JP2008229148A - Prize exchanging system - Google Patents

Prize exchanging system Download PDF

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JP2008229148A
JP2008229148A JP2007074964A JP2007074964A JP2008229148A JP 2008229148 A JP2008229148 A JP 2008229148A JP 2007074964 A JP2007074964 A JP 2007074964A JP 2007074964 A JP2007074964 A JP 2007074964A JP 2008229148 A JP2008229148 A JP 2008229148A
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prize
exchange
accepting
player
game media
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JP5198781B2 (en
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Kiyoshi Hamashima
清 濱島
Yasushi Hisatomi
康司 久冨
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Daikoku Denki Co Ltd
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Daikoku Denki Co Ltd
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Abstract

<P>PROBLEM TO BE SOLVED: To provide a prize exchanging system capable of smoothly exchanging prize when there is congestion while ensuring an extension in exchange settlement of a prize. <P>SOLUTION: When a receipt is received (S1: YES) and an exchange button is pressed (S6: YES), special prize exchangeable by the number of remaining balls are temporarily specified (S10); when a completion button is pressed (S20: YES), exchange of all the prizes temporarily specified is settled (S21) and special prizes are paid out by outputting a prize payout signal (S25). When the exchange button is pressed and there is congestion (S7: YES), in addition to exchange settlement of special prizes exchangeable by the number of remaining balls (S8), the prize payout signal is outputted (S9); when the completion button is pressed (S20: YES), only exchange settlement of all the prizes temporarily specified is executed (S21). <P>COPYRIGHT: (C)2009,JPO&INPIT

Description

本発明は、遊技媒体情報と景品とを対応付ける交換処理を行う交換手段と、特定の景品を払出す景品払出装置とを備えた景品交換システムに関する。   The present invention relates to a prize exchange system including exchange means for performing exchange processing for associating game medium information and prizes, and a prize payout apparatus for paying out specific prizes.

従来、パチンコホールなどの遊技場に設けられる景品交換システムとして、交換管理装置(所謂、POS端末)と特殊景品を払出す景品払出装置とを接続し、遊技者が獲得した遊技媒体と景品とを交換する際に、POS端末から景品品種及び数量を特定する信号(所謂、景品払出信号)を景品払出装置へと出力し、景品払出装置にて特殊景品を払出す景品交換システムが提供されている。
特開平06−285244号公報
Conventionally, as a prize exchange system provided in a game hall such as a pachinko hall, an exchange management device (a so-called POS terminal) and a prize dispenser that dispenses special prizes are connected, and a game medium and a prize acquired by a player are obtained. Provided is a prize exchange system that outputs a signal for specifying a prize type and quantity (a so-called prize payout signal) from a POS terminal to a prize payout apparatus when the exchange is made, and pays out a special prize by the prize payout apparatus. .
Japanese Patent Laid-Open No. 06-285244

このような景品交換システムにおけるPOS端末の処理として、計数機にて発行されたレシートを読取って獲得遊技媒体を特定し、獲得遊技媒体により交換可能な特殊景品の景品品種及び数量を特定し、更に特定した特殊景品相当の遊技媒体を獲得遊技媒体から差引いた余り遊技媒体(所謂、余り玉)と、他の景品(所謂、端玉景品等)とを対応付けた上で交換処理を終了し、交換処理が終了した事をもって景品払出信号を出力するようにしている。   As processing of the POS terminal in such a prize exchange system, the receipt issued by the counter is read to identify the acquired game medium, the prize type and quantity of the special prize exchangeable by the acquired game medium are specified, After the game media corresponding to the specified special prize is subtracted from the acquired game medium (so-called surplus ball) and other prizes (so-called end ball prize, etc.) are associated with each other, the exchange process is terminated. A prize payout signal is output upon completion of the exchange process.

このように交換処理の終了を待って景品払出信号を出力すると、交換処理の途中で遊技者に心変わりが有り、特殊景品に優先して他の景品との交換を希望する場合に、柔軟に対応できる効果がある。即ち、交換処理の終了後に対応する場合には、交換した景品と、新たに希望する景品とを取り替える取替処理が別途必要となるが(取替処理は、従業員の不正を考慮して特定の従業員に権限を与え、権限のある従業員のみに換作を可能とさせるので、処理が複雑になる)、交換処理が終了していなければ特殊景品を特定した操作のキャンセル処理のみで対応が可能となる。また、POS端末自体の交換処理も終了操作があった場合だけ交換確定処理を行えば良く、処理負担が軽減される効果もある。   In this way, waiting for the end of the exchange process to output a prize payout signal will flexibly respond if the player has a change of mind during the exchange process and wishes to exchange with other prizes in preference to special prizes. There is an effect that can be done. In other words, when responding after the exchange process is completed, a separate exchange process for exchanging the exchanged prize and the new desired prize is required (the exchange process is specified in consideration of employee fraud). If you have not completed the exchange process, you can only cancel the operation that specified the special prize. Is possible. In addition, the replacement process for the POS terminal itself may be performed only when an end operation is performed, and the processing load is reduced.

しかしながら、閉店時など混雑時には交換処理が終了するまで待って景品払出信号を出力する構成であると、POS端末における交換処理が終了した後、更に景品払出機による払出処理を待たなければならなくなる。特に、景品払出機からの景品の払出数が多い場合には、遊技者を余計に待たせることになり、遊技者を不快にさせてしまう虞がある。   However, if the configuration is such that the prize payout signal is output after waiting for the exchange process to end when the shop is crowded, such as when the store is closed, after the exchange process at the POS terminal is completed, it is necessary to wait for a payout process by the prize dispenser. In particular, when the number of prizes to be paid out from the prize dispenser is large, the player will be kept waiting longer, which may make the player uncomfortable.

本発明は上記事情に鑑みてなされたもので、その目的は、景品の交換確定の猶予を確保しながら、混雑時には景品交換を円滑に行うことが可能となる景品交換システムを提供することにある。   The present invention has been made in view of the above circumstances, and an object of the present invention is to provide a prize exchange system capable of smoothly exchanging prizes at a time of congestion while ensuring a grace period for confirmation of exchange of prizes. .

