JPH01230385A - Pinball playing machine - Google Patents

Pinball playing machine

Info

Publication number
JPH01230385A
JPH01230385A JP26647988A JP26647988A JPH01230385A JP H01230385 A JPH01230385 A JP H01230385A JP 26647988 A JP26647988 A JP 26647988A JP 26647988 A JP26647988 A JP 26647988A JP H01230385 A JPH01230385 A JP H01230385A
Authority
JP
Japan
Prior art keywords
ball
prize
winning
pachinko
player
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Granted
Application number
JP26647988A
Other languages
Japanese (ja)
Other versions
JPH0333349B2 (en
Inventor
Takatsugu Okada
岡田 隆次
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Sankyo Co Ltd
Original Assignee
Sankyo Co Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Sankyo Co Ltd filed Critical Sankyo Co Ltd
Priority to JP26647988A priority Critical patent/JPH01230385A/en
Publication of JPH01230385A publication Critical patent/JPH01230385A/en
Publication of JPH0333349B2 publication Critical patent/JPH0333349B2/ja
Granted legal-status Critical Current

Links

Landscapes

  • Pinball Game Machines (AREA)

Abstract

PURPOSE:To allow a player to enjoy a play abundant in changes in response to shot command operations and double the interest of the play by shooting a prize-winning ball again in response to the operation of the player after a ball shot into a playing board has won a prize in a prize-winning ball device. CONSTITUTION:When a Pachinko(Japanese pinball) ball shot on a playing board passes a specific pass region 162, it is guided to outlets 131-134 through the back side and approaches elastic pieces 121 of elastic members 12a-12c while being rolled on an inclined plate 11. A player pushes a shot command switch to excite solenoids 123 of the elastic members 12a-12c, the elastic pieces are moved in the arrow (x) direction, the pinball ball is shot. The pinball ball either enters prize-winning regions 13a-13c or is dropped into the playing board without entering them. When the shot pinball ball enters the prize-winning region, it is guided to a prize-winning ball processor after the beak-shaped section of an accessory for lucky hit is opened, and the preset number of prize balls are delivered.

Description

【発明の詳細な説明】 [産業上の利用分野] 本発明は、パチンコ遊技機やコイン遊技機等で代表され
る弾球遊技機に関し5、詳しくは、打上か打込まれる遊
技盤を有し、該遊技盤面に入賞球装置が設けられた弾球
遊技機に関する。
[Detailed Description of the Invention] [Industrial Application Field] The present invention relates to a pinball game machine represented by a pachinko game machine, a coin game machine, etc. , relates to a pinball game machine in which a winning ball device is provided on the game board surface.

[従来の技術] この種の弾球遊技機におい゛C1従来から一般的に知ら
れているものに、たとえは、遊技盤内に打込まれた打玉
の落下径路に応してまたは一定時間毎に形状を変化して
打玉を入賞させやすくする変動入賞球装置(または変形
ヤクモノ)か設置、Jられたものがあった。このような
変動入賞球装置を配設りまた弾球遊技機は、遊技者の注
意を引きつけ、遊技方法の面白さや珍(7さ悟もあ−つ
て或る程度の人気があった。
[Prior Art] In this type of pinball game machine, C1 has been generally known. There was a variable winning ball device (or a modified Yakumono) that changed its shape every time it was played to make it easier for the ball to win. The pinball game machine equipped with such a variable winning ball device attracted the attention of players, and enjoyed a certain degree of popularity due to the interesting and unusual game method.

し発明か解決し2ようとする課題」 しかし、この種従来の弾球遊技機は、結1+’r50″
、、L:ころ、打玉を入賞しやすくしたり入賞しに< 
< L、。
However, this type of conventional pinball game machine is
,,L: To make it easier to hit the ball or to win the prize.<
<L.

たすするだけの機能しかなかったため、打玉が入賞した
後は何ら変哲のないものであり、遊技の興趣を今−歩盛
り上げることができないという欠点かあった。
Since the only function was to win, once the ball hit the prize, it was nothing special, and the drawback was that it was unable to make the game any more interesting.

本発明は、かかる実情に鑑み、打玉が入賞球装置内に入
った後においても、その打玉に遊技者の意思を反映させ
て変化に富んだ遊技か楽しめ、遊技の興趣を倍加できる
ような弾球遊技機を提供することを1」的とする。
In view of the above circumstances, the present invention has been developed so that even after the hit ball enters the winning ball device, the player's intention is reflected in the hit ball so that the player can enjoy a varied game and double the interest of the game. Our goal is to provide a pinball game machine with a high level of quality.

[課題を解決するための手段] 本発明は、打玉が打込まれる遊技盤を何し、該遊技盤面
に入賞球装置が設けられた弾球遊技機であって、 前記入賞球装置は、 打玉を傾斜方向へ転動させるための傾斜板と、前記遊技
盤の特定領域を通過した打玉を前記傾斜板へ誘導する玉
誘導部材と、 前記傾斜板の下方に設けられ、前記打玉を弾発する弾発
片と該弾発片を駆動する駆動手段とを有する弾発部材と
、 該弾発部材て弾発された打玉の少なくとも一部か通過可
能な位置に配設された通過口とを含み、該通過口を通過
した通過玉を検出し7て或る価値をイζ]与するための
価値(”I”7手段と、遊技者が操作可能な位置に設け
られ、遊技者の操作によって前記駆動」7段を駆動させ
て打玉を弾発指令するための弾発指令スイッチとを含む
ことを特徴とする。
[Means for Solving the Problems] The present invention is a pinball game machine in which a game board into which balls are hit is provided with a winning ball device on the surface of the game board, the winning ball device comprising: an inclined plate for rolling the hit ball in an inclined direction; a ball guide member for guiding the hit ball that has passed through a specific area of the game board to the inclined plate; an elastic member having an elastic piece for ejecting a ball and a driving means for driving the elastic piece; and a means ("I") for detecting and giving a certain value to the passing ball that has passed through the passage hole, and a means ("I") provided at a position that can be operated by the player, The apparatus is characterized in that it includes a firing command switch for driving the seven drive stages and commanding the ball to be fired by an operator's operation.

[作用] 玉誘導部材により、遊技盤の特定領域を通過した打玉が
傾斜板へ誘導され、その傾斜板上で傾斜方向へ転動され
る。また、遊技者か弾発指令スイッチを操作することに
より、前記傾斜板の下方に設けられた弾発部材の弾発片
により前記打玉か弾発可能となり、その弾発された打玉
の少なくとも一部は前記通過口を通過1.?Cるように
構成されている。さらに、打玉がその通過「1を通過す
れば、価値イ・IL″I手段の働きにより、遊技者に或
る価値かイー1与される。
[Operation] The ball guide member guides the hit balls that have passed through a specific area of the game board to the inclined plate, and rolls in the inclined direction on the inclined plate. In addition, when the player operates the firing command switch, the ball can be fired by the firing piece of the firing member provided below the inclined plate, and at least A portion passes through the passage port 1. ? C. Further, if the hit ball passes through the passage ``1'', a certain value or ``I'' is given to the player by the function of the value ``IL''I means.

