IT1149190B - Generatore di effetti grafici - Google Patents

Generatore di effetti grafici

Info

Publication number
IT1149190B
IT1149190B IT49759/82A IT4975982A IT1149190B IT 1149190 B IT1149190 B IT 1149190B IT 49759/82 A IT49759/82 A IT 49759/82A IT 4975982 A IT4975982 A IT 4975982A IT 1149190 B IT1149190 B IT 1149190B
Authority
IT
Italy
Prior art keywords
effect generator
graphic effect
graphic
generator
effect
Prior art date
Application number
IT49759/82A
Other languages
English (en)
Other versions
IT8249759A0 (it
Inventor
Harold T Finney
Original Assignee
Mattel Inc
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Mattel Inc filed Critical Mattel Inc
Publication of IT8249759A0 publication Critical patent/IT8249759A0/it
Application granted granted Critical
Publication of IT1149190B publication Critical patent/IT1149190B/it

Links

Classifications

    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/40Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
    • A63F13/44Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment involving timing of operations, e.g. performing an action within a time slot
    • GPHYSICS
    • G09EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
    • G09GARRANGEMENTS OR CIRCUITS FOR CONTROL OF INDICATING DEVICES USING STATIC MEANS TO PRESENT VARIABLE INFORMATION
    • G09G5/00Control arrangements or circuits for visual indicators common to cathode-ray tube indicators and other visual indicators
    • G09G5/34Control arrangements or circuits for visual indicators common to cathode-ray tube indicators and other visual indicators for rolling or scrolling
    • G09G5/346Control arrangements or circuits for visual indicators common to cathode-ray tube indicators and other visual indicators for rolling or scrolling for systems having a bit-mapped display memory
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/20Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform
    • A63F2300/203Image generating hardware

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Theoretical Computer Science (AREA)
  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Computer Hardware Design (AREA)
  • Human Computer Interaction (AREA)
  • General Engineering & Computer Science (AREA)
  • Controls And Circuits For Display Device (AREA)
  • Digital Computer Display Output (AREA)
IT49759/82A 1981-12-31 1982-12-27 Generatore di effetti grafici IT1149190B (it)

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
US06/336,210 US4441104A (en) 1981-12-31 1981-12-31 Graphic effects generator

Publications (2)

Publication Number Publication Date
IT8249759A0 IT8249759A0 (it) 1982-12-27
IT1149190B true IT1149190B (it) 1986-12-03

Family

ID=23315047

Family Applications (1)

Application Number Title Priority Date Filing Date
IT49759/82A IT1149190B (it) 1981-12-31 1982-12-27 Generatore di effetti grafici

Country Status (10)

Country Link
US (1) US4441104A (it)
JP (1) JPS58118782A (it)
KR (1) KR840003077A (it)
CA (1) CA1197637A (it)
DE (1) DE3248224A1 (it)
FR (1) FR2519456A1 (it)
GB (1) GB2113059B (it)
IT (1) IT1149190B (it)
MX (1) MX153304A (it)
NL (1) NL8204950A (it)

Families Citing this family (15)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US4580134A (en) * 1982-11-16 1986-04-01 Real Time Design, Inc. Color video system using data compression and decompression
US4550315A (en) * 1983-11-03 1985-10-29 Burroughs Corporation System for electronically displaying multiple images on a CRT screen such that some images are more prominent than others
US4979738A (en) * 1983-12-06 1990-12-25 Midway Manufacturing Corporation Constant spatial data mass RAM video display system
JPS60249187A (ja) * 1984-05-25 1985-12-09 株式会社 アスキ− デイスプレイコントロ−ラ
JPS6273385A (ja) * 1985-09-27 1987-04-04 Toshiba Corp 境界検出対象領域指示回路
US4760548A (en) * 1986-06-13 1988-07-26 International Business Machines Corporation Method and apparatus for producing a curve image
US4841292A (en) * 1986-08-11 1989-06-20 Allied-Signal Inc. Third dimension pop up generation from a two-dimensional transformed image display
US4847604A (en) * 1987-08-27 1989-07-11 Doyle Michael D Method and apparatus for identifying features of an image on a video display
JP3038878B2 (ja) * 1990-10-25 2000-05-08 ソニー株式会社 特殊効果装置
EP0502275A1 (en) * 1991-03-04 1992-09-09 Williams Electronics Games, Inc. Rolling ball game with integral animation display
US6224485B1 (en) 1998-05-01 2001-05-01 Midway Amusement Games, Llc High-score display system for a video game
US6059268A (en) * 1998-05-06 2000-05-09 Santelli, Jr.; Albert Bumper system for limiting the mobility of a wheeled device
EP1095680A3 (en) * 1999-10-14 2003-08-13 Sony Computer Entertainment Inc. Image processing apparatus, image processing method, recording medium and program
WO2002092177A2 (en) * 2001-04-26 2002-11-21 Oy Gamecluster Ltd Method and arrangement for providing an interactive game including three-dimensional graphics
US8290765B2 (en) * 2005-03-16 2012-10-16 Research In Motion Limited Handheld electronic device with reduced keyboard and associated method of providing improved disambiguation

Family Cites Families (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US3742482A (en) * 1971-09-08 1973-06-26 Bunker Ramo Method and apparatus for generating a traveling display
US3793483A (en) * 1972-11-24 1974-02-19 N Bushnell Video image positioning control system for amusement device
JPS5297632A (en) * 1976-02-12 1977-08-16 Hitachi Ltd Display unit
DE2839888C2 (de) * 1978-09-13 1982-06-03 Siemens AG, 1000 Berlin und 8000 München Schaltungsanordnung zum Darstellen von Symbolen auf dem Bildschirm eines Sichtgerätes

Also Published As

Publication number Publication date
GB2113059B (en) 1985-07-03
US4441104A (en) 1984-04-03
GB2113059A (en) 1983-07-27
JPS58118782A (ja) 1983-07-14
FR2519456A1 (fr) 1983-07-08
MX153304A (es) 1986-09-11
IT8249759A0 (it) 1982-12-27
NL8204950A (nl) 1983-07-18
DE3248224A1 (de) 1983-07-14
KR840003077A (ko) 1984-08-13
CA1197637A (en) 1985-12-03

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