JP2002119674A - Pachinko game machine - Google Patents

Pachinko game machine

Info

Publication number
JP2002119674A
JP2002119674A JP2000317025A JP2000317025A JP2002119674A JP 2002119674 A JP2002119674 A JP 2002119674A JP 2000317025 A JP2000317025 A JP 2000317025A JP 2000317025 A JP2000317025 A JP 2000317025A JP 2002119674 A JP2002119674 A JP 2002119674A
Authority
JP
Japan
Prior art keywords
continuation
lottery
continuous
difficulty
winning opening
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Pending
Application number
JP2000317025A
Other languages
Japanese (ja)
Inventor
Hiroshi Enomoto
宏 榎本
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Kyoraku Sangyo Co Ltd
Original Assignee
Kyoraku Sangyo Co Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Kyoraku Sangyo Co Ltd filed Critical Kyoraku Sangyo Co Ltd
Priority to JP2000317025A priority Critical patent/JP2002119674A/en
Publication of JP2002119674A publication Critical patent/JP2002119674A/en
Pending legal-status Critical Current

Links

Abstract

PROBLEM TO BE SOLVED: To improve amusement of a pachinko game in a pachinko game machine wherein if a predetermined requirement is satisfied and a special game state is created, a big winning port is continuously opened by retaining a feeling of expectancy of a player during the special game state. SOLUTION: The pachinko game machine includes a continuous difficulty degree lottery switch 22, which detects passage of a game ball to output a ball passage detecting signal to provide a chance of a lottery of continuation difficulty degree, a continuation difficulty degree lottery control means to control a continuation difficulty degree variation means according to the continuation difficulty degree determined by a lottery, and a continuation difficulty degree display means. If a game ball gets into a continuation winning port and the lottery switch 22 functions, continuation difficulty degree in succeeding rounds is determined by holding a lottery, and the result is displayed in the continuation difficulty degree display means, whereby succeeding rounds are set to the displayed continuation difficulty degree.

Description

【発明の詳細な説明】DETAILED DESCRIPTION OF THE INVENTION

【0001】[0001]

【発明の属する技術分野】本発明は所定の条件を満たし
たときに特別遊技状態が発生し大入賞口(可変入賞装
置)が継続的に開成され遊技球が入賞し易くなるように
構成されたパチンコ遊技機に関するものである。
BACKGROUND OF THE INVENTION 1. Field of the Invention The present invention is configured such that when a predetermined condition is satisfied, a special game state occurs, a large winning opening (variable winning device) is continuously opened, and a game ball is easily won. It relates to pachinko gaming machines.

【0002】[0002]

【従来の技術】従来から「ヒコーキ」,「羽根物」等と
称されている第2種パチンコ遊技機は、周知のように、
一対の羽根からなる大入賞口が遊技盤に設けられ、所定
の始動口に遊技球が入賞すると、ソレノイドが作動して
該羽根が1回ないし2回開閉作動し、遊技盤面を流下す
る遊技球がこの羽根で捕捉され該大入賞口に入り易くな
るように構成されている。そしてこの大入賞口内にはさ
らにVゾーンと称される継続入賞口が設けられ、大入賞
口に入賞した遊技球がこの継続入賞口に入賞すると特別
遊技状態(大当たり)が発生し、ソレノイドの作動によ
りこの羽根が18回程継続的に開閉し(第1ラウンドが
始まる)、その間に該大入賞口に10個まで遊技球が入
賞し得るようになりその第1ラウンドの間に該大入賞口
に入賞した遊技球の内少なくとも1個が継続入賞口に入
賞した場合は、第2ラウンドが開始されて羽根の継続的
開閉がさらに繰り返され、遊技球が入賞し易い状況が続
き、以降も同様に、継続入賞口に遊技球が入賞すること
を条件として最高15ラウンドまでこの特別遊技状態が
継続し、この期間中に多数の景品球を獲得できるように
したものである。
2. Description of the Related Art As is well known, the second type of pachinko game machines, which are conventionally called "Hikoki" and "wings", are well known.
A large winning port made up of a pair of blades is provided on the game board, and when a game ball wins at a predetermined starting port, the solenoid is operated to open and close the blade once or twice, thereby causing the game ball to flow down the game board surface. Are captured by the blades so as to easily enter the special winning opening. Further, a continuous winning opening called a V zone is further provided in the big winning opening. When a game ball that has won the big winning opening wins the continuous winning opening, a special game state (big hit) is generated, and the solenoid is activated. As a result, the wings are continuously opened and closed about 18 times (the first round starts), during which time up to 10 game balls can be won in the special winning opening. When at least one of the winning game balls wins the continuous winning opening, the second round is started, the blades are continuously opened and closed, and the situation where the game balls are easy to win continues, and so on. The special game state is continued up to a maximum of 15 rounds on condition that the game ball wins in the continuous winning opening, and a large number of premium balls can be obtained during this period.

