second winning memory number is 1 or more A main control device 231 as specific variation control means for opening and closing the opening and closing members 33, 33 of the specific variation winning device 3 based on a certain thing, and a normal variation winning device based on the fact that the number of variable winning memories is 1 or more 5 movable members 5a, 5a are opened / closed and the number of variable winning memory is plural, so that the opening / closing variation of the movable members 5a, 5a of the normal variation winning device 5 is repeated a plurality of times. The time is made equal to one opening / closing variation time when the opening / closing variation of the opening / closing members 33, 33 of the specific variation winning device 3 is repeated a plurality of times due to the plurality of first winning memorized numbers, and the movable member 5a, 5a Fluctuation control in which the open state in one opening / closing fluctuation is equal to or longer than the opening time in one opening / closing fluctuation of the opening / closing members 33, 33 And a main controller 231 as means.

そして、前記変動制御手段としての主制御装置231は、前記特別遊技状態終了後に、前記普通変動入賞装置5の可動部材5a,5aの開閉変動において、開状態となる時間を通常の状態より長くするアシスト状態での制御を所定期間に渡って行い、前記特定変動制御手段としての主制御装置231は、前記特別遊技状態終了後に、前記特定変動入賞装置3の開閉部材33,33の開閉変動において、開放状態となる時間を通常の状態より長くするアシスト状態での制御を所定期間に渡って行うことになる。   Then, the main control device 231 as the variation control means makes the open state time longer than the normal state in the opening / closing variation of the movable members 5a, 5a of the normal variation winning device 5 after the end of the special gaming state. The control in the assist state is performed over a predetermined period, and the main control device 231 as the specific variation control means performs the open / close variation of the open / close members 33 and 33 of the specific variation winning device 3 after the special gaming state is completed. The control in the assist state in which the time for the open state is made longer than the normal state is performed over a predetermined period.

以下に、主制御装置231による普通変動入賞装置5を開閉変動させる普通変動開始処理を図3のフローチャートを参照して説明する。なお、この処理は、主制御装置231で極めて短時間毎に繰返し行われる処理である。   In the following, the normal variation starting process for opening and closing the normal variation winning device 5 by the main controller 231 will be described with reference to the flowchart of FIG. This process is a process that is repeatedly performed by the main controller 231 every very short time.

まず、普図通過口9,9を通過した遊技球を検知したことを示す通過球検知センサ91からの信号が入力したか否かを判定する(ステップS1)。
信号が入力した場合には、次に普図保留数が上限の4となっているか否かを判定する(ステップS2)。上限の4となっている場合には、処理を終了する。
First, it is determined whether or not a signal from the passing ball detection sensor 91 indicating that the game ball that has passed through the normal passages 9 and 9 has been detected is input (step S1).
If a signal is input, it is next determined whether or not the number of reserved drawings is an upper limit of 4 (step S2). If the upper limit is 4, the process is terminated.

また、上限の4となっていない場合には、普図保留数に1加算し(ステップS3)、変動抽選の当りおよびはずれ判定用の乱数を取得する(ステップS4)。
また、ステップS1で、通過球検知センサ91からの信号が入力していない場合には、普図ゲーム中か否かを判定する(ステップS5)。普図ゲーム中の場合には、処理を終了する。
If the upper limit of 4 is not reached, 1 is added to the number of holdings in the normal map (step S3), and random numbers for determining the winning lottery and losing are obtained (step S4).
If the signal from the passing ball detection sensor 91 is not input in step S1, it is determined whether or not the normal game is in progress (step S5). If it is during a regular game, the process ends.

普図ゲーム中でない場合には、普通変動入賞装置5が開閉変動中か否かを判定する(ステップS6)。開閉変動中の場合には処理を終了する。
開閉変動中でない場合には、普図保留数が1以上か否かを判定する(ステップS7)。普図保留数が0の場合には処理を終了する。
If the normal game is not being played, it is determined whether or not the normal variation winning device 5 is being opened and closed (step S6). If the opening / closing is changing, the process is terminated.
If the opening / closing fluctuation is not in progress, it is determined whether or not the number of reserved drawings is 1 or more (step S7). If the usual figure hold number is 0, the process is terminated.

普図保留数が1以上の場合には、普図保留数から1減算し(ステップS8)、取得された乱数のうちの当りおよびはずれの判定が未だ行われていない乱数で最も早く取得された乱数の数値が予め定められた当りの判定値と一致するか否かを判定するための処理を行なう(ステップS9)。
処理結果が当たりか否かを判定する(ステップS10)。
乱数が当りの判定値と一致せずはずれとなる場合には処理を終了する。
If the number of pending orders is 1 or more, 1 is subtracted from the number of pending orders (step S8), and the winning random number that has not yet been determined for winning or losing has been acquired. Processing for determining whether or not the value of the random number matches a predetermined hit determination value is performed (step S9).
It is determined whether or not the processing result is successful (step S10).
If the random number does not coincide with the winning judgment value, the process ends.