つまり、遊技盤内に打込まれた打玉が入賞球装置内に入
賞した後においても、遊技者の操作に応じてその入賞上
か再度弾発可能となり、その弾発された方向により所定
価値が付与される可能性が生じる。
In other words, even after the ball hit into the game board enters the winning ball device, it can be hit again depending on the player's operation, and depending on the direction in which the ball is hit, it can receive a predetermined value. There is a possibility that this will be granted.

[発明の実施例] 次に、本発明の実施例を図面に基づいて説明する。[Embodiments of the invention] Next, embodiments of the present invention will be described based on the drawings.

第1図はこの発明の弾球遊技機の一例のパチンコ遊技機
40の正面図である。図においてパチンコ遊技機40は
、遊技盤41の中央部に前記入賞球装置10を配設する
とともに、入賞球装置]0を配設している遊技盤41の
下方に入賞孔の一例のヤクモノ(通称チューリップ)4
2aないし42eを配設し、遊技盤41の下方にアウト
玉入口43を形成する。なお、遊技盤41には必要に応
じてセーフ孔か設けられる。
FIG. 1 is a front view of a pachinko game machine 40, which is an example of the pinball game machine of the present invention. In the figure, the pachinko game machine 40 has the winning ball device 10 disposed in the center of the game board 41, and a winning hole (Yakumono), which is an example of a winning hole below the game board 41 in which the winning ball device]0 is arranged. Commonly known as tulip) 4
2a to 42e are arranged, and an out ball entrance 43 is formed below the game board 41. Note that the game board 41 may be provided with a safe hole if necessary.

前記パチンコ機40の前面パネルの下方には、複数のパ
チンコ玉を入れると、該パチンコ玉を1個順次打球させ
るために打球位置へ導く打球待機樋44と、打球待機樋
44によって打球位置へ導かれたパチンコ玉を遊技者の
回動操作に応じて打球杆(第2図に示す543)で打球
する強さを調節するための打球ハンドル45と、打球指
令するだめの打球スイッチ451−と、ヤクモノ42a
〜42eへの入賞上に応じて賞品上を払出す賞品未払出
口46aと、賞品未払出口46aへ払出された賞品上が
一杯になったとき余剰賞品未払出口46bから払出され
る余剰玉を受ける賞品玉受皿47とが設けられる。また
、前面パネル下方には、遊技者の操作によって弾発指令
するための弾発指令スイッチ48が設けられる。
Below the front panel of the pachinko machine 40, when a plurality of pachinko balls are put in, there is a ball waiting gutter 44 that guides the pachinko balls to a hitting position in order to hit them one by one; A ball-striking handle 45 for adjusting the strength with which a pachinko ball is hit with a ball-striking rod (543 shown in FIG. 2) according to the player's rotational operation, and a ball-striking switch 451- for issuing a ball-striking command. , Yakumono 42a
A prize unpaid outlet 46a that pays out prizes according to the number of prizes entered into ~42e, and surplus balls that are paid out from a surplus prize unpaid outlet 46b when the prizes paid to the prize unpaid outlet 46a are full. A prize ball tray 47 is provided for receiving prize balls. Further, at the lower part of the front panel, there is provided a trigger command switch 48 for issuing a trigger command by the player's operation.

第2図はパチンコ遊技機40の前面パネル裏側を示す図
解図である。第3図はパチンコ遊技機40の前面パネル
の裏側に開閉自在に設(すられる裏パネル60の図解図
である。このパチンコ遊技機(パチンコ機)は、第1図
に示す前面パネルが複数台のパチンコ機を並べて一体的
に爪側けられる機体(図示せず)に開閉自在に装着され
、前面パネルの裏側と機体との間に裏パネル60が配設
される。次に、第2図および第3図を参照してバチ= 
6− ンコ機40の裏面構造を説明する。
FIG. 2 is an illustrative view showing the back side of the front panel of the pachinko gaming machine 40. FIG. 3 is an illustrative view of a back panel 60 that is installed on the back side of the front panel of the pachinko game machine 40 so that it can be opened and closed freely. Pachinko machines are lined up and attached to a machine body (not shown) that can be integrally hung on the side, and a back panel 60 is disposed between the back side of the front panel and the machine body.Next, as shown in FIG. And with reference to Figure 3, drumstick =
6- The back structure of the computer machine 40 will be explained.

前記遊技盤4]裏面には、前記入賞領域]−3aに入賞
しまた入賞上をヤクモノ42aの裏側へ導くことにより
該ヤクモノ42aの嘴状部を開成させるための径路5]
1と、ヤクモノ42aへ入賞した入賞下をヤクモノ42
bの裏側へ導いて該ヤクモノ42bの嘴状部を開成させ
るための径路5]2と、入賞領域161および13bへ
入賞したパチンコ玉をヤクモノ42cの裏側へ導いてそ
の嘴状部を開成さぜるための径路513と、入賞領域1
−30へ入賞したパチンコ玉をヤクモノ42eの裏側へ
導いて嘴状部を開成させるための径路514と、径路5
15と、ヤクモノ42aないし42eへ入賞したパチン
コ玉を入賞玉処理器42へ導く径路516とが形成され
るとともに、入賞玉処理器52で検知された入賞上を下
方へ導く径路5]7と、アウト玉入口43・\入ったア
ウト玉を下方へ導く径路5]−8とか形成される。この
径路518には、必要に応じて、アウト玉を検出するア
ウト玉センサ53が関連的に設けられる。また、径路5
17および518を介して導かれる入賞下およびアウト
玉(すなわち打込玉)は、各パチンコ機毎に形成された
還元装置(図示せず)または複数のパチンコ機を並べて
配設して形成される島毎に設けられた還元装置(図示せ
ず)を介して回収され、該パチンコ機の賞品エタンクロ
1へ補給玉として補給される。
On the back side of the game board 4, there is a path 5 for winning a prize and opening the beak of the Yakumono 42a by guiding the winning area to the back side of the Yakumono 42a.
1 and the bottom of the prize that won in Yakumono 42a is Yakumono 42
path 5]2 for guiding the pachinko balls that have won into the winning areas 161 and 13b to the back side of the Yakumono 42c to open the beak-shaped part of the Yakumono 42b, route 513 for winning and winning area 1
- A path 514 for guiding the winning pachinko ball to the back side of the Yakumono 42e to open a beak-shaped part, and a path 5.
15, a path 516 that guides the pachinko balls that have won in the Yakumono 42a to 42e to the winning ball processing device 42, and a path 5]7 that guides the winnings detected by the winning ball processing device 52 downward, An out ball inlet 43 and a path 5]-8 for guiding the entered out balls downward are formed. An out ball sensor 53 for detecting out balls is provided in conjunction with this path 518, if necessary. Also, route 5
The winning and out balls (i.e., the hit balls) guided through 17 and 518 are formed by a return device (not shown) formed for each pachinko machine or by arranging a plurality of pachinko machines side by side. The balls are collected via a return device (not shown) provided on each island, and are supplied as supply balls to the prize etanque 1 of the pachinko machine.