【0003】そしてこの種のパチンコ遊技機では、従来
から本出願人の特許出願に係る特開平9−75519に
より開示されたように、継続入賞口に遊技球が入賞する
ための補助または障害となる電動部材を設け、特別遊技
状態が発生すると図柄変動表示器に図柄が変動表示され
その停止図柄により継続入賞口への入賞の難易度が抽選
されその停止図柄、即ち、抽選結果に従い電動部材を可
動させることで継続の難易度が変化するように構成され
たものが知られている。
In this kind of pachinko gaming machine, as disclosed in Japanese Patent Application Laid-Open No. 9-75519 filed by the present applicant, the pachinko gaming machine serves as an aid or an obstacle for a game ball to win a continuous winning opening. An electric member is provided, and when a special game state occurs, the symbol is fluctuated and displayed on the symbol change display, and the difficulty of winning a continuous winning opening is randomly selected by the stop symbol, and the electric member is movable according to the stop symbol, that is, the lottery result. There is known a configuration in which the degree of difficulty of continuation is changed by performing the setting.

【0004】一方「フィーバー機」と称される第1種パ
チンコ遊技機は、遊技盤にカラー液晶ディスプレイ,C
RT等の図柄変動表示器が設けられ、始動入賞口に打球
が入ると、1〜8の数字および☆☆☆等の記号またはキ
ャラクター等(以下、図柄という)が該図柄変動表示器
に夫々上下または左右に流れる如くに3列で変動表示さ
れ、その表示の変動は数秒後に停止し、その停止図柄が
所定の確率で偶然性をもって例えば「777」,「☆☆
☆」のように3列とも同じ図柄となった場合に大当たり
(特別遊技状態)となり、可変入賞装置(大入賞口)の
開閉扉が電動開閉装置の作動により開成状態となるよう
にしたもので、その開成状態の可変入賞装置に打球が所
定個数(通常は10個)入球するか、または開成状態で
所定制限時間(通常は30秒)が経過すると、いわゆる
第1ラウンドが終わって該可変入賞装置は一旦は閉じる
が、その第1ラウンド中に可変入賞装置内に設けられて
いる継続入賞口に打球が入球した場合には第2ラウンド
が始まりすぐにまた該可変入賞装置が開かれ、開成状態
となった可変入賞装置にまた打球が所定個数(通常は1
0個)入球するか、または開成状態で所定制限時間(通
常は30秒)が経過すると、第2ラウンドが終わって該
可変入賞装置はまた閉じるが、その第2ラウンド中にま
た継続入賞口に打球が入球していた場合には第3ラウン
ドが始まりすぐにまた該可変入賞装置が開かれ、こうし
て各ラウンド中に継続入賞口に打球が入賞したことを条
件として最終ラウンド(例えば第16ラウンド)になる
まで該可変入賞装置が継続的に開かれるようにしたもの
である。このように特別遊技状態の期間中に可変入賞装
置の開閉扉が所定ラウンド数を限度として継続的に開か
れ打球が極めて入り易い状況が続くことで、多数の景品
球を獲得できて遊技者に多くの利益がもたらされるもの
である。
On the other hand, a first-type pachinko gaming machine called a “fever machine” has a color liquid crystal display,
A symbol variation indicator such as RT is provided, and when a ball is hit into the starting winning opening, numerals 1 to 8 and symbols or characters such as ☆☆☆ (hereinafter, symbols) are respectively displayed on the symbol variation indicator. Alternatively, the display is changed in three columns so as to flow to the left and right, and the change in the display stops after a few seconds.
If the same pattern is used for all three rows as in "☆", a jackpot (special gaming state) will be achieved, and the opening and closing door of the variable winning device (big winning opening) will be opened by the operation of the electric opening and closing device. When a predetermined number (usually 10) of hit balls hits the variable winning device in the opened state, or when a predetermined time limit (normally 30 seconds) elapses in the opened state, the so-called first round ends and the variable The winning device is closed once, but if a ball hits the continuous winning opening provided in the variable winning device during the first round, the second round starts immediately and the variable winning device is opened again. A predetermined number of hit balls (usually 1)
0) If a ball is entered or a predetermined time limit (usually 30 seconds) elapses in the open state, the second round is over and the variable winning device is closed again. If the hit ball has hit the ball, the third round starts and the variable prize device is opened immediately again. Thus, the last round (for example, the 16th round) is performed on the condition that the hit ball wins the continuous winning opening during each round. The variable winning device is continuously opened until a round is reached. As described above, during the special gaming state, the opening and closing door of the variable prize device is continuously opened up to a predetermined number of rounds, and the situation where the hit ball is extremely easy to continue continues, so that a large number of prize balls can be obtained and the player It offers many benefits.

【0005】そしてこの種のパチンコ遊技機では、本出
願人の特許出願に係る特開2000−176097によ
り開示されたように、大当たりが発生したときに作動す
る抽選手段が設けられ、その特別遊技状態中における大
入賞口への打球の入賞の難易度に係わる複数の事象が該
抽選手段の抽選結果により決定されるようしたものも知
られている。
In this kind of pachinko gaming machine, as disclosed in Japanese Patent Application Laid-Open No. 2000-176097 according to the present applicant's patent application, a lottery means which operates when a big hit occurs is provided. It is also known that a plurality of events related to the difficulty of winning a hit ball into a special winning opening are determined by a lottery result of the lottery means.