本発明は、遊技者が獲得した遊技媒体数を特定可能な遊技媒体情報を受付ける受付手段と、前記受付手段が受付けた遊技媒体情報と交換する景品とを対応付ける交換処理を行う交換手段と、特定の景品を払出す景品払出装置に対して景品払出信号を出力する出力手段とを備えた景品交換システムであって、前記交換手段の交換処理において、前記景品払出装置にて払出す特定の景品を選択する操作である第1の操作を受付ける第1操作受付手段と、前記交換手段の交換処理を終了する操作である第2の操作を受付ける第2操作受付手段と、遊技者が交換処理のために待機状態にあるか否かを判定する判定手段とを備え、前記交換手段は、前記第1操作受付手段による第1の操作の受付け後、遊技媒体情報により特定される遊技媒体数から第1の操作により特定された特定の景品に対応する遊技媒体数を差引いた遊技媒体数について、前記特定の景品以外の景品との交換処理を行い、前記第2操作受付手段が第2の操作を受付けたことに応じて当該交換処理を終了し、前記出力手段は、前記判定手段が遊技者は待機状態にあると判定している場合には、前記第1操作受付手段が第1の操作を受付けたことに応じて景品払出信号を出力する一方、前記判定手段が待機状態にないと判定している場合には、前記第2操作受付手段が第2の操作を受付けたことに応じて景品払出信号を出力するものである(請求項1)。   The present invention provides an accepting means for accepting game medium information capable of specifying the number of game media acquired by a player, an exchange means for performing an exchange process for associating a prize exchanged with the game medium information accepted by the accepting means, A prize exchange system comprising an output means for outputting a prize payout signal to a prize payout apparatus for paying out a prize of the prize, and in the exchange processing of the exchange means, a specific prize to be paid out by the prize payout apparatus A first operation accepting unit that accepts a first operation that is an operation to be selected, a second operation accepting unit that accepts a second operation that is an operation to end the exchange process of the exchange unit, and a player for the exchange process And determining means for determining whether or not the apparatus is in a standby state, wherein the exchange means receives a first operation from the number of game media specified by the game medium information after receiving the first operation by the first operation accepting means. The number of game media obtained by subtracting the number of game media corresponding to the specific prize specified by the operation is exchanged with a prize other than the specific prize, and the second operation accepting unit accepts the second operation. Accordingly, the exchange process is terminated, and the output means accepts the first operation by the first operation accepting means when the judging means judges that the player is in a standby state. If the determination means determines that it is not in a standby state while outputting a prize payout signal accordingly, the prize payout signal is in response to the second operation accepting means accepting the second operation. (Claim 1).

上記構成において、前記第1操作受付手段が第1の操作を受付けてから、前記出力手段が景品払出信号を出力するまで有効となり、第1の操作をキャンセルする第3の操作を受付ける第3操作受付手段を備えるようにしてもよい(請求項2)。   In the above-described configuration, the third operation is valid until the output means outputs a prize payout signal after the first operation accepting means accepts the first operation, and the third operation accepting the third operation canceling the first operation. You may make it provide a reception means (Claim 2).

また、前記判定手段は、前記交換手段における交換処理の終了から所定期間以内に前記受付手段が遊技媒体情報を受付けた場合に、遊技者が交換処理のために待機状態にあると判定するようにしてもよい(請求項3)。   Further, the determination means determines that the player is in a standby state for the exchange process when the accepting means accepts the game medium information within a predetermined period from the end of the exchange process in the exchange means. (Claim 3).

また、前記交換手段が交換処理を行う交換処理時刻を特定可能な時刻特定手段と、時間帯毎に予め混雑しているか否かを設定する設定手段とを備え、前記判定手段は、前記時刻特定手段により特定される前記交換処理時刻が前記設定手段が混雑していると設定する時刻に属する場合に、遊技者が交換処理のために待機状態にあると判定するようにしてもよい(請求項4)。   The exchanging means includes a time specifying means capable of specifying an exchange processing time at which the exchange processing is performed, and a setting means for setting whether or not it is congested in advance for each time zone, and the determining means includes the time specifying When the exchange processing time specified by means belongs to the time set as the setting means being congested, it may be determined that the player is in a standby state for exchange processing (claim). 4).

本発明は、遊技者が獲得した遊技媒体数を特定可能な遊技媒体情報を受付ける受付手段と、前記受付手段が受付けた遊技媒体情報と交換する景品とを対応付ける交換処理を行う交換手段と、特定の景品を払出す景品払出装置に対して景品払出信号を出力する出力手段とを備えた景品交換システムであって、前記交換手段の交換処理において、前記景品払出装置にて払出す特定の景品を選択する操作である第1の操作を受付ける第1操作受付手段と、前記交換手段の交換処理を終了する操作である第2の操作を受付ける第2操作受付手段と、前記交換手段の交換処理において、遊技者が交換処理のために待機状態にある場合に、景品払出装置にて払出す特定の景品を選択する操作である第4の操作を受付ける第4操作受付手段とを備え、前記交換手段は、前記第1操作受付手段による第1の操作の受付け後、或いは前記第4操作受付手段による第4の操作の受付け後、遊技媒体情報により特定される遊技媒体数から第1の操作、或いは第4の操作により特定された特定の景品に対応する遊技媒体数を差引いた遊技媒体数について、前記特定の景品以外の景品との交換処理を行い、前記第2操作受付手段が第2の操作を受付けたことに応じて当該交換処理を終了し、前記出力手段は、前記第1操作受付手段が第1の操作を受付けた後に前記第2操作受付手段が第2の操作を受付けたこと、或いは前記第4の操作受付手段が第4の操作を受付けたことに応じて景品払出信号を出力するものである(請求項5)。   The present invention provides an accepting means for accepting game medium information capable of specifying the number of game media acquired by a player, an exchange means for performing an exchange process for associating a prize exchanged with the game medium information accepted by the accepting means, A prize exchange system comprising an output means for outputting a prize payout signal to a prize payout apparatus for paying out a prize of the prize, and in the exchange processing of the exchange means, a specific prize to be paid out by the prize payout apparatus In a first operation accepting unit that accepts a first operation that is an operation to be selected, a second operation accepting unit that accepts a second operation that is an operation that ends an exchange process of the exchange unit, and an exchange process of the exchange unit And a fourth operation accepting means for accepting a fourth operation which is an operation for selecting a specific prize to be paid out by the prize payout device when the player is in a standby state for the exchange process. After the first operation is accepted by the first operation accepting means or after the fourth operation is accepted by the fourth operation accepting means, the means performs the first operation from the number of game media specified by the game media information, Alternatively, the number of game media obtained by subtracting the number of game media corresponding to the specific prize specified by the fourth operation is exchanged with a prize other than the specific prize, and the second operation accepting means performs the second operation reception means. In response to accepting the operation, the exchange process is terminated, and the output means receives the second operation after the first operation accepting means accepts the first operation. Alternatively, a prize payout signal is output in response to the fourth operation accepting means accepting the fourth operation (claim 5).

