JP2005205027A - Game machine - Google Patents

Game machine Download PDF

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Publication number
JP2005205027A
JP2005205027A JP2004016174A JP2004016174A JP2005205027A JP 2005205027 A JP2005205027 A JP 2005205027A JP 2004016174 A JP2004016174 A JP 2004016174A JP 2004016174 A JP2004016174 A JP 2004016174A JP 2005205027 A JP2005205027 A JP 2005205027A
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Japan
Prior art keywords
game ball
game
ball
accessory
drive unit
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Pending
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JP2004016174A
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Japanese (ja)
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Yoshiyuki Kuboi
良行 窪井
Satoshi Inoue
聡 井上
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Panasonic Electric Works Co Ltd
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Matsushita Electric Works Ltd
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Priority to JP2004016174A priority Critical patent/JP2005205027A/en
Publication of JP2005205027A publication Critical patent/JP2005205027A/en
Pending legal-status Critical Current

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Abstract

<P>PROBLEM TO BE SOLVED: To provide a game machine capable of nonconventionally moving a game ball, which enters a role object, thereby giving a high interest to a player. <P>SOLUTION: The game machine is provided with the role object 5 to which the game ball 3 satisfying a specified condition among the game balls 3 which are shot from a game ball shooting mechanism to move on a game board 10 is guided. The role object 5 includes an electromagnetic driving part 6 for knocking the guided game ball 3 which is made of a magnetic body through the use of an electromagnetic force, so as to throw the game ball 3 into the inner part of a board in the role object 5. Then the game ball is nonconventionally moved in the role object. <P>COPYRIGHT: (C)2005,JPO&NCIPI

Description

本発明は、遊技球、殊にパチンコ球のような磁性体からなる遊技球を用いる遊技装置に関するものである。   The present invention relates to a game apparatus using a game ball, particularly a game ball made of a magnetic material such as a pachinko ball.

遊技球を遊技盤内に打ち出す遊技装置においては、その遊技性や娯楽性を高めるために遊技盤内のの中央部に中央役物と称されている機器が設けられているものが多い。この中央役物は、遊技盤内に打ち出した遊技球が特定の入賞口に入った時、入賞に対する報償を増大させる機会を与えることができるものとして利用されていることが多いが、この種の中央役物において、中央役物内に入った遊技球を利用するタイプのものでは、単に遊技球の重力による落下経路を種々の部材で振り分けるだけであった。   Many game devices that launch game balls into the game board are provided with a device called a central character at the center of the game board in order to improve the game performance and entertainment. This central role is often used as an opportunity to increase the reward for winning when a game ball launched into the game board enters a specific winning slot. In the central role type that uses a game ball contained in the central role, the fall path due to the gravity of the game ball is simply distributed by various members.

このために遊技者にしてみれば、遊技球の動きに新鮮味がなく、さほど興趣が生じるものではない。
特開2003−310956号公報 特開2004−511号公報
For this reason, for the player, the movement of the game ball is not fresh and does not cause much interest.
Japanese Patent Laid-Open No. 2003-310956 JP 2004-511 A

本発明は上記の従来の問題点に鑑みて発明したものであって、役物に入った遊技球にこれまでにない動きを行わせることができるために、遊技者に対して高い興趣を与えることができる遊技装置を提供することを課題とするものである。   The present invention has been invented in view of the above-described conventional problems, and can give a game player a high interest to a player because it can make a game ball that has entered an accessory move like never before. It is an object of the present invention to provide a gaming apparatus that can perform such a task.

上記課題を解決するために本発明に係る遊技装置は、遊技球発射機構から射出されて盤面内を移動する遊技球のうちの特定条件を満たすものが導かれる役物を備えた遊技装置であって、上記役物は導かれた磁性体からなる遊技球を電磁力にて弾いて役物内の盤内に遊技球を投入する電磁駆動部を備えていることに特徴を有している。役物内において遊技球にこれまでにない動きを与えることができる。   In order to solve the above-described problems, a gaming apparatus according to the present invention is a gaming apparatus provided with an accessory that guides a gaming ball that is ejected from a gaming ball launching mechanism and moves within a board surface that satisfies a specific condition. In addition, the above-mentioned accessory has a feature in that it includes an electromagnetic drive unit that plays a game ball made of a guided magnetic body with an electromagnetic force and throws the game ball into a board in the accessory. Unprecedented movement can be given to the game ball in the game.