【0006】[0006]

【発明が解決しようとする課題】しかしながら従来のこ
の種のパチンコ遊技機では、遊技者がワクワクとする期
待感を持ち得るのは、大当たりが発生し図柄変動表示器
が上記のように図柄を変動表示させ抽選が行われている
短い時間だけであり、この期待感が特別遊技状態の期間
中まで持続するものではなかった。このため遊技者は一
時的にワクワクするだけであってその後はつまらなくな
り飽きられという傾向にあった。
However, in this type of conventional pachinko game machine, the player can have an expectation of being excited because a big hit occurs and the symbol change indicator changes the symbol as described above. This is only a short time during which the lottery is displayed and the lottery is being performed, and this expectation does not last until the special game state. For this reason, the players tended to be only temporarily excited and thereafter bored and bored.

【0007】本発明はこのような状況に鑑み、遊技者の
期待感が特別遊技状態の期間中も持続するようにし、パ
チンコ遊技の興趣を増大させようとするものである。
In view of such circumstances, the present invention is intended to maintain the expectation of a player even during a special game state, and to increase the interest in pachinko games.

【0008】[0008]

【課題を解決するための手段】そのために本発明は、所
定の条件を満たすと特別遊技状態が発生して大入賞口が
開放され、該大入賞口内の継続入賞口に遊技球が入球し
継続条件が満たされることによって該大入賞口が所定の
ラウンド数を限度に継続的に開放されるようにしたパチ
ンコ遊技機において、遊技球の通過を検出することで継
続難易度を抽選する契機となる通過球検出信号を出力す
る継続難易度抽選スイッチと、抽選によって決定された
継続難易度に従い該継続難易度変動手段を制御する継続
難易度抽選制御手段と、継続難易度表示手段とを備え、
継続入賞口に遊技球が入球し、かつ継続難易度抽選スイ
ッチが作動することで次ラウンド以降における継続難易
度が抽選されてその結果が前記継続難易度表示手段に表
示され、次ラウンド以降がその表示された継続難易度に
設定されるようにしたことを特徴とする。また、本発明
は上記パチンコ遊技機において、継続難易度抽選制御手
段と継続難易度表示手段は、特別遊技状態であるときに
機能が有効化するものであることを特徴とする。また、
本発明は上記パチンコ遊技機において、継続入賞口に入
球した遊技球を検出するために設けられた継続スイッチ
に継続難易度抽選スイッチとしての機能を兼用させ、該
継続スイッチに最初に入球した遊技球の検出信号をもっ
て次ラウンドの継続難易度が抽選されるようにしたこと
を特徴とする。また、本発明は上記パチンコ遊技機にお
いて、継続難易度抽選スイッチから通過球検出信号が所
定回数出力されたときに継続難易度抽選制御手段が作動
するようにしたことを特徴とする。
For this purpose, according to the present invention, when a predetermined condition is satisfied, a special game state occurs, a special winning opening is opened, and a game ball enters a continuous winning opening in the special winning opening. In a pachinko game machine in which the special winning opening is continuously opened up to a predetermined number of rounds by satisfying the continuation condition, a timing of detecting the passage of a game ball to draw a continuation difficulty level. A continuous difficulty lottery switch that outputs a passing ball detection signal, a continuous difficulty lottery control means that controls the continuous difficulty varying means according to the continuous difficulty determined by the lottery, and a continuous difficulty display means,
When the game ball enters the continuous winning opening and the continuous difficulty level lottery switch is operated, the continuous difficulty level after the next round is drawn, and the result is displayed on the continuous difficulty level display means. The displayed continuous difficulty level is set. Further, the present invention is characterized in that, in the above-mentioned pachinko gaming machine, the functions of the continuous difficulty level lottery control means and the continuous difficulty level display means are enabled when the game is in a special game state. Also,
In the present invention, in the pachinko gaming machine, a continuation switch provided for detecting a game ball entering a continuation winning opening also has a function as a continuation difficulty lottery switch, and the continuation switch is first entered into the continuation switch. The continuation difficulty level of the next round is determined by lottery based on a detection signal of a game ball. Further, the present invention is characterized in that, in the pachinko gaming machine, the continuous difficulty level lottery control means is activated when a passing ball detection signal is output a predetermined number of times from the continuous difficulty level lottery switch.