請求項1の発明によれば、交換処理のために遊技者が待機している(並んでいる)場合には、特定の景品については、特定の景品を特定する操作である第1操作受付手段に対する第1の操作に応じて景品払出装置に景品払出信号を早めに出力し、特定の景品以外の景品との交換処理を行っている間に景品払出装置による景品払出処理が行われるようになる。従って、景品払出装置からの特定の景品の払出しに時間を要する場合であっても、並んでいる遊技者を待たせる時間を短縮でき、遊技者の不快感を軽減できる一方、遊技者が並んでいない場合には、交換処理の確定をできるだけ遅くして、交換処理の変更にできるだけ対応可能となる。   According to the first aspect of the present invention, when the player is waiting (lined up) for the exchange process, the first operation receiving means is an operation for specifying the specific prize for the specific prize. In response to the first operation, a premium payout signal is output to the premium payout device early, and the premium payout processing by the premium payout device is performed while exchanging with a premium other than a specific premium. . Therefore, even when it takes time to pay out a specific prize from the prize payout device, it is possible to shorten the time for waiting for the players in line and reduce the player's discomfort, while the players are lined up. If not, the exchange process can be confirmed as late as possible to cope with the change of the exchange process as much as possible.

請求項2の発明によれば、遊技者が並んでいない場合には、終了操作が行われるまでキャンセル操作が有効となるので、交換処理の途中で遊技者の心変わりがあったとしても柔軟に対応できる。   According to the invention of claim 2, when the players are not lined up, the cancel operation is effective until the end operation is performed, so even if there is a change in the player's mind during the exchange process, it is flexible it can.

請求項3の発明によれば、遊技者の待機状態をソフト的手段で検出することができるので、ハード的手段を設けることなく実施することができる。
請求項4の発明によれば、時間帯毎に混雑しているか否かを設定することができるので、特別な手段を設けることなく実施することができる。
According to the invention of claim 3, since the waiting state of the player can be detected by software means, it can be carried out without providing hardware means.
According to invention of Claim 4, since it can be set whether it is crowded for every time slot | zone, it can implement without providing a special means.

請求項5の発明によれば、混雑時には、第4操作受付手段に対する第4の操作により、第1操作受付手段が第1の操作を受付けた後に第2操作受付手段が第2の操作を受付けた場合と同様に、景品払出装置へ景品払出信号を出力することができるので、請求項1のように遊技者が交換処理のために待機状態にあるか否かを判定する判定手段を設けることなく、交換処理のための遊技者の待機状態を解消することができる。   According to the invention of claim 5, at the time of congestion, the second operation accepting unit accepts the second operation after the first operation accepting unit accepts the first operation by the fourth operation on the fourth operation accepting unit. Since the prize payout signal can be output to the prize payout device as in the case of the player, the determination means for determining whether or not the player is in the standby state for the exchange process is provided as in claim 1. The waiting state of the player for the exchange process can be eliminated.

以下、本発明の一実施例について図1ないし図3を参照して説明する。
図1は、システムの全体構成を示す概略図である。この図1において、遊技台1、計数装置2、POS端末(受付手段、交換手段、出力手段、判定手段に相当)3、管理装置4は、LAN5等のネットワークにより互いに接続されている。尚、遊技台1に対応して台間玉貸機等の付随設備が設けられているものの、本発明を構成するものではないことから、その説明及び図示を省略する。
An embodiment of the present invention will be described below with reference to FIGS.
FIG. 1 is a schematic diagram showing the overall configuration of the system. In FIG. 1, a gaming table 1, a counting device 2, a POS terminal (corresponding to an accepting means, an exchanging means, an output means, a judging means) 3, and a management device 4 are connected to each other via a network such as a LAN 5. In addition, although incidental facilities, such as an interbank ball lending machine, are provided corresponding to the game machine 1, since it does not comprise this invention, the description and illustration are abbreviate | omitted.

管理装置4は、計数装置2の計数状況、POS端末3の交換状況、景品の在庫状況に加えて、計数装置2やPOS端末3の設定等を管理している。尚、計数装置2、POS端末3でも各々の状況は記憶・管理するようになっている。
計数装置2は、遊技者が遊技台1の遊技により獲得した遊技媒体(メダル等の遊技媒体であっても良いが、以下、代表してパチンコ玉とする)を計数部に投入すると、計数処理を行い、計数した玉を特定可能な記録媒体であるレシート(図示せず)を発行する。
POS端末3は、景品払出装置6とも接続されており、景品払出装置6にて払出しが可能である特定の景品(換金が可能な特殊景品)の景品品種、及び数量が特定可能な景品払出信号を景品払出装置6に対して出力可能となっている。
The management device 4 manages the settings of the counting device 2 and the POS terminal 3 in addition to the counting status of the counting device 2, the replacement status of the POS terminal 3, and the stock status of the prize. Each status is stored and managed in the counting device 2 and the POS terminal 3 as well.
The counting device 2 performs a counting process when a game medium (a game medium such as a medal, which may be a medal or the like, which will be referred to as a pachinko ball hereinafter) is acquired by the player through the game on the gaming table 1 is input to the counting unit. And issue a receipt (not shown) which is a recording medium capable of specifying the counted balls.
The POS terminal 3 is also connected to a prize payout device 6, and a prize giveout signal that can specify a prize type and quantity of a specific prize (special prize that can be exchanged for cash) that can be paid out by the prize payout apparatus 6. Can be output to the prize dispensing device 6.