この時、電磁駆動部が遊技球を役物内の空中に打ち出すものであれば、これまでとは趣向の異なる遊技球の動きで遊技者を楽しませることができる。   At this time, if the electromagnetic drive unit launches the game ball in the air in the role, the player can be entertained by the movement of the game ball having a different taste than before.

また、電磁駆動部が役物内における遊技球の移動経路の背面側に隠蔽されていると、遊技球は一見なにも無いところで弾かれる動きを行うために、遊技者にしてみれば、予測できない遊技球の動きを楽しむことができる。   Also, if the electromagnetic drive unit is concealed on the back side of the movement path of the game ball in the accessory, the game ball will be moved where it can never be seen. You can enjoy the movement of game balls that can not be.

上記の電磁駆動部は遊技球を特定方向に弾くものであってもよいが、電磁駆動部は遊技者が操作するスイッチの操作タイミングに応じて遊技球を弾く方向を変化させるものであると、遊技者は遊技をより楽しむことができる。   The electromagnetic drive unit may play the game ball in a specific direction, but the electromagnetic drive unit changes the direction of playing the game ball according to the operation timing of the switch operated by the player. The player can enjoy the game more.

本発明は、磁性体からなる遊技球が役物内において電磁力にて弾かれて役物内の盤内に投入されるものであり、通常の重力を利用した遊技球の動きとは全く異なる動きを得ることができて、遊技における興趣を高めることができる。   In the present invention, a game ball made of a magnetic material is bounced by an electromagnetic force in a role and thrown into a board in the role, and is completely different from the movement of a game ball using normal gravity. You can get movement, and you can enhance the fun of the game.

以下、本発明を添付図面に示す実施形態に基いて説明すると、図2に示す遊技装置1は、多数の釘12やいくつかの役物(図示せず)が盤面10に配設されているパチンコ型遊技装置1であり、発射機構2から射出された遊技球3はガイド用のレール13を伝って盤面10の上部に至り、釘12や上記役物によって経路が変えられつつ落下していくとともに、この間に入賞口14に入れば、遊技球3の払い戻しが行われる。   Hereinafter, the present invention will be described based on an embodiment shown in the accompanying drawings. In the gaming apparatus 1 shown in FIG. 2, a large number of nails 12 and some accessories (not shown) are arranged on a board surface 10. It is a pachinko gaming apparatus 1, and the game ball 3 ejected from the launching mechanism 2 travels along the guide rail 13 to the upper part of the board surface 10, and falls while the path is changed by the nail 12 and the above-mentioned accessory. At the same time, if the winning entrance 14 is entered, the game ball 3 is paid out.

また上記盤面10の中央には、中央役物5が配されている。この中央役物5は複数設けられている上記入賞口14のうちの特定のものに入った時、その遊技球3が導かれてくるものであり、図2〜4に示すように、奥部には傾斜した盤面50を備え、前端側には遊技球3の位置決めを行う球止め51と電磁駆動部6とを備えている。図中52は上記遊技球3を球止め51まで導くレール、54は盤面50内に設けられた入賞口、55はファール球を排出する排出口である。なお、図示例では複数の釘12が配されている盤面50を示しているが、このような盤面50を備える中央役物5に限定されるものではない。   A central accessory 5 is disposed at the center of the board surface 10. When the central component 5 enters a specific one of the plurality of winning openings 14, the game ball 3 is guided, and as shown in FIGS. Is provided with an inclined board surface 50, and a ball stopper 51 for positioning the game ball 3 and an electromagnetic drive unit 6 are provided on the front end side. In the figure, 52 is a rail for guiding the game ball 3 to the ball stop 51, 54 is a winning opening provided in the board surface 50, and 55 is a discharge port for discharging the foul ball. In the illustrated example, the board surface 50 on which the plurality of nails 12 are arranged is shown, but the invention is not limited to the central accessory 5 having such a board surface 50.