【0009】[0009]

【発明の実施の形態】次に本発明を第2種パチンコ遊技
機に適用した実施の形態を図面に従い説明する。図1は
本発明に係る遊技盤を示すもので、この遊技盤上に普通
入賞口1,通過口2,始動口3a,3b、および大入賞
口(可変入賞装置)4が設けられている。該大入賞口4
は上部両肩部に対称的に一対の羽根5が回転軸6に支持
して設けられ、該回転軸は図2に示したように遊技盤の
裏側にてソレノイド7にクランク8を介して連結され、
該ソレノイド7の作動により該回転軸が反復回転するこ
とで該羽根5が図1に矢印で示したように開閉動し、そ
の開放時に遊技盤面を流下する遊技球が捕捉され入賞し
易くなるよう構成されている。
DESCRIPTION OF THE PREFERRED EMBODIMENTS Next, an embodiment in which the present invention is applied to a type 2 pachinko game machine will be described with reference to the drawings. FIG. 1 shows a game board according to the present invention, on which a normal winning port 1, a passing port 2, starting ports 3a and 3b, and a large winning port (variable winning device) 4 are provided. The big winning opening 4
A pair of blades 5 are provided symmetrically on both upper shoulders and supported on a rotating shaft 6, and the rotating shaft is connected to a solenoid 7 via a crank 8 on the back side of the game board as shown in FIG. And
When the rotary shaft is repeatedly rotated by the operation of the solenoid 7, the blades 5 open and close as shown by the arrows in FIG. 1, so that the game balls flowing down the game board surface at the time of opening the blades 5 are captured and the prize is easily won. It is configured.

【0010】また該大入賞口4の内部空間9は遊技者が
透視できるように前方に窓10が開設され、該大入賞口
内に入賞した遊技球Bを後方へ流落させる傾斜樋11が
該窓10を横断するようにように内部空間9に設けら
れ、該傾斜樋11の傾斜下方である後縁部に遊技球の通
過を検知するカウントスイッチ12が設けられ、また、
該傾斜樋11の下には該傾斜樋より落下した遊技球を受
け得るステージ板13が前傾状に形成され、該ステージ
板に適宜間隔を置いて5個の停留口14a〜14cが開
設され該各停留口の下にはソレノイド15a〜15cを
作動させることによって該各停留口14a〜14c中に
出没する停留解除片16a〜16cが設けられている。
17はステージ板13の前縁部中央に設けられた継続入
賞口で、該継続入賞口に入賞した遊技球Bは継続スイッ
チ18により検出されて流出口19より流出する。また
継続入賞口17の両サイドには普通入賞口20が開設さ
れている。この普通入賞口20に流落した遊技球は継続
スイッチ18を通過することなく流出し、継続スイッチ
18を通過した遊技球とともに景品球払出装置(図示せ
ず)を作動させる。また、21a,21b,21cは、
遊技盤面上に抽選表示および継続難易度表示のために設
けられたドットマトリックス状の図柄変動表示器であ
る。
A window 10 is opened in front of the internal space 9 of the special winning opening 4 so that a player can see through the inside of the special winning opening 4, and an inclined gutter 11 for flowing down the winning game ball B into the special winning opening 4 is formed in the window. A count switch 12 is provided in the internal space 9 so as to traverse the pitch 10 and a trailing edge of the inclined gutter 11 below the slope is provided to detect the passage of a game ball.
Below the inclined gutter 11, a stage plate 13 for receiving a game ball dropped from the inclined gutter is formed in a forward inclined shape, and five stop ports 14a to 14c are opened at an appropriate interval on the stage plate. Under each stop, stop release pieces 16a to 16c are provided which come into and out of each of the stops 14a to 14c by operating the solenoids 15a to 15c.
Reference numeral 17 denotes a continuous winning opening provided at the center of the front edge of the stage plate 13. The game ball B having won the continuous winning opening is detected by the continuous switch 18 and flows out from the outlet 19. A normal winning opening 20 is opened on both sides of the continuous winning opening 17. The game balls that have flowed down to the normal winning opening 20 flow out without passing through the continuation switch 18 and operate a prize ball payout device (not shown) together with the game balls that have passed through the continuation switch 18. Also, 21a, 21b, and 21c are:
This is a dot-matrix design variation display provided on the game board for lottery display and continuous difficulty display.

【0011】一方、図3はこのパチンコ遊技機の遊技制
御基板の本発明に関連した部分を示すブロック図で、1
2は前記カウントスイッチ、18は前記継続スイッチで
ある。また、22は前記通過口2を通過した遊技球を検
出することで継続難易度を抽選する契機となる通過球検
出信号を出力する継続難易度抽選スイッチ、23a,2
3bは前記始動口3a,3bに入賞した打球を検出する
始動スイッチである。該遊技制御基板には、抽選によっ
て決定された継続難易度に従い該継続難易度変動手段を
制御する継続難易度抽選制御手段と、継続難易度表示手
段が構成されている。そして、前記大入賞口4のソレノ
イド7、停留装置のソレノイド15a〜15c、およ
び、図柄変動表示器21a,21b,21cが夫々ドラ
イバを介して該遊技制御基板によって駆動されるように
している。
On the other hand, FIG. 3 is a block diagram showing a portion related to the present invention of a game control board of this pachinko gaming machine.
2 is the count switch, and 18 is the continuation switch. Reference numeral 22 denotes a continuous difficulty lottery switch that outputs a passing ball detection signal that triggers a lottery of the continuous difficulty level by detecting a game ball that has passed through the passage opening 2, 23a, 2
Reference numeral 3b denotes a start switch for detecting a hit ball which has won the start ports 3a and 3b. The game control board includes a continuation difficulty lottery control unit that controls the continuation difficulty level varying unit according to the continuation difficulty level determined by the lottery, and a continuation difficulty display unit. The solenoid 7 of the special winning opening 4, the solenoids 15a to 15c of the stationary device, and the symbol change indicators 21a, 21b, 21c are each driven by the game control board via a driver.