前記入賞玉処理器52を具体的に説明すると、筒部材5
21の径路516側端部にパチンコ玉受部522が形成
され、該筒部材521が支持部材523で支承されてい
る。それによって、ヤクモノ42a〜42eへ入った入
賞上か径路512を介してパチンコ玉受部522の上に
載ると、パチンコ玉の自重で筒部材521か回動する。
To specifically explain the entered prize ball processing device 52, the cylinder member 5
A pachinko ball receiving portion 522 is formed at the end of the path 516 of the cylindrical member 521, and the cylindrical member 521 is supported by a support member 523. As a result, when the winning balls that have entered the balls 42a to 42e are placed on the pachinko ball receiving portion 522 via the path 512, the cylinder member 521 rotates under the weight of the pachinko balls themselves.

この筒部材521の回動方向下側には、入賞玉検出スイ
ッチ524が設けられる。この入賞玉検出スイッチ52
4は、筒部材521の回動を検出することによって入賞
上を検出する。この入賞玉検出出力が賞品上払出指令信
号として利用される。筒部材521の回動に応して、後
述の賞品上払出機構64から払出された賞品下は「へ」
の字形レバー526の玉受部に一旦落下する。レバー5
26は、はぼ中央部が支持部材527で軸支されていて
、払出された賞品上の重力によりX方向に回動される。
A winning ball detection switch 524 is provided on the lower side of the cylindrical member 521 in the rotational direction. This winning ball detection switch 52
4 detects winnings by detecting the rotation of the cylinder member 521. This winning ball detection output is used as a prize payout command signal. In response to the rotation of the cylindrical member 521, the lower prize dispensed from the upper prize dispensing mechanism 64 (described later) is "to".
It once falls onto the ball receiving part of the square lever 526. Lever 5
26 is pivotally supported at its center by a support member 527, and is rotated in the X direction by the gravity on the dispensed prize.

レバー526の玉受部の反対方向には、レバー525か
設けてあり、レバー526がX方向に回動するとレバー
525はy′方向に引上げられる。このレバー525は
筒部材521が回動して下がった状態で、レバー525
の最下端部の引上げ部か筒部材52]と係合するように
構成される。
A lever 525 is provided in the opposite direction of the ball receiving portion of the lever 526, and when the lever 526 rotates in the X direction, the lever 525 is pulled up in the y' direction. This lever 525 is opened when the cylinder member 521 is rotated and lowered.
The raised portion at the lowermost end of the cylindrical member 52] is configured to engage with the cylindrical member 52.

そして、後述の賞品上払出機構44から賞品下が払出さ
れると、該賞品下は、レバー526の一方側に落下して
そのレバー526の一方側を矢印X方向へ押し下げると
ともに矢印Z方向へ落下する。
When the lower prize is dispensed from the upper prize dispensing mechanism 44, which will be described later, the lower prize drops to one side of the lever 526, pushes down one side of the lever 526 in the direction of arrow X, and falls in the direction of arrow Z. do.

そのために、該レバー526の他方側は矢印y′方向に
回動し、その結果、筒部材521を上方に復帰させる。
Therefore, the other side of the lever 526 rotates in the direction of the arrow y', thereby returning the cylindrical member 521 upward.

また、前記前面パネルの裏面下方には、打球機構54か
設けられる。この打球機構54は、前記打球スイッチ4
51の抑圧に応じて回転駆動され−つ − るモータ54]と、モータ541−の回転を変速した輔
(または直接モータの回転軸)に回転自在に固着される
打球カム542と、その回動によって打球位置へ導かれ
たパチンコ玉を打球する打球杆543と、その−万端が
打球杆543の下方に固着されかつ他方端にピンを形成
したレバー544と、打球杆543を引張り付勢しかつ
前記打球ノλンドル45の回動によってその引張り強さ
が調節されて打球杆543の打球強さを調節するだめの
ばね部材545とからなる。そ(7て、モータ541の
回転によって打球カム542が回転されるとき、打球カ
ム542の円弧状部がレバー544に形成されたピンを
押圧しまたは抑圧を解除することによって打球杆543
を間欠的に回動させるものである。なお、図示では電動
式打球機構の場合を示すが、手動式打球機構であっても
よい。
Further, a ball hitting mechanism 54 is provided below the back surface of the front panel. This ball hitting mechanism 54 includes the ball hitting switch 4
A ball-hitting cam 542 rotatably fixed to a shaft (or directly to the motor's rotating shaft) that changes the speed of the rotation of the motor 541, A hitting rod 543 that hits the pachinko ball guided to the hitting position by a lever 544, the lever 544 whose end is fixed below the hitting ball rod 543 and a pin formed at the other end, and a lever 544 that pulls the hitting rod 543. It is comprised of a spring member 545 whose tensile strength is adjusted by the rotation of the ball hitting handle 45 to adjust the ball hitting strength of the ball hitting rod 543. (7) When the ball-striking cam 542 is rotated by the rotation of the motor 541, the arc-shaped portion of the ball-striking cam 542 presses the pin formed on the lever 544 or releases the suppression, thereby causing the ball-striking rod 543 to rotate.
is rotated intermittently. Although the illustration shows an electric ball hitting mechanism, a manual ball hitting mechanism may also be used.

前記裏パネル60には、その上方に設けられた補給球ホ
ッパ(図示せず)から径路62を介して補給されるパチ
ンコ玉を賞品下として貯留する賞品玉タンク6]と、賞
品玉タンク61に貯留して−1,0− いる賞品上を1個順次整列して賞品下払出機構64へ導
く径路63と、賞品下払出機構64から払出された一定
個数の賞品上を前記賞品玉タンク46aへ導く賞品下径
路65とが配設される。また、径路63には、賞品玉タ
ンク61および径路63に貯留されている賞品上が所定
数以]ζになったことを検出するために、玉切れ検出ス
イッチ66か関連的に設けられる。前記賞品下払出機構
64は、径路63に沿った終端側に設けられかつ径路6
3から転動して供給されるパチンコニを一定個数貯留す
る賞品上貯留部材641と、そのプランジャが賞品玉タ
ンク+4641の一方端に固着されかつ前記入賞玉検出
スイッチ624の出力に応じて(=1勢されるソレノイ
ド642とからなり、ソレノイド642の付勢によって
支点643を中心として賞品上貯留径路641を下方へ
吸引することによって、それまで貯留していた一定個数
の賞品上を径路65側へ払出すものである。このとき、
径路63に貯留されているパチンコニが径路63から落
ちるのを防II−するために、賞品上貯留径路64−1
1 = ]−の径路63側下端にはスI・ツバ644か形成され
る。
The back panel 60 has a prize ball tank 6 which stores pachinko balls supplied from a supply ball hopper (not shown) provided above through a path 62 as a prize bottom, and a prize ball tank 61. A path 63 that sequentially lines up the stored prizes -1,0- one by one and leads them to the lower prize payout mechanism 64, and a path 63 that leads a certain number of prizes paid out from the lower prize payout mechanism 64 to the prize ball tank 46a. A lower prize path 65 is provided to guide the prize. In addition, a ball-out detection switch 66 is provided in connection with the path 63 in order to detect that the number of prizes stored in the prize ball tank 61 and the path 63 has reached a predetermined number or more. The lower prize dispensing mechanism 64 is provided on the terminal end side along the route 63 and
A prize storage member 641 for storing a fixed number of pachinko machines rolled and supplied from 3, and a plunger thereof are fixed to one end of a prize ball tank +4641, and according to the output of the input prize ball detection switch 624 (=1 By energizing the solenoid 642, the prize storage path 641 is sucked downward around the fulcrum 643, thereby discharging a certain number of previously stored prizes toward the path 65. At this time,
In order to prevent pachinko machines stored in the path 63 from falling from the path 63, the prize storage path 64-1 is
A slit/flange 644 is formed at the lower end on the path 63 side of 1 = ]-.