上記電磁駆動部6は、U字形ヨーク60とこれに巻回したコイル61、コイル61にパルス電流を加えるパルス発生回路62等からなるもので、ここでのパルス発生回路62は、上記球止め51に設けた一対の球検出電極63,63で遊技球3を検出した時、所定の遅延時間の後、パルス状の電流をコイル61に印加する。   The electromagnetic drive unit 6 includes a U-shaped yoke 60, a coil 61 wound around the U-shaped yoke 60, a pulse generation circuit 62 for applying a pulse current to the coil 61, and the like. The pulse generation circuit 62 here includes the ball stopper 51. When the game ball 3 is detected by the pair of ball detection electrodes 63, 63 provided in, a pulsed current is applied to the coil 61 after a predetermined delay time.

ここにおいて、ヨーク60とコイル61とで構成されている電磁石におけるヨーク60の対向している両端部は、球止め51に係止して止まっている遊技球3よりも少し後方で且つ上方に位置するように配置されている。このために上記パルス状電流がコイル61に印加された時、磁性体で形成されている上記遊技球3の中心と、ヨーク60における磁束中心66との位置関係から、遊技球3は後方に向けて吸引駆動されるだけでなく、斜め上方に向けて飛び出して中央役物5内の空間を飛翔した後、盤面50の奥部に至る。遊技者にしてみれば、中央役物5の下方に位置する遊技球3が空中を飛んで中央役物5の上方に至るというこれまでの遊技装置では見られない動きを楽しむことができるものである。   Here, the opposite ends of the yoke 60 in the electromagnet composed of the yoke 60 and the coil 61 are located slightly behind and above the game ball 3 that is locked to the ball stopper 51 and stopped. Are arranged to be. For this reason, when the pulsed current is applied to the coil 61, the game ball 3 is directed backward from the positional relationship between the center of the game ball 3 formed of a magnetic material and the magnetic flux center 66 of the yoke 60. In addition to being driven to be sucked, after jumping obliquely upward and flying through the space in the central actor 5, it reaches the back of the board surface 50. From the viewpoint of the player, the game ball 3 located below the central actor 5 can fly in the air and reach the upper portion of the central actor 5. is there.

球止め51の位置に遊技球3が存在しているかどうかは、図5に示すように、レール52を伝って球止め51に至る遊技球3がヨーク52の両端部間を通過する際のコイル61の電圧変化を基に検出するようにしてもよい。   Whether or not the game ball 3 is present at the position of the ball stopper 51 is determined by the coil when the game ball 3 passing through the rail 52 and reaching the ball stopper 51 passes between both ends of the yoke 52 as shown in FIG. Detection may be performed based on the voltage change of 61.

図6及び図7に他例を示す。ここでの電磁駆動部6は、棒状のヨーク60とコイル61とを盤面50の背方に配置して外部からは見えないようにしている。また、球止め51は上記ヨーク60の一端中心を通る磁束中心66を中心とする円弧状に形成されており、レール52を介して球止め51に至った遊技球3は球止め51上で左右転動を繰り返した後に停止する。   6 and 7 show other examples. Here, the electromagnetic drive unit 6 has a rod-shaped yoke 60 and a coil 61 arranged behind the panel surface 50 so that they cannot be seen from the outside. The ball stopper 51 is formed in an arc shape centering on a magnetic flux center 66 passing through one end center of the yoke 60, and the game ball 3 reaching the ball stopper 51 via the rail 52 is left and right on the ball stopper 51. Stop after repeated rolling.