【0012】次にこのパチンコ遊技機の作動を説明す
る。この第2種パチンコ遊技機では、始動口3aまたは
3bに打球が入賞すると大入賞口4の羽根5が1回また
は2回開閉し、そのとき該羽根に捕捉されて遊技球が該
大入賞口に入ると該遊技球はカウントスイッチ12に検
知された後、ステージ板13上を流下し継続入賞口17
または普通入賞口20に入賞する。そして継続入賞口1
7に入賞した場合には継続スイッチ18により該遊技球
が検知され特別遊技状態(大当たり)が発生する。
Next, the operation of the pachinko gaming machine will be described. In the second-type pachinko gaming machine, when a ball hits the starting opening 3a or 3b, the blade 5 of the special winning opening 4 opens and closes once or twice, and at that time the game ball is caught by the blade and the gaming ball is closed. When the game ball enters, the game ball is detected by the count switch 12 and then flows down on the stage plate 13 to continue the winning opening 17.
Or, the player wins the regular winning opening 20. And continuous winning opening 1
When the player wins No. 7, the game ball is detected by the continuation switch 18 and a special game state (big hit) is generated.

【0013】こうして特別遊技状態が発生すると、図4
のフローチャートに示したように、ステップaからステ
ップbに移行し、前記継続難易度抽選スイッチ22およ
び継続難易度抽選制御手段が有効化され、ステップcに
て通過口2を遊技球が通過し継続難易度抽選スイッチ2
2が作動したことが検知されると、継続難易度抽選制御
手段が作動し、ステップeにて継続難易度が抽選され
る。即ち、図柄変動表示器21a,21b,21cに夫
々◎,☆,△の記号が変動状に表示された後、そのいず
れかの記号で変動が停止し、その停止図柄が◎であると
きはステップf,gにて継続難易度が「易しい」に設定
され該図柄変動表示器にその難易度を表示するととも
に、前記ソレノイド15a〜15cを作動させることに
よって該各停留口14a〜14cに遊技球を停留可能に
し、該各停留口14a〜14cに一時停留した遊技球が
継続入賞口17に容易に入賞し得るようにする。またそ
の停止図柄が☆であるときはステップh,iにて継続難
易度が「普通」に設定され該図柄変動表示器にその難易
度を表示するとともに、前記ソレノイド15cのみを作
動させることによって停留口14cのみに遊技球を停留
可能にし、該停留口14cに遊技球が一時停留すること
で継続入賞口17に遊技球が比較的容易に入賞し得るよ
うにする。またその停止図柄が△であるときはステップ
j,kにて継続難易度が「難しい」に設定され該図柄変
動表示器にその難易度を表示し、ソレノイド15a〜1
5cを作動させることなく各停留口14a〜14cへの
遊技球を停留は不可とし、継続入賞口17への遊技球の
入賞は容易でないようにする。
When the special game state occurs in this way, FIG.
As shown in the flowchart of FIG. 7, the process proceeds from step a to step b, the continuation difficulty level lottery switch 22 and the continuation difficulty level lottery control means are enabled, and the game ball passes through the passage 2 in step c and continues. Difficulty lottery switch 2
When it is detected that 2 has been operated, the continuation difficulty level lottery control means is activated, and the continuation difficulty level is selected in step e. That is, after the symbols ◎, ☆, and 変 動 are displayed in a variable manner on the symbol variation indicators 21a, 21b, and 21c, the variation stops at any of the symbols, and when the stopped symbol is ◎, the step is performed. At f and g, the continuous difficulty level is set to “easy”, the difficulty level is displayed on the symbol variation display, and the solenoids 15a to 15c are actuated to play the game balls at the respective stops 14a to 14c. It is possible to stop, so that the game balls temporarily stopped at the respective stop openings 14a to 14c can easily win the continuous winning opening 17. When the stop symbol is "☆", the difficulty level is set to "normal" in steps h and i, the difficulty level is displayed on the symbol variation display, and the stop is performed by operating only the solenoid 15c. The game balls can be stopped only at the mouth 14c, and the game balls can be temporarily stopped at the stop 14c so that the game balls can be relatively easily won at the continuous winning opening 17. When the stop symbol is △, the difficulty level is set to “difficult” in steps j and k, and the difficulty level is displayed on the symbol variation display, and the solenoids 15 a to 15 a are displayed.
The game balls are not allowed to stop at the respective stop ports 14a to 14c without operating the 5c, so that it is not easy to win the game balls at the continuous winning port 17.