第4図ないし第6図はこの発明の一実施例の弾球遊技機
の入賞球装置を示す図解図である。特に、第4図は入賞
球装置]0の正面図(第4図(a)参照)と縦断面図(
第4図(b)参照)を示し、第2図は斜視図を示し、第
3図は各部品の分解斜視図を示す。
4 to 6 are illustrative views showing a winning ball device of a pinball game machine according to an embodiment of the present invention. In particular, Fig. 4 shows a front view (see Fig. 4 (a)) and a longitudinal sectional view (
4(b)), FIG. 2 is a perspective view, and FIG. 3 is an exploded perspective view of each component.

次に、第4図ないし第6図を参照し7て、この発明の特
徴となる入賞球装置10の具体的な構成について説明す
る。入賞球装置]−〇は、傾斜板11の傾斜方向下側(
前面側)に弾発部材12a、  12b、12eを設け
、傾斜板1−1の傾斜方向上部(奥方向側)に入口また
は出口を有する板状部材13を直立させ一1傾斜板1]
−の両側面と後方を覆う断面コの字状の枠部利14を設
け、枠部利14の土1面に天板1−5を固着]〜、傾斜
板11と枠6(< +a]4と天板]5とで構成された
筐体の前面に飾り窓枠17を装着し、飾り窓枠17の上
部に特定領域となる玉受部材]6を設け、天板15の上
向に= 12 = 蓋部祠]8を固着して構成される。
Next, with reference to FIGS. 4 to 6, the specific configuration of the winning ball device 10, which is a feature of the present invention, will be described. Winning ball device]-〇 indicates the lower side of the inclined plate 11 in the inclined direction (
Resilient members 12a, 12b, and 12e are provided on the front side), and a plate-like member 13 having an inlet or an outlet is placed upright on the upper part (rear side) of the inclined plate 1-1 in the inclined direction.
A frame part 14 having a U-shaped cross section is provided to cover both sides and the rear of the frame part 14, and a top plate 1-5 is fixed to one surface of the soil part of the frame part 14]~, inclined plate 11 and frame 6 (< +a] A decorative window frame 17 is attached to the front side of the casing composed of the decorative window frame 17 and the top plate ] 5 , and a ball receiving member ] 6 which becomes a specific area is provided on the upper part of the decorative window frame 17 . = Lid part shrine] 8 is fixedly attached.

より具体的に説明すると、前記傾斜板1]の」二面には
、障害部材の一例の障害突起111ないし〕]4が形成
される。この障害突起111ないし1]4は、たとえば
三角形状であって、傾斜板11の傾斜方向上部から転動
するパチンコニが当たルト、パチンコニの転勤方向を変
化させるものである。なお、図示では障害部材として、
三角形状の突起部の場合について示すが、他の例として
窪み状のものや釘あるいは棒状の突起であってもよい。
More specifically, obstruction protrusions 111 to 4, which are examples of obstruction members, are formed on the second surface of the inclined plate 1. The obstacle protrusions 111 to 1]4 have, for example, a triangular shape, and are used to change the direction in which a pachinko machine rolls from the upper part of the inclined plate 11 and the pachinko machine moves. In addition, in the illustration, as an obstacle member,
Although the case of a triangular protrusion is shown, other examples include a depression, a nail, or a bar-like protrusion.

この傾斜板の上部には、弾球遊技機の特定領域を通過し
たパチンコニを傾斜板11の上部へ導出する出口131
ないし134を形成しかつ各出口の間に入賞領域(玉入
口) 1.3a、  13b、  13cを形成した板
状部材13が直立(7て設けられる。この入賞領域13
a、13b、13cで区切られた底面(傾斜板11の上
部の而)には、孔があけられていて、入賞領域13a〜
1.3 cへ入ったパチンコニを下方へ導く。この傾斜
板]1の傾斜方向下側(すなわち遊技盤前面側)には、
弾発部材12a、12b、12cが幅方向に間隔を隔て
て設けられる。この弾発部材12a、12b。
At the top of this inclined plate, there is an outlet 131 for guiding pachinko players that have passed through a specific area of the pinball game machine to the upper part of the inclined plate 11.
A plate-shaped member 13 is provided upright (7) and has winning areas (ball entrances) 1.3a, 13b, and 13c formed between each exit.
A, 13b, and 13c sectioned bottom surface (the upper part of the inclined plate 11) is provided with a hole, and the winning areas 13a to 13c are provided with holes.
1.3 Guide the pachinko machine that has entered c downwards. On the lower side in the inclined direction of this inclined plate] 1 (i.e. on the front side of the game board),
Resilient members 12a, 12b, and 12c are provided at intervals in the width direction. These resilient members 12a and 12b.

1、2 cは、それぞれ傾斜板11上を転動して降りて
くるパチンコニの直径よりやや大きな幅でありかつパチ
ンコニの直径よりもやや小さな楕円状の弾発片121を
L字状レバー122の一端に固着し5、L字状レバー]
22の他端を駆動手段の一例のソレノイド123のプラ
ンジャ124に固着して構成される。そして、ソ1ノノ
イl’ 123かトj勢されてプランジャ124を吸引
するとき、弾発片121がプランジャ124の吸引方向
(ずなわぢ傾斜板11の上方向X)へ移動されるため、
傾斜板11の」二部から転動しているパチンコニを弾発
片]21で弾発するものである。なお、弾発片121の
前面側において、窪み等を設置−Jで落ト″してくるパ
チンコニを一旦停[Vさぜ、ぞの停止し、たパチンコニ
を前記弾発片121で弾発するよう構成してもよい。
1 and 2c respectively move an elliptical elastic piece 121, which has a width slightly larger than the diameter of the pachinko machine that rolls down on the inclined plate 11 and is slightly smaller than the diameter of the pachinko machine, to the L-shaped lever 122. 5, L-shaped lever fixed at one end]
The other end of 22 is fixed to a plunger 124 of a solenoid 123, which is an example of a driving means. When the cylinder 123 is forced to attract the plunger 124, the resilient piece 121 is moved in the suction direction of the plunger 124 (in the upward direction X of the inclined plate 11).
The pachinko machine rolling from the second part of the inclined plate 11 is ejected by the ejection piece 21. In addition, a depression or the like is installed on the front side of the bullet piece 121 so that the falling pachinko machine can be stopped once [V saze, zo] is stopped, and the pachinko machine that falls can be fired with the bullet piece 121. may be configured.

