JP2012070893A - Enclosed type pachinko game machine - Google Patents

Enclosed type pachinko game machine Download PDF

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JP2012070893A
JP2012070893A JP2010217535A JP2010217535A JP2012070893A JP 2012070893 A JP2012070893 A JP 2012070893A JP 2010217535 A JP2010217535 A JP 2010217535A JP 2010217535 A JP2010217535 A JP 2010217535A JP 2012070893 A JP2012070893 A JP 2012070893A
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effect
ball
game
game ball
gaming machine
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JP5692900B2 (en
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Hidehiko Kanazawa
秀彦 金澤
Tomoshige Kawai
智重 川井
Takayuki Amano
貴之 天野
Tatsuya Nakamura
竜也 中村
Takashi Yoshizawa
高志 吉澤
Yutaka Yamada
裕 山田
Tadahide Tateyama
征秀 立山
Hiroyasu Ito
尋康 伊藤
Kimio Sakanoue
公生 坂之上
Minoru Kumagai
稔 熊谷
Tsunenori Kudo
常憲 工藤
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Kyoraku Sangyo Co Ltd
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Kyoraku Sangyo Co Ltd
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Abstract

PROBLEM TO BE SOLVED: To provide an enclosed type Pachinko game machine capable of improving reality by executing, in a performance, an operation similar to a Pachinko game machine such as allowing a player to actually feed game balls to a tray or to discharge game balls to the tray.SOLUTION: This enclosed type Pachinko game machine 1 includes a shooting means 10 capable of shooting a game ball T to a game board 4 by operating an operation handle 9, circulates the game ball T shot to the game board 4 in the interior of a game machine body 3, returns it to the shooting means 10, and allows the shooting of the game ball to the game board 4. This enclosed type Pachinko game machine 1 further includes a performance visible section 14 adapted to execute a performance where a pseudo game ball (a performance ball S) moves towards the shooting means 10, when a shooting operation by the operation of the operation handle 9 is executed.

Description

本発明は、操作ハンドルを操作することにより遊技球を遊技盤に打ち出し可能な発射手段を備えるとともに、当該遊技盤に打ち出された遊技球が遊技機本体内で循環して発射手段に戻り当該遊技盤に打ち出し可能とされた封入式パチンコ遊技機に関するものである。   The present invention includes launching means capable of launching a game ball onto a game board by operating an operation handle, and the game ball launched on the game board circulates within the game machine body and returns to the launch means to return to the game The present invention relates to an enclosed pachinko machine that can be launched on a board.

例えば第1種とよばれるパチンコ遊技機においては、通常、その遊技盤に図柄表示手段や始動口等を具備し、該始動口に遊技球が入賞すると、図柄表示手段に図柄を変動表示し、停止図柄が特定のものである場合(例えば3つの図柄が揃った場合等)に「大当たり状態」となり、賞球として多数の遊技球を払い出しするとともに、ランプやフラッシュ等の点灯又は点滅、或いはスピーカ等からの効果音の出力を行って演出し得るよう構成されている。また、図柄表示手段においては、上記の如く図柄の変動表示に加え、例えばキャラクタを表示させる等の演出表示が行われるよう構成されている。   For example, in a pachinko gaming machine called type 1, the game board is usually provided with a symbol display means, a starting port, etc., and when a game ball wins in the starting port, the symbols are displayed in a variable manner on the symbol display means, When the stop symbol is a specific one (for example, when three symbols are aligned, etc.), it becomes a “hit state” and a lot of game balls are paid out as prize balls, and lights or flashes such as lamps and flashes, or speakers It is configured to be able to produce effects by outputting sound effects from the above. In addition, the symbol display means is configured to display effects such as displaying characters in addition to the symbol variation display as described above.

然るに、遊技球の操作ハンドルを操作することにより遊技球を遊技盤に打ち出し可能な発射手段を備えるとともに、当該遊技盤に打ち出された遊技球が遊技機本体内で循環して発射手段に戻り当該遊技盤に打ち出し可能とされた封入式パチンコ遊技機が提案されている。かかる従来の封入式パチンコ遊技機は、持ち球の数を例えばディジタル表示等するものとされており、遊技者によって貸し出された遊技球を前面枠に形成された受け皿(上皿)に供給する作業や大当たり状態時に払い出された多数の遊技球の取り扱い(特に、受け皿からドル箱と称される収容箱に移し替える作業等)を一切不要とすることができる。尚、かかる先行技術は、文献公知発明に係るものでないため、記載すべき先行技術文献情報はない。   However, it is provided with launching means capable of launching the game ball onto the game board by operating the operation handle of the game ball, and the game ball launched into the game board circulates within the game machine body and returns to the launch means. Enclosed pachinko machines that can be launched on game boards have been proposed. Such a conventional encapsulated pachinko gaming machine is designed to display, for example, a digital display of the number of possessed balls, and supplies the game balls lent out by the player to a tray (upper plate) formed on the front frame. In addition, handling of a large number of game balls paid out in a big hit state (especially, an operation of transferring from a tray to a storage box called a dollar box, etc.) can be eliminated. In addition, since this prior art does not relate to the literature known invention, there is no prior art document information to be described.

しかしながら、上記従来の封入式パチンコ遊技機においては、持ち球の数を例えばディジタル表示等して遊技者に把握させることができるものの、実際に遊技者によって受け皿へ遊技球を供給したり或いは遊技球の払い出しが当該受け皿になされるパチンコ遊技機に比べ、リアリティに欠けてしまうことから、遊技者が物足りなく感じてしまいうという問題があった。特に、従来の封入式パチンコ遊技機においては、操作ハンドルの操作に連動して受け皿上の遊技球が発射手段に向かって移動することがなく、リアリティに欠ける一因となっていた。   However, in the above conventional sealed pachinko gaming machine, although the number of possessed balls can be grasped by the player by digital display, for example, the game ball is actually supplied to the tray by the player, or the game ball As a result, there is a problem that the player feels unsatisfactory because the game is lacking in reality compared to a pachinko gaming machine in which the payout is made on the tray. In particular, in the conventional enclosed pachinko gaming machine, the game ball on the tray does not move toward the launching means in conjunction with the operation of the operation handle, which is a cause of lack of reality.

本発明は、このような事情に鑑みてなされたもので、実際に遊技者によって受け皿へ遊技球を供給したり或いは遊技球の払い出しが当該受け皿になされるパチンコ遊技機と同様の動作を演出にて行わせることにより、リアリティを向上させることができる封入式パチンコ遊技機を提供することにある。   The present invention has been made in view of such circumstances, and the game balls are actually supplied to the saucer by the player, or the same operation as the pachinko gaming machine in which the game balls are paid out to the saucer is produced. It is intended to provide an enclosed pachinko gaming machine that can improve reality.

請求項1記載の発明は、操作ハンドルを操作することにより遊技球を遊技盤に打ち出し可能な発射手段を備えるとともに、当該遊技盤に打ち出された遊技球が遊技機本体内で循環して前記発射手段に戻り当該遊技盤に打ち出し可能とされた封入式パチンコ遊技機であって、前記操作ハンドルの操作による発射動作を行うと、前記発射手段に向かって疑似遊技球が移動する演出を行わせる演出視認可能部を具備したことを特徴とする。   The invention according to claim 1 is provided with launching means capable of launching a game ball onto a game board by operating an operation handle, and the game ball launched into the game board is circulated within the game machine body to perform the launch. An enclosed pachinko gaming machine that can be launched into the game board by returning to the means, and when performing a launch operation by operating the operation handle, an effect of performing an effect of moving the pseudo game ball toward the launch means A visible portion is provided.

請求項2記載の発明は、請求項1記載の封入式パチンコ遊技機において、前記遊技機本体に取り付けられる前面枠において遊技者側に向けて突出する突出部を形成するとともに、当該突出部に前記演出視認可能部が形成されたことを特徴とする。   According to a second aspect of the present invention, in the encapsulated pachinko gaming machine according to the first aspect, the front frame attached to the gaming machine main body forms a protruding portion that protrudes toward the player side, and the protruding portion includes the protrusion An effect visually recognizable part is formed.

請求項3記載の発明は、請求項1又は請求項2記載の封入式パチンコ遊技機において、前記疑似遊技球は、前記遊技盤に打ち出される遊技球とは別個の演出球から成り、前記演出視認可能部において当該演出球を複数並べるとともに前記発射手段に向かって移動させて演出を行わせる演出用移動手段を具備したことを特徴とする。   According to a third aspect of the present invention, in the enclosed pachinko gaming machine according to the first or second aspect, the pseudo game ball is composed of an effect ball separate from the game ball launched on the game board. In the possible portion, there is provided an effect moving means for arranging a plurality of the effect balls and moving the effect balls toward the launching means to perform an effect.

請求項4記載の発明は、請求項3記載の封入式パチンコ遊技機において、前記演出用移動手段は、前記演出視認可能部において前記発射手段に向かって前記演出球を移動させる移動経路と、該移動経路を移動した当該演出球を循環させるための循環経路と、を有することを特徴とする。   According to a fourth aspect of the present invention, in the enclosed pachinko gaming machine according to the third aspect, the moving means for the effect moves the effect ball toward the launching means in the effect visible portion, And a circulation path for circulating the effect ball moved along the movement path.