【0014】そして、ステップlにてソレノイド7の作
動により羽根5が18回程継続的に開閉(第1ラウンド
が始まる)し、該大入賞口に入賞した遊技球がカウント
スイッチ12により10個計数されステップmの閉成条
件が成立するとステップnにて羽根5は閉成状態とな
る。そしてステップoにてこの第1ラウンドの間に該大
入賞口に入賞した遊技球の内少なくとも1個が継続入賞
口に入賞したかどうかが判定され、入賞していない場合
はステップqを経て継続難易度抽選スイッチ22および
継続難易度抽選制御手段が無効化されてこのルーチンを
終え、入賞していた場合はさらにステップpにてラウン
ド数が16回に達していないかどうかが判定され、達し
ていなければステップcに戻って第2ラウンドが開始さ
れ以降同様に継続入賞口に遊技球が入賞することを条件
として最高15ラウンドまでこの特別遊技状態が継続
し、この特別遊技状態の期間中に多数の景品球を得るこ
とができる。
In step 1, the operation of the solenoid 7 causes the blades 5 to be continuously opened and closed about 18 times (the first round is started), and the number of game balls which have won the special winning opening is counted by the count switch 12. When the closing condition of step m is satisfied, the blade 5 is closed at step n. Then, in step o, it is determined whether or not at least one of the game balls that have won the special winning opening during the first round has won the continuous winning opening, and if not winning, continues through step q. If the difficulty lottery switch 22 and the continuous difficulty lottery control means are invalidated and this routine is completed, and if a prize has been won, it is further determined in step p whether or not the number of rounds has not reached 16 times. If not, the process returns to step c and the second round is started. Thereafter, the special game state continues up to a maximum of 15 rounds on condition that the game ball wins in the continuous winning opening. Prize ball can be obtained.

【0015】そしてこのパチンコ遊技機では、継続難易
度抽選スイッチ22が通過球検出信号を出力することで
各ラウンド毎に継続難易度抽選制御手段が作動し継続難
易度が抽選され、その抽選結果に従いソレノイド15a
〜15cを作動または非作動として継続難易度が変動し
得ることから、遊技者は、ラウンドが更新される毎に新
たな期待感を持ち得て感動的な遊技が続けられる。
In this pachinko gaming machine, the continuous difficulty lottery switch 22 outputs a passing ball detection signal, so that the continuous difficulty lottery control means operates in each round, and the continuous difficulty level is determined by lottery. Solenoid 15a
Since the difficulty level of continuation can be changed by setting the operation to 15c to be inactive or inactive, the player can have a new expectation every time the round is updated, and the impressive game is continued.

【0016】一方、図5に示したフローチャートは、前
記継続スイッチ18に継続難易度抽選スイッチとしての
機能を兼用させ、該継続スイッチ18に最初に入球した
遊技球の検出信号をもって次ラウンドの継続難易度が抽
選されるようにするものである。この場合、継続入賞口
17へ遊技球が入賞したこと(ステップC)を契機とし
て継続難易度抽選制御手段が作動し、図柄変動表示器2
1a,21b,21cに上記のようにその抽選結果が表
示される。そして次ラウンドの継続難易度がその抽選結
果に従い停留装置を作動させることにより設定される。
従って遊技者は常に次ラウンドの優位性を期待しつつ現
ラウンドの遊技を進行させる状況となる。
On the other hand, in the flowchart shown in FIG. 5, the continuation switch 18 also has a function as a continuation difficulty lottery switch, and the continuation switch 18 uses the detection signal of the game ball which has entered first to continue the next round. The difficulty level is selected by lottery. In this case, the continuation difficulty level lottery control means is activated when the game ball is won in the continuous winning opening 17 (step C), and the symbol variation display 2
The lottery results are displayed on 1a, 21b and 21c as described above. Then, the continuation difficulty level of the next round is set by operating the stopping device according to the lottery result.
Therefore, the player always progresses the game of the current round while expecting the superiority of the next round.

【0017】なお、通過口2や継続入賞口17に遊技球
が2個以上入賞した場合に継続難易度が抽選されるよう
にしたり、その他の入賞口に遊技球が入賞したときに継
続難易度が抽選されるようにしてもよい。また、継続難
易度の抽選は必ずしも各ラウンド毎に毎回行われなくて
も、特別遊技状態の期間中に適時行われるようにすれば
よい。
It is to be noted that the continuation difficulty is selected when two or more game balls are won in the passage 2 and the continuous winning opening 17 or the continuous difficulty is determined when the game balls are won in other prize openings. May be selected by lot. Further, the lottery of the continuous difficulty level does not necessarily have to be performed each time in each round, but may be performed in a timely manner during the special game state.

【0018】またこの実施形態では停留装置を設けるこ
とで継続の難易度を変動させるようにしたが、継続入賞
口の大きさをソレノイドによって可変するようにした
り、或いは継続条件を継続入賞口に入賞した遊技球の数
に準じるようにするなど自由に設定することができる。
In this embodiment, the difficulty level of the continuation is varied by providing the stopping device. However, the size of the continuation winning opening can be changed by a solenoid, or the continuation condition can be changed to the continuation winning opening. It can be set freely, for example, according to the number of played balls.

【0019】また本発明はこの実施形態に示した第2種
パチンコ遊技機に限らず、第1種パチンコ遊技機、或い
は俗に「権利物」と称される第3種パチンコ遊技機等、
特別遊技状態を招来する種々のパチンコ遊技機に適用す
ることができる。
The present invention is not limited to the second-type pachinko gaming machine shown in this embodiment, but may be a first-type pachinko gaming machine, or a third-type pachinko gaming machine commonly called "rights".
The present invention can be applied to various types of pachinko gaming machines that cause a special gaming state.

