JP2006149577A - 画像処理装置、画像処理方法及び画像処理行程を実行させるプログラム、並びにそのプログラムを記憶する記憶媒体 - Google Patents

画像処理装置、画像処理方法及び画像処理行程を実行させるプログラム、並びにそのプログラムを記憶する記憶媒体 Download PDF

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Publication number
JP2006149577A
JP2006149577A JP2004342982A JP2004342982A JP2006149577A JP 2006149577 A JP2006149577 A JP 2006149577A JP 2004342982 A JP2004342982 A JP 2004342982A JP 2004342982 A JP2004342982 A JP 2004342982A JP 2006149577 A JP2006149577 A JP 2006149577A
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Japan
Prior art keywords
moving body
course
player
program
image processing
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JP2004342982A
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English (en)
Japanese (ja)
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JP2006149577A5 (enExample
Inventor
Tomonori Sato
智憲 佐藤
Hirotomo Katagiri
大智 片桐
Yasuo Kawagoe
康雄 川越
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Sega Corp
Original Assignee
Sega Corp
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
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Publication date
Application filed by Sega Corp filed Critical Sega Corp
Priority to JP2004342982A priority Critical patent/JP2006149577A/ja
Priority to US11/285,155 priority patent/US7918722B2/en
Priority to EP05257244A priority patent/EP1661608A1/en
Publication of JP2006149577A publication Critical patent/JP2006149577A/ja
Publication of JP2006149577A5 publication Critical patent/JP2006149577A5/ja
Withdrawn legal-status Critical Current

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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/45Controlling the progress of the video game
    • A63F13/47Controlling the progress of the video game involving branching, e.g. choosing one of several possible scenarios at a given point in time
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/24Constructional details thereof, e.g. game controllers with detachable joystick handles
    • A63F13/245Constructional details thereof, e.g. game controllers with detachable joystick handles specially adapted to a particular type of game, e.g. steering wheels
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/52Controlling the output signals based on the game progress involving aspects of the displayed game scene
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/55Controlling game characters or game objects based on the game progress
    • A63F13/57Simulating properties, behaviour or motion of objects in the game world, e.g. computing tyre load in a car race game
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/60Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
    • A63F13/65Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor automatically by game devices or servers from real world data, e.g. measurement in live racing competition
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/80Special adaptations for executing a specific game genre or game mode
    • A63F13/803Driving vehicles or craft, e.g. cars, airplanes, ships, robots or tanks
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/1062Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being specially adapted to a type of game, e.g. steering wheel
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/63Methods for processing data by generating or executing the game program for controlling the execution of the game in time
    • A63F2300/632Methods for processing data by generating or executing the game program for controlling the execution of the game in time by branching, e.g. choosing one of several possible story developments at a given point in time
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/64Methods for processing data by generating or executing the game program for computing dynamical parameters of game objects, e.g. motion determination or computation of frictional forces for a virtual car
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/66Methods for processing data by generating or executing the game program for rendering three dimensional images
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/69Involving elements of the real world in the game world, e.g. measurement in live races, real video
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/80Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
    • A63F2300/8017Driving on land or water; Flying

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Human Computer Interaction (AREA)
  • Theoretical Computer Science (AREA)
  • Processing Or Creating Images (AREA)
JP2004342982A 2004-11-26 2004-11-26 画像処理装置、画像処理方法及び画像処理行程を実行させるプログラム、並びにそのプログラムを記憶する記憶媒体 Withdrawn JP2006149577A (ja)

Priority Applications (3)

Application Number Priority Date Filing Date Title
JP2004342982A JP2006149577A (ja) 2004-11-26 2004-11-26 画像処理装置、画像処理方法及び画像処理行程を実行させるプログラム、並びにそのプログラムを記憶する記憶媒体
US11/285,155 US7918722B2 (en) 2004-11-26 2005-11-23 Image processing device, image processing method and storage medium for storing programs for executing image process cycles
EP05257244A EP1661608A1 (en) 2004-11-26 2005-11-24 Image processing device, image processing method and storage medium for storing programs for executing image process cycles

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2004342982A JP2006149577A (ja) 2004-11-26 2004-11-26 画像処理装置、画像処理方法及び画像処理行程を実行させるプログラム、並びにそのプログラムを記憶する記憶媒体

Related Child Applications (1)

Application Number Title Priority Date Filing Date
JP2010180836A Division JP4656547B2 (ja) 2010-08-12 2010-08-12 画像処理装置、画像処理方法及び画像処理行程を実行させるプログラム、並びにそのプログラムを記憶する記憶媒体