前記飾り窓枠17は、遊技盤前面から前記傾斜板11を
見えるように四角状の透孔171を穿設[7、その上部
にガイド172を形成し、前記弾発部材1.2a、12
b、12cに対応する部分に飾り(図示ではミサイルの
形状の飾り)17a、17b、17cを形成して構成さ
れる。このガイド]72の」二部には、弾球遊技機の遊
技盤面より前向側に突出しかつ前記盤面に沿って落下す
るパチンコニを受ける特定領域の一例の玉受部材16が
固着される。この玉受部材16は、前記蓋部材11の上
面に形成されたガイド181に対応しかつガイド181
の前面側に突出した突出片182が嵌合する入賞孔16
1と、両側が仕切られかつ下側にパチンコニを前記天板
15の上面へ導く底板の形成された特定通過領域162
と、パチンコニをガイド172へ直接通過させる通過領
域163とからなる。この入賞球装置10はパチンコニ
の入賞確率か変化しないが、パチンコニの入賞確率か変
化するいイっゆる可変入賞球装置であってもよい。また
、前記蓋部材]8のガイド181の終端側には、垂直の
径路183か設けられ、該垂直径路183の玉落下方向
下側には、傾斜板]]−の裏面に固着された径路184
の上側入口が設けられる。
The decorative window frame 17 is provided with a rectangular through hole 171 so that the inclined plate 11 can be seen from the front of the game board [7, a guide 172 is formed on the upper part of the hole 171, and the resilient members 1.2a, 12
Decorations 17a, 17b, and 17c (in the figure, missile-shaped decorations) are formed on portions corresponding to b and 12c. A ball receiving member 16, which is an example of a specific area that protrudes forward from the game board surface of the pinball game machine and receives pachinko balls falling along the board surface, is fixed to the second part of the guide]72. This ball receiving member 16 corresponds to the guide 181 formed on the upper surface of the lid member 11, and the guide 181
The winning hole 16 into which the protruding piece 182 protruding from the front side fits.
1, and a specific passage area 162 which is partitioned on both sides and has a bottom plate formed on the lower side to guide the pachinko player to the upper surface of the top plate 15.
and a passage area 163 that allows the pachinko machine to pass directly to the guide 172. This winning ball device 10 may be a so-called variable winning ball device in which the winning probability of Pachinkoni does not change, but the winning probability of Pachinkoni changes. Further, a vertical path 183 is provided on the terminal end side of the guide 181 of the lid member [8], and a path 184 fixed to the back surface of the inclined plate []- is provided below the vertical path 183 in the ball falling direction.
An upper entrance is provided.

前述の特定通過領域162と天板]5の上面と枠部材1
−4の後方部および板状部月13で挾まれた径路とで、
玉誘導路を構成する。
The above-mentioned specific passage area 162 and the top plate] 5 and the upper surface of the frame member 1
−4 and the path sandwiched by the lamina 13;
Configure a ball taxiway.

なお、第1図で示したように、弾発部材を駆動するため
に、遊技者の操作によって弾発指令する弾発指令スイッ
チを弾球遊技機に関連して設け、このスイッチを押圧し
たときソレノイド]23を付勢するものとする。
Furthermore, as shown in Fig. 1, in order to drive the resilient member, a triggering command switch is provided in connection with the pinball game machine to issue a triggering command by the player's operation, and when this switch is pressed, Solenoid] 23 is energized.

次に、前述のごとく構成された入賞球装置10の動作を
説明する。たとえば、入賞領域161ヘパチンコ玉が入
ると、入賞領域161へ入ったパチンコニ(B1)か径
路181,183,184を介して落下され、或る価値
か付与される。
Next, the operation of the winning ball device 10 configured as described above will be explained. For example, when a pachinko ball enters the winning area 161, the pachinko ball (B1) that entered the winning area 161 falls through paths 181, 183, and 184, and is given a certain value.

また、パチンコニが特定通過領域]62へ入ると、パチ
ンコニは天板15の上面を転動するが、このとき障害突
起151,152に衝突するとその転勤方向を変化しな
がら後方へもたらされる。
Further, when the pachinko machine enters the specific passing area] 62, the pachinko machine rolls on the upper surface of the top plate 15, but at this time, when it collides with the obstacle protrusions 151, 152, it is brought rearward while changing its rolling direction.

そして、枠部材14と板状部祠13の間を通り、出口1
31ないし134のいずれかから導出され、傾斜板]]
の上面を転動しなから前面側に至る。
Then, it passes between the frame member 14 and the plate-shaped part shrine 13, and the exit 1
An inclined plate derived from any one of 31 to 134]]
It rolls on the top surface and reaches the front side.

このとき、障害突起1]1ないし114のいずれかに当
たると、パチンコニの転勤方向が変化される。傾斜板1
1の上面を転動しているパチンコニが弾発部材12aな
いし12cの位置に近づくと、遊技者の弾発指令により
各弾発部材’ 12 aないし12cのソレノイド2B
がイ」勢されて、弾発片]21を移動させる。このとき
、弾発片121でパチンコニを弾発すれば、弾発された
パチンコニが傾斜板1]の傾斜方向に逆らって傾斜板1
1の上部へもたらされ、入賞領域13a、13b、13
Cのいずれかへ入るか、または入ることなく再び傾斜板
1−1の上向を下方へ転動する。このとき、パチンコニ
が入賞領域13aないし1.3 cのいずれかへ入賞す
ると、径路184を介して裏面へ導かれ、或る価値を付
与する玉として利用される。
At this time, if any of the obstacle protrusions 1 to 114 is hit, the transfer direction of the pachinko machine is changed. Inclined plate 1
When the pachinko machine rolling on the top surface of the pachinko machine approaches the positions of the springing members 12a to 12c, the solenoid 2B of each springing member 12a to 12c is activated by the player's shooting command.
is forced to move the projectile fragment] 21. At this time, if the pachinko machine is fired with the bullet piece 121, the fired pachinko machine will move against the direction of the slope of the slope plate 1.
1, and the winning areas 13a, 13b, 13
C, or roll downward again on the upward side of the inclined plate 1-1 without entering it. At this time, when a Pachinko machine wins a prize in any of the winning areas 13a to 1.3c, it is guided to the back side via the path 184 and used as a ball that gives a certain value.

一方、弾発部材12aないし12cの各弾発片121で
弾発するのに失敗すれば、パチンコニは各弾発部材の弾
発片の間を通って傾斜板11から転= 17− がり落ちて遊技盤面へもたらされる。
On the other hand, if each of the elastic pieces 121 of the elastic members 12a to 12c fail to eject, the pachinko machine passes between the elastic pieces of each elastic member and rolls down from the inclined plate 11, causing the game to end. brought to the board.