請求項5記載の発明は、請求項4記載の封入式パチンコ遊技機において、前記演出用移動手段は、持ち球がなくなる過程で前記循環経路による循環を遮断して前記演出視認可能部に至る前の演出球を排出し得る遮断手段を具備し、演出視認可能部において演出球が順次少なくなる演出を行わせることを特徴とする。   According to a fifth aspect of the present invention, in the encapsulated pachinko gaming machine according to the fourth aspect of the present invention, the moving means for production before the production visual recognition portion is reached by interrupting circulation through the circulation path in the process of having no ball. This is characterized in that a blocking means capable of discharging the production balls is provided, and the production in which the production balls can be sequentially reduced in the production visually recognizable portion.

請求項6記載の発明は、請求項4又は請求項5記載の封入式パチンコ遊技機において、前記演出用移動手段は、前記操作ハンドルの操作による発射動作に伴い前記移動経路で移動した演出球を順次間欠的に前記循環経路に搬送する搬送手段を具備したことを特徴とする。   According to a sixth aspect of the present invention, in the encapsulated pachinko gaming machine according to the fourth or fifth aspect, the effect moving means includes an effect ball that moves along the movement path in accordance with a launching operation by the operation of the operation handle. It is characterized in that it has a conveying means for conveying intermittently and sequentially to the circulation path.

請求項7記載の発明は、請求項1又は請求項2記載の封入式パチンコ遊技機において、前記演出視認可能部は、所定の画像を表示可能な液晶表示画面から成り、前記疑似遊技球は、当該液晶表示画面で表示された画像から成ることを特徴とする。   According to a seventh aspect of the present invention, in the enclosed pachinko gaming machine according to the first or second aspect, the effect visually recognizable portion includes a liquid crystal display screen capable of displaying a predetermined image, and the pseudo game ball includes: It consists of an image displayed on the liquid crystal display screen.

請求項1の発明によれば、操作ハンドルの操作による発射動作を行うと、発射手段に向かって疑似遊技球が移動する演出を行わせる演出視認可能部を具備したので、実際に遊技者によって受け皿へ遊技球を供給したり或いは遊技球の払い出しが当該受け皿になされるパチンコ遊技機と同様の動作を演出にて行わせることにより、リアリティを向上させることができる。   According to the first aspect of the present invention, since the effect visually recognizable portion is provided that causes the pseudo game ball to move toward the launching means when the launching operation is performed by operating the operation handle, the player can actually receive the saucer. The reality can be improved by supplying the game balls to the player or causing the game balls to be paid out to the pachinko gaming machine in which the game balls are paid out.

請求項2の発明によれば、遊技機本体に取り付けられる前面枠において遊技者側に向けて突出する突出部を形成するとともに、当該突出部に演出視認可能部が形成されたので、実際に遊技者によって受け皿へ遊技球を供給したり或いは遊技球の払い出しが当該受け皿になされるパチンコ遊技機の受け皿上の動作を演出にて行わせることができ、リアリティをより向上させることができる。   According to the second aspect of the present invention, the front frame attached to the gaming machine main body is formed with the projecting portion projecting toward the player side, and the effect visually recognizable portion is formed on the projecting portion. The player can supply the game ball to the saucer or perform the operation on the saucer of the pachinko gaming machine in which the game ball is paid out to the saucer, and the reality can be further improved.

請求項3の発明によれば、疑似遊技球は、遊技盤に打ち出される遊技球とは別個の演出球から成り、演出視認可能部において当該演出球を複数並べるとともに発射手段に向かって移動させて演出を行わせる演出用移動手段を具備したので、実際に遊技者によって受け皿へ遊技球を供給したり或いは遊技球の払い出しが当該受け皿になされるパチンコ遊技機と同様の動作を遊技球とは別個の演出球による演出にて行わせることにより、より一層リアリティを向上させることができる。   According to the invention of claim 3, the pseudo game ball is composed of a production ball different from the game ball launched on the game board, and a plurality of the production balls are arranged in the production visually recognizable portion and moved toward the launching unit. Since there is an effect moving means for performing an effect, the game ball is actually supplied to the saucer by the player, or the same operation as the pachinko gaming machine in which the game ball is paid out to the saucer is separated from the game ball. Reality can be further improved by performing the performance by the production ball.

請求項4の発明によれば、前記演出用移動手段は、前記演出視認可能部において前記発射手段に向かって前記演出球を移動させる移動経路と、該移動経路を移動した当該演出球を循環させるための循環経路とを有するので、実際に遊技者によって受け皿へ遊技球を供給したり或いは遊技球の払い出しが当該受け皿になされるパチンコ遊技機と同様の動作を演出球の循環による演出にて行わせることができ、より容易にリアリティを向上させることができる。   According to the invention of claim 4, the effect moving means circulates the effect sphere that moves the effect sphere toward the launching means in the effect visually recognizable portion and the effect sphere that has moved along the movement route. Therefore, the game ball is actually supplied to the saucer by the player, or the same operation as that of the pachinko gaming machine in which the game ball is paid out to the saucer is performed by directing the effect ball. Reality can be improved more easily.

請求項5の発明によれば、演出用移動手段は、持ち球がなくなる過程で循環経路による循環を遮断して演出視認可能部に至る前の演出球を排出し得る遮断手段を具備し、演出視認可能部において演出球が順次少なくなる演出を行わせるので、持ち球がなくなる過程の動作を演出にて行わせることができ、更にリアリティを向上させることができる。   According to the invention of claim 5, the moving means for production includes the blocking means capable of blocking the circulation by the circulation path in the process of having no ball and discharging the production ball before reaching the production visually recognizable part. Since an effect in which the effect balls are sequentially reduced in the visually recognizable part is performed, the operation in the process of having no ball can be performed in the effect, and the reality can be further improved.

請求項6の発明によれば、演出用移動手段は、操作ハンドルの操作による発射動作に伴い移動経路で移動した演出球を順次間欠的に循環経路に搬送する搬送手段を具備したので、当該演出視認可能部における演出球の移動及び循環経路における循環動作をよりスムーズに行わせることができるとともに、リアリティを更に一層向上させることができる。   According to the sixth aspect of the present invention, the effect moving means includes transport means for sequentially and intermittently transporting the effect balls that have moved along the movement path along with the launch operation by the operation of the operation handle to the circulation path. The movement of the effect sphere in the visually recognizable portion and the circulation operation in the circulation path can be performed more smoothly, and the reality can be further improved.

請求項7の発明によれば、演出視認可能部は、所定の画像を表示可能な液晶表示画面から成り、疑似遊技球は、当該液晶表示画面で表示された画像から成るので、演出球を用いて遊技球の動作を再現させるものに比べ、より簡易且つ容易にリアリティを向上させることができる。   According to the invention of claim 7, the effect visually recognizable portion is composed of a liquid crystal display screen capable of displaying a predetermined image, and the pseudo game ball is composed of an image displayed on the liquid crystal display screen. As a result, the reality can be improved more easily and easily than when the operation of the game ball is reproduced.