図2は、POS端末3を示す斜視図である。この図2において、POS端末3は、テンキー7、PLU(Price Look Up)釦8、交換釦(第1操作受付手段に相当)9、終了釦(第2操作受付手段に相当)10、キャンセル釦(第3操作受付手段に相当)11、その他の操作釦(貯玉操作、入庫操作等)、レシート発行部12、表示部13、レシートを受付ける受付手段として図示しないスキャナ等を備えて構成されている。交換釦9は、通常時においては特殊景品の交換を仮確定するための釦であるが、本実施例では、後述するように条件に応じて特殊景品の交換を直ちに確定して景品交換信号を景品払出装置に出力するためにも用いられる。終了釦10は、通常時においては仮特定している特殊景品を確定して景品交換信号を景品払出装置6に出力するための釦であるが、本実施例では、後述するように条件に応じて単に交換終了するだけのために用いられる場合もある。キャンセル釦11は、通常時において交換釦9が押下げられてから終了釦が押下げられるまでの間は、特殊景品の仮特定をキャンセル可能とするための釦であるが、本実施例では、後述するように条件に応じてキャンセルが機能しない場合もある。つまり、本実施例では、交換釦9及び終了釦10並びにキャンセル釦11は、条件に応じてその機能が本来の機能と異なるようになっている。   FIG. 2 is a perspective view showing the POS terminal 3. In FIG. 2, the POS terminal 3 includes a numeric keypad 7, a PLU (Price Look Up) button 8, an exchange button (corresponding to first operation accepting means) 9, an end button (corresponding to second operation accepting means) 10, a cancel button. (Corresponding to third operation accepting means) 11, other operation buttons (storage operation, warehousing operation, etc.), receipt issuing unit 12, display unit 13, and a scanner not shown as accepting means for accepting receipts. . The exchange button 9 is a button for tentatively confirming the exchange of the special prize in the normal state. However, in this embodiment, as will be described later, the exchange of the special prize is immediately confirmed according to the condition and a prize exchange signal is generated. It is also used to output to a prize dispensing device. The end button 10 is a button for determining a special prize temporarily specified and outputting a prize exchange signal to the prize payout device 6 in normal times. In this embodiment, the end button 10 depends on conditions as described later. In some cases, it is used only to end the exchange. The cancel button 11 is a button for enabling the temporary specification of special prizes to be canceled during the period from the time when the exchange button 9 is pressed until the end button is pressed. As will be described later, cancellation may not function depending on conditions. That is, in this embodiment, the functions of the exchange button 9, the end button 10, and the cancel button 11 are different from the original functions depending on conditions.

景品払出装置は、複数種類(例えば3種類)の交換金額が異なる特殊景品を収納可能(例えば1000個)であり、後述するようにPOS端末3から景品払出信号を入力すると、対応する特殊景品をその数量だけ払出すようになっている。   The prize payout apparatus can store a plurality of types (for example, three types) of special prizes having different exchange amounts (for example, 1000). When a prize payout signal is input from the POS terminal 3 as described later, the corresponding special prize is displayed. Only that amount is paid out.

次に、上記構成の作用について説明する。
遊技者が、獲得したパチンコ玉を計数したい場合は、獲得したパチンコ玉を計数装置2の計数部へ投入する。
計数装置2は、パチンコ玉が投入されたときは、計数処理を実行する。
計数装置2による計数終了後、遊技者が計数装置2の交換釦9を押下げると、計数装置2は、所定の計数情報(計数したパチンコ玉である計数玉を特定可能な情報)を記録したレシートを発行する。従って、遊技を終了する遊技者は、計数装置2から発行されたレシートを景品交換カウンタに提出する。
Next, the operation of the above configuration will be described.
When the player wants to count the acquired pachinko balls, the player inserts the acquired pachinko balls into the counting unit of the counting device 2.
The counting device 2 performs a counting process when a pachinko ball is inserted.
When the player depresses the exchange button 9 of the counting device 2 after the counting by the counting device 2, the counting device 2 records predetermined counting information (information that can identify the counting ball that is the counted pachinko ball). Issue a receipt. Therefore, the player who finishes the game submits the receipt issued from the counting device 2 to the prize exchange counter.

景品交換担当の従業員は、遊技者が提出したレシートのバーコードをPOS端末3のスキャナ等により読取ることによりレシートを受付ける。
図3は、POS端末の処理を示すフローチャートである。この図3において、POS端末は、レシートを受付けたときは(S1:YES)、混雑タイマ(例えば20秒)が作動中かを判断する(S2)。この混雑タイマは、後述するように交換処理が混雑状態にあるか(「遊技者が交換処理のために待機状態にあるか否か」に相当)を判定するためのものである。遊技者が交換処理を待機していない通常状態では、混雑タイマは作動していないので(S2:NO)、混雑フラグをリセットする(S4)。
The employee in charge of giving away the prize accepts the receipt by reading the barcode of the receipt submitted by the player with the scanner of the POS terminal 3 or the like.
FIG. 3 is a flowchart showing processing of the POS terminal. In FIG. 3, when receiving a receipt (S1: YES), the POS terminal determines whether a congestion timer (for example, 20 seconds) is operating (S2). As will be described later, this congestion timer is used to determine whether the exchange process is in a congested state (corresponding to “whether or not the player is in a standby state for the exchange process”). In a normal state where the player is not waiting for the exchange process, the congestion timer is not activated (S2: NO), and the congestion flag is reset (S4).