乱数が当りの判定値と一致し当りの場合には、アシスト状態中か否かを判定する(ステップS11)。アシスト状態でない場合には、普通変動ソレノイド56を制御して普通変動入賞装置5の可動部材5a,5aを0.3秒で開閉変動させる別処理を開始させ(ステップS12)、処理を終了する。   When the random number matches the winning determination value and is winning, it is determined whether or not the assist state is in effect (step S11). When not in the assist state, another process for controlling the normal variation solenoid 56 to open / close the movable members 5a and 5a of the normal variation winning device 5 in 0.3 seconds is started (step S12), and the process is terminated.

また、アシスト状態の場合には、普通変動ソレノイド56を制御して普通変動入賞装置5の可動部材5a,5aを3秒で開閉変動させる別処理を開始させ(ステップS13)、処理を終了する。
以上の処理により、普図通過口9,9を遊技球が通過したことに基いて、普図ゲームが当りとなることで、普通変動入賞装置5を開閉変動させることができる。また、普図ゲームの開始条件が成立せず、普図ゲームを行えない状態で、普図通過口9,9を遊技球が通過した場合には、普図ゲームを行う契機(権利)としての普図保留数が溜り、普図ゲームの開始条件が成立したところで、普図ゲームを行うとともに、ほとんどの場合に普図ゲームが当りとなって普通変動入賞装置5を開閉変動させることができる。
Further, in the assist state, another process for controlling the normally varying solenoid 56 to open and close the movable members 5a and 5a of the normally varying prize winning device 5 in 3 seconds is started (step S13), and the process is terminated.
With the above processing, the normal variation winning device 5 can be opened and closed by hitting the normal game based on the fact that the game ball has passed through the normal game passage openings 9 and 9. In addition, when a game ball passes through the general drawing passages 9 and 9 in a state where the start condition of the general game is not satisfied and the general game cannot be performed, as an opportunity (right) to perform the general game When the number of general-purpose holds is accumulated and the start condition of the general-purpose game is established, the general-purpose game is played and, in most cases, the normal-number game is a hit and the normal variation winning device 5 can be opened and closed.

以下に、主制御装置231による特定変動入賞装置3を開閉変動させる特定変動開始処理を図4のフローチャートを参照して説明する。なお、この処理は、主制御装置231で極めて短時間毎に繰返し行われる処理である。   Hereinafter, the specific variation start process for opening and closing the specific variation winning device 3 by the main controller 231 will be described with reference to the flowchart of FIG. This process is a process that is repeatedly performed by the main controller 231 every very short time.

まず、第1始動入賞口51,51に入賞した遊技球を検知したことを示す第1始動入賞球検知センサ53からの信号が入力したか否かを判定する(ステップS21)。
信号が入力した場合には、次に第1特図保留数が上限の4となっているか否かを判定する(ステップS22)。上限の4となっている場合には、処理を終了する。
First, it is determined whether or not a signal from the first start winning ball detection sensor 53 indicating that a game ball won in the first start winning ports 51, 51 has been detected is input (step S21).
If the signal is input, it is next determined whether or not the first special figure reservation number is an upper limit of 4 (step S22). If the upper limit is 4, the process is terminated.

また、上限の4となっていない場合には、第1特図保留数に1加算し(ステップS23)、第1抽選の当りおよびはずれ判定用の乱数を取得する(ステップS24)。
また、ステップS21で、第1始動入賞球検知センサ53からの信号が入力していない場合には、第2始動入賞口52に入賞した遊技球を検知したことを示す第2始動入賞球検知センサ54からの信号が入力したか否かを判定する(ステップS25)。
信号が入力した場合には、次に第2特図保留数が上限の4となっているか否かを判定する(ステップS26)。上限の4となっている場合には、処理を終了する。
If the upper limit of 4 is not reached, 1 is added to the first special figure hold number (step S23), and a random number for determining the winning or losing of the first lottery is acquired (step S24).
Further, in step S21, when the signal from the first start winning ball detection sensor 53 is not inputted, the second starting winning ball detection sensor indicating that the game ball won in the second start winning port 52 is detected. It is determined whether or not a signal from 54 has been input (step S25).
If a signal is input, it is next determined whether or not the second special figure reservation number is an upper limit of 4 (step S26). If the upper limit is 4, the process is terminated.