そしてコイル61を励磁するパルス発生回路62は、球止め51上に遊技球3があることを条件として遊技者が操作するスイッチ68が投入された時、コイル61にパルス電流を印加する。この時、遊技球3は磁気吸引力で盤面50上を高速で移動して盤面50の奥方へと射出されるとともに、その射出方向はパルス電流がコイル61に加えられた時の遊技球3の球止め51上の位置によって変化する。また、コイル61だけでなくヨーク60も盤面50の背方に隠蔽されていることから、遊技者にしてみれば、遊技球3がどのような力が作用して射出されるのかがわからないものであり、これ故に遊技者は興味を持って中央役物5を注視することになる。しかも、スイッチ68の操作タイミングによって遊技球3の射出方向が変化することから、盤面50上の入賞口54に遊技球3が入るように操作する楽しみを遊技者にもたらすことができる。   The pulse generation circuit 62 that excites the coil 61 applies a pulse current to the coil 61 when the switch 68 operated by the player is turned on under the condition that the game ball 3 is on the ball stopper 51. At this time, the game ball 3 moves at a high speed on the board surface 50 by the magnetic attraction force and is ejected to the back of the board surface 50, and the ejection direction of the game ball 3 when the pulse current is applied to the coil 61. It changes depending on the position on the ball stopper 51. In addition, since not only the coil 61 but also the yoke 60 is concealed behind the board surface 50, it is difficult for the player to know what force the game ball 3 is ejected by. Yes, therefore, the player is interested in the central actor 5 with an interest. In addition, since the injection direction of the game ball 3 changes depending on the operation timing of the switch 68, it is possible to provide the player with the pleasure of operating the game ball 3 to enter the winning port 54 on the board surface 50.

なお、本例においても、遊技球3を球止め51で停止させた状態から特定方向に射出するようにしてもよいのはもちろんであり、また、球止め51は設けずに、レール52上を通る遊技球3を検出してレール52上を走行中の遊技球3を射出するようにしてもよい。この場合、特に後者の場合、遊技者にとっては遊技球3が何もないところで方向及び速度を突然変えて動くのを見ることになって、興趣をそそるものとなる。   In this example as well, the game ball 3 may be ejected in a specific direction from the state where the game ball 3 is stopped by the ball stopper 51. The passing game ball 3 may be detected and the game ball 3 running on the rail 52 may be ejected. In this case, particularly in the latter case, it is interesting for the player to see the game ball 3 moving suddenly in the direction and speed where there is nothing.

図8は電磁駆動部6の更に他例を示しており、レール52の終端部に円弧状部を設けるとともに、この円弧状部に沿ってヨーク60とコイル61とからなる電磁石を複数配置し、これら電磁石に順次パルス電流を供給することで、遊技球3がレール52の円弧状部に沿って高速で吸引駆動されて円弧状部の終端から射出されるようにしたものである。   FIG. 8 shows still another example of the electromagnetic drive unit 6. An arc-shaped portion is provided at the end of the rail 52, and a plurality of electromagnets including a yoke 60 and a coil 61 are arranged along the arc-shaped portion. By sequentially supplying a pulse current to these electromagnets, the game ball 3 is attracted and driven at a high speed along the arc-shaped portion of the rail 52 and is ejected from the end of the arc-shaped portion.

複数の電磁石を順次励磁している時のタイミングは、遊技球3を最も効率良く高速射出することができるものとしておくが、このタイミングを微小にずらすことで、遊技球3の射出距離を変化させることができるようにしておいてもよい。もちろん、コイル61に印加するパルス電流の電流値を変化させることで遊技球3の射出距離を変化させることもできる。   The timing when the plurality of electromagnets are sequentially excited is set so that the gaming ball 3 can be ejected most efficiently and at high speed. By slightly shifting this timing, the ejection distance of the gaming ball 3 is changed. You may be able to do that. Of course, the emission distance of the game ball 3 can be changed by changing the current value of the pulse current applied to the coil 61.

本発明の実施の形態の一例における断面図である。It is sectional drawing in an example of embodiment of this invention. 同上の全体を示す斜視図である。It is a perspective view which shows the whole same as the above. 同上の中央役物の正面図である。It is a front view of a central actor same as the above. 同上の中央役物の部分平面図である。It is a fragmentary top view of the central actor same as the above. 遊技球検出に関する他例の説明図である。It is explanatory drawing of the other example regarding game ball detection. 別の例の部分断面図である。It is a fragmentary sectional view of another example. 同上の部分正面図である。It is a partial front view same as the above. 更に別の例の部分平面図である。It is a partial top view of another example.