次に、レシートから特定可能な計数玉数を特定し、その計数玉数を残玉数として記憶してから(S5)、交換釦9が押下げられたか(S6)、PLU釦8が押下げられたか(S12)、キャンセル釦11が押下げられたか(S15)、残玉数が終了可能数(例えば10玉)以下か(S19)を判断する。   Next, after specifying the number of counting balls that can be specified from the receipt and storing the number of counting balls as the number of remaining balls (S5), whether the exchange button 9 is depressed (S6), or the PLU button 8 is depressed It is determined whether the cancel button 11 has been pressed (S15), or whether the number of remaining balls is equal to or less than the number that can be terminated (for example, 10 balls) (S19).

従業員は、POS端末3によりレシートから情報を読取ったときは、POS端末3の交換釦9を押下げる。
POS端末3は、交換釦9が押下げられたとき(「第1の操作を受付け」に相当)は(S6:YES)、混雑フラグがセットされているかを判断する(S7)。この場合、混雑フラグがセットされていないことから(S7:NO)、残玉数により交換可能な特殊景品を仮特定する(S10)。つまり、遊技者によっては、レシートの受付後に心変わりすることもあることから、このような変更を受付け可能とするのである。
When the employee reads information from the receipt by the POS terminal 3, the employee pushes down the exchange button 9 of the POS terminal 3.
When the exchange button 9 is pressed (corresponding to “accept first operation”) (S6: YES), the POS terminal 3 determines whether the congestion flag is set (S7). In this case, since the congestion flag is not set (S7: NO), a special prize that can be exchanged is temporarily specified based on the number of remaining balls (S10). In other words, some players may change their mind after receiving a receipt, so that such a change can be accepted.

上述のようにして残玉数が終了可能数以下となったときは(S19:YES)、終了釦10も押下げられたかも判断するようになる(S20)。
従業員は、遊技者が特殊景品以外の景品を希望したとき、或いは上述のように残玉数から仮特定した特殊景品相当の玉数を減算した結果、端玉が生じたときは、POS端末3において遊技者が希望する一般景品に該当するPLU釦8を押下げる。
As described above, when the number of remaining balls becomes equal to or less than the number that can be ended (S19: YES), it is also determined whether the end button 10 is also pressed (S20).
Employees can use a POS terminal when a player wants a prize other than a special prize, or when a ball is generated as a result of subtracting the number of balls equivalent to the special prize temporarily specified from the number of remaining balls as described above. 3, the PLU button 8 corresponding to the general prize desired by the player is depressed.

POS端末3は、PLU釦8が押下げられたときは(S12:YES)、該当景品を仮特定し(S13)、残玉数から仮特定した景品相当の玉数を減算してから(S14)、キャンセル釦11が押下げられたか(S15)、残玉数が終了可能数以下となったか(S19)、交換釦9が押下げられたか(S6)を判断する。   When the PLU button 8 is pressed (S12: YES), the POS terminal 3 provisionally specifies the corresponding prize (S13), and subtracts the number of balls corresponding to the provisionally specified prize from the number of remaining balls (S14). ), Whether the cancel button 11 has been pressed (S15), whether the number of remaining balls has become equal to or less than the number that can be finished (S19), or whether the replacement button 9 has been pressed (S6).

従業員がPLU釦8を間違って押下げたとき、或いは遊技者が特殊景品のキャンセルを希望したときは、キャンセル釦11を押下げる。
POS端末3は、キャンセル釦11が押下げられたときは(S15:YES、「第3の操作を受付け」に相当)、景品の仮特定を解除する(S16)。この場合、混雑フラグがセットされた状態で交換が確定している特殊景品については何ら処理しないが、混雑フラグがリセットした状態で仮特定した特殊景品については仮特定を解除する。
When the employee depresses the PLU button 8 by mistake or when the player desires to cancel the special prize, the cancel button 11 is depressed.
When the cancel button 11 is pressed (S15: YES, this corresponds to “accepting the third operation”), the POS terminal 3 cancels the temporary designation of the prize (S16). In this case, no processing is performed for the special prize that is confirmed to be exchanged with the congestion flag set, but the temporary identification is canceled for the special prize that is provisionally specified while the congestion flag is reset.

次に、残玉数に仮特定を解除した景品相当の玉数を加算してから(S17)、混雑フラグがリセットされているかを判断する(S18)。このとき、混雑フラグがリセットされているので(S18:YES)、ステップS6に移行することによりレシートを受付けた直後の状態とする。   Next, after adding the number of balls equivalent to the prize for which the temporary specification has been canceled to the number of remaining balls (S17), it is determined whether the congestion flag has been reset (S18). At this time, since the congestion flag has been reset (S18: YES), the process proceeds to step S6, which is the state immediately after receipt of the receipt.

従業員は、上述のようにして景品の仮特定が終了して景品の交換を確定する場合は、POS端末3の終了釦を押下げる。このとき、従業員は、該当する一般景品を遊技者に手渡す。
POS端末3は、終了釦10が押下げられたとき(S20:YES、「第2の操作を受付け」に相当)は、仮特定している全景品の交換を確定(計数情報と対応付け)し(S21)、残玉数を0とすると共に(S22)、混雑タイマの作動を開始する(S23)。このとき、混雑フラグはリセットされているので、払出すべき景品品種(異なる対価の特殊景品)及び数量が特定可能な景品払出信号を景品払出装置6に出力してから(S25)、リターンする。
The employee presses the end button of the POS terminal 3 when the temporary identification of the prize is completed and the exchange of the prize is confirmed as described above. At this time, the employee hands the corresponding general prize to the player.
When the end button 10 is pressed down (S20: YES, corresponding to “accepting the second operation”), the POS terminal 3 confirms the replacement of all provisionally specified prizes (corresponding to the count information). (S21), the number of remaining balls is set to 0 (S22), and the congestion timer is started (S23). At this time, since the congestion flag has been reset, a prize payout signal that can specify the prize type (special prize of different value) and quantity to be paid out is output to the prize payout device 6 (S25), and the process returns.