本発明の実施形態に係る封入式パチンコ遊技機を示す斜視図The perspective view which shows the enclosure type pachinko game machine which concerns on embodiment of this invention 同封入式パチンコ遊技機を示す正面図Front view showing the enclosed pachinko machine 同封入式パチンコ遊技機を示す分解斜視図Exploded perspective view showing the enclosed pachinko machine 同封入式パチンコ遊技機における遊技機本体に取り付けられた発射手段及びその近傍を示す拡大図Enlarged view showing the launching means attached to the gaming machine main body and the vicinity thereof in the enclosed pachinko gaming machine 同遊技機本体の背面側に取り付けられた循環用受け部材及びその近傍を示す拡大図The enlarged view which shows the receiving member for circulation attached to the back side of the game machine main part, and its neighborhood 同封入式パチンコ遊技機における発射手段を示す模式図であって、(a)遊技球の発射前の状態、(b)遊技球の発射直後の状態It is a schematic diagram which shows the launching means in the enclosed pachinko gaming machine, where (a) the state before launching the game ball, (b) the state immediately after launching the game ball 同封入式パチンコ遊技機における遊技機本体の背面側に取り付けられた循環用受け部材の内部構造を示すための一部破断図The partially broken view for showing the internal structure of the receiving member for circulation attached to the back side of the gaming machine main body in the enclosed pachinko gaming machine 同循環用受け部材の内部構造を示すための縦断面図Longitudinal sectional view showing the internal structure of the circulation receiving member 同循環用受け部材の内部構造を示すための横断面図Cross-sectional view for showing the internal structure of the circulation receiving member 同循環用受け部材の構造を示すための斜視図The perspective view for showing the structure of the receiving member for circulation 同封入式パチンコ遊技機における遊技機本体のファウル球受け部材及びその近傍を示す斜視図A perspective view showing a foul ball receiving member of the gaming machine main body and the vicinity thereof in the enclosed pachinko gaming machine 同封入式パチンコ遊技機における前面枠の突出部内に演出用ユニットを組み込んだ状態を示す斜視図The perspective view which shows the state which incorporated the unit for production in the projection part of the front frame in the enclosed pachinko machine 同演出用ユニットを示すための分解斜視図An exploded perspective view for showing the same production unit 同封入式パチンコ遊技機における前面枠の突出部の上面を示すための平面図The top view for showing the upper surface of the projection part of the front frame in the enclosed pachinko machine 同封入式パチンコ遊技機における前面枠の突出部の正面を示すための拡大図Enlarged view to show the front of the protruding part of the front frame in the enclosed pachinko machine 同封入式パチンコ遊技機における演出用ユニットに組み込まれる演出用移動手段を示すための斜視図The perspective view for showing the moving means for production incorporated in the production unit in the enclosed pachinko machine 同演出用移動手段における搬送手段を示すための斜視図The perspective view for showing the conveyance means in the movement means for the production 同演出用移動手段における搬送手段の作用を説明するための模式図Schematic diagram for explaining the operation of the conveying means in the moving means for the production 同演出用移動手段における遮断手段を示すための平面図であって、(a)遮断手段による演出球の遮断が行われていない状態、(b)遮断手段による演出球の遮断が行われた状態It is a top view for showing the blocking means in the moving means for the production, (a) the state where the blocking of the effect sphere by the blocking means, (b) the state where the blocking of the effect sphere by the blocking means 同封入式パチンコ遊技機における演出用ユニットに組み込まれる演出球循環手段を示すための斜視図The perspective view for showing the production | presentation ball | bowl circulation means integrated in the production unit in the enclosed pachinko machine 同演出球循環手段の内部構成を示すための断面図Sectional drawing for showing the internal structure of the production ball circulation means 同演出球循環手段の内部構成を示すための分解斜視図The exploded perspective view for showing the internal structure of the production ball circulation means 本発明の他の実施形態に係る封入式パチンコ遊技機における演出視認可能部を示す模式図The schematic diagram which shows the production | presentation visual recognition possible part in the enclosure type pachinko gaming machine concerning other embodiments of the present invention.

以下、本発明の実施形態について図面を参照しながら具体的に説明する。
本実施形態に係る封入式パチンコ遊技機は、操作ハンドルを操作することにより遊技球を遊技盤に打ち出し可能な発射手段を備えるとともに、当該遊技盤に打ち出された遊技球が遊技機本体内で循環して発射手段に戻り当該遊技盤に打ち出し可能とされたものであり、図1〜5に示すように、遊技機本体3の正面側に前面枠2を開閉可能に取り付けられて構成されている。
Hereinafter, embodiments of the present invention will be specifically described with reference to the drawings.
The encapsulated pachinko gaming machine according to the present embodiment includes launching means capable of launching a game ball onto the game board by operating the operation handle, and the game ball launched into the game board circulates within the game machine body. Returning to the launching means, it is possible to launch the game board, and as shown in FIGS. 1 to 5, the front frame 2 is attached to the front side of the gaming machine body 3 so as to be opened and closed. .

封入式パチンコ遊技機1の正面側に配設された前面枠2は、例えば所定の樹脂を所望形状に成形した樹脂成形品から成り、略中央に開口2bが形成されており、該開口2bに取り付けられたガラス板を介して遊技盤4を視認可能とされている。かかる遊技盤4には、種々役物や複数の釘、或いは風車等が形成されている。尚、同図中符号6、7及び8は、それぞれ遊技盤4に形成された始動口、大入賞口及び普通入賞口を示している。   The front frame 2 disposed on the front side of the encapsulated pachinko gaming machine 1 is made of, for example, a resin molded product in which a predetermined resin is molded into a desired shape, and an opening 2b is formed at substantially the center. The game board 4 can be visually recognized through the attached glass plate. Such game board 4 is formed with various objects, a plurality of nails, a windmill, and the like. In the figure, reference numerals 6, 7 and 8 denote a start opening, a big winning opening and a normal winning opening formed in the game board 4, respectively.

また、遊技盤4の略中央には、液晶表示装置等から成る図柄表示手段5が配設されており、その画面に所定の図柄や背景等を表示し得るようになっている。そして、始動条件が成立(例えば始動口6に遊技球が入賞)したときに、当該図柄表示手段5の画面に図柄を変動表示させ、特定の図柄が停止表示(例えば、複数の同一の図柄が停止表示)されることにより「大当たり」状態として大入賞口7を所定時間及びタイミングで開口させ、多数の遊技球を獲得できるよう構成されている。然るに、図柄表示手段5においては、図柄の変動表示に加え、所定の演出表示(例えば「大当たり状態」となる期待度を示す演出等)を行わせ得るよう構成されている。   In addition, a symbol display means 5 comprising a liquid crystal display device or the like is disposed in the approximate center of the game board 4 so that a predetermined symbol or background can be displayed on the screen. When the start condition is satisfied (for example, a game ball wins at the start port 6), the symbols are displayed in a variable manner on the screen of the symbol display means 5, and a specific symbol is stopped and displayed (for example, a plurality of identical symbols are displayed). By being displayed in a stopped state, the big winning opening 7 is opened at a predetermined time and timing as a “hit” state, and a large number of game balls can be obtained. However, the symbol display means 5 is configured to be able to perform a predetermined effect display (for example, an effect indicating the degree of expectation that will result in a “hit state”) in addition to the symbol variation display.

更に、前面枠3の下部右隅には操作ハンドル9が配設されており、該操作ハンドル9を回動操作することにより発射手段10(後で詳細に説明する)を作動させて遊技球Tを遊技盤4へ打ち出し可能とされている。この打ち出される遊技球Tは、実際に遊技者によって受け皿へ供給されたり或いは当該受け皿に払い出しが行われるものではなく、遊技機本体3内において封入された状態(外部に取り出されない状態)で遊技盤4と発射手段10との間で循環されるものである。   Further, an operation handle 9 is disposed at the lower right corner of the front frame 3, and by operating the operation handle 9 to rotate, the launching means 10 (which will be described in detail later) is operated to play the game ball T Can be launched into the game board 4. The game ball T to be launched is not actually supplied to the tray by the player or paid out to the tray, and the game ball T is enclosed in the gaming machine main body 3 (not taken out to the outside). It is circulated between the board 4 and the launching means 10.

発射手段10は、操作ハンドル9の回動操作と連動して遊技球Tを遊技盤4に打ち出し可能とされたもので、図4、6に示すように、矩形状のケース内に供給孔hが形成されるとともに、待機部位10a及び打ち出し手段10b(図6参照)等を内在させたものである。待機部位10aは、Mガイドから成り、供給孔hから供給された遊技球Tを待機させるための部位である。   The launching means 10 is capable of launching the game ball T onto the game board 4 in conjunction with the turning operation of the operation handle 9, and as shown in FIGS. Is formed, and the standby portion 10a and the launching means 10b (see FIG. 6) are incorporated. The standby part 10a is made up of an M guide and is a part for waiting the game ball T supplied from the supply hole h.

打ち出し手段10bは、図6に示すように、操作ハンドル9の操作と連動して回動軸Lを中心に回動自在なもので、その一部には、遊技球Tを殴打する殴打部10baを有している。而して、供給孔hから遊技球Tが供給され、その遊技球Tが待機部位10aにて待機した状態において(同図(a)参照)、打ち出し手段10bが回動軸Lを中心に同図右回りに回動し、殴打部10baにて殴打することにより遊技球Tが打ち出される(同図(b)参照)。打ち出された遊技球Tは、遊技機本体3に形成された通路Rを通過した後、案内レール4aにて案内されつつ遊技盤4の上部に至るようになっている。   As shown in FIG. 6, the launching means 10b is rotatable about the rotation axis L in conjunction with the operation of the operation handle 9, and a hitting portion 10ba for hitting the game ball T is included in a part thereof. have. Thus, when the game ball T is supplied from the supply hole h and the game ball T is waiting at the standby portion 10a (see FIG. 5A), the launching means 10b is centered around the rotation axis L. The game ball T is launched by rotating clockwise in the figure and hitting at the hitting portion 10ba (see FIG. 5B). The launched game ball T passes through the passage R formed in the gaming machine main body 3, and then reaches the upper portion of the game board 4 while being guided by the guide rail 4a.

循環用受け部材11は、図5に示すように、遊技機本体3の下部背面側(発射手段10と反対面)に取り付けられたもので、遊技盤4に打ち出されてアウト孔Aに至った遊技球T、入賞口(大入賞口7及び普通入賞口8など)に入賞した遊技球T、及び案内レール4aの上端部まで至らず戻ってきたファウル球としての遊技球Tを受けるとともに、受けた遊技球Tを供給孔hを介して発射手段10に供給するためのものである。   As shown in FIG. 5, the circulation receiving member 11 is attached to the lower back side of the gaming machine main body 3 (the surface opposite to the launching means 10), and is struck to the game board 4 to reach the out hole A. Receiving and receiving the game ball T, the game ball T that has won the winning mouth (such as the big winning port 7 and the normal winning port 8), and the foul ball that has returned to the upper end of the guide rail 4a. The game ball T is supplied to the launching means 10 through the supply hole h.