【0020】[0020]

【発明の効果】以上説明したように本発明は、所定の条
件を満たすと特別遊技状態が発生して大入賞口が開放さ
れ、該大入賞口内の継続入賞口に遊技球が入球し継続条
件が満たされることによって該大入賞口が所定のラウン
ド数を限度に継続的に開放されるようにしたパチンコ遊
技機において、遊技球の通過を検出することで継続難易
度を抽選する契機となる通過球検出信号を出力する継続
難易度抽選スイッチと、抽選によって決定された継続難
易度に従い該継続難易度変動手段を制御する継続難易度
抽選制御手段と、継続難易度表示手段とを備え、継続入
賞口に遊技球が入球し、かつ継続難易度抽選スイッチが
作動することで次ラウンド以降における継続難易度が抽
選されてその結果が前記継続難易度表示手段に表示さ
れ、次ラウンド以降がその表示された継続難易度に設定
されるようにしたので、遊技者の期待感が特別遊技状態
の期間中持続し、パチンコ遊技の興趣を増大させる効果
がある。
As described above, according to the present invention, when a predetermined condition is satisfied, a special game state occurs, the special winning opening is opened, and the game ball enters the continuous winning opening in the special winning opening and continues. In a pachinko gaming machine in which the special winning opening is continuously opened up to a predetermined number of rounds by satisfying the condition, the passage of the game ball is detected to trigger the lottery of the continuous difficulty level. A continuation difficulty lottery switch that outputs a passing ball detection signal, a continuation difficulty lottery control means that controls the continuation difficulty variation means in accordance with the continuation difficulty determined by the lottery, and a continuation difficulty display means. When the game ball enters the winning opening and the continuous difficulty level lottery switch is operated, the continuous difficulty level after the next round is drawn, and the result is displayed on the continuous difficulty level display means. So was to be set in the displayed continued degree of difficulty, the player's expectation is sustained during the period of the special game state, there is an effect of increasing the interest of the pachinko game.

【図面の簡単な説明】[Brief description of the drawings]

【図1】本発明に係るパチンコ遊技機の実施形態を示す
遊技盤の正面図。
FIG. 1 is a front view of a game board showing an embodiment of a pachinko gaming machine according to the present invention.

【図2】図1の大入賞口の縦断面図。FIG. 2 is a vertical cross-sectional view of the special winning opening of FIG.

【図3】本発明に係るパチンコ遊技機の実施形態を示す
ブロック図。
FIG. 3 is a block diagram showing an embodiment of a pachinko gaming machine according to the present invention.

【図4】本発明に係るパチンコ遊技機の実施形態を示す
フローチャート。
FIG. 4 is a flowchart showing an embodiment of a pachinko gaming machine according to the present invention.

【図5】本発明に係るパチンコ遊技機の実施形態を示す
フローチャート。
FIG. 5 is a flowchart illustrating an embodiment of a pachinko gaming machine according to the present invention.

【符号の説明】[Explanation of symbols]

2 通過口 4 大入賞口 5 羽根 7 ソレノイド 12 カウントスイッチ 14a〜14c 停留口 15a〜15c ソレノイド 17 継続入賞口 18 継続スイッチ 21a〜21c 図柄変動表示器 22 継続難易度抽選スイッチ 2 Passage Port 4 Winning Port 5 Blade 7 Solenoid 12 Count Switch 14a-14c Stop Port 15a-15c Solenoid 17 Continuation Winning Port 18 Continuation Switch 21a-21c Symbol Variation Display 22 Continuous Difficulty Lottery Switch

Claims (4)