また、上限の4となっていない場合には、第2特図保留数に1加算し(ステップS27)、第2抽選の当りおよびはずれ判定用の乱数を取得する(ステップS28)。
また、ステップS21で第1始動入賞球検知センサ53からの信号が入力せず、ステップS25で第2始動入賞球検知センサ54からの信号が入力していない場合には、特別遊技状態中か否かを判定する(ステップS29)。特別遊技状態中の場合には処理を終了する。
特別遊技状態中でない場合には、第1特図ゲームもしくは第2特図ゲーム中か否かを判定する(ステップS30)。第1特図ゲームもしくは第2特図ゲーム中の場合には、処理を終了する。
If the upper limit of 4 is not reached, 1 is added to the second special figure hold number (step S27), and a random number for determining whether or not to win the second lottery is acquired (step S28).
If no signal from the first starting winning ball detection sensor 53 is input in step S21 and no signal from the second starting winning ball detection sensor 54 is input in step S25, it is determined that the special gaming state is in effect. Is determined (step S29). If it is in the special game state, the process is terminated.
If it is not in the special game state, it is determined whether or not the first special figure game or the second special figure game is in progress (step S30). In the case of the first special figure game or the second special figure game, the process is terminated.

第1特図ゲーム中でも第2特図ゲーム中でもない場合には、特定変動入賞装置3が開閉変動中か否かを判定する(ステップS31)。なお、この際の開閉変動は、第1特図ゲームもしくは第2特図ゲームの当りに基くもので、特別遊技状態中の開閉変動は含まれない。そして、開閉変動中の場合には処理を終了する。
開閉変動中でない場合には、第1特図保留数が1以上か否かを判定する(ステップS32)。
If it is not the first special figure game or the second special figure game, it is determined whether or not the specific fluctuation winning device 3 is changing open / close (step S31). The opening / closing fluctuation at this time is based on the hit of the first special figure game or the second special figure game, and does not include the opening / closing fluctuation during the special game state. If the open / close fluctuation is in progress, the process is terminated.
If the opening / closing fluctuation is not in progress, it is determined whether or not the number of first special figure hold is 1 or more (step S32).

第1特図保留数が1以上の場合には、第1特図保留数から1減算し(ステップS33)、取得された乱数のうちの当りおよびはずれの判定が未だ行われていない乱数で最も早く取得された乱数の数値が予め定められた当りの判定値と一致するか否か、すなわち当たりか否かを判定するための処理を行なう(ステップS34)。
そして、処理の結果が当たりか否かを判定する(ステップS35)。
乱数が当りの判定値と一致せずはずれとなる場合には処理を終了する。
If the first special figure hold number is 1 or more, 1 is subtracted from the first special figure hold number (step S33). A process for determining whether or not the numerical value of the random number acquired earlier coincides with a predetermined hit determination value, that is, whether or not it is a hit is performed (step S34).
Then, it is determined whether or not the processing result is successful (step S35).
If the random number does not coincide with the winning judgment value, the process ends.

乱数が当りの判定値と一致し当りの場合には、アシスト状態中か否かを判定する(ステップS36)。アシスト状態でない場合には、特定変動ソレノイド331を制御して特定変動入賞装置3の開閉部材33,33を0.3秒で開閉変動させる別処理を開始させ(ステップS37)、処理を終了する。   If the random number matches the winning determination value, it is determined whether or not the assist state is in effect (step S36). If not in the assist state, the specific variation solenoid 331 is controlled to start another process for varying the open / close members 33, 33 of the specific variation prize winning device 3 in 0.3 seconds (step S37), and the process is terminated.

また、アシスト状態の場合には、特定変動ソレノイド331を制御して特定変動入賞装置3の開閉部材33,33を3秒で開閉変動させる別処理を開始させ(ステップS38)、処理を終了する。   Further, in the assist state, the specific variation solenoid 331 is controlled to start another process for varying the open / close members 33, 33 of the specific variation prize winning device 3 in 3 seconds (step S38), and the process is terminated.

ステップS32で、第1特図保留数が0と判定された場合には、第2特図保留数が1以上か否かを判定し(ステップS39)、第2特図保留数が0ならば処理を終了する。
第2特図保留数が1以上の場合には、第2特図保留数から1減算し(ステップS40)、取得された乱数のうちの当りおよびはずれの判定が未だ行われていない乱数で最も早く取得された乱数の数値が予め定められた当りの判定値と一致するか否かを判定するためのッ処理を行い(ステップS41)、この処理の結果が当たりか否かを判定する(ステップS42)。
乱数が当りの判定値と一致せずはずれとなる場合には処理を終了する。
If it is determined in step S32 that the first special figure hold number is 0, it is determined whether or not the second special figure hold number is 1 or more (step S39). The process ends.
If the second special figure hold number is 1 or more, 1 is subtracted from the second special figure hold number (step S40), and the random number that has not yet been judged whether it is a hit or miss out of the obtained random numbers. A process for determining whether or not the numerical value of the random number acquired earlier matches a predetermined hit determination value is performed (step S41), and it is determined whether or not the result of this process is a hit (step S41). S42).
If the random number does not coincide with the winning judgment value, the process ends.