具体的には、循環用受け部材11には、図9、10で示すように、遊技球Tを受けるための受け部11aと、該受け部11aで受けた遊技球Tを遊技機本体3の正面側に導くための案内管11bと、案内孔Bからの遊技球Tを受け部11aまで導くための案内通路11cとが形成されており、アウト孔Aに至った遊技球T及び入賞口(大入賞口7及び普通入賞口8など)に入賞した遊技球Tを受け部11にて受けるとともに、案内孔Bを通過したファウル球としての遊技球Tを案内通路11cを介して受け部11にて受け得るよう構成されている。尚、ファウル球としての遊技球Tは、ファウル球受け部C(図4、11参照)で受けられた後、案内孔Bを通過して循環用受け部材11に至るようになっている。   Specifically, as shown in FIGS. 9 and 10, the circulation receiving member 11 includes a receiving portion 11 a for receiving the game ball T and the game ball T received by the receiving portion 11 a of the gaming machine body 3. A guide tube 11b for guiding to the front side and a guide passage 11c for guiding the game ball T from the guide hole B to the receiving portion 11a are formed, and the game ball T and the winning opening ( The game ball T won in the winning prize opening 7 and the normal prize winning opening 8 is received by the receiving portion 11 and the gaming ball T as a foul ball passing through the guide hole B is received in the receiving portion 11 through the guide passage 11c. It is configured so that it can be received. The game ball T as a foul ball is received by the foul ball receiving portion C (see FIGS. 4 and 11), and then passes through the guide hole B to reach the circulation receiving member 11.

案内管11bは、受け部11aから更に下方に延びつつ屈曲した形状の管状部位から成り、その先端部には送り出し手段12が配設されている。かかる送り出し手段12は、図7、8に示すように、任意に上下動可能な作動部12bの先端に受け部12aが形成されたシリンダから成り、受け部12aには、案内管11bに並んだ遊技球のうち最先の遊技球Tを1つ切り出して上方へ移送し得る受け孔部12aaが形成されている。   The guide tube 11b is formed of a tubular portion that is bent while extending further downward from the receiving portion 11a, and a delivery means 12 is disposed at the tip thereof. As shown in FIGS. 7 and 8, the delivery means 12 includes a cylinder in which a receiving portion 12a is formed at the tip of an operating portion 12b that can arbitrarily move up and down. The receiving portion 12a is arranged in a guide tube 11b. A receiving hole 12aa that can cut out one of the game balls T, which is the earliest of the game balls, and transport it upward is formed.

かかる受け孔部12aaにて上方へ移送された遊技球Tは、発射手段10に形成された供給孔hに至るようになっており、当該供給孔hを介して発射手段10に供給されるよう構成されている。而して、送り出し機構12は、発射手段10の作動(即ち、操作ハンドル9の操作)と連動して作動部12bを上下動させるよう構成されており、案内管11bの遊技球Tを供給孔hを介して順次発射手段10に供給させるのである。従って、発射手段10で打ち出された遊技球Tは、全て循環用受け部材11にて受けられ、再び発射手段10に供給されることとなる。   The game ball T transferred upward in the receiving hole 12aa reaches the supply hole h formed in the launching means 10, and is supplied to the firing means 10 through the supply hole h. It is configured. Thus, the delivery mechanism 12 is configured to move the operating portion 12b up and down in conjunction with the operation of the firing means 10 (that is, the operation of the operation handle 9), and the game ball T of the guide tube 11b is supplied to the supply hole. The firing means 10 is sequentially supplied via h. Accordingly, all the game balls T launched by the launching means 10 are received by the circulation receiving member 11 and supplied to the launching means 10 again.

本実施形態に係る前面枠3には、その正面から更に前方(遊技者側)に突出した形状の突出部2aが形成されている。かかる突出部2aは、周知の如き発射手段10に供給するための遊技球を収容する、或いは賞球として払い出された遊技球を収容する受け皿とは異なり、その上面には遊技球Tを収容する部位が形成されていない。尚、突出部2aの上面には、遊技者が視認し得る液晶表示手段13(図1〜3等参照)が配設されており、当該液晶表示手段13の画面に遊技者の持ち球数等が表示されるようになっている。持ち球とは、遊技者により遊技場(ホール)から貸し出された遊技球(貸し球)と賞品球(遊技者が遊技において所定の入賞口に遊技球が入賞したことにより賞品として払い出される遊技球)とを合計した遊技球をいう。   The front frame 3 according to the present embodiment is formed with a protrusion 2a having a shape protruding further forward (player side) from the front. The protrusion 2a contains a game ball to be supplied to the launching means 10 as is well known, or a receiving tray that contains a game ball paid out as a prize ball, and contains a game ball T on its upper surface. The site to be formed is not formed. Note that liquid crystal display means 13 (see FIGS. 1 to 3 and the like) that can be visually recognized by the player is disposed on the upper surface of the projecting portion 2a, and the number of balls held by the player is displayed on the screen of the liquid crystal display means 13. Is displayed. A possessed ball is a game ball (rented ball) rented from a game hall (hall) by a player and a prize ball (a game ball to be paid out as a prize when a player wins a game ball in a predetermined winning slot in the game) ) And the game ball.

ここで、本実施形態においては、図12に示すように、突出部2a内に演出用ユニットYが組み付けられ、当該演出用ユニットYにより、封入式パチンコ遊技機1のリアリティを図るための演出がなされるようになっている。かかる演出用ユニットYは、図12、13に示すように、演出用移動手段16と、演出球循環手段17とをフレームF1、F2に固定させて成るものであり、当該フレームF2を模擬受け皿2の内部に固定することにより組付け可能とされている。   Here, in the present embodiment, as shown in FIG. 12, an effect unit Y is assembled in the projecting portion 2 a, and the effect for achieving the reality of the enclosed pachinko gaming machine 1 is provided by the effect unit Y. It has been made. As shown in FIGS. 12 and 13, the effect unit Y is obtained by fixing the effect moving means 16 and the effect ball circulating means 17 to the frames F 1 and F 2, and the frame F 2 is used as the simulation tray 2. It is possible to assemble by fixing inside.

演出用移動手段16は、遊技球Tとは別個の演出球S(疑似遊技球)を循環させて演出するためのもので、図16〜19に示すように、演出循環レール19と、遮断手段23と、搬送手段24とを有して構成されている。演出循環レール19は、演出用移動手段16内において演出球Sを循環させるための略環状のレール状部材から成り、搬送手段24側に向かって下方に傾斜した移動経路19aと、当該搬送手段24側に向かって上方に傾斜した循環経路19bとを有して成る。これにより、移動経路19a上の演出球Sは、自重にて搬送手段24に向かって流れるとともに、循環経路19b上の演出球Sは、自重にて搬送手段24から離れる方向に流れるようになっている。   The effect moving means 16 is for effecting an effect by circulating an effect ball S (pseudo game ball) separate from the game ball T. As shown in FIGS. 16 to 19, the effect circulation rail 19 and the blocking means are provided. 23 and a conveying means 24. The effect circulation rail 19 is composed of a substantially annular rail-like member for circulating the effect ball S in the effect moving means 16, and a moving path 19 a inclined downward toward the conveying means 24 side, and the conveying means 24. And a circulation path 19b inclined upward toward the side. As a result, the production ball S on the movement path 19a flows toward the conveying means 24 by its own weight, and the production ball S on the circulation path 19b flows in a direction away from the conveyance means 24 by its own weight. Yes.

然るに、循環経路19bの先端は、移動経路19aの基端と連結されており、循環経路19bを流れた演出球Sが移動経路19aに至るよう構成されている。循環経路19bの途中には、供給路20が枝分かれして形成されており、遊技を開始する際、当該供給路20から演出球Sが流れ込み、循環経路19bを介して演出循環レール19に供給されるようになっている。   However, the tip of the circulation path 19b is connected to the base end of the movement path 19a, and the effect ball S that has flowed through the circulation path 19b reaches the movement path 19a. In the middle of the circulation path 19b, the supply path 20 is branched and formed, and when the game starts, the effect ball S flows from the supply path 20 and is supplied to the effect circulation rail 19 through the circulation path 19b. It has become so.

搬送手段24は、移動経路19aで移動した演出球Sを順次間欠的に循環経路19bに搬送するためのもので、図17、18に示すように、モータM1の駆動にて軸Laを中心に連続的に回転するとともに周縁に一対の突起25aが形成された回転板25と、該回転板25の回転力が伝達されて軸Lbを中心に間欠的に回転するとともに、周方向に複数形成されて演出球Sを収容し得る収容孔26aと、突起25aと係止し得る係止溝26bとが形成された従動板26とを有している。   The transport means 24 is for intermittently transporting the effect ball S moved on the movement path 19a to the circulation path 19b in order, and as shown in FIGS. 17 and 18, the motor M1 drives the axis La as a center. A rotating plate 25 that rotates continuously and has a pair of protrusions 25a formed on the periphery thereof, and the rotational force of the rotating plate 25 is transmitted to rotate intermittently about the axis Lb, and a plurality of them are formed in the circumferential direction. And a follower plate 26 formed with a retaining groove 26b that can be engaged with the projection 25a.

