JP2004041547A5 - - Google Patents
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- Publication number
- JP2004041547A5 JP2004041547A5 JP2002205482A JP2002205482A JP2004041547A5 JP 2004041547 A5 JP2004041547 A5 JP 2004041547A5 JP 2002205482 A JP2002205482 A JP 2002205482A JP 2002205482 A JP2002205482 A JP 2002205482A JP 2004041547 A5 JP2004041547 A5 JP 2004041547A5
- Authority
- JP
- Japan
- Prior art keywords
- winning
- game ball
- prize
- specific
- game
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Granted
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Claims (2)
発射された遊技球が案内される所定の遊技領域を有する遊技盤と、
前記遊技領域内において設けられ、上下に並設された上入賞部及び下入賞部を具備し、当該各入賞部からそれぞれ遊技球が入賞可能な特定入賞手段と、
前記特定入賞手段への遊技球の入賞に基づき賞球の払出処理を行う払出制御手段と、
前記特定入賞手段への遊技球の入賞に起因する特定発生条件の成立に基づき特定遊技状態を発生させ、特定付加条件の成立に基づき特定付加状態を発生させる遊技制御手段とを備え、
前記上入賞部は、常時、入球可能に構成され、
前記下入賞部は、所定入賞条件の成立に基づき、遊技球が入賞不能となる閉塞位置と、遊技球が入賞可能となる開放位置との間で、前記遊技盤面と略直交する軸線を軸心として回動変位可能に設けられた左右一対の開閉部材を備えてなる可変入賞部であり、前記開閉部材が前記閉塞位置にある場合においては、前記開閉部材の先端部と前記上入賞部との間を遊技球が通過不能となるように、前記先端部が前記上入賞部に当接若しくは略当接又は隣接する位置に位置するように構成され、
前記払出制御手段は、前記上入賞部から遊技球が入賞した場合には、当該上入賞部に対応して設定された所定個数の賞球の払出処理を行い、前記下入賞部から遊技球が入賞した場合には、前記下入賞部に対応して設定された前記上入賞部に対応する個数より多い所定個数の賞球の払出処理を行うよう構成され、
前記特定付加状態の発生中においては、当該特定付加状態が発生していない場合に比べて、前記下入賞部の開閉部材が前記開放位置となる割合が増える構成したことを特徴とする遊技機。A launching means for launching a game ball;
A game board having a predetermined game area in which the launched game ball is guided;
A specific winning means provided in the gaming area, including an upper winning portion and a lower winning portion that are arranged side by side vertically, and each of which can receive a game ball from each winning portion;
A payout control means for performing a payout process of the winning ball based on the winning of the game ball to the specific winning means;
Game control means for generating a specific gaming state based on establishment of a specific generation condition resulting from winning of a game ball to the specific winning means, and generating a specific addition state based on establishment of the specific addition condition,
The top winning part is always configured to allow entry,
The lower winning portion is based on an axis substantially perpendicular to the game board surface between a closed position where the game ball cannot win and an open position where the game ball can win based on the establishment of a predetermined winning condition. As a variable winning portion provided with a pair of left and right opening / closing members provided so as to be capable of rotational displacement, and when the opening / closing member is in the closed position, the tip portion of the opening / closing member and the upper winning portion The front end portion is configured to be in contact with, substantially in contact with, or adjacent to the top winning portion so that a game ball cannot pass therethrough,
The payout control means performs a payout process of a predetermined number of prize balls set corresponding to the top prize winning section when the game balls win from the top prize winning section, and the game balls are received from the bottom prize winning section. In the case of winning a prize, the payout process of a predetermined number of prize balls larger than the number corresponding to the upper winning part set corresponding to the lower winning part is performed,
The gaming machine is characterized in that the ratio of the opening / closing member of the lower winning portion being in the open position is increased during the generation of the specific addition state compared to the case where the specific addition state is not generated.