景品払出装置6は、POS端末3から景品払出信号を受信したときは、収納している特殊景品の内、当該景品払出信号が示す景品品種の特殊景品を所定数だけ払出す。従って、遊技者は、景品払出装置6から払出された特殊景品を受取ることができる。尚、地域によっては、景品払出装置6から払出された特殊景品を遊技者が直接受取ることを禁止している場合があり、このような場合は、景品払出装置6から特殊景品を従業員側に払出すように設置し、景品払出装置から払出された特殊景品を従業員が遊技者に手渡す。   When receiving a prize payout signal from the POS terminal 3, the prize payout device 6 pays out a predetermined number of special prizes of the prize type indicated by the prize payout signal among the stored special prizes. Therefore, the player can receive the special prize paid out from the prize payout device 6. Depending on the region, the player may be prohibited from directly receiving the special prize paid out from the prize payout device 6. In such a case, the special prize is sent from the prize payout device 6 to the employee side. It is installed so as to pay out, and the employee hands the special prize paid out from the prize payout device to the player.

上述のようにして、遊技者がレシートを景品交換カウンタに提出した場合は、交換釦9に対する操作により特殊景品を仮特定し、PLU釦8に対する操作により一般景品を仮特定し、終了釦10に対する操作により仮特定の景品の交換を最終的に確定し、さらに仮特定した特殊景品をキャンセル釦11に対する操作によりキャンセル可能としたので、交換処理を確定するまでは遊技者によるキャンセルを受付けることが可能となる。   As described above, when the player submits a receipt to the free gift exchange counter, a special free gift is provisionally specified by operating the exchange button 9, a general free gift is provisionally specified by operating the PLU button 8, and the end button 10 is selected. The exchange of the provisionally specified prize is finally confirmed by the operation, and the provisionally specified special prize can be canceled by the operation on the cancel button 11, so that the player can accept the cancellation until the exchange process is confirmed. It becomes.

ところで、景品払出装置6からの特殊景品の払出しは、払出すべき特殊景品の数が多くなるほど時間を要することから、特殊景品の数が多くなるほど、一人の遊技者に対応しなければならない従業員の処理時間が増大する。このため、景品交換を希望する遊技者が多くなると、景品交換を待機する遊技者が多くなり、遊技者が不快感を覚えるようになる。   By the way, since the payout of special prizes from the prize payout device 6 requires more time as the number of special prizes to be paid out increases, the employee who has to deal with one player as the number of special prizes increases. Processing time increases. For this reason, when the number of players who wish to exchange prizes increases, the number of players waiting for prize exchange increases, and the players feel uncomfortable.

そこで、本実施例では、交換処理の混雑時は、次のようにして混雑の解消を図るようにした。
即ち、POS端末3は、レシートを受付けた場合に混雑タイマが作動中のとき(終了釦10が押下げられてから例えば20秒以内)は(S2:YES)、混雑であると判断し、混雑フラグをセットする(S3)。従業員が特殊景品と交換するために交換釦9を押下げると、POS端末3は、交換釦9が押下げられたときに(S6:YES)、混雑フラグがセットされていることから(S7:YES)、残玉数により交換可能な特殊景品の交換を確定してから(S8)、景品交換信号を景品払出装置6に出力する(S9)。以後の動作は、上述した混雑フラグがリセットされている場合と同一であるが、異なる点は、終了釦10が押下げられた場合に(S20:YES)、混雑フラグがセットされていることから(S24:YES)、景品払出信号を出力することなくリターンすることである。
Therefore, in this embodiment, when the exchange process is congested, the congestion is eliminated as follows.
That is, the POS terminal 3 determines that it is congested when the receipt timer is received and the congestion timer is in operation (for example, within 20 seconds after the end button 10 is pressed) (S2: YES). A flag is set (S3). When the employee depresses the exchange button 9 in order to exchange it for a special prize, the POS terminal 3 has the congestion flag set when the exchange button 9 is depressed (S6: YES) (S7). : YES), after confirming the exchange of special prizes that can be exchanged according to the number of remaining balls (S8), a prize exchange signal is output to the prize dispensing device 6 (S9). The subsequent operation is the same as that when the congestion flag is reset, except that the congestion flag is set when the end button 10 is pressed (S20: YES). (S24: YES) is to return without outputting a premium payout signal.

このような動作により、従業員が、混雑時にPOS端末3の交換釦9を押下げた場合は、景品払出装置6に対して景品払出信号が直ちに出力されるようになるので、景品払出装置6から特殊景品が払出されるようになる。この場合、従業員は、端玉が残っているときは、PLU釦8に対する操作により遊技者が希望する一般景品を選択することにより景品交換を行うようになるので、特殊景品の払出しと一般景品の交換処理とを並列に行うことができる。従って、一人の遊技者に要する交換処理時間の短縮を図ることができるので、終了釦10により特殊景品の交換を確定する場合に比較して、交換処理の混雑の解消を図ることが可能となる。   By such an operation, when the employee depresses the exchange button 9 of the POS terminal 3 at the time of congestion, a prize payout signal is immediately output to the prize payout apparatus 6. Special prizes will be paid out. In this case, when the end ball remains, the employee exchanges the prize by selecting the general prize desired by the player by operating the PLU button 8, so that the payout of the special prize and the general prize are performed. The exchange process can be performed in parallel. Therefore, since it is possible to shorten the exchange processing time required for one player, it is possible to reduce the congestion of the exchange process as compared with the case where the exchange of the special prize is confirmed by the end button 10. .