また、パチンコニか通過領域163へ入ると、該通過領
域163を通っ′C前面枠]7に形成されているガイド
172へ至り、ガイド172で左右に振分けられて遊技
盤へ落下される。このため、通過領域163を通過した
パチンコニは、傾斜板11へもたらされることなく、直
接遊技盤へ落下されることになる。なお、通過領域16
3を通過したパチンコニを入賞上として処理してもよく
、さらに、傾斜板1]から遊技盤面に転がり落ぢるパチ
ンコニも入賞上として処理してもよい。
When the pachinko player enters the passage area 163, the pachinko player passes through the passage area 163 and reaches a guide 172 formed in the 'C front frame]7, where the pachinko player is sorted left and right by the guide 172 and dropped onto the game board. Therefore, the pachinko machines that have passed through the passage area 163 are not brought to the inclined plate 11, but are directly dropped onto the game board. In addition, the passage area 16
A pachinko machine that passes 3 may be treated as a winning prize, and a pachinko machine that rolls down from the inclined plate 1] onto the game board surface may also be treated as a winning prize.

次に、第1図ないし第6図を参照して、この実施例のパ
チンコ遊技機40の動作について説明する。
Next, the operation of the pachinko game machine 40 of this embodiment will be explained with reference to FIGS. 1 to 6.

遊技者は、玉貸機で購入したパチンコニを前記打球待機
樋44へ入れ、打球ハンドル45を回動して打球強さを
調節した後、打球スイッチ45コを押圧して打球指令す
る。応じて、前記電動式打球機構54によって、パチン
コニが1−個順次打球されて遊技盤4]へもたらされる
。遊技盤41へ= 18− 発射されたパチンコニは、ヤクモノ42a〜42eのい
ずれかへ入賞すると、前記賞品上払出機構64が作動し
て所定数の賞品上を払出制御する。
A player puts a pachinko machine purchased from a ball lending machine into the ball waiting gutter 44, rotates a ball hitting handle 45 to adjust the strength of the ball, and then presses a ball hitting switch 45 to issue a ball hitting command. In response, the electric ball hitting mechanism 54 sequentially hits one pachinko machine and brings it to the game board 4. To the game board 41 = 18- When the fired Pachinko machine lands on any of the Yakumono 42a to 42e, the prize payout mechanism 64 operates to control the payout of a predetermined number of prizes.

一方、遊技盤41へ発射されたパチンコニが前記入賞領
域161へ入賞すると、径路181,183.184お
よび径路153を介して落下され、ヤクモノ42Cの嘴
状部を開成させて、パチンコニを入賞しやすくし、さら
に径路516を介して入賞上処理器52に導かれて検出
される。これによって所定数の賞品上が払出制御される
On the other hand, when the Pachinko machine fired to the game board 41 wins a prize in the winning area 161, it falls through the paths 181, 183, 184 and the path 153, opens the beak of the Yakumono 42C, and makes it easier to win the Pachinko machine. The winning prize is further guided to the prize processing unit 52 via a path 516 and detected. This controls the payout of a predetermined number of prizes.

また、遊技盤41へ発射されたパチンコニが、特定通過
領域162を通過すると、天板コー5上を転動して板状
部月13の裏側を通って出口131〜134のいずれか
から導出され、傾斜板]1の−に面を転動しなから遊技
盤前面側に転がり落ちる。
Further, when the pachinko machine fired to the game board 41 passes through the specific passage area 162, it rolls on the top board 5, passes through the back side of the plate-like part 13, and is led out from one of the exits 131 to 134. , slanted plate] It rolls on the - side of 1 and then rolls down to the front side of the game board.

このとき、パチンコニが各弾発部材12 a〜12Cの
弾発片121に近つくと、遊技者は弾発指令スイッチ4
8を押圧し゛C弾発指令する。これに応じて、各弾発部
+、11.2 a〜12cのソレノイド123か付勢さ
れるため、各弾発部材の弾発片が矢印X方向に移動され
、転動するパチンコニを(li!発する。このlit発
されたパチンコニか入賞領域]3a〜13 cのいずれ
かへ入るか、あるいはいずれの入賞領域にも入ることな
く各弾発部材の弾発J4の間を通って遊技盤へ落下する
。今、弾発されたパチンコニか入賞領域1.3a(13
bの場合を括弧書きて示す)入った場合を想定すると、
径路511 (または514)を介してヤクモノ42a
(または42e)の裏側へ入って嘴状部を開成させ、さ
らに径路512(または5]5)を介してヤクモノ42
b(または42d)の裏側へ入り、該ヤクモ、ノの嘴状
部を開成させた後、径路51Gを介して入賞上処理器5
2へ導かれる。これによって、入賞領域13a、1.3
cへ入賞すると、2個のヤクモノを開成して人賞しやす
い条件を遊技者にイ・j与するとともに、1個の入賞玉
として処理され、所定数の賞品上を払出す。また、弾発
されたパチンコニか入賞領域13bへ入賞すると、入賞
領域161へ入賞したパチン:1玉と同様にして処理さ
れる。
At this time, when the pachinko machine approaches the bullet pieces 121 of each of the bullet members 12a to 12C, the player presses the bullet command switch 4.
Press 8 to command the C shot. In response to this, the solenoids 123 of each elastic member +, 11.2a to 12c are energized, so that the elastic piece of each elastic member is moved in the direction of arrow X, causing the rolling pachinko machine to move (li !The pachinko machine that emitted this lit enters any of the winning areas] 3a to 13c, or passes between the bullets J4 of each bullet member and enters the game board without entering any of the winning areas. It falls.The pachinko machine that was just fired or the winning area 1.3a (13
Case b is shown in parentheses).
Yakumono 42a via path 511 (or 514)
(or 42e) to open the beak, and then pass through the path 512 (or 5] 5) to the Yakumono 42.
After entering the back side of b (or 42d) and opening the beak-shaped part of the yakumo, the prize processing device 5 is passed through the path 51G
Leads to 2. As a result, winning areas 13a, 1.3
When a prize is won in c, the player is provided with conditions that make it easy to win by opening two coins, and at the same time, they are treated as one winning ball, and a predetermined number of prizes are paid out. Further, when the fired Pachinko machine wins a prize in the winning area 13b, it is processed in the same manner as the Pachinko machine that wins a prize in the winning area 161: one ball.

このように、傾斜板上を転動するパチンコニを遊技者の
弾発指令により弾発し、弾発されたパチンコニの進む方
向によって予め定める入賞領域に入賞しあるいは入賞す
ることなく弾発部材の間を通って遊技盤へ落下するため
、遊技者にとってはパチンコニの打球遊技のみならず、
パチンコニを再度弾発する遊技も楽しめ、興趣を一層倍
加できる利点がある。また、パチンコニか弾発部材に近
接するタイミングに急わせて弾発指令スイッチを操作し
ないと空打ちになったり、または入賞領域に入らないで
戻ってきて外れ玉となり遊技盤面に落下し、あるいは戻
ってきたときに適当なタイミングで再び弾発指令スイッ
チを操作して再び弾発てき、多様性のあるゲームを楽し
める利点もある。
In this way, a pachinko machine rolling on an inclined plate is fired by a player's firing command, and depending on the direction in which the fired pachinko machine moves, it enters a predetermined winning area or passes between the firing members without winning a prize. Since the ball passes through the ball and falls onto the game board, it is not only a pachinkoni ball hitting game, but also a great experience for the player.
You can also enjoy the game of firing the pachinkoni again, which has the advantage of further increasing your enjoyment. In addition, if you do not operate the firing command switch quickly when the pachinko machine approaches the firing member, the ball will be hit blankly, or the ball will come back without entering the winning area, become a miss, and fall onto the game board surface, or the ball will not return to the game board. There is also the advantage that you can enjoy a variety of games by operating the bullet command switch again at an appropriate time when the bullet is fired, and firing again.