【特許請求の範囲】[Claims] 【請求項1】 所定の条件を満たすと特別遊技状態が発
生して大入賞口が開放され、該大入賞口内の継続入賞口
に遊技球が入球し継続条件が満たされることによって該
大入賞口が所定のラウンド数を限度に継続的に開放され
るようにしたパチンコ遊技機において、 遊技球の通過を検出することで継続難易度を抽選する契
機となる通過球検出信号を出力する継続難易度抽選スイ
ッチと、抽選によって決定された継続難易度に従い該継
続難易度変動手段を制御する継続難易度抽選制御手段
と、継続難易度表示手段とを備え、 継続入賞口に遊技球が入球し、かつ継続難易度抽選スイ
ッチが作動することで次ラウンド以降における継続難易
度が抽選されてその結果が前記継続難易度表示手段に表
示され、次ラウンド以降がその表示された継続難易度に
設定されるようにしたことを特徴とするパチンコ遊技
機。
When a predetermined condition is satisfied, a special game state occurs, a special winning opening is opened, and a game ball enters a continuous winning opening in the special winning opening, and the continuation condition is satisfied. In a pachinko game machine whose mouth is continuously opened up to a predetermined number of rounds, a continuous difficulty that outputs a passing ball detection signal that triggers a lottery of continuous difficulty by detecting the passage of a game ball A degree lottery switch, a continuation difficulty level lottery control means for controlling the continuation difficulty level varying means in accordance with the continuation difficulty level determined by the lottery, and a continuation difficulty level display means. When the continuous difficulty lottery switch is operated, the continuous difficulty in the subsequent round is drawn by lottery, and the result is displayed on the continuous difficulty display means. Pachinko game machine which is characterized in that so as to be constant.
【請求項2】 継続難易度抽選制御手段と継続難易度表
示手段は、特別遊技状態であるときに機能が有効化する
ものである請求項1に記載のパチンコ遊技機。
2. The pachinko gaming machine according to claim 1, wherein the function of the continuous difficulty level lottery control means and the continuous difficulty level display means is enabled when in a special game state.
【請求項3】 継続入賞口に入球した遊技球を検出する
ために設けられた継続スイッチに継続難易度抽選スイッ
チとしての機能を兼用させ、該継続スイッチに最初に入
球した遊技球の検出信号をもって次ラウンドの継続難易
度が抽選されるようにした請求項1または2に記載のパ
チンコ遊技機。
3. A continuation switch provided for detecting a game ball entering a continuation winning opening is also used as a continuation difficulty level lottery switch, and detection of a game ball first entering the continuation switch is performed. The pachinko game machine according to claim 1 or 2, wherein the difficulty level of the next round is randomly selected by a signal.
【請求項4】 継続難易度抽選スイッチから通過球検出
信号が所定回数出力されたときに継続難易度抽選制御手
段が作動するようにした請求項1または2に記載のパチ
ンコ遊技機。
4. The pachinko game machine according to claim 1, wherein the continuous difficulty lottery control means is activated when a passing ball detection signal is output a predetermined number of times from the continuous difficulty lottery switch.
JP2000317025A 2000-10-17 2000-10-17 Pachinko game machine Pending JP2002119674A (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2000317025A JP2002119674A (en) 2000-10-17 2000-10-17 Pachinko game machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2000317025A JP2002119674A (en) 2000-10-17 2000-10-17 Pachinko game machine

Publications (1)

Publication Number Publication Date
JP2002119674A true JP2002119674A (en) 2002-04-23

Family

ID=18795884

Family Applications (1)

Application Number Title Priority Date Filing Date
JP2000317025A Pending JP2002119674A (en) 2000-10-17 2000-10-17 Pachinko game machine

Country Status (1)

Country Link
JP (1) JP2002119674A (en)

Cited By (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2004223100A (en) * 2003-01-24 2004-08-12 Sankyo Kk Game machine
JP2005319168A (en) * 2004-05-11 2005-11-17 Samii Kk Pachinko game machine
JP2005319169A (en) * 2004-05-11 2005-11-17 Samii Kk Game component for pinball machine
JP2005319167A (en) * 2004-05-11 2005-11-17 Samii Kk Pachinko game machine
JP2008259890A (en) * 2008-08-04 2008-10-30 Newgin Corp Game machine

Cited By (6)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2004223100A (en) * 2003-01-24 2004-08-12 Sankyo Kk Game machine
JP2005319168A (en) * 2004-05-11 2005-11-17 Samii Kk Pachinko game machine
JP2005319169A (en) * 2004-05-11 2005-11-17 Samii Kk Game component for pinball machine
JP2005319167A (en) * 2004-05-11 2005-11-17 Samii Kk Pachinko game machine
JP2008259890A (en) * 2008-08-04 2008-10-30 Newgin Corp Game machine
JP4668303B2 (en) * 2008-08-04 2011-04-13 株式会社ニューギン Game machine

Similar Documents

Publication Publication Date Title
JP2008067969A (en) Pachinko game machine
JP2001300034A (en) Game machine
JP2002119674A (en) Pachinko game machine
JP2000217997A (en) Pachinko game achine
JP2000084197A (en) Pachinko game machine
JP4859305B2 (en) Pachinko machine
JPH10244055A (en) Pachinko game machine
JP2001149553A (en) Pachinko game machine
JP2923504B1 (en) Pachinko machine
JP2000176097A (en) Pachinko game machine
JP2001145741A (en) Pachinko game machine
JP2004166891A (en) Game machine
JPH11226174A (en) Game machine
JP2000061068A (en) Pachinko machine
JP3058868B1 (en) Pachinko machine
JP3573084B2 (en) Pachinko machine
JP2000217998A (en) Pachinko game machine
JP2000061066A (en) Pachinko machine
JP3496875B2 (en) Gaming machine
JP2003210769A (en) Game machine
JP2000061067A (en) Pachinko machine
JP2002000826A (en) Game machine
JPH0586381U (en) Pachinko machine winning device
JP2002165955A (en) Pachinko machine
JP2000061062A (en) Pachinko game machine

Legal Events

Date Code Title Description
A977 Report on retrieval

Free format text: JAPANESE INTERMEDIATE CODE: A971007

Effective date: 20060417

A131 Notification of reasons for refusal

Free format text: JAPANESE INTERMEDIATE CODE: A131

Effective date: 20060815

A02 Decision of refusal

Free format text: JAPANESE INTERMEDIATE CODE: A02

Effective date: 20061219