このような実施例によれば、POS端末3において交換処理の混雑時は、終了釦10ではなく交換釦9に対する押下げに応じて景品払出信号を景品払出装置6へ出力するようにしたので、払出時間を要する特殊景品の払出しと一般景品の交換処理とを並列に実行することができる。従って、POS端末3の終了釦10に対する押下げにより景品払出信号を景品払出装置6へ出力するだけの構成のものと違って、特殊景品の交換確定の猶予を確保しながら、混雑時には景品交換を円滑に行うことが可能となる。
しかも、交換処理が混雑したかを判断する判断手段を、POS端末3の混雑タイマにより構成するようにしたので、特別な手段を用いることなく実施できる。
According to such an embodiment, when the exchange processing is congested in the POS terminal 3, the prize payout signal is output to the prize payout device 6 in accordance with the pressing of the exchange button 9 instead of the end button 10, so Dispensing special prizes that require time and exchanging general prizes can be executed in parallel. Therefore, unlike a configuration in which a prize payout signal is output to the prize payout device 6 by pressing the end button 10 of the POS terminal 3, a prize exchange is performed at a time of congestion while ensuring a definite exchange of special prizes. It becomes possible to carry out smoothly.
In addition, since the determination means for determining whether the exchange process is congested is configured by the congestion timer of the POS terminal 3, it can be implemented without using any special means.

本発明は、上記実施例に限定されることなく、次のように変形または拡張できる。
POS端末3が受付ける記憶媒体は、レシート以外の記憶媒体であってもよい(例えばカード等(この場合、カードリーダ等が受付手段に相当することになる))。また、獲得した遊技媒体は、当日に獲得した遊技媒体に限定されることはない。つまり、遊技者毎の口座に、過去に獲得した遊技媒体を貯蓄する、所謂、貯玉等であってもよい。
The present invention is not limited to the above embodiment, but can be modified or expanded as follows.
The storage medium received by the POS terminal 3 may be a storage medium other than a receipt (for example, a card or the like (in this case, a card reader or the like corresponds to the receiving means)). Further, the acquired game media is not limited to the game media acquired on the day. That is, it may be a so-called storage ball or the like that stores game media acquired in the past in an account for each player.

実施例では、混雑フラグを混雑タイマにより設定したが、このようなタイマを設けず、交換処理の間の所定時間を特定するようにしても良い。例えば、交換終了時刻とレシート受付時刻とを比較する等。また、図4に示すように所定期間毎に混雑フラグを設定するか否かを予め設定しておき、図4に示すような設定に基づいて混雑フラグを設定するようにしてもよい。さらに、カメラ等の撮像手段を設け、その画像に基づいて混雑フラグを設定するようにしても良いし、従業員の判断により、混雑状況を判断し、その判断結果を入力する混雑釦(第4操作受付手段に相当)を設け、その混雑釦の押下げ(第4の操作に相当)により混雑フラグを設定するようにしても良い(この場合、混雑釦の押下げを混雑フラグがセットされている場合の交換釦の押下げと同等の処理としても良い)。   In the embodiment, the congestion flag is set by the congestion timer. However, such a timer may not be provided, and a predetermined time during the exchange process may be specified. For example, the exchange end time is compared with the receipt reception time. Further, as shown in FIG. 4, it may be set in advance whether or not the congestion flag is set every predetermined period, and the congestion flag may be set based on the setting as shown in FIG. Furthermore, an imaging means such as a camera may be provided, and a congestion flag may be set based on the image, or a congestion button (fourth button) for determining the congestion status based on the employee's determination and inputting the determination result. It is also possible to set a congestion flag by pressing the congestion button (corresponding to the fourth operation) (in this case, the congestion flag is set to press the congestion button). The processing may be equivalent to the pressing of the exchange button when there is a change).

実施例では管理装置4を設けたが、管理装置4を設けず、POS端末3や計数装置2のみでシステムを構築するようにしても良い。
実施例では、残玉数が終了可能数以下とならなければ終了釦10を受付けない構成としたが、受付けるような構成としても良い。この場合、交換可能な特殊景品を選択した(終了可能数以下とするため、必要であれば一般景品を選択し、選択した一般景品を表示する)とみなして交換処理を確定すれば良い。
In the embodiment, the management device 4 is provided, but the management device 4 may not be provided, and the system may be constructed with only the POS terminal 3 and the counting device 2.
In the embodiment, the end button 10 is not received unless the number of remaining balls is equal to or less than the possible end number, but may be configured to be received. In this case, the exchange process may be determined assuming that a special prize that can be exchanged has been selected (to reduce the number to the number that can be ended, so that a general prize is selected if necessary and the selected general prize is displayed).

本発明の一実施例における全体構成を示す概略図Schematic which shows the whole structure in one Example of this invention. POS端末の斜視図Perspective view of POS terminal POS端末の交換処理を示すフローチャートFlow chart showing POS terminal replacement process 本発明の変形例を示す時間帯別の混雑フラグを示す図The figure which shows the congestion flag according to time slot | zone which shows the modification of this invention

符号の説明Explanation of symbols

図面中、1は遊技台、2は計数装置、3はPOS端末(受付手段、交換手段、出力手段、判定手段)、4は管理装置、6は景品払出装置、9は交換釦(第1操作受付手段)、10は終了釦(第2操作受付手段)、11はキャンセル釦(第3操作受付手段)である。   In the drawings, 1 is a game machine, 2 is a counting device, 3 is a POS terminal (accepting means, exchange means, output means, determination means), 4 is a management device, 6 is a prize payout device, 9 is an exchange button (first operation) (Reception means) 10 is an end button (second operation reception means), and 11 is a cancel button (third operation reception means).

Claims (5)