乱数が当りの判定値と一致し当りの場合には、アシスト状態中か否かを判定する(ステップS43)。アシスト状態でない場合には、特定変動ソレノイド331を制御して特定変動入賞装置3の開閉部材33,33を1.5秒で開閉変動させる別処理を開始させ(ステップS44)、処理を終了する。   If the random number matches the winning determination value and is winning, it is determined whether or not the assist state is in effect (step S43). If it is not in the assist state, another process for controlling the specific variation solenoid 331 to open and close the open / close members 33 and 33 of the specific variation prize winning device 3 in 1.5 seconds is started (step S44), and the process ends.

また、アシスト状態の場合には、特定変動ソレノイド331を制御して特定変動入賞装置3の開閉部材33,33を3秒で開閉変動させる別処理を開始させ(ステップS45)、処理を終了する。   In the case of the assist state, another process for controlling the specific fluctuation solenoid 331 to open / close the opening / closing members 33 and 33 of the specific fluctuation winning device 3 in 3 seconds is started (step S45), and the process is terminated.

ここで、主制御装置231の処理上は、普通変動入賞装置5の開閉制御と、特定変動入賞装置3の開閉制御は、独立して行なわれており、可動部材5a、5aと、開閉部材33,33とが連動するような制御は、行なわれていないが、上述のようの普図通過口9,9と第1始動入賞口51,51が上下に近接して配置されるとともに、普図通過口9,9を通過した遊技球がそのまま直ぐに第1始動入賞口51,51に入賞する構成となっているので、普図ゲームと第2特図ゲームに対して優先して行われる第1特図ゲームがほぼ同時に開始され、普通変動入賞装置5の可動部材5a,5aと、特定変動入賞装置3の開閉部材33,33がとがほぼ同時に開閉変動するようになっている。
なお、普図ゲームの開始から普通変動入賞装置5の開閉変動までの時間と、第1特図ゲームの開始から特定変動入賞装置3の開閉変動までの時間とが略同じにされるなどにより、それぞれ独立した制御であっても、同時に開始されるとほぼ同期した状態と同様の制御となるようになっている。
これにより、上述のような遊技性を発現させることができる。
Here, in the processing of the main control device 231, the opening / closing control of the normal variation winning device 5 and the opening / closing control of the specific variation winning device 3 are performed independently, and the movable members 5a, 5a and the opening / closing member 33 are controlled. , 33 are not controlled so as to be interlocked with each other, but the above-mentioned ordinary passing passages 9, 9 and the first start winning openings 51, 51 are arranged close to each other in the vertical direction. Since the game ball that has passed through the passage openings 9 and 9 is immediately awarded to the first start winning opening 51 and 51 as it is, the first game that is given priority over the ordinary game and the second special game. The special game is started almost simultaneously, and the movable members 5a and 5a of the normal variation winning device 5 and the opening and closing members 33 and 33 of the specific variation winning device 3 are opened and closed almost simultaneously.
The time from the start of the ordinary game to the opening / closing fluctuation of the normal variation winning device 5 and the time from the start of the first special figure game to the opening / closing variation of the specific variation winning device 3 are made substantially the same. Even if the controls are independent of each other, when they are started at the same time, the control is almost the same as the synchronized state.
Thereby, the above-mentioned game nature can be expressed.

なお、周知の遊技機における遊技球の移動を表示画面上に模擬的に再現するとともに遊技球の入賞口への入賞を判定し、遊技球の発射と入賞とに対応して遊技者の獲得遊技球数を算出して遊技をシミュレーションするプログラムにおいて、上述の本発明に係わるパチンコ遊技機における制御系の処理を付加してコンピュータで実行可能としたプログラムも本発明に含まれるものである。また、前記プログラムを記憶したコンピュータ読み取り可能な記録媒体も本発明に含まれる。   In addition, the movement of a game ball in a well-known game machine is simulated on the display screen, and the winning of the game ball at the winning opening is determined, and the player's winning game corresponding to the launch of the game ball and the winning In the program for calculating the number of balls and simulating the game, the present invention also includes a program that can be executed by a computer by adding the processing of the control system in the pachinko gaming machine according to the present invention. A computer-readable recording medium storing the program is also included in the present invention.

以上、本発明者によってなされた発明を適用した実施の形態について説明したが、この実施の形態による本発明の開示の一部をなす論述及び図面により本発明は限定されることはない。すなわち、この実施の形態に基づいて当業者等によりなされる他の実施の形態、実施例及び運用技術等は全て本発明の範疇に含まれることは勿論であることを付け加えておく。   As mentioned above, although the embodiment to which the invention made by the present inventor is applied has been described, the present invention is not limited by the description and the drawings that form part of the disclosure of the present invention according to this embodiment. That is, it should be added that other embodiments, examples, operation techniques, and the like made by those skilled in the art based on this embodiment are all included in the scope of the present invention.