而して、モータM1を駆動させて回転板25を軸Laを中心に連続的に回転させると、突起25aが従動板26の係止溝26bに入り込もうとする(図18(a)参照)。そのまま回転板25の回転を続けると、突起25aが係止溝26bに入り込んで係止されるので、これら突起25a及び係止溝26bを介して回転板25の回転力が従動板26に伝達されて回転する(同図(b)(c)参照)。その後、突起25aが係止溝26bから外れると、回転板25の回転力が従動板26に伝達されなくなって停止することとなる。このようにして、回転板25を連続的に回転させると、突起25aが係止溝26bに係止したタイミングのみ従動板26が回転することとなるので、間欠的な回転が行われることとなる。   Thus, when the motor M1 is driven and the rotating plate 25 is continuously rotated about the axis La, the protrusion 25a attempts to enter the locking groove 26b of the driven plate 26 (see FIG. 18A). If the rotation of the rotating plate 25 is continued as it is, the protrusion 25a enters the locking groove 26b and is locked, so that the rotational force of the rotating plate 25 is transmitted to the driven plate 26 through the protrusion 25a and the locking groove 26b. (See FIGS. 2B and 2C). Thereafter, when the protrusion 25a is disengaged from the locking groove 26b, the rotational force of the rotating plate 25 is not transmitted to the driven plate 26 and stops. Thus, when the rotating plate 25 is continuously rotated, the driven plate 26 is rotated only at the timing when the protrusion 25a is locked in the locking groove 26b, so that intermittent rotation is performed. .

更に、従動板26は、停止した状態において、その収容孔26aが移動経路19aの先端、及び循環経路19bの基端と合致するように設定されており、間欠的に回転する過程において、当該収容孔26aにて移動経路19aから演出球Sを受けて収容させる一方、収容した演出球Sを循環経路19bに排出することができる。これにより、移動経路19aで移動した演出球Sを順次間欠的に循環経路19bに搬送することができ、演出循環レール19による演出球Sの循環を図ることができる。本実施形態においては、通常状態において、移動経路19aには、演出球Sが並んだ状態で搬送されるよう設定されており、当該移動経路19aに並んだ最先の演出球Sが切り出されて搬送手段24にて循環経路19bまで搬送されるようになっている。   Further, the driven plate 26 is set so that its accommodation hole 26a coincides with the distal end of the movement path 19a and the proximal end of the circulation path 19b in the stopped state, and in the process of intermittent rotation, While receiving the effect ball S from the movement path 19a through the hole 26a and accommodating it, the accommodated effect ball S can be discharged to the circulation path 19b. Thereby, the effect ball S moved on the movement path 19a can be sequentially and intermittently conveyed to the circulation path 19b, and the effect ball S can be circulated by the effect circulation rail 19. In the present embodiment, in the normal state, the effect path S is set to be transported in a state where the effect balls S are lined up, and the earliest effect ball S aligned in the movement path 19a is cut out. It is conveyed to the circulation path 19b by the conveying means 24.

ここで、本実施形態においては、図14、15に示すように、突出部2aの上面に左右方向に延びる略方形状の開口窓から成る演出視認可能部14が形成されており、当該演出視認可能部14を介して移動経路19a上の演出球Sを視認し得るよう構成されている。即ち、発射手段10の作動と対応させて搬送手段24を駆動させることにより、移動経路19a上の演出球Sが順次間欠的に発射手段10側に向かって移動するのを演出視認可能部14を介して視認させることができるので、これから発射手段10にて発射される遊技球Tが演出視認可能部14内で移動する如き演出させることができるのである。尚、遊技開始時には、供給路20から演出球Sが供給されて演出視認可能部14に並ばせることができ、これら演出球Sが実際に打ち出しされる如き演出をより行わせることができ、リアリティをより一層向上させることができる。   Here, in this embodiment, as shown in FIGS. 14 and 15, an effect visually recognizable portion 14 formed of a substantially rectangular opening window extending in the left-right direction is formed on the upper surface of the protruding portion 2 a, and the effect visual recognition is performed. The effect ball S on the movement path 19a can be visually recognized through the possible portion 14. That is, by driving the transport unit 24 in correspondence with the operation of the launching unit 10, the stage visually recognizable part 14 can be seen that the stage ball S on the movement path 19a moves intermittently toward the launching unit 10 side sequentially. Therefore, it is possible to produce an effect such that the game ball T to be launched by the launching means 10 is moved in the effect visually recognizable portion 14 from now on. At the start of the game, the effect balls S are supplied from the supply path 20 and can be arranged in the effect visually recognizable portion 14, and an effect such that these effect balls S are actually launched can be further performed. Can be further improved.

このように、本実施形態に係る封入式パチンコ遊技機1は、操作ハンドル9の操作による発射動作を行うと、当該操作ハンドル9の操作に連動して発射手段10に向かって疑似遊技球(演出球S)が移動する演出を行わせる演出視認可能部14を具備するとともに、当該疑似遊技球は、遊技盤4に打ち出される遊技球Tとは別個の演出球Sから成り、演出視認可能部14において当該演出球Sを複数並べるとともに発射手段10に向かって移動させて演出を行わせる演出用移動手段16を具備して成るものとされている。   As described above, when the encapsulated pachinko gaming machine 1 according to the present embodiment performs a launching operation by operating the operation handle 9, a pseudo game ball (effect) is directed toward the launching unit 10 in conjunction with the operation of the operation handle 9. The ball S) is provided with an effect visually recognizable portion 14 for performing an effect of moving, and the pseudo game ball is composed of an effect ball S separate from the game ball T launched on the game board 4, and the effect visually recognizable portion 14 In FIG. 7, the effect ball moving means 16 for arranging a plurality of the effect balls S and moving the effect balls S toward the launching means 10 to perform an effect is provided.

然るに、発射手段10が遊技球Tを1個ずつ打ち出すのに併せて、擬似遊技球(演出球S)が1個分ずつ間欠的にスライド移動するよう構成してもよく、或いは発射手段10が遊技球Tを発射し始めた場合、発射中において擬似遊技球(演出球S)が演出用移動手段16の移動経路19aを流れるよう構成してもよい。即ち、遊技球Tが遊技盤4に発射される間に、あたかも擬似遊技球(演出球S)が発射手段10に向かって流れているような感覚が遊技者に対して与えることができればよいのである。   However, as the launching means 10 launches the game balls T one by one, the pseudo game balls (effect balls S) may be slid intermittently one by one. When the game ball T starts to be fired, the pseudo game ball (effect ball S) may flow through the movement path 19a of the effect moving means 16 during the launch. That is, as long as the game ball T is fired on the game board 4, it is only necessary to give the player a feeling as if the pseudo game ball (the production ball S) is flowing toward the launching means 10. is there.

また、本実施形態に係る演出移動手段16は、持ち球がなくなる過程で循環経路19bによる循環を遮断して演出視認可能部14に至る前の演出球Sを排出し得る遮断手段23を具備し、演出視認可能部14において演出球Sが順次少なくなる演出を行わせるよう構成されている。かかる遮断手段23は、図19に示すように、進退可能な作動ロッド22aを具備したシリンダ22を駆動源として揺動自在とされて成るものである。   In addition, the effect moving means 16 according to the present embodiment includes a blocking means 23 that can interrupt the circulation by the circulation path 19b and discharge the effect ball S before reaching the effect visually recognizable portion 14 in the process of having no ball. The effect visually recognizable unit 14 is configured to perform an effect in which the effect balls S are sequentially reduced. As shown in FIG. 19, the blocking means 23 is configured to be swingable with a cylinder 22 having an actuating rod 22a that can be moved back and forth as a drive source.

具体的には、図19(a)に示すように、作動ロッド22aが伸長した状態では、当該作動ロッド22a先端の移動部材22aa、及びリンク材22bを介して遮断手段23が押されて開状態とされ、移動経路19a上の遊技球Sが搬送手段24側に移動するのを許容するとともに、同図(b)に示すように、作動ロッド22aが縮長した状態では、当該作動ロッド22a先端の移動部材22aa、及びリンク材22bを介して遮断手段23が引っ張られて閉状態とされ、移動経路19a上の遊技球Sが搬送手段24側(即ち、演出視認可能部14)に移動するのを禁止するようになっている。そして、遮断手段23が閉状態とされると、移動経路19aから分岐した排出路21に遊技球Sが導かれ、演出循環レール19から排出されるようになっている。   Specifically, as shown in FIG. 19 (a), when the operating rod 22a is extended, the blocking means 23 is pushed through the moving member 22aa at the tip of the operating rod 22a and the link member 22b to open the operating rod 22a. And allowing the game ball S on the movement path 19a to move toward the conveying means 24, and as shown in FIG. 5B, when the operating rod 22a is contracted, the tip of the operating rod 22a The blocking means 23 is pulled through the moving member 22aa and the link member 22b to be closed, and the game ball S on the moving path 19a moves to the conveying means 24 side (that is, the effect visually recognizable portion 14). Is to be prohibited. And when the interruption | blocking means 23 is made into a closed state, the game ball | bowl S will be guide | induced to the discharge path 21 branched from the movement path | route 19a, and will be discharged | emitted from the production | presentation circulation rail 19. FIG.