符号の説明Explanation of symbols

1 遊技装置
2 発射機構
3 遊技球
5 中央役物
6 電磁駆動部
10 盤面
DESCRIPTION OF SYMBOLS 1 Game device 2 Launching mechanism 3 Game ball 5 Central object 6 Electromagnetic drive part 10 Board surface

Claims (5)

遊技球発射機構から射出されて盤面内を移動する遊技球のうちの特定条件を満たすものが導かれる役物を備えた遊技装置であって、上記役物は導かれた磁性体からなる遊技球を電磁力にて弾いて役物内の遊技盤内に遊技球を投入する電磁駆動部を備えていることを特徴とする遊技装置。   A gaming device having a role to which a game that satisfies a specific condition among the game balls that are ejected from the game ball launching mechanism and moves within the board surface is guided, wherein the role is a game ball made of a guided magnetic body A game apparatus comprising an electromagnetic drive unit for playing a ball with an electromagnetic force and throwing a game ball into a game board in an accessory. 電磁駆動部は遊技球を役物内の空中に打ち出すものであることを特徴とする請求項1記載の遊技装置。   2. The gaming apparatus according to claim 1, wherein the electromagnetic driving unit is configured to launch a game ball into the air inside the accessory. 電磁駆動部は役物内における遊技球の移動経路の背面側に隠蔽されていることを特徴とする請求項1または2記載の遊技装置。   3. The gaming apparatus according to claim 1, wherein the electromagnetic driving unit is concealed on the back side of the moving path of the game ball in the accessory. 電磁駆動部は遊技球を特定方向に弾くものであることを特徴とする請求項1〜3のいずれか1項に記載の遊技装置。   The gaming machine according to any one of claims 1 to 3, wherein the electromagnetic drive unit plays a game ball in a specific direction. 電磁駆動部は遊技者が操作するスイッチの操作タイミングに応じて遊技球を弾く方向を変化させるものであることを特徴とする請求項1〜3のいずれか1項に記載の遊技装置。   The game device according to any one of claims 1 to 3, wherein the electromagnetic drive unit changes a direction in which a game ball is flipped according to an operation timing of a switch operated by the player.
JP2004016174A 2004-01-23 2004-01-23 Game machine Pending JP2005205027A (en)

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Cited By (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
WO2012010719A1 (en) * 2010-07-20 2012-01-26 Gonzalez Perez Manuel Lucky ball launcher
ES2373201A1 (en) * 2010-07-20 2012-02-01 Manuel González Pérez The launcher of the ball of luck. (Machine-translation by Google Translate, not legally binding)
ES2379814A1 (en) * 2010-10-05 2012-05-04 Manuel González Pérez Addition: "the launcher of the ball of the luck" (ii version). (Machine-translation by Google Translate, not legally binding)
WO2014207261A1 (en) * 2013-06-28 2014-12-31 González Pérez Manuel Lucky ball launcher iv

Citations (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPS5424137A (en) * 1977-07-22 1979-02-23 Kenkichi Nakashima Pinball machine
JPH01230385A (en) * 1988-10-22 1989-09-13 Sankyo Kk Pinball playing machine
JPH06198032A (en) * 1992-12-29 1994-07-19 Ace Denken:Kk Prize-winning ball device

Patent Citations (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPS5424137A (en) * 1977-07-22 1979-02-23 Kenkichi Nakashima Pinball machine
JPH01230385A (en) * 1988-10-22 1989-09-13 Sankyo Kk Pinball playing machine
JPH06198032A (en) * 1992-12-29 1994-07-19 Ace Denken:Kk Prize-winning ball device

Cited By (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
WO2012010719A1 (en) * 2010-07-20 2012-01-26 Gonzalez Perez Manuel Lucky ball launcher
ES2373201A1 (en) * 2010-07-20 2012-02-01 Manuel González Pérez The launcher of the ball of luck. (Machine-translation by Google Translate, not legally binding)
ES2379814A1 (en) * 2010-10-05 2012-05-04 Manuel González Pérez Addition: "the launcher of the ball of the luck" (ii version). (Machine-translation by Google Translate, not legally binding)
WO2014207261A1 (en) * 2013-06-28 2014-12-31 González Pérez Manuel Lucky ball launcher iv

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