本発明の実施の形態に係るパチンコ遊技機の遊技盤を示す正面図である。1 is a front view showing a game board of a pachinko gaming machine according to an embodiment of the present invention. 前記パチンコ遊技機の制御係を説明するためのブロック図である。It is a block diagram for demonstrating the control person of the said pachinko game machine. 前記パチンコ遊技機の主制御装置で行われる普通変動開始処理を説明するためのフローチャートである。It is a flowchart for demonstrating the normal fluctuation start process performed with the main control apparatus of the said pachinko game machine. 前記パチンコ遊技機の主制御装置で行われる特定変動開始処理を説明するためのフローチャートである。It is a flowchart for demonstrating the specific fluctuation start process performed with the main control apparatus of the said pachinko game machine.

符号の説明Explanation of symbols

1 遊技盤
3 特定変動入賞装置
5 普通変動入賞装置
9 普図通過口(変動通過口)
16 遊技釘(制限部材)
51 第1始動入賞口
52 第2始動入賞口
53 第1始動入賞球検知センサ
54 第2始動入賞球検知センサ
231 主制御装置(第1入賞記憶数記憶手段、第2入賞記憶数記憶手段、変動入賞記憶数記憶手段、特定変動制御手段、変動制御手段)
1 Game board 3 Specific variation winning device 5 Regular variation winning device 9 Ordinary passage entrance (variation passage entrance)
16 Game nail (restriction member)
51 First Start Winning Port 52 Second Start Winning Port 53 First Start Winning Ball Detection Sensor 54 Second Start Winning Ball Detection Sensor 231 Main Control Unit (First Winning Memory Number Storage Unit, Second Winning Memory Number Storage Unit, Fluctuation Winning memory number storage means, specific fluctuation control means, fluctuation control means)

Claims (6)