電子的に効果音を発生する効果音発生装置をパチンコ機
に設け、前記弾発部材が駆動する毎(たとえば弾発指令
スイッチの抑圧毎)に弾発部に似た擬音を発生させるよ
うにする。このようにすれば、弾発する毎の効果音によ
り、−層興趣を味わえる利点がある。
A sound effect generating device that electronically generates a sound effect is provided in a pachinko machine, and an onomatopoeic sound resembling a bullet is generated each time the bullet member is driven (for example, each time a bullet command switch is depressed). . In this way, there is an advantage that the sound effect generated each time the bullet is fired makes it more interesting.

なお、図示ては、弾発指令スイ・ソチを1個設け、1−
個の弾発指令スイッチを押圧することにより3個の弾発
部材のソレノイドを同時的に付勢制御する場合について
説明したが、各弾発部材に弾発指令スイッチを設ければ
、ゲームか複雑となり、ゲームの興趣をより高めること
かできる利点もある。
In addition, in the figure, there is one explosive command sui-sochi, and 1-
We have explained the case where the solenoids of the three springing members are simultaneously energized by pressing the three shooting command switches, but if each springing member is provided with a shooting command switch, the game will become more complex. This has the advantage of making the game even more interesting.

また、弾発部材12a〜12cのソレノイド1−23を
付勢制御する他の例として、常時、或る繰返し周期で間
欠的に各弾発部材のソレノイドを付勢制御することによ
り、各弾発片の移動と傾斜板11上を転動するための転
勤方向およびそのタイミングによって弾発できる場合と
弾発てきない場合とが生じ、変わった面白さが4[シる
利点もある。
In addition, as another example of energizing and controlling the solenoids 1-23 of the elastic members 12a to 12c, each elastic member's solenoid is constantly and intermittently energized at a certain repetition period. Depending on the movement of the piece and the transfer direction and timing for rolling on the inclined plate 11, there are cases where it can be fired and cases where it cannot be fired, which has the advantage of making it more interesting.

また、弾発部材で弾発された)々チンコニか入賞した入
賞領域のそれぞれに異なる方向ヘノくチンコニを導きか
つそれによって異なる数のヤクモノを開成する場合につ
いて述べたか、どの入賞領域へ入ったかを電気的に検出
腰それに基づいてヤクモノの開成数あるいは開成時間も
1〜くは間欠的な開閉回数を′電気的に可変してもよい
。また、入賞=  22  = 領域を通過したパチンコ玉によって、或る価値をイー1
与する他の例とり、で、ヤクモノの開成のみならず、直
接払出す賞品玉数を可変する場合であってもよい。
Also, did you mention the case where the cocks are guided in different directions to each of the prize-winning areas in which the bullets (shot by the explosive member) are won, and a different number of coins are thereby created? Based on the electrically detected power, the number of openings or the opening time of the Yakumono may be electrically varied from 1 to 1 or the number of intermittent openings and closings. In addition, the pachinko balls that passed through the winning area = 22 = give a certain value to E1.
In another example, it is possible to not only change the number of prize balls to be paid out, but also to vary the number of prize balls to be paid out directly.

ところで、第1図ないし第3図では、この発明の入賞球
装置をパチンコ遊技機に適用した場合を示すが、コイン
ゲーム機においても適用できる。
By the way, although FIGS. 1 to 3 show the case where the winning ball device of the present invention is applied to a pachinko game machine, it can also be applied to a coin game machine.

たとえば、弾発されたパチンコ玉の入賞する入賞領域1
.3 a〜13c別に異なる得点を定め、かつ入賞領域
]61へ入賞した玉やヤクモノ14aないし14eへ入
賞した玉によって得点を付与するように定め、1個のコ
インを投入することにより所定数のパチンコ玉を打球待
機樋へ払出し、所定数のパチンコ玉を打球終了する間の
得点数を累積的に計数し、所定数のパチンコ玉の打球終
了後における得点数に基づく数のメタルを払出制御[7
てもよい。
For example, winning area 1 where the fired pachinko ball wins.
.. 3. Different scores are determined for each of the pachinko machines from a to 13c, and points are awarded based on the balls that win in the winning area] 61 and the balls that win in the Yakumono 14a to 14e, and by inserting one coin, a predetermined number of pachinko Pays out the balls to the batting ball standby gutter, cumulatively counts the number of points scored while hitting a predetermined number of pachinko balls, and controls the payout of a number of metals based on the number of points scored after hitting the predetermined number of pachinko balls [7]
You can.

[発明の効果] 前記構成を有する本発明は、遊技盤内に打込まれた打玉
が入賞球装置内に入賞した後においても、遊技者の操作
によってその入賞子を再度弾発すること力< ’nJ能
となり、その弾発された方向により所定価値が付与され
る可能性が生じるため、打玉が入賞した後においても、
遊技者の弾発指令操作に応じた変化に富んだ遊技が楽[
7め、遊技者に入賞上を再度弾発させる面白みを提供す
ることができ、遊技の興趣を倍加できるような弾球遊技
機を提供し得るに至った。
[Effects of the Invention] The present invention having the above-mentioned configuration is such that even after the ball hit into the game board enters the winning ball device, the winning ball cannot be hit again by the player's operation. 'nJ Noh, and there is a possibility that a predetermined value will be given depending on the direction in which the ball was fired, so even after the ball wins,
Easy to play with a variety of changes according to the player's firing command operations [
Seventh, it has become possible to provide a pinball game machine that can provide the player with the fun of playing the winning prize again and can double the interest of the game.

