JP2001224861A - 電子広告システム、ゲームサーバ及び記録媒体 - Google Patents

電子広告システム、ゲームサーバ及び記録媒体

Info

Publication number
JP2001224861A
JP2001224861A JP2000038718A JP2000038718A JP2001224861A JP 2001224861 A JP2001224861 A JP 2001224861A JP 2000038718 A JP2000038718 A JP 2000038718A JP 2000038718 A JP2000038718 A JP 2000038718A JP 2001224861 A JP2001224861 A JP 2001224861A
Authority
JP
Japan
Prior art keywords
game
server
player
advertisement
sponsor
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Pending
Application number
JP2000038718A
Other languages
English (en)
Japanese (ja)
Other versions
JP2001224861A5 (enExample
Inventor
Shoichiro Kanazawa
昭一郎 金澤
Ayako Narumi
亜矢子 鳴海
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Sega Corp
Original Assignee
Sega Corp
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Sega Corp filed Critical Sega Corp
Priority to JP2000038718A priority Critical patent/JP2001224861A/ja
Publication of JP2001224861A publication Critical patent/JP2001224861A/ja
Publication of JP2001224861A5 publication Critical patent/JP2001224861A5/ja
Pending legal-status Critical Current

Links

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/55Details of game data or player data management
    • A63F2300/5506Details of game data or player data management using advertisements

Landscapes

  • Information Transfer Between Computers (AREA)
  • Computer And Data Communications (AREA)
  • Two-Way Televisions, Distribution Of Moving Picture Or The Like (AREA)
JP2000038718A 2000-02-16 2000-02-16 電子広告システム、ゲームサーバ及び記録媒体 Pending JP2001224861A (ja)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2000038718A JP2001224861A (ja) 2000-02-16 2000-02-16 電子広告システム、ゲームサーバ及び記録媒体

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2000038718A JP2001224861A (ja) 2000-02-16 2000-02-16 電子広告システム、ゲームサーバ及び記録媒体

Publications (2)

Publication Number Publication Date
JP2001224861A true JP2001224861A (ja) 2001-08-21
JP2001224861A5 JP2001224861A5 (enExample) 2007-04-05

Family

ID=18562413

Family Applications (1)

Application Number Title Priority Date Filing Date
JP2000038718A Pending JP2001224861A (ja) 2000-02-16 2000-02-16 電子広告システム、ゲームサーバ及び記録媒体

Country Status (1)

Country Link
JP (1) JP2001224861A (enExample)

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2006174989A (ja) * 2004-12-22 2006-07-06 Sanrio Co Ltd 相性判定装置、相性判定方法、および、相性判定用プログラム

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2006174989A (ja) * 2004-12-22 2006-07-06 Sanrio Co Ltd 相性判定装置、相性判定方法、および、相性判定用プログラム

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