遊技球が発射される遊技盤と、
前記遊技盤上に設けられた第1始動入賞口および第2始動入賞口と、
前記遊技球が入賞できない閉塞状態と、前記遊技球が入賞し易い開放状態との間で開閉変動する開閉部材を有するとともに内部に遊技球が通過可能な特定領域を有し、前記第1始動入賞口および第2始動入賞口のいずれかに遊技球が入賞したことに基いて、前記開閉部材を開閉変動し、当該開閉変動により開放状態となった際に入賞した遊技球が特定領域を通過した場合に遊技者の遊技球の獲得を容易とする特別遊技状態として前記開閉部材の開閉変動を繰り返す状態となる特定変動入賞装置と、
遊技盤上に設けられた変動通過口と、
第2始動入賞口に設けられ、第2始動入賞口に遊技球が入賞し難い閉状態と、当該閉状態より第2始動入賞口への遊技球の入賞を容易とする開状態との間で開閉変動する可動部材を有し、前記変動通過口を遊技球が通過したことに基いて、前記可動部材を開閉変動する変動入賞装置とを備えた遊技機において、
前記変動通過口は、前記変動入賞装置の開状態とされた前記可動部材の上端より下側の近傍で、かつ、当該変動通過口に流入した遊技球が第1始動入賞口に入賞可能に流出するように、第1始動入賞口の上方に設けられ、
前記変動入賞装置の開状態の可動部材は、前記開閉部材を開放状態とした特定変動入賞装置の遊技球を入賞可能とする開放部分の上方を覆う位置に配置され、
かつ、開状態の可動部材は、接触した遊技球の一部を前記変動通過口に流入可能に案内することを特徴とする遊技機。
A game board on which game balls are fired,
A first start prize opening and a second start prize opening provided on the game board;
The first start prize is provided with an opening / closing member that opens and closes between a closed state in which the game ball cannot win and an open state in which the game ball is easy to win, and a specific area through which the game ball can pass. Based on the winning of the game ball in either the mouth or the second start winning opening, the opening / closing member fluctuates and the winning game ball passes through the specific area when the opening / closing member is opened due to the opening / closing fluctuation. A specific variation winning device that repeats opening and closing variation of the opening and closing member as a special gaming state that facilitates acquisition of a game ball by a player,
A variable passage opening provided on the game board,
Between a closed state that is provided at the second start winning port and where it is difficult for a game ball to win the second start winning port, and an open state that facilitates winning of the game ball from the closed state to the second start winning port. In a gaming machine having a movable member that opens and closes and a variable winning device that opens and closes the movable member based on the passing of the game ball through the variable passage opening,
The variable passage opening is in the vicinity below the upper end of the movable member in the open state of the variable winning device, and the game ball that has flowed into the variable passage opening flows out to the first start winning opening So that it is located above the first start winning opening,
The movable member in the open state of the variable winning device is disposed at a position that covers the upper part of the open portion that allows the game ball of the specific variable winning device with the opening and closing member to be open,
The open state movable member guides a part of the contacted game ball so as to be able to flow into the fluctuating passage.
第1始動入賞口に遊技球が入賞することに基いて、上限数の範囲内で第1入賞記憶数に1加算して当該第1入賞記憶数を更新記憶し、当該第1入賞記憶数が1以上であることに基いて前記特定変動入賞装置を開閉変動させるに際し、前記第1入賞記憶数から1減算して当該第1入賞記憶数を更新記憶する第1入賞記憶数記憶手段と、
第2始動入賞口に遊技球が入賞することに基いて、前記上限数と同じ上限数の範囲内で第2入賞記憶数に1加算して当該第2入賞記憶数を更新記憶し、当該第2入賞記憶数が1以上であることに基いて前記特定変動入賞装置を開閉変動させるに際し、前記第2入賞記憶数から1減算して当該第2入賞記憶数を更新記憶する第2入賞記憶数記憶手段と、
変動通過口を遊技球が通過することに基いて、前記上限数と同じ上限数の範囲内で変動入賞記憶数に1加算して当該変動入賞記憶数を更新記憶し、当該変動入賞記憶数が1以上であることに基いて前記変動入賞装置を開閉変動させるに際し、前記変動入賞記憶数から1減算して当該変動入賞記憶数を更新記憶する変動入賞記憶数記憶手段と、
第1入賞記憶数が1以上の場合に、当該第1入賞記憶数が1以上であることに基いて前記特定変動入賞装置の開閉部材を開閉変動させるとともに、第1入賞記憶数が0で第2入賞記憶数が1以上の場合に、第2入賞記憶数が1以上であることに基いて前記特定変動入賞装置の開閉部材を開閉変動させる特定変動制御手段と、
変動入賞記憶数が1以上であることに基いて変動入賞装置の可動部材を開閉変動させるとともに、変動入賞記憶数が複数であることにより、前記変動入賞装置の可動部材の開閉変動を複数回繰り返す際の一回の開閉変動時間を、前記第1入賞記憶数が複数であることにより前記特定変動入賞装置の開閉部材の開閉変動を複数回繰り返す際の一回の開閉変動時間と等しくするとともに、前記可動部材の一回の開閉変動における開状態となっている時間を、前記開閉部材の一回の開閉変動における開放状態となっている時間以上とする変動制御手段とを備えていることを特徴とする請求項1に記載の遊技機。
Based on the winning of the game ball at the first start winning opening, the first winning memory number is updated and stored by adding 1 to the first winning memory number within the upper limit number, and the first winning memory number is A first winning memory number storage means for subtracting 1 from the first winning memory number to update and store the first winning memory number when opening and closing the specific variation winning device based on being 1 or more;
Based on the winning of the game ball at the second start winning opening, the second winning memory number is updated and stored by adding 1 to the second winning memory number within the same upper limit number range as the upper limit number, 2 The second prize memory number for updating and storing the second prize memory number by subtracting 1 from the second prize memory number when the specific variable prize device is opened and closed based on the fact that the prize memory number is 1 or more. Storage means;
Based on the passing of the game ball through the variable passage opening, the variable winning memory number is updated and stored by adding 1 to the variable winning memory number within the range of the same upper limit number as the upper limit number. A variable prize memory number storage means for subtracting 1 from the variable prize memory number to update and store the variable prize memory number when the variable prize device is opened and closed based on being 1 or more;