【図面の簡単な説明】[Brief explanation of the drawing]

第1図は本発明の弾球遊技機の一例を示すパチンコ遊技
機40の全体正面図である。第2図はパチンコ遊技機4
0の遊技盤裏面の図解図である。 第3図はパチンコ遊技機40の裏面パネルの図解図であ
る。第4図ないし第6図は入賞球装置の図解図であり、
特に第1−図は入賞球装置10の正面図と縦断面図を示
し、第2図は斜視図を示し、第3図は各部品の分解斜視
図を示す。 図において、40は弾球遊技機の一例のパチンコ遊技機
、]0は入賞球装置、11−は傾斜板、12aないし1
2cは弾発部材、13a、13b。 13Cは入賞領域、131ないし134は出口、14は
枠部祠、15は天板、16は玉受部材、17は飾り窓枠
、]8は蓋部利、48は弾発指令スイッチ、41は遊技
盤、123は駆動手段の一例のソレノイド、52は入賞
上処理器、64は賞品上払出機構である。 手続補正書 ]、事件の表示 昭和63年特許願第 2b西77 号        
        1昭和63年10月228提出の特許
願(6)2、発明の名称 弾球遊技機 3、補正をする者 事件との関係 特許出願人 住 所  群馬県桐生市境野町6丁目460番地名 称
  株式会社 三共 代表者 毒島邦雄 4、代理人 住 所  大阪市北区南森町2丁目1番29号 住友銀
行南森町ビル電話 大阪(06)361−2021 (
代)7、補正の内容 別紙のとおり(補iEの対象の欄に記載した事項ス外は
内容に変更なし) 以上
FIG. 1 is an overall front view of a pachinko game machine 40 showing an example of the pinball game machine of the present invention. Figure 2 shows pachinko machine 4
0 is an illustrative view of the back side of the game board. FIG. 3 is an illustrative view of the back panel of the pachinko gaming machine 40. Figures 4 to 6 are illustrative views of the winning ball device,
Particularly, FIG. 1 shows a front view and a vertical sectional view of the winning ball device 10, FIG. 2 shows a perspective view, and FIG. 3 shows an exploded perspective view of each component. In the figure, 40 is a pachinko game machine which is an example of a pinball game machine, ]0 is a winning ball device, 11- is an inclined plate, 12a to 1
2c is an elastic member, 13a, 13b. 13C is a winning area, 131 to 134 are exits, 14 is a frame shrine, 15 is a top plate, 16 is a ball receiving member, 17 is a decorative window frame,] 8 is a cover lid, 48 is a firing command switch, 41 is a game The board, 123 is a solenoid which is an example of a driving means, 52 is a prize processor, and 64 is a prize payout mechanism. Procedural Amendment], Indication of Case Patent Application No. 2b West 77 of 1988
1. Patent application (6) filed October 228, 1986 2. Name of the invention Pinball game machine 3. Relationship to the case of the person making the amendment Patent applicant address 6-460 Sakaino-cho, Kiryu City, Gunma Prefecture Name Name Sankyo Co., Ltd. Representative: Kunio Busujima 4, Agent address: 2-1-29 Minamimorimachi, Kita-ku, Osaka Sumitomo Bank Minamimorimachi Building Telephone: Osaka (06) 361-2021 (
7. Contents of the amendment As shown in the attached sheet (other than the matters stated in the subject column of the Supplementary iE, there are no changes to the content)

Claims (1)

【特許請求の範囲】 打玉が打込まれる遊技盤を有し、該遊技盤面に入賞球装
置が設けられた弾球遊技機であって、前記入賞球装置は
、 打玉を傾斜方向へ転動させるための傾斜板と、前記遊技
盤の特定領域を通過した打玉を前記傾斜板へ誘導する玉
誘導部材と、 前記傾斜板の下方に設けられ、前記打玉を弾発する弾発
片と該弾発片を駆動する駆動手段とを有する弾発部材と
、 該弾発部材で弾発された打玉の少なくとも一部が通過可
能な位置に配設された通過口とを含み、該通過口を通過
した通過玉を検出して或る価値を付与するための価値付
与手段と、遊技者が操作可能な位置に設けられ、遊技者
の操作によって前記駆動手段を駆動させて打玉を弾発指
令するための弾発指令スイッチとを含むことを特徴とす
る、弾球遊技機。
[Scope of Claims] A pinball game machine that has a game board into which a ball is hit, and a winning ball device is provided on the game board, wherein the winning ball device moves the ball in an inclined direction. a ball guiding member that guides the hit balls that have passed through a specific area of the game board to the tilted plate; and an elastic piece provided below the tilted plate that bounces the hit balls. an elastic member having a driving means for driving the elastic piece; and a passage hole disposed at a position through which at least a part of the ball ejected by the elastic member can pass. A value assigning means for detecting a passing ball that has passed through the mouth and assigning a certain value to the ball, and a value assigning means provided at a position that can be operated by a player, and the drive means being driven by the player's operation to cause the ball to be hit. A pinball game machine characterized by comprising a firing command switch for issuing a firing command.
JP26647988A 1988-10-22 1988-10-22 Pinball playing machine Granted JPH01230385A (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP26647988A JPH01230385A (en) 1988-10-22 1988-10-22 Pinball playing machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP26647988A JPH01230385A (en) 1988-10-22 1988-10-22 Pinball playing machine

Related Parent Applications (1)

Application Number Title Priority Date Filing Date
JP11073079A Division JPS5634369A (en) 1979-08-30 1979-08-30 Safe ball device for elastic ball game machine

Publications (2)

Publication Number Publication Date
JPH01230385A true JPH01230385A (en) 1989-09-13
JPH0333349B2 JPH0333349B2 (en) 1991-05-16

Family

ID=17431501

Family Applications (1)

Application Number Title Priority Date Filing Date
JP26647988A Granted JPH01230385A (en) 1988-10-22 1988-10-22 Pinball playing machine

Country Status (1)

Country Link
JP (1) JPH01230385A (en)

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2005205027A (en) * 2004-01-23 2005-08-04 Matsushita Electric Works Ltd Game machine

Families Citing this family (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP4576842B2 (en) * 2004-01-20 2010-11-10 日本精工株式会社 Rolling bearing and belt type continuously variable transmission using the same
JP4534537B2 (en) * 2004-03-17 2010-09-01 日本精工株式会社 Rolling bearing
KR101247478B1 (en) * 2010-03-19 2013-04-01 신닛테츠스미킨 카부시키카이샤 Surface layer-hardened steel part and method of manufacturing the same

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2005205027A (en) * 2004-01-23 2005-08-04 Matsushita Electric Works Ltd Game machine

Also Published As

Publication number Publication date
JPH0333349B2 (en) 1991-05-16

Similar Documents

Publication Publication Date Title
US5667217A (en) Roll-down arcade game
US5322283A (en) Rotary ball receptacle for a pinball game
US5445138A (en) Coin game
US5722656A (en) Machine to play game with rolling balls and dispense the balls as prizes
JP4152013B2 (en) Medal game device
JPH0363388B2 (en)
JPH07313678A (en) Pachinko device
JPH01230385A (en) Pinball playing machine
JPS628775A (en) Pinball machine
JPH0956924A (en) Medal game machine
JP2873974B2 (en) Gaming machine
JPH0126713B2 (en)
JPH0533074B2 (en)
JPH0228948Y2 (en)
JPH01300973A (en) Prizing device in ball(pachinko) game machine
JPH0333350B2 (en)
JPS6257353B2 (en)
JP2004141547A (en) Pachinko game machine
JPH066861Y2 (en) Pachinko combination game machine
JP3623365B2 (en) Bullet ball machine
JPS6350025B2 (en)
JPH08206293A (en) Pachinko game machine
JP2923796B2 (en) Gaming machine
JP2000070444A (en) Game machine
JPH0269B2 (en)