前記第1案内流路において遊技球を検出する第1検出手段と、前記第2案内流路において遊技球を検出する第2検出手段とを備え、
前記払出制御手段は、前記第1検出手段からの検出信号を入力した場合には、前記上入賞部に対応した個数の賞球の払出処理を行い、前記第2検出手段からの検出信号を入力した場合には、前記下入賞部に対応した個数の賞球の払出処理を行うことを特徴とする請求項1に記載の遊技機。A first guide channel that guides a game ball to be won from the upper winning part to a predetermined site, and a second guide channel that guides a game ball to be won from the lower prize unit to a predetermined site;
First detection means for detecting a game ball in the first guide flow path; and second detection means for detecting a game ball in the second guide flow path;
When the detection signal from the first detection means is input, the payout control means performs payout processing of the number of prize balls corresponding to the top winning portion, and inputs the detection signal from the second detection means 2. A gaming machine according to claim 1, wherein when the number of prize balls is equal, the number of prize balls corresponding to the lower winning part is paid out.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2002205482A JP4186534B2 (en) | 2002-07-15 | 2002-07-15 | Game machine |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2002205482A JP4186534B2 (en) | 2002-07-15 | 2002-07-15 | Game machine |
Related Child Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2005205537A Division JP4356660B2 (en) | 2005-07-14 | 2005-07-14 | Game machine |
Publications (3)
Publication Number | Publication Date |
---|---|
JP2004041547A JP2004041547A (en) | 2004-02-12 |
JP2004041547A5 true JP2004041547A5 (en) | 2005-10-27 |
JP4186534B2 JP4186534B2 (en) | 2008-11-26 |
Family
ID=31710779
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2002205482A Expired - Fee Related JP4186534B2 (en) | 2002-07-15 | 2002-07-15 | Game machine |
Country Status (1)
Country | Link |
---|---|
JP (1) | JP4186534B2 (en) |
Families Citing this family (16)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP2005319226A (en) * | 2004-04-07 | 2005-11-17 | Sanyo Product Co Ltd | Game machine |
JP4613516B2 (en) * | 2004-04-15 | 2011-01-19 | 株式会社三洋物産 | Game machine |
JP5120416B2 (en) * | 2004-04-15 | 2013-01-16 | 株式会社三洋物産 | Game machine |
JP4590917B2 (en) * | 2004-04-27 | 2010-12-01 | 株式会社三洋物産 | Game machine |
JP4543736B2 (en) * | 2004-05-10 | 2010-09-15 | 株式会社三洋物産 | Game machine |
JP2006149729A (en) * | 2004-11-30 | 2006-06-15 | Heiwa Corp | Game machine |
JP2006149730A (en) * | 2004-11-30 | 2006-06-15 | Heiwa Corp | Game machine |
JP4623575B2 (en) * | 2005-04-28 | 2011-02-02 | 株式会社ユニバーサルエンターテインメント | Game machine |
JP2007097734A (en) * | 2005-09-30 | 2007-04-19 | Samii Kk | Game machine |
JP4814762B2 (en) * | 2006-11-17 | 2011-11-16 | 株式会社ニューギン | Game machine |
JP5120415B2 (en) * | 2010-05-06 | 2013-01-16 | 株式会社三洋物産 | Game machine |
JP5066601B2 (en) * | 2010-12-27 | 2012-11-07 | 株式会社ニューギン | Game machine |
JP5568521B2 (en) * | 2011-07-01 | 2014-08-06 | 株式会社ニューギン | Game machine |
JP2011229937A (en) * | 2011-07-08 | 2011-11-17 | Takao Co Ltd | Pinball game machine |
JP5598508B2 (en) * | 2012-08-24 | 2014-10-01 | 株式会社三洋物産 | Game machine |
JP6253561B2 (en) * | 2014-10-15 | 2017-12-27 | 株式会社ニューギン | Game machine |
-
2002
- 2002-07-15 JP JP2002205482A patent/JP4186534B2/en not_active Expired - Fee Related
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