When the first winning memory number is 1 or more, the opening / closing member of the specific variable winning device is opened and closed based on the first winning memory number being 1 or more, and the first winning memory number is 0 and the first winning memory number is 0. A specific variation control means for opening and closing the opening / closing member of the specific variation winning device based on the fact that the second winning memory number is 1 or more when the two winning memory numbers are one or more;
Based on the fact that the variable prize memory number is 1 or more, the movable member of the variable prize apparatus is opened and closed, and when the variable prize memory number is plural, the opening and closing fluctuation of the movable member of the variable prize apparatus is repeated a plurality of times. The opening / closing fluctuation time at the same time is made equal to the opening / closing fluctuation time once when the opening / closing fluctuation of the opening / closing member of the specific fluctuation winning device is repeated a plurality of times due to the plurality of first winning memory numbers, Fluctuation control means for making the time when the movable member is in an open state in one opening / closing fluctuation one or more times longer than the time in the opening state in one opening / closing fluctuation of the opening / closing member is provided. The gaming machine according to claim 1.
前記変動制御手段は、前記特別遊技状態終了後に、前記変動入賞装置の可動部材の開閉変動において、開状態となる時間を通常の状態より長くするアシスト状態での制御を所定期間に渡って行い、
前記特定変動制御手段は、前記特別遊技状態終了後に、前記特定変動入賞装置の開閉部材の開閉変動において、開放状態となる時間を通常の状態より長くするアシスト状態での制御を所定期間に渡って行うことを特徴とする請求項2に記載の遊技機。
The variation control means performs a control in an assist state over a predetermined period of time to make the time for the open state longer than the normal state in the open / close variation of the movable member of the variable prize apparatus after the special gaming state ends,
The specific variation control means is configured to perform control in an assist state for a predetermined period of time, which is longer than a normal state, in the opening / closing variation of the opening / closing member of the specific variation winning device after the special gaming state is ended. The gaming machine according to claim 2, wherein the gaming machine is performed.
前記変動入賞装置の上方には、当該変動入賞装置への遊技球の入賞経路を制限する制限部材が設けられ、
前記制限部材は、前記変動入賞装置の可動部材が開状態の場合の前記入賞経路を前記可動部材が閉状態の場合と同様となるように遊技球の入賞経路を制限することを特徴とする請求項1から3のいずれか1項に記載の遊技機。
Above the variable winning device, there is provided a restricting member for limiting the winning path of the game ball to the variable winning device,
The restricting member restricts a winning path of a game ball so that the winning path when the movable member of the variable winning device is in an open state is the same as that when the movable member is in a closed state. Item 4. The gaming machine according to any one of Items 1 to 3.
遊技球が発射される遊技盤と、
前記遊技盤上に設けられた第1始動入賞口および第2始動入賞口と、
前記遊技球が入賞できない閉塞状態と、前記遊技球が入賞し易い開放状態との間で開閉変動する開閉部材を有するとともに内部に遊技球が通過可能な特定領域を有し、前記第1始動入賞口および第2始動入賞口のいずれかに遊技球が入賞したことに基いて、前記開閉部材を開閉変動し、当該開閉変動により開放状態となった際に入賞した遊技球が特定領域を通過した場合に遊技者の遊技球の獲得を容易とする特別遊技状態として前記開閉部材の開閉変動を繰り返す状態となる特定変動入賞装置と、
遊技盤上に設けられた変動通過口と、
第2始動入賞口に設けられ、第2始動入賞口に遊技球が入賞し難い閉状態と、当該閉状態より第2始動入賞口への遊技球の入賞を容易とする開状態との間で開閉変動する可動部材を有し、前記変動通過口を遊技球が通過したことに基いて、前記可動部材を開閉変動する変動入賞装置とを備え、
前記変動通過口は、前記変動入賞装置の開状態とされた前記可動部材の上端より下側の近傍で、かつ、当該変動通過口に流入した遊技球が第1始動入賞口に入賞可能に流出するように、第1始動入賞口の上方に設けられ、
前記変動入賞装置の開状態の可動部材は、前記開閉部材を開放状態とした特定変動入賞装置の遊技球を入賞可能とする開放部分の上方を覆う位置に配置され、
かつ、開状態の可動部材は、接触した遊技球の一部を前記変動通過口に流入可能に案内する遊技機における遊技をシュミレーションするプログラムであって、
第1始動入賞口に遊技球が入賞することに基いて、上限数の範囲内で第1入賞記憶数に1加算して当該第1入賞記憶数を更新記憶し、当該第2入賞記憶数が1以上であることに基いて前記特定変動入賞装置を開閉変動させるに際し、前記第1入賞記憶数から1減算して当該第1入賞記憶数を更新記憶する第1入賞記憶数記憶手段と、
第2始動入賞口に遊技球が入賞することに基いて、前記上限数と同じ上限数の範囲内で第2入賞記憶数に1加算して当該第2入賞記憶数を更新記憶し、当該第2入賞記憶数が1以上であることに基いて前記特定変動入賞装置を開閉変動させるに際し、前記第2入賞記憶数から1減算して当該第2入賞記憶数を更新記憶する第2入賞記憶数記憶手段と、
変動通過口を遊技球が通過することに基いて、前記上限数と同じ上限数の範囲内で変動入賞記憶数に1加算して当該変動入賞記憶数を更新記憶し、当該変動入賞記憶数が1以上であることに基いて前記変動入賞装置を開閉変動させるに際し、前記変動入賞記憶数から1減算して当該変動入賞記憶数を更新記憶する変動入賞記憶数記憶手段と、
第1入賞記憶数が1以上の場合に、当該第1入賞記憶数が1以上であることに基いて前記特定変動入賞装置の開閉部材を開閉変動させるとともに、第1入賞記憶数が0で第2入賞記憶数が1以上の場合に第2入賞記憶数が1以上であることに基いて前記特定変動入賞装置の開閉部材を開閉変動させる特定変動制御手段と、
変動入賞記憶数が1以上であることに基いて変動入賞装置の可動部材を開閉変動させるとともに、変動入賞記憶数が複数であることにより、前記変動入賞装置の可動部材の開閉変動を複数回繰り返す際の一回の開閉変動時間を、前記第1入賞記憶数が複数であることにより前記特定変動入賞装置の開閉部材の開閉変動を複数回繰り返す際の一回の開閉変動時間と等しくするとともに、前記可動部材の一回の開閉変動における開状態となっている時間を、前記開閉部材の一回の開閉変動における開放状態となっている時間以上とする変動制御手段としてコンピュータを機能させることを特徴とするプログラム。
A game board on which game balls are fired,
A first start prize opening and a second start prize opening provided on the game board;
The first start prize is provided with an opening / closing member that opens and closes between a closed state in which the game ball cannot win and an open state in which the game ball is easy to win, and a specific area through which the game ball can pass. Based on the winning of the game ball in either the mouth or the second start winning opening, the opening / closing member fluctuates and the winning game ball passes through the specific area when the opening / closing member is opened due to the opening / closing fluctuation. A specific variation winning device that repeats opening and closing variation of the opening and closing member as a special gaming state that facilitates acquisition of a game ball by a player,
A variable passage opening provided on the game board,