遊技者が獲得した遊技媒体数を特定可能な遊技媒体情報を受付ける受付手段と、前記受付手段が受付けた遊技媒体情報と交換する景品とを対応付ける交換処理を行う交換手段と、特定の景品を払出す景品払出装置に対して景品払出信号を出力する出力手段とを備えた景品交換システムであって、
前記交換手段の交換処理において、前記景品払出装置にて払出す特定の景品を選択する操作である第1の操作を受付ける第1操作受付手段と、
前記交換手段の交換処理を終了する操作である第2の操作を受付ける第2操作受付手段と、
遊技者が交換処理のために待機状態にあるか否かを判定する判定手段とを備え、
前記交換手段は、前記第1操作受付手段による第1の操作の受付け後、遊技媒体情報により特定される遊技媒体数から第1の操作により特定された特定の景品に対応する遊技媒体数を差引いた遊技媒体数について、前記特定の景品以外の景品との交換処理を行い、前記第2操作受付手段が第2の操作を受付けたことに応じて当該交換処理を終了し、
前記出力手段は、前記判定手段が遊技者は待機状態にあると判定している場合には、前記第1操作受付手段が第1の操作を受付けたことに応じて景品払出信号を出力する一方、前記判定手段が待機状態にないと判定している場合には、前記第2操作受付手段が第2の操作を受付けたことに応じて景品払出信号を出力することを特徴とする景品交換システム。
A receiving means for receiving game medium information that can specify the number of game media acquired by a player, an exchange means for performing exchange processing for associating the prize to be exchanged with the game medium information received by the receiving means, and a specific prize. A prize exchange system comprising an output means for outputting a prize payout signal to a prize payout apparatus to be issued,
A first operation accepting means for accepting a first operation which is an operation for selecting a specific prize to be paid out by the prize paying device in the exchange process of the exchange means;
Second operation accepting means for accepting a second operation that is an operation for ending the exchange processing of the exchange means;
Determination means for determining whether or not the player is in a standby state for exchange processing,
The exchange means subtracts the number of game media corresponding to the specific prize specified by the first operation from the number of game media specified by the game media information after accepting the first operation by the first operation acceptance means. The number of game media is exchanged with a prize other than the specific prize, and the exchange process is terminated in response to the second operation accepting unit accepting the second operation,
When the determination means determines that the player is in a standby state, the output means outputs a prize payout signal in response to the first operation reception means receiving the first operation. When the determination means determines that it is not in the standby state, the prize exchange system outputs a prize payout signal in response to the second operation acceptance means accepting the second operation. .
前記第1操作受付手段が第1の操作を受付けてから、前記出力手段が景品払出信号を出力するまで有効となり、第1の操作をキャンセルする第3の操作を受付ける第3操作受付手段を備えたことを特徴とする請求項1記載の景品交換システム。   Third operation accepting means for accepting a third operation for canceling the first operation that is effective after the first operation accepting means accepts the first operation until the output means outputs a prize payout signal. The premium exchange system according to claim 1, wherein: 前記判定手段は、前記交換手段における交換処理の終了から所定期間以内に前記受付手段が遊技媒体情報を受付けた場合に、遊技者が交換処理のために待機状態にあると判定することを特徴とする請求項1または2記載の景品交換システム。   The determination unit determines that the player is in a standby state for the exchange process when the accepting unit receives the game medium information within a predetermined period from the end of the exchange process in the exchange unit. The prize exchange system according to claim 1 or 2. 前記交換手段が交換処理を行う交換処理時刻を特定可能な時刻特定手段と、
時間帯毎に予め混雑しているか否かを設定する設定手段とを備え、
前記判定手段は、前記時刻特定手段により特定される前記交換処理時刻が前記設定手段が混雑していると設定する時刻に属する場合に、遊技者が交換処理のために待機状態にあると判定することを特徴とする請求項1または2記載の景品交換システム。
Time specifying means capable of specifying an exchange processing time at which the exchanging means performs an exchange process;
Setting means for setting whether or not it is congested in advance for each time zone,
The determination means determines that the player is in a standby state for exchange processing when the exchange processing time specified by the time specifying means belongs to a time set as the setting means being congested. 3. A prize exchange system according to claim 1 or 2, wherein:
遊技者が獲得した遊技媒体数を特定可能な遊技媒体情報を受付ける受付手段と、前記受付手段が受付けた遊技媒体情報と交換する景品とを対応付ける交換処理を行う交換手段と、特定の景品を払出す景品払出装置に対して景品払出信号を出力する出力手段とを備えた景品交換システムであって、
前記交換手段の交換処理において、前記景品払出装置にて払出す特定の景品を選択する操作である第1の操作を受付ける第1操作受付手段と、
前記交換手段の交換処理を終了する操作である第2の操作を受付ける第2操作受付手段と、
前記交換手段の交換処理において、遊技者が交換処理のために待機状態にある場合に、景品払出装置にて払出す特定の景品を選択する操作である第4の操作を受付ける第4操作受付手段とを備え、
前記交換手段は、前記第1操作受付手段による第1の操作の受付け後、或いは前記第4操作受付手段による第4の操作の受付け後、遊技媒体情報により特定される遊技媒体数から第1の操作、或いは第4の操作により特定された特定の景品に対応する遊技媒体数を差引いた遊技媒体数について、前記特定の景品以外の景品との交換処理を行い、前記第2操作受付手段が第2の操作を受付けたことに応じて当該交換処理を終了し、
前記出力手段は、前記第1操作受付手段が第1の操作を受付けた後に前記第2操作受付手段が第2の操作を受付けたこと、或いは前記第4の操作受付手段が第4の操作を受付けたことに応じて景品払出信号を出力することを特徴とする景品交換システム。
A receiving means for receiving game medium information that can specify the number of game media acquired by a player, an exchange means for performing exchange processing for associating the prize to be exchanged with the game medium information received by the receiving means, and a specific prize. A prize exchange system comprising an output means for outputting a prize payout signal to a prize payout apparatus to be issued,
A first operation accepting means for accepting a first operation which is an operation for selecting a specific prize to be paid out by the prize paying device in the exchange process of the exchange means;
Second operation accepting means for accepting a second operation that is an operation for ending the exchange processing of the exchange means;
In the exchange process of the exchange means, a fourth operation accepting means for accepting a fourth operation which is an operation for selecting a specific prize to be paid out by the prize payout device when the player is in a standby state for the exchange process. And
After the first operation is accepted by the first operation accepting means or after the fourth operation is accepted by the fourth operation accepting means, the exchanging means is based on the number of game media specified by the game media information. The number of game media obtained by subtracting the number of game media corresponding to the specific prize specified by the operation or the fourth operation is exchanged with a prize other than the specific prize, and the second operation receiving means In response to accepting the operation of 2, the exchange process is terminated,
The output means is configured such that the second operation accepting means accepts the second operation after the first operation accepting means accepts the first operation, or the fourth operation accepting means performs the fourth operation. A prize exchange system that outputs a prize payout signal in response to acceptance.
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