これにより、循環経路19bから移動経路19aに流れた演出球Sは、演出視認可能部14に至ることなく排出路21から排出されることとなるので、当該演出視認可能部14においては、左側(発射手段10のある方向とは反対側)から順次演出球Sがなくなるように見える。而して、持ち球がなくなる過程で、遮断手段23による演出球Sの排出を行わせるようにすれば、模擬上皿部2aに収容された遊技球T(実際は演出球Sである)が順次少なくなる演出(模擬上皿部2aの遊技球Tが次第になくなっていく如き演出)を行わせることができる。   As a result, the production ball S that has flowed from the circulation path 19b to the movement path 19a is discharged from the discharge path 21 without reaching the production visually recognizable part 14, and therefore the left side ( From the side opposite to the direction in which the launching means 10 is located), it seems that the production balls S are sequentially removed. Thus, if the effect ball S is discharged by the blocking means 23 in the process of having no possession ball, the game balls T (actually the effect balls S) accommodated in the simulated upper platen portion 2a are sequentially provided. It is possible to perform an effect that reduces (the effect that the game balls T of the simulated upper dish portion 2a gradually disappear).

また、本実施形態においては、搬送手段24を逆方向に動作させることによっても、演出球Sを演出循環レール19から排出可能とされている。即ち、モータM1を逆方向に駆動させて従動板26aを逆回転させれば、移動経路19aの先端にて受けた演出球Sを排出路18(図17参照)から排出させることができるのである。これによっても、移動経路19aを流れた演出球Sは、循環経路19bに至ることなく排出路Dから排出されることになるので、遮断手段23を閉状態とすれば、演出視認可能部14からより素早く演出球Sを見えなくすることができる。   Further, in the present embodiment, the effect ball S can be discharged from the effect circulation rail 19 by operating the conveying means 24 in the reverse direction. That is, if the motor M1 is driven in the reverse direction and the driven plate 26a is rotated in the reverse direction, the effect ball S received at the tip of the movement path 19a can be discharged from the discharge path 18 (see FIG. 17). . Also in this way, the production ball S that has flowed through the movement path 19a is discharged from the discharge path D without reaching the circulation path 19b. The production ball S can be made invisible more quickly.

一方、演出球循環手段17は、遊技者の賞品球の獲得状況(遊技内容)に応じて、遊技球Tとは別個(本実施形態においては演出用移動手段16で使用される演出球Sとも別個)の複数の演出球U(疑似遊技球)を循環させつつ流下させるものであり、図20〜22に示すように、略円筒状の掻揚げ部材28を回転可能に収容しつつ第1収容部材27及び第2収容部材29を組み付けて成るものである。ここで、賞品球とは、遊技者が遊技において所定の入賞口に遊技球が入賞したことにより賞品として払い出される遊技球のことをいう。   On the other hand, the effect ball circulation means 17 is separated from the game ball T according to the player's acquisition status (game content) of the prize ball (in this embodiment, the effect ball S used by the effect movement means 16). A plurality of separate production balls U (pseudo game balls) are caused to flow while circulating, and as shown in FIGS. The member 27 and the second housing member 29 are assembled. Here, the prize ball refers to a game ball that is paid out as a prize when the player wins a game ball in a predetermined winning slot in the game.

掻揚げ部材28は、ステーf1、f2を介して疑似受け皿2a内に取り付けられるとともに、モータM2と連結されており、当該モータM2を駆動することにより回転軸Lc(図21参照)を中心に回転可能とされている。また、掻揚げ部材28は、外周面(側面)に複数の突起28aが突出形成されており、回転の過程において、これら突起28aに演出球Uを引っ掛けて搬送可能とされている。   The lifting member 28 is attached to the pseudo tray 2a via the stays f1 and f2, and is connected to the motor M2, and rotates about the rotation axis Lc (see FIG. 21) by driving the motor M2. It is possible. Further, the lifting member 28 has a plurality of protrusions 28a projectingly formed on the outer peripheral surface (side surface), and in the process of rotation, the effect ball U is hooked on the protrusions 28a and can be conveyed.

然るに、掻揚げ部材28を内在させつつ第1収容部材27と第2収容部材29とを組み付けた状態では、図21に示すように、第1収容部材27の上面27aと掻揚げ部材28の外周面(側面)との間に演出球Uが入り込み得るクリアランスが設定されているとともに、当該第1収容部材27の上端と第2収容部材29の上面29aとの間にも演出球Uが通過し得るクリアランスαが設定されている。   However, in the state where the first housing member 27 and the second housing member 29 are assembled while the lifting member 28 is present, the upper surface 27a of the first housing member 27 and the outer periphery of the lifting member 28 are shown in FIG. A clearance that allows the effect ball U to enter is set between the surface (side surface) and the effect ball U also passes between the upper end of the first storage member 27 and the upper surface 29a of the second storage member 29. The clearance α to be obtained is set.

而して、モータM2を駆動させて掻揚げ部材28を回転駆動させると、第1収容部材27の上面27a上の演出球Uが突起28aに引っ掛けられて上方に搬送され、クリアランスαから第2収容部材29の上面29aに排出される。当該上面29aに排出された演出球Uは、その上面29aの終端から流下し、第1収容部材27の上面27aに至って再び掻揚げ部材28にて上方に搬送されることとなり、演出球循環手段17内において循環されることとなる。   Thus, when the motor M2 is driven to rotationally drive the lifting member 28, the effect ball U on the upper surface 27a of the first housing member 27 is hooked on the protrusion 28a and conveyed upward, and the second through the clearance α. It is discharged to the upper surface 29 a of the housing member 29. The effect ball U discharged to the upper surface 29a flows down from the end of the upper surface 29a, reaches the upper surface 27a of the first housing member 27, and is transported upward again by the rake member 28. It will be circulated in 17.

ここで、本実施形態においては、図14、15に示すように、突出部2aの正面側に矩形状の窓部15が形成されており、当該窓部15にて演出球循環手段17で流下する演出球Uを視認し得るよう構成されている。即ち、遊技者の賞品球の獲得状況(遊技内容)に応じてモータM2を駆動させることにより、第2収容部材29の上面29aから第1収容部材27の上面27aに演出球Uが流下するのを窓部15を介して視認させることができるので、例えば多量の遊技球Tが払い出しされて窓部15内で流下する如き演出させることができるのである。   Here, in this embodiment, as shown in FIGS. 14 and 15, a rectangular window portion 15 is formed on the front side of the protruding portion 2 a, and flows down by the effect ball circulation means 17 in the window portion 15. It is comprised so that the production | presentation ball | bowl U can be visually recognized. That is, when the motor M2 is driven in accordance with the player's prize ball acquisition status (game content), the effect ball U flows down from the upper surface 29a of the second storage member 29 to the upper surface 27a of the first storage member 27. Can be visually recognized through the window portion 15, for example, it is possible to produce an effect such that a large amount of game balls T are paid out and flow down in the window portion 15.

本実施形態に係るモータM2は、遊技内容に応じて遊技者が多量の遊技球を獲得し得るタイミングで駆動され、複数の演出球Uを循環させつつ流下させる演出が行われるよう構成されている。例えば、遊技盤4における図柄表示手段5(図2参照)で特定の図柄が表示(例えば、同一図柄が複数揃って表示)された際に遊技者に有利な大当たり状態が発生するよう構成されるとともに、演出球循環手段17は、大当たり状態が発生したことを条件として、モータM2を駆動させて演出球Uを循環させつつ流下させるものとするのが好ましい。   The motor M2 according to the present embodiment is driven at a timing at which a player can acquire a large amount of game balls according to the game content, and is configured to produce an effect of flowing down while circulating a plurality of effect balls U. . For example, when a specific symbol is displayed on the symbol display means 5 (see FIG. 2) in the game board 4 (for example, a plurality of the same symbols are displayed together), a jackpot state advantageous to the player is generated. At the same time, it is preferable that the effect ball circulating means 17 drives the motor M2 to flow down while circulating the effect ball U on condition that a big hit state has occurred.