Publications (2)

Publication Number Publication Date
JP2006149577A true JP2006149577A (ja) 2006-06-15
JP2006149577A5 JP2006149577A5 (enExample) 2008-07-17

Family

ID=36001128

Family Applications (1)

Application Number Title Priority Date Filing Date
JP2004342982A Withdrawn JP2006149577A (ja) 2004-11-26 2004-11-26 画像処理装置、画像処理方法及び画像処理行程を実行させるプログラム、並びにそのプログラムを記憶する記憶媒体

Country Status (3)

Country Link
US (1) US7918722B2 (enExample)
EP (1) EP1661608A1 (enExample)
JP (1) JP2006149577A (enExample)

Cited By (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
KR101106482B1 (ko) 2009-10-29 2012-01-20 주식회사 이노디스 큐브의 회전을 이용한 게임 방법, 장치 및 그 기록 매체
JP2020185283A (ja) * 2019-05-16 2020-11-19 任天堂株式会社 情報処理プログラム、情報処理装置、情報処理システム、および情報処理方法

Families Citing this family (11)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
GB2441975A (en) * 2006-09-19 2008-03-26 Sony Comp Entertainment Europe Video game
JP5116424B2 (ja) * 2007-10-09 2013-01-09 任天堂株式会社 ゲームプログラムおよびゲーム装置
US9364751B2 (en) * 2008-01-29 2016-06-14 Disney Enterprises, Inc. Interactive computer game
US9345966B2 (en) 2012-03-13 2016-05-24 Sony Interactive Entertainment America Llc Sharing recorded gameplay to a social graph
US11406906B2 (en) 2012-03-13 2022-08-09 Sony Interactive Entertainment LLC Network connected controller for direct to cloud gaming
US10913003B2 (en) 2012-03-13 2021-02-09 Sony Interactive Entertainment LLC Mini-games accessed through a sharing interface
US9352226B2 (en) 2012-12-21 2016-05-31 Sony Interactive Entertainment America Llc Automatic generation of suggested mini-games for cloud-gaming based on recorded gameplay
US9364743B2 (en) 2012-12-21 2016-06-14 Sony Interactive Entertainment America Llc Generation of a multi-part mini-game for cloud-gaming based on recorded gameplay
US9233309B2 (en) * 2012-12-27 2016-01-12 Sony Computer Entertainment America Llc Systems and methods for enabling shadow play for video games based on prior user plays
GB2529192B (en) 2014-08-12 2017-12-06 Sony Interactive Entertainment Europe Ltd Apparatus and method of user interaction
CN110013670B (zh) 2019-04-26 2021-03-26 腾讯科技(深圳)有限公司 游戏应用中的地图切换方法和装置、存储介质及电子装置

Family Cites Families (6)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP3880229B2 (ja) 1998-11-20 2007-02-14 株式会社バンダイナムコゲームス ゲームシステムおよび情報記憶媒体
AU5935200A (en) * 1999-07-15 2001-02-05 Midway Games West Inc. System and method of vehicle competition with enhanced ghosting features
JP3559024B2 (ja) * 2002-04-04 2004-08-25 マイクロソフト コーポレイション ゲームプログラムおよびゲーム装置
US7798905B2 (en) 2003-05-09 2010-09-21 Microsoft Corporation Method and apparatus for associating data with online game ratings
JP2005058383A (ja) 2003-08-08 2005-03-10 Sega Corp ゲーム情報処理装置及びそのコンピュータプログラム
US7670220B2 (en) * 2004-06-10 2010-03-02 Microsoft Corporation Racing games and other games having garage, showroom, and test drive features

Cited By (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
KR101106482B1 (ko) 2009-10-29 2012-01-20 주식회사 이노디스 큐브의 회전을 이용한 게임 방법, 장치 및 그 기록 매체
JP2020185283A (ja) * 2019-05-16 2020-11-19 任天堂株式会社 情報処理プログラム、情報処理装置、情報処理システム、および情報処理方法
US11179636B2 (en) 2019-05-16 2021-11-23 Nintendo Co., Ltd. Non-transitory computer-readable storage medium with executable information processing program stored thereon, information processing apparatus, information processing system, and information processing method
JP7034118B2 (ja) 2019-05-16 2022-03-11 任天堂株式会社 情報処理プログラム、情報処理装置、情報処理システム、および情報処理方法

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Publication number Publication date
US20060135236A1 (en) 2006-06-22
EP1661608A1 (en) 2006-05-31
US7918722B2 (en) 2011-04-05

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