Between a closed state that is provided at the second start winning port and where it is difficult for a game ball to win the second start winning port, and an open state that facilitates winning of the game ball from the closed state to the second start winning port. A variable prize device that has a movable member that varies in opening and closing, and that varies based on the fact that a game ball has passed through the variation passage opening and closing the movable member;
The variable passage opening is in the vicinity below the upper end of the movable member in the open state of the variable winning device, and the game ball that has flowed into the variable passage opening flows out to the first start winning opening So that it is located above the first start winning opening,
The movable member in the open state of the variable winning device is disposed at a position that covers the upper part of the open portion that allows the game ball of the specific variable winning device with the opening and closing member to be open,
The open movable member is a program for simulating a game in a gaming machine that guides a part of the contacted game ball so as to be able to flow into the variable passage port,
Based on the winning of the game ball at the first start winning opening, the first winning memory number is updated and stored by adding 1 to the first winning memory number within the upper limit number, and the second winning memory number is A first winning memory number storage means for subtracting 1 from the first winning memory number to update and store the first winning memory number when opening and closing the specific variation winning device based on being 1 or more;
Based on the winning of the game ball at the second start winning opening, the second winning memory number is updated and stored by adding 1 to the second winning memory number within the same upper limit number range as the upper limit number, 2 The second prize memory number for updating and storing the second prize memory number by subtracting 1 from the second prize memory number when the specific variable prize device is opened and closed based on the fact that the prize memory number is 1 or more. Storage means;
Based on the passing of the game ball through the variable passage opening, the variable winning memory number is updated and stored by adding 1 to the variable winning memory number within the range of the same upper limit number as the upper limit number. A variable prize memory number storage means for subtracting 1 from the variable prize memory number to update and store the variable prize memory number when the variable prize device is opened and closed based on being 1 or more;
When the first winning memory number is 1 or more, the opening / closing member of the specific variable winning device is opened and closed based on the first winning memory number being 1 or more, and the first winning memory number is 0 and the first winning memory number is 0. Specific fluctuation control means for opening and closing the opening / closing member of the specific fluctuation winning device based on the fact that the second prize memory number is 1 or more when the two prize memory numbers are one or more;
Based on the fact that the variable prize memory number is 1 or more, the movable member of the variable prize apparatus is opened and closed, and when the variable prize memory number is plural, the opening and closing fluctuation of the movable member of the variable prize apparatus is repeated a plurality of times. The opening / closing fluctuation time at the same time is made equal to the opening / closing fluctuation time once when the opening / closing fluctuation of the opening / closing member of the specific fluctuation winning device is repeated a plurality of times due to the plurality of first winning memory numbers, The computer is caused to function as a variation control means for setting an open state in one opening / closing variation of the movable member to be equal to or longer than an opening state in one opening / closing variation of the opening / closing member. Program.
請求項5に記載のプログラムを記録したコンピュータ読み取り可能な記録媒体。   A computer-readable recording medium on which the program according to claim 5 is recorded.
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JPH07194793A (en) * 1993-12-30 1995-08-01 Sophia Co Ltd Game machine
JPH11319225A (en) * 1998-05-19 1999-11-24 Ace Denken:Kk Game machine
JP2003062215A (en) * 2001-08-28 2003-03-04 Samii Kk Pachinko game machine
JP2005304932A (en) * 2004-04-23 2005-11-04 Kyoraku Sangyo Pachinko game machine
JP2007135926A (en) * 2005-11-18 2007-06-07 Newgin Corp Game machine

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JPH07194793A (en) * 1993-12-30 1995-08-01 Sophia Co Ltd Game machine
JPH11319225A (en) * 1998-05-19 1999-11-24 Ace Denken:Kk Game machine
JP2003062215A (en) * 2001-08-28 2003-03-04 Samii Kk Pachinko game machine
JP2005304932A (en) * 2004-04-23 2005-11-04 Kyoraku Sangyo Pachinko game machine
JP2007135926A (en) * 2005-11-18 2007-06-07 Newgin Corp Game machine

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* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2017225848A (en) * 2017-09-01 2017-12-28 株式会社大一商会 Game machine

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