また、上述の如く大当たり状態が発生したとき演出球循環手段17にて演出球Uを循環させつつ流下させるものに代え、或いは共に、遊技盤4に形成された所定の入賞口(大入賞口7や普通入賞口8など)に遊技球Tが入賞したことを条件として、モータM2を駆動させて演出球Uを循環させつつ流下させるものとしてもよい。このような制御を行うことにより、多量の遊技球Tが払い出しされ、その獲得した遊技球Tが窓部15内で流下する如き演出が行われることとなり、視覚効果に加え、多量の演出球Uが流下する音を発生させることができ、リアリティをより向上させることができる。   In addition, when the big hit state occurs as described above, instead of the effect ball circulating means 17 circulating the effect ball U while flowing down, or together with a predetermined prize opening (big prize opening 7 formed in the game board 4 Or the regular winning opening 8), the game ball T may be driven and the motor M2 is driven to circulate the effect ball U while circulating it. By performing such control, a large amount of game balls T are paid out, and an effect such that the acquired game balls T flow down in the window portion 15 is performed. In addition to the visual effect, a large amount of effect balls U Can be generated and the reality can be further improved.

本実施形態によれば、操作ハンドル9の操作に連動して発射手段10に向かって疑似遊技球(演出球S)が移動する演出を行わせる演出視認可能部14を具備したので、実際に遊技者によって受け皿へ遊技球を供給したり或いは遊技球の払い出しが当該受け皿になされるパチンコ遊技機と同様の動作を演出にて行わせることにより、リアリティを向上させることができる。また、遊技機本体3に取り付けられる前面枠2に突出部2aを形成するとともに、当該突出部2aに演出視認可能部14が形成されたので、実際に遊技者によって受け皿へ遊技球を供給したり或いは遊技球の払い出しが当該受け皿になされるパチンコ遊技機の受け皿上の動作を演出にて行わせることができ、リアリティをより向上させることができる。   According to the present embodiment, since the effect visually recognizable portion 14 for performing the effect of moving the pseudo game ball (the effect ball S) toward the launching unit 10 in conjunction with the operation of the operation handle 9 is provided, the game is actually played. Reality can be improved by supplying a game ball to a saucer by a person or causing a game ball to be paid out to perform the same operation as that of a pachinko gaming machine. In addition, since the projecting portion 2a is formed on the front frame 2 attached to the gaming machine body 3, and the effect visually recognizable portion 14 is formed on the projecting portion 2a, the player can actually supply the game ball to the tray. Alternatively, the operation of the pachinko gaming machine in which the payout of the game ball is performed on the tray can be performed in the production, and the reality can be further improved.

即ち、本実施形態によれば、封入式パチンコ遊技機1において、遊技者が持ち球を消費しているところを擬似的に再現させることができ、遊技球Tが発射される毎に前面枠2における突出部2aの演出視認可能部14にて演出球Sが発射手段10側に1個づつ送り出されるので、遊技者はあたかも演出球Sが発射手段10から順次発射されるような、通常のパチンコ遊技機ではごく自然な動作を再現することができるのである。また、遊技者の持ち球がなくなりかけた際、演出球Sも同様に、際限ない流れを停止し、演出球Sの最後の球(即ち、遊技者の最後の持ち球)に相当する球の列の末尾を認識させることで、実際の球で遊技しているが如き錯覚を与え、リアリティを表現することができる。   That is, according to the present embodiment, in the enclosed pachinko gaming machine 1, it is possible to reproduce the place where the player is consuming the ball, and each time the game ball T is fired, the front frame 2 Since the effect balls S are sent one by one to the launching means 10 side at the effect visually recognizable portion 14 of the projecting portion 2a, the player can perform normal pachinko as if the effect balls S are sequentially fired from the launch means 10. A game machine can reproduce very natural movements. In addition, when the player's ball is about to run out, the production ball S similarly stops the endless flow, and the ball corresponding to the last ball of the production ball S (that is, the last ball of the player) By recognizing the end of the sequence, it is possible to express the illusion of playing with an actual ball and to express reality.

更に、演出を行わせる疑似遊技球は、遊技盤4に打ち出される遊技球Tとは別個の演出球Sから成り、演出視認可能部14において当該演出球Sを複数並べるとともに発射手段10に向かって移動させて演出を行わせる演出用移動手段16を具備したので、実際に遊技者によって受け皿へ遊技球を供給したり或いは遊技球の払い出しが当該受け皿になされるパチンコ遊技機と同様の動作を遊技球Tとは別個の演出球Sによる演出にて行わせることにより、より一層リアリティを向上させることができる。   Further, the pseudo game sphere for performing the production is composed of the production sphere S different from the game sphere T launched on the game board 4, and a plurality of the production spheres S are arranged in the production visual recognition possible portion 14 and directed toward the launching unit 10. Since the moving means for directing 16 is provided for moving the stage, the game ball is actually supplied to the tray by the player, or the same operation as that of the pachinko gaming machine in which the game ball is paid out to the tray. Reality can be further improved by performing the effect by the effect ball S separate from the ball T.

また更に、演出用移動手段16は、演出視認可能部14において発射手段10に向かって演出球Sを移動させる移動経路19aと、該移動経路19aを移動した当該演出球Sを循環させるための循環経路19bとを有するので、実際に遊技者によって受け皿へ遊技球を供給したり或いは遊技球の払い出しが当該受け皿になされるパチンコ遊技機と同様の動作を演出球の循環による演出にて行わせることができ、より容易にリアリティを向上させることができる。   Furthermore, the effect movement means 16 moves the effect ball S toward the launching means 10 in the effect visually recognizable portion 14 and the circulation for circulating the effect ball S moved along the movement path 19a. Since the player has a path 19b, the player can actually supply a game ball to the saucer or cause the player to perform the same operation as a pachinko game machine in which the game ball is paid out to the saucer by circulation of the effect ball. Reality can be improved more easily.

加えて、演出用移動手段16は、持ち球がなくなる過程で循環経路19bによる循環を遮断し得る遮断手段23を具備し、演出視認可能部14において演出球Sが順次少なくなる演出を行わせるので、持ち球がなくなる過程の動作を演出にて行わせることができ、更にリアリティを向上させることができる。更に、演出用移動手段16は、移動経路19aで移動した演出球を順次間欠的に循環経路19bに搬送する搬送手段24を具備したので、当該演出視認可能部14における演出球Sの移動及び循環経路19bにおける循環動作をよりスムーズに行わせることができるとともに、リアリティを更に一層向上させることができる。   In addition, the effect moving means 16 includes a blocking means 23 that can block the circulation through the circulation path 19b in the process of having no ball, and the effect visually recognizable portion 14 performs an effect in which the effect balls S sequentially decrease. The operation in the process of running out of the ball can be performed by production, and the reality can be further improved. Furthermore, the effect moving means 16 includes the transport means 24 for sequentially and intermittently transporting the effect spheres moved on the movement path 19a to the circulation path 19b, so that the effect sphere S can be moved and circulated in the effect visually recognizable portion 14. The circulation operation in the path 19b can be performed more smoothly, and the reality can be further improved.

演出用移動手段16及び/又は演出球循環手段17で用いられる演出球S、Uは、遊技球Tと同種の球(寸法及び材質が同一のもの)を用いてもよく、或いは寸法又は材質が異なる球を用いるようにしてもよい。演出用移動手段16及び/又は演出球循環手段17で用いられる演出球S、Uを遊技球Tとは異なる寸法又は材質のものとすれば、よりスムーズな循環及び流下を行わせるものとすることができる。   The production balls S and U used in the production movement unit 16 and / or production ball circulation unit 17 may be the same type of balls (the same size and material) as the game balls T, or the size or material may be the same. Different spheres may be used. If the production balls S and U used in the production movement means 16 and / or production ball circulation means 17 are of a size or material different from that of the game ball T, smoother circulation and flow down can be performed. Can do.

以上、本実施形態について説明したが、本発明はこれに限定されるものではなく、例えば演出視認可能部は、図23に示すように、所定の画像を表示可能な液晶表示画面14’から成り、当該液晶表示画面14’にて、操作ハンドル9の操作に連動して発射手段10に向かって疑似遊技球Wが移動する動画やアニメーションを表示して演出を行わせるようにしてもよい。即ち、演出視認可能部において、操作ハンドル9の操作に連動して発射手段10に向かって移動する疑似遊技球は、演出球Sであっても、或いは画面に表示される画像(動画)であってもよいのである。   Although the present embodiment has been described above, the present invention is not limited to this. For example, the effect visually recognizable portion includes a liquid crystal display screen 14 ′ capable of displaying a predetermined image as shown in FIG. On the liquid crystal display screen 14 ′, a moving image or animation in which the pseudo game ball W moves toward the launching unit 10 in conjunction with the operation of the operation handle 9 may be displayed to produce an effect. That is, in the effect visually recognizable portion, the pseudo game ball that moves toward the launching unit 10 in conjunction with the operation of the operation handle 9 is the effect ball S or an image (moving image) displayed on the screen. It may be.

例えば、図23(a)に示すように、液晶表示画面14’に模擬遊技球Wが一列に並んだ画像を表示させるとともに、操作ハンドル9の操作に連動して、これら擬似遊技球Wが発射手段10に向かって移動する如く、同図中右側に移動する動画を表示させる。また、持ち球がなくなる過程においては、同図(b)に示すように、演出視認可能部14の左端側(発射手段10がある側とは反対側)から、順次、模擬遊技球Wの表示を行わないこととし、当該演出視認可能部14の右端側(発射手段10がある側)に模擬遊技球Wが移動してなくなる如き画像を表示する(同図(c)参照)。   For example, as shown in FIG. 23A, an image in which the simulated game balls W are arranged in a row is displayed on the liquid crystal display screen 14 ′, and these simulated game balls W are launched in conjunction with the operation of the operation handle 9. A moving image is displayed on the right side of the figure as it moves toward the means 10. In addition, in the process where the ball is lost, the display of the simulated game balls W is sequentially displayed from the left end side (the side opposite to the side where the launching means 10 is present) of the effect visually recognizable portion 14 as shown in FIG. And an image is displayed on the right end side (the side where the launching means 10 is present) of the effect visually recognizable portion 14 such that the simulated game ball W is no longer moved (see FIG. 10C).

かかる他の実施形態によれば、演出視認可能部は、所定の画像を表示可能な液晶表示画面14’から成り、疑似遊技球Wは、当該液晶表示画面14’で表示された画像から成るので、演出球Sを用いて遊技球の動作を再現させるものに比べ、より簡易且つ容易にリアリティを向上させることができる。尚、液晶表示画面14’で表示する疑似遊技球Wは、実際の遊技球Tを撮像した写真であってもアニメーション等のグラフィックであってもよい。   According to such another embodiment, the effect visually recognizable portion is composed of a liquid crystal display screen 14 ′ capable of displaying a predetermined image, and the pseudo game ball W is composed of an image displayed on the liquid crystal display screen 14 ′. The reality can be improved more easily and easily than that in which the action ball S is used to reproduce the operation of the game ball. Note that the pseudo game ball W displayed on the liquid crystal display screen 14 ′ may be a photograph of an actual game ball T or a graphic such as an animation.

また、本実施形態においては、演出用移動手段16と演出球循環手段17とを組み付けて演出用ユニットYとして突出部2a内に配設しているが、これに代えて演出用移動手段16のみを突出部2a内に配設し、当該演出用移動手段16で移動する演出球Sを演出視認可能部14で視認させるものとしてもよい。更に、遊技球T(遊技盤4に打ち出される実際の遊技球)を遊技機本体3内で循環させる過程で、当該遊技球Tを洗浄し得る洗浄手段を具備させたものとしてもよい。   Further, in the present embodiment, the effect moving means 16 and the effect ball circulating means 17 are assembled and arranged as the effect unit Y in the protruding portion 2a. Instead, only the effect moving means 16 is provided. May be disposed in the projecting portion 2a, and the effect sphere S moving by the effect moving means 16 may be visually recognized by the effect visually recognizable portion 14. Furthermore, it is possible to provide a cleaning means for cleaning the game ball T in the process of circulating the game ball T (actual game ball launched on the game board 4) in the game machine main body 3.

操作ハンドルの操作に連動して前記発射手段に向かって疑似遊技球が移動する演出を行わせる演出視認可能部を具備した封入式パチンコ遊技機であれば、外観形状が異なるもの或いは他の機能が付加されたもの等にも適用することができる。   If it is an enclosed pachinko gaming machine equipped with an effect visually recognizing part that performs an effect of moving the pseudo game ball toward the launching means in conjunction with the operation of the operation handle, the appearance shape is different or other functions It can also be applied to those added.

1 封入式パチンコ遊技機
2 前面枠
3 遊技機本体
4 遊技盤
5 図柄表示手段
6 始動口
7 大入賞口
8 普通入賞口
9 操作ハンドル
10 発射手段
11 循環用受け部材
12 送り出し手段
13 液晶表示手段
14 演出視認可能部
15 窓部
16 演出用移動手段
17 演出球循環手段
18 排出路
19 演出循環レール
19a 移動経路
19b 循環経路
20 供給路
21 排出路
22 シリンダ
23 遮断手段
24 搬送手段
25 回転板
26 従動板
27 第1収容部材
28 掻き上げ部材
29 第2収容部材
T 遊技球
S、U 演出球(模擬遊技球)
W 模擬遊技球
Y ユニット
DESCRIPTION OF SYMBOLS 1 Enclosed pachinko machine 2 Front frame 3 Game machine main body 4 Game board 5 Graphic display means 6 Start opening 7 Large winning opening 8 Normal winning opening 9 Operation handle 10 Launching means 11 Receiving member for circulation 12 Sending means 13 Liquid crystal display means 14 Effect visual recognizable part 15 Window part 16 Effect moving means 17 Effect ball circulation means 18 Discharge path 19 Effect circulation rail 19a Movement path 19b Circulation path 20 Supply path 21 Discharge path 22 Cylinder 23 Blocking means 24 Conveying means 25 Rotating plate 26 Driven plate 27 First housing member 28 Scooping member 29 Second housing member T Game ball S, U Production ball (simulated game ball)
W Simulated Game Ball Y Unit

Claims (7)

操作ハンドルを操作することにより遊技球を遊技盤に打ち出し可能な発射手段を備えるとともに、当該遊技盤に打ち出された遊技球が遊技機本体内で循環して前記発射手段に戻り当該遊技盤に打ち出し可能とされた封入式パチンコ遊技機であって、
前記操作ハンドルの操作による発射動作を行うと、前記発射手段に向かって疑似遊技球が移動する演出を行わせる演出視認可能部を具備したことを特徴とする封入式パチンコ遊技機。
It has launching means capable of launching game balls onto the game board by operating the operation handle, and the game balls launched on the game board circulate in the game machine main body and return to the launch means to be launched onto the game board. An enclosed pachinko machine made possible,
An enveloping pachinko gaming machine provided with an effect visually recognizing portion for performing an effect of moving a pseudo game ball toward the launching means when performing a launching operation by operating the operation handle.
前記遊技機本体に取り付けられる前面枠において遊技者側に向けて突出する突出部を形成するとともに、当該突出部に前記演出視認可能部が形成されたことを特徴とする請求項1記載の封入式パチンコ遊技機。   The enclosed type according to claim 1, wherein a projecting portion projecting toward the player side is formed in a front frame attached to the gaming machine body, and the effect visually recognizable portion is formed in the projecting portion. Pachinko machine. 前記疑似遊技球は、前記遊技盤に打ち出される遊技球とは別個の演出球から成り、前記演出視認可能部において当該演出球を複数並べるとともに前記発射手段に向かって移動させて演出を行わせる演出用移動手段を具備したことを特徴とする請求項1又は請求項2記載の封入式パチンコ遊技機。   The pseudo game sphere is composed of effect balls separate from the game balls launched on the game board, and a plurality of the effect balls are arranged in the effect visually recognizable part and moved toward the launching means for effect. The enclosed pachinko gaming machine according to claim 1 or 2, further comprising a moving means for use. 前記演出用移動手段は、前記演出視認可能部において前記発射手段に向かって前記演出球を移動させる移動経路と、該移動経路を移動した当該演出球を循環させるための循環経路と、を有することを特徴とする請求項3記載の封入式パチンコ遊技機。   The effect moving means has a movement path for moving the effect sphere toward the launching means in the effect visually recognizable portion, and a circulation path for circulating the effect sphere moved along the movement path. An enclosed pachinko gaming machine according to claim 3. 前記演出用移動手段は、持ち球がなくなる過程で前記循環経路による循環を遮断して前記演出視認可能部に至る前の演出球を排出し得る遮断手段を具備し、演出視認可能部において演出球が順次少なくなる演出を行わせることを特徴とする請求項4記載の封入式パチンコ遊技機。   The effect moving means includes a blocking means capable of blocking the circulation through the circulation path and discharging the effect ball before reaching the effect visually recognizable part in the process of having no ball, The enclosed pachinko gaming machine according to claim 4, wherein an effect of sequentially decreasing is performed. 前記演出用移動手段は、前記操作ハンドルの操作による発射動作に伴い前記移動経路で移動した演出球を順次間欠的に前記循環経路に搬送する搬送手段を具備したことを特徴とする請求項4又は請求項5記載の封入式パチンコ遊技機。   5. The effect moving means comprises transport means for intermittently transporting the effect spheres that have moved along the movement path along with the launching operation by operation of the operation handle to the circulation path sequentially. The encapsulated pachinko gaming machine according to claim 5. 前記演出視認可能部は、所定の画像を表示可能な液晶表示画面から成り、前記疑似遊技球は、当該液晶表示画面で表示された画像から成ることを特徴とする請求項1又は請求項2記載の封入式パチンコ遊技機。   The said effect visually recognizable part consists of a liquid crystal display screen which can display a predetermined image, and the said pseudo game ball consists of an image displayed on the said liquid crystal display screen. Enclosed pachinko machines.
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Publication number Priority date Publication date Assignee Title
JP2015000266A (en) * 2013-06-18 2015-01-05 株式会社北電子 Game machine
JP2015000317A (en) * 2013-06-18 2015-01-05 オムロン株式会社 Slot machine
JP2015000316A (en) * 2013-06-18 2015-01-05 オムロン株式会社 Game ball processing device
JP2015000265A (en) * 2013-06-18 2015-01-05 株式会社北電子 Game machine

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